Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.21 @ 18:25:46 Player: swetpototo Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (53) 265 Value Destroyed (1906) 1906 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1669) 1669 TOTAL SCORE: 8440 Bonus ------- High Alert Combat Kills 61 Follower Combat Kills 308 Entered Garrisons 200 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 283/1000 Matter 306/600 Energy 531/555 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -5/Garrison Parts ------- > --- POWER (2) -------- Neutrino Core Particle Reactor > --- PROPULSION (4) --- Heavy Treads Heavy Treads > --- UTILITY (7) ------ Medium Storage Unit Compact Matter Pod Compact Matter Pod Advanced Visual Processing Unit > --- WEAPON (4) ------- Quantum Rifle Gauss Rifle Powered Hammer > --- INVENTORY (10) --- Light Nuclear Core Light Angular Momentum Engine Relay Coupler [NC] (25) Relay Coupler [NC] (29) Relay Coupler [Swarmer] (47) Relay Coupler [Grunt] (24) Relay Coupler [Grunt] (24) Relay Coupler [Sentry] (22) Relay Coupler [Hunter] (18) Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Particle Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Compact Matter Pod Compact Matter Pod Advanced Visual Processing Unit Advanced Sensor Array > --- WEAPON ----------- Quantum Rifle Gauss Rifle Powered Hammer > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Datajack [Rating: 76] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Flight Unit VTOL Module Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Bore Cannon Energy Gun Quantum Rifle Ballistic Gun Heavy Battle Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Gar Slots Evolved 10 | . . . 2 . . . 6 . 2 . Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . . . . . 2 . . . Utility 5 | . . . 2 . . . 1 . 2 . Weapon 2 | . . . . . . . 2 . . . Parts Attached 73 | 9 2 2 11 1 4 3 2 11 12 16 Power 15 | 1 . 1 1 . 1 . . 4 3 4 Engine 4 | 1 . . 1 . . . . 1 . 1 Core 10 | . . 1 . . 1 . . 3 3 2 Reactor 1 | . . . . . . . . . . 1 Propulsion 21 | 3 . . 2 . . 3 . 5 2 6 Treads 15 | 2 . . 2 . . 3 . 5 1 2 Leg 5 | 1 . . . . . . . . . 4 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . Utility 15 | 1 2 . 2 . 1 . 1 2 2 4 Device 5 | . . . . . . . 1 1 2 1 Storage 5 | 1 1 . . . . . . . . 3 Processor 2 | . . . 1 . 1 . . . . . Hackware 1 | . 1 . . . . . . . . . Protection 2 | . . . 1 . . . . 1 . . Artifact . | . . . . . . . . . . . Weapon 22 | 4 . 1 6 1 2 . 1 . 5 2 Energy Gun 3 | 1 . . . . . . 1 . . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 8 | 3 . . 2 . 1 . . . 1 1 Ballistic Cannon 5 | . . 1 2 . 1 . . . 1 . Launcher 5 | . . . 2 1 . . . . 2 . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . 1 . . . Corrupted Parts 1 | . . . . . . . . 1 . . System Corruption 1 | . . . . . . . . 1 . . Parts Lost 21 | . . . . . . 1 . 6 12 2 Power 4 | . . . . . . . . 1 3 . Propulsion 6 | . . . . . . . . 3 3 . Utility 7 | . . . . . . 1 . 1 3 2 Weapon 4 | . . . . . . . . 1 3 . Highest Loss Streak 6 | . . . . . . 1 . 6 5 2 To Critical Strikes 1 | . . . . . . . . 1 . . Average Slot Usage (%) 82 | . 98 99 86 100 100 90 53 51 48 70 Engine 2 | . 14 10 5 11 . . . . . 1 Core 6 | . . 4 5 . 10 11 6 4 1 3 Treads 15 | . 28 28 22 22 22 22 13 18 3 2 Leg 2 | . . . . . . . . . . 11 Device 3 | . . . . . . . 4 3 12 8 Storage 11 | . 14 14 11 11 11 11 6 6 3 15 Processor 6 | . . . . 11 11 11 6 6 5 5 Hackware 7 | . 12 14 11 11 11 11 6 6 4 . Protection 4 | . . . 9 11 11 2 . . 3 . Energy Gun 1 | . . . . . . . 4 4 . 3 Ballistic Gun 9 | . 28 17 10 11 11 11 2 . 3 4 Ballistic Cannon 4 | . . 10 10 . 5 11 2 . 4 . Launcher 2 | . . . . 11 5 . . . . . Impact Weapon 1 | . . . . . . . . . . 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 59 | 11 16 26 37 32 35 35 36 36 46 59 Greatest Support 140 | 40 40 40 40 40 40 48 48 96 23 140 Greatest Overweight (x) 15 | . . . . . . . . 3 15 6 Average Overweight (x) . | . . . . . . . . . 2 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 10 10 8 8 Most Carried 10 | 4 10 10 10 10 10 10 10 8 7 10 Average Carried 8 | 2 5 9 9 9 9 9 8 7 4 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 10 Final Carried 10 | 3 10 10 10 10 10 10 8 7 4 10 Class Distribution -------------------- 48% | Scavenger-Mutant 34% | Mutant 13% | Commander-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/DSF Mutant | -5/Factory Commander-Mutant | -5/Garrison Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Gar Matter Collected 1679 | 225 117 44 324 2 111 239 . 76 214 327 Remotely . | . . . . . . . . . . . Salvage Created 1419 | . 163 15 720 32 . 58 . 133 271 27 Parts 100 | . 8 2 59 5 . 2 . 11 13 . Haulers Intercepted 4 | . 1 . 3 . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . 7 . . . . Prevented 4 | . . . . . . 4 . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Gar Combat Hostiles Destroyed 34 | . . 2 16 4 . 1 . 2 9 . Guns 10 | . . 2 4 1 . . . 2 1 . Cannons 7 | . . . 5 . . 1 . . 1 . AOE 16 | . . . 7 3 . . . . 6 . Classes Destroyed 13 | . 3 2 6 . . . . 2 . . Worker 5 | . . . 5 . . . . . . . Builder 3 | . . . 3 . . . . . . . Tunneler 1 | . . . 1 . . . . . . . Hauler 4 | . 1 . 3 . . . . . . . Recycler 1 | . 1 . . . . . . . . . Operator 2 | . 1 . 1 . . . . . . . Watcher 3 | . . . 3 . . . . . . . Swarmer 13 | . . 1 4 4 . . . . 4 . Grunt 14 | . . . 10 . . 1 . . 3 . Sentry 4 | . . . 2 . . . . . 2 . Demolisher 1 | . . 1 . . . . . . . . Specialist 1 | . . . . . . . . 1 . . Heavy 1 | . . . . . . . . 1 . . Best Kill Streak 10 | . 1 2 10 4 . 1 . 1 4 . Combat Bots Only 7 | . . 2 7 4 . 1 . 1 4 . Max Kills in Single Turn 7 | . 1 1 7 4 . 1 . 1 2 . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 3 3 . . . . 2 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Gar Hostile Shots Fired 327 | . . 12 59 4 . 8 . 126 118 . Missed 100 | . . 2 20 . . 6 . 32 40 . Damage Taken 4409 | . . 98 466 102 . 77 . 1978 1475 213 Core 1281 | . . . 51 7 . . . 506 652 65 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 87 | . . . 87 . . . . . . . Core Remaining (%) 81 | 100 . 100 . . . 85 . 40 . . Volleys Fired 98 | . 8 9 34 1 . 11 . 5 30 . Largest 2 | . 2 1 2 2 . 2 . 1 2 . Hottest 250 | . 40 20 90 56 . 90 . 250 90 . Shots Fired 161 | . 16 9 68 2 . 22 . 5 39 . Gun 82 | . 16 9 31 1 . 11 . 5 9 . Cannon 61 | . . . 32 . . 11 . . 18 . Launcher 18 | . . . 5 1 . . . . 12 . Special . | . . . . . . . . . . . Kinetic 138 | . 16 9 63 1 . 22 . . 27 . Thermal 5 | . . . . . . . . 5 . . Explosive 18 | . . . 5 1 . . . . 12 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 16 | . 3 3 14 15 . 16 . 6 10 . Robot Miss Streak 6 | . 2 6 3 . . 3 . 6 2 . Penetration Max 2 | . . . 2 . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 96 | . 8 3 40 1 . 9 . 5 28 2 Core Hits 81 | . 5 3 40 3 . 1 . 7 22 . Critical Kills 9 | . . . 8 . . 1 . . . . Critical Parts Destroyed 11 | . . . 10 . . . . . 1 . Critical Strikes 21 | . . . 18 . . 1 . . 2 . Destroy 20 | . . . 18 . . 1 . . 1 . Smash 1 | . . . . . . . . . 1 . Melee Attacks 23 | . . . . . . . . . 5 18 Impact 23 | . . . . . . . . . 5 18 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4053 | . 92 43 1814 180 . 193 . 407 1096 228 Guns 1189 | . 92 39 321 12 . 127 . 407 191 . Cannons 797 | . . . 507 . . 66 . . 224 . Explosions 1734 | . . . 986 168 . . . . 580 . Melee 329 | . . . . . . . . . 101 228 Ramming 4 | . . 4 . . . . . . . . Kinetic 1579 | . 92 39 828 12 . 193 . . 415 . Thermal 407 | . . . . . . . . 407 . . Explosive 1734 | . . . 986 168 . . . . 580 . Electromagnetic . | . . . . . . . . . . . Impact 329 | . . . . . . . . . 101 228 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . 1 . 3 Average Corruption 1 | . . . . . . . . 1 . 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 2 | . . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 216 | . . . 48 35 . . . . 45 88 Projectiles 17 | . . . 17 . . . . . . . Explosions 66 | . . . 31 35 . . . . . . Melee 133 | . . . . . . . . . 45 88 Knockbacks 4 | . . . 4 . . . . . . . Impact . | . . . . . . . . . . . Kinetic 3 | . . . 3 . . . . . . . Secondary 1 | . . . 1 . . . . . . . Self-Inflicted Damage 122 | . . . . 68 . . . . 54 . Shots 4 | . . . . 2 . . . . 2 . Rammed 2 | . . 2 . . . . . . . . Targets Rammed 2 | . . 2 . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 243 | . . . 243 8 . 145 . 82 17 243 Average Temperature 62 | . . . 63 6 . 68 . 39 6 128 Received Heat Transfer 609 | . . . 183 . . 21 . 171 234 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . Impact Corruptions 3 | . . . . . . . . . 1 2 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 600 | . . . . . . . . 600 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Gar Peak Influence 806 | . 32 119 714 219 . . 4 50 164 806 Initial 97 | . . 12 46 97 . . . 2 4 59 Average 223 | . 16 42 270 217 . . . 23 36 403 Maximum Alert Level 3 | . . . 3 1 . . . . . 3 Low Security (%) 48 | 100 100 100 29 . . . 100 100 100 11 Level 1 27 | . . . 46 99 . . . . . 37 Level 2 17 | . . . 21 . . . . . . 35 Level 3 6 | . . . 3 . . . . . . 15 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . . . 2 . . . . 2 7 . Investigation 1 | . . . . . . . . . 1 . Extermination 1 | . . . . . . . . . 1 . Reinforcement 6 | . . . 2 . . . . 2 2 . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . 2 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Gar Distress Signals 6 | . . . 6 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 74 | . 4 5 29 4 . 6 2 10 14 . Peak Tracking Total 10 | . 2 3 10 4 . 3 . 6 5 . Tactical Retreats 1 | . . . . . . . . 1 . . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Gar Traps Triggered 1 | . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 4 | . . . 4 . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 4 | . . . . 4 4 1 1 . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Gar Machines Disabled 8 | . 1 . 2 1 . . . . 1 3 Max in Single Turn 1 | . 1 . 1 1 . . . . 1 1 Garrison Relay 3 | . . . . . . . . . . 3 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Gar Machines Accessed 8 | . 1 . 4 . 1 . 1 . 1 . Terminals 5 | . 1 . 3 . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 22 | . 1 . 13 . 4 . 1 . 3 . Successful 14 | . 1 . 7 . 4 . 1 . 1 . Failed 8 | . . . 6 . . . . . 2 . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 9 | . . . . . 3 . . . . 6 Terminals 13 | . 1 . 11 . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 3 . Terminal Hacks 11 | . 1 . 5 . 4 . 1 . . . Part Schematic 4 | . . . . . 4 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . Open DSF 1 | . . . . . . . 1 . . . Unreport Threat 3 | . . . 3 . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . Scan Component 1 | . . . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . . . 3 . . . 1 . 1 . Full Trace Events 2 | . . . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . 17 . . . . 14 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . Time 50 | . . . 50 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . . 10 Machine Destruction 10 | . . . . . . . . . . 10 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . 6 Allies Hacked 1 | . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Gar Total Allies 13 | . . 3 . . 4 . . . . 6 Largest Group 6 | . . 3 2 . 4 4 1 . . 6 Highest-Rated Group 366 | . . 40 24 . 153 153 38 . . 366 Highest-Rated Ally 148 | . . 16 16 . 39 39 38 . . 148 Total Orders . | . . . . . . . . . . . Ally Attacks 76 | . . 10 36 . . 29 . 1 . . Total Damage 1092 | . . 83 358 . . 624 . 27 . . Kills 15 | . . 2 7 . . 6 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Gar Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . 1 Component Schematics 1 | . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Gar Turns Passed 6175 | 114 182 278 661 217 1583 778 118 195 601 1448 Spaces Moved 3253 | 64 95 156 305 130 984 428 68 91 121 811 Core 106 | 4 . . . . . . . 3 37 62 Treads 2569 | 58 95 156 305 130 984 428 68 88 84 173 Legs 578 | 2 . . . . . . . . . 576 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 165 162 100 100 Average Speed 162 | 151 160 160 160 160 160 164 165 165 253 153 Slowest Speed 800 | 160 160 160 160 160 160 165 165 200 800 350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 45 | 4 27 41 42 45 88 69 3 94 4 84 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 5 | . . . . . 5 . . . . . Spaces Dug 9 | . . . . . . . . . 2 7 Terrain Destroyed 131 | . . . 38 19 . 12 . . 55 7 Melee 9 | . . . . . . . . . 2 7 Projectile 40 | . . . 18 . . 12 . . 10 . AOE 82 | . . . 20 19 . . . . 43 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Gar Total 3918 | 78 110 175 409 139 994 481 75 116 366 975 Wait 290 | 2 . 3 50 . . 33 . 7 195 . Move 3243 | 63 94 155 304 129 983 427 67 90 120 811 Hop . | . . . . . . . . . . . Pick Up 30 | 1 6 1 3 4 1 2 3 1 . 8 Fast Attach 45 | 8 1 1 5 . 2 . 1 7 7 13 Attach 11 | 1 . . . . . . 1 3 5 1 Detach 6 | 3 . . . . . . . . 3 . Swap 17 | . 1 1 6 1 2 3 . 1 . 2 Drop 36 | . . 3 7 4 6 5 3 . 1 7 Fire 98 | . 8 9 34 1 . 11 . 5 30 . Melee 23 | . . . . . . . . . 5 18 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . . 2 . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 117 | . . . . . . . . 2 . 115 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/DSF -5/Factory -5/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 115 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 7) 297 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 368 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 433 | -10/Mines | Assembled infested the area 439 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 554 | -10/Mines | Discovered new exit (range 10) 561 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 575 | -10/Mines | Entered Materials 575 | -9/Materials | Accompanied by 2 allies 575 | -9/Materials | Evolved 2 slots: Utility x2 791 | -9/Materials | Destroyed 7 combat bots 1129 | -9/Materials | Repaired Bore Cannon 1207 | -9/Materials | Discovered new exit (range 7) 1236 | -9/Materials | Entered Mines 1257 | -9/Mines | Build established: Scavenger-Mutant 1423 | -9/Mines | Found a hidden stash of uninstalled traps 1446 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1453 | -9/Mines | Entered Zion 2245 | -7/Zion | Imprinted 2248 | -7/Zion | Declared Zion's savior 2460 | -7/Zion | Learned Factory security intel 2643 | -7/Zion | Found Prototype Energy Gun 2862 | -7/Zion | Received a visual enhancement algorithm 2996 | -7/Zion | Discovered new exit (range 18) 3036 | -7/Zion | Entered Proximity Caves 3036 | -6/Proximity Caves | Accompanied by 4 allies 3038 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3204 | -6/Proximity Caves | P-60 Hacker assimilated allied MZ-NGH(c) 3355 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3651 | -6/Proximity Caves | Identified exit to Factory 3814 | -6/Proximity Caves | Entered Factory 3814 | -6/Factory | Accompanied by 1 ally 3814 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x1, Weapon x2 3855 | -6/Factory | Identified Storm Laser 3930 | -6/Factory | Identified exit to DSF 3932 | -6/Factory | Entered DSF 3932 | -6/DSF | Accompanied by 1 ally 3982 | -6/DSF | Additional patrols routed to DSF 4098 | -6/DSF | Discovered new exit (range 14) 4103 | -6/DSF | Core integrity fell below 50% 4106 | -6/DSF | Lost 6 parts (1p3n1u1w) 4127 | -6/DSF | Entered Factory 4127 | -5/Factory | Evolved 2 slots: Utility x2 4324 | -5/Factory | Build established: Mutant 4520 | -5/Factory | Garrison activated, responded to threat 4635 | -5/Factory | Lost 4 parts (2p1u1w) 4699 | -5/Factory | Lost 5 parts (1n2u2w) 4718 | -5/Factory | Identified exit to Garrison 4724 | -5/Factory | Core integrity fell below 50% 4728 | -5/Factory | Entered Garrison 4728 | -5/Garrison | Discovered recently destroyed garrison 4896 | -5/Garrison | Garrison Relay disabled 5135 | -5/Garrison | Retrieved Zion intel report: Component Schematics 5152 | -5/Garrison | Garrison Relay disabled 5337 | -5/Garrison | Discovered new exit (range 9) 5440 | -5/Garrison | Garrison Relay disabled 5662 | -5/Garrison | Discovered new exit (range 12) 5670 | -5/Garrison | Build established: Commander-Mutant 5829 | -5/Garrison | Rewired B-86 Titan 5883 | -5/Garrison | Rewired B-90 Cyclops 6043 | -5/Garrison | Crushed by falling debris 6176 | -5/Garrison | Self-destructed Last Messages --------------- 05807_ Attempting to rewire B-86 Titan. 05829_ B-86 Titan rewired. 05834_ Dropped Carbon-fiber Leg. 05834_ Dropped Flexi-carbon Leg. 05836_ Acquired Hvy. Treads. 05855_ Attempting to rewire B-90 Cyclops. 05883_ B-90 Cyclops rewired. 05957_ ALERT: Garrison interior compromised. 05976_ Attempting to rewire G-50 Soldier. 05976_ G-50 Soldier is broken beyond repair. 06011_ The unstable cave ceiling collapses. 06043_ Crushed by falling debris. 06043_ Adv. Sensor Array destroyed. 06043_ System corrupted by crushing effect (+1). 06043_ Adv. Heat Sink destroyed. 06043_ System corrupted by crushing effect (+2). 06072_ System corrupted: Heat flow error (+260). 06107_ ALERT: Garrison interior compromised. 06170_ System corrupted: Energy discharge (-216). 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Power Source | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Force Field | -7/Zion | Archive Slug Cannon | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Mass Driver | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Hvy. Beamcaster | -7/Zion | Free Barrage Gun | -7/Zion | Free Flamer | -7/Zion | Free Ripper | -7/Zion | Free Imp. Kinecellerator | -5/Garrison | Z-intel Lgt. Angular Momentum Engine | -5/Garrison | Z-intel Imp. Actuator Array | -5/Garrison | Z-intel Cmb. Gravmag System | -5/Garrison | Z-intel Lgt. Fission Core | -5/Garrison | Z-intel Imp. Focal Shield | -5/Garrison | Z-intel Microactuators | -5/Garrison | Z-intel Lyr. Medium Armor Plating | -5/Garrison | Z-intel Recoil Nullifier | -5/Garrison | Z-intel ECM Suite | -5/Garrison | Z-intel Imp. Medium Armor Plating | -5/Garrison | Z-intel Coil Gun | -5/Garrison | Z-intel Mic. Fission Core | -5/Garrison | Z-intel Power Maul | -5/Garrison | Z-intel Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive I-36 Angel | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The One Challenges ------------ None Game ------ Seed CoilSpikedFlakker Manual? 0 Play Time 00:50:18 Cumulative 48.5 hours Start 2024.07.16 @ 19:42:53 End 2024.07.21 @ 18:25:46 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 9 Adventurer 44 Explorer 1 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 17 Gallery% 48 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 5% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70f55f16-ca7b-4072-a6d9-389e8d868a10