Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.27 @ 20:01:45 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (9) 45 Value Destroyed (272) 272 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1877 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 134/250 Matter 285/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ Humpback > --- WEAPON (2) ------- Improved Light Cannon Improved Light Cannon > --- INVENTORY (24) --- Combat Airjet Medium Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Humpback Humpback Humpback Humpback Humpback Propulsion Shielding Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Combat Airjet Medium Storage Unit Medium Storage Unit Large Storage Unit Humpback Humpback Humpback Humpback Humpback Propulsion Shielding Light Assault Rifle Light Assault Rifle [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Utility High-capacity Storage Unit Storage High-capacity Storage Unit Weapon Improved Light Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 18 | 6 6 5 1 . Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 2 2 . . Treads 6 | 2 2 2 . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 2 . 1 . Device . | . . . . . Storage 4 | 1 2 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 2 2 . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon 4 | . 2 2 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . 5 . . Power 1 | . . 1 . . Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon 2 | . . 2 . . Highest Loss Streak 3 | . . 3 . . Average Slot Usage (%) 94 | . 93 96 92 . Engine 13 | . 14 11 14 . Treads 28 | . 28 28 28 . Storage 23 | . 22 28 21 . Ballistic Gun 2 | . 7 . . . Ballistic Cannon 25 | . 20 27 28 . Naked Turns . | . . . . . Heaviest Build 91 | 11 59 59 91 . Greatest Support 46 | 40 46 46 46 . Greatest Overweight (x) 1 | . 1 1 1 . Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 24 | 6 18 18 24 . Average Capacity 17 | 5 11 18 21 . Most Carried 19 | 2 8 10 19 . Average Carried 8 | 1 4 7 12 . Final Capacity 24 | 6 18 18 24 24 Final Carried 19 | 2 8 7 19 19 Class Distribution -------------------- 78% | Mutant 21% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 808 | 227 142 439 . . Remotely . | . . . . . Salvage Created 298 | . 142 156 . . Parts 17 | . 9 8 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 19 | . 4 15 . . Cannons 19 | . 4 15 . . Classes Destroyed 6 | . 2 4 . . Worker 1 | . 1 . . . Recycler 1 | . . 1 . . Swarmer 1 | . . 1 . . Grunt 4 | . 4 . . . Demolisher 2 | . . 2 . . Assembled 12 | . . 12 . . Best Kill Streak 5 | . 3 5 . . Combat Bots Only 5 | . 2 5 . . Max Kills in Single Turn 1 | . 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 889 | . 111 778 . . Core 116 | . 12 104 . . Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 59 | . 20 39 . . Largest 2 | . 2 2 . . Hottest 78 | . 78 78 . . Shots Fired 117 | . 40 77 . . Gun . | . . . . . Cannon 117 | . 40 77 . . Launcher . | . . . . . Special . | . . . . . Kinetic 117 | . 40 77 . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 8 | . 8 5 . . Robot Miss Streak 5 | . 2 5 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 43 | . 11 32 . . Core Hits 25 | . 6 19 . . Critical Hits 3 | . 2 1 . . Critical Kills 1 | . 1 . . . Critical Parts Destroyed 2 | . 1 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1038 | . 263 775 . . Guns . | . . . . . Cannons 1038 | . 263 775 . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1038 | . 263 775 . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 18 | . . 18 . . Projectiles 18 | . . 18 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 14 | . 1 13 . . Impact . | . . . . . Kinetic 14 | . 1 13 . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 180 | . 180 132 . . Average Temperature 51 | . 78 35 . . Received Heat Transfer 154 | . 54 100 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 70 | . 70 57 . . Initial 27 | . . 27 . . Average 22 | . 13 34 . . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 25 | . 8 17 . . Peak Tracking Total 4 | . 4 2 . . Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 3 | . 1 . 2 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . 2 . 2 . Successful 4 | . 2 . 2 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . 2 . 1 . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 . 2 . Record 1 | . . . 1 . Zone Layout 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Track 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 2 | . . 2 . . Total Damage 42 | . . 42 . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 1805 | 74 472 517 742 . Spaces Moved 887 | 42 224 219 402 . Core 3 | 3 . . . . Treads 884 | 39 224 219 402 . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 180 180 . Average Speed 176 | 152 170 180 180 . Slowest Speed 180 | 160 180 180 180 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 3 42 47 70 5 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 3 | . 3 . . . Terrain Destroyed 9 | . 3 6 . . Melee . | . . . . . Projectile 9 | . 3 6 . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1014 | 49 278 265 422 . Wait 8 | . 8 . . . Move 883 | 41 223 218 401 . Hop . | . . . . . Pick Up 33 | 2 10 3 18 . Fast Attach 10 | 6 3 1 . . Attach 5 | . . 4 1 . Detach 2 | . 2 . . . Swap 3 | . 3 . . . Drop 11 | . 9 . 2 . Fire 59 | . 20 39 . . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 12) 547 | -10/Materials | Entered Mines 548 | -10/Mines | Assembled infested the area 550 | -10/Mines | Met a Derelict bent on vengeance 552 | -10/Mines | Escorted by a lone wolf Derelict 572 | -10/Mines | Learned location of Storage (-7) 700 | -10/Mines | Lost 3 parts (1p1n1w) 815 | -10/Mines | Learned 2 Materials zone layouts 1057 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1057 | -10/Mines | Discovered new exit (range 5) 1064 | -10/Mines | Entered Exiles 1109 | -10/Exiles | Met 8R-AWN 1138 | -10/Exiles | Met EX-HEX 1225 | -10/Exiles | Met EX-DEC 1262 | -10/Exiles | Learned location of Zion (-7) 1551 | -10/Exiles | Met EX-BIN 1572 | -10/Exiles | Aligned with FarCom system 1574 | -10/Exiles | Given EX-Vault access code 1621 | -10/Exiles | Opened EX-Vault 1664 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1719 | -10/Exiles | Build established: Hauler-Mutant 1785 | -10/Exiles | Discovered new exit (range 14) 1806 | -10/Exiles | Entered Mines 1806 | -9/Mines | Self-destructed Last Messages --------------- AWS/Gauss XL Autogun Array AWS/Autocannon Field Lobotomy Kit Longsword +1 Deploy-a-Sentry EX-BIN: Oh yeah, I'd suggest you stay away from the 0b10 Research branches, since the FarCom signals could be picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. 01785_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 01806_ Receiving FarCom transmissions... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????######??????????? | | ????????????????????? ##?????????? | | ?????????????????????? #?????????? | | ??????????????????????# #?????????? | | ??????????????????#??## #?????????? | | ?????????????????## # ##????????? | | ?????????????????# ##???????? | | ????????????????# @ #???????? | | ??????????# #??????? | | ???????????# ### ???? | | ???????????# ????## #??? | | ???????????## ????????### ###??? | | ????????????## ?????????????####????? | | ?????????????#???????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????lg?????????????????????? | | ??????????????g??????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 295 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystGravitonRegenerator Manual? 0 Play Time 00:08:37 Cumulative 167.6 hours Start 2021.05.27 @ 19:52:10 End 2021.05.27 @ 20:01:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 214 Rogue 127 Adventurer 87 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 63 Gallery% 72 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db8b8137-f670-4ba8-90c8-5fbede97ef01