Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.11 @ 03:41:09 Player: skywing Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (255) 1275 Value Destroyed (11818) 11818 Prototype IDs (53) 1060 Alien Tech Used (2) 400 Bonus (9065) 9065 TOTAL SCORE: 33318 Bonus ------- High Alert Combat Kills 1349 Follower Combat Kills 1837 Entered Garrisons 400 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -421 Cogmind --------- Core Integrity 0/1600 Matter 263/300 Energy 99/100 System Corruption 29% Temperature Cool (66) Movement Hovering (70) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter > --- UTILITY (14) ----- Spectral Analyzer Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Advanced Coolant Injector Energy Well (350) Quantum Capacitor Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Enhanced Biometal Leg Centrium Leg Heavy Shield Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Coolant Injector Medium Storage Unit Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Quantum Capacitor Advanced Reaction Control System Advanced Phase Shifter Centrium Light Armor Plating Experimental Focal Shield Advanced Force Field Advanced Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Improved Datajack Plasma Lance > --- INVENTORY -------- Quantum Reactor Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Centrium Wheel [Rating: 197] Favorites ----------- Power Particle Reactor Engine Hybrid Deuterium Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Enhanced Biometal Leg Wheel Armored Wheel Hover Unit Combat Gravmag System Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Terrain Scan Processor Device Encrypted Comm Array Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced Hacking Suite Protection Improved Heavy Armor Plating Weapon Gauss Cannon Energy Gun Vortex Rail Energy Cannon Particle Cannon Ballistic Gun Helical Railgun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Vibroblade Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . 2 2 . 2 . . . 2 . . . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . 2 . . Utility 12 | . . . 2 . 1 2 . 1 . . . 1 . . . . . . 1 . . . . . 2 2 Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 232 | 7 9 3 19 . 14 14 15 5 2 . 6 7 18 20 . 5 5 . 10 1 . 16 . 7 18 31 Power 20 | 1 2 . 1 . 1 . 1 . . . . . 2 1 . . . . 1 . . 1 . . . 9 Engine 5 | 1 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Reactor 14 | . . . . . . . 1 . . . . . 2 . . . . . 1 . . 1 . . . 9 Propulsion 59 | 2 2 . 4 . 3 5 4 . 1 . . 2 2 8 . . 3 . 1 . . 4 . 3 7 8 Treads 12 | . . . . . . 2 1 . 1 . . 2 2 1 . . . . . . . . . . . 3 Leg 22 | . . . . . 3 3 3 . . . . . . 1 . . . . . . . 4 . 1 7 . Wheel 11 | 2 2 . 4 . . . . . . . . . . 1 . . . . . . . . . 2 . . Hover 10 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . 5 Flight 4 | . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . Utility 96 | 2 . 1 8 . 5 6 7 2 1 . 2 5 10 6 . 5 2 . 4 1 . 8 . 4 8 9 Device 49 | 1 . . 4 . 2 1 2 2 1 . 1 3 3 3 . 3 1 . 1 1 . 4 . 2 6 8 Storage 7 | 1 . 1 . . . 1 . . . . . 1 . . . 1 . . . . . 1 . 1 . . Processor 21 | . . . 1 . 2 4 . . . . 1 1 5 2 . . . . 2 . . 2 . . . 1 Hackware 4 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 1 . Protection 15 | . . . 3 . 1 . 5 . . . . . 2 1 . 1 . . . . . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 57 | 2 5 2 6 . 5 3 3 3 . . 4 . 4 5 . . . . 4 . . 3 . . 3 5 Energy Gun 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 Energy Cannon 10 | . . . 2 . 4 . . . . . . . 1 1 . . . . . . . . . . 1 1 Ballistic Gun 9 | 2 2 . 2 . . . . . . . . . 2 . . . . . . . . . . . . 1 Ballistic Cannon 14 | . 2 . . . . 3 2 2 . . 3 . 1 1 . . . . . . . . . . . . Launcher 5 | . 1 1 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . 1 . . . . 1 . . . . . . . . . . 4 . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . Special Melee Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 25 | . . . 2 . 1 . . 1 . . . . 5 1 . 1 4 . . . . 8 . . 2 . Parts Lost 67 | . 1 . 2 . 1 . 1 . . . . 2 2 6 . . . . 4 1 . . . 5 1 41 Power 11 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 9 Propulsion 15 | . 1 . . . . . . . . . . 1 . 3 . . . . . . . . . 1 . 9 Utility 30 | . . . 2 . 1 . 1 . . . . 1 . 1 . . . . 4 1 . . . 2 1 16 Weapon 11 | . . . . . . . . . . . . . 1 1 . . . . . . . . . 2 . 7 Highest Loss Streak 21 | . 1 . 2 . 1 . 1 . . . . 2 2 5 . . . . 1 2 . . . 5 1 21 To Critical Strikes 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Average Backups 12 | 1 7 9 14 15 14 14 14 14 14 15 14 15 19 13 5 5 7 5 4 4 4 3 3 5 8 6 Power 1 | . 1 1 1 1 1 1 1 1 1 1 1 2 2 . . . . . . . . . . . . 1 Propulsion 1 | . 1 1 1 1 2 2 3 2 2 2 2 1 1 1 1 1 1 1 1 . . . . . 3 2 Utility 5 | . 3 5 4 6 7 5 6 7 8 9 8 6 9 8 2 2 3 2 2 3 3 3 3 4 4 2 Weapon 2 | . 2 1 4 4 3 4 3 2 2 2 2 3 4 2 . . . . . . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 72 | . 4 2 4 4 5 7 3 4 2 . 3 2 9 4 . 1 2 . 1 . . . . 1 11 3 Power 16 | . 1 . 2 2 . 1 . 3 . . . . 6 . . . . . . . . . . . 1 . Propulsion 15 | . . . 2 . 2 2 1 . . . . . . 1 . . . . 1 . . . . . 6 . Utility 31 | . 2 2 . 2 1 3 1 1 2 . 3 1 2 2 . 1 2 . . . . . . . 3 3 Weapon 8 | . 1 . . . 1 1 . . . . . 1 1 1 . . . . . . . . . 1 1 . Tool/Special 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 98 100 98 100 98 98 89 85 85 86 91 92 93 91 94 93 89 82 80 78 78 91 94 92 79 67 Engine 2 | . 14 14 11 11 9 6 1 . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . 5 6 6 6 6 5 5 3 . . . . 2 . . 4 5 4 4 5 Treads 6 | . . . . . . . 6 13 13 13 13 16 17 9 . . . . . . . . . . . 6 Leg 5 | . . . . . 11 22 13 . . . . . . . . . . . . . . 10 21 19 17 4 Wheel 4 | . 26 28 22 22 15 . . . . . . . . . . . . . . . . . . 6 . . Hover 1 | . . . . . . . . . . . . . . 7 23 23 14 . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . 6 17 15 15 15 9 . . . . Device 16 | . 13 14 16 22 12 14 3 12 18 20 20 23 18 15 23 18 15 11 12 9 10 21 21 15 25 22 Storage 5 | . 14 14 11 11 9 7 7 6 6 6 6 5 5 3 . 2 4 . . . . . . 2 4 3 Processor 18 | . . . 4 . 17 26 27 20 14 13 18 17 24 28 23 23 23 23 25 26 26 21 21 19 8 9 Hackware 1 | . . . . . . . . . . . . . . . . . 1 5 6 5 5 5 5 4 4 3 Protection 4 | . . . 10 11 5 3 6 6 6 6 6 3 2 1 . 3 3 5 3 . . 1 5 3 2 2 Energy Cannon 2 | . . . 11 21 16 1 . . . . . . 2 4 . . . . . . . . . . 3 2 Ballistic Gun 1 | . 7 . 7 . . . . . . . . . 2 3 . . . . . . . . . . . . Ballistic Cannon 9 | . 19 27 2 . . 13 14 19 19 20 19 17 10 3 5 3 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 2 11 11 11 11 5 . . . . . 2 3 Peak Build Rating 197 | 7 8 9 18 19 41 55 64 79 82 81 84 99 117 118 99 98 97 83 102 102 96 147 147 161 184 197 Average Rating 83 | 5 7 7 16 18 35 50 60 76 80 81 79 91 102 104 98 92 88 83 95 96 96 134 147 153 174 146 On Entrance 77 | . 7 7 9 17 19 36 47 63 79 81 81 84 98 116 99 98 89 83 83 95 96 96 147 147 126 184 Avg Prop Armor Cover (%) 4 | . . . . . 5 4 . . . . . . . 5 3 3 5 . 17 . . 2 . 3 4 32 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 14 17 32 41 41 42 49 71 80 78 77 81 99 93 112 34 53 45 18 27 23 23 90 76 99 94 97 Greatest Support 230 | 26 32 32 32 24 52 55 90 90 98 98 98 118 125 135 41 50 41 27 33 33 27 110 110 135 180 230 Greatest Overweight (x) 11 | 2 . . 1 1 1 1 1 . . . . 1 . 11 . 1 7 . 8 . . 1 . 4 . 8 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 15 15 15 15 25 15 15 15 15 15 20 20 20 5 15 15 5 5 5 5 5 5 10 10 10 Average Capacity 13 | 7 8 11 15 15 15 15 15 15 15 15 15 17 20 15 5 9 14 5 5 5 5 5 5 8 10 9 Most Carried 20 | 3 8 11 15 15 15 15 15 15 15 15 15 18 20 20 5 8 14 5 5 5 5 5 5 9 10 10 Average Carried 12 | 1 7 9 14 14 14 14 14 14 14 15 14 15 19 14 4 5 7 5 4 5 5 4 4 6 9 7 Final Capacity 20 | 8 8 15 15 15 15 15 15 15 15 15 15 20 20 5 5 15 5 5 5 5 5 5 5 10 10 5 Final Carried 20 | 3 8 11 15 15 15 15 14 15 15 15 15 17 20 5 5 7 5 5 5 5 5 4 5 9 10 5 Class Distribution -------------------- 32% | Mutant 21% | Skirmisher 8% | Scout 7% | Assassin 5% | Scavenger-Assassin 4% | Scavenger-Skirmisher 4% | Tank 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Garrison Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -5/Garrison Scavenger-Tank | -5/Factory Scout | -5/Upper Caves Gladiator | -5/Upper Caves Gladiator | -5/Zhirov Scout | -4/Proximity Caves Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Gladiator | -4/Warlord Assassin | -3/Proximity Caves Assassin | -3/Research Assassin | -2/Research Scavenger-Assassin | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 10944 | 262 377 280 565 . 363 370 1835 446 605 . 1393 560 1241 933 18 109 . 63 125 96 15 149 46 214 591 288 Remotely 2605 | . . . . . . . 245 320 24 . 1160 407 131 318 . . . . . . . . . . . . Salvage Created 8609 | 114 409 108 1033 37 634 210 845 329 . . 524 352 308 1002 . 216 . 12 104 92 97 . 46 304 599 1234 Parts 497 | 5 26 8 60 7 42 16 53 12 . . 17 31 12 68 . 8 . 1 8 8 9 . 1 21 21 63 Haulers Intercepted 9 | . 2 . 3 . 2 . . 1 . . . . . . . 1 . . . . . . . . . . Recyclers Shooed 5 | . . . 2 . . . . . . . 1 . . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . . . . . . . . 2 . 30 . . . . 14 . 1 . 9 9 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored 3 | . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . Broken 3 | . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 191 | . 9 6 18 4 8 3 31 6 1 . 12 14 9 21 . 2 . 1 . 4 4 . 2 6 11 19 Melee 24 | . . . 1 . . . . . 1 . . . . . . 2 . 1 . 4 4 . . . . 11 Guns 25 | . . . 7 . . . . . . . . . 3 9 . . . . . . . . 2 3 . 1 Cannons 106 | . 4 3 9 1 1 3 19 6 . . 12 14 6 12 . . . . . . . . . . 10 6 AOE 31 | . 5 3 1 3 6 . 10 . . . . . . . . . . . . . . . . 3 . . Classes Destroyed 21 | 2 5 . 3 . 3 1 2 . 1 . 1 . . . . . . . . . . . . . 3 . Worker 10 | . 1 1 2 . 1 . . 1 . . . . . 1 . . . . 1 . . . . . 1 1 Builder 14 | . . . 3 . 2 . . . . . . . . 5 . . . . . . . . . 2 . 2 Tunneler 2 | 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler 9 | . 2 . 3 . 2 . . 1 . . . . . . . 1 . . . . . . . . . . Recycler 6 | 1 1 . . . 1 . . . . . 2 . . . . . . . . . . . . 1 . . Mechanic 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Operator 4 | . . . 1 . 1 1 . . . . . . . 1 . . . . . . . . . . . . Drone 3 | . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . Watcher 14 | . 2 . 3 . 2 2 . . . . 2 . . 1 . . . . 2 . . . . . . . Swarmer 61 | . 3 3 . 4 . . 9 . . . 3 9 4 8 . . . . . 4 4 . . 4 1 5 Cutter 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Grunt 67 | . 6 3 16 . 4 . 8 2 . . 1 2 5 8 . 2 . . . . . . . . 4 6 Duelist 6 | . . . . . 1 . 4 . . . 1 . . . . . . . . . . . . . . . Sentry 17 | . . . 4 . 1 1 4 1 . . 3 1 . 1 . . . . . . . . . 1 . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Specialist 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Hunter 12 | . . . . . 2 . 2 1 . . 2 . . . . . . . . . . . 2 . . 3 Programmer 16 | . . . . . . 2 . 2 . . . 2 . 4 . . . . . . . . . 1 1 4 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Thief 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Thug 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 2 3 3 6 4 4 2 7 3 1 . 5 6 4 11 . 2 . 1 2 4 4 . 2 4 3 5 Combat Bots Only 8 | . 3 3 3 4 3 1 7 2 1 . 4 6 4 8 . 2 . 1 . 4 4 . 2 4 3 5 Max Kills in Single Turn 4 | 1 3 2 2 2 2 1 4 1 1 . 1 2 2 2 . 1 . 1 1 1 1 . 1 3 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 2 1 2 1 . 3 . . . . . . . . . . . . . . . . 2 . . Melee 1 | . . . 1 . . . . . 1 . . . . . . 1 . 1 . 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 1632 | . 21 13 65 15 28 13 145 4 9 . 62 89 34 165 . 9 . . 104 43 18 4 44 97 81 569 Missed 573 | . 7 5 18 8 11 5 46 1 2 . 12 20 8 46 . 4 . . 60 27 11 2 21 34 30 195 Deflected 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Hits 1059 | . 14 8 47 7 17 8 99 3 7 . 50 69 26 119 . 5 . . 44 16 7 2 23 63 51 374 Melee 15 | . . . . . . . 8 . 7 . . . . . . . . . . . . . . . . . Projectile 1044 | . 14 8 47 7 17 8 91 3 . . 50 69 26 119 . 5 . . 44 16 7 2 23 63 51 374 AOE 4 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . 1 . Critical Strikes 50 | . . 1 1 . 2 1 5 . . . 3 5 1 5 . . . . 2 . . . 1 1 2 20 Part Disruptions 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 5 Damage Taken 19054 | . 214 96 686 96 296 140 1648 98 101 . 741 994 713 1878 . 114 . . 803 244 99 58 253 1507 561 7714 Core 2935 | . 28 . 152 . 77 14 125 . . . 101 80 73 166 . . . . 131 128 24 . 39 81 99 1617 Absorbed by Shields 1761 | . . . . . . 18 55 . . . 270 184 . 186 . . . . . . . . . 288 591 169 Reduced by Siege Mode 91 | . . . . . . . . . . . . . . 91 . . . . . . . . . . . . Ignored by Resistances 879 | . . . . . . . . . . . . . . . . . . . . . . 26 124 109 417 203 Regen/Repaired (Parts) 253 | . 12 . 11 . . 59 . . . . . . . . . . . . 50 . . 77 . . 44 . Core Remaining (%) 82 | 100 . 88 . 62 86 . 80 . . . 88 . . . . . . 64 . . . . 72 93 93 . Volleys Fired 673 | 2 28 11 67 2 27 23 94 28 10 . 77 31 53 47 . . . . . . . . 8 11 77 77 Largest 3 | 2 2 2 2 2 2 2 2 3 3 . 3 3 3 3 . . . . . . . . 2 2 1 1 Hottest 222 | 40 60 60 136 98 136 80 80 128 128 . 165 165 196 222 . . . . . . . . 90 90 120 120 Shots Fired 1274 | 4 56 22 134 4 54 42 188 74 20 . 169 85 125 104 1 . . . . . . . 16 22 77 77 Gun 207 | 4 21 . 56 . . . . . . . . . 24 40 . . . . . . . . 16 22 . 24 Cannon 992 | . 27 20 73 2 46 42 180 74 20 . 143 85 88 61 1 . . . . . . . . . 77 53 Launcher 36 | . 8 2 5 2 8 . 8 . . . . . . 3 . . . . . . . . . . . . Special 39 | . . . . . . . . . . . 26 . 13 . . . . . . . . . . . . . Kinetic 883 | 4 48 20 77 . . 42 180 74 20 . 143 85 92 83 1 . . . . . . . . . . 14 Thermal 227 | . . . 52 2 46 . . . . . . . . 6 . . . . . . . . . . 77 44 Explosive 33 | . 8 2 5 2 8 . 8 . . . . . . . . . . . . . . . . . . . Electromagnetic 54 | . . . . . . . . . . . . . 20 15 . . . . . . . . . . . 19 Entropic 38 | . . . . . . . . . . . . . . . . . . . . . . . 16 22 . . Robot Hit Streak 24 | 3 8 6 24 1 14 12 22 6 4 . 13 5 20 23 . . . . . . . . 5 4 9 8 Robot Miss Streak 13 | . 3 2 3 1 3 3 6 4 1 . 13 5 4 4 . . . . . . . . 2 5 7 3 Penetration Max 3 | . . . . . . . . . . . 1 . 1 2 . . . . . . . . . 3 . . Secondary Targets 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . Capacitor 130 | . . . . . . . . . . . . . . . . . . . . . . . . . 77 53 Shots Hit Robots 769 | 3 31 19 90 1 32 19 112 21 13 . 88 32 61 61 . 11 . 1 12 7 7 . 12 9 48 79 Core Hits 382 | 3 20 9 39 4 26 10 69 10 2 . 29 17 14 42 . 5 . 1 4 4 4 . 4 12 18 36 Critical Kills 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 Critical Parts Destroyed 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . 3 Critical Strikes 44 | . 2 . . . . 1 10 3 . . 5 1 5 1 . 2 . 1 . . 2 . . 2 1 8 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 4 Blast 26 | . 2 . . . . 1 9 3 . . 5 1 4 1 . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Smash 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Impale 6 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . 3 Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Melee Attacks 191 | . . 4 5 . . . 2 2 3 . . . . 17 . 17 . 4 56 15 10 . . 7 1 48 Impact 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Slashing 48 | . . . 5 . . . . 2 3 . . . . . . . . . 5 15 10 . . 7 1 . Piercing 137 | . . . . . . . . . . . . . . 17 . 17 . 4 51 . . . . . . 48 Sneak Attacks 13 | . . 4 . . . . . . . . . . . . . . . . 4 . . . . 1 1 3 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Follow-up Attacks 11 | . . . . . . . . . . . . . . . . 3 . . . 4 4 . . . . . Damage Inflicted 27285 | 35 669 451 2075 148 1258 472 4201 682 368 . 1940 1432 1526 2594 . 459 . 58 766 327 339 . 484 1403 2363 3235 Guns 3227 | 35 142 . 562 . . . . . . . . . 325 789 . . . . . . . . 484 499 . 391 Cannons 15717 | . 248 266 1050 20 601 472 2490 682 284 . 1907 1432 1172 1438 . . . . . . . . . . 2262 1393 Explosions 4464 | . 279 185 441 128 657 . 1624 . . . . . 29 367 . . . . . . . . . 754 . . Melee 3779 | . . . 22 . . . 87 . 84 . . . . . . 459 . 58 707 327 339 . . 150 101 1445 Ramming 98 | . . . . . . . . . . . 33 . . . . . . . 59 . . . . . . 6 Kinetic 12247 | 35 390 266 821 . . 472 2490 682 284 . 1907 1432 1288 1822 . . . . . . . . . . . 358 Thermal 5570 | . . . 791 20 601 . . . . . . . . 361 . . . . . . . . . 393 2262 1142 Explosive 3704 | . 279 185 441 128 657 . 1624 . . . . . 29 . . . . . . . . . . 361 . . Electromagnetic 904 | . . . . . . . . . . . . . 209 411 . . . . . . . . . . . 284 Impact 87 | . . . . . . . 87 . . . . . . . . . . . . . . . . . . . Slashing 1128 | . . . 22 . . . . . 84 . . . . . . . . . 105 327 339 . . 150 101 . Piercing 2564 | . . . . . . . . . . . . . . . . 459 . 58 602 . . . . . . 1445 Entropic 983 | . . . . . . . . . . . . . . . . . . . . . . . 484 499 . . Highest Corruption 29 | . . . 2 2 . . . . . . . 1 1 4 4 4 4 4 10 10 10 10 . 15 . 29 Average Corruption 4 | . . . 1 2 . . . . . . . 1 1 2 4 4 4 4 8 10 10 10 . 8 . 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 131 | . . . 7 4 . . . . . . . 2 16 24 6 7 7 3 17 5 3 . . 1 . 29 Message Errors 23 | . . . . . . . . . . . . 1 6 5 . . 1 . 5 . 1 . . . . 4 Matter Fused 44 | . . . 4 2 . . . . . . . . 7 5 4 3 2 1 2 3 1 . . . . 10 Heat Flow Errors 14 | . . . 2 2 . . . . . . . . 1 1 . 1 1 . . 1 . . . 1 . 4 Energy Discharges 21 | . . . . . . . . . . . . . 1 6 . 1 1 1 5 1 1 . . . . 4 Parts Rejected 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Data Loss (minor) 13 | . . . 1 . . . . . . . . 1 . 2 . 1 1 . 4 . . . . . . 3 Data Loss (major) 5 | . . . . . . . . . . . . . 1 1 1 . 1 . . . . . . . . 1 Misfires 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 846 | . . . 18 7 18 25 108 . 25 . 69 65 14 55 . 69 . . 46 42 . . . 111 107 67 Projectiles 362 | . . . 2 . 18 25 44 . 17 . 56 65 14 52 . . . . . . . . . . 46 23 Explosions 84 | . . . 16 7 . . 17 . . . . . . 3 . . . . . . . . . 41 . . Melee 400 | . . . . . . . 47 . 8 . 13 . . . . 69 . . 46 42 . . . 70 61 44 Knockbacks 66 | . 2 5 2 . . 2 19 1 5 . 8 15 2 5 . . . . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Kinetic 61 | . 2 4 2 . . 2 17 1 5 . 8 14 1 5 . . . . . . . . . . . . Secondary 4 | . . 1 . . . . 1 . . . . 1 1 . . . . . . . . . . . . . Self-Inflicted Damage 522 | . 40 13 48 39 30 . 174 . . . . . 73 20 . . . . 59 . . . . 23 . 3 Shots 15 | . 1 1 1 1 2 . 5 . . . . . 1 2 . . . . . . . . . 1 . . Rammed 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Targets Rammed 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 593 | . 18 57 474 211 257 6 246 448 341 . 512 369 428 593 12 174 95 . 6 99 . . . 73 336 197 Average Temperature 97 | . 7 37 95 100 53 4 65 115 164 . 92 150 99 151 7 90 70 . 5 58 . . . 46 130 94 Received Heat Transfer 2184 | . 90 57 288 . 162 8 357 9 . . 36 235 120 352 . 45 . . 112 . . . . 83 21 209 Effects 24 | . . . 3 . . . 1 1 2 . 2 4 3 8 . . . . . . . . . . . . Shutdowns 3 | . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . Energy Bleed 7 | . . . 1 . . . 1 . . . . 3 1 1 . . . . . . . . . . . . Interference 6 | . . . 2 . . . . . 2 . . 1 . 1 . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Short Circuit 3 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Damage (major) 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Total Turns 47 | . . . . . . . . . . . . . . 47 . . . . . . . . . . . . Longest Duration 32 | . . . . . . . . . . . . . . 32 . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . 36 Longest Duration 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . 36 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 Parts Fried 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 Impact Corruptions 4 | . . . . . . . 3 . . . 1 . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 15 | . . . 1 . 1 . . 3 . . . . . . . . . . . . . . . . 8 2 Heat Transferred 6118 | . . . 1406 37 1073 . . . . . . . . 485 . . . . . . . . . 250 1868 999 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 5 | . . . . . 1 . 4 3 . . . 2 5 4 . . . . 1 . . . . 1 . 1 Low Security (%) 46 | 100 100 100 100 100 84 100 10 . . . . . . . . . . . 38 . . . . 88 100 42 Level 1 8 | . . . . . 15 . 9 . . . . . 2 . . . . . 61 . . . . 11 . 57 Level 2 19 | . . . . . . . 24 98 . . . 100 17 . . . . . . . . . . . . . Level 3 8 | . . . . . . . 25 1 . . . . 11 37 . . . . . . . . . . . . Level 4 13 | . . . . . . . 29 . . . . . 32 62 . . . . . . . . . . . . Level 5 3 | . . . . . . . . . . . . . 35 . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2209 | 10 105 84 183 133 244 89 1490 781 . . . 616 2209 1207 . . . . 329 . . . . 263 114 323 Initial 1159 | . . 19 . 29 24 89 10 781 . . . 535 366 1159 . . . . 300 . . . . . 114 . Average 476 | 2 50 18 74 93 51 21 799 521 . . . 519 1356 1086 . . . . 226 . . . . 44 28 186 Influence Increases 10796 | 10 341 205 713 104 404 254 1530 361 . . 437 952 1943 784 . 89 . 5 745 270 150 135 50 321 278 715 Destroy 0b10 Robot/C 4640 | . 180 140 380 80 160 60 700 140 . . 320 300 740 440 . 80 . . . 80 80 . 40 120 220 380 Destroy 0b10 Robot/NC 365 | 10 30 5 65 . 50 20 20 10 . . 35 10 5 40 . 5 . 5 20 . . . . 15 5 15 Destroy Leader 762 | . 58 30 122 10 58 34 40 52 . . 10 52 50 82 . . . . 4 10 10 . 10 30 20 80 Allied During Kill 480 | . . 16 10 . . . 18 24 . . 42 1 359 6 . 4 . . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . . . 10 . . . . . . . Successful Hack 288 | . 23 . 65 . 11 83 30 35 . . . 12 . 14 . . . . 15 . . . . . . . Disable Machine 420 | . . . 15 . 45 45 45 75 . . . 45 45 45 . . . . 15 . . . . 30 . 15 Anti-Garrison Action 1300 | . . . . . . . 600 . . . . . 550 . . . . . . . . . . . . 150 Destroy Structure 971 | . 50 14 41 14 80 12 77 25 . . . 82 164 142 . . . . 66 . . . . 126 33 45 Advance Influence 750 | . . . . . . . . . . . . 450 . . . . . . 300 . . . . . . . Partial Spotted 45 | . . . . . . . . . . . . . 15 15 . . . . 15 . . . . . . . Lose Combat Pursuer 765 | . . . 15 . . . . . . . 30 . 15 . . . . . 300 180 60 135 . . . 30 Influence Decreases 10796 | 10 289 257 637 117 270 436 55 1429 422 . 301 565 257 2001 498 315 268 5 596 146 73 382 153 118 481 715 Entered New Map 3738 | . . 33 . 47 39 108 5 709 157 . . 51 157 1050 368 95 268 . . 56 53 350 103 . 89 . Time Decay 5141 | 10 279 224 467 70 221 328 . 530 265 . 167 374 . 571 130 180 . 5 356 80 20 32 50 68 382 332 Search Patrol Dispatched 300 | . . . . . . . . . . . . 100 . . . . . . 200 . . . . . . . Lost Part 643 | . 10 . 20 . 10 . 10 . . . . 20 20 60 . . . . 40 10 . . . 50 10 383 Lost Ally 374 | . . . . . . . 40 40 . . 134 20 80 20 . 40 . . . . . . . . . . Purge Threat 600 | . . . 150 . . . . 150 . . . . . 300 . . . . . . . . . . . . Squads Dispatched 60 | . 4 . 5 1 3 4 . 6 . . 1 4 . 12 . . . . 7 . . . . 4 2 7 Investigation 23 | . 3 . 4 1 2 1 . 2 . . . . . 4 . . . . 4 . . . . . 2 . Extermination 12 | . . . . . . 2 . 2 . . . 1 . 4 . . . . 1 . . . . 1 . 1 Reinforcement 15 | . 1 . 1 . 1 1 . . . . 1 3 . 1 . . . . 2 . . . . 3 . 1 Assault 6 | . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . 2 Garrison 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Construction Impeded 4 | . . . . . . . . . . . 1 1 . 1 . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 21 | . . . 3 . 4 . . . . . 1 . . 4 . . . . 2 . . 3 . . 4 . Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Times Spotted 407 | . 13 7 27 4 21 7 37 7 2 . 23 16 29 35 . 5 . 2 32 17 6 22 2 14 46 33 Peak Tracking Total 18 | . 3 3 4 4 7 1 6 3 2 . 5 6 6 11 . 5 . 2 9 9 4 18 2 8 9 6 Tactical Retreats 21 | . . . 1 . . . . . . . 1 . 1 . . . . . 10 3 1 2 . . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 13 | . . . 1 . . 5 4 1 . . . . 1 1 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 51 | . . . 4 . 3 3 7 5 1 . 3 3 14 3 . . . . 1 . . . . 2 . 2 Max in Single Turn 2 | . . . 2 . 2 1 1 1 1 . 1 1 2 1 . . . . 1 . . . . 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Relay 9 | . . . . . . . 4 . . . . . 5 . . . . . . . . . . . . . Phase Generator 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 99 | . 7 . 11 1 4 13 4 6 . 4 1 5 1 11 1 . 9 . 9 . . 9 . . 2 1 Terminals 41 | . 6 . 6 . 3 6 4 4 . . 1 1 1 5 . . . . 4 . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . Repair Stations 5 | . 1 . 2 . . 1 . . . . . . . 1 . . . . . . . . . . . . Recycling Units 10 | . . . 1 . . 3 . . . . . 2 . 2 . . . . 2 . . . . . . . Scanalyzers 10 | . . . 2 . 1 2 . 1 . . . 1 . 2 . . . . 1 . . . . . . . Garrison Access 5 | . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . 1 1 Total Hacks 300 | . 23 . 37 1 11 29 8 17 . 29 1 13 2 31 1 . 48 . 26 . . 14 . . 7 2 Successful 187 | . 8 . 18 1 5 14 2 10 . 29 1 7 . 16 1 . 48 . 11 . . 14 . . 2 . Failed 112 | . 15 . 19 . 6 15 6 7 . . . 6 2 14 . . . . 15 . . . . . 5 2 Catastrophic 26 | . 3 . 4 . 2 5 2 2 . . . 2 . 4 . . . . 2 . . . . . . . Database Lockouts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Manual 92 | . 21 . 15 . 5 12 2 7 . . . 4 . 6 . . . . 14 . . 2 . . 3 1 Terminals 114 | . 20 . 22 . 9 12 8 11 . . 1 2 2 12 . . . . 15 . . . . . . . Fabricators 11 | . . . . . . . . . . . . . . 2 . . . . 5 . . . . . 4 . Repair Stations 14 | . 3 . 6 . . 2 . . . . . . . 3 . . . . . . . . . . . . Recycling Units 28 | . . . 3 . . 7 . . . . . 7 . 6 . . . . 5 . . . . . . . Scanalyzers 31 | . . . 6 . 2 7 . 5 . . . 2 . 8 . . . . 1 . . . . . . . Garrison Access 9 | . . . . . . 1 . 1 . . . 2 . . . . . . . . . . . . 3 2 Terminal Hacks 119 | . 4 . 6 1 3 . 2 3 . 29 1 . . 2 1 . 48 . 5 . . 14 . . . . Record 55 | . . . 1 . . . . . . 11 . . . . . . 36 . . . . 7 . . . . Part Schematic 15 | . 1 . . . . . . . . 10 . . . . . . 4 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 7 | . 3 . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 13 | . . . 1 . . . . . . 3 . . . . . . 4 . . . . 5 . . . . Open Door 5 | . . . . 1 . . . . . . 1 . . . 1 . . . . . . 2 . . . . Branch Access Points 4 | . . . 1 . 1 . . 1 . . . . . . . . . . 1 . . . . . . . Alert Level 3 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . Unreport Threat 4 | . . . 1 . . . . 1 . . . . . 2 . . . . . . . . . . . . Locate Traps 4 | . . . 1 . 2 . . . . . . . . . . . . . 1 . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . 1 . Load Schematic 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 8 | . 2 . 3 . . 2 . . . . . . . 1 . . . . . . . . . . . . Scan Component 5 | . 1 . 2 . . 1 . . . . . . . 1 . . . . . . . . . . . . Repair 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 11 | . . . 2 . . 1 . . . . . 4 . 3 . . . . 1 . . . . . . . Process 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Report Inventory 4 | . . . 1 . . 1 . . . . . 1 . . . . . . 1 . . . . . . . Retrieve Matter 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Retrieve Components 4 | . . . 1 . . . . . . . . 1 . 2 . . . . . . . . . . . . Scanalyzer 21 | . . . 3 . 1 6 . 4 . . . 1 . 6 . . . . . . . . . . . . Insert Component 7 | . . . 2 . . 1 . 1 . . . 1 . 2 . . . . . . . . . . . . Analyze 4 | . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . Retrieve Study 10 | . . . 1 . 1 5 . 2 . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . Unlock Access 3 | . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 21 | . 2 . 4 . 1 4 . 2 . . . 1 . 2 . . . . 4 . . . . . 1 . Terminals 14 | . 2 . 3 . 1 3 . 2 . . . . . . . . . . 3 . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 13 | . 1 . 3 . 1 3 . 2 . . . . . . . . . . 3 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . 1 . . 1 . . . . . 1 . 2 . . . . 1 . . . . . . . Reject 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recyclers 5 | . . . 1 . . 1 . . . . . 1 . 1 . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 7 . 11 . 4 11 4 6 . . 1 4 1 9 . . . . 9 . . . . . 2 1 Full Trace Events 26 | . 4 . 6 . 1 1 2 2 . . . . 1 4 . . . . 3 . . . . . 2 . Feedback Events 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Corruption 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . 1 . . . . . . 1 . 10 . . . 2 . . 4 . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . 169 . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Part Studies Acquired 9 | . . . 1 . 1 5 . 1 . . . . . 1 . . . . . . . . . . . . Parts Repaired 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Time 147 | . 26 . 108 . . 13 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 39 | . . . . . . . . . . . . 39 . . . . . . . . . . . . . . Retrieved Matter 39 | . . . . . . . . . . . . 39 . . . . . . . . . . . . . . Retrieved Components 19 | . . . 1 . . . . . . . . 1 . 17 . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 2 . . . . 1 . . . 1 . 2 . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . Parts Damaged 3 | . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . parse_system 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . no_distress 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 39 | . . . . . . . 18 . . . . . 18 . . . . . . . . . . . . 3 Machine Destruction 39 | . . . . . . . 18 . . . . . 18 . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . . . . . . . 11 . 8 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 26 | . . 3 . . . . 4 . . . 11 . 8 . . . . . . . . . . . . . Largest Group 6 | . . 3 3 . . . 2 2 . . 6 1 5 1 . . . . . . . . . . . . Highest-Rated Group 342 | . . 40 40 . . . 142 62 . . 202 41 342 85 . . . . . . . . . . . . Highest-Rated Ally 119 | . . 16 16 . . . 80 31 . . 41 41 119 85 . . . . . . . . . . . . Initial Warlord ECA Mod 13 | . . . . . . . . 6 6 6 5 5 5 13 13 13 13 12 12 8 8 8 7 7 6 5 Warlord Squad Rendezvous 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Dakka 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Infantry 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Chimera 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 232 | . . 14 23 . . . 16 35 . . 44 4 68 6 . 22 . . . . . . . . . . Total Damage 7034 | . . 171 271 . . . 703 483 . . 1170 139 3403 261 . 433 . . . . . . . . . . Kills 54 | . . 1 3 . . . 4 1 . . 7 3 32 1 . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 17964 | 13 692 769 1396 159 427 893 3 1495 718 140 1313 866 1802 1724 263 367 281 99 801 175 59 632 104 375 1599 799 Optics 7069 | . . . . . . . . . . . 1000 269 237 1061 . . . . 759 175 59 632 104 375 1599 799 Sensors 11026 | . . . 1 . 392 572 . 1353 675 140 750 416 1193 763 263 264 281 99 588 170 59 609 104 326 1599 409 Terrain 8816 | . . . . . 11 889 3 1494 682 140 751 644 1298 928 263 302 281 99 605 . . . . . . 426 Seismic 3064 | 13 692 769 1396 159 35 . . . . . . . . . . . . . . . . . . . . . Decoding 6092 | . . . . . . . . . . . . 696 1802 1438 263 367 281 99 801 175 59 111 . . . . Cloaking 849 | . . . . . . . . . . . . . . . . . . . . . . 421 104 324 . . Jamming 276 | . . . . . . . . . . . . . . . . . . . . . . . . . . 276 Robot Analysis Total 7 | . 3 . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . 1 . . . . 1 . 2 . . . 2 . . 3 . . 1 . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 81 | . . . . . . . . . . . . 11 27 29 . . . . 14 . . . . . . . Traps 54 | . . . . . . . . . . . . 11 21 15 . . . . 7 . . . . . . . Emergency Access 26 | . . . . . . . . . . . . . 6 13 . . . . 7 . . . . . . . Garrisons 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 20763 | 50 718 769 1396 159 828 1048 2182 1496 718 140 1313 866 1802 1724 263 367 281 99 801 175 59 632 104 375 1599 799 Spaces Moved 14456 | 34 496 664 820 134 517 695 1153 766 374 88 615 391 891 992 320 358 224 217 1523 435 151 711 72 228 1204 383 Core 101 | 4 . . . . . . . . . . . . . . . . . . 16 . . . . . . 81 Treads 4168 | . . . . . . 3 484 766 374 88 615 391 891 400 . . . . . . . . . . . 156 Legs 3697 | . . . . . 276 692 669 . . . . . . . . . . . . . . 447 72 227 1204 110 Wheels 2484 | 30 496 664 820 134 241 . . . . . . . . 98 . . . . . . . . . 1 . . Hover 1323 | . . . . . . . . . . . . . . 494 320 358 115 . . . . . . . . 36 Flight 2683 | . . . . . . . . . . . . . . . . . 109 217 1507 435 151 264 . . . . Fastest Speed 20 | 50 90 100 100 105 90 105 90 165 160 160 160 163 163 54 66 54 29 20 24 24 30 30 110 110 110 35 Average Speed 111 | 92 99 100 106 105 121 119 157 165 160 160 160 179 167 122 66 72 110 28 33 29 30 83 110 110 120 118 Slowest Speed 525 | 150 100 100 115 105 200 217 180 165 165 160 160 235 170 331 66 132 525 29 450 30 30 176 110 170 125 450 Overloaded Moves 108 | . . . . . . . . . . . . . . . . . . 2 98 8 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Potential Cave-ins 14 | . . . . . . . . 5 . . . . . 2 . . . . . . . . 3 . 4 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 46 | 3 72 98 59 34 46 16 92 17 57 70 62 11 94 30 52 49 62 43 34 49 43 91 32 6 31 8 Regions Visited 26 Branch Regions 13 Pre-discovered Areas 8 | . . 1 . 1 . . . . 1 1 . . . . 1 . 3 . . . . . . . . . Known Exits Taken 20 | . . . 1 . 1 1 . 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 11 | . . 2 . . . . . . 2 . 1 . . . 3 . . 1 . 2 . . . . . . Spaces Dug 111 | . . . 2 . . 5 1 20 2 . . 9 1 22 . . . . 33 3 . . . 4 3 6 Terrain Destroyed 760 | . 55 16 41 15 98 12 101 32 8 . 24 40 83 64 1 . . . 34 3 . . 23 81 13 16 Melee 60 | . . . 2 . . . . 2 . . . . . 14 . . . . 33 3 . . . 4 . 2 Projectile 260 | . . . . 1 . 12 2 30 8 . 24 40 9 42 1 . . . . . . . 23 41 13 14 AOE 439 | . 55 16 39 14 98 . 99 . . . . . 74 8 . . . . . . . . . 36 . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 17799 | 45 670 747 1205 151 662 866 1335 942 474 87 826 495 1120 1384 372 441 261 245 1718 463 155 749 80 315 1366 625 Wait 1669 | . 111 56 260 2 68 87 28 110 68 . 107 37 94 244 49 52 3 25 121 19 . 1 . 50 13 64 Move 14419 | 33 495 663 819 133 516 694 1152 765 373 87 614 391 890 991 319 357 223 216 1510 434 150 710 71 227 1203 383 Hop 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Pick Up 187 | 3 12 5 14 6 14 11 6 9 6 . 6 11 21 12 2 4 7 . 3 . . . 1 5 20 9 Fast Attach 123 | 7 3 . 4 . 5 14 4 2 . . 1 . 6 11 . 2 4 . 10 1 . 16 . 5 9 19 Attach 53 | . . . 2 . 2 1 2 2 1 . 1 5 5 8 . 3 3 . 1 . . 1 . . 4 12 Detach 40 | . . . 1 . . 2 2 . . . . 1 5 7 . 2 6 . 2 . . 3 . . 5 4 Swap 201 | . 9 5 18 2 13 18 19 13 8 . 10 13 24 22 . 3 3 . 2 . . 5 . 5 7 2 Drop 241 | . 12 3 15 6 17 16 16 11 5 . 9 6 22 26 2 4 12 . 8 . . 13 . 5 27 6 Fire 673 | 2 28 11 67 2 27 23 94 28 10 . 77 31 53 47 . . . . . . . . 8 11 77 77 Melee 174 | . . 4 5 . . . 2 2 3 . . . . 16 . 14 . 4 54 9 5 . . 7 1 48 Ram 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Sto x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Low x2 / Gar) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) -2/Research -1/Access History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 9) 308 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 3) 479 | -10/Materials | Repaired Seismic Detector 621 | -10/Materials | Discovered new exit (range 7) 721 | -10/Materials | Discovered new exit (range 5) 769 | -10/Materials | Entered Mines 770 | -10/Mines | Learned location of Storage (-7) 796 | -10/Mines | Learned Materials emergency access door positions 898 | -10/Mines | Discovered new exit (range 7) 939 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1106 | -10/Mines | Discovered new exit (range 11) 1187 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1189 | -10/Mines | Found Prototype Device 1413 | -10/Mines | Discovered new exit (range 16) 1420 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1538 | -10/Mines | Entered Materials 1538 | -9/Materials | Accompanied by 3 allies 1538 | -9/Materials | Evolved 2 slots: Utility x2 1538 | -9/Materials | Identified Exp. Sensor Array 1629 | -9/Materials | Discovered new exit (range 13) 1697 | -9/Materials | Lost 3 allies 1942 | -9/Materials | Discovered new exit (range 16) 2633 | -9/Materials | Identified exit to Mines 2761 | -9/Materials | Repaired Exp. Sensor Array 2934 | -9/Materials | Entered Mines 2959 | -9/Mines | Met a Derelict bent on vengeance 2973 | -9/Mines | Learned location of Recycling (-7) 2983 | -9/Mines | Met a Derelict shopkeep closing up shop 3086 | -9/Mines | Discovered new exit (range 3) 3093 | -9/Mines | Entered Materials 3093 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3692 | -8/Materials | Discovered new exit (range 14) 3820 | -8/Materials | Identified exit to Factory 3921 | -8/Materials | Entered Factory 3921 | -7/Factory | Evolved 2 slots: Utility x2 3922 | -7/Factory | Identified exit to Storage 4611 | -7/Factory | Repaired Lgt. Armor Plating 4689 | -7/Factory | Discovered exit to Storage (range 16) 4960 | -7/Factory | Identified exit to Garrison 4969 | -7/Factory | Entered Garrison 5005 | -7/Garrison | Found embedded Infiltrators 5085 | -7/Garrison | Triggered checkpoint 5129 | -7/Garrison | Triggered checkpoint 5255 | -7/Garrison | Discovered new exit (range 13) 5266 | -7/Garrison | Phase Generator disabled 5276 | -7/Garrison | Identified exit to Factory 5278 | -7/Garrison | Met a derelict Sapper fleeing the area 5348 | -7/Garrison | Garrison Relay disabled 5359 | -7/Garrison | Triggered checkpoint 5571 | -7/Garrison | Triggered checkpoint 5607 | -7/Garrison | Destroyed 7 combat bots 5648 | -7/Garrison | Garrison Relay disabled 5683 | -7/Garrison | Triggered checkpoint 5712 | -7/Garrison | Discovered exit to Factory (range 15) 5838 | -7/Garrison | Triggered checkpoint 5933 | -7/Garrison | Triggered checkpoint 6114 | -7/Garrison | Discovered exit to Factory (range 11) 6163 | -7/Garrison | Triggered checkpoint 6449 | -7/Garrison | Triggered checkpoint 6524 | -7/Garrison | Garrison Relay disabled 6560 | -7/Garrison | Rescued a captive Derelict 6561 | -7/Garrison | Rescued a captive Derelict 6799 | -7/Garrison | Learned Factory security intel 7151 | -7/Garrison | Entered Factory 7151 | -6/Factory | Accompanied by 2 allies 7151 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7419 | -6/Factory | Identified exit to Garrison 7832 | -6/Factory | Build established: Skirmisher 8147 | -6/Factory | Identified exit to Lower Caves 8551 | -6/Factory | First assault squad dispatched 8647 | -6/Factory | Entered Lower Caves 8737 | -6/Lower Caves | Met a Warlord Commander 8738 | -6/Lower Caves | Learned location of Warlord (-4) 8739 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8747 | -6/Lower Caves | Found Encrypted Comm Array 9030 | -6/Lower Caves | Encountered a Warlord checkpoint 9257 | -6/Lower Caves | Learned Factory emergency access door positions 9319 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 9327 | -6/Lower Caves | Identified exit to Data Miner 9365 | -6/Lower Caves | Entered Data Miner 9365 | -6/Data Miner | Discovered new exit (range 7) 9396 | -6/Data Miner | Met Data Miner 9429 | -6/Data Miner | Learned location of Section 7 (-2) 9429 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9463 | -6/Data Miner | Received God Mode back door access code from Data Miner 9500 | -6/Data Miner | Identified exit to Proximity Caves 9505 | -6/Data Miner | Entered Proximity Caves 9508 | -5/Proximity Caves | Spotter reported a threat 9648 | -5/Proximity Caves | Learned 4 Factory zone layouts 9844 | -5/Proximity Caves | Spotter reported a threat 9857 | -5/Proximity Caves | Learned location of 1 exit from Factory 9932 | -5/Proximity Caves | Spotter reported a threat 10182 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 10467 | -5/Proximity Caves | Discovered new exit (range 8) 10488 | -5/Proximity Caves | Lost 5 allies 10507 | -5/Proximity Caves | Identified exit to Factory 10779 | -5/Proximity Caves | Lost 3 allies 10818 | -5/Proximity Caves | Entered Factory 10818 | -5/Factory | Accompanied by 1 ally 10818 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10819 | -5/Factory | Identified exit to Factory 11118 | -5/Factory | Search patrols dispatched 11684 | -5/Factory | Identified exit to Garrison 11684 | -5/Factory | Entered Garrison 11827 | -5/Garrison | Phase Generator disabled 11918 | -5/Garrison | Rewired Executioner 11920 | -5/Garrison | Rewired Executioner 11996 | -5/Garrison | Triggered checkpoint 12181 | -5/Garrison | Garrison Relay disabled 12223 | -5/Garrison | Spotted B-75 Beast 12232 | -5/Garrison | Allies destroyed B-75 Beast 12232 | -5/Garrison | Triggered checkpoint 12246 | -5/Garrison | Triggered checkpoint 12248 | -5/Garrison | Triggered checkpoint 12292 | -5/Garrison | Triggered checkpoint 12394 | -5/Garrison | Garrison Relay disabled 12428 | -5/Garrison | Triggered checkpoint 12443 | -5/Garrison | Rewired B-75 Beast 12448 | -5/Garrison | Spotted B-75 Beast 12456 | -5/Garrison | Allies destroyed B-75 Beast 12512 | -5/Garrison | Discovered new exit (range 11) 12527 | -5/Garrison | Identified exit to Factory 12580 | -5/Garrison | Found Gamma Bomb Array 12813 | -5/Garrison | Discovered exit to Factory (range 13) 12827 | -5/Garrison | Triggered checkpoint 12842 | -5/Garrison | Garrison Relay disabled 12914 | -5/Garrison | Found Prototype Processor 12914 | -5/Garrison | Identified Exp. Core Analyzer 12919 | -5/Garrison | Found Prototype Processor 13102 | -5/Garrison | Discovered exit to Factory (range 13) 13207 | -5/Garrison | Build established: Scavenger-Skirmisher 13222 | -5/Garrison | Found Prototype Processor 13233 | -5/Garrison | Identified Exp. Targeting Computer (x2) 13270 | -5/Garrison | Triggered checkpoint 13339 | -5/Garrison | Garrison Relay disabled 13486 | -5/Garrison | Entered Factory 13486 | -5/Factory | Accompanied by 1 ally 13506 | -5/Factory | Discovered exit to Factory (range 18) 13705 | -5/Factory | Fabricated Combat Drone Bay (x1) 13786 | -5/Factory | First assault squad dispatched 13813 | -5/Factory | Incoming assault squad redirected 13874 | -5/Factory | Build established: Scavenger-Gunner 13946 | -5/Factory | Discovered exit to Factory (range 15) 14155 | -5/Factory | Garrison activated, responded to threat 14284 | -5/Factory | Allied Derelicts emerged from ambush trap array 14414 | -5/Factory | Lost 3 allies 14439 | -5/Factory | Destroyed 8 combat bots 14446 | -5/Factory | Lost 5 parts (1p2n1u1w) 14886 | -5/Factory | Central database locked down 15092 | -5/Factory | Discovered new exit (range 14) 15209 | -5/Factory | Identified exit to Upper Caves 15210 | -5/Factory | Entered Upper Caves 15254 | -5/Upper Caves | Identified exit to Upper Caves 15356 | -5/Upper Caves | Learned location of Armory (-3) 15388 | -5/Upper Caves | Build established: Scout 15473 | -5/Upper Caves | Entered another Upper Caves area 15680 | -5/Upper Caves | Found Imp. Powered Armor 15812 | -5/Upper Caves | Discovered new exit (range 15) 15837 | -5/Upper Caves | Identified exit to Zhirov 15840 | -5/Upper Caves | Entered Zhirov 15840 | -5/Zhirov | Discovered new exit (range 3) 15844 | -5/Zhirov | Identified exit to Proximity Caves 15866 | -5/Zhirov | Met Zhirov 15889 | -5/Zhirov | Learned location of Quarantine (-2) 15889 | -5/Zhirov | Learned location of Testing (-3) 15889 | -5/Zhirov | Learned location of Command (-1) 15921 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15945 | -5/Zhirov | Found Alien Artifact 15966 | -5/Zhirov | Found Alien Artifact 15967 | -5/Zhirov | Identified Integrated Dissipator 15967 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16049 | -5/Zhirov | Build established: Gladiator 16057 | -5/Zhirov | Identified Transdimensional Reconstructor 16057 | -5/Zhirov | Warped through subspace 16121 | -5/Zhirov | Entered Proximity Caves 16123 | -4/Proximity Caves | Spotter reported a threat 16124 | -4/Proximity Caves | Spotter reported a threat 16151 | -4/Proximity Caves | Learned Research non-interactive machine intel 16192 | -4/Proximity Caves | Learned Research trap positions 16197 | -4/Proximity Caves | Learned location of 1 exit from Research 16218 | -4/Proximity Caves | Discovered exit to Factory (range 9) 16220 | -4/Proximity Caves | Entered Factory 16220 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 16267 | -4/Factory | Discovered new exit (range 22) 16388 | -4/Factory | Discovered new exit (range 9) 16415 | -4/Factory | Build established: Scout 16470 | -4/Factory | Search patrols dispatched 16556 | -4/Factory | Joined by Warlord Dakka squad 16592 | -4/Factory | Discovered new exit (range 5) 16642 | -4/Factory | Lost 3 allies 16715 | -4/Factory | Spotted B-86 Titan 16720 | -4/Factory | Joined by Warlord Chimera squad 16758 | -4/Factory | Found Quantum Capacitor 16761 | -4/Factory | Joined by Warlord Infantry squad 16806 | -4/Factory | Identified exit to Upper Caves 16806 | -4/Factory | Identified exit to Extension 16839 | -4/Factory | Lost 3 allies 16857 | -4/Factory | Joined by Warlord Chimera squad 16970 | -4/Factory | Search patrols dispatched 17017 | -4/Factory | System corruption reached 10% 17021 | -4/Factory | Entered Upper Caves 17042 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17159 | -4/Upper Caves | Discovered new exit (range 14) 17195 | -4/Upper Caves | Identified exit to Upper Caves 17196 | -4/Upper Caves | Entered another Upper Caves area 17214 | -4/Upper Caves | Learned Research garrison access intel 17250 | -4/Upper Caves | Discovered new exit (range 21) 17255 | -4/Upper Caves | Identified exit to Warlord 17255 | -4/Upper Caves | Entered Warlord 17265 | -4/Warlord | System corruption cleaned by Quarantine Array 17297 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 17298 | -4/Warlord | Ran a Watcher feed algorithm 17322 | -4/Warlord | Met Warlord 17333 | -4/Warlord | Opened Warlord's prototype stash 17344 | -4/Warlord | Found Prototype Reactor 17344 | -4/Warlord | Identified Vortex Chain Reactor 17347 | -4/Warlord | Warlord's base attacked by MAIN.C 17348 | -4/Warlord | Found Prototype Device 17348 | -4/Warlord | Identified Exp. Cloaking Device 17363 | -4/Warlord | Found Prototype Device 17363 | -4/Warlord | Identified Exp. Focal Shield 17366 | -4/Warlord | Found Prototype Processor 17366 | -4/Warlord | Identified Spectral Analyzer 17637 | -4/Warlord | Build established: Gladiator 17658 | -4/Warlord | Found Prototype Energy Gun 17658 | -4/Warlord | Identified Vortex Rail 17677 | -4/Warlord | Found Prototype Energy Gun 17677 | -4/Warlord | Identified Vortex Shotgun 17690 | -4/Warlord | Found Vortex Rail 17697 | -4/Warlord | Warlord forces counterattacked 17770 | -4/Warlord | Spotted Executioner 17773 | -4/Warlord | Spotted Striker 17792 | -4/Warlord | Spotted B-90 Cyclops 17833 | -4/Warlord | Lost 16 allies 17857 | -4/Warlord | Opened side exit 17879 | -4/Warlord | Discovered new exit (range 9) 17884 | -4/Warlord | Spotted Striker 17886 | -4/Warlord | Identified exit to Proximity Caves 17887 | -4/Warlord | Entered Proximity Caves 17967 | -3/Proximity Caves | Discovered new exit (range 12) 17972 | -3/Proximity Caves | Build established: Assassin 17978 | -3/Proximity Caves | Identified exit to Research 17991 | -3/Proximity Caves | Entered Research 17991 | -3/Research | Evolved 2 slots: Propulsion x2 17992 | -3/Research | Identified exit to Research 17993 | -3/Research | Loaded intel: 64 trap records 17994 | -3/Research | Loaded intel: 83 non-interactive machine locations 17995 | -3/Research | Loaded intel: 4 garrison access locations 18335 | -3/Research | Discovered exit to Research (range 6) 18354 | -3/Research | System corruption reached 10% 18366 | -3/Research | Entered another Research area 18366 | -2/Research | Warlord forces began assault on 0b10 18366 | -2/Research | Evolved 2 slots: Utility x2 18391 | -2/Research | Distinguished unit "Department No. 42" dispatched to help 18394 | -2/Research | Lost 5 parts (1n2u2w) 18476 | -2/Research | Research machine network offline 18525 | -2/Research | Met up with Warlord 18623 | -2/Research | Spotted Executioner 18624 | -2/Research | Spotted Executioner 18626 | -2/Research | Spotted Executioner 18626 | -2/Research | Spotted Executioner 18655 | -2/Research | Destroyed Executioner 18690 | -2/Research | Lost 18 allies 18744 | -2/Research | Spotted Striker 18752 | -2/Research | Destroyed Striker 18894 | -2/Research | Spotted Striker 18922 | -2/Research | Lost 5 allies 18927 | -2/Research | Spotted Striker 18928 | -2/Research | Spotted Striker 18929 | -2/Research | Spotted Executioner 18935 | -2/Research | Destroyed Striker 18973 | -2/Research | Lost 6 allies 19009 | -2/Research | Discovered new exit (range 15) 19026 | -2/Research | Identified exit to Access 19071 | -2/Research | Borebot progress halted 19205 | -2/Research | Build established: Scavenger-Assassin 19221 | -2/Research | Borebot progress halted 19585 | -2/Research | Spotted Executioner 19596 | -2/Research | Destroyed Executioner 19767 | -2/Research | Build established: Assassin 19846 | -2/Research | Warlord invited to help at Command 19846 | -2/Research | Given Cave Seal Controls access code 19914 | -2/Research | Spotted Striker 19958 | -2/Research | Lost 5 allies 19965 | -2/Research | Entered Access 19965 | -1/Access | Evolved 2 slots: Utility x2 19997 | -1/Access | Garrison activated, responded to threat 20089 | -1/Access | Incoming assault squad redirected 20146 | -1/Access | Incoming assault squad redirected 20219 | -1/Access | Lost 7 parts (1p2n3u1w) 20252 | -1/Access | Found Quantum Capacitor 20371 | -1/Access | System corruption reached 10% 20429 | -1/Access | Lost 6 parts (2p4u) 20532 | -1/Access | Build established: Scavenger-Assassin 20690 | -1/Access | Core integrity fell below 50% 20696 | -1/Access | Ran a Watcher feed algorithm 20727 | -1/Access | Lost 21 parts (5p3n8u5w) 20727 | -1/Access | Core integrity fell below 20% 20764 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 20731_ Slammed into M-36 Artificer. 20732_ Penetrated by Slug. 20733_ Slug penetrates Wall. 20734_ Imp. Linear Gravjet destroyed. 20736_ Adv. Signal Interpreter destroyed. 20736_ Penetrated by Slug. 20736_ Imp. Linear Gravjet destroyed. 20737_ Penetrated by Slug. 20746_ Acquired Lgt. Quantum Reactor. 20748_ System corrupted: Component data lost. 20753_ Slug penetrates Wall. 20758_ Penetrated by Slug. 20758_ Imp. Linear Gravjet destroyed. 20758_ Penetrated by Slug. 20761_ Lgt. Quantum Reactor destroyed. 20763_ System corrupted: Heat flow error (+127). 20764_ Penetrated by Slug. [Achievement: 30k Club] [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | # !| #????# #! = #?????????? | | ############# #????# # == #?????????? | | ?? ???##????## #????# # #?????????? | | ????#???????# #????# ##############?????????? | | " ??????????? #???# #??????????????????????? | | ""?????? ???? "T #???# #??????????????????????? | | ??"?????????? "" #???# #??????????????????????? | | ???? ???????# #???# k#??????????????????????? | | ?? ?????????######???# #??????????????????????? | | ???? ????????????????# #??????????????????????? | | ? ????# #????????????# u ###########????????????? | | ?#??????#????????????# h # #????????????? | | ???#?????????????????# # #????????????? | | #???#????????????????# # = " ! #????????????? | | ?????????????????????# h # """ #????????????? | | ??##???????? ????????# # """ #????????????? | | ??#??????????????????# h# " #????????????? | | ???#??? ?????????????+ + #????????????? | | ?#????? ?????????????# p# #????????????? | | ??#???? ?????????????# ###########????????????? | | ?##?#????????????????# #??????????????????????? | | ?###?????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ? ???????????????????# @#??????????????????????? | | ? ??????????????????# +??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?#???????????????????# k #??????????????????????? | | ??? ?????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ??#??????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????+ ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 100 Energy Generation 55 Energy Capacity 800 Matter Stores 300 Matter Capacity 800 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 4 Armor Coverage 600 Resistance: KI 30 Resistance: TH 20 Core Shielding 30 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 82 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 30 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Mni. Drone Bay | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Lyr. Medium Armor Plating | -5/Factory | Scanalyzed Lyr. Light Armor Plating | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Combat Drone Bay | x1 | -5/Factory Repaired ---------- Seismic Detector | 40% | -10/Materials Exp. Sensor Array | 62% | -9/Materials Lgt. Armor Plating | 34% | -7/Factory Studied --------- Wheel | -9/Materials | Hacked Adv. Treads | -8/Materials | Hacked Gauss Cannon | -7/Factory | Hacked Carbon-fiber Leg | -7/Factory | Hacked Titanium Leg | -7/Factory | Hacked Hyb. Deuterium Engine | -7/Factory | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Arm. Treads | -6/Factory | Hacked Cmb. Gravmag System | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- 30k Club A New Friend Achiever Alien Tech Backstab Can't Touch This Charge!!! I Like You, Cogmind Immobile And Lovin' It Just Browsing Let Me Out Of Here Look Less Dangerous Next Time Ooh, Shiny! Physics Protects Sprinter Subspace Traveler The Science Guy Universal Adapter Welcome To The Revolution Challenges ------------ None Game ------ Seed DisruptorAblativeSpiker Manual? 0 Play Time 04:25:48 Cumulative 14.1 hours Start 2025.11.10 @ 23:01:40 End 2025.11.11 @ 03:41:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 28 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 28/Smallcaps Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 970dfe5f-ba86-411b-939f-2f1801054d66