Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.01 @ 22:25:35 Player: Cookedpoo Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (25) 5000 Robots Destroyed (83) 415 Value Destroyed (2021) 2021 Prototype IDs (39) 780 Alien Tech Used (4) 800 Bonus (2055) 2055 TOTAL SCORE: 14071 Bonus ------- Follower Combat Kills 1356 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -501 Cogmind --------- Core Integrity 881/1150 Matter 280/300 Energy 275/340 System Corruption 4% Temperature Cool (0) Movement Hovering (58) Location -4/Factory Parts ------- > --- POWER (1) -------- Heavy Antimatter Reactor > --- PROPULSION (5) --- Antigrav System Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter Combat Gravmag System > --- UTILITY (12) ----- Advanced Power Amplifier Large Storage Unit Advanced Signal Interpreter Advanced Terrain Scanner Transport Network Coupler 0b10 Decoder Chip [Looter] Advanced Transmission Jammer Advanced ECM Suite Experimental Weapon Shielding Improved Powered Armor Hacking Suite > --- WEAPON (2) ------- Heavy Gauss Cannon CR-A16's Pointy Stick > --- INVENTORY (10) --- Improved Deuterium Engine Light Antimatter Reactor Makeshift System Restoration Module Mobile Refinery Mk. CCLXVII Long-range Proton Cannon Hardcell Cannon Long-range Missile Launcher Smartbomb Launcher Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Makeshift Hover Unit Antigrav System Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Advanced Power Amplifier Large Storage Unit Advanced Signal Interpreter Advanced Terrain Scanner Transport Network Coupler 0b10 Decoder Chip [Looter] Advanced Transmission Jammer Advanced ECM Suite Improved Maneuvering Thrusters Experimental Weapon Shielding Improved Powered Armor Hacking Suite > --- WEAPON ----------- Heavy Gauss Cannon CR-A16's Pointy Stick > --- INVENTORY -------- Improved Deuterium Engine Makeshift System Restoration Module Mobile Refinery Mk. CCLXVII Transdimensional Reconstructor Long-range Proton Cannon Hardcell Cannon Long-range Missile Launcher Smartbomb Launcher [Rating: 105] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Improved Gravmag System Treads Light Treads Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Improved Flight Unit Utility Transport Network Coupler Device Advanced Terrain Scanner Storage Large Storage Unit Processor Transport Network Coupler Hackware Advanced Hacking Suite Protection Improved Propulsion Shielding Weapon CR-A16's Pointy Stick Energy Gun Spread Laser Energy Cannon Particle Cannon Ballistic Cannon Heavy Gauss Cannon Launcher Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . . . 4 2 . . . . . . 2 . . . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Utility 10 | . . . . . 3 1 . . . . . . 2 . . . . . . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 201 | 6 20 2 2 1 17 15 9 9 7 18 9 3 18 3 9 11 6 . 5 8 7 1 3 3 9 Power 17 | 1 2 . . 1 1 1 1 . 2 2 1 . 1 . 1 2 . . . . . . 1 . . Engine 6 | 1 1 . . . 1 . . . . . 1 . . . 1 1 . . . . . . . . . Core 5 | . 1 . . 1 . 1 . . . 1 . . 1 . . . . . . . . . . . . Reactor 6 | . . . . . . . 1 . 2 1 . . . . . 1 . . . . . . 1 . . Propulsion 37 | 2 4 . . . 6 4 . . . 3 2 2 3 1 1 1 . . . 3 1 . . 2 2 Treads 5 | 1 1 . . . 3 . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | 1 2 . . . 2 . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . . . . . . . 3 1 1 1 . . . 3 1 . . 2 2 Flight 13 | . 1 . . . 1 4 . . . 3 2 2 . . . . . . . . . . . . . Utility 96 | 1 8 . 2 . 5 8 2 4 3 9 3 1 11 1 5 5 4 . 3 5 6 1 2 1 6 Device 48 | . . . . . . 3 1 2 2 7 2 . 5 1 3 4 2 . 1 5 5 1 1 . 3 Storage 17 | 1 8 . 2 . 1 1 . . . . 1 . 2 . . . . . . . . . . . 1 Processor 14 | . . . . . 1 3 1 1 1 2 . 1 1 . 1 . 2 . . . . . . . . Hackware 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Protection 15 | . . . . . 3 1 . . . . . . 3 . 1 1 . . 2 . 1 . 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 51 | 2 6 2 . . 5 2 6 5 2 4 3 . 3 1 2 3 2 . 2 . . . . . 1 Energy Gun 8 | 2 4 . . . 1 . . . . . 1 . . . . . . . . . . . . . . Energy Cannon 4 | . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 14 | . . . . . . . 4 3 . 1 . . 2 1 1 . 1 . . . . . . . 1 Launcher 5 | . . 1 . . . . . 1 1 . . . . . . 1 . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . 2 1 1 1 1 . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 1 1 1 . . 3 . . . . . . . . . . . . . . . Piercing Weapon 8 | . . . . . . . . . . . 2 . 1 . 1 2 1 . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . 1 . . . 3 . . . . . 1 . . . 2 2 . . 1 1 . . 4 1 1 Parts Lost 18 | . 3 . . . 1 . . . 3 5 . . . . 1 . . . 1 1 . . . 1 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . 1 . . . . . . . 1 3 . . . . 1 . . . . . . . . . 1 Utility 7 | . . . . . . . . . 1 2 . . . . . . . . 1 1 . . . 1 1 Weapon 4 | . 2 . . . 1 . . . 1 . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . 1 . . . 1 . . . 2 3 . . . . 1 . . . 1 1 . . . 1 2 Average Slot Usage (%) 93 | . 99 100 100 100 94 88 97 94 75 64 98 100 94 93 97 99 100 100 99 87 91 94 96 96 91 Engine 3 | . 7 . . . 3 . . . . . 5 7 3 . 4 5 6 6 6 5 5 5 2 . . Core 2 | . 6 14 14 14 5 6 3 . . 4 1 . 2 6 1 . . . . . . . . . . Treads 2 | . 14 14 14 14 9 . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 14 14 14 14 16 . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . . . . . . . 4 23 25 30 31 31 31 26 27 27 27 27 24 Flight 6 | . . . . . . 30 30 30 28 10 29 30 21 . . . . . . . . . . . . Device 16 | . . . . . . 7 5 13 8 18 17 15 22 23 23 24 19 18 12 21 22 22 22 18 19 Storage 9 | . 27 28 28 28 25 7 7 7 7 1 5 7 6 6 6 6 6 6 6 5 5 5 5 5 5 Processor 14 | . . . . . 7 18 30 16 22 23 23 23 20 20 19 12 16 18 18 16 16 16 16 16 15 Protection 3 | . . . . . 8 7 1 . . . . . 3 . 2 5 6 6 10 . 2 5 7 11 9 Energy Gun 1 | . 20 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . 7 27 28 28 2 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 7 5 4 2 . 4 1 . . . . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . 13 15 8 6 9 11 11 12 11 11 11 11 11 11 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 117 | 10 45 45 77 77 117 24 29 31 16 13 19 19 40 47 50 40 39 39 55 53 56 51 61 59 71 Greatest Support 89 | 20 20 10 10 10 20 24 30 33 24 24 26 35 42 62 58 58 58 42 58 64 65 49 65 81 89 Greatest Overweight (x) 13 | . 4 4 7 7 11 . . . 1 1 . . . . 1 13 . . 1 1 1 1 1 . 1 Average Overweight (x) 1 | . 3 4 5 7 7 . . . . . . . . . . 3 . . . . . 1 . . . Largest Inventory Capacity 32 | 6 16 16 20 20 28 32 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 16 Average Capacity 10 | 5 14 16 18 20 26 8 8 8 8 4 6 8 8 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 28 | 4 16 16 20 20 28 28 8 8 8 7 7 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 10 | 2 13 15 18 20 24 7 7 7 7 4 5 7 8 9 9 9 9 10 10 9 8 9 9 10 9 Final Capacity 28 | 6 16 16 20 20 28 8 8 8 8 4 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 27 | 4 15 16 20 20 27 8 8 8 7 3 7 8 9 10 10 10 10 10 10 10 8 10 10 10 9 Class Distribution -------------------- 22% | Mutant 22% | Assassin 18% | Scout 9% | Derelict-Scout 6% | Ninja 5% | Scavenger-Scout 4% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Sprinter | -7/Factory Scavenger-Sprinter | -7/Waste Scout | -7/Factory Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Derelict-Scout | -7/Zion Derelict-Scout | -6/Proximity Caves Derelict-Scout | -6/Factory Ninja | -6/Waste Ninja | -6/Factory Assassin | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Assassin | -5/Upper Caves Assassin | -5/Upper Caves Assassin | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Matter Collected 4862 | 260 247 72 . 38 170 129 166 121 35 234 141 30 141 167 75 253 110 . 90 782 1350 10 . 80 161 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4388 | 81 336 108 . 32 367 129 . 353 12 130 . 78 829 410 235 91 58 . 222 635 . . . . 282 Parts 167 | . 21 11 . 2 21 5 . 11 . 8 . 4 25 1 10 3 1 . 7 23 . . . . 14 Haulers Intercepted 19 | . 2 . . . 1 1 . 5 . . . . 6 . 2 . . . 1 1 . . . . . Recyclers Shooed 3 | . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . . . 2 9 . 5 . . . 13 3 . 8 . 3 5 . 4 . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 44 | . 11 5 . 1 4 1 . 4 1 5 . 1 . 2 . 3 . . 3 . . . . . 3 Melee 11 | . . . . . 2 1 . . . 5 . 1 . . . . . . . . . . . . 2 Guns 11 | . 11 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 8 | . . 2 . 1 2 . . . . . . . . 2 . . . . . . . . . . 1 AOE 14 | . . 3 . . . . . 4 1 . . . . . . 3 . . 3 . . . . . . Classes Destroyed 15 | 1 3 1 . . 4 . . . . . . 2 . 1 . 1 . . 1 . . . . . 1 Worker 3 | . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . Tunneler 3 | . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . Hauler 19 | . 2 . . . 1 1 . 5 . . . . 6 . 2 . . . 1 1 . . . . . Recycler 8 | 1 . . . . . . . . . . . . 2 . . . . . . 4 . . . . 1 Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher 3 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . Swarmer 19 | . 3 3 . . . . . 4 1 5 . . . . . 3 . . . . . . . . . Grunt 16 | . 8 2 . 1 1 . . . . . . . . . . . . . 3 . . . . . 1 Brawler 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Sentry 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Programmer 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Compactor 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 5 | 1 4 4 . 1 2 1 . 5 1 3 . 1 2 1 1 3 . . 4 2 . . . . 1 Combat Bots Only 4 | . 3 3 . 1 2 1 . 4 1 3 . 1 . 1 . 3 . . 3 . . . . . 1 Max Kills in Single Turn 4 | 1 1 3 . 1 1 1 . 1 1 1 . 1 1 1 1 3 . . 4 1 . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . . . . 1 1 . . . . . . 3 . . 3 . . . . . . Melee 1 | . . . . . 1 1 . . . 1 . 1 . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Damage Taken 4190 | . 558 172 . 20 275 153 . 154 368 625 . 43 . . 97 . 12 . 125 416 47 . . 67 1058 Core 1097 | . 137 38 . . 37 18 . 69 104 372 . 15 . . 12 . 12 . . 110 . . . . 173 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 . . . 30 93 . . . . . . 17 . . . . . . 97 . . . . 89 . Volleys Fired 124 | 4 40 11 . 2 2 . 11 12 2 3 . . 3 11 2 1 4 . 3 . . . . . 13 Largest 2 | 2 2 2 . 2 2 . 1 1 1 1 . . 1 1 1 1 1 . 1 . . . . . 1 Hottest 136 | 90 130 136 . 136 136 . 44 65 36 65 . . 65 65 65 43 65 . 43 . . . . . 61 Shots Fired 176 | 8 77 18 . 4 4 . 11 12 2 3 . . 3 11 2 1 4 . 3 . . . . . 13 Gun 85 | 8 77 . . . . . . . . . . . . . . . . . . . . . . . . Cannon 78 | . . 16 . 4 4 . 11 7 . 3 . . 3 11 2 . 4 . . . . . . . 13 Launcher 13 | . . 2 . . . . . 5 2 . . . . . . 1 . . 3 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 54 | . . . . . . . 11 7 . 3 . . 3 11 2 . 4 . . . . . . . 13 Thermal 109 | 8 77 16 . 4 4 . . . . . . . . . . . . . . . . . . . . Explosive 13 | . . 2 . . . . . 5 2 . . . . . . 1 . . 3 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | 7 13 4 . 4 3 . . 3 4 . . . . 4 . 4 . . 2 . . . . . 5 Robot Miss Streak 9 | . 9 3 . . 1 . . 2 1 . . . . 2 . . . . 1 . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 201 | 7 65 9 . 4 18 7 . 18 1 8 . 5 12 8 4 4 1 . 2 16 . . . . 12 Core Hits 150 | 2 59 7 . 2 8 3 . 9 2 6 . 3 10 2 3 4 1 . 12 8 . . . . 9 Critical Hits 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 189 | . . . . . 18 8 2 36 1 12 . 6 25 1 11 6 2 . . 27 . . . 2 32 Impact 35 | . . . . . 3 3 1 27 1 . . . . . . . . . . . . . . . . Slashing 42 | . . . . . 15 5 1 9 . 12 . . . . . . . . . . . . . . . Piercing 112 | . . . . . . . . . . . . 6 25 1 11 6 2 . . 27 . . . 2 32 Sneak Attacks 39 | . . . . . 4 1 . 5 . . . 2 8 . 4 3 . . . 11 . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 11 | . . . . . 2 2 . . . . . 2 . . 1 . 1 . . 3 . . . . . Damage Inflicted 9250 | 83 681 368 . 86 789 305 . 1160 115 313 . 284 1004 363 379 601 100 . 794 1333 . . . . 492 Guns 764 | 83 681 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 809 | . . 170 . 86 82 . . . . . . . . 363 . . . . . . . . . . 108 Explosions 1713 | . . 198 . . . . . 377 106 . . . . . . 238 . . 794 . . . . . . Melee 5929 | . . . . . 707 305 . 783 . 301 . 284 1004 . 379 363 100 . . 1319 . . . . 384 Ramming 35 | . . . . . . . . . 9 12 . . . . . . . . . 14 . . . . . Kinetic 471 | . . . . . . . . . . . . . . 363 . . . . . . . . . . 108 Thermal 1102 | 83 681 170 . 86 82 . . . . . . . . . . . . . . . . . . . . Explosive 1713 | . . 198 . . . . . 377 106 . . . . . . 238 . . 794 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 786 | . . . . . 148 86 . 552 . . . . . . . . . . . . . . . . . Slashing 1310 | . . . . . 559 219 . 231 . 301 . . . . . . . . . . . . . . . Piercing 3833 | . . . . . . . . . . . . 284 1004 . 379 363 100 . . 1319 . . . . 384 Highest Corruption 15 | . 3 3 3 3 . . . . 1 1 . 1 . 15 15 15 . . . . . . . . 4 Average Corruption 5 | . 2 3 3 3 . . . . 1 1 . 1 . 10 15 6 . . . . . . . . 2 Corruption Purged 16 | . . . . . . . . . . 1 . . . . . 15 . . . . . . . . . Effects 116 | . 2 13 6 2 . . . . . 1 . . . 7 15 70 . . . . . . . . . Message Errors 25 | . 1 4 2 . . . . . . 1 . . . . 5 12 . . . . . . . . . Matter Fused 20 | . . 4 1 . . . . . . . . . . . . 15 . . . . . . . . . Heat Flow Errors 23 | . 1 2 2 1 . . . . . . . . . 3 1 13 . . . . . . . . . Energy Discharges 7 | . . 1 1 . . . . . . . . . . . . 5 . . . . . . . . . Data Loss (minor) 21 | . . 2 . 1 . . . . . . . . . 1 . 17 . . . . . . . . . Data Loss (major) 7 | . . . . . . . . . . . . . . 2 3 2 . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Misdirections 9 | . . . . . . . . . . . . . . 1 3 5 . . . . . . . . . Targeting Errors 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 680 | . . . . . 89 21 . 70 . 10 . 73 72 3 50 65 . . 7 220 . . . . . Projectiles 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . Explosions 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . Melee 670 | . . . . . 89 21 . 70 . 10 . 73 72 . 50 65 . . . 220 . . . . . Knockbacks 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 95 | . . . . . . . . . 42 5 . . . . . . . . 42 6 . . . . . Shots 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Rammed 8 | . . . . . . . . . 3 3 . . . . . . . . . 2 . . . . . Targets Rammed 8 | . . . . . . . . . 3 3 . . . . . . . . . 2 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 350 | 120 350 281 176 171 63 2 11 66 9 36 . . 24 266 118 261 56 . 6 7 . . . . 3 Average Temperature 101 | 63 119 124 82 87 36 2 6 32 9 19 . . 13 123 41 102 28 . 6 7 . . . . 3 Received Heat Transfer 894 | . 183 78 . 9 126 42 . 12 144 9 . . . . . . 9 . 21 156 9 . . 9 87 Effects 7 | . 4 3 . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Interference 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . 5 . . . . . . . . . . 1 . . . . . . Impact Corruptions 7 | . . . . . 1 . . 6 . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1650 | 223 835 296 . 148 148 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Peak Influence 371 | 5 285 180 . 37 359 237 85 270 . . . . 203 150 371 . . . . 191 . . . . 248 Initial 146 | . 3 55 . . 14 146 82 59 . . . . 49 71 105 . . . . 86 . . . . . Average 124 | 1 152 62 . 35 215 185 84 126 . . . . 65 123 243 . . . . 94 . . . . 118 Maximum Alert Level 1 | . 1 . . . 1 1 . 1 . . . . 1 . 1 . . . . . . . . . 1 Low Security (%) 82 | 100 72 100 . 100 32 71 100 90 . . . . 99 100 42 . . . . 100 . . . . 82 Level 1 17 | . 27 . . . 67 28 . 9 . . . . . . 57 . . . . . . . . . 17 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 2 . . . 4 1 . 1 . . . . . . 2 . . . . 3 . . . . 6 Investigation 4 | . 1 . . . . . . . . . . . . . . . . . . 2 . . . . 1 Extermination 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Reinforcement 9 | . 1 . . . 3 . . 1 . . . . . . 2 . . . . 1 . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Distress Signals 11 | . 3 . . . 3 . . . . . . . 2 . . . . . . 2 . . . . 1 Communications Jammed 58 | . . . . . . . . . . . . . . . . . . . . . . . . . 58 Distress Signals 57 | . . . . . . . . . . . . . . . . . . . . . . . . . 57 Times Spotted 164 | . 26 5 . 2 20 1 . 13 7 19 . 2 10 6 4 . 2 . 6 21 1 . . 2 17 Peak Tracking Total 6 | . 5 3 . 2 5 2 . 6 5 5 . 1 4 2 1 . 1 . 5 6 1 . . 2 5 Tactical Retreats 22 | . 3 . . . 4 . . 1 3 4 . . 1 . . . . . . 3 . . . 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 11 | . 3 . . . . 3 . 2 . . . . 2 . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 12 | . . . . . 1 . . 4 . . . . 1 . 4 . . . . 1 . . . 1 . Max in Single Turn 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . Garrison Access 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 45 | . 8 . 1 . 5 5 . 8 . . . . 1 . . . 3 2 . 2 . . 5 2 3 Terminals 17 | . 6 . . . 3 1 . 6 . . . . . . . . . . . . . . . 1 . Fabricators 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . Repair Stations 5 | . 1 . . . . . . . . . . . . . . . . . . 2 . . . . 2 Recycling Units 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . 1 Total Hacks 145 | . 29 . 1 . 22 9 . 22 . . . . 1 . . . 8 17 . 7 . . 18 2 9 Successful 101 | . 18 . 1 . 8 5 . 14 . . . . . . . . 8 17 . 4 . . 18 2 6 Failed 43 | . 10 . . . 14 4 . 8 . . . . 1 . . . . . . 3 . . . . 3 Catastrophic 8 | . 2 . . . 1 4 . . . . . . . . . . . . . . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 81 | . 13 . . . 9 3 . 10 . . 1 . 26 . 11 . . . . 5 . . . . 3 Terminals 56 | . 18 . . . 15 3 . 19 . . . . . . . . . . . . . . . 1 . Fabricators 5 | . . . . . . 2 . 2 . . . . 1 . . . . . . . . . . . . Repair Stations 22 | . 9 . . . . . . . . . . . . . . . . . . 7 . . . . 6 Recycling Units 8 | . 2 . . . 5 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 2 1 . 1 . . . . . . . . . . . . . . . . 3 Terminal Hacks 62 | . 7 . 1 . 4 . . 5 . . . . . . . . 8 17 . . . . 18 2 . Record 15 | . . . 1 . . . . . . . . . . . . . 6 . . . . . 6 2 . Part Schematic 13 | . 1 . . . . . . 1 . . . . . . . . . 7 . . . . 4 . . Robot Schematic 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . Robot Analysis 7 | . 2 . . . 1 . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 10 | . 1 . . . 1 . . 1 . . . . . . . . . 3 . . . . 4 . . Open Door 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Build 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 16 | . 6 . . . . . . . . . . . . . . . . . . 4 . . . . 6 Scan Component 8 | . 3 . . . . . . . . . . . . . . . . . . 2 . . . . 3 Repair 8 | . 3 . . . . . . . . . . . . . . . . . . 2 . . . . 3 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 5 . . . 3 1 . 6 . . . . . . . . . . . . . . . . . Terminals 14 | . 4 . . . 3 1 . 6 . . . . . . . . . . . . . . . . . Track 3 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 9 | . 3 . . . 3 1 . 2 . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 7 . . . 4 3 . 6 . . . . 1 . . . . . . 2 . . . . 3 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . . . . . 3 . . 7 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . 1 . . . . 1 . 1 . . . . 14 . . . . 7 . . . . 4 . . Parts Built 4 | . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . Matter 336 | . . . . . . 146 . 190 . . . . . . . . . . . . . . . . . Time 168 | . . . . . . 73 . 95 . . . . . . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . 6 . 10 . . . . . . . . . . . . . . . . . Parts Repaired 8 | . 3 . . . . . . . . . . . . . . . . . . 2 . . . . 3 Time 305 | . 78 . . . . . . . . . . . . . . . . . . 90 . . . . 137 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total Allies 52 | . . 3 . 3 . . . 1 . . 4 . 9 19 6 . . . 1 5 1 . . . . Largest Group 20 | . . 3 3 5 5 . . 1 . . 4 4 6 20 20 19 5 4 4 4 1 1 1 1 1 Highest-Rated Group 846 | . . 40 40 113 113 . . 26 . . 155 155 236 749 846 846 230 157 208 112 99 99 99 99 99 Highest-Rated Ally 99 | . . 16 16 31 31 . . 26 . . 41 41 42 50 70 70 70 70 94 49 99 99 99 99 99 Zionite Dispatches 6 | . . . . . . . . . . . . . 4 . 1 . . . . 1 . . . . . Light 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacker 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Demo 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Total Orders 6 | . . . . . . . . . . . . . 1 . . . . . . . 3 2 . . . DROP 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . RETURN 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Ally Attacks 295 | . . . . 5 79 . . . . . . 4 41 37 14 45 23 . 7 13 2 1 . 9 15 Total Damage 9345 | . . . . 61 1224 . . . . . . 389 855 2393 847 1195 220 . 185 276 115 62 . 662 861 Kills 51 | . . . . 1 9 . . . . . . 2 6 5 8 5 1 . 2 1 1 1 . 3 6 Allies Corrupted 4 | . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Robot Analysis Total 7 | . 2 . . . 1 . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 10 | . . 1 . . . . . . . . 1 1 . . . 1 1 . . . 1 2 . 2 . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . 2 2 . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Decoded 0b10 Intel 31 | . . . . . . . . . . . . . . . . . . . . 15 . . . . 16 Items 31 | . . . . . . . . . . . . . . . . . . . . 15 . . . . 16 Zionite Intel Received 5 | . . . . . . . . . . . . . 3 . 2 . . . . . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Turns Passed 14445 | 53 1017 738 255 99 630 332 231 593 264 957 785 283 744 162 260 2981 261 55 254 762 1093 374 177 409 676 Spaces Moved 11435 | 35 583 561 180 62 332 341 447 892 227 516 1322 280 713 193 356 1052 400 79 313 600 388 271 150 472 670 Core 425 | 1 . . . . . . . . . 120 . . . . . 304 . . . . . . . . . Treads 36 | 1 35 . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1716 | 33 548 561 180 62 332 . . . . . . . . . . . . . . . . . . . . Hover 4886 | . . . . . . . . . . . . . 246 193 356 748 400 79 313 600 388 271 150 472 670 Flight 4372 | . . . . . . 341 447 892 227 396 1322 280 467 . . . . . . . . . . . . Fastest Speed 26 | 50 80 120 120 150 130 26 26 26 26 29 31 31 34 48 48 48 48 52 48 48 53 108 53 48 48 Average Speed 77 | 81 119 120 136 150 159 26 26 26 31 40 36 36 41 49 49 238 51 52 50 73 84 108 86 51 51 Slowest Speed 700 | 160 200 120 150 150 190 26 26 26 102 100 37 37 56 52 105 700 52 52 102 105 108 108 108 53 103 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . 1 . 4 . 1 . . 5 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 50 | 3 87 94 55 20 32 11 97 21 45 39 89 47 25 89 12 78 65 68 52 12 55 72 60 65 16 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 21 | . 1 . 1 1 . . . . . . 3 . 10 . . . 2 . . . . . 3 . . Known Exits Taken 16 | . . . . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . 1 . 2 . . . . 3 2 2 1 . . . 5 4 . 2 . 2 2 . 3 . Spaces Dug 81 | . . . . . . . 6 21 1 3 . . 11 1 8 2 5 . . 6 . . . . 17 Terrain Destroyed 187 | . . 11 . . . . 6 38 18 3 . . 11 3 8 18 5 . 41 6 . . . . 19 Melee 50 | . . . . . . . 1 14 1 . . . 8 1 6 2 1 . . 6 . . . . 10 Projectile 35 | . . . . . . . 5 7 . 3 . . 3 2 2 . 4 . . . . . . . 9 AOE 102 | . . 11 . . . . . 17 17 . . . . . . 16 . . 41 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total 16542 | 48 827 607 192 65 411 582 550 1170 415 1239 1625 450 1111 244 419 1506 448 92 404 878 1154 353 195 635 922 Wait 4295 | . 141 33 1 . 13 157 64 178 168 680 285 161 335 36 35 428 31 14 82 233 756 76 38 156 194 Move 11391 | 34 582 560 179 61 331 339 446 883 226 513 1321 279 704 192 355 1051 399 78 312 599 387 270 149 471 670 Hop 10 | . . . . . . 1 . 4 . 1 . . 4 . . . . . . . . . . . . Pick Up 105 | 4 29 1 6 . 14 8 7 4 2 1 5 1 8 . 1 2 2 . . 5 . 3 1 . 1 Fast Attach 83 | 6 3 . . . 7 4 4 1 . 10 5 2 4 1 5 6 2 . 3 2 3 1 4 2 8 Attach 52 | . 6 . . . 6 11 1 3 4 5 . . 4 . 2 2 . . . 3 3 . . . 2 Detach 45 | . 3 . . . 6 7 2 5 3 5 . . 4 1 4 1 . . . 2 1 1 . . . Swap 70 | . 11 2 2 1 4 . 4 5 3 3 4 1 10 2 2 4 4 . 2 3 1 . . 2 . Drop 114 | . 12 . 4 1 12 13 10 4 3 3 5 2 12 . 4 4 5 . 2 5 3 2 3 3 2 Fire 124 | 4 40 11 . 2 2 . 11 12 2 3 . . 3 11 2 1 4 . 3 . . . . . 13 Melee 167 | . . . . . 16 6 1 35 1 12 . 4 23 1 9 5 1 . . 20 . . . 1 32 Ram 8 | . . . . . . . . . 3 3 . . . . . . . . . 2 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 72 | . . . . . . 36 . 36 . . . . . . . . . . . . . . . . . Rewire 6 | . . . . . . . . . . . . . . . . 2 . . . 4 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Waste -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 374 | -10/Materials | Core integrity fell below 50% 440 | -10/Materials | Repaired Lrg. Storage Unit 467 | -10/Materials | Repaired Lrg. Storage Unit 494 | -10/Materials | Repaired Lrg. Storage Unit 526 | -10/Materials | Discovered new exit (range 10) 560 | -10/Materials | Discovered new exit (range 15) 681 | -10/Materials | Discovered new exit (range 5) 768 | -10/Materials | Central database locked down 918 | -10/Materials | Discovered new exit (range 5) 1071 | -10/Materials | Entered Mines 1113 | -10/Mines | Learned location of 1 exit from Materials 1136 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1179 | -10/Mines | Discovered new exit (range 5) 1378 | -10/Mines | Discovered new exit (range 8) 1409 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1809 | -10/Mines | Entered Exiles 1809 | -10/Exiles | Accompanied by 3 allies 1827 | -10/Exiles | Discovered new exit (range 15) 1842 | -10/Exiles | Met 8R-AWN 1860 | -10/Exiles | Met EX-HEX 1945 | -10/Exiles | Met EX-DEC 1973 | -10/Exiles | Learned location of Zion (-7) 2049 | -10/Exiles | Discovered new exit (range 10) 2064 | -10/Exiles | Entered Mines 2064 | -9/Mines | Accompanied by 3 allies 2070 | -9/Mines | Escorted by a lone wolf Derelict 2090 | -9/Mines | Learned location of Storage (-8) 2136 | -9/Mines | Discovered new exit (range 5) 2163 | -9/Mines | Entered Materials 2163 | -8/Materials | Accompanied by 5 allies 2163 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2164 | -8/Materials | Identified exit to Factory 2168 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2210 | -8/Materials | Build established: Hauler-Mutant 2215 | -8/Materials | Garrison activated, responded to threat 2788 | -8/Materials | Discovered exit to Factory (range 5) 2793 | -8/Materials | Entered Factory 2793 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2960 | -7/Factory | Fabricated Adv. Terrain Scanner (x2) 3012 | -7/Factory | Discovered new exit (range 7) 3125 | -7/Factory | Sucked down chute 3125 | -7/Factory | Entered Waste 3125 | -7/Waste | The area was eerily silent 3240 | -7/Waste | Discovered new exit (range 16) 3356 | -7/Waste | Entered Factory 3496 | -7/Factory | Identified exit to Lower Caves 3814 | -7/Factory | Build established: Scout 3943 | -7/Factory | Fabricated Force Field? 3949 | -7/Factory | Entered Lower Caves 4065 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4208 | -7/Lower Caves | Discovered new exit (range 14) 4212 | -7/Lower Caves | Identified exit to Lower Caves 4213 | -7/Lower Caves | Entered another Lower Caves area 4235 | -7/Lower Caves | Encountered a Warlord checkpoint 4456 | -7/Lower Caves | Core integrity fell below 50% 4479 | -7/Lower Caves | Lost 3 parts (3n) 4499 | -7/Lower Caves | Spotted B-75 Beast 4847 | -7/Lower Caves | Build established: Scavenger-Scout 5151 | -7/Lower Caves | Core integrity fell below 20% 5168 | -7/Lower Caves | Discovered new exit (range 6) 5170 | -7/Lower Caves | Identified exit to Zion 5170 | -7/Lower Caves | Entered Zion 5212 | -7/Zion | Found CR-A16's Pointy Stick 5214 | -7/Zion | Discovered new exit (range 12) 5325 | -7/Zion | Learned location of Armory (-3) 5466 | -7/Zion | Learned location of Quarantine (-3) 5472 | -7/Zion | Learned Factory garrison access intel 5475 | -7/Zion | Received a hallucinogenic algorithm 5492 | -7/Zion | Learned location of Warlord (-4) 5531 | -7/Zion | Imprinted 5533 | -7/Zion | Declared Zion's savior 5572 | -7/Zion | Build established: Derelict-Scout 5621 | -7/Zion | Found Prototype Device 5629 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 5949 | -7/Zion | Identified exit to Proximity Caves 5955 | -7/Zion | Entered Proximity Caves 5955 | -6/Proximity Caves | Accompanied by 4 allies 5960 | -6/Proximity Caves | Learned Factory terminal intel 6146 | -6/Proximity Caves | Discovered new exit (range 12) 6153 | -6/Proximity Caves | Identified exit to Factory 6238 | -6/Proximity Caves | Entered Factory 6238 | -6/Factory | Accompanied by 3 allies 6238 | -6/Factory | Evolved 2 slots: Utility x2 6239 | -6/Factory | Loaded intel: 21 terminal locations 6240 | -6/Factory | Loaded intel: 4 garrison access locations 6349 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 6350 | -6/Factory | Zion Recon squad teleported in 6423 | -6/Factory | Retrieved Zion intel report: Component Schematics 6424 | -6/Factory | Zion Infowar Resupply teleported in 6524 | -6/Factory | Discovered new exit (range 11) 6534 | -6/Factory | Allied Derelicts emerged from ambush trap array 6823 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 6824 | -6/Factory | Zion Hacker squad teleported in 6863 | -6/Factory | Zion Demo squad teleported in 6980 | -6/Factory | Discovered new exit (range 14) 6982 | -6/Factory | Sucked down chute 6982 | -6/Factory | Entered Waste 6997 | -6/Waste | EMP discharged 6999 | -6/Waste | Spotted C-40 Crusher 6999 | -6/Waste | Spotted C-40 Crusher 7010 | -6/Waste | Destroyed C-40 Crusher 7012 | -6/Waste | Allies destroyed C-40 Crusher 7012 | -6/Waste | Spotted C-40 Crusher 7022 | -6/Waste | Allies destroyed C-40 Crusher 7025 | -6/Waste | 4 allies followed down the chute 7039 | -6/Waste | Spotted C-40 Crusher 7044 | -6/Waste | Spotted C-40 Crusher 7054 | -6/Waste | Allies destroyed C-40 Crusher 7055 | -6/Waste | Destroyed C-40 Crusher 7072 | -6/Waste | Spotted C-40 Crusher 7077 | -6/Waste | Discovered new exit (range 10) 7087 | -6/Waste | Met Warlord forces unprepared to attack 7097 | -6/Waste | EMP discharged 7097 | -6/Waste | System corruption reached 10% 7117 | -6/Waste | Identified exit to Factory 7144 | -6/Waste | Entered Factory 7144 | -6/Factory | Accompanied by 20 allies 7282 | -6/Factory | Retrieved Zion intel report: Branch Access 7282 | -6/Factory | Identified exit to Lower Caves 7282 | -6/Factory | Identified exit to Extension 7283 | -6/Factory | Zion Light squad teleported in 7348 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 7404 | -6/Factory | Entered Lower Caves 7404 | -6/Lower Caves | Accompanied by 19 allies 7484 | -6/Lower Caves | Spotted B-75 Beast 7508 | -6/Lower Caves | Found Alien Artifact 7508 | -6/Lower Caves | Identified Core Expander 7508 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 7544 | -6/Lower Caves | Build established: Ninja 7572 | -6/Lower Caves | Learned 4 Factory zone layouts 7901 | -6/Lower Caves | Build established: Scout 8300 | -6/Lower Caves | Build established: Assassin 10328 | -6/Lower Caves | Discovered new exit (range 5) 10330 | -6/Lower Caves | Identified exit to Lower Caves 10385 | -6/Lower Caves | Entered another Lower Caves area 10385 | -6/Lower Caves | Accompanied by 5 allies 10393 | -6/Lower Caves | Discovered new exit (range 12) 10403 | -6/Lower Caves | Identified exit to Factory 10445 | -6/Lower Caves | Learned 8 Factory zone layouts 10445 | -6/Lower Caves | Learned Factory emergency access door positions 10445 | -6/Lower Caves | Learned Extension stockpile data 10448 | -6/Lower Caves | Build established: Scout 10593 | -6/Lower Caves | Found Prototype Device 10616 | -6/Lower Caves | Discovered new exit (range 3) 10617 | -6/Lower Caves | Identified exit to Data Miner 10646 | -6/Lower Caves | Entered Data Miner 10646 | -6/Data Miner | Accompanied by 4 allies 10646 | -6/Data Miner | Discovered new exit (range 6) 10656 | -6/Data Miner | Met Data Miner 10674 | -6/Data Miner | Received God Mode back door access code from Data Miner 10687 | -6/Data Miner | Identified exit to Proximity Caves 10701 | -6/Data Miner | Entered Proximity Caves 10701 | -5/Proximity Caves | Accompanied by 4 allies 10750 | -5/Proximity Caves | Escorted by Enhanced Grunt 10764 | -5/Proximity Caves | Found Imp. Powered Armor 10902 | -5/Proximity Caves | Discovered exit to Factory (range 9) 10955 | -5/Proximity Caves | Entered Factory 10955 | -5/Factory | Evolved 2 slots: Utility x2 10956 | -5/Factory | Identified exit to Upper Caves 10956 | -5/Factory | Identified Heart of Steel 10957 | -5/Factory | Identified exit to Factory 10993 | -5/Factory | Incoming investigation squad redirected 11053 | -5/Factory | Build established: Mutant 11100 | -5/Factory | Incoming investigation squad redirected 11281 | -5/Factory | Repaired Hardcell Cannon? 11318 | -5/Factory | Zion Fire squad teleported in 11394 | -5/Factory | Repaired Antigrav System 11679 | -5/Factory | Build established: Ninja 11717 | -5/Factory | Entered Upper Caves 12002 | -5/Upper Caves | Build established: Scout 12314 | -5/Upper Caves | Learned Factory emergency access door positions 12335 | -5/Upper Caves | Heart of Steel transformed into Warbot 12563 | -5/Upper Caves | Build established: Assassin 12673 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12779 | -5/Upper Caves | Discovered new exit (range 12) 12790 | -5/Upper Caves | Identified exit to Upper Caves 12810 | -5/Upper Caves | Entered another Upper Caves area 12810 | -5/Upper Caves | Accompanied by 1 ally (Warbot) 12817 | -5/Upper Caves | Discovered exit to Factory (range 25) 12904 | -5/Upper Caves | Learned Factory interactive machine intel 12909 | -5/Upper Caves | Learned Factory trap positions 13164 | -5/Upper Caves | Discovered new exit (range 8) 13172 | -5/Upper Caves | Identified exit to Zhirov 13184 | -5/Upper Caves | Entered Zhirov 13184 | -5/Zhirov | Accompanied by 1 ally (Warbot) 13184 | -5/Zhirov | Discovered new exit (range 3) 13204 | -5/Zhirov | Met Zhirov 13224 | -5/Zhirov | Learned location of Testing (-2) 13224 | -5/Zhirov | Learned location of Command (-1) 13234 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13251 | -5/Zhirov | Found Alien Artifact 13251 | -5/Zhirov | Identified Integrated Dissipator 13251 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13301 | -5/Zhirov | Found Alien Artifact 13360 | -5/Zhirov | Identified exit to Proximity Caves 13361 | -5/Zhirov | Entered Proximity Caves 13361 | -4/Proximity Caves | Accompanied by 1 ally (Warbot) 13424 | -4/Proximity Caves | Found Alien Artifact 13424 | -4/Proximity Caves | Identified Dimensional Node Initializer 13424 | -4/Proximity Caves | Initialized slip node 13476 | -4/Proximity Caves | Learned Research emergency access door positions 13531 | -4/Proximity Caves | Spotted B-86 Titan 13653 | -4/Proximity Caves | Learned Research trap positions 13679 | -4/Proximity Caves | Discovered exit to Factory (range 9) 13770 | -4/Proximity Caves | Entered Factory 13770 | -4/Factory | Accompanied by 1 ally (Warbot) 13770 | -4/Factory | Evolved 2 slots: Utility x2 13771 | -4/Factory | Loaded intel: 112 trap records 13773 | -4/Factory | Loaded intel: 46 interactive machine locations 13827 | -4/Factory | Build established: Mutant 13895 | -4/Factory | Garrison activated, responded to threat 13997 | -4/Factory | Repaired Imp. Powered Armor 14055 | -4/Factory | Repaired Gyrokinetic Inverter 14114 | -4/Factory | Spotted B-86 Titan 14213 | -4/Factory | Repaired Imp. Maneuvering Thrusters 14371 | -4/Factory | Identified Transdimensional Reconstructor 14371 | -4/Factory | Warped through subspace 14446 | -4/Factory | Self-destructed Last Messages --------------- 14351_ Acquired Cmb. Gravmag System. 14364_ W-44 Eye distress signal jammed. 14371_ Identified Transdimensional Reconstructor. 14371_ Warped through subspace. 14373_ >> DECODED: Imp. Melee Analysis Suite location. 14395_ ALERT: Rogue bot located, Programmers report to Factory Zone 4W. 14401_ W-44 Eye distress signal jammed. 14405_ K-01 Serf cleans the Nuclear Reactor. 14405_ W-44 Eye distress signal jammed. 14412_ Critical hit. 14417_ P-70 Sage destroyed. 14421_ W-44 Eye distress signal jammed. 14426_ Door malfunctions. 14427_ W-44 Eye distress signal jammed. 14437_ P-70 Sage signal jammed. 14437_ W-44 Eye distress signal jammed. 14440_ U-05 Engineer repairs door. 14440_ W-44 Eye distress signal jammed. 14444_ >> DECODED: Adv. Signal Interpreter location. 14444_ W-44 Eye distress signal jammed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????^????????????????????? | | ?????????????????????????????+??+????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ??????????#??????????????????????????????????????? | | ##????????????? ?????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????!???????????????????????????? | | ??????#????????????????????####### ??????????? | | ??????????????????????????? ???????[??? | | ??????????????????????????? ??????????? | | #?????????????????????????? ???????????? | | #??########## ??????????# ????????????? | | #??# # ?????????# ?????????????? | | ##?# """ # ??? ????# #??????????????? | | #??# G" # ###+##### #??????????????? | | #??# """ # ^ #??????????????? | | #??# # ^ #??????????????? | | #??# """ # """ """g #??? ??????????? | | #+#### """ + """ """ #??????????????? | | + """ #^^""" """p@ k #??????????????? | | # # # ^ ^ k ###+######????????????? | | # ########## """ """ # ???+???????+? | | # """ """ # """"?????????????? | | # """ """ h# """"?????????????? | | + %% % u """""""??????????? | | # % %w# """"""" #????????? | | # #=[ #????????? | | # ###########+######## #%! ! +????????? | | # #? ?#u#= """#????????? | | # #? ! ! ?# # """?????????? | | # # ?# # R"?????????? | | # # # # = """?#???????? | | + + # # #????????? | | # # """ """ """ """ #[###############??#???? | | # # """ """ """ """ # ### #???????????##????? | | # #? """ """ """ """ # # ##???#??#????????? | | #?############## ###+#### #????#????????##?? | | #????????????### # # ##?????????##????? | | #???????????#?# # # ###?##?????????#?? | | #???#?????????# # # #???#???????##???# | | #???????????#### # # #?????????###????? | | #######????????????#?# # ###???#????????????# | | #??????#????????# # ##???#??#??#??#?#??# | | #???????????????##### ##########?#######+#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 31 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 3 Jamming Range 16 Power Amplification 30 Additional Mass Support 12 Armor Coverage 625 Propulsion Shielding 66 Weapon Shielding 90 Evasion (%) 72 Melee Accuracy 15 Recoil Reduction 1 Offensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Adv. Terrain Scanner | -7/Factory | Scanalyzed Force Field | -7/Factory | Hacked Microactuators | -6/Factory | Z-intel Propulsion Shielding | -6/Factory | Z-intel Fusion Compressor | -6/Factory | Z-intel Hvy. Pick | -6/Factory | Z-intel Med. Battery | -6/Factory | Z-intel Target Analyzer | -6/Factory | Z-intel Shock Absorption System | -6/Factory | Z-intel Imp. Power Shielding | -6/Factory | Z-intel Plasma Cutter | -6/Factory | Z-intel Targeting Computer | -6/Factory | Z-intel Imp. Sensor Array | -6/Factory | Z-intel Adv. Targeting Computer | -6/Factory | Z-intel EM Shield | -6/Factory | Z-intel Lyr. Light Armor Plating | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ T-07 Excavator | -6/Factory | Z-intel R-06 Scavenger | -6/Factory | Z-intel M-22 Extractor | -6/Factory | Z-intel S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Adv. Terrain Scanner | x2 | -7/Factory Force Field | x2 | -7/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- Below Challenges ------------ None Game ------ Seed TeslaOmegaDissipator Manual? 0 Play Time 02:32:36 Cumulative 122.0 hours Start 2021.03.01 @ 12:43:52 End 2021.03.01 @ 22:25:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 62 Achievement% 49 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 472943dc-075a-4433-8d03-ae6331239502