Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.13 @ 09:47:47 Player: H0-R5E Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (149) 745 Value Destroyed (5922) 5922 Prototype IDs (56) 1120 Alien Tech Used (2) 400 Bonus (1877) 1877 TOTAL SCORE: 17964 Bonus ------- High Alert Combat Kills 245 Follower Combat Kills 585 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Friendly Fire -53 Cogmind --------- Core Integrity 788/1300 Matter 290/300 Energy 18/100 System Corruption 19% Temperature Cool (0) Movement Walking (120) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Myomer Leg > --- UTILITY (12) ----- Encrypted Comm Array 0b10 Decoder Chip [Skirmisher] Advanced Transmission Jammer Makeshift Weapon Shielding Advanced Trap Extractor (8/8 Dirty Bomb) > --- WEAPON (3) ------- Quantum Rifle Phasing Sabre > --- INVENTORY (5) ---- Centrium Leg Bomb Factory No. 2 Molecular Deconstructor Peak State ------------ > --- POWER ------------ Fusion Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Leg Myomer Leg Myomer Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Trap Scanner Encrypted Comm Array 0b10 Decoder Chip [Skirmisher] Advanced Melee Analysis Suite Improved Phase Shifter Makeshift Weapon Shielding Experimental Weapon Shielding Light Regenerative Plating Improved Thermal Shield Sensor Drone Bay Hacking Drone Bay > --- WEAPON ----------- Quantum Rifle Phasing Sabre Phasing Sabre > --- INVENTORY -------- Advanced VSS Leg Centrium Leg Potential Leg Energy Well Advanced ECM Suite Advanced Trap Extractor Bomb Factory No. 2 Advanced Datajack Molecular Deconstructor [Rating: 137] Favorites ----------- Power Light Antimatter Reactor Engine Reinforced Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Combat Airjet Utility Large Storage Unit Device Sensor Drone Bay Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware System Shield Protection Makeshift Weapon Shielding Weapon Phasing Sabre Energy Gun Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . 2 . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Utility 10 | . . . . . 1 2 . . . . 2 . . . 2 . 1 . . . . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 278 | 6 13 5 . 5 31 17 11 6 4 35 15 1 . 17 13 38 24 3 2 5 6 21 Power 18 | 1 . . . 1 2 1 1 . . 1 1 . . . . 4 2 . . 1 1 2 Engine 8 | 1 . . . 1 1 1 1 . . . . . . . . 3 . . . . . . Core 3 | . . . . . 1 . . . . 1 . . . . . 1 . . . . . . Reactor 7 | . . . . . . . . . . . 1 . . . . . 2 . . 1 1 2 Propulsion 74 | 2 5 2 . 2 11 8 4 2 . 10 4 . . 4 1 10 4 . . . 2 3 Treads 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Leg 70 | 2 5 2 . . 10 8 3 2 . 10 4 . . 4 1 10 4 . . . 2 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 126 | 1 5 1 . . 7 4 5 4 1 9 7 1 . 10 12 22 17 3 . 3 3 11 Device 72 | . 3 . . . 2 1 1 2 . 2 5 . . 8 9 11 12 3 . 1 3 9 Storage 9 | 1 1 . . . 1 . . . . 1 1 . . . . 1 2 . . . . 1 Processor 4 | . . . . . 1 . . . . . 1 . . 1 1 . . . . . . . Hackware 6 | . . . . . 1 2 . . . . . . . . 2 . . . . 1 . . Protection 35 | . 1 1 . . 2 1 4 2 1 6 . 1 . 1 . 10 3 . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 60 | 2 3 2 . 2 11 4 1 . 3 15 3 . . 3 . 2 1 . 2 1 . 5 Energy Gun 18 | 1 1 1 . 1 5 1 1 . . . . . . . . 1 . . 2 1 . 3 Energy Cannon 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . Ballistic Gun 4 | 1 . 1 . . 1 . . . . . . . . . . . . . . . . 1 Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Launcher 18 | . 2 . . 1 5 1 . . . 7 . . . 2 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . . 1 . . 3 8 3 . . 1 . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 2 1 . . . . 2 . . . . 2 . . . 5 . . Corrupted Parts 4 | . . . . . . . . . . 3 . . . . . 1 . . . . . . System Corruption 29 | . . . . . . . . . . 19 . . . . . 10 . . . . . . Parts Lost 55 | . 2 1 . 1 . 2 2 . . 7 . . . 4 1 10 3 . . . 3 19 Power 7 | . . . . 1 . . . . . 1 . . . . . 2 . . . . . 3 Propulsion 18 | . 2 . . . . 1 1 . . 4 . . . 1 . 3 1 . . . 1 4 Utility 21 | . . . . . . . . . . 1 . . . 2 . 4 2 . . . 2 10 Weapon 9 | . . 1 . . . 1 1 . . 1 . . . 1 1 1 . . . . . 2 Highest Loss Streak 11 | . 2 1 . 1 . 1 1 . . 5 . . . 3 1 3 2 . . . 2 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 95 92 85 98 97 97 99 100 99 87 95 100 100 99 99 93 93 99 100 91 99 87 Engine 4 | . 14 14 14 12 6 3 7 7 7 3 . . . . . 3 3 . . . . . Reactor 2 | . . . . . . . . . . . 3 6 6 6 5 . 3 10 10 10 10 8 Leg 24 | . 24 28 28 20 27 28 28 30 30 21 24 26 26 26 23 21 19 21 21 21 21 18 Device 8 | . 11 5 . . 3 2 1 3 . 2 11 13 13 12 18 9 11 14 15 15 17 21 Storage 8 | . 14 14 14 14 9 7 7 7 7 9 6 6 6 6 5 5 7 10 10 8 5 7 Processor 4 | . . . . . . . . . . . 1 6 6 6 14 11 10 10 10 10 10 8 Hackware 8 | . . . . . 2 22 23 23 22 15 10 6 6 6 8 11 7 . . 1 2 . Protection 9 | . . 8 14 14 11 4 5 3 7 9 13 13 13 12 2 9 12 15 15 12 15 7 Energy Gun 6 | . 20 8 14 20 18 10 5 7 2 . . . . . . 1 . . 1 . 5 4 Launcher 1 | . 5 10 . 7 4 4 1 . . 1 . . . 5 5 . . . . . . . Slashing Weapon 8 | . . . . . . 1 7 7 18 20 18 20 20 13 11 11 10 10 10 10 10 5 Peak Build Rating 137 | 6 10 8 9 20 30 59 59 57 58 60 79 79 78 93 100 103 120 120 120 126 128 137 Average Rating 64 | 5 8 7 7 13 25 42 48 53 55 51 73 78 78 82 94 93 107 118 118 114 125 116 On Entrance 63 | . 6 8 7 9 20 29 59 57 53 58 52 79 78 78 81 95 91 120 119 120 126 122 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 13 32 32 28 31 48 56 61 49 43 60 66 65 65 75 74 90 103 91 91 87 87 88 Greatest Support 108 | 20 20 20 20 24 52 85 85 77 72 80 80 80 80 100 100 100 108 89 89 89 96 96 Greatest Overweight (x) 3 | 1 1 1 1 2 1 1 1 . . 3 2 . . . . 1 1 1 1 . . 1 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 5 11 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 2 8 13 12 13 14 14 14 14 14 14 14 15 15 14 13 14 14 14 15 15 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 11 14 14 15 15 15 15 15 15 15 15 15 15 11 15 15 15 15 15 15 14 5 Class Distribution -------------------- 19% | Derelict-Gladiator 16% | Mutant 13% | Hacker-Mutant 11% | Scavenger-Gladiator 9% | Derelict-Mutant 7% | Hacker-Gladiator 5% | Trapper-Gladiator 5% | Scavenger-Skirmisher 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Gladiator | -6/Factory Derelict-Gladiator | -6/Lower Caves Derelict-Gladiator | -6/Data Miner Derelict-Gladiator | -5/Proximity Caves Derelict-Gladiator | -5/Factory Hacker-Gladiator | -5/Garrison Hacker-Gladiator | -4/Factory Scavenger-Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Upper Caves Trapper-Gladiator | -4/Zhirov Trapper-Gladiator | -3/Proximity Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Res Matter Collected 4806 | 277 104 158 . 228 492 286 302 70 30 522 127 60 . 194 149 973 345 115 38 . 146 190 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6575 | 135 408 222 . 52 799 358 225 . . 1206 408 . . 149 172 821 524 80 49 . 99 868 Parts 299 | 10 25 11 . 5 46 21 4 . . 51 15 . . 3 8 23 16 3 3 . 4 51 Haulers Intercepted 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . Recyclers Shooed 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . 4 . . 33 . . . 2 . . . 3 3 . 2 . Prevented 20 | . . . . . . . 1 . . 19 . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 112 | . 13 4 . 6 17 7 6 . . 20 3 . . 7 . 13 4 1 2 . 1 8 Melee 43 | . . . . . . . 3 . . 8 3 . . 2 . 13 4 1 1 . 1 7 Guns 24 | . 9 1 . 5 8 . . . . . . . . . . . . . . . . 1 Cannons 3 | . . . . . . 1 1 . . . . . . . . . . . 1 . . . AOE 40 | . 4 3 . 1 9 6 2 . . 10 . . . 5 . . . . . . . . Classes Destroyed 19 | 2 4 . . 2 5 . 1 . . 2 . . . 1 . 1 1 . . . . . Worker 8 | . . . . 1 4 2 . . . . . . . . . . . . . . . 1 Builder 4 | . 1 . . . . 2 . . . . . . . . . . . . . . . 1 Tunneler 6 | 3 1 . . . 1 . . . . . 1 . . . . . . . . . . . Hauler 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . Recycler 11 | 1 . 1 . . 2 1 . . . . 1 . . . 1 . 2 . . . . 2 Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Operator 5 | . . . . . 2 2 . . . . . . . . 1 . . . . . . . Drone 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Watcher 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Swarmer 18 | . 3 . . 3 4 1 . . . 3 . . . . . 2 . . 2 . . . Grunt 57 | . 10 4 . . 8 4 4 . . 11 2 . . 5 . 7 . 1 . . 1 . Brawler 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Duelist 4 | . . . . . 2 . 1 . . 1 . . . . . . . . . . . . Sentry 12 | . . . . . 2 2 1 . . 2 1 . . . . 3 . . . . . 1 Demolisher 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Hunter 5 | . . . . . 1 . . . . . . . . . . . 2 . . . . 2 Programmer 7 | . . . . . . . . . . . . . . . . . 2 . . . . 5 Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | 2 6 2 . 2 5 4 2 . . 6 5 . . 5 1 3 2 1 2 . 1 3 Combat Bots Only 6 | . 4 2 . 2 3 3 2 . . 6 2 . . 5 . 3 1 1 2 . 1 3 Max Kills in Single Turn 4 | 1 3 2 . 1 4 2 1 . . 2 1 . . 2 1 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 2 . 1 3 1 1 . . 2 . . . 2 . . . . . . . . Melee 1 | . . . . . . . 1 . . 1 1 . . 1 . 1 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Res Hostile Shots Fired 1004 | . 48 19 . 9 38 38 56 . . 177 2 . . 56 8 158 97 6 21 . 55 216 Missed 341 | . 14 4 . 2 15 9 19 . . 68 1 . . 14 3 48 30 5 7 . 31 71 Damage Taken 13078 | . 738 239 . 109 438 349 749 . . 1576 18 . . 1477 108 2484 1053 12 208 . 747 2773 Core 2040 | . 117 82 . 45 55 58 66 . . 314 . . . 220 22 374 108 . . . 67 512 Absorbed by Shields 196 | . . . . . . . . . . . . . . . . 31 165 . . . . . Redirected to Shielding 514 | . 22 3 . 8 15 . . . . 59 2 . . 103 . 40 29 . 3 . 114 116 Ignored by Resistances 231 | . . . . . . . . . . . . . . . . 143 . 4 . . 77 7 Regen/Repaired (Parts) 1386 | . 41 . . . 161 102 . . . . 342 . . . . 325 235 71 . . 21 88 Core Remaining (%) 62 | 100 . . . 2 90 . . . . 37 . . . 74 . 60 . . . . 77 . Volleys Fired 226 | 17 34 16 . 15 47 17 7 . . 39 . . . 11 . . 1 . 4 . 5 13 Largest 3 | 2 2 2 . 2 3 3 2 . . 1 . . . 1 . . 1 . 1 . 1 3 Hottest 225 | 70 115 80 . 115 170 170 84 . . 36 . . . 39 . . 105 . 225 . 94 199 Shots Fired 382 | 34 68 19 2 24 106 30 14 . . 39 . . . 11 . . 1 3 4 . 5 22 Gun 258 | 34 60 14 2 18 91 9 . . . . . . . . . . . . 3 . 5 22 Cannon 22 | . . . . . . 10 7 . . . . . . . . . 1 3 1 . . . Launcher 102 | . 8 5 . 6 15 11 7 . . 39 . . . 11 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 71 | 17 . 11 . . 19 10 7 . . . . . . . . . . . . . . 7 Thermal 206 | 17 60 3 2 18 72 9 . . . . . . . . . . 1 3 4 . 5 12 Explosive 61 | . 8 5 . 6 13 11 7 . . . . . . 11 . . . . . . . . Electromagnetic 44 | . . . . . 2 . . . . 39 . . . . . . . . . . . 3 Robot Hit Streak 10 | 4 10 9 . 4 7 7 2 . . 7 . . . 3 . . 3 5 6 . . 5 Robot Miss Streak 8 | 3 5 1 . 4 8 3 3 . . 1 . . . 3 . . . . . . . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 398 | 17 50 13 . 14 69 19 21 . . 36 8 . . 12 2 55 28 6 3 . 4 41 Core Hits 309 | 7 55 7 . 13 72 20 10 . . 45 5 . . 16 1 25 9 2 2 . 2 18 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 31 | . 1 . . . 1 . 1 . . 3 1 . . 2 . 11 5 1 . . 1 4 Burn 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Sever 29 | . . . . . . . 1 . . 3 1 . . 2 . 11 5 1 . . 1 4 Melee Attacks 300 | . . . . . . 7 21 . 1 32 24 . . 6 6 76 42 10 8 . 13 54 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 300 | . . . . . . 7 21 . 1 32 24 . . 6 6 76 42 10 8 . 13 54 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . . 1 2 . . . 4 . . . 2 . 2 . . . . 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 24 | . . . . . . . . . . 4 2 . . 1 . 10 4 2 . . . 1 Damage Inflicted 16662 | 207 972 277 . 182 2068 1392 1121 . . 1977 632 . . 1313 216 2412 1339 226 129 . 219 1980 Guns 2220 | 207 599 102 . 124 800 88 . . . . . . . . . . . . . . . 300 Cannons 426 | . . . . . . 228 86 . . . . . . . . . 37 37 38 . . . Explosions 5507 | . 373 175 . 58 1268 1004 358 . . 1241 . . . 1030 . . . . . . . . Melee 8426 | . . . . . . 72 677 . . 736 632 . . 283 209 2389 1302 189 91 . 180 1666 Ramming 83 | . . . . . . . . . . . . . . . 7 23 . . . . 39 14 Kinetic 578 | 68 . 62 . . 85 228 86 . . . . . . . . . . . . . . 49 Thermal 2077 | 139 599 40 . 124 729 88 . . . . . . . . . . 37 37 38 . . 246 Explosive 4130 | . 373 175 . 58 1132 1004 358 . . . . . . 1030 . . . . . . . . Electromagnetic 1368 | . . . . . 122 . . . . 1241 . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 8426 | . . . . . . 72 677 . . 736 632 . . 283 209 2389 1302 189 91 . 180 1666 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . 3 3 3 3 2 . . . . 19 . . . . . 12 8 8 8 8 14 19 Average Corruption 5 | . 1 3 3 3 2 . . . . 12 . . . . . 7 4 8 8 8 8 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . 1 2 . . . . . . Effects 154 | . 6 2 20 9 2 . . . . 20 . . . . . 9 7 24 20 8 20 7 Message Errors 36 | . 1 . 6 1 2 . . . . 5 . . . . . 2 1 4 5 1 6 2 Matter Fused 35 | . 3 . 5 1 . . . . . 4 . . . . . 2 2 7 6 . 3 2 Heat Flow Errors 18 | . . . 2 . . . . . . 2 . . . . . 3 1 4 3 1 2 . Energy Discharges 18 | . 1 . 2 3 . . . . . 5 . . . . . . . 1 1 3 2 . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 22 | . 1 2 2 . . . . . . 1 . . . . . 2 3 2 3 3 3 . Data Loss (major) 9 | . . . 1 1 . . . . . 2 . . . . . . . 1 1 . 2 1 Misfires 7 | . . . 2 2 . . . . . . . . . . . . . 3 . . . . Alerts 4 | . . . . . . . . . . . . . . . . . . 1 1 . 1 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Overflow Damage 971 | . 2 11 . 29 38 51 139 . . 22 60 . . 13 97 13 234 23 23 . . 216 Projectiles 23 | . . . . . . . . . . . . . . . . . . 23 . . . . Explosions 127 | . 2 11 . 29 38 14 . . . 20 . . . 13 . . . . . . . . Melee 821 | . . . . . . 37 139 . . 2 60 . . . 97 13 234 . 23 . . 216 Knockbacks 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 498 | . 96 68 . 53 83 . 72 . . 70 . . . 19 . 23 . . . . . 14 Shots 21 | . 3 3 . 3 4 . 2 . . 5 . . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 . Kicked 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 417 | 170 306 26 277 140 408 291 74 . . 220 . . . 20 . 272 204 253 296 139 193 417 Average Temperature 97 | 58 90 10 103 48 127 106 32 . . 66 . . . 7 . 90 95 91 123 70 73 192 Received Heat Transfer 2246 | . 168 96 . 20 144 156 168 . . 495 9 . . 198 . 696 9 9 . . 69 9 Effects 6 | . 1 . . . 1 1 . . . . . . . . . . . . . . . 3 Shutdowns 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 3 . . . 1 . . . . . . . . . . . . . . . . . Heat Transferred 3997 | 407 1254 111 . 228 1450 177 . . . . . . . . . . 37 37 37 . . 259 Parts Sabotaged 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Res Peak Influence 1155 | 20 278 218 . 124 431 827 . . . . 1155 . . . 56 691 429 . . . . 149 Initial 1013 | . 13 64 . . 48 158 . . . . 1013 . . . 34 . 362 . . . . . Average 281 | 8 117 189 . 76 157 438 . . . . 960 . . . 30 310 344 . . . . 51 Maximum Alert Level 4 | . 1 1 . . 2 3 . . . . 4 . . . . 2 2 . . . . . Low Security (%) 48 | 100 83 42 . 100 67 21 . . . . . . . . 100 13 . . . . . 100 Level 1 34 | . 16 57 . . 30 36 . . . . . . . . . 73 89 . . . . . Level 2 5 | . . . . . 1 20 . . . . . . . . . 12 10 . . . . . Level 3 11 | . . . . . . 21 . . . . 92 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . 7 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 4 . . . 5 10 . . . 1 2 . . . 4 . 3 . . . 1 1 Investigation 16 | . 3 . . . 3 3 . . . . 2 . . . 3 . 2 . . . . . Extermination 4 | . . . . . . 1 . . . . . . . . 1 . 1 . . . . 1 Reinforcement 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . Assault 4 | . . . . . . 2 . . . 1 . . . . . . . . . . 1 . Garrison 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Res Distress Signals 27 | . 3 . . . 6 4 . . . 1 . . . 12 . . . . . . . 1 Communications Jammed 24 | . . . . . . . . . . . . . . 20 . . . . . . . 4 Distress Signals 24 | . . . . . . . . . . . . . . 20 . . . . . . . 4 Times Spotted 231 | . 24 2 . 6 28 19 8 . . 41 3 . . 17 2 29 14 1 5 . 15 17 Peak Tracking Total 11 | . 5 2 . 3 5 7 3 . . 8 1 . . 5 2 5 4 1 5 . 11 4 Tactical Retreats 31 | . 1 . . 1 2 2 1 . . 10 . . . 3 . 2 4 . 1 . 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Res Traps Triggered 8 | . 4 . . . 1 . . . . . . . . . . 3 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . . . . . . . 5 . . . . . . Traps Extracted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Installed 6 | . . . . . . . . . . . . . . . . 6 . . . . . . Triggered 6 | . . . . . . . 1 . . . . . . . . 5 . . . . . . Fabricated Traps 13 | . . . . . . . . . . . . . . . . 10 3 . . . . . Most Traps Carried 8 | . . . . . . . 1 . . . . . . . . 8 8 8 8 8 8 8 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Res Machines Disabled 10 | . 1 2 . . 1 . 1 . . . 1 . . . . 4 . . . . . . Max in Single Turn 2 | . 1 2 . . 1 . 1 . . . 1 . . . . 1 . . . . . . Garrison Relay 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Res Machines Accessed 70 | . 9 . 5 2 10 15 . 2 . . 6 . 4 . 6 . 2 1 1 5 . 2 Terminals 29 | . 6 . . 1 6 7 . . . . 3 . . . 2 . 2 . . . . 2 Fabricators 6 | . . . . . . 4 . . . . . . . . 2 . . . . . . . Repair Stations 6 | . 1 . . . 1 2 . . . . 2 . . . . . . . . . . . Recycling Units 6 | . 2 . . . 2 1 . . . . . . . . 1 . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . Total Hacks 292 | . 36 . 50 5 36 45 . 7 . . 28 . 29 . 26 . 7 1 1 18 . 3 Successful 205 | . 15 . 50 3 24 29 . 7 . . 16 . 29 . 11 . 1 1 1 18 . . Failed 87 | . 21 . . 2 12 16 . . . . 12 . . . 15 . 6 . . . . 3 Catastrophic 13 | . 6 . . . 1 . . . . . 1 . . . 2 . 2 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 93 | . 26 . 1 4 26 19 1 . . . 4 . . . 10 . . . . . . 2 Terminals 102 | . 24 . . 4 20 20 . . . . 11 . . . 13 . 7 . . . . 3 Fabricators 18 | . . . . . . 11 . . . . . . . . 7 . . . . . . . Repair Stations 29 | . 4 . . . 4 8 . . . . 13 . . . . . . . . . . . Recycling Units 23 | . 8 . . . 8 3 . . . . . . . . 4 . . . . . . . Scanalyzers 8 | . . . . . 4 . . . . . 4 . . . . . . . . . . . Garrison Access 5 | . . . . . . 3 . . . . . . . . 2 . . . . . . . Terminal Hacks 135 | . 5 . 50 2 4 10 . 7 . . 3 . 29 . 4 . 1 1 1 18 . . Record 72 | . . . 49 . . . . 6 . . . . 11 . . . . . . 6 . . Part Schematic 16 | . . . . . . 1 . . . . . . 10 . 1 . . . . 4 . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . Robot Analysis 11 | . 4 . . . 2 1 . . . . . . . . . . . . . 4 . . Prototype ID Bank 7 | . . . . . . . . . . . . . 3 . . . . . . 4 . . Open Door 4 | . . . . 1 . . . 1 . . . . . . . . . 1 1 . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 7 | . 1 . . . 1 1 . . . . 1 . . . 2 . 1 . . . . . Alert Level 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Assault Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 3 . . . . . . . . 3 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Build 5 | . . . . . . 3 . . . . . . . . 2 . . . . . . . Repair Station Hacks 20 | . 2 . . . 4 4 . . . . 10 . . . . . . . . . . . Scan Component 10 | . 1 . . . 2 2 . . . . 5 . . . . . . . . . . . Repair 10 | . 1 . . . 2 2 . . . . 5 . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . Retrieve Components 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 4 . . . . . 2 . . . . . . . . . . . Insert Component 4 | . . . . . 3 . . . . . 1 . . . . . . . . . . . Analyze 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 33 | . 6 . . 1 10 12 . . . . 1 . . . 3 . . . . . . . Terminals 17 | . 4 . . 1 5 3 . . . . 1 . . . 3 . . . . . . . Track 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Botnet 12 | . 3 . . . 3 3 . . . . 1 . . . 2 . . . . . . . Operators 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . Fabricators 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Report 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . . . 5 3 . . . . . . . . . . . . . . . . Monitor 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Reject 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . Recyclers 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Mask 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Broadcast 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Watchers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . Used 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . Hacking Detections 45 | . 9 . . 1 8 12 . . . . 6 . . . 6 . 2 . . . . 1 Full Trace Events 18 | . 4 . . . 5 2 . . . . 2 . . . 3 . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 4 . . . 5 . . . . . . . . . Robots Built 7 | . . . . . . 7 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 96 | . . . . . . 96 . . . . . . . . . . . . . . . . Total Robot Build Rating 25 | . . . . . . 25 . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . 1 1 . . 13 . . . 10 . 1 . . . . 4 . . Parts Built 3 | . . . . . . 1 . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 180 | . . . . . . 35 . . . . . . . . 145 . . . . . . . Total Part Build Rating 20 | . . . . . . 6 . . . . . . . . 14 . . . . . . . Parts Repaired 10 | . 1 . . . 2 2 . . . . 5 . . . . . . . . . . . Time 383 | . 13 . . . 76 38 . . . . 256 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . 7 . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . 7 . . . . . . Machine Destruction 7 | . . . . . . . . . . . . . . . . 7 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Res Total Allies 15 | . . . . . 1 10 . . . . . . . . . 3 . . . . . 1 Largest Group 8 | . . . . . 1 8 1 . . . . . . . . 2 . . . . . 1 Highest-Rated Group 157 | . . . . . 10 120 15 . . . . . . . . 157 . . . . . 10 Highest-Rated Ally 95 | . . . . . 10 16 15 . . . . . . . . 95 . . . . . 10 Total Orders 118 | . . . . . 2 . . . . . 10 8 . 17 11 2 . 14 29 . 23 2 STAY 26 | . . . . . 1 . . . . . 2 . . 6 3 1 . 3 6 . 4 . ROAM 1 | . . . . . . . . . . . . . . . . 1 . . . . . . FOLLOW 18 | . . . . . 1 . . . . . 2 2 . 1 2 . . 3 4 . 3 . EXPLORE 35 | . . . . . . . . . . . 3 3 . 4 4 . . 5 11 . 5 . RETURN 38 | . . . . . . . . . . . 3 3 . 6 2 . . 3 8 . 11 2 Ally Attacks 186 | . . . . . . 175 2 . . . . . . . . 9 . . . . . . Total Damage 2223 | . . . . . . 1880 33 . . . . . . . . 310 . . . . . . Kills 24 | . . . . . . 20 . . . . . . . . . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Res Robot Analysis Total 11 | . 4 . . . 2 1 . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 15 | . . . . . . . 2 2 2 2 . . . 2 . . . 3 2 . . . Drone Launches 45 | . . . . . . . . . . . 3 5 . 6 3 . . 3 12 . 11 2 Drone Recoveries 41 | . . . . . . . . . . . 3 5 . 5 3 . . 3 12 . 8 2 Decoded 0b10 Intel 44 | . . . . . . . . . . . . . . . 4 14 12 . . . . 14 Garrisons 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Patrols 23 | . . . . . . . . . . . . . . . . 10 5 . . . . 8 Investigations 4 | . . . . . . . . . . . . . . . 3 . 1 . . . . . Guards 16 | . . . . . . . . . . . . . . . . 4 6 . . . . 6 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Res Turns Passed 14679 | 131 879 163 907 285 1384 919 814 373 1098 960 687 306 93 603 503 1245 706 771 577 195 487 593 Spaces Moved 8346 | 57 453 64 475 128 756 598 407 289 853 416 316 233 78 422 330 584 427 419 291 174 297 279 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 8057 | 52 453 64 475 87 513 598 407 289 853 416 316 233 78 422 330 584 427 419 291 174 297 279 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 284 | . . . . 41 243 . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 147 122 70 105 115 127 62 120 120 120 60 90 75 65 105 105 105 84 90 Average Speed 137 | 116 154 190 190 176 142 124 169 124 127 159 132 120 120 113 110 121 128 175 144 105 104 117 Slowest Speed 330 | 120 190 190 190 230 200 193 193 127 127 330 260 120 120 120 112 187 182 182 182 105 105 190 Overloaded Moves 188 | . . . . . . 4 . . . 9 . . . 53 16 53 37 . . . 12 4 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 52 | 3 96 15 92 29 67 22 74 68 83 64 10 54 68 75 11 49 15 84 95 60 62 7 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 9 | . . . 1 . . . . 1 1 . . . 1 . . . . 2 . 3 . . Known Exits Taken 5 | . . . . 1 . 1 . . . 1 1 . . . 1 . . . . . . . Unknown Exits Taken 16 | 1 1 1 1 . 1 . 1 1 1 . . 1 1 1 . . 1 1 1 1 1 . Scrap Searched 22 | . . . . . . . 3 3 2 2 . 1 . 3 . . . 3 4 . 1 . Spaces Dug 78 | . . . . . 13 24 . . . . 7 . . . 2 3 5 4 4 . 6 10 Terrain Destroyed 531 | . 46 30 . 37 145 74 53 . . . 7 . . 98 2 3 5 6 4 . 11 10 Melee 45 | . . . . . . 6 . . . . 7 . . . 2 3 5 4 2 . 6 10 Projectile 11 | . . . . . . 1 1 . . . . . . . . . . 2 2 . 5 . AOE 475 | . 46 30 . 37 145 67 52 . . . . . . 98 . . . . . . . . Terrain Rammed 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Res Total 10746 | 89 562 87 481 163 979 728 477 302 868 628 557 260 77 525 456 1022 526 444 435 185 450 445 Wait 1417 | 3 53 2 . 12 116 70 22 . . 98 200 24 . 63 96 289 22 12 131 . 127 77 Move 8324 | 56 452 63 474 127 755 597 406 288 852 415 315 232 77 421 330 582 426 418 290 173 296 279 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 97 | 7 7 1 3 1 12 10 4 2 3 8 6 1 . 2 8 12 7 2 . . . 1 Fast Attach 84 | 4 3 . . 3 6 5 3 4 4 5 7 . . 3 2 13 5 . 2 7 1 7 Attach 54 | 2 1 . . 1 4 4 1 . . 6 2 . . 4 1 11 8 1 . . 2 6 Detach 23 | . . . . 2 2 . 1 . . 2 . . . 1 . 6 4 . . 1 1 3 Swap 142 | . 9 5 . 1 21 8 7 2 . 24 6 1 . 10 10 14 11 2 . . 3 8 Drop 113 | . 3 . 3 1 16 10 5 6 8 8 6 2 . 5 4 19 6 2 2 4 1 2 Fire 226 | 17 34 16 . 15 47 17 7 . . 39 . . . 11 . . 1 . 4 . 5 13 Melee 248 | . . . . . . 7 21 . 1 23 15 . . 5 4 63 36 7 6 . 12 48 Ram 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 Kick 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . 5 . . . . . . Rewire 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . Trap 6 | . . . . . . . . . . . . . . . . 6 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves (discovered 2 exits: [*Low] / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / Upp / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / Tes x2) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 132 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 4) 315 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 10) 556 | -10/Materials | Repaired Aluminum Leg 566 | -10/Materials | Discovered new exit (range 14) 1011 | -10/Materials | Entered Mines 1012 | -10/Mines | Core integrity fell below 50% 1155 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1157 | -10/Mines | Discovered new exit (range 5) 1174 | -10/Mines | Entered Exiles 1220 | -10/Exiles | Met 8R-AWN 1268 | -10/Exiles | Met EX-HEX 1383 | -10/Exiles | Met EX-DEC 1424 | -10/Exiles | Visited The Gauntlet 1657 | -10/Exiles | Learned location of Zion (-7) 1702 | -10/Exiles | Met EX-BIN 1735 | -10/Exiles | Aligned with FarCom system 1737 | -10/Exiles | Given EX-Vault access code 1839 | -10/Exiles | Opened EX-Vault 1849 | -10/Exiles | Found Potential Leg 1852 | -10/Exiles | Found Potential Leg 1891 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2039 | -10/Exiles | Discovered new exit (range 10) 2081 | -10/Exiles | Left Exiles lab with Potential Leg 2081 | -10/Exiles | Entered Mines 2108 | -9/Mines | Assembled infested the area 2110 | -9/Mines | Met a Derelict bent on vengeance 2128 | -9/Mines | Core integrity fell below 20% 2179 | -9/Mines | Identified exit to Materials 2330 | -9/Mines | Found the Drone Emporium 2340 | -9/Mines | Found Prototype Device 2366 | -9/Mines | Entered Materials 2366 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2504 | -8/Materials | Identified Sensor Drone Bay 2784 | -8/Materials | Discovered new exit (range 14) 2853 | -8/Materials | Build established: Scavenger-Skirmisher 3642 | -8/Materials | Repaired Carbon-fiber Leg 3682 | -8/Materials | Repaired Shock Bomb Launcher 3707 | -8/Materials | Discovered new exit (range 8) 3750 | -8/Materials | Entered Factory 3750 | -7/Factory | Evolved 2 slots: Utility x2 3771 | -7/Factory | Identified exit to Lower Caves 3898 | -7/Factory | Fabricated S-27 Virus (x4) 4050 | -7/Factory | Fabricated G-47 Trooper (x3) 4057 | -7/Factory | Build established: Hacker-Skirmisher 4225 | -7/Factory | Fabricated Imp. Powered Armor (x1) 4234 | -7/Factory | Garrison activated, responded to threat 4361 | -7/Factory | Lost 3 allies 4403 | -7/Factory | Repaired Titanium Leg 4539 | -7/Factory | Repaired Carbon-fiber Leg 4550 | -7/Factory | First assault squad dispatched 4669 | -7/Factory | Entered Lower Caves 4669 | -7/Lower Caves | Accompanied by 1 ally 4706 | -7/Lower Caves | Encountered a Warlord checkpoint 4738 | -7/Lower Caves | Build established: Hacker-Mutant 5072 | -7/Lower Caves | Learned Factory emergency access door positions 5239 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5421 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5439 | -7/Lower Caves | Found Prototype Special Weapon 5472 | -7/Lower Caves | Discovered new exit (range 6) 5479 | -7/Lower Caves | Spotted B-75 Beast 5483 | -7/Lower Caves | Entered another Lower Caves area 5494 | -7/Lower Caves | Learned 4 Factory zone layouts 5709 | -7/Lower Caves | Identified exit to Factory 5726 | -7/Lower Caves | Learned location of Extension (-5) 5726 | -7/Lower Caves | Learned Factory trap positions 5726 | -7/Lower Caves | Learned Factory stockpile data 5726 | -7/Lower Caves | Learned Extension security intel 5726 | -7/Lower Caves | Learned Armory security intel 5847 | -7/Lower Caves | Discovered new exit (range 8) 5856 | -7/Lower Caves | Entered Zion 5907 | -7/Zion | Given the Hacking Drone Bay 5915 | -7/Zion | Found Prototype Device 5940 | -7/Zion | Discovered new exit (range 9) 6240 | -7/Zion | Found Prototype Device 6481 | -7/Zion | Learned location of Data Miner (-6) 6485 | -7/Zion | Build established: Derelict-Mutant 6740 | -7/Zion | Learned Factory terminal intel 6750 | -7/Zion | Learned 4 Factory zone layouts 6861 | -7/Zion | Learned Factory emergency access door positions 6954 | -7/Zion | Entered Proximity Caves 6956 | -6/Proximity Caves | Spotter reported a threat 6957 | -6/Proximity Caves | Spotter reported a threat 7011 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7057 | -6/Proximity Caves | Spotter reported a threat 7158 | -6/Proximity Caves | Learned 8 Factory zone layouts 7214 | -6/Proximity Caves | Spotter reported a threat 7254 | -6/Proximity Caves | Build established: Derelict-Gladiator 7265 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7410 | -6/Proximity Caves | Core integrity fell below 50% 7444 | -6/Proximity Caves | Lost 5 parts (1p3n1w) 7509 | -6/Proximity Caves | Spotter reported a threat 7537 | -6/Proximity Caves | System corruption reached 10% 7659 | -6/Proximity Caves | Spotter reported a threat 7712 | -6/Proximity Caves | Spotter reported a threat 7739 | -6/Proximity Caves | Build established: Derelict-Mutant 7783 | -6/Proximity Caves | Learned Factory trap positions 7818 | -6/Proximity Caves | Spotter reported a threat 7871 | -6/Proximity Caves | Spotter reported a threat 7885 | -6/Proximity Caves | Discovered exit to Factory (range 15) 7914 | -6/Proximity Caves | Entered Factory 7914 | -6/Factory | Evolved 2 slots: Utility x2 7915 | -6/Factory | Identified exit to Lower Caves 7916 | -6/Factory | Loaded intel: 88 trap records 7919 | -6/Factory | Loaded intel: 26 terminal locations 7945 | -6/Factory | Identified Hacking Drone Bay 8264 | -6/Factory | Search patrols dispatched 8310 | -6/Factory | Build established: Derelict-Gladiator 8337 | -6/Factory | Repaired Imp. Powered Armor? 8436 | -6/Factory | Repaired Phasing Sabre 8493 | -6/Factory | Repaired Phasing Sabre 8539 | -6/Factory | Repaired Force Booster 8584 | -6/Factory | Repaired Ripper 8601 | -6/Factory | Entered Lower Caves 8859 | -6/Lower Caves | Encountered a Warlord checkpoint 8899 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8902 | -6/Lower Caves | Discovered new exit (range 6) 8907 | -6/Lower Caves | Entered Data Miner 8907 | -6/Data Miner | Discovered new exit (range 6) 8930 | -6/Data Miner | Met Data Miner 8963 | -6/Data Miner | Learned location of Section 7 (-2) 8963 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8973 | -6/Data Miner | Received God Mode back door access code from Data Miner 9000 | -6/Data Miner | Entered Proximity Caves 9053 | -5/Proximity Caves | Learned 4 Factory zone layouts 9160 | -5/Proximity Caves | Learned Factory security intel 9551 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 9593 | -5/Proximity Caves | Discovered new exit (range 14) 9603 | -5/Proximity Caves | Entered Factory 9603 | -5/Factory | Evolved 2 slots: Utility x2 9604 | -5/Factory | Identified exit to Upper Caves 9605 | -5/Factory | Identified exit to Factory 9606 | -5/Factory | Loaded intel: 77 trap records 9630 | -5/Factory | Incoming investigation squad redirected 9951 | -5/Factory | Fabricated Centrium Leg? 10017 | -5/Factory | Incoming investigation squad redirected 10071 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 10106 | -5/Factory | Identified exit to Garrison 10106 | -5/Factory | Entered Garrison 10122 | -5/Garrison | Found embedded Infiltrators 10162 | -5/Garrison | Triggered checkpoint 10257 | -5/Garrison | Garrison Relay disabled 10368 | -5/Garrison | Triggered checkpoint 10473 | -5/Garrison | Lost 3 parts (1p1n1u) 10519 | -5/Garrison | Spotted B-75 Beast 10587 | -5/Garrison | Destroyed B-75 Beast 10610 | -5/Garrison | Identified Bomb Factory No. 2 10844 | -5/Garrison | Build established: Hacker-Gladiator 11006 | -5/Garrison | Lost 3 parts (1n1u1w) 11109 | -5/Garrison | Discovered exit to Factory (range 8) 11120 | -5/Garrison | System corruption reached 10% 11120 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11188 | -5/Garrison | Triggered checkpoint 11310 | -5/Garrison | Triggered checkpoint 11321 | -5/Garrison | Garrison Relay disabled 11342 | -5/Garrison | Discovered exit to Factory (range 10) 11344 | -5/Garrison | Triggered checkpoint 11351 | -5/Garrison | Entered Factory 11351 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11511 | -4/Factory | Incoming investigation squad redirected 12036 | -4/Factory | Discovered new exit (range 10) 12057 | -4/Factory | Entered Upper Caves 12058 | -4/Upper Caves | Encountered a Warlord checkpoint 12064 | -4/Upper Caves | Met a Warlord Commander 12066 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 12071 | -4/Upper Caves | Found Encrypted Comm Array 12224 | -4/Upper Caves | Build established: Scavenger-Gladiator 12394 | -4/Upper Caves | Learned Research security intel 12790 | -4/Upper Caves | Discovered new exit (range 14) 12828 | -4/Upper Caves | Entered another Upper Caves area 12842 | -4/Upper Caves | Discovered new exit (range 20) 13105 | -4/Upper Caves | Learned Research terminal intel 13290 | -4/Upper Caves | Learned Research non-interactive machine intel 13343 | -4/Upper Caves | Discovered new exit (range 30) 13405 | -4/Upper Caves | Entered Zhirov 13405 | -4/Zhirov | Discovered new exit (range 3) 13457 | -4/Zhirov | Found Alien Artifact 13457 | -4/Zhirov | Identified Transdimensional Reconstructor 13457 | -4/Zhirov | Warped through subspace 13481 | -4/Zhirov | Learned location of Quarantine (-2) 13481 | -4/Zhirov | Learned location of Testing (-3) 13481 | -4/Zhirov | Learned location of Command (-1) 13517 | -4/Zhirov | Found Alien Artifact 13517 | -4/Zhirov | Identified Integrated Reactor 13517 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13600 | -4/Zhirov | Entered Proximity Caves 13727 | -3/Proximity Caves | Build established: Trapper-Gladiator 13882 | -3/Proximity Caves | Crushed by falling debris 13882 | -3/Proximity Caves | System corruption reached 10% 14022 | -3/Proximity Caves | Spotted B-86 Titan 14069 | -3/Proximity Caves | Discovered new exit (range 16) 14074 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 14087 | -3/Proximity Caves | Entered Research 14087 | -3/Research | Evolved 2 slots: Utility x2 14089 | -3/Research | Loaded intel: 62 non-interactive machine locations 14090 | -3/Research | Loaded intel: 22 terminal locations 14132 | -3/Research | Identified exit to Testing 14135 | -3/Research | Identified exit to Research 14336 | -3/Research | Lost 4 parts (1p2u1w) 14577 | -3/Research | Lost 3 parts (3u) 14637 | -3/Research | System corruption reached 10% 14680 | -3/Research | Self-destructed Last Messages --------------- 14662_ Myomer Leg destroyed. 14663_ R-10 Processor collects Hacking Drone Bay. 14665_ K-01 Serf destroyed. 14665_ Energy Well destroyed. 14666_ K-01 Serf collects debris. 14666_ Sneak attack on R-10 Processor. 14666_ R-10 Processor destroyed. 14669_ System corrupted: Matter fused (-10). 14669_ M-36 Artificer repairs P-80 Master. 14669_ System corrupted: Quantum Rifle failed to cycle. 14669_ K-01 Serf collects debris. 14671_ M-36 Artificer repairs Gamma Rifle. 14671_ Sneak attack on R-10 Processor. 14671_ Destroyed Com. Wheel. 14671_ R-10 Processor destroyed. 14672_ K-01 Serf collects debris. 14677_ Sneak attack on M-36 Artificer. 14677_ Destroyed Adv. Recalibrator. 14678_ M-36 Artificer distress signal jammed. 14679_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | # #?????????????????????????????????????????? | | # ###########????????????????????????????""?? | | # # #????????????????????????????T"?? | | # # #???????????????????????????????? | | ### # #???????????????????????????????? | | # # #???????????????????????????????? | | + + #???????????????????????????????? | | # # """ #???????????????????????????????? | | # # """ #???????????????????????????????? | | # # """ #????????????????????""""""?????? | | # ###########????????????????????""""""?????? | | # #??????????????????????????????""""""?????? | | = # ########??????????????????????????????????? | | # ^ #??????????????????????????????????? | | ### ^^ #???????????????????????""""""?????? | | ?## ^ #???????????????????????""""""?????? | | ??# T #???????????????##??????""""""?????? | | ??# ^^ #?????############?????????????????? | | ??# #?????# #??????????????????? | | ### #?????# % ##########+###?????? | | #?????# % # ?????? | | #?????# """ # ????? | | #?????# !"" # ??????? | | ### #?????# !!= # ???w??????? | | ####### #?????# ==*k!= !#* #?????????????? | | # # #?????#=!p%@/= #% #?????????????? | | # # ##########k###### #?????????????? | | + # =% #???????"""""?? | | * # # %* #???????"""""?? | | % # # #???????"""""?? | | = ####### ##??????"""""?? | | ##+##????#########+##### #########????????????? | | ####### """ # ###### ##????????????? | | + + """" # ##T ####?????????????? | | ####### """" # #?????????????? | | #?????# """ "# #?????????????? | | #?????# "# % #?????????????? | | #?????# "# #?????????????? | | ] #?????# T######## #?????????????? | | #?????# "# ! # % #?#????#??????? | | #?????# "# # #?????????????? | | #?????# ! "# + ##?#??????????? | | #?????# # %# #?????#???????? | | #?????# # # #???????#?????? | | ####??????#### ######### # #???#?????????? | | ?????????????###???????# # #?????#???????? | | ???????????????????????# # #?????????????? | | ?????????????????#?????#!= # #?????????????? | | ???????????????????????#!= # ???????? ???? | | ?????????????????????#?#!! # ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 50 Energy Generation 53 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 20 Corruption Block 7 Armor Coverage 400 Resistance: TH 25 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 90 Phase Shifting 10 Evasion (%) 78 Melee Accuracy 8 Force Boost 20 Offensive Hacking 24 Defensive Hacking 10 Trap Extractor Capacity 8 Item Schematics ----------------- Disposable Heat Sink | -8/Materials | Scanalyzed Imp. VSS Leg | -7/Factory | Hacked Imp. Field Recycling Unit | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Med. Reflective Plating | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Flak Gun | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Railgun | -6/Data Miner | Free Lrn. Proton Cannon | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Adv. Hacking Suite | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive K-01 Serf | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded G-47 Trooper | x3 | -7/Factory | Preloaded Imp. Powered Armor | x1 | -7/Factory | Preloaded Centrium Leg | x1 | -5/Factory | Preloaded Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed CarbideReinforcedInjector Manual? 0 Play Time 03:43:16 Cumulative 1144.9 hours Start 2024.10.10 @ 20:50:02 End 2024.10.13 @ 09:47:47 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 486 Rogue 486 Adventurer 0 Explorer 0 Win Type - Total 14 Types 12/0/1/1/0/0/0/0/0 Lore% 46 Gallery% 78 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0651312a-75c9-442a-b852-3ac396aff8ff