Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.18 @ 13:46:11 Player: Beans Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (38) 190 Value Destroyed (603) 603 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1008) 1008 TOTAL SCORE: 6561 Bonus ------- High Alert Combat Kills 8 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 873/1000 Matter 242/300 Energy 12/100 System Corruption 0% Temperature Cool (18) Movement Flying (40) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Nuclear Pulse Array > --- UTILITY (8) ------ Advanced Weight Redist. System Experimental Sensor Array Signal Interpreter Modified TNC Improved Transmission Jammer Advanced Shield Generator Authchip [Device] > --- WEAPON (2) ------- Improved Lightning Gun > --- INVENTORY (5) ---- Nuclear Pulse Array Hardened Light Armor Plating Authchip [Processor] Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Advanced Weight Redist. System Improved Sensor Array Experimental Sensor Array Signal Interpreter Modified TNC ECM Suite Advanced Shield Generator Authchip [Device] > --- WEAPON ----------- Improved Lightning Gun Improved Remote Datajack > --- INVENTORY -------- Nuclear Pulse Array Improved Coolant Injector Authchip [Processor] Flak Cannon [Rating: 83] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Hackware Authchip [Device] Weapon Rocket Launcher Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Gar Fac Slots Evolved 10 | . . 2 . . . 2 2 . 2 . 2 Power 2 | . . . . . . . 1 . . . 1 Propulsion 2 | . . . . . . 1 . . . . 1 Utility 6 | . . 2 . . . 1 1 . 2 . . Weapon . | . . . . . . . . . . . . Parts Attached 64 | 6 8 7 3 3 8 3 1 9 5 . 11 Power 11 | 1 . 1 . . . 1 1 3 2 . 2 Engine 3 | 1 . 1 . . . . 1 . . . . Core 8 | . . . . . . 1 . 3 2 . 2 Reactor . | . . . . . . . . . . . . Propulsion 17 | 2 2 . . . 5 1 . 4 . . 3 Treads . | . . . . . . . . . . . . Leg 5 | 2 2 . . . 1 . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 12 | . . . . . 4 1 . 4 . . 3 Utility 17 | 1 3 2 1 3 . 1 . 1 1 . 4 Device 11 | . 1 2 1 2 . 1 . . . . 4 Storage 2 | 1 1 . . . . . . . . . . Processor 2 | . 1 . . 1 . . . . . . . Hackware 2 | . . . . . . . . 1 1 . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 19 | 2 3 4 2 . 3 . . 1 2 . 2 Energy Gun 7 | 2 1 1 1 . . . . . 1 . 1 Energy Cannon 3 | . . 3 . . . . . . . . . Ballistic Gun 2 | . . . . . 2 . . . . . . Ballistic Cannon 2 | . . . . . . . . 1 1 . . Launcher 4 | . 2 . 1 . 1 . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 2 . . . . 1 . . Parts Lost 14 | . 1 3 . . 2 . . 1 1 . 6 Power 4 | . . . . . . . . 1 . . 3 Propulsion 2 | . . . . . 1 . . . . . 1 Utility 2 | . . . . . . . . . 1 . 1 Weapon 6 | . 1 3 . . 1 . . . . . 1 Highest Loss Streak 6 | . 1 2 . . 2 . . 1 1 . 6 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 88 | . 91 75 79 99 97 74 76 79 79 86 82 Engine 7 | . 14 11 11 11 11 7 7 6 . . . Core 3 | . . . . . . 1 7 3 13 13 12 Leg 13 | . 28 22 22 22 19 . . . . . . Flight 7 | . . . . . 2 27 23 22 20 20 12 Device 22 | . 6 20 24 31 22 20 23 23 20 20 26 Storage 1 | . 8 . . . . . . . . . . Processor 13 | . 5 11 11 12 22 18 15 15 13 13 11 Hackware 1 | . . . . . . . . 6 6 6 5 Energy Gun 7 | . 24 1 10 11 5 . . . 1 6 4 Launcher 4 | . 3 5 . 11 9 . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 32 | 14 24 14 17 17 16 8 13 14 27 27 32 Greatest Support 35 | 20 26 26 26 26 30 21 21 23 27 27 35 Greatest Overweight (x) 2 | . 1 . . . 2 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 5 5 5 5 5 5 Most Carried 6 | 3 6 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 4 4 4 4 4 4 4 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 4 5 5 5 5 5 5 5 4 5 4 Class Distribution -------------------- 38% | Mutant 20% | Skirmisher 18% | Scout 12% | Scavenger-Scout 11% | Infiltrator-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/DSF Scout | -6/Factory Scout | -6/Garrison Infiltrator-Scout | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Gar Fac Matter Collected 1294 | 222 71 2 111 360 112 . . 41 22 150 203 Remotely . | . . . . . . . . . . . . Salvage Created 868 | . 345 177 27 . 90 . . 4 22 . 203 Parts 63 | . 20 19 2 . 13 . . 2 4 . 3 Haulers Intercepted 1 | . 1 . . . . . . . . . . Recyclers Shooed 4 | . 1 . 1 . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Gar Fac Combat Hostiles Destroyed 28 | . 8 10 . . 8 . . 1 1 . . Guns 9 | . 5 1 . . 3 . . . . . . Cannons 4 | . . 2 . . . . . 1 1 . . AOE 15 | . 3 7 . . 5 . . . . . . Classes Destroyed 11 | . 5 2 1 . 1 . . 1 1 . . Worker 2 | . . 1 . . . . . . . . 1 Builder 1 | . . 1 . . . . . . . . . Tunneler 2 | . . . 1 . . . . . . . 1 Hauler 1 | . 1 . . . . . . . . . . Recycler 2 | . 1 . . . . . . . . . 1 Watcher 2 | . 2 . . . . . . . . . . Swarmer 20 | . 6 7 . . 7 . . . . . . Cutter 1 | . . . . . . . . 1 . . . Grunt 5 | . 2 3 . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . Programmer 1 | . . . . . . . . . 1 . . Best Kill Streak 6 | . 4 6 1 . 4 . . 1 1 . 1 Combat Bots Only 5 | . 4 5 . . 4 . . 1 1 . . Max Kills in Single Turn 3 | . 2 3 1 . 2 . . 1 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 3 | . 2 3 . . 2 . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Gar Fac Damage Taken 1918 | . 185 373 . . 251 . . 284 77 45 703 Core 468 | . 36 102 . . 22 . . 144 16 21 127 Absorbed by Shields 88 | . . . . . . . . . . . 88 Core Remaining (%) 88 | 100 85 . . . 69 100 . 79 . 95 . Volleys Fired 98 | . 22 21 4 . 10 . . 5 10 . 26 Largest 2 | . 2 1 1 . 2 . . 1 1 . 1 Hottest 98 | . 80 60 65 . 98 . . 44 44 . 60 Shots Fired 123 | . 43 21 4 . 14 . . 5 10 . 26 Gun 74 | . 39 7 4 . 9 . . . . . 15 Cannon 18 | . . 3 . . . . . 5 10 . . Launcher 20 | . 4 11 . . 5 . . . . . . Special 11 | . . . . . . . . . . . 11 Kinetic 22 | . . . . . 7 . . 5 10 . . Thermal 26 | . 17 3 4 . 2 . . . . . . Explosive 20 | . 4 11 . . 5 . . . . . . Electromagnetic 44 | . 22 7 . . . . . . . . 15 Robot Hit Streak 8 | . 6 6 5 . 2 . . 2 4 . 8 Robot Miss Streak 8 | . 2 3 2 . 2 . . 8 4 . 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 79 | . 27 11 2 . 8 . . 4 10 . 17 Core Hits 53 | . 17 13 1 . 9 . . 4 6 . 3 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2130 | . 546 749 31 . 391 . . 37 107 . 269 Guns 787 | . 305 90 31 . 92 . . . . . 269 Cannons 220 | . . 76 . . . . . 37 107 . . Explosions 1114 | . 240 583 . . 291 . . . . . . Melee . | . . . . . . . . . . . . Ramming 9 | . 1 . . . 8 . . . . . . Kinetic 223 | . . . . . 79 . . 37 107 . . Thermal 253 | . 133 76 31 . 13 . . . . . . Explosive 1114 | . 240 583 . . 291 . . . . . . Electromagnetic 531 | . 172 90 . . . . . . . . 269 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . 1 1 . Average Corruption 1 | . . . . . . . . . 1 1 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 3 | . . . . . . . . . . 3 . Message Errors 1 | . . . . . . . . . . 1 . Matter Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 82 | . . 77 . . 5 . . . . . . Projectiles . | . . . . . . . . . . . . Explosions 82 | . . 77 . . 5 . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 11 | . . . . . . . . 2 9 . . Impact . | . . . . . . . . . . . . Kinetic 11 | . . . . . . . . 2 9 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 135 | . 55 28 . . 52 . . . . . . Shots 5 | . 2 2 . . 1 . . . . . . Rammed 1 | . . . . . 1 . . . . . . Targets Rammed 3 | . 1 . . . 2 . . . . . . Kicked 2 | . 1 . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 144 | . 78 16 40 . 60 . . . 50 . 144 Average Temperature 42 | . 22 8 20 . 30 . . . 20 . 61 Received Heat Transfer 339 | . 18 102 . . 36 . . 27 . 6 150 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Parts Fried 5 | . 1 1 . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 522 | . 300 111 74 . 37 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Gar Fac Peak Influence 422 | . 149 422 169 . 91 90 40 53 69 55 135 Initial 164 | . . 38 164 . . 35 40 28 27 48 28 Average 67 | . 106 311 168 . 12 47 40 35 45 48 34 Maximum Alert Level 2 | . . 2 . . . . . . . . . Low Security (%) 94 | 100 100 13 100 . 100 100 100 100 100 100 100 Level 1 3 | . . 50 . . . . . . . . . Level 2 2 | . . 36 . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 8 | . 1 2 . . . 1 . 2 1 . 1 Investigation 1 | . 1 . . . . . . . . . . Extermination 1 | . . . . . . . . . . . 1 Reinforcement 6 | . . 2 . . . 1 . 2 1 . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 --------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Gar Fac Distress Signals 3 | . . 2 . . . 1 . . . . . Communications Jammed 24 | . . . . . . . . . . . 24 Distress Signals 19 | . . . . . . . . . . . 19 Times Spotted 80 | . 10 17 . . 10 5 . 6 2 3 27 Peak Tracking Total 16 | . 4 6 . . 4 3 . 2 1 3 16 Tactical Retreats 10 | . . 1 . . 3 1 . 2 . . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Gar Fac Traps Triggered 5 | . 1 . . . . . . 1 . 2 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Gar Fac Machines Disabled 3 | . 1 2 . . . . . . . . . Max in Single Turn 2 | . 1 2 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 --------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Gar Fac Machines Accessed 25 | . 6 2 . 2 . 3 1 . 4 1 6 Terminals 16 | . 5 2 . . . 3 1 . 2 1 2 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 2 Recycling Units 4 | . 1 . . . . . . . 1 . 2 Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . Total Hacks 61 | . 9 4 . 10 . 10 1 . 10 3 14 Successful 30 | . 3 1 . 10 . 4 1 . 5 1 5 Failed 31 | . 6 3 . . . 6 . . 5 2 9 Catastrophic 9 | . 3 . . . . . . . 2 1 3 Database Lockouts . | . . . . . . . . . . . . Manual 25 | . 9 4 . 1 . 7 . . 4 . . Terminals 33 | . 8 4 . . . 10 1 . 3 3 4 Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . 4 Recycling Units 13 | . 1 . . . . . . . 6 . 6 Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . Terminal Hacks 19 | . 2 . . 10 . 3 1 . . 1 2 Record 11 | . . . . 10 . . . . . . 1 Robot Analysis 1 | . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . Open DSF 1 | . . . . . . . 1 . . . . Level Access Points 2 | . . . . . . 1 . . . . 1 Branch Access Points 1 | . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . 1 . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . . 1 Recycling Unit Hacks 6 | . 1 . . . . . . . 3 . 2 Process 1 | . . . . . . . . . 1 . . Report Inventory 3 | . 1 . . . . . . . 1 . 1 Retrieve Matter 1 | . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks 3 | . . 1 . . . 1 . . 1 . . Terminals 2 | . . 1 . . . 1 . . . . . Assimilate 2 | . . 1 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . Monitor 1 | . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 5 2 . . . 2 . . 3 . 6 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 19 | . . . . . . . . . 19 . . Retrieved Matter 19 | . . . . . . . . . 19 . . Retrieved Components 2 | . . . . . . . . . . . 2 Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . 4 Non-combat 4 | . . . . . . . . . . . 4 Combat . | . . . . . . . . . . . . Robot Hacks Applied 8 | . . . . . . . . . . . 8 parse_system 4 | . . . . . . . . . . . 4 no_distress 3 | . . . . . . . . . . . 3 find_recycling 1 | . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Gar Fac Total Allies 1 | . . . . . . 1 . . . . . Largest Group 1 | . . . . . . 1 . . . . . Highest-Rated Group 10 | . . . . . . 10 . . . . . Highest-Rated Ally 10 | . . . . . . 10 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Gar Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Gar Fac Turns Passed 4214 | 68 502 213 235 720 840 228 235 84 153 142 794 Spaces Moved 3923 | 53 318 132 180 596 602 193 293 124 280 177 975 Core 8 | 8 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 1741 | 45 318 132 180 596 470 . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2174 | . . . . . 132 193 293 124 280 177 975 Fastest Speed 31 | 50 120 120 120 120 37 34 34 34 34 34 31 Average Speed 73 | 109 120 120 120 120 107 34 34 34 34 34 35 Slowest Speed 200 | 120 190 120 120 120 200 34 34 34 34 34 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 13 | . . . . . . 1 3 1 2 . 6 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 38 | 3 52 17 46 93 91 20 6 81 11 28 19 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 3 | . . . 2 . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 135 | . 16 55 . . 64 . . . . . . Melee . | . . . . . . . . . . . . Projectile 5 | . . . . . 5 . . . . . . AOE 130 | . 16 55 . . 59 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 --------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Gar Fac Total 5124 | 61 396 166 195 601 783 353 424 162 324 258 1401 Wait 938 | . 34 1 4 . 150 157 133 5 30 45 379 Move 3886 | 52 317 131 179 595 601 190 286 121 275 176 963 Hop 13 | . . . . . . 1 3 1 2 . 6 Pick Up 27 | 3 6 2 2 1 1 1 1 4 . 1 5 Fast Attach 27 | 4 3 3 3 . 4 1 . 2 2 . 5 Attach 20 | 2 2 3 . 1 2 1 1 2 1 . 5 Detach 11 | . 2 2 . 1 4 . . 1 . . 1 Swap 17 | . 3 1 . 2 2 1 . 5 2 . 1 Drop 40 | . 6 2 3 1 7 1 . 8 2 . 10 Fire 98 | . 22 21 4 . 10 . . 5 10 . 26 Melee . | . . . . . . . . . . . . Ram 1 | . . . . . 1 . . . . . . Kick 2 | . 1 . . . 1 . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 44 | . . . . . . . . 8 . 36 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Garrison -5/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 69 | -11/Junkyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 403 | -10/Materials | Identified exit to Mines 507 | -10/Materials | Discovered new exit (range 16) 552 | -10/Materials | Identified exit to Materials 571 | -10/Materials | Entered another Materials area 571 | -9/Materials | Evolved 2 slots: Utility x2 761 | -9/Materials | Discovered new exit (range 16) 782 | -9/Materials | Identified exit to Mines 784 | -9/Materials | Entered Mines 903 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 906 | -9/Mines | Found Prototype Device 998 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1014 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1014 | -9/Mines | Discovered new exit (range 5) 1018 | -9/Mines | Identified exit to Exiles 1019 | -9/Mines | Entered Exiles 1035 | -9/Exiles | Discovered new exit (range 15) 1053 | -9/Exiles | Met 8R-AWN 1072 | -9/Exiles | Met EX-HEX 1130 | -9/Exiles | Met EX-DEC 1164 | -9/Exiles | Visited The Gauntlet 1391 | -9/Exiles | Discovered new exit (range 10) 1401 | -9/Exiles | Identified exit to Mines 1535 | -9/Exiles | Met EX-BIN 1551 | -9/Exiles | Aligned with FarCom system 1552 | -9/Exiles | Given EX-Vault access code 1606 | -9/Exiles | Opened EX-Vault 1610 | -9/Exiles | Identified Exp. Sensor Array 1614 | -9/Exiles | Found Prototype Processor 1620 | -9/Exiles | Identified Modified TNC 1645 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1739 | -9/Exiles | Left Exiles lab with Modified TNC 1739 | -9/Exiles | Entered Mines 1905 | -8/Mines | Build established: Skirmisher 2574 | -8/Mines | Discovered new exit (range 10) 2578 | -8/Mines | Identified exit to Materials 2579 | -8/Mines | Entered Materials 2579 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2763 | -8/Materials | Identified exit to Factory 2807 | -8/Materials | Entered Factory 2807 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2847 | -7/Factory | Build established: Scavenger-Scout 2928 | -7/Factory | Identified exit to DSF 3042 | -7/Factory | Entered DSF 3079 | -7/DSF | Additional patrols routed to DSF 3100 | -7/DSF | Discovered new exit (range 15) 3106 | -7/DSF | Identified exit to Factory 3126 | -7/DSF | Entered Factory 3126 | -6/Factory | Evolved 2 slots: Utility x2 3262 | -6/Factory | Identified exit to Garrison 3279 | -6/Factory | Entered Garrison 3346 | -6/Garrison | Build established: Scout 3358 | -6/Garrison | Spotted B-75 Beast 3370 | -6/Garrison | Triggered checkpoint 3408 | -6/Garrison | Discovered new exit (range 10) 3421 | -6/Garrison | Identified exit to Factory 3421 | -6/Garrison | Entered Factory 3421 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3615 | -5/Factory | Identified exit to Factory 4033 | -5/Factory | Build established: Infiltrator-Scout 4215 | -5/Factory | Self-destructed Last Messages --------------- 04153_ Penetrated by Slug. 04154_ Slug penetrates Wall. 04156_ W-25 Informer distress signal jammed. 04157_ Penetrated by Slug. 04158_ W-25 Informer distress signal jammed. 04171_ ALERT: Rogue bot located, Programmers report to Factory Zone 4A. 04173_ ALERT: Cargo convoy en route, clear transfer corridor. 04195_ Critical hit (Burn: +37). 04196_ Drone signal jammed. 04197_ K-01 Serf destroyed. 04197_ Drone signal jammed. 04198_ Lgt. Fission Core destroyed. 04198_ ECM Suite destroyed. 04198_ Drone signal jammed. 04200_ Drone sends a signal. 04208_ Nuclear Pulse Array destroyed. 04212_ Critical hit (Burn: +37). 04212_ Mic. Nuclear Core destroyed. 04215_ Imp. Remote Datajack destroyed. 04215_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????A????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????H?A???????????????? | | ?????????????????????????g???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? #???????????????? | | ?????????????????????????????? #???????????????? | | ?????????????????????????????? x#???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# x#???????????????? | | ?????????????????????????????# +???????????????? | | ?????????????????????????????# X #???????????????? | | ?????????????????????????????# !%#???????????????? | | ?????????????????????????????# =#???????????????? | | ?????????????????????????????#x #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ????????????????############## #???????????????? | | ????????????????# !!! ; @ s g #????########???? | | ????????????????# !! # gssg #????# #???? | | ????????????????# !! # """ !!*#????# ]#???? | | ????????????????# ?#s """ h**#????# g #???? | | ????????????????# ?#gg"""g!* ###### #???? | | ????????????????# ??# u h # #???? | | ????????????????#####??# + xx#???? | | ???????????????????????####### #""""x #???? | | ?????????????????????????????###+## #"""" #???? | | ??????????????????????????????????# #"""" #???? | | ??????????????????????????????????# #"""" #???? | | ??????????????????????????????????# #"""" #???? | | ??????????????????????????????????# #"""" #???? | | ??????????????????????????????????# # #???? | | ??????????????????????????????????# ####+####### | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# ##########+## | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????+ ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 37 Energy Capacity 270 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Additional Mass Support 9 Evasion (%) 63 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeDeuteriumFlail Manual? 0 Play Time 01:24:19 Cumulative 83.2 hours Start 2023.10.18 @ 08:19:51 End 2023.10.18 @ 13:46:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 40 Achievement% 34 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34aa0b5e-3f3b-453f-913d-6c6068eabc43