Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.29 @ 13:42:29 Player: Corvi Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (7) 3500 Regions Visited (31) 6200 Robots Destroyed (163) 815 Value Destroyed (5657) 5657 Prototype IDs (92) 1840 Alien Tech Used (2) 400 Bonus (2298) 2298 TOTAL SCORE: 20710 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 148 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 140 Friendly Fire -234 Cogmind --------- Core Integrity 0/1300 Matter 279/300 Energy 98/100 System Corruption 9% Temperature Cool (36) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ System Mapper > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Authchip [Weapon] Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Antigrav Array > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System Medium Storage Unit Advanced Targeting Computer Advanced Reaction Control System Makeshift Ablative Armor Thermal Shield Advanced Force Field System Mapper > --- WEAPON ----------- Quantum Rifle Cooled Plasma Cannon Cooled Phase Cannon > --- INVENTORY -------- Cooled Gravmag System Combat Antigrav System Advanced ECM Suite Makeshift Ablative Armor Authchip [Weapon] Heavy Phase Cannon Cooled Phase Cannon Cooled Phase Cannon [Rating: 157] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Mini Fusion Reactor Propulsion Improved Gravmag System Treads Light Treads Hover Unit Improved Gravmag System Utility Medium Storage Unit Device Cloaking Device Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Mapper Protection Improved Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Beam Cannon Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Mining Claw Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Slots Evolved 14 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 5 | . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . Utility 7 | . . . . . 2 2 . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Attached 290 | 7 17 . 1 3 40 43 4 7 1 . 4 6 33 6 . . . 29 4 . 7 . 12 . 9 1 3 24 2 14 13 Power 27 | 1 2 . . . 1 7 2 1 . . . . 1 . . . . 2 . . . . 1 . . . 1 7 . . 1 Engine 7 | 1 2 . . . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Core 13 | . . . . . . 5 1 . . . . . 1 . . . . 2 . . . . . . . . 1 3 . . . Reactor 7 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 4 . . 1 Propulsion 66 | 2 5 . . . 9 9 . 3 . . . 1 12 . . . . 7 . . 3 . 3 . . . . 2 . 6 4 Treads 9 | 2 5 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 57 | . . . . . 7 9 . 3 . . . 1 12 . . . . 7 . . 3 . 3 . . . . 2 . 6 4 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 115 | 2 4 . . . 14 21 . 3 1 . 3 2 11 2 . . . 12 2 . 4 . 2 . 9 1 2 9 2 6 3 Device 81 | 1 3 . . . 10 13 . 3 1 . 2 1 9 1 . . . 8 1 . 3 . 2 . 8 1 1 6 1 4 2 Storage 7 | 1 1 . . . 1 1 . . . . 1 . . . . . . 2 . . . . . . . . . . . . . Processor 8 | . . . . . 1 2 . . . . . 1 . . . . . 1 . . . . . . 1 . . 1 . 1 . Hackware 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Protection 16 | . . . . . 1 5 . . . . . . 2 1 . . . 1 1 . 1 . . . . . 1 2 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 82 | 2 6 . 1 3 16 6 2 . . . 1 3 9 4 . . . 8 2 . . . 6 . . . . 6 . 2 5 Energy Gun 38 | 2 . . . . 12 5 1 . . . . 2 6 2 . . . 3 . . . . 3 . . . . 1 . 1 . Energy Cannon 25 | . 5 . . 2 . . . . . . . . 1 . . . . 4 1 . . . 3 . . . . 3 . 1 5 Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . . . . . 2 2 . . . 1 . . . . . . . . . 1 . . . Special Melee Weapon 10 | . 1 . 1 1 3 . 1 . . . 1 1 . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 26 | . . . . . 5 . 1 . . . 1 . 2 . . . . 1 . . 4 . 2 . . . . 8 1 1 . Parts Lost 38 | . 1 . . 1 . 5 . . . 1 . 2 . . . . . . . . . . . . 1 . 2 . 3 . 22 Power 4 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Propulsion 9 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . 6 Utility 18 | . . . . . . 3 . . . 1 . . . . . . . . . . . . . . 1 . 1 . 3 . 9 Weapon 7 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Highest Loss Streak 7 | . 1 . . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . 1 . 1 . 2 . 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 97 100 100 98 99 98 100 99 100 97 99 95 91 93 93 93 93 91 88 88 90 94 92 94 93 94 97 96 97 91 81 Engine 4 | . 14 14 14 14 9 2 . 6 7 7 7 7 2 . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . 4 7 . . . . . 3 6 6 6 6 10 11 11 11 11 5 5 5 5 5 4 5 4 1 Treads 5 | . 26 28 28 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 25 | . . . . . 34 29 30 29 30 30 30 26 38 40 40 40 40 31 29 29 31 35 31 31 31 31 31 31 31 30 26 Device 17 | . 14 14 14 14 13 13 15 14 23 20 14 14 13 20 20 20 20 18 17 17 17 17 21 21 23 26 25 24 22 12 18 Storage 9 | . 14 14 14 14 9 15 15 15 7 7 14 15 13 6 6 6 6 7 5 5 5 5 5 5 5 5 5 5 5 4 3 Processor 4 | . . . . . 3 7 7 7 7 7 7 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 7 3 Protection 4 | . . . . . 4 6 7 7 7 7 7 4 5 6 6 6 6 5 5 5 5 5 5 5 1 . 4 6 5 4 2 Energy Gun 7 | . 7 . . . 15 14 15 15 15 15 7 15 6 5 6 6 6 4 5 5 5 5 8 10 10 10 10 4 5 3 2 Energy Cannon 6 | . 19 28 15 23 1 . . . . . . . . . . . . 3 4 5 5 5 5 5 5 5 5 7 10 9 8 Peak Build Rating 157 | 7 8 8 10 10 40 52 56 52 52 52 55 52 77 77 77 77 77 88 89 89 96 96 118 118 121 121 121 131 127 151 157 Average Rating 65 | 5 7 8 9 9 32 47 51 51 51 51 49 50 69 76 77 77 77 84 88 89 91 96 114 118 117 121 113 119 124 135 135 On Entrance 70 | . 7 8 8 10 10 39 51 52 52 52 49 50 51 76 77 77 77 77 88 89 89 96 96 118 118 121 121 109 127 115 151 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 11 32 32 32 32 33 35 34 34 33 33 33 33 42 42 42 42 42 61 58 58 58 58 65 65 65 55 63 74 66 82 103 Greatest Support 118 | 40 40 40 40 40 80 34 34 36 36 36 36 36 60 60 60 60 60 62 61 61 77 62 66 66 66 66 66 71 71 100 118 Greatest Overweight (x) 19 | . 1 . . . 10 2 . . . . . 1 1 . . . . 1 . . 19 . 1 . . . . 1 . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 7 12 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 15 | 4 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 Average Carried 10 | 2 10 15 14 14 10 9 9 9 9 10 9 9 9 9 10 10 10 9 9 10 9 10 9 10 9 9 8 9 9 8 7 Final Capacity 15 | 8 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 4 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 9 9 9 10 8 10 2 Class Distribution -------------------- 71% | Mutant 15% | Sprinter 4% | Hacker-Tank 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Sprinter | -4/Proximity Caves Sprinter | -4/Factory Sprinter | -4/Waste Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -4/Warlord Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Tank | -3/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Matter Collected 3553 | 270 315 . 10 30 540 430 82 63 30 . 40 25 164 236 20 . . 332 113 . . 80 120 . 91 28 47 73 191 85 138 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7087 | 20 617 . . 70 724 404 903 222 . 67 . 180 247 . 50 . 79 910 110 131 . 184 357 . 358 301 271 34 167 85 596 Parts 341 | 1 36 . . 8 53 23 12 10 . . . 8 17 . . . 6 46 4 . . 9 30 . 17 5 14 . 11 6 25 Haulers Intercepted 11 | . 2 . . . 2 3 . 1 . . . . . . . . . 1 . . . . . . 1 . . . . 1 . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . . . . . . . . 5 5 3 7 . . . . 6 . 4 . . 8 . . . 5 11 . 11 . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Combat Hostiles Destroyed 108 | . 9 . . 3 18 4 1 3 . 2 . 5 3 . 2 . 1 14 2 1 . 4 3 . 5 5 6 2 5 . 10 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 66 | . 1 . . . 18 4 1 3 . 2 . 4 3 . 2 . 1 8 . . . 1 3 . 5 3 6 . . . 1 Cannons 36 | . 8 . . 3 . . . . . . . . . . . . . 5 2 . . 3 . . . 1 . 2 5 . 7 AOE 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Classes Destroyed 16 | 1 7 . . . 3 2 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 Worker 9 | . 2 . . . 1 3 . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . Builder 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 2 . . . 2 3 . 1 . . . . . . . . . 1 . . . . . . 1 . . . . 1 . Recycler 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 8 | . 1 . . . 2 . . . . . . . 1 . . . . 3 . . . . 1 . . . . . . . . Watcher 20 | . 3 . . . 1 1 . 1 . . . . 2 . . . . 6 . . . . 4 . 1 . . . . . 1 Swarmer 55 | . 2 . . 3 12 . . 2 . 1 . 4 . . 2 . . 6 . . . 2 . . 4 3 5 2 5 . 2 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 15 | . 7 . . . 2 1 . . . . . . 1 . . . . 2 . . . . . . . . 1 . . . 1 Brawler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Duelist 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Sentry 8 | . . . . . 3 . . . . . . . . . . . 1 . . . . 1 1 . 1 . . . . . 1 Hunter 6 | . . . . . . 1 . . . 1 . 1 1 . . . . 2 . . . . . . . . . . . . . Programmer 18 | . . . . . . 2 . 1 . . . . 1 . . . . 4 2 . . 1 2 . . . . . . . 5 Compactor 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 5 | 1 3 . . 3 4 5 1 1 . 1 . 4 2 . 2 . 1 4 2 1 . 2 3 . 5 2 4 1 3 1 3 Combat Bots Only 5 | . 2 . . 3 4 1 1 1 . 1 . 4 1 . 2 . 1 4 2 1 . 2 2 . 5 2 4 1 3 . 3 Max Kills in Single Turn 2 | 1 1 . . 1 2 1 1 1 . 1 . 2 1 . 1 . 1 1 1 1 . 1 1 . 1 1 1 1 1 1 1 Gunslinging 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Hostile Shots Fired 932 | . 33 . . 10 64 69 . 12 6 2 . 29 6 9 4 . 11 87 4 . . 14 10 . 16 28 20 2 27 . 469 Missed 399 | . 7 . . 3 28 25 . 7 3 1 . 6 4 5 1 . 7 47 2 . . 7 1 . 6 13 9 2 7 . 208 Damage Taken 9064 | . 315 . . 61 349 740 . 77 46 27 . 358 36 . 43 . 93 650 28 . . 129 153 . 347 233 188 . 447 . 4744 Core 1821 | . 38 . . 10 74 54 . 12 . . . 29 . . . . 24 78 14 . . 15 . . 87 46 16 . 22 . 1302 Absorbed by Shields 989 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 989 Ignored by Resistances 216 | . . . . . . . . . . . . . . . . . . 44 13 . . . . . . . . . . . 159 Regen/Repaired (Parts) 327 | . 50 . . . . 85 . . . . . . . . . . . 32 . . . . 81 . . . . 79 . . . Core Remaining (%) 87 | 100 . . . 80 86 . . . . . . 86 . . . . 97 . . . . 89 . . . . . . 77 . . Volleys Fired 455 | 1 56 . . 3 49 29 18 17 1 4 . 10 . . . . . 48 3 3 . 9 61 . 10 20 12 11 9 3 78 Largest 3 | 2 2 . . 2 2 2 2 2 2 2 . 2 . . . . . 2 2 1 . 2 3 . 3 3 3 2 3 3 3 Hottest 375 | 80 120 . . 120 122 121 40 120 40 120 . 120 . . . . . 165 165 35 . 165 375 . 375 375 375 195 200 289 345 Shots Fired 915 | 2 100 . . 6 90 56 38 35 2 8 . 20 18 3 6 . 8 123 6 3 . 14 79 . 26 44 29 15 25 5 154 Gun 491 | 2 24 . . . 90 56 38 35 2 8 . 20 18 3 6 . 8 73 3 . . 5 18 . 18 24 17 . 8 1 14 Cannon 424 | . 76 . . 6 . . . . . . . . . . . . . 50 3 3 . 9 61 . 8 20 12 15 17 4 140 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 910 | 2 100 . . 6 85 56 38 35 2 8 . 20 18 3 6 . 8 123 6 3 . 14 79 . 26 44 29 15 25 5 154 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | 2 9 . . 4 21 22 24 9 . 3 . 9 15 18 4 . 9 12 10 13 . 3 4 . 19 6 11 3 6 8 9 Robot Miss Streak 5 | . 5 . . 1 2 4 1 4 2 1 . 2 1 . 2 . 1 3 . . . 3 5 . 1 3 3 2 3 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Autonomous 72 | . . . . . . . . . . . . . 18 3 6 . 8 37 . . . . . . . . . . . . . Shots Hit Robots 513 | 2 59 . 10 6 61 35 31 19 . 6 12 15 17 3 4 . 7 73 7 3 . 6 20 . 20 24 11 8 11 2 41 Core Hits 212 | 1 23 . . 4 28 15 10 7 . 2 . 5 8 . 2 . 2 31 2 1 . 5 12 . 10 9 8 2 7 2 16 Critical Kills 4 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 2 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 13 | . . . . . 1 1 1 2 . . . 1 . . . . . 2 . 1 . . . . . 1 1 . . . 2 Burn 9 | . . . . . 1 1 1 2 . . . 1 . . . . . 1 . . . . . . . 1 1 . . . . Meltdown 4 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 2 Melee Attacks 47 | . 1 . 11 2 3 3 1 . . . 12 2 4 4 . . . 3 1 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6 | . . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 12 | . . . . . . . . . . . . . 4 4 . . . 3 1 . . . . . . . . . . . . Sneak Attacks 26 | . 1 . 8 2 . . . . . . 12 2 . . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16981 | 21 943 . . 88 1542 1374 570 467 . 157 . 434 573 30 144 . 210 3272 498 97 . 383 965 . 791 645 369 535 359 93 2421 Guns 9514 | 21 167 . . . 1481 1094 570 467 . 157 . 434 573 30 144 . 210 1643 183 . . 79 537 . 553 384 283 . 91 27 386 Cannons 6286 | . 776 . . 74 . . . . . . . . . . . . . 1335 309 97 . 304 428 . 140 261 86 535 268 66 1607 Explosions 1161 | . . . . . 61 280 . . . . . . . . . . . 294 . . . . . . 98 . . . . . 428 Melee 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Ramming 14 | . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 15924 | 21 943 . . 74 1507 1094 570 467 . 157 . 434 573 30 144 . 210 2978 492 97 . 383 965 . 791 645 369 535 359 93 1993 Explosive 1002 | . . . . . . 280 . . . . . . . . . . . 294 . . . . . . . . . . . . 428 Electromagnetic 35 | . . . . . 35 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 2 2 2 . . . . . . . . . 2 . . . . . 10 10 10 10 10 . . 9 Average Corruption 5 | . . . . . . 2 2 1 . . . . . . . . . 1 . . . . . 10 10 10 10 10 . . 6 Corruption Purged 4 | . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 79 | . . . . . . 9 4 6 . . . . . . . . . 5 . . . . . 1 7 12 8 1 . . 26 Message Errors 9 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 2 . 1 . . . 4 Matter Fused 19 | . . . . . . 2 1 2 . . . . . . . . . . . . . . . 1 . 3 2 1 . . 7 Heat Flow Errors 11 | . . . . . . . 1 1 . . . . . . . . . 2 . . . . . . . 5 1 . . . 1 Energy Discharges 8 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 2 . . . . 4 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (major) 9 | . . . . . . 3 . . . . . . . . . . . . . . . . . . 3 . 1 . . . 2 Misfires 8 | . . . . . . 1 2 1 . . . . . . . . . 2 . . . . . . 1 . . . . . 1 Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 Overload Shots 149 | . . . . . 16 22 . 6 . 2 . 12 . . . . . 27 6 . . 11 13 . 6 2 4 4 . 1 17 Effects 7 | . . . . . . 1 . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . 3 Energy Bleed 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 3 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Overflow Damage 734 | . 5 . . . . 73 . . . . . . . . . . . 291 43 22 . 2 52 . 81 11 19 49 19 . 67 Projectiles 563 | . 5 . . . . . . . . . . . . . . . . 268 43 22 . 2 52 . 23 11 19 49 19 . 50 Explosions 171 | . . . . . . 73 . . . . . . . . . . . 23 . . . . . . 58 . . . . . 17 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 332 | . . . . . . 86 . . . . . . . . . . . . . . . . . . 180 . . . . . 66 Shots 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . 1 Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 779 | 20 162 . . 90 171 438 281 184 . 52 . 199 . . . . . 479 182 . 1 126 302 . 464 274 502 . . . 779 Average Temperature 108 | 12 48 . . 45 55 115 158 60 . 32 . 86 . . . . . 147 91 . 1 51 90 . 132 76 110 . . . 235 Received Heat Transfer 1537 | . 159 . . . 54 159 . . . . . . 9 . . . 18 36 . . . 18 9 . 9 9 12 . . . 1045 Effects 25 | . . . . . . 3 . . . . . . . . . . . 7 . . . . 1 . 2 . 3 . . . 9 Shutdowns 5 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 2 . 1 . . . . Energy Bleed 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Interference 9 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . . 5 Matter Decay 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage (minor) 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . 1 . . . . 2 Combat Hostiles 4 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . 1 Parts Melted 50 | . 4 . . . 2 2 . 4 . . . 2 4 . . . . 11 3 . . . . . . . 3 . . . 15 Heat Transferred 20711 | 50 2003 . . 148 2600 1629 1184 916 . 248 . 711 592 37 148 . 222 3508 390 150 . 420 749 . 720 755 494 390 448 117 2082 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Peak Influence 551 | 5 129 34 . 139 374 290 33 249 . . . . 217 . . . . 497 . . . . 331 63 475 . . . . 58 551 Initial 122 | . 3 34 . . 53 64 33 23 . . . . 69 . . . . 21 . . . . 122 63 44 . . . . 47 30 Average 132 | 2 43 34 . 27 153 101 33 79 . . . . 105 . . . . 245 . . . . 202 63 318 . . . . 52 197 Maximum Alert Level 2 | . . . . . 1 1 . 1 . . . . 1 . . . . 2 . . . . 1 . 2 . . . . . 2 Low Security (%) 74 | 100 100 100 . 100 77 94 100 89 . . . . 89 . . . . 27 . . . . 54 100 23 . . . . 100 57 Level 1 20 | . . . . . 22 5 . 10 . . . . 10 . . . . 61 . . . . 45 . 22 . . . . . 28 Level 2 4 | . . . . . . . . . . . . . . . . . . 10 . . . . . . 54 . . . . . 14 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 1 . . . 1 5 . 2 . . . . 4 . . . . 8 . . . 1 4 . 2 . . . . . 9 Investigation 9 | . 1 . . . 1 3 . . . . . . 2 . . . . . . . . . 1 . . . . . . . 1 Extermination 8 | . . . . . . 1 . 1 . . . . 1 . . . . 2 . . . . 1 . . . . . . . 2 Reinforcement 14 | . . . . . . 1 . 1 . . . . 1 . . . . 4 . . . . 2 . 1 . . . . . 4 Assault 6 | . . . . . . . . . . . . . . . . . . 2 . . . 1 . . 1 . . . . . 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Distress Signals 15 | . 3 . . . 3 2 . . . . . . . . . . . 6 . . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 308 | . 23 . . 7 31 14 1 11 4 4 . 5 13 5 2 . 2 38 1 3 . 10 15 6 7 15 14 8 7 . 62 Peak Tracking Total 19 | . 3 . . 4 4 5 1 7 4 3 . 4 3 7 2 . 2 6 1 3 . 8 4 6 5 9 5 4 4 . 19 Tactical Retreats 66 | . 2 . . 1 8 4 . 2 . . . . 2 3 . . 1 9 . 1 . 5 4 . . 4 2 . 2 . 16 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Traps Triggered 23 | . 4 . . . . 5 . 1 . . . . 3 . . . . . . . . . 4 . . . . . . . 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 77 | . 19 . . . 58 . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 8 | . 1 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . Traps Extracted 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . Triggered 12 | . . . . . 1 2 . . . 1 . . . . . . . . . . . 2 . . . . 1 4 1 . . Most Traps Carried 3 | . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Machines Disabled 42 | . 3 . . . . 9 . . . . . . . . . . . 9 . . . . 1 . 11 . . . . . 9 Max in Single Turn 10 | . 1 . . . . 4 . . . . . . . . . . . 2 . . . . 1 . 10 . . . . . 2 Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Machines Accessed 125 | . 10 . 2 . 12 12 . 6 . 1 . . 13 . . 4 . 20 . . 6 . 13 . 4 . . 13 1 1 7 Terminals 53 | . 7 . . . 9 5 . 4 . . . . 6 . . . . 10 . . . . 4 . 2 . . . 1 . 5 Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 Repair Stations 11 | . 1 . . . 1 2 . . . . . . 1 . . . . 3 . . . . 2 . . . . . . 1 . Recycling Units 12 | . 2 . . . 1 3 . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . 1 Scanalyzers 11 | . . . . . 1 1 . 1 . . . . 1 . . . . 3 . . . . 2 . 2 . . . . . . Garrison Access 9 | . . . . . . 1 . 1 . . . . 3 . . . . 2 . . . . 2 . . . . . . . . Total Hacks 318 | . 29 . 4 . 46 32 . 13 . 1 . . 37 . . 28 . 36 . . 19 . 26 . 12 . . 21 1 1 12 Successful 190 | . 14 . 4 . 24 18 . 4 . 1 . . 20 . . 28 . 13 . . 19 . 7 . 8 . . 21 1 . 8 Failed 128 | . 15 . . . 22 14 . 9 . . . . 17 . . . . 23 . . . . 19 . 4 . . . . 1 4 Catastrophic 37 | . 2 . . . 6 2 . 2 . . . . 4 . . . . 12 . . . . 6 . 2 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 68 | . 19 . 1 . 8 12 . 4 . . . . 16 . . . . 5 . . . . 1 . . . . 1 . . 1 Terminals 132 | . 21 . . . 30 14 . 10 . . . . 15 . . . . 20 . . . . 9 . 3 . . . 1 . 9 Fabricators 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 2 Repair Stations 29 | . 5 . . . 3 7 . . . . . . 2 . . . . 5 . . . . 6 . . . . . . 1 . Recycling Units 27 | . 3 . . . 5 5 . . . . . . 8 . . . . 4 . . . . 1 . . . . . . . 1 Scanalyzers 36 | . . . . . 8 4 . 1 . . . . 6 . . . . 5 . . . . 3 . 9 . . . . . . Garrison Access 16 | . . . . . . 2 . 2 . . . . 6 . . . . 2 . . . . 4 . . . . . . . . Terminal Hacks 121 | . 2 . 4 . 12 7 . 3 . 1 . . 8 . . 28 . 6 . . 19 . 1 . 2 . . 21 1 . 6 Record 43 | . . . 3 . . . . . . . . . . . . 11 . . . . 7 . . . . . . 19 1 . 2 Part Schematic 16 | . . . . . . . . . . . . . 1 . . 10 . 1 . . 4 . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 9 | . 1 . . . 1 . . 1 . . . . 2 . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 13 | . 1 . . . 3 1 . . . . . . . . . 3 . 1 . . 4 . . . . . . . . . . Open Door 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . Branch Access Points 4 | . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machine Index 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 9 | . . . . . 3 2 . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . Unreport Threat 5 | . . . . . 2 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Patrol Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Registered Components 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 Network Status 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 13 | . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . . . 3 . . . . . . . . Scan Component 5 | . 1 . . . . 1 . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Repair 4 | . 1 . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Refit 4 | . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 1 . . . 2 2 . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 Report Inventory 7 | . 1 . . . 1 2 . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 26 | . . . . . 8 4 . . . . . . 5 . . . . 2 . . . . 1 . 6 . . . . . . Insert Component 13 | . . . . . 3 2 . . . . . . 2 . . . . 1 . . . . 1 . 4 . . . . . . Analyze 13 | . . . . . 5 2 . . . . . . 3 . . . . 1 . . . . . . 2 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 18 | . 9 . . . . 3 . 1 . . . . 4 . . . . 1 . . . . . . . . . . . . . Terminals 10 | . 7 . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Botnet 4 | . 1 . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Skim 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . . 2 . . . . . . 4 . . . . . . . . . . . . . . . . . . Monitor 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Reject 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Recyclers 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mask 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 8 | . 1 . . . 2 . . . . . . . 1 . . . . 3 . . . . 1 . . . . . . . . Used 4 | . . . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Hacking Detections 82 | . 9 . . . 11 10 . 5 . . . . 10 . . . . 18 . . . . 10 . 4 . . . . 1 4 Full Trace Events 8 | . 2 . . . 1 3 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 39 | . . . . . 3 2 . . . . 15 . 2 . . 10 . 1 . . 4 . . . 2 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Time 170 | . 26 . . . . 44 . . . . . . . . . . . 50 . . . . 50 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . . . 3 2 . . . . . . 1 . . . . 1 . . . . 1 . 2 . . . . . . Part Schematics Acquired 8 | . . . . . 3 2 . . . . . . 1 . . . . . . . . . . . 2 . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 22 | . 1 . 6 2 . . . . . . 12 1 . . . . . . . . . . . . . . . . . . . Non-combat 10 | . 1 . 3 . . . . . . . 5 1 . . . . . . . . . . . . . . . . . . . Combat 12 | . . . 3 2 . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 23 | . 1 . 6 2 . . . . . . 12 2 . . . . . . . . . . . . . . . . . . . parse_system 22 | . 1 . 6 2 . . . . . . 12 1 . . . . . . . . . . . . . . . . . . . no_distress 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Total Allies 5 | . . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Largest Group 3 | . . . . 3 . . . 2 2 2 . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group 62 | . . . . 40 . . . 62 62 62 . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 16 . . . 31 31 31 . . . . . . . . . . . . . . . . . . . . . Total Orders 6 | . . . . 3 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . ROAM 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Ally Attacks 40 | . . . . 16 . . . . 8 16 . . . . . . . . . . . . . . . . . . . . . Total Damage 441 | . . . . 149 . . . . 126 166 . . . . . . . . . . . . . . . . . . . . . Kills 10 | . . . . 4 . . . . 4 2 . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Robot Analysis Total 9 | . 1 . . . 1 . . 1 . . . . 2 . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 15 | . . . . 1 . . . . 2 1 1 . . 2 1 . 1 . 2 2 . 1 . . . . 1 . . . . Drone Launches 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Turns Passed 18993 | 86 2128 26 798 1035 1250 1107 235 551 502 620 589 386 950 640 347 43 399 1861 320 410 118 368 862 23 266 326 202 525 480 105 1435 Spaces Moved 29416 | 46 1100 17 484 615 1269 1768 391 875 821 1073 1184 679 1961 1074 853 108 980 3500 710 898 219 1128 1746 75 678 852 433 1085 1227 196 1371 Core 37 | 4 . . . . 2 . . . . . . . . . . . . . . . 2 . . . . . . . . . 29 Treads 2266 | 42 1100 17 484 615 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 27113 | . . . . . 1259 1768 391 875 821 1073 1184 679 1961 1074 853 108 980 3500 710 898 217 1128 1746 75 678 852 433 1085 1227 196 1342 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 17 | 50 160 160 160 160 40 40 45 45 48 48 48 48 40 40 40 40 40 38 42 42 17 30 30 30 30 30 30 30 31 26 29 Average Speed 50 | 150 165 160 160 160 59 45 45 46 48 48 48 50 41 40 40 40 40 41 42 42 46 30 31 30 30 30 30 30 31 32 52 Slowest Speed 1000 | 160 240 160 160 160 550 166 45 48 48 48 48 112 136 40 40 40 40 102 42 42 1000 30 92 30 30 30 30 82 31 48 200 Overloaded Moves 162 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 161 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 62 | 4 97 5 88 96 54 36 96 16 73 75 87 72 39 77 74 74 86 53 62 86 62 84 36 81 17 81 44 95 96 4 57 Regions Visited 31 Branch Regions 20 Pre-discovered Areas 11 | . 3 . . . . . . . . . 3 . . . . 1 . . . 1 3 . . . . . . . . . . Known Exits Taken 9 | . . 1 . . . . . 1 . 1 . 1 1 . . . . 1 . . . 1 . . 1 . . . . 1 . Unknown Exits Taken 18 | 1 1 . 1 1 1 . . . 1 . 1 . . 1 1 1 1 . 1 1 1 . . . . 1 1 1 1 . . Scrap Searched 32 | . . . . 2 . . . . 7 3 4 1 . 2 1 . 1 . 2 2 . 2 . . . 2 2 . 1 . . Spaces Dug 141 | . . . . . 2 2 . . . . . . 3 3 . . . 8 . . . 3 37 . 1 6 2 . . 2 72 Terrain Destroyed 378 | . . . . . 5 31 . . . . . 3 4 3 . . 2 81 . . . 6 47 . 35 13 14 . 10 2 122 Melee 12 | . . . . . 2 2 . . . . . . 3 3 . . . 2 . . . . . . . . . . . . . Projectile 214 | . . . . . 1 1 . . . . . 3 1 . . . 2 27 . . . 6 47 . 2 13 14 . 10 2 85 AOE 152 | . . . . . 2 28 . . . . . . . . . . . 52 . . . . . . 33 . . . . . 37 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Total 32707 | 57 1308 16 503 658 1669 2007 422 993 927 1171 1204 706 2083 1276 858 107 986 3821 724 927 235 1142 1998 74 717 882 479 1264 1305 234 1954 Wait 2041 | . 90 . 5 34 195 100 . 83 103 95 1 6 30 188 6 . 7 202 3 27 . 6 151 . 13 10 25 114 66 . 481 Move 29387 | 45 1099 16 483 614 1268 1768 390 874 820 1072 1183 678 1960 1073 852 107 979 3499 709 897 218 1127 1746 74 677 851 432 1084 1226 195 1371 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 98 | 4 16 . 1 1 13 8 3 3 1 . 1 1 11 . . . . 10 2 . 1 . 4 . 1 . 4 5 . 8 . Fast Attach 160 | 7 9 . . . 16 20 2 6 . . 2 2 22 3 . . . 17 1 . 8 . 7 . 5 . . 18 . 10 5 Attach 59 | . 2 . . 1 4 8 . . 1 . 1 1 4 2 . . . 7 . . . . 4 . 1 . 3 5 3 4 8 Detach 34 | . . . . . 6 5 . . . . 1 1 3 2 . . . 3 . . 1 . 5 . 1 . . 3 1 1 1 Swap 73 | . 6 . 1 2 20 15 2 1 . . 1 3 7 1 . . . 5 3 . . . 1 . 3 1 . 1 . . . Drop 215 | . 10 . 2 . 36 23 5 9 1 . 2 2 31 3 . . . 27 2 . 7 . 6 . 6 . 2 23 . 13 5 Fire 455 | 1 56 . . 3 49 29 18 17 1 4 . 10 . . . . . 48 3 3 . 9 61 . 10 20 12 11 9 3 78 Melee 47 | . 1 . 11 2 3 3 1 . . . 12 2 4 4 . . . 3 1 . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 55 | . . . . . . 26 . . . . . . 11 . . . . . . . . . 13 . . . . . . . 5 Rewire 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Trap 81 | . 19 . . . 59 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Armory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 9) 316 | -10/Materials | Build established: Mutant 645 | -10/Materials | Discovered new exit (range 8) 1325 | -10/Materials | Discovered new exit (range 5) 1345 | -10/Materials | Discovered new exit (range 16) 1494 | -10/Materials | Repaired Lgt. Treads 1931 | -10/Materials | Discovered new exit (range 10) 2112 | -10/Materials | Learned Storage machine intel 2132 | -10/Materials | Learned 2 Mines zone layouts 2144 | -10/Materials | Learned location of Mines (-10) 2164 | -10/Materials | Learned 2 Mines zone layouts 2192 | -10/Materials | Learned location of Mines (-9) 2215 | -10/Materials | Entered Mines 2216 | -10/Mines | Identified exit to Exiles 2219 | -10/Mines | Met a Derelict bent on vengeance 2230 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2241 | -10/Mines | Entered Exiles 2294 | -10/Exiles | Met 8R-AWN 2337 | -10/Exiles | Met EX-HEX 2457 | -10/Exiles | Met EX-BIN 2481 | -10/Exiles | Aligned with FarCom system 2482 | -10/Exiles | Given EX-Vault access code 2519 | -10/Exiles | Opened EX-Vault 2531 | -10/Exiles | Found AWS/Thermal 2568 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2620 | -10/Exiles | Met EX-DEC 2701 | -10/Exiles | Visited The Gauntlet 2943 | -10/Exiles | Discovered new exit (range 14) 3039 | -10/Exiles | Left Exiles lab with AWS/Thermal 3039 | -10/Exiles | Entered Mines 3095 | -9/Mines | Discovered new exit (range 15) 3508 | -9/Mines | Learned Materials trap positions 3576 | -9/Mines | Discovered new exit (range 4) 3618 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3694 | -9/Mines | Found a hidden stash of uninstalled traps 4021 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4074 | -9/Mines | Entered Materials 4074 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4075 | -8/Materials | Loaded intel: 19 trap records 4383 | -8/Materials | Build established: Scout 4858 | -8/Materials | Discovered new exit (range 15) 4930 | -8/Materials | Build established: Mutant 5324 | -8/Materials | Entered Factory 5324 | -7/Factory | Evolved 2 slots: Utility x2 5494 | -7/Factory | Repaired Imp. Medium Armor Plating 5848 | -7/Factory | Discovered new exit (range 14) 5860 | -7/Factory | Identified exit to Lower Caves 6070 | -7/Factory | Discovered new exit (range 15) 6103 | -7/Factory | Discovered new exit (range 10) 6431 | -7/Factory | Sucked down chute 6431 | -7/Factory | Entered Waste 6431 | -7/Waste | The area was eerily silent 6531 | -7/Waste | A Compactor rumbled back to life 6531 | -7/Waste | Spotted C-40 Crusher 6534 | -7/Waste | Destroyed C-40 Crusher 6542 | -7/Waste | Murdered 3 allies 6578 | -7/Waste | Discovered new exit (range 16) 6666 | -7/Waste | Entered Factory 7094 | -7/Factory | Allied Derelicts emerged from ambush trap array 7217 | -7/Factory | Entered Lower Caves 7217 | -7/Lower Caves | Accompanied by 2 allies 7473 | -7/Lower Caves | Learned Factory terminal intel 7478 | -7/Lower Caves | Learned Factory interactive machine intel 7620 | -7/Lower Caves | Discovered new exit (range 9) 7719 | -7/Lower Caves | Entered another Lower Caves area 7719 | -7/Lower Caves | Accompanied by 2 allies 7799 | -7/Lower Caves | Discovered new exit (range 14) 8100 | -7/Lower Caves | Identified exit to Zion 8289 | -7/Lower Caves | Spotted B-75 Beast 8339 | -7/Lower Caves | Entered Zion 8348 | -7/Zion | Learned location of Warlord (-4) 8581 | -7/Zion | Learned location of Quarantine (-2) 8586 | -7/Zion | Learned Factory emergency access door positions 8735 | -7/Zion | Given the Hacking Drone Bay 8737 | -7/Zion | Found Prototype Device 8737 | -7/Zion | Identified Hacking Drone Bay 8774 | -7/Zion | Rebuked by Imprinter 8921 | -7/Zion | Discovered new exit (range 16) 8928 | -7/Zion | Entered Proximity Caves 9309 | -6/Proximity Caves | Discovered new exit (range 5) 9313 | -6/Proximity Caves | Identified exit to Factory 9314 | -6/Proximity Caves | Entered Factory 9314 | -6/Factory | Evolved 2 slots: Propulsion x2 9316 | -6/Factory | Loaded intel: 52 interactive machine locations 9317 | -6/Factory | Loaded intel: 26 terminal locations 10124 | -6/Factory | Identified exit to Lower Caves 10264 | -6/Factory | Entered Lower Caves 10453 | -6/Lower Caves | Spotted B-75 Beast 10457 | -6/Lower Caves | Encountered a Warlord checkpoint 10526 | -6/Lower Caves | Lost 3 allies 10776 | -6/Lower Caves | Discovered new exit (range 11) 10804 | -6/Lower Caves | Learned Factory stockpile data 10804 | -6/Lower Caves | Learned 12 Factory zone layouts 10875 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10904 | -6/Lower Caves | Entered another Lower Caves area 10934 | -6/Lower Caves | Discovered new exit (range 12) 10970 | -6/Lower Caves | Found DCF Scrap (14 items) 11077 | -6/Lower Caves | Learned Factory garrison access intel 11081 | -6/Lower Caves | Discovered new exit (range 9) 11122 | -6/Lower Caves | Encountered a Warlord checkpoint 11251 | -6/Lower Caves | Entered Data Miner 11251 | -6/Data Miner | Discovered new exit (range 6) 11259 | -6/Data Miner | Met Data Miner 11269 | -6/Data Miner | Learned location of Section 7 (-2) 11269 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11276 | -6/Data Miner | Received God Mode back door access code from Data Miner 11294 | -6/Data Miner | Entered Proximity Caves 11350 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11426 | -5/Proximity Caves | Learned Factory trap positions 11531 | -5/Proximity Caves | Discovered new exit (range 8) 11693 | -5/Proximity Caves | Entered Factory 11693 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11694 | -5/Factory | Identified exit to Factory 11695 | -5/Factory | Loaded intel: 103 trap records 11697 | -5/Factory | Loaded intel: 4 garrison access locations 12009 | -5/Factory | AWS/Thermal suddenly broke down 12260 | -5/Factory | Repaired Imp. Particle Charger 12569 | -5/Factory | Discovered exit to Factory (range 16) 12576 | -5/Factory | Discovered new exit (range 15) 12928 | -5/Factory | Found Hvy. Insulated Plating 13116 | -5/Factory | Identified exit to Extension 13493 | -5/Factory | First assault squad dispatched 13503 | -5/Factory | Identified exit to Upper Caves 13554 | -5/Factory | Entered Upper Caves 13779 | -5/Upper Caves | Learned Factory machine intel 13828 | -5/Upper Caves | Discovered new exit (range 9) 13833 | -5/Upper Caves | Learned Factory non-interactive machine intel 13874 | -5/Upper Caves | Entered another Upper Caves area 13877 | -5/Upper Caves | Learned Factory terminal intel 13937 | -5/Upper Caves | Encountered a Warlord checkpoint 14039 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14100 | -5/Upper Caves | Lost 3 allies 14222 | -5/Upper Caves | Discovered new exit (range 15) 14284 | -5/Upper Caves | Entered Zhirov 14284 | -5/Zhirov | Discovered new exit (range 3) 14292 | -5/Zhirov | Met Zhirov 14309 | -5/Zhirov | Learned location of Command (-1) 14309 | -5/Zhirov | Learned location of Testing (-3) 14311 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14323 | -5/Zhirov | Found Alien Artifact 14323 | -5/Zhirov | Identified Integrated Reactor 14323 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14333 | -5/Zhirov | Found Alien Artifact 14402 | -5/Zhirov | Entered Proximity Caves 14504 | -4/Proximity Caves | Spotted B-86 Titan 14670 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 14678 | -4/Proximity Caves | Build established: Sprinter 14770 | -4/Proximity Caves | Entered Factory 14770 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 14771 | -4/Factory | Loaded intel: 235 machine locations 14772 | -4/Factory | Loaded intel: 184 non-interactive machine locations 14773 | -4/Factory | Loaded intel: 25 terminal locations 14836 | -4/Factory | Incoming investigation squad redirected 14842 | -4/Factory | Discovered new exit (range 4) 15367 | -4/Factory | Discovered new exit (range 5) 15473 | -4/Factory | Repaired Broken Cld. Plasma Cannon 15632 | -4/Factory | Sucked down chute 15632 | -4/Factory | Entered Waste 15642 | -4/Waste | Spotted C-40 Crusher 15642 | -4/Waste | Spotted C-40 Crusher 15644 | -4/Waste | Spotted C-40 Crusher 15646 | -4/Waste | Spotted C-40 Crusher 15647 | -4/Waste | EMP discharged 15647 | -4/Waste | System corruption reached 10% 15648 | -4/Waste | Spotted C-40 Crusher 15648 | -4/Waste | Spotted C-40 Crusher 15651 | -4/Waste | Discovered new exit (range 13) 15655 | -4/Waste | Entered Factory 15657 | -4/Factory | Identified Transdimensional Reconstructor 15789 | -4/Factory | Found Quantum Capacitor 15845 | -4/Factory | Discovered new exit (range 8) 15850 | -4/Factory | Identified exit to Upper Caves 15905 | -4/Factory | First assault squad dispatched 15921 | -4/Factory | Entered Upper Caves 15976 | -4/Upper Caves | Spotted B-86 Titan 16081 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 16228 | -4/Upper Caves | Discovered new exit (range 11) 16247 | -4/Upper Caves | Entered another Upper Caves area 16299 | -4/Upper Caves | Encountered a Warlord checkpoint 16384 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16442 | -4/Upper Caves | Learned Research trap positions 16447 | -4/Upper Caves | Discovered new exit (range 5) 16449 | -4/Upper Caves | Entered Warlord 16463 | -4/Warlord | System corruption cleaned by Quarantine Array 16563 | -4/Warlord | Visited the Vortex Lab 16567 | -4/Warlord | Found Prototype Piercing Weapon 16567 | -4/Warlord | Identified Vortex Lance 16577 | -4/Warlord | Warlord's base attacked by MAIN.C 16594 | -4/Warlord | Met Warlord 16600 | -4/Warlord | Opened Warlord's prototype stash 16603 | -4/Warlord | Found Prototype Reactor 16603 | -4/Warlord | Identified Vortex Chain Reactor 16618 | -4/Warlord | Found Prototype Device 16618 | -4/Warlord | Identified Exp. Focal Shield 16620 | -4/Warlord | Found Prototype Processor 16620 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 16648 | -4/Warlord | Found Prototype Hackware 16659 | -4/Warlord | Found Prototype Special Weapon 16659 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 16674 | -4/Warlord | Learned 4 Command zone layouts 16674 | -4/Warlord | Learned 4 Armory zone layouts 16674 | -4/Warlord | Learned 4 Armory zone layouts 16675 | -4/Warlord | Learned Research terminal intel 16675 | -4/Warlord | Learned Armory garrison access intel 16675 | -4/Warlord | Learned Factory garrison access intel 16675 | -4/Warlord | Learned Testing emergency access door positions 16763 | -4/Warlord | Found Prototype Device 16763 | -4/Warlord | Identified Minesniffer Drone Bay 16912 | -4/Warlord | Spotted Executioner 16916 | -4/Warlord | Spotted Striker 16927 | -4/Warlord | Warlord forces counterattacked 16945 | -4/Warlord | Lost 4 allies 16951 | -4/Warlord | Opened side exit 16971 | -4/Warlord | Discovered new exit (range 9) 16974 | -4/Warlord | Entered Proximity Caves 17041 | -3/Proximity Caves | Spotted B-86 Titan 17386 | -3/Proximity Caves | Warped through subspace 17388 | -3/Proximity Caves | Identified System Mapper 17426 | -3/Proximity Caves | Discovered new exit (range 7) 17454 | -3/Proximity Caves | Entered Research 17454 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17455 | -3/Research | Loaded intel: 96 trap records 17456 | -3/Research | Loaded intel: 19 terminal locations 17548 | -3/Research | Discovered new exit (range 7) 17551 | -3/Research | Identified exit to Armory 17559 | -3/Research | Entered Armory 17831 | -3/Armory | Build established: Hacker-Tank 18324 | -3/Armory | Spotted B-86 Titan 18423 | -3/Armory | Crushed by falling debris 18630 | -3/Armory | Build established: Hacker-Mutant 18671 | -3/Armory | Crushed by falling debris 18809 | -3/Armory | Search patrols dispatched 18831 | -3/Armory | Lost 6 parts (2n2u2w) 18921 | -3/Armory | Lost 5 parts (1p1n2u1w) 18951 | -3/Armory | Spotted Armor Guard 18951 | -3/Armory | Spotted Armor Guard 18958 | -3/Armory | Spotted Armor Guard 18958 | -3/Armory | Spotted Armor Guard 18964 | -3/Armory | Core integrity fell below 50% 18977 | -3/Armory | Breached Obliterator storage 18981 | -3/Armory | Core integrity fell below 20% 18994 | -3/Armory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 18975_ System corrupted: Energy discharge (-31). 18977_ ALERT: Weapon containment breached. Dispatching heavy reinforcements to area. 18980_ Connecting with Derelict Superweapon?... >>Query(Disassembled Obliterator) This device is incomplete, rumored by some Derelicts to be an immensely powerful new weapon designed by the Tinkerer "PL-3XN". I sent a force after them, deep into the Wild [Caves], and even succeeded in catching the Tinkerer and seizing their prototype, but by then they'd dismantled parts of it. They have been very uncooperative, though extracted information suggests the necessary components are sets of rings which were subsequently scattered throughout the caves. I am tracking several possible locations for more of these rings, and look forward to seeing what the completed device can do. 18983_ Med. Storage Unit destroyed. 18983_ Derelict Superweapon? disabled. 18984_ Triggered Alarm Trap. 18984_ An alarm sounds. 18984_ ALERT: Alarm triggered, dispatching investigation squad. [Achievement: Tester] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#####?????????????????????????????? | | ???????????????##############????????????????????? | | ???????????????##"""""""""""#?####???????????????? | | ???????????????## x "### #???????????????? | | ???????????????## """ """ #???????????????? | | ???????????????## " " "?" Y wh #???????????????? | | ??#########????## """ """Y"";## #???????????????? | | ??# #????## ""### #???????????????? | | ??# ####### """ """x""#?# Y#???????????????? | | ??# """ # ## " "x"?" ""#?#Y #???????????????? | | ### """ # ## """x"""@""#?#h #???????????????? | | # """ # ## """#?# #???????????????? | | " # # ##############?# #???????????????? | | " # + #??????????????# #???????????????? | | " # #### #?????########## ##??????????????? | | " # #??# #?????# "#??????????????? | | # #??# #?????# ##??????????????? | | + #??# #?????## ####"##???????????????? | | ??????????????????????# =##?###????????????????? | | ??????????????????????# T#????????????????????? | | ?????????############## ##????????????????????? | | ????? #?????????????????????? | | ????? #?????????????????????? | | ????? #?????????????????????? | | ?????? #?????????????????????? | | ??????##################/#+#######???????????????? | | ???????????????# = #???????????????? | | ???????????????# #???????????????? | | ???????????????# """ """ """ """ #???????????????? | | ???????????????# """ """ """ """ #???????????????? | | ???????????????# """ """ """ """ #???????????????? | | ???????????????# #???????????????? | | ???????????????# #???????????????? | | ???????????????#######+####+######???????????????? | | ?????????????????+ #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 2 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EM 30 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 69 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Particle Charging 30 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Adv. Beam Rifle | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Prc. Beam Rifle | -8/Materials | Scanalyzed Gravmag System | -7/Factory | Scanalyzed Cld. Pulse Rifle | -7/Factory | Scanalyzed Power Maul | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Coil Gun | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Point Defense System | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Remote Shield | -7/Zion | Archive Arc Projector | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Mass Driver | -7/Zion | Archive Imp. Recalibrator | -6/Factory | Scanalyzed Weapon Cycler | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Variable Charge Gun | -5/Factory | Hacked Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Weapon Cycler | -4/Factory | Scanalyzed Cld. Plasma Cannon | -4/Factory | Scanalyzed Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive K-01 Serf | -7/Zion | Archive S-27 Virus | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Subspace Traveler Tester Challenges ------------ None Game ------ Seed CatalystResetReplica Manual? 0 Play Time 06:20:39 Cumulative 78.8 hours Start 2025.01.26 @ 21:49:49 End 2025.01.29 @ 13:42:29 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 50 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 10e0031b-691a-4948-96a2-81a56a2373a1