Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 15:58:28 Player: WetterLettuce Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (56) 280 Value Destroyed (1739) 1739 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (202) 202 TOTAL SCORE: 3781 Bonus ------- High Alert Combat Kills 2 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 263/300 Energy 98/100 System Corruption 4% Temperature Cool (40) Movement Core (50) Location -9/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Aluminum Leg Hardened Light Armor Plating Hardened Light Armor Plating Relay Coupler [Swarmer] (27) Relay Coupler [Hunter] (19) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Heat Sink Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Parts Attached 36 | 6 . . 20 6 4 Power 6 | 1 . . 3 2 . Engine 5 | 1 . . 2 2 . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 8 | 2 . . 3 2 1 Treads 5 | . . . 2 2 1 Leg 3 | 2 . . 1 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 . . 6 1 1 Device 3 | . . . 3 . . Storage 2 | 1 . . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . . . 2 1 1 Artifact . | . . . . . . Weapon 13 | 2 . . 8 1 2 Energy Gun 4 | 1 . . 2 . 1 Energy Cannon . | . . . . . . Ballistic Gun 8 | 1 . . 5 1 1 Ballistic Cannon 1 | . . . 1 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 14 | . . . 6 3 5 Power 3 | . . . 2 1 . Propulsion 1 | . . . . . 1 Utility 2 | . . . 1 1 . Weapon 8 | . . . 3 1 4 Highest Loss Streak 4 | . . . 4 2 3 To Critical Strikes . | . . . . . . Average Backups 10 | 1 3 5 11 14 14 Power 1 | . 1 1 1 . 1 Propulsion 3 | . 1 1 3 4 4 Utility 5 | . . . 6 8 8 Weapon . | . 1 2 . . . Tool/Special . | . . . . . . Unused Backups 20 | . . . 3 2 15 Power 2 | . . . . . 2 Propulsion 7 | . . . 1 2 4 Utility 11 | . . . 2 . 9 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 85 85 97 97 97 Engine 6 | . 14 14 3 5 11 Core 3 | . . . 5 5 . Treads 14 | . . . 15 21 21 Leg 8 | . 28 28 6 . . Device 11 | . . . 19 7 5 Storage 11 | . 14 14 11 11 11 Protection 6 | . . . 2 13 16 Energy Gun 7 | . 14 14 8 . 3 Ballistic Gun 24 | . 14 14 23 33 27 Peak Build Rating 20 | 6 6 6 20 20 18 Average Rating 14 | 4 6 6 15 18 16 On Entrance 9 | . 6 6 6 20 18 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 1 | . . . . . 1 Heaviest Build 46 | 14 14 14 40 46 46 Greatest Support 40 | 20 20 20 40 40 40 Greatest Overweight (x) 1 | . . . . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 12 | 7 8 8 12 15 14 Most Carried 15 | 3 3 7 15 15 15 Average Carried 11 | 1 3 5 11 14 14 Final Capacity 15 | 8 8 8 15 15 5 Final Carried 15 | 3 3 7 15 15 5 Class Distribution -------------------- 35% | Scavenger-Tank 26% | Scavenger-Gunner 20% | Mutant 9% | Gunner 4% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Tank | -9/Storage Scavenger-Tank | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Gar Matter Collected 1293 | 241 44 17 433 404 154 Remotely . | . . . . . . Salvage Created 1936 | . 121 . 919 641 255 Parts 116 | . 4 . 40 53 19 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Combat Hostiles Destroyed 48 | . 3 . 16 23 6 Guns 48 | . 3 . 16 23 6 Classes Destroyed 6 | . 1 . 3 2 . Worker 2 | . . . . 2 . Hauler 1 | . . . 1 . . Watcher 5 | . . . 5 . . Swarmer 15 | . . . . 15 . Grunt 22 | . 3 . 11 3 5 Sentry 11 | . . . 5 5 1 Best Kill Streak 20 | . 3 . 5 20 3 Combat Bots Only 11 | . 3 . 5 11 3 Max Kills in Single Turn 2 | . 1 . 2 2 1 Gunslinging 1 | . . . 1 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Hostile Shots Fired 317 | . 15 . 108 117 77 Missed 80 | . 5 . 27 35 13 Hits 237 | . 10 . 81 82 64 Projectile 237 | . 10 . 81 82 64 Critical Strikes 7 | . . . 3 2 2 Damage Taken 2913 | . 125 . 1162 847 779 Core 420 | . 11 . 134 106 169 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 208 | . . . 71 137 . Core Remaining (%) 97 | 100 . 95 . . . Volleys Fired 130 | . 14 . 59 36 21 Largest 3 | . 2 . 3 3 3 Hottest 110 | . 70 . 110 69 86 Shots Fired 335 | . 27 . 158 109 41 Gun 330 | . 27 . 153 109 41 Cannon 5 | . . . 5 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 274 | . 14 . 112 109 39 Thermal 59 | . 13 . 44 . 2 Explosive . | . . . . . . Electromagnetic 2 | . . . 2 . . Robot Hit Streak 19 | . 12 . 14 18 19 Robot Miss Streak 7 | . 2 . 4 7 2 Penetration Max . | . . . . . . Secondary Targets 12 | . . . 3 7 2 Max Gunslinging Chain 2 | . . . 1 2 1 Shots Hit Robots 227 | . 20 . 107 68 32 Core Hits 94 | . 7 . 41 33 13 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 4 | . . . . 3 1 Critical Strikes 9 | . . . 5 3 1 Burn 4 | . . . 4 . . Destroy 5 | . . . 1 3 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3201 | . 252 . 1435 1032 482 Guns 3133 | . 252 . 1367 1032 482 Cannons 68 | . . . 68 . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2662 | . 129 . 1041 1032 460 Thermal 515 | . 123 . 370 . 22 Explosive . | . . . . . . Electromagnetic 24 | . . . 24 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . 4 4 4 Average Corruption 4 | . . . 4 4 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . . . 2 9 7 Message Errors 6 | . . . 1 2 3 Matter Fused 5 | . . . . 4 1 Energy Discharges 1 | . . . 1 . . Parts Rejected 1 | . . . . . 1 Data Loss (minor) 3 | . . . . 1 2 Data Loss (major) 1 | . . . . 1 . Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 255 | . 156 . 255 134 78 Average Temperature 70 | . 68 . 95 54 29 Received Heat Transfer 1188 | . 72 . 522 195 399 Effects 2 | . . . 2 . . Energy Bleed 1 | . . . 1 . . Interference 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 1 . 4 . . Heat Transferred 1752 | . 370 . 1332 . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 79 | 100 100 100 100 64 . Level 1 19 | . . . . 30 100 Level 2 . | . . . . 4 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 401 | . 71 23 131 401 395 Initial 255 | . . 23 . 15 255 Average 94 | . 9 5 46 151 310 Influence Increases 1310 | . 81 . 485 574 170 Destroy 0b10 Robot/C 960 | . 60 . 320 460 120 Destroy 0b10 Robot/NC 40 | . . . 30 10 . Destroy Leader 222 | . 20 . 102 100 . Successful Hack 20 | . . . 17 3 . Disable Machine 15 | . . . 15 . . Anti-Garrison Action 50 | . . . . . 50 Destroy Structure 3 | . 1 . 1 1 . Influence Decreases 935 | . 20 61 448 218 188 Entered New Map 198 | . . 38 . 22 138 Time Decay 533 | . 20 23 324 166 . Lost Part 140 | . . . 60 30 50 Purge Threat 64 | . . . 64 . . Squads Dispatched 5 | . 1 . 1 3 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . 1 1 . Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 68 | . 8 . 22 26 12 Peak Tracking Total 7 | . 5 . 4 6 7 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Gar Machines Disabled 2 | . . . 1 . 1 Max in Single Turn 1 | . . . 1 . 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Machines Accessed 11 | . 2 . 5 3 1 Terminals 5 | . 1 . 2 1 1 Fabricators . | . . . . . . Repair Stations 3 | . 1 . 1 1 . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . . 1 . Total Hacks 31 | . 5 . 17 7 2 Successful 16 | . 1 . 12 3 . Failed 14 | . 4 . 4 4 2 Catastrophic 3 | . 2 . . 1 . Database Lockouts 1 | . . . 1 . . Manual 13 | . 5 . 4 3 1 Terminals 17 | . 4 . 8 3 2 Fabricators . | . . . . . . Repair Stations 7 | . 1 . 3 3 . Recycling Units . | . . . . . . Scanalyzers 6 | . . . 6 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 3 | . . . 3 . . Robot Analysis 1 | . . . 1 . . Prototype ID Bank 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 2 2 . Scan Component 2 | . . . 1 1 . Repair 2 | . . . 1 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 5 | . . . 5 . . Insert Component 1 | . . . 1 . . Retrieve Study 4 | . . . 4 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 3 | . 1 . 2 . . Terminals 1 | . . . 1 . . Botnet 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Mechanics 2 | . 1 . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 . 3 2 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . . 3 . . Parts Repaired 2 | . . . 1 1 . Time 58 | . . . 32 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Active Infowar (turns) 884 | . . . 884 . . Seismic 884 | . . . 884 . . Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Gar Turns Passed 2085 | 71 189 151 988 402 284 Spaces Moved 1012 | 50 100 123 475 145 119 Core 5 | 1 . . . . 4 Treads 600 | . . . 340 145 115 Legs 407 | 49 100 123 135 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 160 50 Average Speed 147 | 118 120 120 148 169 177 Slowest Speed 200 | 120 120 120 160 200 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 3 29 35 47 35 14 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Total 1348 | 58 142 126 644 223 155 Wait 109 | . 29 . 54 26 . Move 1007 | 49 99 122 474 144 119 Hop . | . . . . . . Pick Up 38 | 3 . 4 22 5 4 Fast Attach 14 | 6 . . 6 1 1 Attach 11 | . . . 6 3 2 Detach . | . . . . . . Swap 15 | . . . 10 3 2 Drop 20 | . . . 13 5 2 Fire 130 | . 14 . 59 36 21 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 4 | . . . . . 4 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: [*Mat x2] / *Sto x2) -9/Storage -9/Garrison History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 11) 261 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 323 | -10/Mines | Discovered new exit (range 9) 347 | -10/Mines | Learned Materials terminal intel 412 | -10/Mines | Entered Materials 412 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 413 | -9/Materials | Loaded intel: 12 terminal locations 414 | -9/Materials | Discovered new exit (range 15) 542 | -9/Materials | Lost 4 parts (1p1u2w) 774 | -9/Materials | Repaired Hvy. Assault Rifle 946 | -9/Materials | Discovered new exit (range 13) 1062 | -9/Materials | Build established: Scavenger-Gunner 1251 | -9/Materials | Discovered new exit (range 7) 1320 | -9/Materials | Discovered new exit (range 8) 1374 | -9/Materials | Central database locked down 1400 | -9/Materials | Entered Storage 1450 | -9/Storage | Repaired Lgt. Treads+ 1597 | -9/Storage | Build established: Scavenger-Tank 1634 | -9/Storage | Destroyed 7 combat bots 1666 | -9/Storage | Garrison activated, responded to threat 1680 | -9/Storage | Core integrity fell below 50% 1736 | -9/Storage | Destroyed 11 combat bots 1796 | -9/Storage | Identified exit to Garrison 1802 | -9/Storage | Entered Garrison 1938 | -9/Garrison | Triggered checkpoint 1982 | -9/Garrison | Lost 3 parts (1n2w) 1993 | -9/Garrison | Garrison Relay disabled 2068 | -9/Garrison | Triggered checkpoint 2071 | -9/Garrison | Triggered checkpoint 2071 | -9/Garrison | Triggered checkpoint 2081 | -9/Garrison | Core integrity fell below 20% 2085 | -9/Garrison | Released all parts (6) 2086 | -9/Garrison | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Acquired Relay Coupler [Swarmer]. Acquired Relay Coupler [Hunter]. VPUA9 F2:ACHSN57QMIJFI Acquired 34 matter. Beams of light sweep through the air. An alarm sounds. System corrupted: Sml. Laser rejected. Critical hit (Burn: +37). Y-45 Defender destroyed. Switching to secondary target: Y-45 Defender. Critical hit (Burn: +37). Hvy. Assault Rifle+ destroyed. Imp. Assault Rifle destroyed. Released Lgt. Treads+. Released Lrg. Storage Unit. Released Imp. Ion Engine. Released Heat Sink. Released Lgt. Treads+. Released Hrd. Light Armor Plating. [Achievement: Live, Flee, And Rebuild] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?######??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?### #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ####! #????????###???????????????????????????????? | | * == =##########T###?????????????????????????????? | | ####= #?????????????????????????????? | | ???# #?????????????????????????????? | | ???############## #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | %???????????????# #?????????????????????????????? | | ##??????????????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #######???????????????????????? | | ????????????????# ## !%Y#???#???????????????????? | | ##?????????????## ##= *!## ##??????????????????? | | "#?????????????# !*!! @ ##?????????????????? | | "#?????????????# !![=* ??????????? | | !#?????????????# YY*!== ????????? | | "#?????????????# ##=! ## ##########?????????? | | "#?????????????# ## #? #??????????????????? | | ##???????????? ? "??????????????????? | | ?????????????# " "??????????????????? | | ?????????????#?" "??????????????????? | | ???????????????" "??????????????????? | | ???????????????# ## ## #??????????????????? | | ???????????????# ?# #? #??????????????????? | | ??????????????? ? g ? ??????????????????? | | ?????????????? ? g ?? ?????????????????? | | ?????????????? ? ##?????????????????? | | ???????????????####?# ##??#???????????????????? | | ????????????????????# #???????????????????????? | | ?????????????????????####????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 38% | -9/Materials Lgt. Treads | 2% | -9/Storage Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Live, Flee, And Rebuild Challenges ------------ None Game ------ Seed GravmagTachyonFlightbrick Manual? 0 Play Time 00:16:35 Cumulative 94.1 hours Start 2025.10.25 @ 15:43:54 End 2025.10.25 @ 15:58:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 54 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8317bbc2-8e98-4f6e-9ab4-d9d10faa8b94