Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 22:48:16 Player: tartine Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (102) 510 Value Destroyed (2222) 2222 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (12) 12 TOTAL SCORE: 5924 Bonus ------- High Alert Combat Kills 12 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 290/290 System Corruption 1% Temperature Cool (0) Movement Core (450) Ox8 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink Medium Storage Unit Signal Interpreter Improved Melee Analysis Suite Improved Utility Shielding Hacking Suite System Restoration Module > --- WEAPON (2) ------- Power Maul > --- INVENTORY (10) --- Light Nuclear Core Improved Heat Sink Armor Integrity Analyzer Microactuators Advanced ECM Suite Medium Reactive Plating System Restoration Module Greatsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Structural Scanner Improved Sensor Array Signal Interpreter Improved Utility Shielding Hacking Suite > --- WEAPON ----------- Precision Assault Rifle Power Maul > --- INVENTORY -------- Light Deuterium Engine Improved Heat Sink Improved Melee Analysis Suite Armor Integrity Analyzer Advanced ECM Suite Improved Light Armor Plating Medium Reactive Plating Greatsword [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Utility Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Precision Assault Rifle Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . . . . 1 . . Utility 5 | . . . 2 . 2 1 . . Weapon . | . . . . . . . . . Parts Attached 85 | 6 7 5 3 6 8 14 2 34 Power 8 | 1 . 1 . . . 1 . 5 Engine 6 | 1 . . . . . 1 . 4 Core 2 | . . 1 . . . . . 1 Reactor . | . . . . . . . . . Propulsion 31 | 2 4 2 . 1 . 8 1 13 Treads 3 | . . . . . . 3 . . Leg 1 | . . . . . . . . 1 Wheel 23 | 2 4 2 . 1 . 2 . 12 Hover 4 | . . . . . . 3 1 . Flight . | . . . . . . . . . Utility 29 | 1 3 . 1 4 4 3 1 12 Device 15 | . 1 . 1 3 2 2 1 5 Storage 2 | 1 . . . . . . . 1 Processor 2 | . 1 . . . . . . 1 Hackware 1 | . 1 . . . . . . . Protection 9 | . . . . 1 2 1 . 5 Artifact . | . . . . . . . . . Weapon 17 | 2 . 2 2 1 4 2 . 4 Energy Gun 14 | 2 . 2 2 1 4 1 . 2 Energy Cannon . | . . . . . . . . . Ballistic Gun 1 | . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 1 . . 2 Parts Lost 31 | . 2 2 . . . 10 . 17 Power 3 | . . . . . . 1 . 2 Propulsion 15 | . 1 1 . . . 4 . 9 Utility 7 | . . . . . . 3 . 4 Weapon 6 | . 1 1 . . . 2 . 2 Highest Loss Streak 7 | . 1 2 . . . 7 . 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 88 | . 90 96 84 99 99 87 32 82 Engine 3 | . 14 . . . . . . 4 Core 4 | . . 13 11 11 9 4 . 1 Wheel 17 | . 28 25 22 22 18 8 . 14 Device 17 | . 6 . 11 18 27 25 15 19 Storage 3 | . 10 . . . . . . 6 Processor 10 | . 3 14 11 11 9 7 7 11 Hackware 8 | . 4 14 11 11 9 7 7 7 Protection 4 | . . . . 2 9 6 1 4 Energy Gun 11 | . 21 26 18 22 17 13 1 1 Impact Weapon 2 | . . . . . . . . 6 Naked Turns . | . . . . . . . . . Heaviest Build 42 | 14 15 9 12 19 22 24 21 42 Greatest Support 64 | 20 20 20 20 22 22 64 64 38 Greatest Overweight (x) 8 | . 1 2 . . . 7 . 8 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 5 5 5 5 5 5 10 Average Capacity 7 | 6 7 5 5 5 5 5 5 9 Most Carried 10 | 3 6 5 4 5 5 5 5 10 Average Carried 6 | 1 4 4 4 4 4 3 4 8 Final Capacity 10 | 8 5 5 5 5 5 5 5 10 Final Carried 9 | 3 5 5 4 5 5 4 5 9 Class Distribution -------------------- 33% | Scavenger-Mutant 27% | Scavenger-Skirmisher 21% | Scavenger-Assassin 11% | Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scout | -7/Waste Scavenger-Assassin | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Matter Collected 1067 | 260 113 50 . 90 80 80 . 394 Remotely . | . . . . . . . . . Salvage Created 3484 | 127 463 294 . 166 89 175 . 2170 Parts 143 | 7 38 26 . 7 9 8 . 48 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 9 | 1 1 1 . . 1 1 . 4 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 43 | . 8 2 . . 2 5 . 26 Melee 8 | . . . . . . . . 8 Guns 19 | . 8 2 . . 2 5 . 2 Classes Destroyed 13 | 2 6 . . . 1 . . 4 Worker 23 | . 1 5 . . . . . 17 Builder 9 | . 3 2 . 1 . . . 3 Tunneler 6 | 1 2 1 . . . . . 2 Recycler 11 | 1 . . . 2 . 1 . 7 Mechanic 1 | . . . . . . . . 1 Operator 3 | . 1 . . . . . . 2 Watcher 6 | . 2 . . . . . . 4 Swarmer 11 | . 3 . . . . 4 . 4 Grunt 23 | . 5 2 . . . . . 16 Duelist 1 | . . . . . . . . 1 Sentry 3 | . . . . . 2 1 . . Hunter 2 | . . . . . . . . 2 Programmer 3 | . . . . . . . . 3 Best Kill Streak 9 | 2 5 4 . 1 1 2 . 9 Combat Bots Only 4 | . 3 2 . . 1 2 . 4 Max Kills in Single Turn 1 | 1 1 1 . 1 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Hostile Shots Fired 325 | . 48 13 . . 8 100 . 156 Missed 83 | . 10 1 . . 1 37 . 34 Damage Taken 3627 | . 399 150 . . 101 916 . 2061 Core 922 | . 133 35 . . 44 149 . 561 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 53 | . . . . . . . . 53 Ignored by Resistances 34 | . . . . . . . . 34 Core Remaining (%) 81 | 100 . 32 . 100 92 . . . Volleys Fired 154 | 4 65 26 . 4 9 20 . 26 Largest 2 | 2 2 2 . 2 2 2 . 1 Hottest 130 | 90 90 105 . 121 130 130 . 65 Shots Fired 229 | 8 94 45 . 8 18 28 . 28 Gun 229 | 8 94 45 . 8 18 28 . 28 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 11 | . . . . . . . . 11 Thermal 183 | 4 65 45 . 8 18 28 . 15 Explosive . | . . . . . . . . . Electromagnetic 35 | 4 29 . . . . . . 2 Robot Hit Streak 11 | 3 10 11 . 5 6 5 . 11 Robot Miss Streak 11 | 2 4 4 . 2 11 8 . 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 229 | 4 57 23 . 6 13 18 . 108 Core Hits 133 | 3 24 14 . 4 16 28 . 44 Critical Kills 4 | . . . . . . . . 4 Critical Parts Destroyed 21 | . . . . . . . . 21 Critical Strikes 30 | . 4 1 . . . . . 25 Burn 5 | . 4 1 . . . . . . Smash 25 | . . . . . . . . 25 Melee Attacks 107 | . . . . . . . . 107 Impact 107 | . . . . . . . . 107 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 29 | . . . . . . . . 29 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7769 | 52 797 317 . 75 173 244 . 6111 Guns 2044 | 52 797 309 . 75 173 188 . 450 Cannons . | . . . . . . . . . Explosions 56 | . . . . . . 56 . . Melee 5661 | . . . . . . . . 5661 Ramming 8 | . . 8 . . . . . . Kinetic 187 | . . . . . . . . 187 Thermal 1567 | 12 547 309 . 75 173 188 . 263 Explosive 56 | . . . . . . 56 . . Electromagnetic 290 | 40 250 . . . . . . . Impact 5661 | . . . . . . . . 5661 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . . . 3 Average Corruption 2 | . . . . . . . . 2 Corruption Purged 5 | . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . Effects 7 | . . . . . . . . 7 Message Errors 3 | . . . . . . . . 3 Matter Fused 1 | . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . 1 Misfires 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 2905 | . . . . . . 71 . 2834 Projectiles . | . . . . . . . . . Explosions 71 | . . . . . . 71 . . Melee 2834 | . . . . . . . . 2834 Knockbacks 41 | . . . . . . . . 41 Impact 35 | . . . . . . . . 35 Kinetic . | . . . . . . . . . Secondary 6 | . . . . . . . . 6 Self-Inflicted Damage 205 | . . 4 . . . 201 . . Shots 3 | . . . . . . 3 . . Rammed 2 | . . 2 . . . . . . Targets Rammed 2 | . . 2 . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 379 | 90 379 306 . 132 113 126 . 58 Average Temperature 83 | 40 129 78 . 54 45 30 . 37 Received Heat Transfer 924 | . 165 81 . . 27 66 . 585 Effects 4 | . 4 . . . . . . . Interference 2 | . 2 . . . . . . . Matter Decay 1 | . 1 . . . . . . . Short Circuit 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 33 | . . . . . . . . 33 Impact Corruptions 100 | . . . . . . . . 100 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . Heat Transferred 3738 | 37 1924 829 . 168 210 230 . 340 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Peak Influence 433 | 10 337 201 78 40 116 233 15 433 Initial 131 | . 6 131 78 30 1 . 11 10 Average 109 | 3 157 173 78 20 34 96 11 161 Maximum Alert Level 2 | . 1 1 . . . 1 . 2 Low Security (%) 83 | 100 61 94 100 100 100 90 100 71 Level 1 12 | . 38 5 . . . 9 . 17 Level 2 4 | . . . . . . . . 11 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 2 . . . 2 3 . 6 Investigation 4 | . 1 . . . 1 . . 2 Extermination 2 | . . . . . . . . 2 Reinforcement 3 | . 1 . . . . . . 2 Assault . | . . . . . . . . . Garrison 4 | . . . . . 1 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Distress Signals 1 | . . . . . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 77 | . 13 2 . . 3 14 6 39 Peak Tracking Total 6 | . 4 2 . . 2 4 6 5 Tactical Retreats 9 | . 3 . . . . 3 . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Traps Triggered 3 | . . . . . 1 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Machines Disabled 6 | . . . . . . 5 . 1 Max in Single Turn 4 | . . . . . . 4 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Machines Accessed 16 | . 3 . 1 . 3 4 . 5 Terminals 15 | . 2 . 1 . 3 4 . 5 Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 27 | . 5 . 1 . 6 5 . 10 Successful 12 | . 3 . 1 . 4 2 . 2 Failed 15 | . 2 . . . 2 3 . 8 Catastrophic 2 | . . . . . . . . 2 Database Lockouts . | . . . . . . . . . Manual 19 | . 2 . 1 . 4 4 . 8 Terminals 24 | . 2 . 1 . 6 5 . 10 Fabricators . | . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 3 | . . . . . 1 1 . 1 Open DSF 1 | . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . 1 Alert Level 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . . Scan Component 1 | . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 8 | . 2 . 1 . 3 1 . 1 Terminals 8 | . 2 . 1 . 3 1 . 1 Botnet 8 | . 2 . 1 . 3 1 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 2 . . . 2 1 . 3 Full Trace Events 3 | . 1 . . . . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 Programmers 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Total Allies 2 | . . . . 1 . . 1 . Largest Group 1 | . . . . 1 . . 1 . Highest-Rated Group 31 | . . . . 31 . . 31 . Highest-Rated Ally 31 | . . . . 31 . . 31 . Total Orders . | . . . . . . . . . Ally Attacks 4 | . . . . . . . 4 . Total Damage 84 | . . . . . . . 84 . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Turns Passed 4086 | 49 393 219 74 750 419 416 78 1688 Spaces Moved 3015 | 32 247 140 87 676 301 313 76 1143 Core 119 | 1 . 2 . . . 2 73 41 Treads 55 | . . . . . . 52 3 . Legs 9 | . . . . . . . . 9 Wheels 2741 | 31 247 138 87 676 301 168 . 1093 Hover 91 | . . . . . . 91 . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 85 52 50 50 Average Speed 86 | 79 86 81 80 84 85 94 53 90 Slowest Speed 450 | 80 95 150 80 85 85 400 150 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 3 49 35 11 100 29 12 69 40 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 4 | . . . . 4 . . . . Spaces Dug 6 | . . . . . . . . 6 Terrain Destroyed 72 | . . . . . . 66 . 6 Melee 6 | . . . . . . . . 6 Projectile . | . . . . . . . . . AOE 66 | . . . . . . 66 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Total 4031 | 44 333 201 91 843 448 403 118 1550 Wait 598 | . 4 23 . 150 117 52 29 223 Move 3008 | 31 246 139 86 675 300 313 75 1143 Hop . | . . . . . . . . . Pick Up 28 | 3 5 3 . 2 5 1 . 9 Fast Attach 50 | 6 3 2 2 4 4 10 . 19 Attach 20 | . 2 2 1 . 2 3 2 8 Detach 10 | . 1 . . 1 . 1 6 1 Swap 15 | . 2 1 . 2 2 1 . 7 Drop 39 | . 5 3 2 5 9 2 6 7 Fire 154 | 4 65 26 . 4 9 20 . 26 Melee 107 | . . . . . . . . 107 Ram 2 | . . 2 . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: Sto x2) -7/Waste -7/Factory (discovered 5 exits: *Fac / Sto x2 / Low x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Discovered new exit (range 8) 340 | -10/Materials | Identified exit to Materials 355 | -10/Materials | Discovered new exit (range 10) 360 | -10/Materials | Build established: Mutant 363 | -10/Materials | Identified exit to Mines 404 | -10/Materials | Core integrity fell below 50% 443 | -10/Materials | Entered Mines 654 | -10/Mines | Discovered exit to Materials (range 8) 662 | -10/Mines | Entered Materials 662 | -9/Materials | Evolved 2 slots: Utility x2 688 | -9/Materials | Discovered new exit (range 13) 697 | -9/Materials | Identified exit to Mines 736 | -9/Materials | Entered Mines 741 | -9/Mines | Assembled infested the area 742 | -9/Mines | Met a Derelict bent on vengeance 746 | -9/Mines | Assisted by a Guerilla fighting off Assembled 768 | -9/Mines | Build established: Scavenger-Mutant 779 | -9/Mines | Discovered new exit (range 8) 785 | -9/Mines | Identified exit to Materials 832 | -9/Mines | Learned location of Storage (-7) 949 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 951 | -9/Mines | Found Prototype Device 951 | -9/Mines | Identified Exp. Sensor Array 990 | -9/Mines | Discovered exit to Materials (range 9) 993 | -9/Mines | Escorted by a lone wolf Derelict 1244 | -9/Mines | Build established: Scavenger-Skirmisher 1486 | -9/Mines | Entered Materials 1486 | -8/Materials | Evolved 2 slots: Utility x2 1812 | -8/Materials | Discovered new exit (range 14) 1814 | -8/Materials | Garrison activated, responded to threat 1904 | -8/Materials | Identified exit to Factory 1905 | -8/Materials | Entered Factory 1905 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1906 | -7/Factory | Identified exit to Storage 2053 | -7/Factory | Identified exit to DSF 2144 | -7/Factory | Garrison activated, responded to threat 2257 | -7/Factory | Lost 7 parts (1p2n3u1w) 2289 | -7/Factory | Garrison activated, responded to threat 2321 | -7/Factory | Sucked down chute 2321 | -7/Factory | Entered Waste 2322 | -7/Waste | Met a frightened Derelict 2365 | -7/Waste | Spotted C-40 Crusher 2366 | -7/Waste | Spotted C-40 Crusher 2369 | -7/Waste | Spotted C-40 Crusher 2372 | -7/Waste | Spotted C-40 Crusher 2379 | -7/Waste | Spotted C-40 Crusher 2383 | -7/Waste | Spotted C-40 Crusher 2393 | -7/Waste | Discovered new exit (range 12) 2399 | -7/Waste | Identified exit to Factory 2399 | -7/Waste | Entered Factory 2600 | -7/Factory | Discovered new exit (range 10) 2607 | -7/Factory | Identified exit to Factory 2754 | -7/Factory | Build established: Scavenger-Assassin 3269 | -7/Factory | Core integrity fell below 50% 3351 | -7/Factory | Lost 4 parts (2n2u) 3609 | -7/Factory | Build established: Scavenger-Mutant 3787 | -7/Factory | Core integrity fell below 20% 3916 | -7/Factory | Identified exit to Lower Caves 4087 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 04040_ S-27 Virus system corrupted by crushing effect. 04041_ S-27 Virus system terminally corrupted. 04046_ Wheel destroyed. 04050_ Destroyed VTOL Module. 04050_ S-27 Virus system corrupted by crushing effect. 04057_ S-27 Virus knocked back. 04060_ Destroyed Autogun. 04060_ S-27 Virus system corrupted by crushing effect. 04061_ S-27 Virus system terminally corrupted. 04061_ Lgt. Nuclear Core fried. 04067_ ALERT: Rogue bot located, Programmers report to Factory Zone 7J. 04078_ Triggered Shock Trap. 04078_ The floor emits a surge of raw power. 04078_ System corrupted (+1). 04078_ Wheel destroyed. 04087_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????#####?#?????????????????????????????????? | | ????????# [ #????????????????????????????????? | | ######### #????????????????????????????????? | | ## """ #????????????????????????????????? | | """ =##" """ #?????????????""?????????????????? | | """ ##" """ #????????????? ?????????????????? | | """ *##" #????????????"""?????????????????? | | ##T #????????????""??????????????????? | | """ ##" **! #??????????? "????????????????>??? | | """ ##" *!! #??????????? ????????????????????? | | """ ##" *! #?????????#;#+######?????????????? | | ## ########### #?????????????? | | #######+## #?????????????? | | + !% @% #?????????????? | | ####### %[ ????????? | | #+######?????# ####[######; #########????????? | | #????#####+####+####### #????????????????? | | #????# % =%% ## #????????????????? | | #????# """"" *""" # H #???????????????? | | #????# ""T"" """ # #???????????????? | | #????# """ # #???????????????? | | #????# % + #???????????????? | | #????# """ ]] """ # #???????????????? | | #????# """ ]] """ # #???????????????? | | #????# """ ] """ # ! #???????????????? | | #????# ### ###???????????????? | | #????# ??? ??????????????????? | | #????################????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | +????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 375 Resistance: KI 30 Utility Shielding 66 Evasion (%) 54 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetaLegArchive Manual? 0 Play Time 00:36:47 Cumulative 34.2 hours Start 2024.04.28 @ 22:13:14 End 2024.04.28 @ 22:48:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 38 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30dc594e-beea-445f-ae8a-0f0f4be70be3