Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.04 @ 21:30:39 Player: Skullbearer Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (59) 295 Value Destroyed (1967) 1967 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-108) -108 TOTAL SCORE: 5594 Bonus ------- High Alert Combat Kills 11 Friendly Fire -119 Cogmind --------- Core Integrity 368/850 Matter 287/300 Energy 100/100 System Corruption 29% Temperature Cool (0) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Drone Bay (0/2) Drone Bay (0/2) > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Sensor Array Advanced Melee Analysis Suite Microactuators Improved Reaction Control System Remote Shield Recalibrator Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced Melee Analysis Suite Drone Bay > --- WEAPON ----------- Chainsword Greatsword > --- INVENTORY -------- Advanced Sensor Array Advanced Melee Analysis Suite Cloaking Device Remote Shield Recalibrator Drone Bay Drone Bay Drone Bay Drone Bay Drone Bay [Rating: 53] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved VTOL Module Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Visual Processing Unit Weapon Chainsword Energy Gun Precision Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Slots Evolved 8 | . . . 4 2 . . 2 Power 1 | . . . . 1 . . . Propulsion 4 | . . . 2 1 . . 1 Utility 2 | . . . 1 . . . 1 Weapon 1 | . . . 1 . . . . Parts Attached 147 | 7 28 13 16 13 4 9 57 Power 29 | 2 4 1 2 5 3 2 10 Engine 21 | 2 4 1 2 4 1 2 5 Core 8 | . . . . 1 2 . 5 Reactor . | . . . . . . . . Propulsion 39 | 2 10 3 4 1 . . 19 Treads . | . . . . . . . . Leg 13 | . 6 . . . . . 7 Wheel 5 | 2 . 3 . . . . . Hover 2 | . 2 . . . . . . Flight 19 | . 2 . 4 1 . . 12 Utility 48 | 1 10 2 4 2 1 3 25 Device 34 | . 6 1 1 2 1 1 22 Storage 8 | 1 4 1 2 . . . . Processor 6 | . . . 1 . . 2 3 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 31 | 2 4 7 6 5 . 4 3 Energy Gun 5 | 1 1 . 1 1 . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 9 | 1 2 4 1 . . 1 . Ballistic Cannon 1 | . . . 1 . . . . Launcher 6 | . 1 1 1 2 . 1 . Special Weapon 3 | . . 2 . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon 5 | . . . 2 2 . 1 . Unidentified Prototypes 2 | . . . 1 . . . 1 Corrupted Parts 4 | . . . . . . 1 3 System Corruption 17 | . . . . . . 4 13 Parts Lost 43 | . . 7 1 . . 7 28 Power 6 | . . . . . . 1 5 Propulsion 19 | . . 3 . . . 2 14 Utility 10 | . . 3 . . . . 7 Weapon 8 | . . 1 1 . . 4 2 Highest Loss Streak 9 | . . 4 1 . . 5 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 88 | . 96 90 93 92 96 83 79 Engine 8 | . 13 14 9 7 7 5 6 Core 1 | . . . . . 4 2 3 Leg 9 | . 15 . . . . . 15 Wheel 2 | . 6 9 6 . . . . Flight 18 | . 1 11 23 38 38 34 17 Device 10 | . 13 18 9 7 7 1 10 Storage 8 | . 13 7 9 7 7 7 6 Processor 5 | . . . 9 7 7 12 5 Energy Gun 5 | . 8 8 1 1 7 5 4 Ballistic Gun 6 | . 16 10 15 5 . . . Ballistic Cannon 1 | . . . 5 7 7 2 . Launcher 1 | . 1 5 3 . . 1 . Slashing Weapon 2 | . . . . . . . 5 Special Melee Weapon 1 | . . . . 6 7 4 . Peak Build Rating 53 | 6 10 12 30 36 38 38 53 Average Rating 28 | 4 8 8 24 31 35 31 43 On Entrance 19 | . 6 8 10 28 32 38 30 Naked Turns . | . . . . . . . . Heaviest Build 37 | 13 30 21 37 29 26 35 34 Greatest Support 90 | 20 26 30 30 25 34 34 90 Greatest Overweight (x) 7 | 1 2 6 7 1 . 1 6 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 10 15 10 10 10 10 Average Capacity 10 | 7 13 7 11 10 10 10 10 Most Carried 15 | 4 15 8 12 10 10 10 10 Average Carried 9 | 1 12 6 9 9 9 9 9 Final Capacity 10 | 8 5 10 10 10 10 10 10 Final Carried 10 | 4 5 8 10 10 10 9 6 Class Distribution -------------------- 35% | Mutant 25% | Sprinter 21% | Scavenger-Mutant 9% | Skirmisher 7% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Low Fac Matter Collected 2301 | 188 237 353 373 162 287 153 548 Remotely . | . . . . . . . . Salvage Created 1713 | . 254 63 473 117 . 25 781 Parts 105 | . 22 3 24 7 . 3 46 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 13 | . . 11 . . . 2 . Prevented 1 | . . . . . . 1 . Kills | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Combat Hostiles Destroyed 47 | . 10 2 10 4 . 3 18 Melee 18 | . . . . . . . 18 Guns 14 | . 7 1 5 . . 1 . Cannons 1 | . . . 1 . . . . AOE 14 | . 3 1 4 4 . 2 . Classes Destroyed 12 | . 4 1 6 1 . . . Worker 3 | . 1 . 2 . . . . Builder 3 | . . . 2 . . . 1 Recycler 1 | . . . 1 . . . . Operator 1 | . . . 1 . . . . Watcher 4 | . 2 . 1 . . . 1 Swarmer 19 | . 7 . . . . 3 9 Grunt 16 | . 3 . 5 3 . . 5 Sentry 3 | . . . 2 . . . 1 Specialist 2 | . . . 2 . . . . Hunter 1 | . . . 1 . . . . Programmer 4 | . . . . 1 . . 3 Subdweller 2 | . . 2 . . . . . Best Kill Streak 8 | . 3 1 8 4 . 3 4 Combat Bots Only 4 | . 3 1 3 4 . 3 4 Max Kills in Single Turn 5 | . 3 1 5 2 . 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . 3 1 2 2 . 1 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Hostile Shots Fired 432 | . 56 25 39 3 11 46 252 Missed 162 | . 16 14 12 1 6 13 100 Damage Taken 4391 | . 359 355 422 66 74 551 2564 Core 881 | . 35 97 88 28 29 122 482 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 76 | 100 . 47 84 . . 74 . Volleys Fired 104 | . 34 12 30 5 . 10 13 Largest 3 | . 2 2 3 3 . 3 2 Hottest 144 | . 70 140 102 102 . 144 108 Shots Fired 220 | . 66 21 76 12 . 22 23 Gun 163 | . 64 11 57 5 . 10 16 Cannon 22 | . . . 7 5 . 10 . Launcher 22 | . 2 4 12 2 . 2 . Special 13 | . . 6 . . . . 7 Kinetic 152 | . 46 . 75 12 . 12 7 Thermal 50 | . 18 6 . . . 10 16 Explosive 6 | . 2 4 . . . . . Electromagnetic 12 | . . 11 1 . . . . Robot Hit Streak 20 | . 8 13 20 5 . 4 5 Robot Miss Streak 7 | . 3 2 7 2 . 3 1 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 161 | . 36 16 42 8 . 9 50 Core Hits 83 | . 19 4 27 5 . 5 23 Critical Kills 2 | . . . 2 . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 8 | . 1 . 2 . . . 5 Burn 1 | . 1 . . . . . . Destroy 2 | . . . 2 . . . . Sever 5 | . . . . . . . 5 Melee Attacks 76 | . . . 2 1 . . 73 Impact . | . . . . . . . . Slashing 73 | . . . . . . . 73 Piercing . | . . . . . . . . Sneak Attacks 7 | . . . 2 1 . . 4 Combat Hostiles 1 | . . . . . . . 1 Follow-up Attacks . | . . . . . . . . Damage Inflicted 5412 | . 583 327 1852 315 . 347 1988 Guns 1252 | . 380 115 575 37 . 44 101 Cannons 213 | . . . 62 62 . 89 . Explosions 1989 | . 188 156 1215 216 . 214 . Melee 1887 | . . . . . . . 1887 Ramming 15 | . 15 . . . . . . Kinetic 2191 | . 295 . 1278 315 . 303 . Thermal 906 | . 85 114 562 . . 44 101 Explosive 286 | . 188 98 . . . . . Electromagnetic 127 | . . 115 12 . . . . Impact . | . . . . . . . . Slashing 1887 | . . . . . . . 1887 Piercing . | . . . . . . . . Highest Corruption 29 | . . . . . . 4 29 Average Corruption 6 | . . . . . . 4 6 Corruption Purged 13 | . . . . . . . 13 Corruption Blocked . | . . . . . . . . Effects 48 | . . . . . . 1 47 Message Errors 6 | . . . . . . . 6 Matter Fused 14 | . . . . . . . 14 Heat Flow Errors 7 | . . . . . . . 7 Energy Discharges 6 | . . . . . . 1 5 Parts Rejected 3 | . . . . . . . 3 Parts Fused 3 | . . . . . . . 3 Data Loss (minor) 3 | . . . . . . . 3 Data Loss (major) 2 | . . . . . . . 2 Misfires 3 | . . . . . . . 3 Misdirections 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 351 | . . . 133 . . 8 210 Projectiles . | . . . . . . . . Explosions 141 | . . . 133 . . 8 . Melee 210 | . . . . . . . 210 Knockbacks 5 | . . . . 1 . 4 . Impact . | . . . . . . . . Kinetic 5 | . . . . 1 . 4 . Secondary . | . . . . . . . . Self-Inflicted Damage 97 | . . 51 26 20 . . . Shots 4 | . . 2 1 1 . . . Rammed . | . . . . . . . . Targets Rammed 2 | . 2 . . . . . . Kicked 2 | . 2 . . . . . . Crushed . | . . . . . . . . Highest Temperature 320 | . 110 304 108 39 320 320 320 Average Temperature 76 | . 35 209 23 5 110 95 63 Received Heat Transfer 1614 | . 60 381 126 18 45 528 456 Effects 2 | . . 2 . . . . . Energy Bleed 2 | . . 2 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1466 | . 333 450 350 . . 111 222 Parts Sabotaged . | . . . . . . . . Parts Stolen 1 | . . . . . . 1 . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Peak Influence 483 | . 139 . 483 324 . . 356 Initial 175 | . . . . 168 . . 175 Average 163 | . 49 . 192 201 . . 212 Maximum Alert Level 2 | . . . 2 1 . . 1 Low Security (%) 65 | 100 100 . 59 78 . . 45 Level 1 34 | . . . 40 21 . . 54 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . 2 . 4 3 . . 7 Investigation 7 | . 1 . 2 2 . . 2 Extermination 5 | . . . . 1 . . 4 Reinforcement 4 | . 1 . 2 . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Distress Signals 7 | . 2 . 4 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 111 | . 18 3 16 5 8 17 44 Peak Tracking Total 6 | . 3 2 4 3 4 6 4 Tactical Retreats 15 | . 1 . . 1 2 2 9 Traps | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Traps Triggered 9 | . 3 . 1 1 . . 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Low Fac Machines Disabled 9 | . . . 7 . . . 2 Max in Single Turn 2 | . . . 2 . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Machines Accessed 19 | . 7 . 3 2 1 . 6 Terminals 13 | . 6 . 3 1 . . 3 Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . . 1 . . 1 Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . . . 2 Garrison Access . | . . . . . . . . Total Hacks 53 | . 19 . 12 6 1 . 15 Successful 24 | . 10 . 7 . 1 . 6 Failed 29 | . 9 . 5 6 . . 9 Catastrophic 8 | . 1 . . 2 . . 5 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 39 | . 17 . 12 3 . . 7 Fabricators . | . . . . . . . . Repair Stations 7 | . 2 . . 3 . . 2 Recycling Units . | . . . . . . . . Scanalyzers 6 | . . . . . . . 6 Garrison Access . | . . . . . . . . Terminal Hacks 19 | . 9 . 7 . 1 . 2 Record 5 | . 2 . 3 . . . . Robot Analysis 1 | . 1 . . . . . . Open Door 1 | . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . Locate Traps 3 | . 3 . . . . . . Dispatch Records 1 | . . . 1 . . . . Transport Status 1 | . 1 . . . . . . Investigation Status 1 | . . . 1 . . . . Assault Status 1 | . . . . . . . 1 Recall Investigation 2 | . . . 1 . . . 1 Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 1 . . . . . 1 Scan Component 2 | . 1 . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . . . . . 3 Insert Component 2 | . . . . . . . 2 Analyze 1 | . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 17 | . 7 . 3 2 . . 5 Full Trace Events 5 | . 1 . 1 1 . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged 1 | . . . . . . . 1 Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . 2 . . . . Non-combat 2 | . . . 2 . . . . Combat . | . . . . . . . . Robot Hacks Applied 2 | . . . 2 . . . . parse_system 1 | . . . 1 . . . . no_distress 1 | . . . 1 . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 6 | . . 1 . . 3 2 . Drone Launches 28 | . . . . . . . 28 Drone Recoveries 14 | . . . . . . . 14 Exploration | -11 -10 -10 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Low Fac Turns Passed 5758 | 65 1150 577 615 498 361 327 2165 Spaces Moved 6718 | 63 837 754 471 595 997 844 2157 Core 16 | 2 1 13 . . . . . Treads . | . . . . . . . . Legs 1029 | . 367 . . . . . 662 Wheels 658 | 61 250 230 117 . . . . Hover 99 | . 99 . . . . . . Flight 4916 | . 120 511 354 595 997 844 1495 Fastest Speed 20 | 50 37 37 95 23 23 23 20 Average Speed 55 | 79 112 63 100 23 23 27 55 Slowest Speed 535 | 100 200 350 535 93 23 99 535 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 17 | . 2 . . 3 4 2 6 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 3 94 29 31 11 87 69 39 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 11 | . . 6 . . 4 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 252 | . 14 25 136 24 . 22 31 Melee . | . . . . . . . . Projectile 2 | . . . 1 . . 1 . AOE 250 | . 14 25 135 24 . 21 31 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Total 8371 | 73 979 821 550 937 1123 911 2977 Wait 1184 | . 44 35 15 318 123 48 601 Move 6677 | 62 832 753 470 588 988 839 2145 Hop 17 | . 2 . . 3 4 2 6 Pick Up 58 | 4 13 6 8 2 2 2 21 Fast Attach 60 | 6 15 5 6 2 1 3 22 Attach 27 | . 2 3 4 4 1 2 11 Detach 11 | . 2 . 1 4 . 1 3 Swap 60 | 1 11 5 6 7 2 4 24 Drop 63 | . 22 2 8 3 2 . 26 Fire 104 | . 34 12 30 5 . 10 13 Melee 76 | . . . 2 1 . . 73 Ram . | . . . . . . . . Kick 2 | . 2 . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 25 | . . . . . . . 25 Trap . | . . . . . . . . Miscellaneous 7 | . . . . . . . 7 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Factory (discovered 2 exits: [*Fac] / Ext) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 3) 295 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 1210 | -10/Materials | Discovered new exit (range 14) 1211 | -10/Materials | Discovered new exit (range 4) 1216 | -10/Materials | Entered Subcaves 1352 | -10/Subcaves | Learned location of Zion (-7) 1352 | -10/Subcaves | Met a Zionite searching for "candidates" 1358 | -10/Subcaves | Discovered new exit (range 12) 1546 | -10/Subcaves | Lost 4 parts (2n1u1w) 1792 | -10/Subcaves | Core integrity fell below 50% 1793 | -10/Subcaves | Entered Materials 1793 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2208 | -8/Materials | Build established: Skirmisher 2366 | -8/Materials | Discovered new exit (range 17) 2408 | -8/Materials | Entered Factory 2408 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2505 | -7/Factory | Discovered new exit (range 7) 2697 | -7/Factory | Build established: Sprinter 2906 | -7/Factory | Entered Lower Caves 2908 | -7/Lower Caves | Learned location of 1 exit from Factory 3041 | -7/Lower Caves | Encountered a Warlord checkpoint 3121 | -7/Lower Caves | Learned Factory garrison access intel 3204 | -7/Lower Caves | Discovered new exit (range 8) 3256 | -7/Lower Caves | Learned Factory terminal intel 3267 | -7/Lower Caves | Entered another Lower Caves area 3380 | -7/Lower Caves | Learned Factory terminal intel 3404 | -7/Lower Caves | Discovered new exit (range 14) 3519 | -7/Lower Caves | Spotted B-75 Beast 3528 | -7/Lower Caves | Learned Factory stockpile data 3553 | -7/Lower Caves | Ambushed by wild Derelicts 3560 | -7/Lower Caves | Lost 5 parts (1p2n2w) 3565 | -7/Lower Caves | Discovered new exit (range 7) 3594 | -7/Lower Caves | Entered Factory 3594 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3595 | -6/Factory | Identified exit to Extension 3597 | -6/Factory | Loaded intel: 28 terminal locations 3598 | -6/Factory | Loaded intel: 4 garrison access locations 3775 | -6/Factory | Discovered new exit (range 14) 3845 | -6/Factory | System corruption reached 10% 3922 | -6/Factory | Lost 5 allies 4456 | -6/Factory | Lost 7 parts (2p3n2u) 4734 | -6/Factory | Spotted B-75 Beast 4827 | -6/Factory | Build established: Scavenger-Mutant 5490 | -6/Factory | Lost 6 parts (4n2u) 5644 | -6/Factory | Core integrity fell below 50% 5759 | -6/Factory | Self-destructed Last Messages --------------- Identified Target Analyzer. Drone destroyed. Discarded Target Analyzer. Drone released from Drone Bay. Drone destroyed. Drone released from Drone Bay. VTOL Module destroyed. System corrupted by crushing effect (+2). Drone destroyed. System corrupted: Substantial component data lost. K-01 Serf collects debris. Drone destroyed. K-01 Serf collects debris. Drone Bay destroyed. VTOL Module destroyed. System corrupted by crushing effect (+4). System corrupted by crushing effect (+3). Drone destroyed. K-01 Serf cleans the Neutrino Reactor. Map ----- +----------------------------------------------------+ | ## #????????????????????????????? | | ########+#######????????????????????????????? | | ! #????# ##############???????????????????? | | #????# # ! #???????????????????? | | * #????# # #???????????????????? | | ###### # """" """" #???????????????????? | | + # """" """" #???????????????????? | | # # """" """" #???????????????????? | | ###### # """" """" #???????????????????? | | # """" """" #???????????????>???? | | # """" """" #???????????????????? | | # """" """" #???????????????????? | | "" """ """ # #?????????????""""??? | | "" """ """ # | #?????????????# T?? | | "" """ """ " # #?????????????# ??? | | "" ###+######################## #?? | | "" """ """ G % ^ #?? | | "" """ """ "" ^ ### | | "" """ """ " | | | | ? % | | ###### #####+###### ##### # T############# | | # #??????????# #?# # ####???????????# | | # ???????????# #?# #%##?????????????# | | # ???????????# #?###g################ | | # ???????????# #?#@b%k # # | | # #??????????# #?#"""% # # | | # #??????????# #?#"""% # # | | # #??????????# #?#""" # # | | # #??????????# #?# # # | | # #??????????# #?#""" # # | | # ############ #?#""" # + | | # # ## ###""" # # ### | | # # "" # ## # # ### | | +##### # """ # " !##= # # # | | + """ S" + "T ## ]# # # | | ####### """ # ## # # # | | #?????# """ # ! ####+################ # | | #?????# ## ### +^ | | ##?????# ## # | | ???????############ """" """ # | | ??????????????????# """" """ # | | ??????????????????# """" """ ### | | ??????????????????# # | | ??????????????????# """" """ """ # | | ??????????????????# """" """ """ + | | ??????????????????# """" """ """ # | | ??????????????????# # | | ??????????????########/## """" # | | ??????????????# # """" ######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 2 Power Amplification 20 Additional Mass Support 9 Evasion (%) 66 Targeting Accuracy 6 Melee Accuracy 8 Item Schematics ----------------- Imp. VTOL Module | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me GoHome() Release The Drones! System Compromised Challenges ------------ None Game ------ Seed InsulationWavePlating Manual? 0 Play Time 01:46:07 Cumulative 9.3 hours Start 2024.12.02 @ 19:34:14 End 2024.12.04 @ 21:30:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 77a645f5-afa2-42d2-80a8-9308da5ffeec