Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.06 @ 14:08:42 Player: Legato Result: Destroyed by 2L-2PB(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (35) 175 Value Destroyed (749) 749 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1424 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 241/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (330) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Subdweller Beam Cannon Battle Cannon > --- INVENTORY (15) --- Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Wheel Small Storage Unit Medium Matter Pod (67) Structural Scanner Structural Scanner Machine Analyzer Light Armor Plating Tractor Beam Small Laser Mining Laser Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Subdweller Beam Cannon Subdweller Machine Gun > --- INVENTORY -------- Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Wheel Small Storage Unit Medium Matter Pod Structural Scanner Structural Scanner Light Armor Plating Tractor Beam Small Laser Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 38 | 8 25 5 Power 8 | 1 5 2 Engine 8 | 1 5 2 Core . | . . . Reactor . | . . . Propulsion 11 | 2 9 . Treads . | . . . Leg 11 | 2 9 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 2 5 . Device 4 | 1 3 . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 3 6 3 Energy Gun 4 | 2 2 . Energy Cannon 1 | . . 1 Ballistic Gun 3 | 1 1 1 Ballistic Cannon 3 | . 2 1 Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 4 3 Power 1 | . 1 . Propulsion 2 | . . 2 Utility 2 | . 1 1 Weapon 2 | . 2 . Highest Loss Streak 3 | . 3 2 To Critical Strikes . | . . . Average Backups 13 | 3 13 14 Power 1 | . 1 2 Propulsion 4 | 1 5 4 Utility 5 | . 4 6 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 13 | . 5 8 Power 3 | . 2 1 Propulsion 2 | . 1 1 Utility 8 | . 2 6 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 97 | . 96 99 Engine 13 | . 13 14 Leg 27 | . 27 27 Device 12 | . 10 14 Storage 14 | . 14 14 Energy Gun 5 | . 9 . Energy Cannon 1 | . . 3 Ballistic Gun 7 | . 10 2 Ballistic Cannon 10 | . 6 14 Special Weapon 2 | . . 6 Peak Build Rating 11 | 7 8 11 Average Rating 8 | 5 7 9 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 38 | 14 32 38 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | 1 2 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 14 15 Most Carried 15 | 5 15 15 Average Carried 13 | 3 13 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 5 15 15 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1172 | 287 582 303 Remotely . | . . . Salvage Created 1132 | 76 887 169 Parts 80 | 4 61 15 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 6 | . . 6 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 19 | . 14 5 Guns 14 | . 14 . Cannons 5 | . . 5 Classes Destroyed 9 | 2 6 1 Worker 6 | . 6 . Builder 2 | . 2 . Tunneler 2 | 1 1 . Recycler 3 | 1 2 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 11 | . 11 . Subdweller 5 | . . 5 Best Kill Streak 3 | 1 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 139 | . 101 38 Missed 35 | . 26 9 Hits 104 | . 75 29 Projectile 104 | . 75 29 Critical Strikes 1 | . 1 . Damage Taken 1490 | . 888 602 Core 267 | . 149 118 Absorbed by Shields . | . . . Regen/Repaired (Parts) 37 | . 37 . Core Remaining (%) 100 | 100 . . Volleys Fired 142 | 7 102 33 Largest 2 | 2 2 2 Hottest 133 | 60 100 133 Shots Fired 242 | 10 178 54 Gun 170 | 10 155 5 Cannon 68 | . 22 46 Launcher . | . . . Special 4 | . 1 3 Kinetic 176 | 7 126 43 Thermal 48 | . 37 11 Explosive . | . . . Electromagnetic 18 | 3 15 . Robot Hit Streak 17 | 8 17 9 Robot Miss Streak 6 | 1 6 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 153 | 8 112 33 Core Hits 66 | 4 52 10 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 2 | . 2 . Destroy 1 | . 1 . Blast 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1772 | 100 1159 513 Guns 1125 | 76 969 80 Cannons 623 | . 190 433 Explosions 24 | 24 . . Melee . | . . . Ramming . | . . . Kinetic 1191 | 48 800 343 Thermal 407 | 24 213 170 Explosive . | . . . Electromagnetic 174 | 28 146 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 5 | . 5 . Projectiles 5 | . 5 . Explosions . | . . . Melee . | . . . Knockbacks 7 | . 2 5 Impact . | . . . Kinetic 7 | . 2 5 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 76 | 40 76 . Average Temperature 18 | 19 18 . Received Heat Transfer 528 | . 474 54 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 747 | 50 475 222 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | 1 . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 112 | 5 112 . Initial . | . . . Average 30 | 1 31 . Influence Increases 482 | 10 472 . Destroy 0b10 Robot/C 280 | . 280 . Destroy 0b10 Robot/NC 80 | 10 70 . Destroy Leader 54 | . 54 . Successful Hack 23 | . 23 . Disable Machine 15 | . 15 . Partial Spotted 15 | . 15 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 482 | 10 472 . Time Decay 442 | 10 432 . Lost Part 40 | . 40 . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 26 7 Peak Tracking Total 6 | . 6 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 8 1 Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 23 4 Successful 15 | . 11 4 Failed 11 | . 11 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 16 | . 16 . Terminals 21 | . 21 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 13 | . 9 4 Record 4 | . . 4 Robot Analysis 1 | . 1 . Prototype ID Bank 3 | . 3 . Locate Traps 2 | . 2 . Dispatch Records 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 2644 | 11 1391 1242 Sensors 156 | . 156 . Seismic 2488 | 11 1235 1242 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3118 | 87 1785 1246 Spaces Moved 1360 | 47 741 572 Core 4 | 4 . . Treads . | . . . Legs 1356 | 43 741 572 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 186 | 118 188 190 Slowest Speed 260 | 190 260 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 5 87 30 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 4 | . . 4 Spaces Dug . | . . . Terrain Destroyed 2 | 1 . 1 Melee . | . . . Projectile 1 | . . 1 AOE 1 | 1 . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1701 | 66 968 667 Wait 110 | . 61 49 Move 1358 | 46 740 572 Hop . | . . . Pick Up 15 | 5 9 1 Fast Attach 19 | 7 12 . Attach 1 | . . 1 Detach . | . . . Swap 38 | 1 27 10 Drop 18 | . 17 1 Fire 142 | 7 102 33 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 680 | -10/Materials | Repaired Aluminum Leg 851 | -10/Materials | Central database locked down 1016 | -10/Materials | Core integrity fell below 50% 1041 | -10/Materials | Lost 3 parts (1p2w) 1190 | -10/Materials | Discovered new exit (range 13) 1207 | -10/Materials | Discovered new exit (range 3) 1336 | -10/Materials | Build established: Scavenger-Mutant 1434 | -10/Materials | Discovered new exit (range 12) 1825 | -10/Materials | Discovered new exit (range 3) 1845 | -10/Materials | Build established: Mutant 1873 | -10/Materials | Entered Subcaves 1874 | -10/Subcaves | Approached by a straggling Scientist 1997 | -10/Subcaves | Discovered new exit (range 13) 2026 | -10/Subcaves | Core integrity fell below 20% 2423 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2568 | -10/Subcaves | Learned Materials garrison access intel 2581 | -10/Subcaves | Visited Clippyterm 2587 | -10/Subcaves | Learned Factory stockpile data 2762 | -10/Subcaves | Build established: Scavenger-Mutant 3083 | -10/Subcaves | A Subdweller sparked back to life 3083 | -10/Subcaves | A Subdweller sparked back to life 3119 | -10/Subcaves | Destroyed by 2L-2PB(R) with Subdweller Machine Gun Last Messages --------------- >>Record! "Finders Keepers" It looks like you're interested in reappropriating Complex 0b10 components, would you like help? Data stored: Factory stockpile data. >>Record! "Botnets" It looks like you seek to become a more effective hacker when it comes to the important hacks, and I heartily recommend installing Trojan(Botnet) on at least one or two Terminals to improve your odds of success elsewhere. >>Record! "Bogan" It looks like you're interested in the dark side, V4-D3R would be pleased, though I don't think they're in the habit of teaching apprentices. 03083_ 0G-O6B(R) creaks and sparks as it begins to move. 03083_ FY-5JR(R) creaks and sparks as it begins to move. 03101_ FY-5JR(R) destroyed. 03107_ 2L-2PB(R) knocked back. 03110_ 0G-O6B(R) knocked back. 03115_ Seismic Detector destroyed. 03117_ Aluminum Leg destroyed. 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