Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.01 @ 10:03:41 Player: MJWkr Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (496) 496 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1511 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 212/300 Energy 52/250 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Heat Sink Heat Sink Small Storage Unit Visual Processing Unit > --- WEAPON (2) ------- EM Pulse Gun > --- INVENTORY (6) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Improved Heat Sink Small Storage Unit Visual Processing Unit > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Heat Sink Light Cannon [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 28 | 4 4 20 Power 5 | 1 1 3 Engine 5 | 1 1 3 Core . | . . . Reactor . | . . . Propulsion 5 | . 2 3 Treads 5 | . 2 3 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 1 1 6 Device 6 | . 1 5 Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 . 8 Energy Gun 6 | 1 . 5 Energy Cannon . | . . . Ballistic Gun 3 | 1 . 2 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 18 | . . 18 Power 3 | . . 3 Propulsion 4 | . . 4 Utility 2 | . . 2 Weapon 9 | . . 9 Highest Loss Streak 17 | . . 17 Average Slot Usage (%) 81 | . 81 82 Engine 11 | . 14 8 Treads 16 | . 12 19 Device 14 | . 11 18 Storage 12 | . 14 11 Processor 3 | . . 5 Energy Gun 11 | . 14 8 Ballistic Gun 11 | . 14 9 Naked Turns . | . . . Heaviest Build 16 | 11 14 16 Greatest Support 40 | 3 40 40 Greatest Overweight (x) 4 | 3 4 2 Average Overweight (x) 1 | 2 1 . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 6 6 6 Average Carried 4 | 4 5 4 Final Capacity 6 | 6 6 6 Final Carried 6 | 6 6 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 471 | 159 134 178 Remotely . | . . . Salvage Created 594 | . 134 460 Parts 32 | . 4 28 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 15 | . 3 12 Guns 13 | . 3 10 Cannons 2 | . . 2 Classes Destroyed 3 | . 1 2 Swarmer 3 | . . 3 Grunt 10 | . 3 7 Sentry 2 | . . 2 Best Kill Streak 3 | . 2 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2034 | . 99 1935 Core 425 | . 24 401 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 90 . Volleys Fired 67 | . 9 58 Largest 2 | . 2 2 Hottest 80 | . 60 80 Shots Fired 113 | . 18 95 Gun 99 | . 18 81 Cannon 14 | . . 14 Launcher . | . . . Special . | . . . Kinetic 73 | . 9 64 Thermal 11 | . . 11 Explosive . | . . . Electromagnetic 29 | . 9 20 Robot Hit Streak 8 | . 7 8 Robot Miss Streak 4 | . 2 4 Penetration Max . | . . . Secondary Targets 4 | . 1 3 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 77 | . 13 64 Core Hits 29 | . 5 24 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 877 | . 175 702 Guns 767 | . 153 614 Cannons 88 | . . 88 Explosions 22 | . 22 . Melee . | . . . Ramming . | . . . Kinetic 541 | . 71 470 Thermal 66 | . 22 44 Explosive . | . . . Electromagnetic 270 | . 82 188 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 8 | . 8 . Projectiles . | . . . Explosions 8 | . 8 . Melee . | . . . Knockbacks 2 | . . 2 Impact . | . . . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 23 | . . 23 Average Temperature 5 | . . 5 Received Heat Transfer 834 | . 54 780 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 150 | . 50 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 249 | . 107 249 Average Influence 78 | . 43 153 Maximum Alert Level 1 | . . 1 Low Security (%) 89 | 100 100 73 Level 1 10 | . . 26 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 1 3 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . . 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 4 18 Peak Tracking Total 8 | . 2 8 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 2 2 Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 6 8 Successful 9 | . 4 5 Failed 5 | . 2 3 Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . . 2 Terminals 11 | . 3 8 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 2 5 Record 1 | . . 1 Robot Analysis 1 | . . 1 Prototype ID Bank 1 | . 1 . Alert Level 1 | . . 1 Locate Traps 1 | . . 1 Registered Components 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 808 | 181 299 328 Spaces Moved 321 | 92 133 96 Core 158 | 92 63 3 Treads 163 | . 70 93 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 100 Average Speed 178 | 176 192 159 Slowest Speed 250 | 200 250 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 5 29 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 5 | . 5 . Melee . | . . . Projectile . | . . . AOE 5 | . 5 . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 443 | 109 158 176 Wait 15 | 8 6 1 Move 319 | 91 132 96 Hop . | . . . Pick Up 9 | 6 3 . Fast Attach 20 | 4 4 12 Attach 7 | . . 7 Detach . | . . . Swap 1 | . . 1 Drop 5 | . 4 1 Fire 67 | . 9 58 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 182 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 15) 481 | -10/Materials | Entered another Materials area 481 | -9/Materials | Evolved 2 slots: Utility x2 703 | -9/Materials | Core integrity fell below 50% 778 | -9/Materials | Core integrity fell below 20% 809 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 00767_ K-01 Serf collects debris. 00768_ Lgt. Ion Engine destroyed. 00770_ EM Pulse Gun destroyed. 00770_ K-01 Serf collects debris. 00774_ Lgt. Ion Engine destroyed. 00774_ K-01 Serf collects debris. 00775_ Y-45 Defender destroyed. 00777_ K-01 Serf collects debris. 00780_ Lgt. Assault Rifle destroyed. 00781_ K-01 Serf collects debris. 00781_ Acquired EM Pulse Gun. 00784_ K-01 Serf collects debris. 00784_ Acquired EM Pulse Gun. 00787_ Acquired Lgt. Treads. 00788_ K-01 Serf collects debris. 00800_ Acquired Heat Sink. 00802_ K-01 Serf collects debris. 00803_ EM Pulse Gun destroyed. 00806_ K-01 Serf collects debris. 00807_ Acquired EM Pulse Gun. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#??????????????????????????????????????? | | ????????? #???????? ?????????????????????????????? | | ????????? ######## ?????????????????????????????? | | ????????? ??????????????????????????????? | | ????????? #???????????????????????????????? | | ????????? #???????????????????????????????? | | ????##### +???????????????????????????????? | | ????# #???????????????????????????????? | | ????# #???????????????????????????????? | | ##### +????????? ???????????????????? | | #########????????? ???????????????????? | | #????????????????# +??????????????????? | | #???????# ?????? ???????????????????? | | #### #???###?# ?????? #??????????????????? | | ???# #####T######+###?? #??????????????????? | | ???# ??? ??????????????????? | | ???# ! ???? ???????????????????? | | ???# """"" ????%* ???????????????????? | | #??# """"" ##?????#%#???????????????????? | | ##### """"" #?######+####????????????????? | | # #?# % #????????????????? | | "" # ^^ #?# [ k #????????????????? | | "" / ### ! [% #####????????????? | | "" #% "T" # @ [= Y/ #????????????? | | # % +=![ = #####????????????? | | ##### % " #%=%*w * #????????????????? | | ???###+##### ###### # ==%*! #????????????????? | | ???# T ## #????# # =*==[ #????????????????? | | ???# ## #????# #####+#####????????????????? | | ???# """ ## #????# #???#%#????????????????????? | | ???# """ ## #????# #???#=#????????????????????? | | ???# """ ## #????# ?? ???????????????????? | | ???# ## #????# #?#######??????????????????? | | ???######### #????# ???????????????????????????? | | ####### # #????# ???????????????????????????? | | # # # #???##+???????????????????????????? | | # # + #???# ????????????????????????????? | | T # #^^^#???# ????????????????????????????? | | # # # ##### ????????????????????????????? | | # ###### + ????????????????????????????? | | ## ##??####+###### ????????????????????????????? | | ?# #???# ## ????????????????????????????? | | ?# #???# ## ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftNeutrinoSheargun Manual? 0 Play Time 00:10:54 Cumulative 10.7 hours Start 2020.03.01 @ 09:54:41 End 2020.03.01 @ 10:03:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 6 Gallery% 26 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97e94006-e572-46f8-a239-0653effd18eb