Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.07 @ 17:53:41 Player: Rico Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (571) 571 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1636 Bonus ------- None Cogmind --------- Core Integrity 302/400 Matter 3/300 Energy 450/450 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -9/Materials Parts ------- > --- POWER (2) -------- Deuterium Engine Deuterium Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Light Assault Rifle Improved Grenade Launcher Improved Grenade Launcher > --- INVENTORY (15) --- Deuterium Engine Deuterium Engine Trap Scanner Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Trap Scanner Improved Terrain Scanner > --- WEAPON ----------- Light Assault Rifle Improved Grenade Launcher Improved Grenade Launcher > --- INVENTORY -------- Deuterium Engine Deuterium Engine Improved Grenade Launcher Improved Grenade Launcher [Rating: 22] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Parts Attached 29 | 6 7 16 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 9 | 2 2 5 Treads . | . . . Leg 7 | 2 . 5 Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 5 | . 2 3 Device 3 | . 2 1 Storage 1 | . . 1 Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 3 2 6 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher 7 | . 1 6 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 3 3 Power 1 | . 1 . Propulsion 2 | . 1 1 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Slot Usage (%) 87 | . 85 89 Engine 18 | . 13 20 Leg 17 | . 14 18 Wheel 5 | . 13 1 Device 14 | . 18 12 Storage 2 | . . 3 Processor 4 | . . 6 Ballistic Gun 12 | . 15 11 Launcher 12 | . 9 14 Peak Build Rating 22 | 5 9 22 Average Rating 10 | 4 7 17 On Entrance 4 | . 5 8 Naked Turns . | . . . Heaviest Build 51 | 6 10 51 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 5 | . . 5 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 5 5 15 Average Capacity 6 | 5 5 7 Most Carried 6 | 4 5 6 Average Carried 3 | 2 3 4 Final Capacity 15 | 5 5 15 Final Carried 5 | 2 5 3 Class Distribution -------------------- 70% | Mutant 19% | Gunner 10% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 425 | 269 131 25 Remotely . | . . . Salvage Created 570 | 49 446 75 Parts 58 | 3 48 7 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 12 | 1 8 3 Melee 1 | . . 1 Guns 3 | 1 2 . AOE 8 | . 6 2 Classes Destroyed 7 | 1 6 . Worker 4 | . 4 . Builder 4 | . 4 . Tunneler 1 | . 1 . Hauler 1 | . 1 . Recycler 1 | . 1 . Watcher 2 | . 1 1 Grunt 12 | 1 8 3 Best Kill Streak 9 | 1 9 3 Combat Bots Only 5 | 1 5 2 Max Kills in Single Turn 3 | 1 2 3 Gunslinging . | . . . Exploded 2 | . 1 2 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 88 | 12 34 42 Missed 28 | 4 15 9 Damage Taken 1071 | 86 480 505 Core 172 | 21 53 98 Absorbed by Shields . | . . . Core Remaining (%) 80 | 91 70 . Volleys Fired 45 | 9 20 16 Largest 3 | 2 2 3 Hottest 92 | 60 50 92 Shots Fired 75 | 18 36 21 Gun 54 | 18 20 16 Cannon . | . . . Launcher 21 | . 16 5 Special . | . . . Kinetic 45 | 9 20 16 Thermal . | . . . Explosive 21 | . 16 5 Electromagnetic 9 | 9 . . Robot Hit Streak 5 | 4 5 3 Robot Miss Streak 3 | 3 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 27 | 9 7 11 Core Hits 47 | 2 38 7 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1471 | 100 1010 361 Guns 241 | 100 62 79 Cannons . | . . . Explosions 1218 | . 948 270 Melee . | . . . Ramming 12 | . . 12 Kinetic 170 | 29 62 79 Thermal . | . . . Explosive 1218 | . 948 270 Electromagnetic 71 | 71 . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . 5 . Average Corruption 5 | . 5 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . 3 . Heat Flow Errors 2 | . 2 . Energy Discharges 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 77 | . 23 54 Shots 2 | . 1 1 Rammed . | . . . Targets Rammed 3 | . . 3 Kicked 3 | . . 3 Crushed . | . . . Highest Temperature 248 | 78 248 75 Average Temperature 67 | 40 96 37 Received Heat Transfer 414 | 48 135 231 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 339 | 20 339 318 Initial 143 | . 13 143 Average 137 | 13 148 218 Maximum Alert Level 1 | . 1 1 Low Security (%) 63 | 100 66 36 Level 1 36 | . 33 63 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | 1 13 8 Peak Tracking Total 4 | 1 4 3 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . . 4 Max in Single Turn 3 | . . 3 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 2 | . 2 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Prototype ID Bank 1 | . 1 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 924 | 290 218 416 Spaces Moved 410 | 89 148 173 Core 26 | 26 . . Treads . | . . . Legs 284 | 63 69 152 Wheels 100 | . 79 21 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 138 | 99 98 191 Slowest Speed 470 | 120 120 470 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . 1 . Exploration Rate (%) 15 | 10 26 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 186 | . 92 94 Melee . | . . . Projectile . | . . . AOE 186 | . 92 94 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 695 | 275 188 232 Wait 169 | 160 3 6 Move 408 | 88 147 173 Hop . | . . . Pick Up 22 | 9 6 7 Fast Attach 8 | . 3 5 Attach 14 | 6 4 4 Detach 5 | 1 3 1 Swap 7 | . . 7 Drop 14 | 2 2 10 Fire 45 | 9 20 16 Melee . | . . . Ram . | . . . Kick 3 | . . 3 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 71 | -11/Scrapyard | Discovered new exit (range 8) 291 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 395 | -10/Materials | Crushed by falling debris 490 | -10/Materials | Discovered new exit (range 16) 509 | -10/Materials | Entered another Materials area 509 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 925 | -9/Materials | Self-destructed Last Messages --------------- 00891_ U-05 Engineer lays Concrete. 00892_ K-01 Serf collects debris. 00892_ U-05 Engineer lays Concrete. 00893_ U-05 Engineer builds a Wall. 00894_ Acquired Aluminum Leg. 00896_ K-01 Serf collects debris. 00898_ U-05 Engineer lays Concrete. 00899_ K-01 Serf collects debris. 00900_ U-05 Engineer builds a Wall. 00901_ Acquired 21 matter. 00904_ U-05 Engineer lays Concrete. 00905_ K-01 Serf collects debris. 00905_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00905_ U-05 Engineer lays Concrete. 00909_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 00914_ Dropped Aluminum Leg. 00915_ The unstable cave ceiling collapses. 00920_ C-30 ARC bursts open, deploying its payload. 00920_ S-10 Pest unfolds itself. 00921_ K-01 Serf collects debris. 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" #?????? | | # """ # # #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Oops Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed FieldPhasingCasing Manual? 0 Play Time 00:26:21 Cumulative 0.4 hours Start 2024.10.07 @ 17:27:18 End 2024.10.07 @ 17:53:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 140x60 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0858fd99-0012-453a-a001-d6d7e2e2580d