Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.03 @ 23:00:31 Player: lvl5hm Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (163) 815 Value Destroyed (4400) 4400 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-300) -300 TOTAL SCORE: 8855 Bonus ------- Follower Combat Kills 150 Friendly Fire -450 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Antimatter Reactor Authchip [Power] Authchip [Propulsion] Authchip [Processor] Authchip [Processor] Authchip [Processor] Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Light Armor Plating Improved Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Gatling Laser Improved Proton Missile Launcher > --- INVENTORY -------- Enhanced Nuclear Core Improved Carbon-fiber Leg Armored Wheel Advanced Terrain Scan Processor Seismic Detector Transmission Jammer ECM Suite Improved Shield Generator Authchip [Propulsion] Authchip [Propulsion] Authchip [Processor] Authchip [Processor] Authchip [Processor] Authchip [Processor] Gatling Laser Gatling Laser Gatling Laser Heavy Rocket Launcher Remote Datajack Chainsword [Rating: 63] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Improved Flight Unit Utility Hacking Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 . . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . Utility 6 | . . 1 1 2 . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 139 | 9 7 24 39 7 . 24 14 11 4 Power 12 | 1 1 3 2 . . 2 1 1 1 Engine 6 | 1 1 3 1 . . . . . . Core 4 | . . . 1 . . 2 1 . . Reactor 2 | . . . . . . . . 1 1 Propulsion 40 | 2 1 8 15 . . 7 5 1 1 Treads 20 | 2 1 7 9 . . . . 1 . Leg 10 | . . . . . . 5 4 . 1 Wheel 8 | . . . 5 . . 2 1 . . Hover . | . . . . . . . . . . Flight 2 | . . 1 1 . . . . . . Utility 46 | 3 2 7 6 5 . 10 7 5 1 Device 23 | 2 1 2 2 3 . 5 4 4 . Storage 5 | 1 1 1 1 . . . . . 1 Processor 4 | . . 1 1 1 . . 1 . . Hackware 3 | . . . . 1 . . 1 1 . Protection 11 | . . 3 2 . . 5 1 . . Artifact . | . . . . . . . . . . Weapon 41 | 3 3 6 16 2 . 5 1 4 1 Energy Gun 22 | 2 1 6 7 1 . 3 . 2 . Energy Cannon 2 | . 1 . 1 . . . . . . Ballistic Gun 7 | 1 . . 4 . . 1 . 1 . Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . . 3 . . . 1 . . Special Weapon 1 | . . . . 1 . . . . . Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon 4 | . 1 . . . . 1 . 1 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . 3 2 . . 1 . . 1 Corrupted Parts 1 | . . 1 . . . . . . . System Corruption 1 | . . 1 . . . . . . . Parts Lost 43 | . 1 2 17 . . . 2 10 11 Power 7 | . 1 1 1 . . . 1 2 1 Propulsion 15 | . . 1 6 . . . 1 4 3 Utility 8 | . . . 3 . . . . 1 4 Weapon 13 | . . . 7 . . . . 3 3 Highest Loss Streak 16 | . 1 1 16 . . . 1 5 11 To Critical Strikes 2 | . . . . . . . . . 2 Average Backups 14 | . 6 10 15 19 20 19 19 6 5 Power . | . . . . 1 1 1 . . . Propulsion 2 | . . 3 3 4 4 3 1 . . Utility 6 | . 2 4 4 4 6 9 11 4 5 Weapon 4 | . 2 3 6 8 8 5 4 1 . Tool/Special . | . . . . . . . . . . Unused Backups 23 | . . 2 6 . . 4 . 6 5 Power 1 | . . . . . . 1 . . . Propulsion . | . . . . . . . . . . Utility 13 | . . 1 1 . . 1 . 5 5 Weapon 9 | . . 1 5 . . 2 . 1 . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 92 | . 99 96 94 99 100 99 99 54 64 Engine 4 | . 13 10 5 . . . . 1 . Core 3 | . . . 3 7 7 6 6 1 . Treads 15 | . 28 32 32 . . 2 . 2 5 Leg 8 | . . . . . . 20 25 3 3 Wheel 3 | . . . 2 29 30 6 . . . Hover 1 | . . . . . . . . 7 8 Device 13 | . 14 10 8 20 15 14 18 11 18 Storage 7 | . 14 11 9 7 7 7 6 1 2 Processor 3 | . . . 5 6 7 7 6 1 . Hackware 3 | . . . . 2 7 7 12 3 . Protection 6 | . . 8 9 7 7 7 7 4 5 Energy Gun 12 | . 14 19 11 13 15 11 10 7 11 Energy Cannon 1 | . 6 . 2 . . . . . . Ballistic Gun 1 | . 4 . 2 . . . . 2 . Slashing Weapon 1 | . 3 2 . . . 1 2 1 . Peak Build Rating 63 | 8 8 20 31 38 35 56 63 60 63 Average Rating 34 | 6 7 16 21 35 35 48 59 38 57 On Entrance 30 | . 8 7 20 31 35 35 53 57 60 Avg Prop Armor Cover (%) 8 | . . . 12 . . 11 12 5 5 Naked Turns 9 | . . . . . . . . 9 . Heaviest Build 72 | 14 20 41 66 69 65 69 72 66 45 Greatest Support 86 | 40 40 66 86 42 42 80 77 75 75 Greatest Overweight (x) 5 | . . . 5 3 1 3 5 5 3 Average Overweight (x) . | . . . . 1 1 . . . . Largest Inventory Capacity 20 | 8 10 15 20 20 20 20 20 20 10 Average Capacity 15 | 7 8 12 17 20 20 20 20 7 7 Most Carried 20 | 4 8 15 20 20 20 20 20 20 6 Average Carried 14 | 2 6 10 15 19 20 19 19 5 5 Final Capacity 20 | 8 10 15 20 20 20 20 20 5 10 Final Carried 20 | 3 8 14 20 20 20 20 20 5 6 Class Distribution -------------------- 56% | Mutant 28% | Scavenger-Mutant 14% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Hacker-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Matter Collected 3332 | 320 141 453 553 77 . 1005 470 278 35 Remotely . | . . . . . . . . . . Salvage Created 5645 | 143 501 1096 1098 97 . 1346 796 231 337 Parts 311 | 15 44 83 65 6 . 53 32 3 10 Haulers Intercepted 4 | . 1 1 2 . . . . . . Recyclers Shooed 6 | . 1 2 2 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Combat Hostiles Destroyed 107 | . 14 27 19 1 . 23 19 1 3 Melee 2 | . . . . . . . . . 2 Guns 90 | . 10 26 14 1 . 22 15 1 1 Cannons 4 | . 4 . . . . . . . . AOE 9 | . . . 5 . . . 4 . . Classes Destroyed 17 | 2 6 2 3 1 . 1 . 2 . Worker 19 | . 2 1 7 1 . 6 2 . . Builder 3 | . . . 1 . . . 2 . . Tunneler 3 | 3 . . . . . . . . . Hauler 4 | . 1 1 2 . . . . . . Recycler 9 | 1 1 1 1 . . 4 . . 1 Mechanic 1 | . . . 1 . . . . . . Operator 7 | . 1 2 1 . . 2 1 . . Watcher 9 | . 1 3 . 3 . . 2 . . Swarmer 35 | . 9 12 4 . . 3 7 . . Grunt 43 | . 5 6 10 . . 11 9 . 2 Brawler 2 | . . 1 1 . . . . . . Duelist 3 | . . . 1 . . 1 . . 1 Sentry 14 | . . 8 3 . . 2 1 . . Hunter 3 | . . . . 1 . 2 . . . Programmer 6 | . . . . . . 4 2 . . Compactor 1 | . . . . . . . . 1 . Martyr 1 | . . . . . . . . 1 . Best Kill Streak 9 | 3 6 5 5 3 . 9 7 1 2 Combat Bots Only 9 | . 5 5 5 1 . 9 4 1 2 Max Kills in Single Turn 4 | 1 2 1 2 1 . 2 4 1 1 Gunslinging 1 | . . . 1 . . . . . . Exploded 3 | . . . 2 . . . 3 . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Hostile Shots Fired 750 | . 60 135 170 2 . 155 96 11 121 Missed 204 | . 13 48 30 1 . 58 33 3 18 Hits 546 | . 47 87 140 1 . 97 63 8 103 Melee 25 | . . . 11 . . 1 . 8 5 Projectile 521 | . 47 87 129 1 . 96 63 . 98 Critical Strikes 27 | . 2 4 4 . . 1 4 4 8 Damage Taken 7981 | . 375 1077 2386 39 . 1093 920 399 1692 Core 1585 | . 26 162 399 . . 133 116 294 455 Absorbed by Shields 451 | . . . 46 4 . 207 194 . . Reduced by Siege Mode 56 | . . . . . . . . . 56 Redirected to Shielding 3 | . . . 3 . . . . . . Regen/Repaired (Parts) 151 | . . . . . . 70 . 44 37 Core Remaining (%) 71 | 100 89 59 27 . . 81 . . . Volleys Fired 337 | 10 40 75 77 9 . 61 40 12 13 Largest 2 | 2 2 2 2 2 . 2 2 2 2 Hottest 162 | 60 100 112 134 160 . 160 160 73 162 Shots Fired 650 | 19 79 151 137 17 . 121 76 23 27 Gun 617 | 19 65 151 124 16 . 121 71 23 27 Cannon 23 | . 14 . 9 . . . . . . Launcher 9 | . . . 4 . . . 5 . . Special 1 | . . . . 1 . . . . . Kinetic 85 | 10 26 . 37 . . 1 . 11 . Thermal 536 | 9 53 137 91 16 . 120 71 12 27 Explosive 9 | . . . 4 . . . 5 . . Electromagnetic 19 | . . 14 5 . . . . . . Robot Hit Streak 21 | 9 9 15 14 7 . 16 21 5 10 Robot Miss Streak 6 | 2 6 2 3 3 . 4 4 2 1 Penetration Max . | . . . . . . . . . . Secondary Targets 12 | . 1 2 4 . . 2 2 . 1 Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 . 1 Shots Hit Robots 492 | 14 47 97 98 14 . 106 66 23 27 Core Hits 308 | 5 23 44 49 11 . 86 77 4 9 Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 21 | . 1 14 4 . . . . . 2 Burn 19 | . . 14 4 . . . . . 1 Destroy 1 | . 1 . . . . . . . . Sever 1 | . . . . . . . . . 1 Melee Attacks 92 | . 5 22 1 4 . 29 14 7 10 Impact 13 | . . . 1 4 . 8 . . . Slashing 79 | . 5 22 . . . 21 14 7 10 Piercing . | . . . . . . . . . . Sneak Attacks 17 | . 4 2 . . . 5 2 4 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11744 | 166 811 1819 2148 287 . 2771 2331 694 717 Guns 8546 | 166 451 1508 1412 287 . 2294 1601 326 501 Cannons 239 | . 137 . 102 . . . . . . Explosions 1273 | . . 120 623 . . . 530 . . Melee 1655 | . 212 188 . . . 471 200 368 216 Ramming 31 | . 11 3 11 . . 6 . . . Kinetic 843 | 100 174 . 402 . . . . 167 . Thermal 7913 | 66 414 1468 1123 287 . 2294 1601 159 501 Explosive 1064 | . . . 534 . . . 530 . . Electromagnetic 238 | . . 160 78 . . . . . . Impact . | . . . . . . . . . . Slashing 1655 | . 212 188 . . . 471 200 368 216 Piercing . | . . . . . . . . . . Highest Corruption 11 | . . 6 . . 5 11 1 1 1 Average Corruption 6 | . . 5 . . 5 9 1 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 152 | . . 43 . . 2 96 2 5 4 Message Errors 37 | . . 13 . . . 20 1 3 . Matter Fused 31 | . . 8 . . 1 19 . 1 2 Heat Flow Errors 22 | . . 8 . . . 14 . . . Energy Discharges 21 | . . 6 . . . 15 . . . Parts Rejected 2 | . . 1 . . . 1 . . . Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 14 | . . 3 . . . 10 . . 1 Data Loss (major) 5 | . . 1 . . 1 3 . . . Misfires 7 | . . 2 . . . 3 1 . 1 Alerts 7 | . . . . . . 7 . . . Misdirections 1 | . . . . . . 1 . . . Weapon Failures 4 | . . 1 . . . 3 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 288 | . 15 45 29 . . 91 59 44 5 Projectiles . | . . . . . . . . . . Explosions 42 | . . . 29 . . . 13 . . Melee 246 | . 15 45 . . . 91 46 44 5 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 186 | . . . 160 . . . 26 . . Shots 5 | . . . 4 . . . 1 . . Rammed 7 | . 1 1 4 . . . . . 1 Targets Rammed 9 | . 2 1 4 . . 1 . . 1 Kicked . | . . . . . . . . . . Crushed 2 | . 1 . . . . 1 . . . Highest Temperature 360 | . 27 360 342 126 . 316 353 . 180 Average Temperature 83 | . 12 70 77 58 . 101 79 . 68 Received Heat Transfer 2004 | . 36 294 771 . . 289 335 . 279 Effects 12 | . . 5 1 . . 5 1 . . Shutdowns 3 | . . 1 1 . . . 1 . . Energy Bleed 2 | . . . . . . 2 . . . Interference 7 | . . 4 . . . 3 . . . Siege Activations 1 | . . . . . . . . . 1 Total Turns 16 | . . . . . . . . . 16 Longest Duration 16 | . . . . . . . . . 16 Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . 1 . . . 1 . . . Combat Hostiles 2 | . . 1 . . . 1 . . . Parts Melted 51 | . 1 17 3 1 . 13 15 . 1 Heat Transferred 18784 | 150 921 4429 2727 650 . 5025 3550 444 888 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . 2 1 . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Maximum Alert Level 1 | . . 1 1 . . 1 1 . . Low Security (%) 92 | 100 100 90 85 100 100 91 88 100 100 Level 1 7 | . . 9 14 . . 8 11 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 302 | 10 125 302 283 30 7 230 225 50 40 Initial 126 | . . . 126 27 7 . 76 50 . Average 85 | 1 62 94 91 5 1 116 141 2 2 Influence Increases 3336 | 20 399 857 619 59 . 710 572 1 99 Destroy 0b10 Robot/C 2120 | . 280 540 380 20 . 460 380 . 60 Destroy 0b10 Robot/NC 270 | 20 30 40 65 20 . 55 35 . 5 Destroy Leader 536 | . 54 158 94 16 . 130 74 . 10 Successful Hack 72 | . 19 7 6 . . 16 . . 24 Disable Machine 105 | . . 45 15 . . 30 15 . . Destroy Structure 143 | . 1 22 44 3 . 19 53 1 . Lose Combat Pursuer 90 | . 15 45 15 . . . 15 . . Influence Decreases 3336 | 20 398 559 857 100 20 553 585 145 99 Entered New Map 396 | . . 1 173 34 13 . 81 94 . Time Decay 2666 | 20 388 545 514 66 7 553 484 40 49 Lost Part 273 | . 10 13 170 . . . 20 10 50 Lost Ally 1 | . . . . . . . . 1 . Squads Dispatched 36 | . 2 3 4 4 . 14 6 . 3 Investigation 13 | . 1 . 1 4 . 5 2 . . Extermination 8 | . . . . . . 5 2 . 1 Reinforcement 9 | . 1 3 . . . 1 2 . 2 Assault . | . . . . . . . . . . Garrison 6 | . . . 3 . . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Distress Signals 13 | . 1 6 3 . . 1 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 188 | . 23 46 21 5 5 48 25 8 7 Peak Tracking Total 8 | . 4 6 6 1 5 6 8 6 5 Tactical Retreats 15 | . 1 3 1 . . 4 4 2 . ECM-based Alert Blocks 18 | . . . . . . 11 7 . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Traps Triggered 10 | . 2 1 . 2 . 4 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Machines Disabled 7 | . . 3 1 . . 2 1 . . Max in Single Turn 1 | . . 1 1 . . 1 1 . . Garrison Access 2 | . . . 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Machines Accessed 45 | . 6 4 5 5 . 16 5 . 4 Terminals 24 | . 6 3 3 1 . 7 1 . 3 Fabricators 11 | . . . . 4 . 5 2 . . Repair Stations 2 | . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . 1 1 . . . 1 . . Garrison Access 5 | . . . 1 . . 2 1 . 1 Total Hacks 109 | . 14 8 9 14 . 39 15 . 10 Successful 46 | . 5 3 4 8 . 15 5 . 6 Failed 60 | . 8 4 5 6 . 24 9 . 4 Catastrophic 13 | . . . . 2 . 7 2 . 2 Database Lockouts 3 | . 1 1 . . . . 1 . . Manual 71 | . 14 7 6 8 . 20 9 . 7 Terminals 58 | . 14 7 6 2 . 17 3 . 9 Fabricators 33 | . . . . 12 . 13 8 . . Repair Stations 4 | . . . . . . 4 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 5 | . . 1 2 . . . 2 . . Garrison Access 9 | . . . 1 . . 5 2 . 1 Terminal Hacks 10 | . 4 2 . . . . . . 4 Part Schematic 7 | . 4 2 . . . . . . 1 Terminal Index 1 | . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . . . 1 Registered Components 1 | . . . . . . . . . 1 Fabricator Hacks 12 | . . . . 5 . 5 2 . . Network Status 2 | . . . . 1 . 1 . . . Load Schematic 10 | . . . . 4 . 4 2 . . Repair Station Hacks 2 | . . . . . . 2 . . . Scan Component 1 | . . . . . . 1 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . . 2 . . . 1 . . Retrieve Study 3 | . . . 2 . . . 1 . . Garrison Access Hacks 2 | . . . 1 . . 1 . . . Seal Access 2 | . . . 1 . . 1 . . . Unauthorized Hacks 17 | . 1 1 1 3 . 7 2 . 2 Terminals 9 | . 1 1 1 1 . 3 . . 2 Assimilate 1 | . . . . . . 1 . . . Botnet 5 | . 1 . . 1 . 1 . . 2 Operators 3 | . . 1 1 . . 1 . . . Fabricators 8 | . . . . 2 . 4 2 . . Recompile 8 | . . . . 2 . 4 2 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 34 | . 4 3 3 3 . 14 4 . 3 Full Trace Events 2 | . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . 4 1 . . . . . . 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 3 | . . . 2 . . . 1 . . Parts Repaired 1 | . . . . . . 1 . . . Time 25 | . . . . . . 25 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . Non-combat 1 | . . . . 1 . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . find_chute 1 | . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Total Allies 20 | . . . . . . 1 . 19 . Largest Group 19 | . . . . . . 1 . 19 2 Highest-Rated Group 702 | . . . . . . 10 . 702 59 Highest-Rated Ally 50 | . . . . . . 10 . 50 42 Total Orders 1 | . . . . . . 1 . . . STAY 1 | . . . . . . 1 . . . Ally Attacks 186 | . . . . . . . . 182 4 Total Damage 4811 | . . . . . . . . 4760 51 Kills 7 | . . . . . . . . 7 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Active Infowar (turns) 5525 | 83 367 . 110 297 84 2160 1350 702 372 Sensors 3852 | . . . . 297 84 1332 1089 702 348 Terrain 803 | . . . . . . . 58 373 372 Seismic 3861 | 83 367 . 110 72 84 1977 1003 165 . Jamming 9 | . . . . . . . 9 . . ECM 393 | . . . . . . 292 101 . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Turns Passed 10432 | 151 940 1858 1856 314 84 2450 1413 986 380 Spaces Moved 6103 | 66 470 842 946 276 95 1619 896 706 187 Core 224 | 2 . . . . . . . 221 1 Treads 2709 | 64 470 842 818 . . 45 . 286 184 Legs 2075 | . . . . . . 1173 845 55 2 Wheels 1014 | . . . 128 276 95 401 51 63 . Hover 81 | . . . . . . . . 81 . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 100 87 87 87 111 50 160 Average Speed 132 | 156 160 160 155 87 87 117 119 117 160 Slowest Speed 330 | 160 160 160 250 115 87 330 190 250 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 50 | 3 93 71 78 12 73 54 24 91 8 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . 1 . . . 1 . . . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 52 | . 1 3 17 3 . 19 9 . . Terrain Destroyed 152 | . 1 13 51 3 . 19 65 . . Melee 36 | . 1 3 1 3 . 19 9 . . Projectile . | . . . . . . . . . . AOE 116 | . . 10 50 . . . 56 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Total 7553 | 91 564 1157 1191 318 96 1956 1120 837 223 Wait 529 | 4 30 143 53 9 2 122 92 68 6 Move 6096 | 65 469 841 945 276 94 1618 896 705 187 Hop . | . . . . . . . . . . Pick Up 74 | 2 5 14 22 3 . 12 8 8 . Fast Attach 84 | 7 4 9 26 . . 15 9 10 4 Attach 23 | . . 2 11 2 . . 6 2 . Detach 19 | . . 2 9 . . . 4 3 1 Swap 158 | 2 6 26 16 13 . 59 35 1 . Drop 122 | 1 3 22 27 2 . 29 16 21 1 Fire 337 | 10 40 75 77 9 . 61 40 12 13 Melee 92 | . 5 22 1 4 . 29 14 7 10 Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush 8 | . 2 1 4 . . 1 . . . Escape Stasis 10 | . . . . . . 10 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 152 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 6) 483 | -10/Materials | Discovered new exit (range 14) 615 | -10/Materials | Discovered new exit (range 16) 655 | -10/Materials | Discovered new exit (range 8) 814 | -10/Materials | Discovered new exit (range 15) 1044 | -10/Materials | Central database locked down 1092 | -10/Materials | Entered another Materials area 1092 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1807 | -9/Materials | Build established: Scavenger-Mutant 2136 | -9/Materials | Discovered new exit (range 15) 2209 | -9/Materials | Identified exit to Materials 2346 | -9/Materials | Build established: Mutant 2465 | -9/Materials | Central database locked down 2659 | -9/Materials | Discovered new exit (range 16) 2820 | -9/Materials | Discovered exit to Materials (range 8) 2950 | -9/Materials | Entered another Materials area 2950 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2979 | -8/Materials | Garrison activated, responded to threat 3216 | -8/Materials | Core integrity fell below 50% 3264 | -8/Materials | Lost 16 parts (1p5n3u7w) 3504 | -8/Materials | Build established: Scavenger-Mutant 4757 | -8/Materials | Discovered new exit (range 8) 4806 | -8/Materials | Entered Factory 4806 | -7/Factory | Evolved 2 slots: Utility x2 5120 | -7/Factory | Sucked down chute 5120 | -7/Factory | Entered Waste 5135 | -7/Waste | EMP discharged 5141 | -7/Waste | Spotted C-40 Crusher 5144 | -7/Waste | Spotted C-40 Crusher 5146 | -7/Waste | Spotted C-40 Crusher 5180 | -7/Waste | Spotted C-40 Crusher 5191 | -7/Waste | Spotted C-40 Crusher 5196 | -7/Waste | Discovered new exit (range 10) 5203 | -7/Waste | Identified exit to Factory 5204 | -7/Waste | Entered Factory 5741 | -7/Factory | Discovered new exit (range 8) 5758 | -7/Factory | Identified exit to Storage 5841 | -7/Factory | Build established: Mutant 6081 | -7/Factory | Garrison activated, responded to threat 6140 | -7/Factory | Destroyed 9 combat bots 6250 | -7/Factory | System corruption reached 10% 6365 | -7/Factory | Repaired Flexi-carbon Leg 6506 | -7/Factory | Discovered new exit (range 5) 6510 | -7/Factory | Identified exit to Lower Caves 7098 | -7/Factory | Discovered exit to Lower Caves (range 9) 7637 | -7/Factory | Discovered new exit (range 10) 7653 | -7/Factory | Identified exit to Factory 7654 | -7/Factory | Entered another Factory area 7654 | -6/Factory | Evolved 2 slots: Utility x2 8053 | -6/Factory | Build established: Hacker-Mutant 8093 | -6/Factory | Central database locked down 8379 | -6/Factory | Discovered new exit (range 15) 8394 | -6/Factory | Identified exit to Lower Caves 9067 | -6/Factory | Sucked down chute 9067 | -6/Factory | Entered Waste 9072 | -6/Waste | Spotted C-40 Crusher 9077 | -6/Waste | Spotted C-40 Crusher 9093 | -6/Waste | Spotted C-40 Crusher 9131 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9162 | -6/Waste | Spotted C-40 Crusher 9185 | -6/Waste | Spotted C-40 Crusher 9226 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9229 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9232 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9235 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9241 | -6/Waste | Spotted C-40 Crusher 9253 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9284 | -6/Waste | Lost 5 parts (1p2n2w) 9287 | -6/Waste | Discovered new exit (range 13) 9297 | -6/Waste | Warlord forces began an assault 9318 | -6/Waste | Allies destroyed C-40 Crusher 9327 | -6/Waste | Allies destroyed C-40 Crusher 9334 | -6/Waste | Allies destroyed C-40 Crusher 9353 | -6/Waste | Allies destroyed C-40 Crusher 9360 | -6/Waste | Allies destroyed C-40 Crusher 9373 | -6/Waste | Crushed by Compactor (3 parts destroyed) 9379 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9410 | -6/Waste | Lost 4 parts (1p2n1w) 9432 | -6/Waste | Lost 16 allies 9467 | -6/Waste | Destroyed C-40 Crusher 9538 | -6/Waste | Build established: Mutant 10053 | -6/Waste | Entered Factory 10053 | -6/Factory | Accompanied by 2 allies 10356 | -6/Factory | Core integrity fell below 50% 10426 | -6/Factory | Core integrity fell below 20% 10433 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 10424_ K-01 Serf collects debris. 10424_ R-10 Processor collects Hvy. Laser. 10425_ Cold Fusion Reactor destroyed. 10425_ Penetrated by Slug. 10425_ Lrn. Terrain Scanner destroyed. 10426_ K-01 Serf collects debris. 10428_ Destroyed Phase Shifter. 10429_ U-05 Engineer builds a Wall. 10429_ K-01 Serf collects debris. 10429_ Penetrated by Slug. 10429_ Critical hit (Destroy). 10429_ Axe destroyed. 10429_ Penetrated by Slug. 10430_ R-10 Processor collects Carbon-fiber Leg. 10431_ K-01 Serf collects debris. 10432_ Penetrated by Slug. 10432_ Slug penetrates H-66 Slayer. 10432_ Penetrated by Slug. 10432_ K-01 Serf collects debris. 10433_ Slammed into U-05 Engineer. Map ----- +----------------------------------------------------+ | #########????????????????????????????????????????? | | #??!???????????#??????????????????#????? | | #???????????????#??? ??????????????????? | | !! ??????#??????#?????????????????????????? | | !! ?????????##?#???????? ????#????????????? | | !!?#?????#??#?#??????#?#????????????#?????? | | ???????????#???????????????????????#????? | | ? ???#+#??##############?????????#?#?????? | | ? ????? ?+ #?????????????????? | | ?? ??????# #??# #?? ? ???"???????? | | ?? ????#?# #??# """ """ #????? ???????????? | | ??? ??? ???# #??# """ """ #????? ???????????? | | ??? ???????# #??# """ """ #????? ??"""??????? | | ####+######### #?## #??????????????? ? | | T #??# """ """ #??? ?????????????? | | #### """ """ #???????? ?????#?? | | + """ """ ##? ??????????????? | | """"""""" #### #????????? ???????? | | """"""""" #?## #????????????? ???? | | """"""""" #??# #????"?"? ??? ????? | | """"""""" ##########+##############+####????? | | """"""""" ?? | | """"""""" k ?? | | % ?? | | k p! R ^ ??? | | k h@%%| ??? | | ###########/############uh############ ###???? | | ?????#???????? ?? ?# %R% #????? #?????? | | ""?????? ?"??????"??# """ #???#?? ##?#??? | | "" ##??# "?????"?? # """ ] #??????? ##????? | | "" #?##? ??????"?? # "S ##??????? #?????? | | ##??? "?"?????"?# """ k #???? ???#?????? | | "" ?#?????"??"??????# ""k #???????????? ??? | | "" ?#?##???""???"?"?# #?#?????????????? | | ""?????#?????? ?????# ] """ #?????????? ????? | | ??##??# ??????? ???# """" #??????? ???"???? | | ???????#????????????# """"" #??????? ????"??? | | ?#????#? ???????????# ?? #?????????#?????? | | #????????????????? ?? ??? #???????????????? | | ?????????#?#?#?????????####?#????#???? ??????????? | | ??????#??#??????????????????????????????? ???????? | | ??#???#?????#?????????????#??#???????????????????? | | ????#?#??????????????????????????????#???????????? | | ??????????????#??????????????????????????????????? | | ????????#??????????????#?????????????????????????? | | ????????????????????#????????????????????????????? | | #????????#??????????#??#???#?????????????????????? | | ?????????????????????????????!???????????????????? | | ?????#????????#???????????????? ?????????????????? | | ?#??????????????#??!?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 375 Core Shielding 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 20 Authchip Count 8 Item Schematics ----------------- Signal Interpreter | -10/Materials | Hacked Seismic Detector | -10/Materials | Hacked Flight Unit | -10/Materials | Hacked Ion Engine | -10/Materials | Hacked Lgt. Armor Plating | -9/Materials | Hacked Hcp. Storage Unit | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flexi-carbon Leg | 48% | -7/Factory Studied --------- Arm. Wheel | -8/Materials | Hacked Wheel | -8/Materials | Hacked Flexi-carbon Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirectedAntigravSpear Manual? 0 Play Time 01:28:51 Cumulative 352.9 hours Start 2026.01.03 @ 21:32:04 End 2026.01.03 @ 23:00:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 240 Rogue 237 Adventurer 3 Explorer 0 Win Type - Total 16 Types 8/1/3/1/1/0/0/1/0/1 Lore% 77 Gallery% 78 Achievement% 71 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10603b73-b43f-4e74-8af7-ba32454ddc93