Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.02 @ 22:23:55 Player: Afro Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (60) 300 Value Destroyed (2074) 2074 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (770) 770 TOTAL SCORE: 7284 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -30 Cogmind --------- Core Integrity 0/1000 Matter 230/300 Energy 148/150 System Corruption 10% Temperature Cool (23) Movement Hovering (52) Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- Gravmag Array Antigrav System Antigrav System > --- UTILITY (7) ------ Improved Trap Scanner Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Propulsion Shielding Improved Propulsion Shielding Hacking Suite > --- WEAPON (4) ------- Remote Datajack > --- INVENTORY (5) ---- Antigrav System Heavy Plasma Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Armored Leg > --- UTILITY ---------- Scrap Suit Improved Cryofiber Web Improved Cooling System High-capacity Storage Unit Advanced Signal Interpreter ECM Suite > --- WEAPON ----------- Thermic Laser Heavy Proton Cannon Phase Cannon Coil Gun > --- INVENTORY -------- Deuterium Engine Improved Trap Scanner Improved Melee Analysis Suite Core Analyzer Cloaking Device Improved Propulsion Shielding Heavy Armor Plating Layered Medium Armor Plating Force Field Hacking Suite Authchip [R/Combat] Heavy Plasma Cannon Long-range Missile Launcher Remote Datajack Great Axe [Rating: 76] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Hover Unit Antigrav System Utility High-capacity Storage Unit Device Scrap Suit Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Heavy Armor Plating Weapon Coil Gun Energy Gun Thermic Laser Energy Cannon Phase Cannon Ballistic Gun Coil Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Junk Cannon Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -10 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Slots Evolved 10 | . . . . . 8 . . 2 Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . Utility 5 | . . . . . 3 . . 2 Weapon 2 | . . . . . 2 . . . Parts Attached 85 | 7 7 6 4 11 15 5 1 29 Power 16 | 1 1 3 1 2 4 . . 4 Engine 13 | 1 1 3 1 1 4 . . 2 Core 3 | . . . . 1 . . . 2 Reactor . | . . . . . . . . . Propulsion 19 | 2 2 2 . 4 2 . 1 6 Treads 4 | 2 . . . 2 . . . . Leg 12 | . 2 2 . 2 2 . 1 3 Wheel . | . . . . . . . . . Hover 3 | . . . . . . . . 3 Flight . | . . . . . . . . . Utility 23 | 2 2 . . . 4 2 . 13 Device 11 | 1 . . . . 3 2 . 5 Storage 2 | 1 1 . . . . . . . Processor 5 | . 1 . . . 1 . . 3 Hackware 1 | . . . . . . . . 1 Protection 4 | . . . . . . . . 4 Artifact . | . . . . . . . . . Weapon 27 | 2 2 1 3 5 5 3 . 6 Energy Gun 4 | 1 . . . . . 1 . 2 Energy Cannon 6 | . 1 . . 2 1 . . 2 Ballistic Gun 7 | 1 1 . 1 . 3 . . 1 Ballistic Cannon 4 | . . . 1 2 1 . . . Launcher 2 | . . 1 . . . 1 . . Special Weapon 2 | . . . . 1 . . . 1 Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . 1 Parts Lost 41 | . . 6 . . 3 1 2 29 Power 9 | . . 3 . . 1 . . 5 Propulsion 9 | . . 2 . . . . 1 6 Utility 11 | . . . . . 1 1 . 9 Weapon 12 | . . 1 . . 1 . 1 9 Highest Loss Streak 14 | . . 3 . . 3 1 2 14 To Critical Strikes . | . . . . . . . . . Average Backups 14 | 4 8 6 10 17 15 15 16 14 Power 1 | 1 3 1 1 2 1 1 1 . Propulsion . | 1 2 1 1 1 . . . 1 Utility 6 | . . . 3 6 8 10 11 8 Weapon 4 | . 3 3 3 5 5 3 3 2 Tool/Special . | . . . . . . . . . Unused Backups 30 | . 3 . 1 12 6 2 . 6 Power 5 | . 2 . . 3 . . . . Propulsion 3 | . . . . 1 . . . 2 Utility 11 | . . . . 4 3 1 . 3 Weapon 9 | . 1 . 1 3 3 . . 1 Tool/Special 2 | . . . . 1 . 1 . . Average Slot Usage (%) 93 | . 99 99 100 95 86 93 86 84 Engine 10 | . 14 13 14 9 7 13 13 7 Core 2 | . . . . 4 4 . . 2 Treads 3 | . 14 . . 2 8 . . . Leg 23 | . 13 28 28 25 17 26 25 19 Device 5 | . 3 . . . 12 13 13 14 Storage 10 | . 14 14 14 14 6 6 6 4 Processor 10 | . 10 14 14 14 6 6 6 11 Energy Gun 1 | . 4 . . . . . 6 8 Energy Cannon 6 | . 5 13 . 8 1 12 6 3 Ballistic Gun 5 | . 18 13 2 2 10 6 6 1 Ballistic Cannon 5 | . . . 12 8 1 4 . . Launcher 1 | . . . 12 . . . . . Special Weapon 2 | . . . . 4 5 . . . Peak Build Rating 76 | 7 8 8 13 34 75 70 69 76 Average Rating 37 | 5 7 7 10 21 67 67 63 63 On Entrance 29 | . 7 8 8 12 34 66 69 63 Avg Prop Armor Cover (%) 6 | . 12 . . 7 5 . . 2 Naked Turns . | . . . . . . . . . Heaviest Build 95 | 12 48 49 52 61 90 95 81 94 Greatest Support 67 | 40 40 20 20 60 67 67 63 63 Greatest Overweight (x) 15 | . 2 2 2 3 1 1 1 15 Average Overweight (x) 1 | . . 2 2 2 1 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 13 20 20 20 20 20 20 19 Most Carried 20 | 7 13 10 16 20 20 19 18 19 Average Carried 15 | 4 8 7 11 19 17 17 17 14 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 Final Carried 20 | 7 10 7 15 20 16 19 17 2 Scrap Suit Usage (%) 29 | . . . . . 72 98 100 25 Parts Cannibalized 9 | . . . . . 1 . . 8 Class Distribution -------------------- 57% | Mutant 13% | Skirmisher 12% | Derelict-Skirmisher 8% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Derelict-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -5/Factory Resources | -11 -10 -10 -8 -8 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Matter Collected 1847 | 303 155 62 69 80 466 340 44 328 Remotely 36 | . . . . . . . . 36 Salvage Created 2647 | 188 334 146 49 . 528 107 131 1164 Parts 146 | 12 17 13 5 . 34 10 2 53 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 25 | . . 10 . . . 5 10 . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Combat Hostiles Destroyed 46 | . 8 5 1 . 10 3 3 16 Melee 5 | . . . . . . . . 5 Guns 19 | . 6 3 . . 4 1 . 5 Cannons 17 | . 2 2 1 . 2 2 3 5 AOE 3 | . . . . . 3 . . . Classes Destroyed 11 | 2 2 1 1 . 4 1 . . Builder 3 | . . . . . 1 . . 2 Tunneler 4 | 4 . . . . . . . . Recycler 6 | 1 1 . . . 1 . . 3 Operator 1 | . . . . . 1 . . . Swarmer 16 | . 3 2 . . 3 . 1 7 Grunt 11 | . 5 . . . . . 1 5 Sentry 3 | . . . 1 . . 1 1 . Hunter 3 | . . . . . 3 . . . Programmer 9 | . . . . . 4 1 . 4 Subdweller 3 | . . 3 . . . . . . Thief 1 | . . . . . . 1 . . Best Kill Streak 5 | 3 4 2 1 . 5 1 3 4 Combat Bots Only 4 | . 4 2 1 . 4 1 3 4 Max Kills in Single Turn 4 | 1 1 1 1 . 4 1 1 2 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . 3 . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Hostile Shots Fired 597 | . 47 55 6 . 74 72 27 316 Missed 155 | . 6 12 2 . 23 23 8 81 Hits 442 | . 41 43 4 . 51 49 19 235 Melee 4 | . . . . . . 1 . 3 Projectile 438 | . 41 43 4 . 51 48 19 232 AOE 4 | . . . . . . . . 4 Critical Strikes 15 | . . 2 . . 3 . . 10 Part Disruptions 2 | . . . . . . . . 2 Damage Taken 6915 | . 409 592 58 . 837 821 185 4013 Core 1517 | . 66 50 29 . 62 265 22 1023 Absorbed by Shields 384 | . . . . . . . . 384 Redirected to Shielding 58 | . . . . . . . . 58 Regen/Repaired (Parts) 64 | . . . . . 2 . . 62 Core Remaining (%) 66 | 100 . . . 42 . . 58 . Volleys Fired 163 | 11 30 25 1 . 29 12 4 51 Largest 4 | 2 2 2 1 . 3 4 4 4 Hottest 281 | 60 80 80 33 . 85 249 244 281 Shots Fired 339 | 22 60 45 1 . 68 41 15 87 Gun 217 | 22 52 20 . . 49 14 8 52 Cannon 107 | . 8 24 1 . 7 25 7 35 Launcher 3 | . . 1 . . . 2 . . Special 12 | . . . . . 12 . . . Kinetic 162 | 11 35 20 1 . 54 19 7 15 Thermal 152 | 11 25 24 . . 2 20 8 62 Explosive 3 | . . 1 . . . 2 . . Electromagnetic 10 | . . . . . . . . 10 Impact 12 | . . . . . 12 . . . Robot Hit Streak 14 | 4 9 11 2 . 6 10 14 6 Robot Miss Streak 10 | 2 4 3 . . 3 2 2 10 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 226 | 13 32 30 1 . 40 28 9 73 Core Hits 90 | 6 11 11 1 . 18 5 5 33 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . Critical Strikes 10 | . . . 1 . 2 . . 7 Burn 4 | . . . . . . . . 4 Destroy 1 | . . . . . 1 . . . Blast 1 | . . . 1 . . . . . Smash 1 | . . . . . 1 . . . Sever 3 | . . . . . . . . 3 Melee Attacks 56 | . . . . . 12 . . 44 Impact 9 | . . . . . 9 . . . Slashing 47 | . . . . . 3 . . 44 Piercing . | . . . . . . . . . Sneak Attacks 7 | . . . . . 2 . . 5 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6426 | 157 420 410 31 . 1923 875 263 2347 Guns 2089 | 157 310 112 . . 619 209 114 568 Cannons 1898 | . 110 298 22 . 116 666 149 537 Explosions 419 | . . . . . 419 . . . Melee 1343 | . . . . . 123 . . 1220 Ramming 67 | . . . 9 . 36 . . 22 Kinetic 1773 | 68 245 112 22 . 704 359 117 146 Thermal 2116 | 89 175 298 . . 31 516 146 861 Explosive 419 | . . . . . 419 . . . Electromagnetic 98 | . . . . . . . . 98 Impact 610 | . . . . . 610 . . . Slashing 1343 | . . . . . 123 . . 1220 Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . . 2 3 3 10 Average Corruption 3 | . . . . . 1 2 3 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 95 | . . . . . 22 36 3 34 Message Errors 24 | . . . . . 5 8 . 11 Matter Fused 24 | . . . . . 5 11 1 7 Heat Flow Errors 12 | . . . . . 5 3 1 3 Energy Discharges 10 | . . . . . 2 6 . 2 Parts Rejected 2 | . . . . . . . . 2 Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 12 | . . . . . 4 5 . 3 Data Loss (major) 4 | . . . . . 1 . 1 2 Misfires 1 | . . . . . . . . 1 Alerts 3 | . . . . . . 2 . 1 Misdirections 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 441 | . . . . . 310 19 . 112 Projectiles 286 | . . . . . 262 19 . 5 Explosions 48 | . . . . . 48 . . . Melee 107 | . . . . . . . . 107 Knockbacks 7 | . . . . . 5 . . 2 Impact 4 | . . . . . 3 . . 1 Kinetic 2 | . . . . . 2 . . . Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 119 | . . . . . 109 . . 10 Shots 1 | . . . . . 1 . . . Rammed 5 | . . . . . 2 . . 3 Targets Rammed 8 | . . . 2 . 2 . . 4 Kicked 3 | . . . 2 . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 802 | . 192 6 . . 226 802 251 441 Average Temperature 133 | . 60 6 . . 81 228 137 118 Received Heat Transfer 1180 | . 162 69 27 . . 84 24 814 Effects 23 | . . . . . 1 21 . 1 Shutdowns 5 | . . . . . . 5 . . Energy Bleed 3 | . . . . . 1 1 . 1 Interference 8 | . . . . . . 8 . . Short Circuit 1 | . . . . . . 1 . . Damage (minor) 2 | . . . . . . 2 . . Damage (major) 2 | . . . . . . 2 . . Damage (core) 2 | . . . . . . 2 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Fried . | . . . . . . . . . Impact Corruptions 9 | . . . . . 9 . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 10 | . . . . . . . . 10 Heat Transferred 4187 | 200 372 629 . . 37 733 261 1955 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 . . 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 148 | 10 111 . 20 . 148 . . 107 Initial 14 | . . . 14 . . . . . Average 16 | 1 30 . . . 27 . . 16 Influence Increases 1550 | 25 254 100 26 . 435 65 60 585 Destroy 0b10 Robot/C 840 | . 160 40 20 . 200 40 60 320 Destroy 0b10 Robot/NC 70 | 25 5 . . . 15 . . 25 Destroy Leader 180 | . 40 . . . 80 10 . 50 Successful Hack 24 | . 18 . 6 . . . . . Disable Machine 120 | . . . . . 90 . . 30 Destroy Structure 76 | . 1 . . . 35 . . 40 Partial Spotted 30 | . . . . . 15 . . 15 Lose Combat Pursuer 210 | . 30 60 . . . 15 . 105 Influence Decreases 1443 | 25 254 70 56 . 287 213 60 478 Entered New Map 72 | . . . 16 . . 56 . . Time Decay 1176 | 25 254 70 40 . 257 154 40 336 Lost Part 195 | . . . . . 30 3 20 142 Squads Dispatched 21 | . 5 . . . 9 . . 7 Investigation 12 | . 4 . . . 4 . . 4 Extermination 8 | . . . . . 5 . . 3 Reinforcement 1 | . 1 . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 89 | . 12 12 1 . 11 5 3 45 Peak Tracking Total 10 | . 3 4 1 . 4 1 3 10 Tactical Retreats 10 | . 1 2 . . . 1 . 6 ECM-based Alert Blocks 3 | . . . . . . . . 3 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Traps Triggered 2 | . 2 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Machines Disabled 8 | . . . . . 6 . . 2 Max in Single Turn 2 | . . . . . 2 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Machines Accessed 28 | . 5 1 4 7 6 . . 5 Terminals 9 | . 4 . 2 . 2 . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 9 | . 1 . 1 . 3 . . 4 Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 104 | . 15 5 10 55 13 . . 6 Successful 88 | . 10 5 8 55 6 . . 4 Failed 15 | . 5 . 2 . 6 . . 2 Catastrophic 5 | . 3 . . . 1 . . 1 Database Lockouts 1 | . . . . . 1 . . . Manual 34 | . 13 . 5 . 10 . . 6 Terminals 21 | . 11 . 4 . 5 . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 14 | . 4 . 1 . 4 . . 5 Scanalyzers 4 | . . . . . 4 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 68 | . 2 5 6 55 . . . . Record 65 | . . 5 5 55 . . . . Robot Analysis 3 | . 2 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . Process 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . Scanalyzer 2 | . . . . . 2 . . . Retrieve Study 2 | . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 12 | . 3 . 1 . 4 . . 4 Terminals 5 | . 3 . 1 . 1 . . . Track 3 | . 1 . 1 . 1 . . . Assimilate 1 | . 1 . . . . . . . Botnet 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . . . . . 3 . . 4 Fedlink 6 | . . . . . 3 . . 3 Scrapoids 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 9 | . 4 . 1 . 3 . . 1 Full Trace Events 4 | . 3 . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 104 | . 104 . . . . . . . Retrieved Matter 104 | . 104 . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Initial UFD Resources 42 | . . . . . 23 39 39 42 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Active Infowar (turns) 4981 | 59 169 . . . 2375 1548 . 830 Sensors 3923 | . . . . . 2375 1548 . . Traps 51 | . . . . . . . . 51 Seismic 228 | 59 169 . . . . . . . Cloaking 352 | . . . . . . . . 352 ECM 779 | . . . . . . . . 779 Robot Analysis Total 3 | . 2 . 1 . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Turns Passed 15012 | 169 783 789 2004 4918 2453 2164 201 1531 Spaces Moved 5858 | 79 312 268 759 1644 903 1113 93 687 Core 7 | 6 . . . . . . . 1 Treads 922 | 73 173 . . 179 497 . . . Legs 4809 | . 139 268 759 1465 406 1113 93 566 Wheels . | . . . . . . . . . Hover 120 | . . . . . . . . 120 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 260 260 180 186 187 192 52 Average Speed 233 | 151 195 260 260 296 215 187 192 174 Slowest Speed 800 | 160 260 260 260 340 240 187 192 800 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 5 37 18 98 83 19 85 15 12 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 9 | . . . . 7 . 2 . . Spaces Dug 27 | . . . . . 9 . . 18 Terrain Destroyed 117 | . . 3 . . 41 48 2 23 Melee 21 | . . . . . 9 . . 12 Projectile 22 | . . . . . 5 4 2 11 AOE 74 | . . 3 . . 27 44 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Total 6812 | 103 430 319 786 1712 1326 1168 107 861 Wait 468 | . 64 17 9 . 320 29 8 21 Move 5850 | 78 311 267 758 1643 902 1112 92 687 Hop . | . . . . . . . . . Pick Up 92 | 7 8 3 9 27 18 6 . 14 Fast Attach 28 | 7 4 . 1 4 3 . . 9 Attach 42 | . 1 6 . 1 9 2 1 22 Detach 2 | . . . . . . 1 . 1 Swap 38 | . 2 1 3 7 15 4 . 6 Drop 64 | . 10 . 3 30 16 2 1 2 Fire 163 | 11 30 25 1 . 29 12 4 51 Melee 56 | . . . . . 12 . . 44 Ram 3 | . . . . . . . . 3 Kick 3 | . . . 2 . . . . 1 Crush 2 | . . . . . 2 . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 1 | . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 170 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 852 | -10/Materials | Discovered new exit (range 3) 950 | -10/Materials | Identified exit to Subcaves 953 | -10/Materials | Entered Subcaves 1084 | -10/Subcaves | Lost 3 parts (1p1n1w) 1436 | -10/Subcaves | Visited Clippyterm 1443 | -10/Subcaves | Learned Factory trap positions 1443 | -10/Subcaves | Learned Factory garrison access intel 1715 | -10/Subcaves | Discovered new exit (range 10) 1739 | -10/Subcaves | Identified exit to Recycling 1742 | -10/Subcaves | Entered Recycling 2814 | -8/Recycling | Discovered new exit (range 16) 3534 | -8/Recycling | Core integrity fell below 50% 3668 | -8/Recycling | Scanned before Scraplab entrance 3704 | -8/Recycling | Entered Scraplab 3741 | -8/Recycling | Discovered new exit (range 3) 3743 | -8/Recycling | Identified exit to Scraptown 3746 | -8/Recycling | Entered Scraptown 4278 | -8/Scraptown | Visited Fellowship of the Rings 4374 | -8/Scraptown | Visited Cyclists 4514 | -8/Scraptown | Visited UFD Registry 4514 | -8/Scraptown | Registered with UFD as "Fiberdome" 4600 | -8/Scraptown | Entered Cyclist Reading Room 5456 | -8/Scraptown | Visited SPCMW 5585 | -8/Scraptown | Visited Red Mages 5892 | -8/Scraptown | Visited CPS Storage 5911 | -8/Scraptown | Visited Awakened 6132 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 6142 | -8/Scraptown | Learned Research terminal intel 6192 | -8/Scraptown | Discovered new exit (range 9) 6294 | -8/Scraptown | Guru changed UFD alias to "Longunit" 6383 | -8/Scraptown | Identified exit to Factory 6971 | -8/Scraptown | Visited DA-N13 Charitable Foundation 7004 | -8/Scraptown | Found DCF Scrap (29 items) 7127 | -8/Scraptown | Visited Junk Repository 7211 | -8/Scraptown | Visited Junk Cannon Lab 7229 | -8/Scraptown | Found Prototype Special Weapon 7229 | -8/Scraptown | Identified Junk Cannon 7938 | -8/Scraptown | Visited Derelict Rescue Squad 7966 | -8/Scraptown | Found DRS Beacon 8164 | -8/Scraptown | Visited Junk Repository 8298 | -8/Scraptown | Visited Cartography Club 8382 | -8/Scraptown | Met Optimus 8382 | -8/Scraptown | Accepted into 0bPrime 8623 | -8/Scraptown | Found Scrap Suit 8657 | -8/Scraptown | Discovered exit to Factory (range 3) 8664 | -8/Scraptown | Entered Factory 8664 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 8665 | -6/Factory | Loaded intel: 78 trap records 8666 | -6/Factory | Loaded intel: 3 garrison access locations 8884 | -6/Factory | Loaded intel: 8 recycling unit locations 9042 | -6/Factory | Build established: Derelict-Skirmisher 10755 | -6/Factory | Learned location of Protoforge (-2) 10845 | -6/Factory | Build established: Skirmisher 10956 | -6/Factory | Central database locked down 10958 | -6/Factory | Lost 3 parts (1p1u1w) 11096 | -6/Factory | Discovered new exit (range 5) 11102 | -6/Factory | Identified exit to Lower Caves 11117 | -6/Factory | Entered Lower Caves 12056 | -6/Lower Caves | Encountered a Warlord checkpoint 12509 | -6/Lower Caves | Spotted B-75 Beast 12960 | -6/Lower Caves | Build established: Gunner 12971 | -6/Lower Caves | Discovered new exit (range 15) 12986 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13023 | -6/Lower Caves | Identified exit to Lower Caves 13281 | -6/Lower Caves | Entered another Lower Caves area 13282 | -6/Lower Caves | Activated DRS Beacon 13283 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13456 | -6/Lower Caves | Discovered new exit (range 15) 13479 | -6/Lower Caves | Identified exit to Factory 13482 | -6/Lower Caves | Entered Factory 13482 | -5/Factory | Evolved 2 slots: Utility x2 13881 | -5/Factory | Loaded intel: 8 recycling unit locations 14026 | -5/Factory | Lost 4 parts (1p1n2w) 14208 | -5/Factory | Lost 6 parts (1p1n3u1w) 14499 | -5/Factory | Build established: Scavenger-Tank 14591 | -5/Factory | Lost 4 parts (1p2u1w) 14925 | -5/Factory | Core integrity fell below 50% 14928 | -5/Factory | System corruption reached 10% 14940 | -5/Factory | Core integrity fell below 20% 14959 | -5/Factory | Lost 14 parts (2p4n4u4w) 15000 | -5/Factory | Discovered new exit (range 16) 15013 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- time. In order to ensure our most helpful members arrive to join the fight for Protoforge, we're authorizing you to use Force(Scraphulk) if necessary. The resource cost to put one of these together is higher, so please use it sparingly as doing so will negatively impact our combat power down the line. We're also beginning strategic diversionary attacks that should weaken Protoforge defenses by the time agents infiltrate the area. UFD!SANITIZING UFD!... [Achievement: Hulk Smash] 14991_ ALERT: Suspicious activity at Recycling Unit F001. Dispatching Investigation squad. [Achievement: Party Time] 15000_ EXIT=FOUND 15011_ ESBBDGYIAV,EHARG3KHJ [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????##############?################### | | ????????????????# # #?# | | ????????????????# # ### | | ????????????????# " " + " g | | ????????????????# "R" # ##########+###+#####+ | | ????????????????# """ #s] !#??# # ^ | | ????????????????# ## ##??# """ "" # """" | | ????????????????######### g #???# "Y" "" # """" | | ????????????????????????#@ #???# " " """ # """" | | ????????????????????????# #???# """ # """" | | ????????????????????????# g#???# [ """ # """" | | ????????????????????????# Y #???# / """" | | ????????????????????????# g #???#! # """" | | ????????????????????????# #???########### | | ????????????????????????# #?????????????# | | ????????????????????????# m#?????????????# | | ???????????????????????? ?????????????# | | ???????????????????????? ?????????????# | | ???????????????????????? ?????????????# """ | | ???????????????????????? < ????????????# "Y | | ???????????????????????? ????????????# """ | | ???????????????????????? ????????????# | | ???????????????????????? ??????????#######/## | | ???????????????????????? ????????????# | | ????????????????????????????????????????# """ | | ????????????????????????????????????????# """"" " | | ????????????????????????????????????????# """"" " | | ????????????????????????????????????????+ | | ????????????????????????????????????????# """ | | ????????????????????????????????????????#| """"" " | | ????????????????????????????????????????# """"" " | | ????????????????????????????????????????# | | ????????????????????????????????????????#???###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 33 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 2 Base Temperature (-) 150 Armor Coverage 825 Propulsion Shielding 66 Evasion (%) 55 Melee Accuracy 14 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Angular Momentum Engine | -6/Factory | Hacked Phase Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Achiever Bob, First Of His Name Hulk Smash Longdome?! Party Time Challenges ------------ None Game ------ Seed UltimateMatterShovel Manual? 0 Play Time 01:55:16 Cumulative 73.1 hours Start 2026.08.02 @ 20:18:20 End 2026.08.02 @ 22:23:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 32 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24570869-5738-414e-8dc1-a54f09cc9dd2