Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.17 @ 01:24:57 Player: aperiodic Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (40) 8000 Robots Destroyed (147) 735 Value Destroyed (6521) 6521 Prototype IDs (151) 3020 Alien Tech Used (13) 2600 Bonus (11111) 11111 TOTAL SCORE: 36487 Bonus ------- High Alert Combat Kills 1011 Follower Combat Kills 72 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Pursued by Intercept 1000 Win 3000 Friendly Fire -1172 Cogmind --------- Core Integrity 1531/1600 Matter 600/600 Energy 1348/1350 System Corruption 0% Temperature Cool (2) Movement Flying (17) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Improved Quantum Reactor > --- PROPULSION (4) --- Experimental Q-thruster Experimental Q-thruster > --- UTILITY (16) ----- Large Storage Unit Experimental Energy Well Compact Matter Pod Compact Matter Pod Dimensional Manipulator Dimensional Manipulator Experimental Sensor Array Experimental Signal Interpreter Experimental Melee Analysis Suite Experimental Armor Integrity Analyzer Femtoactuators Experimental Actuator Array Experimental Hacking Suite Matter Drive > --- WEAPON (4) ------- Plasma Lance Plasma Lance Plasma Lance Plasma Lance > --- INVENTORY (10) --- Heavy Regenerative Plating Experimental Force Field Transdimensional Reconstructor Core Regenerator Null Cannon Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Large Storage Unit Dimensional Manipulator Dimensional Manipulator Dimensional Manipulator Experimental Signal Interpreter Experimental Melee Analysis Suite Experimental Armor Integrity Analyzer Femtoactuators Experimental Phase Shifter Experimental Utility Shielding SHELL Armor Experimental Hacking Suite Experimental Hacking Suite Quantum Router > --- WEAPON ----------- Sigix Broadsword Plasma Lance Plasma Lance > --- INVENTORY -------- Improved Fusion Compressor Experimental Energy Well Experimental Sensor Array Experimental Actuator Array Advanced Reaction Control System Experimental Force Field High-powered Transdimensional Reconstructor Null Cannon Plasma Lance Plasma Lance [Rating: 220] Favorites ----------- Power Mini Fusion Reactor Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion Experimental Cesium-ion Thruster Hover Unit Backup Propulsion I Flight Unit Experimental Cesium-ion Thruster Utility Experimental Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Experimental Hacking Suite Protection Experimental Utility Shielding Artifact Matter Drive Weapon Plasma Lance Energy Gun Small Laser Energy Cannon Null Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Chainsword Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 14 | . . . . . 4 2 . . . . . . 2 . . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Attached 391 | 2 6 5 1 3 8 19 5 21 2 2 4 2 23 . 14 . 4 11 12 1 13 . 12 . 1 7 1 17 1 24 8 1 6 5 38 20 10 18 60 4 Power 25 | . . . . . . 1 2 . . . . . 2 . 4 . . . . . 2 . 1 . . . . 4 . 4 . . . . 3 . . 1 1 . Engine 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . Core 12 | . . . . . . 1 2 . . . . . 2 . 2 . . . . . 2 . 1 . . . . 2 . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . 3 . . 1 1 . Propulsion 21 | . 1 1 . . 3 3 . . . . . . 5 . . . . 2 . . . . . . . 2 . . . 1 . . . . 1 1 1 . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . 1 1 . . 3 3 . . . . . . 5 . . . . 2 . . . . . . . 2 . . . 1 . . . . 1 1 1 . . . Utility 244 | . 2 . 1 . 2 10 2 19 2 2 2 2 11 . 5 . . 6 7 1 9 . 11 . 1 5 1 12 1 11 8 1 6 5 26 7 6 11 45 4 Device 134 | . . . . . . 5 2 6 1 1 . 1 4 . 2 . . 3 1 1 . . 3 . 1 1 1 7 1 4 5 1 5 4 17 3 5 8 40 1 Storage 20 | . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . 1 . 2 . 4 . . . . 4 1 1 1 1 2 Processor 11 | . . . . . . 1 . . . . . . 1 . 2 . . 3 . . . . 1 . . 1 . . . 1 . . . . . . . 1 . . Hackware 26 | . 1 . 1 . 2 3 . 6 . . 2 . 1 . . . . . . . 5 . 2 . . . . 1 . . . . 1 . 1 . . . . . Protection 52 | . 1 . . . . 1 . 7 1 1 . 1 4 . 1 . . . 5 . 4 . 4 . . 2 . 2 . 2 3 . . 1 4 3 . 1 4 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 101 | 2 3 4 . 3 3 5 1 2 . . 2 . 5 . 5 . 4 3 5 . 2 . . . . . . 1 . 8 . . . . 8 12 3 6 14 . Energy Gun 7 | 1 1 . . . . . . . . . . . . . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 1 2 6 . Ballistic Gun 8 | 1 1 3 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 18 | . 1 1 . 2 . 2 1 1 . . 1 . . . 1 . 2 2 . . . . . . . . . . . 3 . . . . 1 . . . . . Special Weapon 6 | . . . . . . . . 1 . . 1 . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . 1 2 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon 36 | . . . . . . . . . . . . . 1 . . . 2 1 1 . 1 . . . . . . 1 . 5 . . . . 5 6 2 3 8 . Special Melee Weapon 3 | . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . . . 1 2 2 . . . 2 . 1 . . . . 2 5 . 1 . . . . 3 . . . . 1 . 2 . 1 3 . 2 6 . Parts Lost 23 | . 1 . . . . 1 . 1 . . . . 3 . 1 . 1 . . . . . . . . . . 1 . 2 . . . . 2 2 . . 8 . Power 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Utility 13 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 2 . . 7 . Weapon 6 | . 1 . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . Highest Loss Streak 5 | . 1 . . . . 1 . 1 . . . . 3 . 1 . 1 . . . . . . . . . . 1 . 1 . . . . 1 2 . . 5 . Average Slot Usage (%) 90 | . 48 100 100 100 70 96 100 97 100 100 100 100 98 100 98 100 94 96 92 93 98 100 99 100 99 100 100 97 100 96 99 100 98 100 96 97 89 88 86 79 Engine 2 | . 1 14 14 14 9 5 . . . . . . 3 6 4 6 6 6 6 6 . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . 1 7 7 7 7 7 7 2 . 1 . . . . . 4 5 4 5 5 5 5 2 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 3 5 5 5 5 3 4 4 3 4 4 Flight 10 | . 3 14 28 28 18 15 15 15 15 15 15 15 12 13 13 13 13 12 13 13 11 11 11 11 11 11 11 10 10 8 10 10 10 10 8 9 8 8 8 8 Device 10 | . . . . . . 10 7 6 6 5 . 7 5 6 7 20 20 19 19 20 9 5 8 5 4 5 5 10 10 9 9 10 9 11 17 19 19 20 22 18 Storage 2 | . . . . . . . . . . . . . . 6 2 . . . 3 6 5 5 4 . . . . 1 5 9 10 10 10 8 4 8 4 4 4 13 Processor 10 | . . . . . . 3 7 7 7 7 7 7 6 6 6 13 13 19 20 20 14 11 12 17 17 17 17 15 15 15 15 15 15 15 14 14 13 13 13 12 Hackware 27 | . 13 14 18 28 25 42 46 46 46 46 46 46 43 40 37 20 20 13 13 13 27 35 35 35 35 35 35 32 31 31 31 31 31 31 29 22 17 14 11 4 Protection 6 | . 1 14 9 . . . . . . 1 7 . 7 6 9 13 13 13 9 6 10 11 6 11 11 10 11 10 10 5 5 5 5 5 6 7 4 6 6 . Energy Gun 2 | . 14 13 . . . . . . . . . . 2 6 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 12 14 28 17 11 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . 2 6 6 6 4 5 4 6 5 5 5 5 5 5 5 5 10 9 10 10 10 10 8 8 13 11 10 16 Special Melee Weapon 1 | . . . . . . 6 . . . . . . . . . . . . . . 4 5 5 5 5 5 5 3 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 88 | 3 4 4 4 5 4 11 13 14 12 12 19 12 13 13 14 13 15 16 17 12 13 13 15 12 12 14 13 30 24 34 34 34 34 34 37 64 81 82 88 66 Greatest Support 91 | 3 4 8 8 8 12 14 14 14 14 14 14 14 16 14 14 14 14 14 14 14 14 14 14 14 14 14 14 34 34 34 34 34 34 34 59 65 91 91 91 66 Greatest Overweight (x) 5 | . . . . . . . . . . . 1 . 2 . 4 . 1 5 3 . . . 1 . . . . 4 . 5 . . . . . 1 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 8 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 5 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 8 8 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 1 4 4 4 4 4 4 4 4 4 4 4 4 4 3 4 4 4 4 4 4 4 4 4 4 4 4 4 6 5 10 10 10 10 10 10 10 9 10 10 10 Average Carried 4 | . 2 3 3 4 3 3 3 3 4 4 4 4 3 3 3 4 4 3 3 4 3 4 3 3 3 3 4 3 5 8 9 9 10 10 9 9 8 9 8 7 Final Capacity 10 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 8 8 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | . 3 4 4 4 4 4 4 4 4 4 4 4 3 3 4 4 4 4 4 4 4 4 4 3 3 4 4 5 5 10 10 10 10 10 9 9 9 10 9 6 Class Distribution -------------------- 54% | Wizard-Sprinter 16% | Mutant 10% | Hacker-Mutant 7% | Hacker-Sprinter 6% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Sprinter | -8/Materials Wizard-Sprinter | -7/Factory Wizard-Sprinter | -7/Waste Wizard-Sprinter | -7/Factory Wizard-Sprinter | -7/Lower Caves Wizard-Sprinter | -7/Lower Caves Wizard-Sprinter | -7/Data Miner Wizard-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -6/Deep Caves Hacker-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Machinist-Sprinter | -2/Section 7 Alien-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Matter Collected 5608 | 219 194 69 . 72 17 286 98 141 74 60 27 . 252 . 90 56 115 110 100 29 131 . 38 26 19 . 21 244 . 248 65 50 . 120 534 . 355 507 896 345 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6685 | . 314 25 . 109 . 150 . 146 . . 27 . 281 . 141 . 23 . 66 . 174 . 249 . . . . 426 . 311 . . . 62 1345 . 414 483 1314 625 Parts 350 | . 22 4 . 5 . 15 . 15 . . 3 . 7 . 12 . 2 . 6 . 12 . 15 . . . . 22 . 17 . . . 5 85 . 11 25 45 22 Haulers Intercepted 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . 1 . . . . . . . 3 2 . . . . . . 2 14 . . . . 2 . . 5 . . . . . . Prevented 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 74 | . 6 3 . 6 . 4 . 2 . . . . 1 . 3 . 5 . 1 . . . . . . . . 6 . 1 . . . 1 15 . . 2 13 5 Melee 42 | . . . . . . . . 2 . . . . 1 . 3 . . . 1 . . . . . . . . 1 . 1 . . . 1 12 . . 2 13 5 Guns 5 | . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 27 | . 2 2 . 6 . 4 . . . . . . . . . . 5 . . . . . . . . . . 5 . . . . . . 3 . . . . . Classes Destroyed 15 | . 3 1 . . . 3 . 1 . . . . 2 . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 2 . Worker 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 6 10 . . Tunneler 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycler 8 | . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . 1 . 2 . 1 . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 36 | . . . . . . 1 . 2 . . . . 1 . 2 . . . . . 6 . 4 . . . . 4 . 6 . . . . 6 . . 2 . 2 Swarmer 26 | . . 3 . 3 . 4 . . . . . . . . 3 . 5 . . . . . . . . . . 5 . . . . . . 3 . . . . . Grunt 18 | . 6 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 1 5 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 7 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . 2 . Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Programmer 13 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 7 . . . 2 . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | . 4 3 . 3 . 4 . 1 . . . . 1 . 3 . 3 . 1 . 2 . 2 . . . . 6 . 3 . . . 1 4 . 6 5 4 5 Combat Bots Only 5 | . 4 3 . 3 . 4 . 1 . . . . 1 . 2 . 3 . 1 . . . . . . . . 5 . 1 . . . 1 3 . . 1 4 5 Max Kills in Single Turn 6 | . 2 2 . 2 . 1 . 1 . . 1 . 1 . 1 . 2 . 1 . 1 . 1 . . . . 6 . 1 . . . 1 2 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 2 . 2 . 1 . . . . . . . . . . 2 . . . . . . . . . . 5 . . . . . . 2 . . . . . Melee 1 | . . . . . . . . 1 . . . . 1 . 1 . . . 1 . . . . . . . . 1 . 1 . . . 1 1 . . 1 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Damage Taken 8683 | . 296 81 . 14 16 187 . 119 . 92 . . 394 . 220 20 78 . 295 . 56 . . 70 65 . 17 424 . 635 120 . . 28 961 196 21 305 3661 312 Core 1729 | . 124 37 . 8 . 64 . 35 . 42 . . 124 . 103 . 12 . 116 . . . . 6 65 . . 138 . 168 . . . . 261 28 . . 329 69 Absorbed by Shields 88 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88 . Core Remaining (%) 75 | 100 . . . 32 100 . . . . . . 79 . . . . . . . 58 . . . . . . 92 . . . . . . 73 . 72 . . 49 95 Volleys Fired 128 | . 42 8 . 5 4 6 . . . 3 1 . 2 . . . 4 . 14 . . . . . . . . . . 2 . . . . 5 10 6 7 9 . Largest 2 | . 2 1 . 1 2 1 . . . 1 1 . 1 . . . 1 . 1 . . . . . . . . . . 1 . . . . 1 1 1 1 1 . Hottest 130 | . 60 40 . 30 40 30 . . . 30 . . 40 . . . 80 . 73 . . . . . . . . . . 49 . . . . 81 130 130 130 130 . Shots Fired 171 | . 81 8 . 5 8 6 . . . 3 1 . 2 . . . 4 . 14 . . . . . . . . . . 2 . . . . 5 10 6 7 9 . Gun 108 | . 78 7 . . 8 . . . . . . . 1 . . . . . 14 . . . . . . . . . . . . . . . . . . . . . Cannon 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 6 7 9 . Launcher 28 | . 3 1 . 5 . 6 . . . 3 . . . . . . 4 . . . . . . . . . . . . 2 . . . . 4 . . . . . Special 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 47 | . 39 . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 93 | . 39 7 . . . . . . . . . . 1 . . . . . 14 . . . . . . . . . . . . . . . . 10 6 7 9 . Explosive 28 | . 3 1 . 5 . 6 . . . 3 . . . . . . 4 . . . . . . . . . . . . 2 . . . . 4 . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robot Hit Streak 13 | . 13 1 . 3 7 2 . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Robot Miss Streak 9 | . 4 9 . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 311 | . 52 1 . 2 5 15 . 11 . . 3 . 15 . 10 . . . 4 . 10 . 11 . . . . 15 . 13 . . . 2 39 . 14 19 55 15 Core Hits 188 | . 23 3 . 7 2 8 . 4 . 2 1 . 5 . 5 . 8 . 2 . 6 . 6 . . . . 13 . 8 . . . 1 28 . 6 13 26 11 Critical Hits 9 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 7 . Critical Kills 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 . Critical Parts Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Melee Attacks 635 | . . . . . 7 24 . 20 . 5 2 . 39 2 23 . 2 15 9 2 34 . 17 . 5 . . 63 . 42 1 . . 5 105 7 28 34 112 32 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 103 | . . . . . 7 17 . 20 . 5 2 . 19 . . . . . . . . . . . . . . . . . . . . . . . . 4 29 . Piercing 521 | . . . . . . . . . . . . . 20 2 23 . 2 15 9 2 33 . 15 . 5 . . 62 . 42 1 . . 5 105 7 28 30 83 32 Sneak Attacks 58 | . . . . . . 11 . 1 . . 2 . 3 . 2 . . . . . . . 5 . . . . 5 . 1 . . . . 3 . 10 10 4 1 Combat Hostiles 8 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . . . . . 2 . . . 2 . Follow-up Attacks 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 4 . 2 2 23 7 Damage Inflicted 23764 | . 821 107 . 390 46 873 . 566 . 14 224 . 824 . 586 . 503 . 219 . 491 . 841 . . . . 1850 . 991 . . . 142 3956 . 1928 2725 4629 1038 Guns 668 | . 612 10 . . 46 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2978 | . 209 97 . 390 . 381 . . . 14 . . . . . . 503 . . . . . . . . . . 707 . . . . . . 677 . . . . . Melee 20118 | . . . . . . 492 . 566 . . 224 . 824 . 586 . . . 219 . 491 . 841 . . . . 1143 . 991 . . . 142 3279 . 1928 2725 4629 1038 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 339 | . 293 . . . 46 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 329 | . 319 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 2978 | . 209 97 . 390 . 381 . . . 14 . . . . . . 503 . . . . . . . . . . 707 . . . . . . 677 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4395 | . . . . . . 492 . 566 . . 224 . 569 . . . . . . . . . . . . . . . . . . . . . . . . 550 1994 . Piercing 15723 | . . . . . . . . . . . . . 255 . 586 . . . 219 . 491 . 841 . . . . 1143 . 991 . . . 142 3279 . 1928 2175 2635 1038 Highest Corruption 14 | . . . . . . . . . . 1 1 1 . . . . . . . . . 7 7 2 2 2 . . . 2 2 2 2 2 2 3 . . 14 . Average Corruption 3 | . . . . . . . . . . 1 1 1 . . . . . . . . . 7 6 2 2 2 . . . 2 2 2 2 2 2 2 . . 7 . Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Effects 97 | . . . . . . . . . . . 1 . . . . . . . . . . . 24 . . . . . . 14 2 2 . 1 15 6 . . 32 . Message Errors 24 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . 5 1 1 . . 5 1 . . 3 . Matter Fused 10 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . 2 . . 1 . Heat Flow Errors 13 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . 1 5 2 . . 2 . Energy Discharges 11 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 5 . . . . 1 . . . 3 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 19 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . 2 1 1 . . 2 1 . . 5 . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Targeting Errors 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 11 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3713 | . . . . 10 . 171 . 131 . . . . 264 . 139 . 41 . 31 . 42 . 117 . . . . 327 . 227 . . . 17 345 . 914 347 553 37 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 135 | . . . . 10 . 3 . . . . . . . . . . 41 . . . . . . . . . . 59 . . . . . . 22 . . . . . Melee 3578 | . . . . . . 168 . 131 . . . . 264 . 139 . . . 31 . 42 . 117 . . . . 268 . 227 . . . 17 323 . 914 347 553 37 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 74 | . . . . . . 32 . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . . Shots 3 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 357 | . 21 . . . . . . . . . . . . . . . 52 . 30 . . . 124 . 194 . . . . 235 . . . 178 254 224 357 80 226 . Average Temperature 82 | . 7 . . . . . . . . . . . . . . . 29 . 13 . . . 66 . 106 . . . . 114 . . . 95 92 97 101 37 85 . Received Heat Transfer 867 | . 156 . . . 9 . . 15 . . . . 102 . . 9 6 . 27 . . . . 27 . . . 45 . 36 21 . . . 96 39 . 36 216 27 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 750 | . 725 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Peak Influence 1297 | . 244 148 . 215 275 618 75 261 . . . . 445 181 184 . . . . . 514 224 415 . . . . 509 223 623 . . . . 974 633 144 399 1134 1297 Initial 680 | . . 78 . . 83 66 75 52 . . . . . 134 126 . . . . . . 179 156 . . . . . 178 156 . . . . 20 547 23 81 134 680 Average 180 | . 55 52 . 187 165 170 75 123 . . . . 82 142 90 . . . . . 59 199 127 . . . . 95 206 267 . . . . 390 276 75 281 495 933 Maximum Alert Level 4 | . 1 . . 1 1 2 . 1 . . . . 2 . . . . . . . 2 1 2 . . . . 2 1 2 . . . . 3 2 . 1 4 4 Low Security (%) 68 | 100 88 100 . 24 58 75 100 88 . . . . 83 100 100 . . . . . 96 68 79 . . . . 98 40 39 . . . . 20 55 100 21 8 . Level 1 19 | . 11 . . 75 41 16 . 11 . . . . 1 . . . . . . . . 31 6 . . . . . 60 46 . . . . 55 . . 78 45 . Level 2 6 | . . . . . . 8 . . . . . . 14 . . . . . . . 3 . 14 . . . . . . 13 . . . . 1 44 . . 18 28 Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . . . 26 51 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 3 . . . 1 2 . 3 . . . . 2 . . . . . . . 2 . 1 . . . . 7 . 3 . . . . 7 4 1 2 18 3 Investigation 8 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 2 Extermination 20 | . . . . . . 1 . 1 . . . . 2 . . . . . . . 1 . . . . . . 4 . 2 . . . . 6 1 . . 2 . Reinforcement 18 | . 3 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 3 . . . . . . 1 1 1 2 5 . Assault 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . Garrison 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Distress Signals 24 | . 1 . . . 1 2 . . . . . . 1 . 1 . . . . . . . . . . . . 3 . 3 . . . . 7 . . 2 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 504 | . 25 4 . 7 17 28 . 16 2 8 . 1 12 7 7 1 9 . 8 . 12 5 10 10 1 . 5 39 4 23 5 . . 2 69 12 7 15 106 27 Peak Tracking Total 28 | . 5 3 . 6 12 5 . 3 1 10 . . 3 6 3 1 4 . 3 . 4 5 10 5 1 . 5 8 4 7 4 . . 1 15 7 5 9 28 16 Tactical Retreats 86 | . 3 . . 2 2 7 . 3 1 3 . . 5 1 1 1 2 . . . 2 . . . . . . 13 . 6 1 . . . 16 . 1 2 12 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Traps Triggered 16 | . . . . . . 1 . . . . . . 3 . . . . . . . 2 . . . 1 . . 3 . 2 . . . . 1 . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Reused 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 9 . . . . 2 1 . . 6 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Disabled 28 | . . . . 1 . 1 . . . . . . 1 . . . . . 2 . . . . . . . . 4 . 1 1 . . . . 2 1 2 10 2 Max in Single Turn 4 | . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . 4 . 1 1 . . . . 1 1 1 1 1 Garrison Access 18 | . . . . . . 2 . 1 . . . . 2 . 2 . . . . . 1 . 3 . . . . 1 . 2 . . . . 2 . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 6 | . . . . . . 1 . . . . . . 1 . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Accessed 193 | . 6 . 2 . 5 17 . 11 1 1 4 . 14 . 13 . . . . . 11 . 11 . 1 3 . 11 . 14 1 1 5 . 20 10 4 10 12 5 Terminals 112 | . 5 . . . 4 10 . 7 . . . . 6 . 7 . . . . . 6 . 5 . . . . 6 . 8 . 1 . . 13 7 3 9 11 4 Fabricators 19 | . . . . . . 2 . 2 . . . . 2 . 2 . . . . . 2 . 1 . . . . 2 . 2 . . . . 1 2 1 . . . Repair Stations 14 | . 1 . . . . 2 . . . . . . 2 . . . . . . . 1 . 1 . . . . 2 . . . . . . 4 . . 1 . . Recycling Units 5 | . . . . . . 1 . . . . . . 1 . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 7 | . . . . . 1 . . 1 . . . . 1 . . . . . . . 1 . 1 . . . . . . 1 . . . . . 1 . . . . Garrison Access 18 | . . . . . . 2 . 1 . . . . 2 . 2 . . . . . 1 . 3 . . . . 1 . 2 . . . . 2 . . . 1 1 Total Hacks 866 | . 24 . 2 . 25 57 . 50 1 1 28 . 76 . 53 . . . . . 52 . 49 . 1 8 . 72 . 64 1 1 18 . 125 54 28 29 37 10 Successful 715 | . 15 . 2 . 18 47 . 39 1 1 28 . 69 . 47 . . . . . 45 . 49 . 1 8 . 62 . 63 1 1 18 . 99 44 16 20 18 3 Failed 148 | . 9 . . . 7 9 . 11 . . . . 6 . 5 . . . . . 7 . . . . . . 10 . 1 . . . . 26 10 12 9 19 7 Catastrophic 17 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 8 1 . 3 . 2 Database Lockouts 3 | . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 428 | . 19 . 1 . 22 29 . 24 . . . . 40 . 33 . . . . . 31 . 18 . . 1 . 40 . 35 . . . . 65 30 13 10 16 1 Terminals 568 | . 23 . . . 23 43 . 35 . . . . 44 . 36 . . . . . 32 . 25 . . . . 44 . 40 . 1 . . 90 40 22 25 36 9 Fabricators 137 | . . . . . . 8 . 12 . . . . 15 . 13 . . . . . 13 . 11 . . . . 21 . 17 . . . . 8 13 6 . . . Repair Stations 55 | . 1 . . . . 3 . . . . . . 10 . . . . . . . 4 . 2 . . . . 6 . . . . . . 25 . . 4 . . Recycling Units 10 | . . . . . . 1 . . . . . . 3 . 2 . . . . . . . . . . . . . . 4 . . . . . . . . . . Scanalyzers 18 | . . . . . 2 . . 2 . . . . 2 . . . . . . . 2 . 8 . . . . . . 1 . . . . . 1 . . . . Garrison Access 18 | . . . . . . 2 . 1 . . . . 2 . 2 . . . . . 1 . 3 . . . . 1 . 2 . . . . 2 . . . 1 1 Terminal Hacks 301 | . 7 . 2 . 9 18 . 14 1 1 28 . 20 . 15 . . . . . 20 . 13 . 1 8 . 18 . 17 1 1 18 . 39 22 6 12 8 2 Record 34 | . . . 1 . . . . . 1 . 11 . . . . . . . . . 1 . . . . 1 . 1 . 1 1 1 6 . 2 4 . 3 . . Part Schematic 51 | . 2 . . . 3 2 . 2 . . 7 . 3 . 4 . . . . . 11 . 1 . . . . 2 . . . . 4 . 8 2 . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 18 | . 1 . . . 2 1 . 1 . . . . 1 . . . . . . . 2 . . . . . . . . 1 . . 4 . 3 1 . 1 . . Prototype ID Bank 40 | . 2 . . . 1 3 . 3 . . 3 . 1 . 5 . . . . . 2 . 2 . . 6 . 1 . 4 . . 4 . 1 1 1 . . . Open Door 7 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 3 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Branch Access Points 9 | . . . . . . . . 1 . . . . 1 . 1 . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machine Index 12 | . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . 1 . . . . 1 . 1 . . . . 1 1 1 1 1 . Terminal Index 6 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 7 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . 2 . . . . . Unreport Threat 18 | . . . . . 1 3 . 1 . . . . 2 . . . . . . . . . 3 . . . . . . . . . . . 3 5 . . . . Locate Traps 26 | . . . . . 1 1 . 3 . . . . 5 . 1 . . . . . 1 . 2 . . . . 3 . . . . . . 6 . . 1 2 . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Investigation 4 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Recall Extermination 13 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . 3 . 2 . . . . 4 1 . . . . Recall Reinforcements 5 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . Recall Assault 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . Hauler Manifests 6 | . . . . . . 1 . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . Registered Prototypes 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Zone Layout 26 | . . . . . . 3 . . . . . . 3 . 1 . . . . . 1 . 1 . . . . 3 . 3 . . . . 4 4 1 2 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 93 | . . . . . . 4 . 7 . . . . 10 . 8 . . . . . 8 . 9 . . . . 16 . 12 . . . . 6 9 4 . . . Network Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Load Schematic 39 | . . . . . . 2 . 2 . . . . 4 . 4 . . . . . 3 . 4 . . . . 7 . 5 . . . . 2 4 2 . . . Build 52 | . . . . . . 2 . 5 . . . . 6 . 4 . . . . . 5 . 5 . . . . 8 . 6 . . . . 4 5 2 . . . Repair Station Hacks 52 | . 1 . . . . 3 . . . . . . 10 . . . . . . . 4 . 2 . . . . 6 . . . . . . 22 . . 4 . . Scan Component 24 | . . . . . . 1 . . . . . . 4 . . . . . . . 2 . 1 . . . . 3 . . . . . . 11 . . 2 . . Repair 24 | . . . . . . 1 . . . . . . 4 . . . . . . . 2 . 1 . . . . 3 . . . . . . 11 . . 2 . . Refit 4 | . 1 . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . 4 . . . . . . . . . . Report Inventory 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Retrieve Components 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . Scanalyzer 18 | . . . . . 2 . . 2 . . . . 2 . . . . . . . 2 . 8 . . . . . . 1 . . . . . 1 . . . . Insert Component 8 | . . . . . 1 . . 1 . . . . 1 . . . . . . . 1 . 2 . . . . . . 1 . . . . . 1 . . . . Analyze 10 | . . . . . 1 . . 1 . . . . 1 . . . . . . . 1 . 6 . . . . . . . . . . . . . . . . . Garrison Access Hacks 17 | . . . . . . 2 . 1 . . . . 2 . 2 . . . . . 1 . 3 . . . . 1 . 2 . . . . 2 . . . 1 . Seal Access 17 | . . . . . . 2 . 1 . . . . 2 . 2 . . . . . 1 . 3 . . . . 1 . 2 . . . . 2 . . . 1 . Unauthorized Hacks 227 | . 7 . . . 7 20 . 15 . . . . 24 . 20 . . . . . 10 . 14 . . . . 21 . 27 . . . . 30 12 6 4 9 1 Terminals 182 | . 7 . . . 7 15 . 11 . . . . 17 . 15 . . . . . 6 . 12 . . . . 16 . 22 . . . . 28 9 4 4 9 . Track 64 | . 3 . . . 2 6 . 4 . . . . 5 . 5 . . . . . 2 . 4 . . . . 5 . 8 . . . . 10 4 2 1 3 . Assimilate 24 | . 1 . . . 1 3 . 2 . . . . 1 . 1 . . . . . 1 . 3 . . . . 2 . 2 . . . . 3 3 . . 1 . Botnet 57 | . 1 . . . 2 4 . 3 . . . . 5 . 5 . . . . . 3 . 5 . . . . 4 . 7 . . . . 9 2 2 3 2 . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Disrupt 27 | . 1 . . . 2 1 . 2 . . . . 5 . 2 . . . . . . . . . . . . 3 . 4 . . . . 5 . . . 2 . Operators 9 | . 1 . . . . 1 . . . . . . 1 . 2 . . . . . . . . . . . . 1 . 1 . . . . 1 . . . 1 . Fabricators 41 | . . . . . . 4 . 4 . . . . 5 . 5 . . . . . 4 . 2 . . . . 5 . 5 . . . . 2 3 2 . . . Report 6 | . . . . . . . . 1 . . . . 1 . 1 . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . Prioritize 16 | . . . . . . 2 . 1 . . . . 2 . 2 . . . . . 1 . 1 . . . . 2 . 2 . . . . 1 1 1 . . . Siphon 19 | . . . . . . 2 . 2 . . . . 2 . 2 . . . . . 2 . 1 . . . . 2 . 2 . . . . 1 2 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 102 | . 5 . . . 5 12 . 9 . . . . 7 . 4 . . . . . 6 . 4 . . . . 5 . 6 . . . . 12 5 4 5 9 4 Full Trace Events 6 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Feedback Events 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Hackware Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 56 | . 2 . . . 4 2 . 3 . . 7 . 4 . 4 . . . . . 12 . 2 . . . . 2 . . . . 4 . 8 2 . . . . Parts Built 49 | . . . . . . 3 . 5 . . . . 5 . 6 . . . . . 5 . 4 . . . . 6 . 5 . . . . 4 4 2 . . . Matter 10335 | . . . . . . 251 . 795 . . . . 1140 . 785 . . . . . 899 . 964 . . . . 1290 . 1190 . . . . 1248 1149 624 . . . Time 2616 | . . . . . . 83 . 229 . . . . 286 . 191 . . . . . 258 . 167 . . . . 303 . 210 . . . . 444 335 110 . . . Total Part Build Rating 321 | . . . . . . 11 . 30 . . . . 28 . 37 . . . . . 31 . 28 . . . . 40 . 30 . . . . 36 32 18 . . . Parts Repaired 24 | . . . . . . 1 . . . . . . 4 . . . . . . . 2 . 1 . . . . 3 . . . . . . 11 . . 2 . . Time 933 | . . . . . . 40 . . . . . . 119 . . . . . . . 80 . 28 . . . . 167 . . . . . . 433 . . 66 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 25 | . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . 16 . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 1 . . 1 . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 . . 1 . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . 4 . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . Non-combat 7 | . . . . . . 4 . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 10 | . . . . . . 7 . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . parse_system 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . no_distress 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . find_fabricator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_recycling 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total Allies 32 | . 1 . . 2 1 2 . 2 . . 1 . 2 . 1 . . 9 1 . 1 . 2 . . . . . . 2 . . . . 2 3 . . . . Largest Group 10 | . 1 . . 2 2 1 . 1 1 . 1 . 1 . 1 1 . 9 10 . 1 . 2 . . . . . . 2 . . . . 1 3 . . . . Highest-Rated Group 382 | . 10 . . 39 39 26 . 26 26 . 59 . 26 . 10 10 . 264 382 . 26 . 20 . . . . . . 52 . . . . 44 80 . . . . Highest-Rated Ally 118 | . 10 . . 31 31 26 . 26 26 . 59 . 26 . 10 10 . 42 118 . 26 . 10 . . . . . . 26 . . . . 44 44 . . . . Total Orders 28 | . . . . . . . . 4 . . . . 1 . 2 . . . . . 12 . 7 . . . . . . 2 . . . . . . . . . . STAY 12 | . . . . . . . . 2 . . . . 1 . 1 . . . . . 6 . 1 . . . . . . 1 . . . . . . . . . . FOLLOW 11 | . . . . . . . . 2 . . . . . . 1 . . . . . 6 . 1 . . . . . . 1 . . . . . . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 57 | . . . . . 10 . . . . . . . . . . . . . 47 . . . . . . . . . . . . . . . . . . . . . Total Damage 3882 | . . . . . 147 . . . . . . . . . . . . . 3735 . . . . . . . . . . . . . . . . . . . . . Kills 13 | . . . . . 1 . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Robot Analysis Total 18 | . 1 . . . 2 1 . 1 . . . . 1 . . . . . . . 2 . . . . . . . . 1 . . 4 . 3 1 . 1 . . Derelict Logs Recovered 14 | . . . . 1 . . . . 1 1 . 1 . . . 1 1 2 . 1 . . . . 1 . 2 . . . 1 1 . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Turns Passed 25710 | 18 2966 1177 125 291 159 1174 72 746 177 260 79 119 2027 355 931 154 331 1446 1176 196 1159 16 1047 83 202 221 231 1667 40 1525 153 58 57 145 2739 580 243 480 883 202 Spaces Moved 36482 | 29 768 368 327 430 259 2410 191 1367 403 607 139 354 2683 349 1716 276 619 1106 974 544 2365 72 1306 350 826 766 448 2806 104 2207 401 249 193 569 3182 1026 559 990 1531 613 Core 840 | 29 255 . . . . . . . . . . . 36 . 19 . . 292 173 . . . . . . . . 6 . 2 . . . . . . . . 28 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 35642 | . 513 368 327 430 259 2410 191 1367 403 607 139 354 2647 349 1697 276 619 814 801 544 2365 72 1306 350 826 766 448 2800 104 2205 401 249 193 569 3182 1026 559 990 1503 613 Fastest Speed 17 | 50 40 37 37 37 32 32 32 32 32 32 32 32 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 19 17 17 17 17 Average Speed 28 | 50 43 39 37 37 34 32 32 32 32 32 34 32 31 22 24 22 22 105 54 22 22 22 22 22 22 22 22 22 22 25 22 22 22 22 22 20 18 17 18 17 Slowest Speed 300 | 50 50 40 37 37 37 32 32 32 32 32 99 32 150 22 250 22 112 300 200 22 22 22 112 22 22 22 22 250 22 300 22 22 22 22 22 109 19 17 100 20 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 200 | . 8 1 . . 6 13 . 13 . . . . 1 . 7 . . . 1 . 12 . 10 4 . . . 10 . 30 . . . . 49 9 3 8 13 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . Exploration Rate (%) 57 | 4 91 50 69 88 34 38 86 24 63 61 75 54 37 81 27 54 66 85 70 57 39 88 45 64 88 78 64 38 67 37 50 53 60 91 57 57 11 57 69 16 Regions Visited 40 Branch Regions 23 Pre-discovered Areas 9 | . . . 1 . . . . . . 1 1 . . . . . . 2 . . . . . . . . 1 . . . . . 3 . . . . . . . Known Exits Taken 26 | . . . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 21 | . . . . 2 . . . . 2 3 . . . . . 2 2 1 . 2 . . . 1 2 . 1 . . . 1 . . 2 . . . . . . Spaces Dug 242 | . . . . . 5 12 . 8 . 5 . . 20 2 8 . 1 1 8 2 19 . 4 . 5 . . 41 . 20 . . . 3 44 6 4 3 18 3 Terrain Destroyed 545 | . 18 6 . 18 5 22 . 8 . 33 . . 20 2 8 . 72 1 13 2 19 . 4 . 5 . . 71 . 69 . . . 3 94 12 8 8 21 3 Melee 225 | . . . . . 5 12 . 8 . 5 . . 20 2 8 . 1 1 3 2 19 . 4 . 5 . . 41 . 20 . . . 3 44 3 3 1 12 3 Projectile 40 | . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . 9 5 7 9 . AOE 280 | . 18 6 . 18 . 10 . . . 28 . . . . . . 71 . . . . . . . . . . 30 . 49 . . . . 50 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total 50609 | 32 3311 1390 331 554 303 2755 201 1621 449 660 163 358 3793 623 2185 368 804 1380 1600 618 2958 71 2019 351 838 815 579 3737 119 3079 460 251 205 579 5065 1372 654 1241 2022 695 Wait 12927 | . 2496 1005 . 117 23 300 . 225 45 44 14 3 1003 273 427 93 176 238 581 72 549 . 687 6 6 37 131 805 15 819 46 . 1 2 1757 304 62 201 301 63 Move 36075 | 28 751 365 326 429 246 2385 190 1342 402 606 138 353 2681 348 1702 275 618 1105 970 543 2344 71 1286 343 825 765 447 2787 103 2151 400 248 192 568 3093 1007 552 975 1507 608 Hop 169 | . 8 1 . . 6 12 . 11 . . . . 1 . 6 . . . 1 . 9 . 9 2 . . . 9 . 25 . . . . 39 9 3 6 10 2 Pick Up 132 | 2 7 2 2 . 2 4 1 2 . . 1 . 14 . 4 . . 1 1 . 3 . 4 . . 4 . 14 . 13 2 1 1 . 16 5 2 5 17 2 Fast Attach 87 | . . 2 . . 5 6 4 . . . 2 . . . 5 . . 10 9 . 4 . 1 . . . . 2 . 5 1 . 4 . 6 3 . 3 15 . Attach 93 | 2 4 2 1 . 1 3 1 1 . . . . 11 . 4 . . 1 . . 6 . 1 . 1 1 . 7 . . 1 1 . . 14 4 2 2 18 4 Detach 16 | . . 1 . . 1 . . . . . . . 1 . 2 . . . . . 3 . . . 1 . . . . . . . . . 2 3 . . 2 . Swap 227 | . 2 1 . 3 2 10 . 20 2 2 2 2 12 . 5 . 4 . 3 1 3 . 10 . . 6 1 8 1 19 7 . 3 5 18 14 8 13 40 . Drop 135 | . 1 3 2 . 6 5 5 . . . 3 . 11 . 7 . . 10 11 . 3 . 4 . . 2 . 9 . 9 2 1 4 . 7 8 . 6 16 . Fire 128 | . 42 8 . 5 4 6 . . . 3 1 . 2 . . . 4 . 14 . . . . . . . . . . 2 . . . . 5 10 6 7 9 . Melee 533 | . . . . . 7 24 . 20 . 5 2 . 39 2 23 . 2 15 9 2 34 . 17 . 5 . . 63 . 36 1 . . 4 90 5 19 23 70 16 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 54 | . . . . . . . . . . . . . 18 . . . . . 1 . . . . . . . . . . . . . . . 18 . . . 17 . Rewire 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 9 exits: *Res x4 / *Upp x2 / *Ext x2 / Arm) -4/Waste -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 19 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 2337 | -10/Materials | Discovered new exit (range 14) 2760 | -10/Materials | Discovered new exit (range 13) 2963 | -10/Materials | Discovered new exit (range 12) 2979 | -10/Materials | Discovered new exit (range 16) 2985 | -10/Materials | Entered Mines 2990 | -10/Mines | Core integrity fell below 50% 3013 | -10/Mines | Met a Derelict bent on vengeance 3025 | -10/Mines | Assembled infested the area 3070 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3088 | -10/Mines | Discovered new exit (range 13) 3181 | -10/Mines | Discovered new exit (range 5) 4137 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 4138 | -10/Mines | Found Prototype Device 4162 | -10/Mines | Entered Exiles 4171 | -10/Exiles | Met 8R-AWN 4177 | -10/Exiles | Met EX-HEX 4195 | -10/Exiles | Met EX-DEC 4201 | -10/Exiles | Learned location of Zion (-6) 4231 | -10/Exiles | Met EX-BIN 4235 | -10/Exiles | Aligned with FarCom system 4236 | -10/Exiles | Given EX-Vault access code 4244 | -10/Exiles | Opened EX-Vault 4248 | -10/Exiles | Found Field Lobotomy Kit 4250 | -10/Exiles | Found Supersonic Drone Bay 4259 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4283 | -10/Exiles | Discovered new exit (range 12) 4287 | -10/Exiles | Stole two prototypes: Supersonic Drone Bay, Field Lobotomy Kit 4287 | -10/Exiles | Entered Mines 4475 | -9/Mines | Learned Materials stockpile data 4483 | -9/Mines | Discovered new exit (range 3) 4578 | -9/Mines | Entered Materials 4578 | -8/Materials | Accompanied by 2 allies 4578 | -8/Materials | Evolved 4 slots: Utility x4 4583 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4600 | -8/Materials | Garrison activated, responded to threat 4634 | -8/Materials | Discovered new exit (range 16) 4737 | -8/Materials | Entered Factory 4737 | -7/Factory | Evolved 2 slots: Utility x2 4739 | -7/Factory | FarCom data flow suspended 4741 | -7/Factory | Identified Exp. Sensor Array 4931 | -7/Factory | Build established: Hacker-Sprinter 5214 | -7/Factory | Central database locked down 5345 | -7/Factory | Local fabrication network quarantined 5357 | -7/Factory | Fabricated Adv. Signal Interpreter? 5375 | -7/Factory | Fabricated Imp. System Shield? 5419 | -7/Factory | Repaired Exp. Sensor Array 5669 | -7/Factory | Build established: Wizard-Sprinter 5911 | -7/Factory | Manually triggered Chute Trap 5911 | -7/Factory | Sucked down chute 5911 | -7/Factory | Entered Waste 5911 | -7/Waste | The area was eerily silent 5979 | -7/Waste | Discovered new exit (range 12) 5982 | -7/Waste | Identified exit to Factory 5983 | -7/Waste | Entered Factory 6546 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 6598 | -7/Factory | Fabricated Adv. System Shield? 6601 | -7/Factory | Fabricated Adv. Hacking Suite? 6669 | -7/Factory | Identified exit to Lower Caves 6683 | -7/Factory | Fabricated Adv. System Shield? 6688 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 6729 | -7/Factory | Entered Lower Caves 6729 | -7/Lower Caves | Accompanied by 1 ally 6730 | -7/Lower Caves | P-60 Hacker assimilated allied Administrator 4d 6784 | -7/Lower Caves | Identified exit to Lower Caves 6906 | -7/Lower Caves | Entered another Lower Caves area 7149 | -7/Lower Caves | Discovered new exit (range 15) 7150 | -7/Lower Caves | Spotted R7-YYS(f) 7150 | -7/Lower Caves | Spotted 5F-FCY(f) 7166 | -7/Lower Caves | Identified exit to Data Miner 7166 | -7/Lower Caves | Entered Data Miner 7166 | -7/Data Miner | Discovered new exit (range 6) 7173 | -7/Data Miner | Met Data Miner 7180 | -7/Data Miner | Learned location of Section 7 (-2) 7180 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7184 | -7/Data Miner | Received God Mode back door access code from Data Miner 7196 | -7/Data Miner | Assimilated Data Miner with FLK Orb 7210 | -7/Data Miner | Identified exit to Proximity Caves 7234 | -7/Data Miner | Destroyed Data Miner 7237 | -7/Data Miner | Found Prototype Hackware 7239 | -7/Data Miner | Found Prototype Hackware 7239 | -7/Data Miner | Identified Quantum Router 7242 | -7/Data Miner | Found Prototype Hackware 7242 | -7/Data Miner | Identified Ghost Barrier 7245 | -7/Data Miner | Entered Proximity Caves 7357 | -6/Proximity Caves | Discovered new exit (range 13) 7364 | -6/Proximity Caves | Identified exit to Factory 7364 | -6/Proximity Caves | Entered Factory 7364 | -6/Factory | Evolved 2 slots: Utility x2 7365 | -6/Factory | Identified exit to Lower Caves 7396 | -6/Factory | Identified System Mapper 7457 | -6/Factory | Discovered new exit (range 11) 7472 | -6/Factory | Identified exit to Factory 7486 | -6/Factory | Assimilated O-16 Technician with FLK Orb 7532 | -6/Factory | Central database locked down 7571 | -6/Factory | Found Exp. Terrain Scan Processor 7818 | -6/Factory | Repaired Mic. Nuclear Core 7842 | -6/Factory | Repaired Chainsword 8003 | -6/Factory | Discovered exit to Factory (range 9) 8418 | -6/Factory | Fabricated Kinetic Spear (x1) 8459 | -6/Factory | Fabricated Exp. Propulsion Shielding (x1) 8501 | -6/Factory | Fabricated Exp. Utility Shielding (x1) 8610 | -6/Factory | Lost 3 parts (1p1u1w) 8715 | -6/Factory | Repaired Exp. Propulsion Shielding 8800 | -6/Factory | Repaired Imp. Cesium-ion Thruster 8964 | -6/Factory | Fabricated Exp. Cesium-ion Thruster? 9057 | -6/Factory | Fabricated Exp. Cesium-ion Thruster? 9061 | -6/Factory | Local fabrication network quarantined 9247 | -6/Factory | Found Faulty Exp. Terrain Scan Processor 9391 | -6/Factory | Sucked down chute 9391 | -6/Factory | Entered Waste 9570 | -6/Waste | Spotted C-40 Crusher 9635 | -6/Waste | Spotted C-40 Crusher 9635 | -6/Waste | Spotted C-40 Crusher 9720 | -6/Waste | Spotted C-40 Crusher 9738 | -6/Waste | Spotted C-40 Crusher 9744 | -6/Waste | Discovered new exit (range 12) 9744 | -6/Waste | Spotted C-40 Crusher 9746 | -6/Waste | Identified exit to Factory 9746 | -6/Waste | Entered Factory 10079 | -6/Factory | Central database locked down 10298 | -6/Factory | Fabricated Imp. Plasma Cutter? 10396 | -6/Factory | Fabricated Mni. Smartbomb Launcher? 10441 | -6/Factory | Fabricated Nanoactuators (x2) 10444 | -6/Factory | Fabricated Exp. Signal Interpreter? 10677 | -6/Factory | Entered Lower Caves 10677 | -6/Lower Caves | Accompanied by 1 ally 10702 | -6/Lower Caves | Learned Factory stockpile data 10708 | -6/Lower Caves | Encountered a Warlord checkpoint 10785 | -6/Lower Caves | Discovered new exit (range 8) 10787 | -6/Lower Caves | Identified exit to Lower Caves 10831 | -6/Lower Caves | Entered another Lower Caves area 10841 | -6/Lower Caves | Discovered exit to Factory (range 13) 11021 | -6/Lower Caves | Learned location of 1 exit from Factory 11095 | -6/Lower Caves | Encountered a Warlord checkpoint 11149 | -6/Lower Caves | Discovered new exit (range 15) 11151 | -6/Lower Caves | Spotted 6X-LGX(f) 11151 | -6/Lower Caves | Spotted V6-ZQV(f) 11151 | -6/Lower Caves | Spotted XZ-OJ0(f) 11151 | -6/Lower Caves | Spotted 1T-JX3(f) 11152 | -6/Lower Caves | Encountered a Master Thief 11152 | -6/Lower Caves | Encountered a Master Thief 11152 | -6/Lower Caves | Encountered a Master Thief 11152 | -6/Lower Caves | Encountered a Master Thief 11161 | -6/Lower Caves | Identified exit to Zion 11162 | -6/Lower Caves | Entered Zion 11168 | -6/Zion | Gained Derelict followers 11176 | -6/Zion | Discovered new exit (range 10) 11176 | -6/Zion | Learned Factory interactive machine intel 11216 | -6/Zion | Found Prototype Processor 11216 | -6/Zion | Identified Spectral Analyzer 11221 | -6/Zion | Found Prototype Processor 11221 | -6/Zion | Identified Exp. Armor Integrity Analyzer 11288 | -6/Zion | Found Prototype Hackware 11391 | -6/Zion | Given A8's code to call for help 11435 | -6/Zion | Gained Derelict followers 11470 | -6/Zion | Learned location of Warlord (-5) 11486 | -6/Zion | Build established: Hacker-Mutant 11586 | -6/Zion | Discovered new exit (range 5) 11706 | -6/Zion | Gained Derelict followers 11882 | -6/Zion | Identified exit to Deep Caves 11886 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 12608 | -6/Zion | Entered Deep Caves 12608 | -6/Deep Caves | Accompanied by 9 allies 12609 | -6/Deep Caves | Met 5H-AD0 12947 | -6/Deep Caves | Z-Facility disabled 12970 | -6/Deep Caves | Attacked by Z-Imprinter 12987 | -6/Deep Caves | Allies destroyed Z-Imprinter 13039 | -6/Deep Caves | Found Prototype Protection 13039 | -6/Deep Caves | Identified Zio. Weapon Casing 13509 | -6/Deep Caves | Crushed by falling debris 13783 | -6/Deep Caves | Discovered new exit (range 6) 13784 | -6/Deep Caves | Identified exit to Proximity Caves 13784 | -6/Deep Caves | Entered Proximity Caves 13788 | -5/Proximity Caves | Learned Factory stockpile data 13835 | -5/Proximity Caves | Spotted B-75 Beast 13979 | -5/Proximity Caves | Discovered exit to Factory (range 6) 13980 | -5/Proximity Caves | Entered Factory 13980 | -5/Factory | Evolved 2 slots: Utility x2 13981 | -5/Factory | Identified exit to Upper Caves 13981 | -5/Factory | Identified Exp. Hacking Suite 13983 | -5/Factory | Loaded intel: 46 interactive machine locations 14417 | -5/Factory | Build established: Wizard-Sprinter 14592 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 14647 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 14702 | -5/Factory | Fabricated Adv. Hacking Suite? 14765 | -5/Factory | Fabricated Adv. System Shield (x1) 14852 | -5/Factory | Repaired Exp. Utility Shielding 14895 | -5/Factory | Repaired Exp. Propulsion Shielding 15066 | -5/Factory | Fabricated Plasma Lance (x1) 15095 | -5/Factory | Local fabrication network quarantined 15139 | -5/Factory | Manually triggered Chute Trap 15139 | -5/Factory | Sucked down chute 15139 | -5/Factory | Entered Waste 15142 | -5/Waste | Spotted C-40 Crusher 15147 | -5/Waste | Spotted C-40 Crusher 15150 | -5/Waste | Spotted C-40 Crusher 15150 | -5/Waste | Spotted C-40 Crusher 15152 | -5/Waste | Spotted C-40 Crusher 15153 | -5/Waste | Discovered new exit (range 10) 15154 | -5/Waste | EMP discharged 15155 | -5/Waste | Identified exit to Factory 15155 | -5/Waste | Entered Factory 15541 | -5/Factory | Discovered new exit (range 15) 15566 | -5/Factory | Found Prototype Launcher 15576 | -5/Factory | Identified Tesla Bomb Launcher 15587 | -5/Factory | Identified exit to Factory 15743 | -5/Factory | Fabricated Imp. System Restoration Module (x1) 15792 | -5/Factory | Fabricated Exp. Hacking Suite (x1) 15840 | -5/Factory | Fabricated Exp. System Shield (x1) 15887 | -5/Factory | Fabricated Exp. Melee Analysis Suite (x1) 16052 | -5/Factory | Local fabrication network quarantined 16063 | -5/Factory | Repaired Mic. Fission Core 16156 | -5/Factory | Discovered exit to Factory (range 15) 16202 | -5/Factory | Entered Upper Caves 16202 | -5/Upper Caves | Spotted CX-31U(f) 16202 | -5/Upper Caves | Spotted FH-B5Z(f) 16203 | -5/Upper Caves | Encountered a Master Thief 16203 | -5/Upper Caves | Encountered a Master Thief 16203 | -5/Upper Caves | Field Lobotomy Kit stolen by Master Thief 16283 | -5/Upper Caves | Discovered new exit (range 10) 16285 | -5/Upper Caves | Identified exit to Upper Caves 16285 | -5/Upper Caves | Entered another Upper Caves area 16287 | -5/Upper Caves | Encountered a Warlord checkpoint 16289 | -5/Upper Caves | Learned 12 Factory zone layouts 16396 | -5/Upper Caves | Spotted B-75 Beast 16449 | -5/Upper Caves | Discovered new exit (range 6) 16450 | -5/Upper Caves | Identified exit to Warlord 16487 | -5/Upper Caves | Entered Warlord 16498 | -5/Warlord | Discovered new exit (range 14) 16513 | -5/Warlord | System corruption cleaned by Quarantine Array 16576 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 16601 | -5/Warlord | Met Warlord 16603 | -5/Warlord | Opened Warlord's prototype stash 16604 | -5/Warlord | Found Exp. Armor Integrity Analyzer 16615 | -5/Warlord | Found Prototype Device 16616 | -5/Warlord | Identified Exp. Phase Shifter 16626 | -5/Warlord | Warlord's base attacked by MAIN.C 16676 | -5/Warlord | Opened side exit 16708 | -5/Warlord | Identified exit to Proximity Caves 16708 | -5/Warlord | Entered Proximity Caves 16729 | -4/Proximity Caves | Learned location of Quarantine (-2) 16732 | -4/Proximity Caves | Learned Research terminal intel 16902 | -4/Proximity Caves | Discovered exit to Factory (range 16) 16939 | -4/Proximity Caves | Entered Factory 16939 | -4/Factory | Evolved 2 slots: Utility x2 16940 | -4/Factory | Identified exit to Research 16984 | -4/Factory | Repaired Mic. Fission Core 16997 | -4/Factory | Discovered new exit (range 14) 17000 | -4/Factory | Identified exit to Extension 17046 | -4/Factory | Discovered exit to Research (range 7) 17047 | -4/Factory | Discovered new exit (range 10) 17049 | -4/Factory | Identified exit to Upper Caves 17202 | -4/Factory | Discovered exit to Upper Caves (range 8) 17345 | -4/Factory | Identified exit to Armory 17529 | -4/Factory | Fabricated Quantum Shading Machine? 17647 | -4/Factory | Fabricated Mni. Fusion Reactor (x1) 17683 | -4/Factory | Fabricated Adv. Powered Armor? 17800 | -4/Factory | Fabricated Med. Storage Unit (x1) 18064 | -4/Factory | Fabricated Adv. Reaction Control System? 18178 | -4/Factory | Discovered exit to Research (range 13) 18271 | -4/Factory | Repaired Exp. Utility Shielding 18306 | -4/Factory | Repaired Mni. Fusion Reactor? 18566 | -4/Factory | Fabricated Plasma Lance? 18606 | -4/Factory | Manually triggered Chute Trap 18606 | -4/Factory | Sucked down chute 18606 | -4/Factory | Entered Waste 18615 | -4/Waste | Spotted C-40 Crusher 18615 | -4/Waste | Spotted C-40 Crusher 18620 | -4/Waste | Spotted C-40 Crusher 18620 | -4/Waste | Spotted C-40 Crusher 18621 | -4/Waste | Discovered new exit (range 14) 18645 | -4/Waste | Identified exit to Factory 18646 | -4/Waste | Entered Factory 19490 | -4/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 19541 | -4/Factory | Fabricated Mni. Fusion Reactor (x1) 19588 | -4/Factory | Fabricated Imp. Fusion Compressor (x1) 19731 | -4/Factory | Fabricated Exp. Signal Interpreter (x1) 19839 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 20052 | -4/Factory | Local fabrication network quarantined 20146 | -4/Factory | First assault squad dispatched 20171 | -4/Factory | Entered Upper Caves 20177 | -4/Upper Caves | Learned 4 Research zone layouts 20190 | -4/Upper Caves | Found Alien Artifact 20190 | -4/Upper Caves | Identified Dimensional Node Initializer 20190 | -4/Upper Caves | Initialized slip node 20210 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20314 | -4/Upper Caves | Discovered new exit (range 10) 20322 | -4/Upper Caves | Identified exit to Upper Caves 20324 | -4/Upper Caves | Entered another Upper Caves area 20325 | -4/Upper Caves | Encountered a Warlord checkpoint 20343 | -4/Upper Caves | Learned location of 1 exit from Research 20381 | -4/Upper Caves | Discovered new exit (range 3) 20381 | -4/Upper Caves | Identified exit to Zhirov 20382 | -4/Upper Caves | Entered Zhirov 20382 | -4/Zhirov | Discovered new exit (range 3) 20386 | -4/Zhirov | Met Zhirov 20390 | -4/Zhirov | Learned location of Testing (-3) 20390 | -4/Zhirov | Learned location of Command (-1) 20393 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20397 | -4/Zhirov | Found Alien Artifact 20397 | -4/Zhirov | Identified Integrated Reactor 20397 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20403 | -4/Zhirov | Found Alien Artifact 20439 | -4/Zhirov | Identified exit to Proximity Caves 20439 | -4/Zhirov | Entered Proximity Caves 20534 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20573 | -3/Proximity Caves | Discovered exit to Research (range 6) 20584 | -3/Proximity Caves | Entered Research 20584 | -3/Research | Evolved 2 slots: Utility x2 20585 | -3/Research | Identified exit to Testing 20587 | -3/Research | Loaded intel: 15 terminal locations 20657 | -3/Research | Repaired Exp. Sensor Array 20692 | -3/Research | Repaired Plasma Lance 20720 | -3/Research | Repaired Exp. Propulsion Shielding 20755 | -3/Research | Repaired Mni. Fusion Reactor 21424 | -3/Research | Spotted B-86 Titan 21562 | -3/Research | Repaired Exp. Utility Shielding? 21705 | -3/Research | Repaired Mni. Fusion Reactor 22022 | -3/Research | Discovered new exit (range 12) 22081 | -3/Research | Identified exit to Research 22337 | -3/Research | Fabricated Femtoactuators? 22418 | -3/Research | Repaired Adv. Reaction Control System 22452 | -3/Research | Repaired Plasma Lance? 22484 | -3/Research | Repaired Exp. Propulsion Shielding 22492 | -3/Research | Fabricated Dimensional Manipulator? 22627 | -3/Research | Fabricated Dimensional Manipulator? 22684 | -3/Research | Local fabrication network quarantined 22776 | -3/Research | Fabricated Dimensional Manipulator (x1) 23043 | -3/Research | Repaired Adv. Reaction Control System 23074 | -3/Research | Repaired Exp. Cesium-ion Thruster 23323 | -3/Research | Entered Testing 23442 | -3/Testing | Fabricated Exp. Phase Shifter (x1) 23459 | -3/Testing | Fabricated Exp. Utility Shielding (x1) 23469 | -3/Testing | Found Prototype Ballistic Gun 23469 | -3/Testing | Identified Hyp. Multirail 23518 | -3/Testing | Fabricated Exp. Q-thruster (x1) 23520 | -3/Testing | Exp. System Shield fried by hacking feedback 23520 | -3/Testing | System Mapper fried by hacking feedback 23570 | -3/Testing | Fabricated Exp. Actuator Array? 23573 | -3/Testing | First assault squad dispatched 23679 | -3/Testing | Found Prototype Energy Cannon 23685 | -3/Testing | Identified Null Cannon 23725 | -3/Testing | Identified Transdimensional Reconstructor 23751 | -3/Testing | Found Prototype Protection 23751 | -3/Testing | Identified SHELL Armor 23893 | -3/Testing | Scanned by Researcher 23894 | -3/Testing | Warped through subspace 23903 | -3/Testing | Entered Research 23903 | -2/Research | Warlord forces began assault on 0b10 23903 | -2/Research | Evolved 2 slots: Weapon x2 23907 | -2/Research | Identified exit to Quarantine 23970 | -2/Research | Fabricated Exp. Force Field (x1) 24013 | -2/Research | Research machine network offline 24025 | -2/Research | Fabricated Exp. Q-thruster? 24138 | -2/Research | Spotted B-90 Cyclops 24146 | -2/Research | Entered Quarantine 24239 | -2/Quarantine | Found Alien Artifact 24339 | -2/Quarantine | Spotted Alpha 7 24345 | -2/Quarantine | Destroyed Alpha 7 24349 | -2/Quarantine | Found Prototype Processor 24349 | -2/Quarantine | Identified Exp. Target Analyzer 24374 | -2/Quarantine | Found Alien Slashing Weapon 24376 | -2/Quarantine | Identified Sigix Broadsword 24440 | -2/Quarantine | Repaired Mni. Fusion Reactor 24474 | -2/Quarantine | Repaired Plasma Lance 24612 | -2/Quarantine | Spotted Fortress 24623 | -2/Quarantine | Discovered new exit (range 6) 24624 | -2/Quarantine | Identified exit to Section 7 24626 | -2/Quarantine | Entered Section 7 24647 | -2/Section 7 | Spotted S7 Guard 24653 | -2/Section 7 | Garrison activated, responded to threat 24658 | -2/Section 7 | Destroyed S7 Guard 24666 | -2/Section 7 | Found Alien Artifact 24666 | -2/Section 7 | Identified Integrated Singularity Reactor 24666 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 24716 | -2/Section 7 | Found Integrated Reactor 24716 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 25080 | -2/Section 7 | Found Alien Artifact 25080 | -2/Section 7 | Identified Core Reset Matrix 25080 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor 25080 | -2/Section 7 | Used Core Reset Matrix 25084 | -2/Section 7 | Sensed 18 artifacts in vicinity 25094 | -2/Section 7 | Spotted B-90 Cyclops 25108 | -2/Section 7 | Spotted S7 Guard 25112 | -2/Section 7 | Destroyed S7 Guard 25114 | -2/Section 7 | Found Prototype Protection 25114 | -2/Section 7 | Identified Hvy. Regenerative Plating 25120 | -2/Section 7 | Found Integrated Heat Negator 25120 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 25126 | -2/Section 7 | First assault squad dispatched 25225 | -2/Section 7 | Scanned by Researcher 25226 | -2/Section 7 | Intercept squad dispatched 25238 | -2/Section 7 | Spotted Tracker 25238 | -2/Section 7 | Spotted Tracker 25241 | -2/Section 7 | Warped through subspace 25256 | -2/Section 7 | Spotted Combat Programmer 25270 | -2/Section 7 | Destroyed Tracker 25271 | -2/Section 7 | Destroyed Tracker 25272 | -2/Section 7 | Spotted Combat Programmer 25282 | -2/Section 7 | System corruption reached 10% 25315 | -2/Section 7 | Destroyed Combat Programmer 25321 | -2/Section 7 | Discovered new exit (range 11) 25328 | -2/Section 7 | Found Integrated Reactor 25341 | -2/Section 7 | Spotted S7 Guard 25342 | -2/Section 7 | Spotted S7 Guard 25343 | -2/Section 7 | Destroyed S7 Guard 25345 | -2/Section 7 | Lost 5 parts (4u1w) 25346 | -2/Section 7 | Found Core Membrane 25347 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 25349 | -2/Section 7 | Found Hvy. Regenerative Plating 25357 | -2/Section 7 | Destroyed Combat Programmer 25366 | -2/Section 7 | Spotted Alpha 7 25367 | -2/Section 7 | Spotted Alpha 7 25376 | -2/Section 7 | Spotted B-99 Colossus 25386 | -2/Section 7 | Found Integrated Dissipator 25387 | -2/Section 7 | Found Integrated Dissipator 25388 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 25389 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 25396 | -2/Section 7 | Found LRC Insulator 25397 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 25441 | -2/Section 7 | Found Matter Drive 25445 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 25446 | -2/Section 7 | Found Transdimensional Reconstructor 25447 | -2/Section 7 | Found Transdimensional Reconstructor 25450 | -2/Section 7 | Spotted Executioner 25450 | -2/Section 7 | Spotted Executioner 25471 | -2/Section 7 | Found Core Regenerator 25472 | -2/Section 7 | Warped through subspace 25478 | -2/Section 7 | Intercept squad dispatched 25490 | -2/Section 7 | Found Integrity Redistributor 25492 | -2/Section 7 | Spotted Tracker 25493 | -2/Section 7 | Spotted Tracker 25494 | -2/Section 7 | Spotted Tracker 25495 | -2/Section 7 | Warped through subspace 25496 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 25497 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-99) 25503 | -2/Section 7 | Spotted Combat Programmer 25503 | -2/Section 7 | Spotted Combat Programmer 25504 | -2/Section 7 | Spotted Combat Programmer 25509 | -2/Section 7 | Identified exit to Access 25509 | -2/Section 7 | Entered Access 25509 | -1/Access | Evolved 2 slots: Propulsion x2 25670 | -1/Access | Identified exit to Surface 25706 | -1/Access | Intercept squad dispatched 25711 | *** | Heading to fleet! Last Messages --------------- Found 24 terminals. Downloaded coordinate data. 25653_ ALERT: Suspicious activity at Terminal A015. Dispatching Investigation squad. 25657_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (166,58) Map updated. 25672_ Destroyed Unknown Hover Unit. 25672_ Plasma Lance follow-up attack on W-44 Eye. 25672_ W-44 Eye destroyed. 25692_ Plasma Lance follow-up attack on W-44 Eye. 25692_ W-44 Eye destroyed. 25699_ Connecting with Terminal... 25699_ Terminal disabled. 25706_ ALERT: LRC-V3 signature pinpointed, intercept squad dispatched. 25709_ Main Access Shell breached. [Achievement: I Was Wrong!] [Achievement: Winner's Signature] Map ----- +----------------------------------------------------+ | ?????????????????????# + | | ?????????????????????# ##### | | ?????????????????????##########???# | | ??????????????????????????????????################ | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????########### | | ??????????????#+######################## # | | ????????????? "" # | | ????????????? w "T # !!! | | ????????????????????# ""######### # !!! | | ????????????????????# ""#???????## ## !! | | ????????????????????# ""#????????# ## | | ????????????????????# T#????????# #? ! | | ????????????????????# " ###??????# #??? | | ????????????????????# " ##?????# ######+ | | ????????????????????# "" #?????# | | ????????????????????"""""""""""" #?????# | | ????????????????????# #?????######## | | ????????????????????# # ##????????????# | | ????????????????????# """ "" ###?????????????# | | ???????????????????????" " #???????????????# | | ???????????????????????" @" " #???????????????# | | ???????????????????????" "" " #??????????????? | | ???????????????????????" " #??????????????? | | ???????????????????????"""""" #??????????????## | | ???????????????????????????? #???????????????# | | ????????????????????????????"""#???????????????# | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Energy Generation 79 Energy Capacity 1350 Matter Stores 600 Matter Capacity 600 Sight Range 24 Robot Scan Range 30 Terrain Scan Density 1010 Additional Mass Support 75 Armor Coverage 900 Resistance: EM 25 Propulsion Shielding 90 Utility Shielding 90 Weapon Shielding 100 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 100 Melee Accuracy 12 Target Analysis 12 Armor Integrity Analysis 90 Offensive Hacking 66 Defensive Hacking 67 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Signal Interpreter | x2 | -7/Factory Imp. System Shield | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. System Shield | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. System Shield | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Kinetic Spear | x1 | -6/Factory Exp. Propulsion Shielding | x1 | -6/Factory Exp. Utility Shielding | x1 | -6/Factory Exp. Cesium-ion Thruster | x1 | -6/Factory Exp. Cesium-ion Thruster | x1 | -6/Factory Imp. Plasma Cutter | x2 | -6/Factory Mni. Smartbomb Launcher | x1 | -6/Factory Nanoactuators | x2 | -6/Factory Exp. Signal Interpreter | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. System Shield | x1 | -5/Factory Plasma Lance | x1 | -5/Factory Imp. System Restoration Module | x1 | -5/Factory Exp. Hacking Suite | x1 | -5/Factory Exp. System Shield | x1 | -5/Factory Exp. Melee Analysis Suite | x1 | -5/Factory Quantum Shading Machine | x1 | -4/Factory Mni. Fusion Reactor | x1 | -4/Factory Adv. Powered Armor | x1 | -4/Factory Med. Storage Unit | x1 | -4/Factory Adv. Reaction Control System | x1 | -4/Factory Plasma Lance | x1 | -4/Factory Exp. Cesium-ion Thruster | x1 | -4/Factory Mni. Fusion Reactor | x1 | -4/Factory Imp. Fusion Compressor | x1 | -4/Factory Exp. Signal Interpreter | x1 | -4/Factory Exp. Utility Shielding | x1 | -4/Factory Femtoactuators | x1 | -3/Research Dimensional Manipulator | x1 | -3/Research Dimensional Manipulator | x1 | -3/Research Dimensional Manipulator | x1 | -3/Research Exp. Phase Shifter | x1 | -3/Testing Exp. Utility Shielding | x1 | -3/Testing Exp. Q-thruster | x1 | -3/Testing Exp. Actuator Array | x1 | -3/Testing Exp. Force Field | x1 | -2/Research Exp. Q-thruster | x1 | -2/Research Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Sigix Broadsword Integrated Singularity Reactor Core Reset Matrix Integrated Heat Negator High-powered Transdimensional Reconstructor Core Membrane Integrated Dissipator LRC Insulator Integrity Redistributor Matter Drive Achievements -------------- I Was Wrong! Winner's Signature Challenges ------------ None Game ------ Seed TrapColdExpander Manual? 0 Play Time 11:40:01 Cumulative 339.0 hours Start 2021.02.15 @ 21:49:32 End 2021.02.17 @ 01:24:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 107 Adventurer 4 Explorer 0 Win Type 2 Total 7 Types 3/1/3/0/0/0/0/0/0 Lore% 75 Gallery% 79 Achievement% 64 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5dabe3af-03f9-48a5-bbfc-0968b4a86fe6