Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.18 @ 14:20:37 Player: nirgal Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (107) 535 Value Destroyed (4094) 4094 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (357) 357 TOTAL SCORE: 9106 Bonus ------- High Alert Combat Kills 57 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 261/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (600) Ox11 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Hacking Suite > --- WEAPON (5) ------- Scythe > --- INVENTORY (12) --- Improved Deuterium Engine Light Fission Core High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Hardened Heavy Armor Plating Improved Light Armor Plating Improved System Backup Module > --- WEAPON ----------- Gauss Rifle Hypervelocity Gauss Rifle Heavy Machine Gun Greatsword > --- INVENTORY -------- Light Deuterium Engine Improved Deuterium Engine Angular Momentum Engine Titanium Leg Xenon Bombardment Thruster High-capacity Storage Unit Hacking Suite Shock Rifle Gatling Laser Flak Gun Scythe Scythe [Rating: 60] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Shotgun Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Slots Evolved 8 | . . 2 . . . 2 2 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . Utility 3 | . . 1 . . . 1 . 1 . . Weapon 3 | . . 1 . . . 1 . 1 . . Parts Attached 110 | 6 8 7 1 3 . 20 10 40 7 8 Power 10 | 1 . 1 . . . 2 2 2 1 1 Engine 6 | 1 . 1 . . . 1 1 . 1 1 Core 4 | . . . . . . 1 1 2 . . Reactor . | . . . . . . . . . . . Propulsion 26 | 2 2 . . . . 5 4 10 2 1 Treads 5 | 2 2 . . . . 1 . . . . Leg 20 | . . . . . . 4 4 10 2 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 Utility 23 | 1 1 1 1 3 . 2 . 10 2 2 Device 10 | . . . 1 . . . . 7 2 . Storage 8 | 1 1 . . 3 . 1 . 1 . 1 Processor 2 | . . 1 . . . 1 . . . . Hackware 1 | . . . . . . . . . . 1 Protection 2 | . . . . . . . . 2 . . Artifact . | . . . . . . . . . . . Weapon 51 | 2 5 5 . . . 11 4 18 2 4 Energy Gun 23 | 2 5 2 . . . 3 1 8 1 1 Energy Cannon 4 | . . 1 . . . . 1 2 . . Ballistic Gun 13 | . . 2 . . . 2 1 6 1 1 Ballistic Cannon 1 | . . . . . . . . 1 . . Launcher 1 | . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 1 . . . Slashing Weapon 7 | . . . . . . 4 . 1 . 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . Parts Lost 62 | . 3 . . . . 8 5 24 5 17 Power 5 | . . . . . . 1 2 . . 2 Propulsion 19 | . . . . . . 3 . 9 2 5 Utility 11 | . . . . . . 1 . 5 1 4 Weapon 27 | . 3 . . . . 3 3 10 2 6 Highest Loss Streak 6 | . 1 . . . . 6 2 4 2 5 Average Slot Usage (%) 87 | . 93 98 100 93 88 79 90 86 85 56 Engine 5 | . 14 10 11 11 11 7 . . 4 4 Core 2 | . . . . . . 1 5 6 1 . Treads 7 | . 27 22 22 22 22 6 . . . . Leg 15 | . . . . . . 10 29 23 25 10 Device 6 | . . . 4 11 11 2 . 9 12 3 Storage 13 | . 25 22 22 16 11 15 15 10 6 9 Processor 2 | . . 11 6 . . 1 7 3 . . Protection 1 | . . . . . . . . 2 6 . Energy Gun 5 | . 26 9 . . . 5 2 6 3 1 Energy Cannon 3 | . . 9 11 11 11 2 3 4 . . Ballistic Gun 12 | . . 12 22 22 22 11 10 7 15 8 Slashing Weapon 5 | . . . . . . 11 7 6 6 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 153 | 12 16 25 26 98 98 131 133 153 91 126 Greatest Support 66 | 40 40 40 40 40 40 40 66 66 64 64 Greatest Overweight (x) 43 | 3 . . . 2 2 43 4 4 2 41 Average Overweight (x) 1 | . . . . 1 2 4 1 1 1 3 Largest Inventory Capacity 32 | 6 8 8 8 24 24 32 32 32 12 32 Average Capacity 19 | 5 7 8 8 19 24 29 32 24 12 21 Most Carried 32 | 6 8 8 8 11 11 18 31 32 12 12 Average Carried 13 | 4 7 7 7 8 11 10 22 23 11 5 Final Capacity 32 | 6 8 8 8 24 24 32 32 12 12 12 Final Carried 31 | 6 8 8 8 11 11 17 31 12 12 3 Class Distribution -------------------- 15% | Hauler-Mutant 14% | Scavenger-Tank 12% | Hauler-Assassin 11% | Mutant 11% | Tank 10% | Hauler-Gunner 9% | Hauler-Skirmisher 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Hauler-Gunner | -9/Exiles Hauler-Skirmisher | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Assassin | -6/Factory Scavenger-Tank | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Matter Collected 2595 | 223 117 126 10 . 38 489 197 876 377 142 Remotely . | . . . . . . . . . . . Salvage Created 4719 | . 436 266 . . 54 841 380 1680 883 179 Parts 233 | . 28 13 . . 5 35 20 79 45 8 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . 1 . 2 . . Parts Field Recycled 5 | . . . . . . . . 5 . . Retrieved Matter 27 | . . . . . . . . 27 . . Parts Self-Destructed 51 | . . . . . . . . . 42 9 Prevented 1 | . . . . . . . . . . 1 Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Combat Hostiles Destroyed 96 | . 14 6 . . 3 19 8 26 17 3 Melee 16 | . . . . . . 2 2 4 7 1 Guns 59 | . 13 5 . . 2 8 3 16 10 2 Cannons 10 | . . 1 . . 1 1 2 5 . . AOE 8 | . . . . . . 8 . . . . Classes Destroyed 12 | . 3 2 . . . 3 2 2 . . Worker 5 | . . . . . . 1 1 3 . . Builder 2 | . 1 . . . . 1 . . . . Recycler 2 | . . . . . . 1 . 1 . . Operator 1 | . . . . . . . 1 . . . Watcher 1 | . . . . . . . . 1 . . Swarmer 25 | . 6 . . . 3 4 3 4 5 . Grunt 42 | . 8 3 . . . 12 1 11 5 2 Brawler 4 | . . 1 . . . . . . 3 . Duelist 4 | . . . . . . . . 1 2 1 Sentry 12 | . . 2 . . . 2 2 5 1 . Hunter 3 | . . . . . . 1 . 1 1 . Programmer 6 | . . . . . . . 2 4 . . Best Kill Streak 11 | . 4 2 . . 3 11 3 5 9 2 Combat Bots Only 10 | . 3 2 . . 3 10 3 4 9 2 Max Kills in Single Turn 5 | . 2 1 . . 3 5 1 3 2 1 Gunslinging 1 | . . . . . . . . . 1 . Exploded 4 | . . . . . . 4 . . . . Melee 1 | . . . . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Damage Taken 9799 | . 608 136 . . . 1426 1121 3168 1181 2159 Core 1510 | . 153 10 . . . 262 213 261 49 562 Absorbed by Shields 607 | . . . . . . . . 9 386 212 Core Remaining (%) 71 | 100 38 . . . 97 52 69 . . . Volleys Fired 261 | . 57 13 . . 1 40 20 79 27 24 Largest 4 | . 2 3 . . 3 4 3 4 3 4 Hottest 283 | . 90 148 . . 114 173 168 283 133 161 Shots Fired 590 | . 89 35 . . 3 91 42 206 73 51 Gun 484 | . 89 22 . . 2 69 33 145 73 51 Cannon 99 | . . 13 . . 1 15 9 61 . . Launcher 7 | . . . . . . 7 . . . . Special . | . . . . . . . . . . . Kinetic 338 | . . 14 . . 2 59 27 126 67 43 Thermal 186 | . 89 21 . . 1 15 15 37 6 2 Explosive 7 | . . . . . . 7 . . . . Electromagnetic 59 | . . . . . . 10 . 43 . 6 Robot Hit Streak 16 | . 16 10 . . 1 14 11 13 9 6 Robot Miss Streak 9 | . 3 2 . . 2 5 3 9 5 5 Penetration Max 2 | . . . . . . . 1 2 1 . Secondary Targets 4 | . . . . . . . . 1 2 1 Max Gunslinging Chain 1 | . . . . . . . . 1 1 1 Shots Hit Robots 479 | . 70 28 . . 1 66 46 157 66 45 Core Hits 228 | . 24 12 . . 3 44 17 73 33 22 Critical Hits 34 | . . . . . . 1 2 25 3 3 Critical Kills 14 | . . . . . . 1 . 10 2 1 Critical Parts Destroyed 20 | . . . . . . . 2 15 1 2 Melee Attacks 70 | . . . . . . 5 18 17 22 8 Impact 8 | . . . . . . . 8 . . . Slashing 62 | . . . . . . 5 10 17 22 8 Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 1 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . 1 2 . . . Damage Inflicted 10085 | . 800 414 . . 53 2013 1259 3043 1610 893 Guns 5595 | . 800 229 . . 32 736 575 1702 810 711 Cannons 1429 | . . 185 . . 21 267 184 772 . . Explosions 826 | . . . . . . 826 . . . . Melee 2219 | . . . . . . 184 500 553 800 182 Ramming 16 | . . . . . . . . 16 . . Kinetic 3885 | . . 163 . . 32 610 478 1265 731 606 Thermal 2631 | . 800 251 . . 21 478 281 651 79 70 Explosive 615 | . . . . . . 615 . . . . Electromagnetic 719 | . . . . . . 126 . 558 . 35 Impact 197 | . . . . . . . 197 . . . Slashing 2022 | . . . . . . 184 303 553 800 182 Piercing . | . . . . . . . . . . . Highest Corruption 12 | . . . . . . 12 5 3 2 2 Average Corruption 3 | . . . . . . 12 4 2 2 2 Corruption Purged 1 | . . . . . . . . 1 . . Effects 116 | . . . . . . 44 15 14 30 13 Message Errors 25 | . . . . . . 7 5 2 9 2 Matter Fused 5 | . . . . . . 3 1 1 . . Heat Flow Errors 21 | . . . . . . 7 . 5 7 2 Energy Discharges 14 | . . . . . . 6 . . 6 2 Parts Rejected 1 | . . . . . . 1 . . . . Data Loss (minor) 15 | . . . . . . 2 4 3 5 1 Data Loss (major) 3 | . . . . . . 2 1 . . . Misfires 4 | . . . . . . 3 1 . . . Misdirections 5 | . . . . . . 5 . . . . Targeting Errors 19 | . . . . . . 6 2 3 3 5 Weapon Failures 4 | . . . . . . 2 1 . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 259 | . . . . . . 161 32 5 46 15 Projectiles 5 | . . . . . . . . 5 . . Explosions 74 | . . . . . . 74 . . . . Melee 180 | . . . . . . 87 32 . 46 15 Knockbacks 19 | . . . . . . . 1 18 . . Impact 1 | . . . . . . . 1 . . . Kinetic 14 | . . . . . . . . 14 . . Secondary 4 | . . . . . . . . 4 . . Self-Inflicted Damage 68 | . . . . . . 64 . 4 . . Shots 3 | . . . . . . 3 . . . . Rammed 1 | . . . . . . . . 1 . . Targets Rammed 2 | . . . . . . . . 2 . . Kicked 1 | . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . Highest Temperature 567 | . 387 252 . . 48 361 167 567 341 216 Average Temperature 131 | . 129 94 . . 25 141 65 165 105 67 Received Heat Transfer 2763 | . 252 60 . . . 441 195 960 144 711 Effects 23 | . 1 . . . . 2 . 18 2 . Shutdowns 5 | . . . . . . . . 5 . . Energy Bleed 6 | . 1 . . . . 2 . 2 1 . Interference 5 | . . . . . . . . 5 . . Matter Decay 4 | . . . . . . . . 3 1 . Short Circuit 1 | . . . . . . . . 1 . . Damage (minor) 2 | . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Fried 4 | . . . . . . 1 1 2 . . Impact Corruptions 2 | . . . . . . . 2 . . . Robots Melted 1 | . 1 . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . Parts Melted 5 | . 4 . . . . . . 1 . . Heat Transferred 5438 | . 2185 483 . . 37 631 521 1256 175 150 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Peak Influence 589 | . 199 240 93 . 70 589 195 192 . . Initial 165 | . . 26 93 . . 27 165 56 . . Average 140 | . 112 114 89 . 70 323 96 96 . . Maximum Alert Level 2 | . . 1 . . . 2 . . . . Low Security (%) 85 | 100 100 89 100 . 100 26 100 100 . . Level 1 6 | . . 10 . . . 30 . . . . Level 2 8 | . . . . . . 43 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 21 | . 3 3 . . . 4 3 8 . . Investigation 7 | . 2 1 . . . 2 . 2 . . Extermination 5 | . . . . . . . 1 4 . . Reinforcement 9 | . 1 2 . . . 2 2 2 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . 1 . . Haulers Reinforced 1 | . . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Distress Signals 11 | . 3 1 . . . 3 1 3 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 145 | . 22 8 . . . 33 14 36 21 11 Peak Tracking Total 9 | . 4 3 . . . 9 5 5 9 5 Tactical Retreats 16 | . 3 . . . . 1 2 3 4 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Traps Triggered 6 | . . . . . . 1 1 4 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Machines Disabled 11 | . . . . . . 9 . 2 . . Max in Single Turn 8 | . . . . . . 8 . 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Machines Accessed 16 | . 3 3 . 1 . 2 4 2 1 . Terminals 9 | . 2 3 . . . 2 1 1 . . Fabricators 2 | . . . . . . . 2 . . . Repair Stations 2 | . 1 . . . . . . 1 . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 40 | . 16 7 . 1 . 4 6 5 1 . Successful 24 | . 11 4 . 1 . 2 4 1 1 . Failed 16 | . 5 3 . . . 2 2 4 . . Catastrophic 2 | . . 1 . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . . . . 1 . . . Terminals 22 | . 7 7 . . . 4 2 2 . . Fabricators 3 | . . . . . . . 3 . . . Repair Stations 12 | . 9 . . . . . . 3 . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 12 | . 4 4 . 1 . 2 . . 1 . Record 1 | . . . . 1 . . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . . Open Door 1 | . . . . . . . . . 1 . Emergency Access Points 1 | . . 1 . . . . . . . . Alert Level 2 | . . 1 . . . 1 . . . . Reinforcement Status 2 | . 2 . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . Zone Layout 2 | . 1 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . 3 . . . Network Status 2 | . . . . . . . 2 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks 8 | . 7 . . . . . . 1 . . Scan Component 4 | . 3 . . . . . . 1 . . Repair 3 | . 3 . . . . . . . . . Refit 1 | . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . 2 1 . . . 2 2 1 . . Full Trace Events 5 | . 2 1 . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . Matter 190 | . . . . . . . 190 . . . Time 47 | . . . . . . . 47 . . . Total Part Build Rating 10 | . . . . . . . 10 . . . Parts Repaired 3 | . 3 . . . . . . . . . Time 78 | . 78 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Total Allies 2 | . . . 2 . . . . . . . Largest Group 2 | . . . 2 2 . . . . . . Highest-Rated Group 45 | . . . 45 45 . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Turns Passed 9666 | 108 803 366 413 1226 62 1095 1062 1869 2244 418 Spaces Moved 4530 | 70 343 185 242 628 30 340 420 819 1347 106 Core 55 | 47 . . . . . 2 . . . 6 Treads 1580 | 23 343 185 242 628 30 129 . . . . Legs 2892 | . . . . . . 209 420 819 1347 97 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3 | . . . . . . . . . . 3 Fastest Speed 50 | 50 160 160 160 160 200 200 157 125 152 155 Average Speed 177 | 134 160 160 160 192 200 255 183 173 154 304 Slowest Speed 2200 | 200 160 160 160 200 200 2200 245 250 185 2100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . Exploration Rate (%) 36 | 4 42 18 52 92 13 28 12 20 99 16 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . 2 . 1 . . . 3 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 55 | . . . . . . 52 . 2 1 . Melee . | . . . . . . . . . . . Projectile 3 | . . . . . . . . 2 1 . AOE 52 | . . . . . . 52 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Total 5546 | 81 507 229 269 648 30 498 649 1068 1418 149 Wait 444 | . 93 15 22 . . 79 163 57 12 3 Move 4519 | 69 342 184 241 627 29 338 419 818 1346 106 Hop . | . . . . . . . . . . . Pick Up 76 | 6 5 3 2 10 . 8 17 23 2 . Fast Attach 68 | 6 5 6 1 3 . 9 3 32 3 . Attach 42 | . 3 1 . . . 11 7 8 4 8 Detach 22 | . . . 1 2 . 9 4 5 1 . Swap . | . . . . . . . . . . . Drop 30 | . 2 7 2 6 . . . 12 1 . Fire 261 | . 57 13 . . 1 40 20 79 27 24 Melee 66 | . . . . . . 3 16 17 22 8 Ram . | . . . . . . . . . . . Kick 2 | . . . . . . . . 2 . . Crush . | . . . . . . . . . . . Escape Stasis 16 | . . . . . . 1 . 15 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Fac] / *Low) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 688 | -10/Materials | Core integrity fell below 50% 714 | -10/Materials | Discovered new exit (range 16) 761 | -10/Materials | Repaired Lgt. Treads 789 | -10/Materials | Repaired Lgt. Treads 816 | -10/Materials | Repaired Sml. Laser 912 | -10/Materials | Entered another Materials area 912 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1262 | -9/Materials | Discovered new exit (range 11) 1278 | -9/Materials | Entered Mines 1422 | -9/Mines | Build established: Gunner 1458 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1683 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1685 | -9/Mines | Discovered new exit (range 5) 1691 | -9/Mines | Entered Exiles 1691 | -9/Exiles | Accompanied by 2 allies 1721 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1728 | -9/Exiles | Met 8R-AWN 1757 | -9/Exiles | Met EX-HEX 1895 | -9/Exiles | Met EX-DEC 1938 | -9/Exiles | Visited The Gauntlet 2134 | -9/Exiles | Build established: Hauler-Gunner 2439 | -9/Exiles | Discovered new exit (range 14) 2581 | -9/Exiles | Met EX-BIN 2627 | -9/Exiles | Aligned with FarCom system 2629 | -9/Exiles | Given EX-Vault access code 2891 | -9/Exiles | Discovered new exit (range 14) 2917 | -9/Exiles | Entered Mines 2959 | -8/Mines | Discovered new exit (range 11) 2979 | -8/Mines | Entered Materials 2979 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3228 | -8/Materials | Build established: Hauler-Skirmisher 3302 | -8/Materials | Crushed by falling debris 3303 | -8/Materials | Destroyed 10 combat bots 3303 | -8/Materials | System corruption reached 10% 3345 | -8/Materials | Lost 6 parts (1p1n1u3w) 3854 | -8/Materials | Build established: Hauler-Mutant 4022 | -8/Materials | Discovered new exit (range 11) 4074 | -8/Materials | Entered Factory 4074 | -7/Factory | Evolved 2 slots: Propulsion x2 4164 | -7/Factory | Discovered new exit (range 16) 4405 | -7/Factory | Fabricated Angular Momentum Engine (x2) 5045 | -7/Factory | Build established: Hauler-Skirmisher 5053 | -7/Factory | Discovered new exit (range 6) 5136 | -7/Factory | Entered another Factory area 5136 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5431 | -6/Factory | Lost 3 parts (2n1u) 5471 | -6/Factory | Build established: Hauler-Assassin 6043 | -6/Factory | Lost 4 parts (2n2w) 6172 | -6/Factory | Lost 3 parts (1n1u1w) 6295 | -6/Factory | Lost 3 parts (1n2w) 6398 | -6/Factory | Discovered new exit (range 9) 6835 | -6/Factory | Lost 4 parts (2n1u1w) 6986 | -6/Factory | Discovered new exit (range 6) 7005 | -6/Factory | Entered Lower Caves 7270 | -6/Lower Caves | Build established: Tank 7728 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7809 | -6/Lower Caves | Learned Factory terminal intel 7813 | -6/Lower Caves | Destroyed 9 combat bots 8290 | -6/Lower Caves | Build established: Scavenger-Tank 8587 | -6/Lower Caves | Encountered a Warlord checkpoint 9235 | -6/Lower Caves | Discovered new exit (range 7) 9249 | -6/Lower Caves | Entered another Lower Caves area 9263 | -6/Lower Caves | Spotted B-75 Beast 9340 | -6/Lower Caves | Lost 5 parts (1n2u2w) 9434 | -6/Lower Caves | Core integrity fell below 50% 9444 | -6/Lower Caves | Lost 5 parts (1p1n1u2w) 9617 | -6/Lower Caves | Lost 3 parts (1p1n1w) 9652 | -6/Lower Caves | Core integrity fell below 20% 9667 | -6/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 09419_ G-50 Soldier suffers critical hit. 09419_ G-50 Soldier destroyed. 09421_ Acquired 51 matter. 09425_ Carbon-fiber Leg fries itself beyond repair. 09428_ Lgt. Angular Momentum Engine fries itself beyond repair. 09439_ System corrupted: Energy discharge (-29). 09453_ Acquired 27 matter. 09460_ A5VSMSN55E9QWVRDB3 PXPW 09497_ Titanium Leg destroyed. 09499_ Destroyed Hvy. Laser. 09564_ Hvy. Machine Gun destroyed. 09566_ Xenon Bombardment Thruster destroyed. 09586_ Lgt. Deuterium Engine destroyed. 09595_ System corrupted: Energy discharge (-32). 09622_ Scythe destroyed. 09655_ Humpback destroyed. 09659_ C-30 ARC bursts open, deploying its payload. 09659_ L-41 Fighter unfolds itself. 09659_ G-50 Soldier unfolds itself. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????????# ##????? | | ????????????????????# #??? % | | ????????????????????# ## ##### | | ????????????????????# !%! #???# | | ????????????????????##### #### #???# | | ????????????????????####### #??? ? #??# | | ????????????????????# ??## #????????#??# | | ????????????????????# #?## ### ##???????????# | | ????????????????????# ## ##?###???????????? | | ?????????????????????# #????????????????? | | ????????????????????## ##?????? ???????? | | ???????????????????## ##### ??????? | | ???????????????????# ??????? | | ???????????????????## #???????? | | ????????????????????## ##### #???????? | | ?????????????????????## #???????????????? | | ??????????????????????### "## #??????????????? | | ????????????????????????# #??# #?????????????? | | ???????????????????###### ;#??? #?????????????? | | ???????????????????# #???? #????????????? | | ???????????????????## #???? ##????????????? | | ????????????????????### #????? ##?????????????? | | ???????????????# ????## ##????????????????????? | | ???????????????# ##### ##???????????????????? | | ???????????????# #???????????????????? | | ??????????????# @ g #???????????????????? | | ????????????# # ###gl#g #???????????????????? | | ???????????? # ???# ????????????????? | | ???????????# #? ??? ?????????????? | | ???????????#???#???? % ### ##### #??????????? | | ??????????????????? ## #?? "" ????????????????? | | ?????????????????? ??## ??T ???????????????? | | ?????????????????#????# #?? g ??????????????? | | ??????????????????????# ??? #?????????????? | | ??????????????????????# ????[ ??????????????? | | ??????????????????????# #???? ??????????????? | | ??????????????????????# #????? #?????????????? | | ??????????????????????# ???????? ??????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 60 ECM Strength 1 Armor Coverage 750 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Angular Momentum Engine | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 5k Club It's Just You Just What I Needed Leap Before You Look Novice Programmer Packrat Please Form A Line Power Corrupts System Compromised Tank Challenges ------------ None Game ------ Seed SpectralArchitectAutohacker Manual? 0 Play Time 01:24:57 Cumulative 7.3 hours Start 2020.09.18 @ 11:38:59 End 2020.09.18 @ 14:20:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 967e66c7-9813-4a85-ac4c-5113e6dc896c