Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.05 @ 21:19:11 Player: Minty Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (1552) 1552 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4582 Bonus ------- None Cogmind --------- Core Integrity 490/700 Matter 300/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Walking (125) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Aluminum Leg Improved Titanium Leg > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Deuterium Engine Improved Deuterium Engine Improved Cooling System Large Matter Pod (150) Weight Redist. System Transmission Jammer Advanced ECM Suite Medium Armor Plating Hacking Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Improved Medium Armor Plating Makeshift Light Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Heat Sink Large Matter Pod Weight Redist. System Advanced ECM Suite Medium Armor Plating Hacking Suite Arc Projector Heavy Mace [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Spread Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Plasma Flamer Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 3 | . . 1 . 2 . . Utility 2 | . . . . . 2 . Weapon 1 | . . 1 . . . . Parts Attached 56 | . 4 6 3 16 19 8 Power 7 | . . 1 . 3 3 . Engine 5 | . . 1 . 2 2 . Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 21 | . 2 1 3 5 8 2 Treads 5 | . 2 1 2 . . . Leg 6 | . . . . . 4 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 10 | . . . 1 5 4 . Utility 13 | . 2 . . 3 4 4 Device 5 | . 1 . . 2 . 2 Storage 2 | . 1 . . 1 . . Processor 3 | . . . . . 3 . Hackware . | . . . . . . . Protection 3 | . . . . . 1 2 Artifact . | . . . . . . . Weapon 15 | . . 4 . 5 4 2 Energy Gun 7 | . . 3 . 2 2 . Energy Cannon 4 | . . 1 . . 2 1 Ballistic Gun 2 | . . . . 2 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 2 . . Corrupted Parts 4 | . . . . . 4 . System Corruption 15 | . . . . . 15 . Parts Lost 23 | . 1 . . 3 5 14 Power 2 | . . . . 1 . 1 Propulsion 9 | . . . . 1 4 4 Utility 4 | . . . . 1 . 3 Weapon 8 | . 1 . . . 1 6 Highest Loss Streak 11 | . 1 . . 3 3 11 To Critical Strikes . | . . . . . . . Average Backups 11 | . 7 10 20 10 9 9 Power 1 | . 1 1 2 . . 2 Propulsion 4 | . 4 4 10 4 2 . Utility 3 | . . 2 3 1 2 5 Weapon 2 | . 1 2 3 3 3 1 Tool/Special . | . . . . . . . Unused Backups 17 | . . . . 8 4 5 Power 4 | . . . . 1 2 1 Propulsion . | . . . . . . . Utility 8 | . . . . 3 1 4 Weapon 4 | . . . . 3 1 . Tool/Special 1 | . . . . 1 . . Average Slot Usage (%) 92 | . 88 99 100 87 86 88 Engine 7 | . 14 11 11 1 2 6 Core 1 | . . . . 6 4 . Treads 13 | . 4 33 33 . . . Leg 12 | . 22 . . . 14 30 Flight 6 | . . . . 40 18 . Device 6 | . 9 11 11 8 . 4 Storage 9 | . 14 11 11 7 7 7 Processor 4 | . . . . . 17 2 Protection 3 | . . . . . 3 14 Energy Gun 18 | . 23 27 33 13 8 5 Energy Cannon 4 | . . 4 . . 1 12 Impact Weapon 1 | . . . . 2 5 . Peak Build Rating 43 | . 9 15 18 29 39 43 Average Rating 24 | . 7 13 15 25 34 38 On Entrance 15 | 6 6 8 15 16 21 39 Naked Turns . | . . . . . . . Heaviest Build 94 | 14 88 94 94 25 40 56 Greatest Support 70 | 20 40 60 60 29 50 70 Greatest Overweight (x) 2 | . 2 1 1 . 1 1 Average Overweight (x) . | . . 1 1 . . . Largest Inventory Capacity 25 | . 25 25 25 25 10 10 Average Capacity 16 | . 10 25 25 10 10 10 Most Carried 25 | . 8 16 25 25 10 10 Average Carried 11 | . 7 10 20 9 8 9 Final Capacity 25 | 8 25 25 25 10 10 10 Final Carried 25 | 6 8 16 25 10 10 9 Class Distribution -------------------- 39% | Gunner 16% | Scavenger-Mutant 14% | Sprinter 13% | Scavenger-Tank 9% | Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Sprinter | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Matter Collected 1276 | 200 10 101 229 200 378 158 Remotely . | . . . . . . . Salvage Created 1862 | . 377 243 95 205 620 322 Parts 93 | . 30 18 5 6 22 12 Haulers Intercepted 2 | . . 1 . 1 . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . . . . . 7 Prevented 5 | . . . . . . 5 Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 42 | . 9 7 3 3 11 9 Melee 3 | . . . . 1 2 . Guns 24 | . 7 5 3 1 6 2 Cannons 6 | . . 2 . . 1 3 AOE 4 | . 2 . . . 1 1 Classes Destroyed 13 | . 5 3 . 2 3 . Worker 3 | . 1 . . . 2 . Builder 2 | . 1 . . 1 . . Hauler 2 | . . 1 . 1 . . Recycler 1 | . . . . 1 . . Mechanic 1 | . . 1 . . . . Operator 1 | . . . . . 1 . Watcher 2 | . 1 1 . . . . Swarmer 19 | . 5 5 1 2 . 6 Grunt 17 | . 4 1 2 . 7 3 Brawler 2 | . . . . . 2 . Protector 1 | . . . . . 1 . Sentry 2 | . . 1 . . 1 . Hunter 1 | . . . . 1 . . Packrat 1 | . . . . . . 1 Best Kill Streak 4 | . 4 3 2 3 3 4 Combat Bots Only 4 | . 4 3 2 2 3 4 Max Kills in Single Turn 2 | . 2 1 2 1 1 1 Gunslinging 1 | . . . 1 . . . Exploded 1 | . 1 . . . 1 1 Melee 1 | . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Hostile Shots Fired 317 | . 43 26 14 60 79 95 Missed 93 | . 14 6 5 22 23 23 Hits 224 | . 29 20 9 38 56 72 Melee 9 | . . . . . 3 6 Projectile 215 | . 29 20 9 38 53 66 AOE 1 | . . . . 1 . . Critical Strikes 11 | . . 1 . 1 4 5 Damage Taken 3255 | . 272 202 84 482 884 1331 Core 481 | . 55 7 . 209 175 35 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 25 | . . . . . 25 . Core Remaining (%) 84 | 100 78 . 98 62 . . Volleys Fired 139 | . 18 23 7 13 44 34 Largest 3 | . 2 3 3 3 3 3 Hottest 188 | . 80 175 171 176 180 188 Shots Fired 243 | . 33 60 19 27 56 48 Gun 199 | . 33 55 19 27 50 15 Cannon 33 | . . 5 . . 6 22 Launcher . | . . . . . . . Special 11 | . . . . . . 11 Kinetic 8 | . . . . 8 . . Thermal 129 | . . 60 19 10 29 11 Explosive . | . . . . . . . Electromagnetic 106 | . 33 . . 9 27 37 Robot Hit Streak 10 | . 3 10 6 6 10 5 Robot Miss Streak 8 | . 4 6 8 5 3 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 1 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 174 | . 15 39 12 23 51 34 Core Hits 103 | . 14 24 9 12 30 14 Critical Kills . | . . . . . . . Critical Parts Destroyed 4 | . . . . 1 3 . Critical Strikes 12 | . 2 2 1 1 4 2 Burn 6 | . . 2 1 . 1 2 Corrupt 2 | . 2 . . . . . Smash 4 | . . . . 1 3 . Melee Attacks 33 | . . . . 10 22 1 Impact 33 | . . . . 10 22 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . 3 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3994 | . 424 636 155 573 1342 864 Guns 1969 | . 251 555 155 299 559 150 Cannons 519 | . . 53 . . 120 346 Explosions 435 | . 173 . . 37 49 176 Melee 945 | . . . . 237 607 101 Ramming 36 | . . 28 . . 7 1 Kinetic 45 | . . . . 45 . . Thermal 1692 | . 173 608 155 101 389 266 Explosive . | . . . . . . . Electromagnetic 1276 | . 251 . . 190 339 496 Impact 945 | . . . . 237 607 101 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 20 | . . . . . 20 20 Average Corruption 16 | . . . . . 11 20 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 44 | . . . . . 16 28 Message Errors 12 | . . . . . 4 8 Matter Fused 13 | . . . . . 5 8 Energy Discharges 6 | . . . . . 2 4 Data Loss (minor) 3 | . . . . . 1 2 Data Loss (major) 1 | . . . . . . 1 Misfires 2 | . . . . . 1 1 Alerts 2 | . . . . . 1 1 Misdirections 1 | . . . . . . 1 Weapon Failures 4 | . . . . . 2 2 Overload Shots . | . . . . . . . Overflow Damage 357 | . . 12 . 53 194 98 Projectiles 17 | . . 12 . . . 5 Explosions . | . . . . . . . Melee 340 | . . . . 53 194 93 Knockbacks 4 | . . 1 . . 2 1 Impact 4 | . . 1 . . 2 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 54 | . . . . . . 54 Shots 1 | . . . . . . 1 Rammed 3 | . . 3 . . . . Targets Rammed 5 | . . 3 . . 1 1 Kicked 2 | . . . . . 1 1 Crushed . | . . . . . . . Highest Temperature 320 | . 66 240 189 75 264 320 Average Temperature 73 | . 36 67 93 28 80 91 Received Heat Transfer 1098 | . 54 36 18 153 468 369 Effects 3 | . . . . . 2 1 Shutdowns 1 | . . . . . . 1 Interference 2 | . . . . . 2 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 6 | . . . . 1 3 2 Combat Hostiles 3 | . . . . 1 1 1 Parts Fried 17 | . 1 . . 2 10 4 Impact Corruptions 13 | . . . . 3 8 2 Robots Melted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Melted 11 | . . 4 3 . . 4 Heat Transferred 4137 | . 200 1486 430 130 811 1080 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . 3 . . 1 1 2 Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Maximum Alert Level 1 | . 1 . . . 1 . Low Security (%) 78 | . 84 100 100 100 30 . Level 1 21 | . 15 . . . 69 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 333 | . 210 128 50 50 333 . Initial 71 | . . 71 16 1 9 . Average 103 | . 112 71 9 12 243 . Influence Increases 1559 | . 270 219 95 114 601 260 Destroy 0b10 Robot/C 820 | . 180 140 60 60 200 180 Destroy 0b10 Robot/NC 65 | . 15 15 . 15 20 . Destroy Leader 178 | . 42 34 20 22 40 20 Successful Hack 17 | . . . . . 17 . Disable Machine 75 | . 30 . . 15 30 . Anti-Garrison Action 150 | . . . . . 150 . Destroy Structure 14 | . 3 . . 2 9 . Lose Combat Pursuer 240 | . . 30 15 . 135 60 Influence Decreases 1530 | . 100 345 134 99 323 529 Entered New Map 253 | . . 99 28 4 11 111 Time Decay 1050 | . 90 246 106 68 262 278 Lost Part 227 | . 10 . . 27 50 140 Squads Dispatched 10 | . 1 1 . 3 5 . Investigation 4 | . . . . 2 2 . Extermination 1 | . . . . . 1 . Reinforcement 3 | . 1 1 . 1 . . Assault 2 | . . . . . 2 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Distress Signals 3 | . 1 1 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 97 | . 12 20 4 12 28 21 Peak Tracking Total 10 | . 6 7 2 10 5 7 Tactical Retreats 8 | . . 1 1 . 4 2 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Machines Disabled 6 | . 2 . . 1 3 . Max in Single Turn 1 | . 1 . . 1 1 . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Machines Accessed 11 | . 1 2 . 3 4 1 Terminals 6 | . 1 2 . 2 1 . Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . . . 1 . Recycling Units 2 | . . . . 1 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 25 | . 2 5 . 9 8 1 Successful 9 | . . 3 . 1 4 1 Failed 16 | . 2 2 . 8 4 . Catastrophic 2 | . . 1 . . 1 . Database Lockouts . | . . . . . . . Manual 8 | . . 1 . 3 4 . Terminals 16 | . 2 5 . 6 3 . Fabricators 3 | . . . . . 3 . Repair Stations 1 | . . . . . 1 . Recycling Units 4 | . . . . 3 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . 3 . . 1 1 Robot Analysis 1 | . . . . . 1 . Open Door 1 | . . . . . . 1 Branch Access Points 1 | . . 1 . . . . Emergency Access Points 1 | . . 1 . . . . Alert Level 1 | . . 1 . . . . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . Report Inventory 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . . . . 2 . Terminals . | . . . . . . . Fabricators 1 | . . . . . 1 . Liberate 1 | . . . . . 1 . Repair Stations 1 | . . . . . 1 . Patch 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used 1 | . . . . . 1 . Hacking Detections 9 | . 1 2 . 3 3 . Full Trace Events 5 | . 1 1 . 2 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . 3 . Machine Destruction 3 | . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Active Infowar (turns) 35 | . . . . 35 . . Traps 35 | . . . . 35 . . Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Turns Passed 2630 | . 225 529 512 184 563 617 Spaces Moved 1722 | 1 118 181 198 261 561 402 Core . | . . . . . . . Treads 395 | . 16 181 198 . . . Legs 677 | 1 102 . . . 172 402 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 650 | . . . . 261 389 . Fastest Speed 27 | 120 120 240 240 27 27 120 Average Speed 114 | 120 141 240 240 27 58 122 Slowest Speed 320 | 120 320 240 240 29 190 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . 1 . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 2 36 24 48 24 11 62 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 8 | . . . 1 . . 7 Spaces Dug 1 | . . . . . 1 . Terrain Destroyed 20 | . 3 . . 2 10 5 Melee 1 | . . . . . 1 . Projectile . | . . . . . . . AOE 19 | . 3 . . 2 9 5 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Total 2103 | . 145 223 220 339 705 471 Wait 41 | . 1 . 5 1 23 11 Move 1714 | . 117 180 197 258 560 402 Hop 1 | . . . . 1 . . Pick Up 42 | . 2 10 8 9 9 4 Fast Attach 25 | . 3 1 . 4 12 5 Attach 21 | . . 3 . 6 9 3 Detach 12 | . . 1 . 2 7 2 Swap 26 | . 1 2 3 9 7 4 Drop 44 | . 3 . . 26 11 4 Fire 139 | . 18 23 7 13 44 34 Melee 33 | . . . . 10 22 1 Ram . | . . . . . . . Kick 2 | . . . . . 1 1 Crush 3 | . . 3 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 10) 226 | -10/Materials | Entered another Materials area 226 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 529 | -9/Materials | Build established: Gunner 619 | -9/Materials | Identified exit to Mines 755 | -9/Materials | Entered Mines 771 | -9/Mines | Assembled infested the area 776 | -9/Mines | Assisted by a Guerilla fighting off Assembled 917 | -9/Mines | Learned location of Recycling (-8) 1243 | -9/Mines | Discovered new exit (range 13) 1253 | -9/Mines | Learned location of Zion (-7) 1267 | -9/Mines | Entered Materials 1267 | -8/Materials | Evolved 2 slots: Propulsion x2 1450 | -8/Materials | Discovered new exit (range 3) 1451 | -8/Materials | Entered Factory 1451 | -7/Factory | Evolved 2 slots: Utility x2 1478 | -7/Factory | Lost 3 parts (1p1n1u) 1561 | -7/Factory | Build established: Sprinter 1647 | -7/Factory | Lost 3 parts (3n) 1859 | -7/Factory | System corruption reached 10% 1982 | -7/Factory | Discovered new exit (range 15) 2014 | -7/Factory | Entered Lower Caves 2379 | -7/Lower Caves | Build established: Scavenger-Tank 2549 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2631 | -7/Lower Caves | Self-destructed Last Messages --------------- 02604_ Destroyed VTOL Module. 02604_ S-27 Virus overheating. 02605_ System corrupted: IFF burst signal emitted. 02605_ S-27 Virus overheating. 02607_ Melted Autogun. 02607_ S-27 Virus critical meltdown. 02614_ Carbon-fiber Leg destroyed. 02616_ Critical hit (Burn: +37). 02617_ G-47 Trooper suffers critical hit (Burn). 02618_ G-47 Trooper critical meltdown. 02618_ Unknown Power Core melted. 02618_ Aluminum Leg melted. 02618_ Imp. Heat Sink melted. 02621_ System corrupted: Substantial component data lost. 02624_ Plasma Flamer destroyed. 02628_ Arc Projector destroyed. 02628_ Carbon-fiber Leg destroyed. 02628_ Imp. Deuterium Engine destroyed. 02629_ Kicked L-41 Fighter out of the way. 02630_ Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????###?????????????????????? | | ???????????????????###!##????????????????????? | | ???????????????????#X#l!#????????????????????? | | ???????????????????# @%!#????????????????????? | | ???????????????????#b# ##????????????????????? | | ???????????????????#g###????????######???????? | | ???????????????????## ########### %#??????## | | ????????????????????# ##%% ## #?????## # | | ??????????????????# # # #?????## | | ??????????????????# % ## %##????## # | | ??????????????# ## % ## ##????# # | | ??????????????## #?##% ### % ##### | | ???????????????## ??? ##?## % # | | ????????????????## ??$ #???##* % ######## # | | ?????????????????##??## ######% %####???# # | | ?????????????????????? ## % ##### # | | ?????????????????????### ## ## %% ## | | ????????????????????#??# ## ##% % | | ????????????????#" # =%?#%*## % % | | ????????????????#" / ##%%"## #### %% # | | ????????????????#" / %######??## %% # | | ????????????????#" # !#????????# #### | | ????????????????????# # %#????????#% #??? | | ????????????????????##?# ! ???????#% #??? | | ?????????????????????? ????? ##??? | | ????????????????????? ??? %# #???? | | ????????????????????# ###?##### #???? | | ????????????????????## ## ####???????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Additional Mass Support 6 Armor Coverage 550 Evasion (%) 64 Core Analysis 9 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniProtonFrame Manual? 0 Play Time 00:17:32 Cumulative 1016.2 hours Start 2025.05.05 @ 15:37:36 End 2025.05.05 @ 21:19:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1242 Rogue 960 Adventurer 124 Explorer 158 Win Type - Total 44 Types 31/0/8/3/1/0/0/1/0/0 Lore% 90 Gallery% 85 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 5% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5289c1c-169e-46f2-80c3-82c931800eae