Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.05 @ 15:45:44 Player: Jay Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (438) 438 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-203) -203 TOTAL SCORE: 1535 Bonus ------- Friendly Fire -203 Cogmind --------- Core Integrity 331/400 Matter 300/300 Energy 280/280 System Corruption 15% Temperature Cool (78) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (2) ------ Small Storage Unit Seismic Detector > --- WEAPON (2) ------- Improved Medium Laser Improved Medium Laser > --- INVENTORY (8) ---- Aluminum Leg Aluminum Leg Medium Laser Improved Medium Laser Faulty Improved Medium Laser Improved Medium Laser Faulty Improved Medium Laser Improved Medium Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Aluminum Leg Aluminum Leg Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Improved Medium Laser Energy Gun Improved Medium Laser Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 24 | 6 5 3 10 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 1 1 5 Treads . | . . . . Leg 9 | 2 1 1 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 1 . Device 2 | . 1 1 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 3 1 4 Energy Gun 9 | 2 3 . 4 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Corrupted Parts 4 | . . 1 3 System Corruption 24 | . . 9 15 Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 92 100 100 Engine 12 | . 14 14 11 Leg 36 | . 28 28 44 Device 11 | . 7 14 11 Storage 12 | . 14 14 11 Energy Gun 21 | . 28 21 18 Impact Weapon 3 | . . 6 3 Peak Build Rating 18 | 6 7 12 18 Average Rating 11 | 5 6 8 16 On Entrance 6 | . 6 7 12 Naked Turns . | . . . . Heaviest Build 20 | 13 14 16 20 Greatest Support 45 | 20 20 25 45 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | . 7 8 8 Average Carried 5 | . 4 6 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | . 6 8 8 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 455 | 156 43 112 144 Remotely . | . . . . Salvage Created 898 | 166 43 74 615 Parts 42 | 10 3 6 23 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 2 | 1 . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 10 | . 1 . 9 Melee 1 | . . . 1 Guns 5 | . 1 . 4 Classes Destroyed 8 | 2 1 . 5 Worker 2 | . . . 2 Tunneler 6 | 5 . 1 . Hauler 2 | . . . 2 Recycler 2 | 1 . . 1 Watcher 1 | . . . 1 Swarmer 1 | . . . 1 Grunt 6 | . 1 . 5 Sentry 3 | . . . 3 Thug 1 | . . 1 . Best Kill Streak 6 | 4 1 1 6 Combat Bots Only 5 | . 1 . 5 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 53 | . 7 . 46 Missed 14 | . 1 . 13 Damage Taken 407 | . 70 . 337 Core 81 | . 12 . 69 Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 . 95 . Volleys Fired 49 | 14 13 3 19 Largest 2 | 2 2 2 2 Hottest 112 | 90 90 90 112 Shots Fired 96 | 28 26 6 36 Gun 96 | 28 26 6 36 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 96 | 28 26 6 36 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | 8 8 1 9 Robot Miss Streak 4 | 3 3 3 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 71 | 18 16 3 34 Core Hits 23 | 7 3 1 12 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 8 | 1 1 . 6 Burn 6 | 1 1 . 4 Smash 2 | . . . 2 Melee Attacks 17 | . . 1 16 Impact 17 | . . 1 16 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . 1 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1427 | 209 184 126 908 Guns 823 | 209 184 23 407 Cannons . | . . . . Explosions . | . . . . Melee 604 | . . 103 501 Ramming . | . . . . Kinetic . | . . . . Thermal 823 | 209 184 23 407 Explosive . | . . . . Electromagnetic . | . . . . Impact 604 | . . 103 501 Slashing . | . . . . Piercing . | . . . . Highest Corruption 15 | . . 9 15 Average Corruption 13 | . . 9 14 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 20 | . . 3 17 Message Errors 7 | . . 1 6 Matter Fused 3 | . . . 3 Heat Flow Errors 1 | . . . 1 Energy Discharges 3 | . . 2 1 Data Loss (minor) 2 | . . . 2 Misfires 1 | . . . 1 Weapon Failures 3 | . . . 3 Overload Shots . | . . . . Overflow Damage 191 | . . 13 178 Projectiles . | . . . . Explosions . | . . . . Melee 191 | . . 13 178 Knockbacks 4 | . . 1 3 Impact 4 | . . 1 3 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 312 | 312 120 . 226 Average Temperature 88 | 127 52 . 74 Received Heat Transfer 138 | . 39 . 99 Siege Activations . | . . . . Robots Corrupted 6 | . . 1 5 Combat Hostiles 4 | . . . 4 Parts Fried 7 | . . 1 6 Impact Corruptions 10 | . . 1 9 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | 2 . . 5 Heat Transferred 2388 | 632 522 50 1184 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 262 | 30 69 31 262 Initial 26 | . 19 26 11 Average 81 | 11 45 30 142 Maximum Alert Level 1 | . . . 1 Low Security (%) 88 | 100 100 100 74 Level 1 11 | . . . 25 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . 4 . 13 Peak Tracking Total 5 | . 2 . 5 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . . . 3 Terminals 3 | . . . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . . . 4 Successful 4 | . . . 4 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . . . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . . 4 Prototype ID Bank 1 | . . . 1 Alert Level 2 | . . . 2 Locate Traps 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . . 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1117 | 127 204 285 501 Spaces Moved 681 | 65 126 211 279 Core 2 | 2 . . . Treads . | . . . . Legs 679 | 63 126 211 279 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 117 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 5 18 47 26 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 860 | 84 151 234 391 Wait 73 | . 3 16 54 Move 678 | 64 125 210 279 Hop . | . . . . Pick Up 11 | . 4 1 6 Fast Attach 7 | 6 1 . . Attach 3 | . 1 . 2 Detach 1 | . 1 . . Swap 14 | . 3 3 8 Drop 7 | . . . 7 Fire 49 | 14 13 3 19 Melee 17 | . . 1 16 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 31 | -11/Scrapyard | Discovered new exit (range 14) 128 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 332 | -10/Materials | Entered Mines 333 | -10/Mines | Met a Derelict bent on vengeance 485 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 496 | -10/Mines | Learned location of Zion (-7) 498 | -10/Mines | Discovered new exit (range 10) 617 | -10/Mines | Entered Materials 617 | -9/Materials | Evolved 2 slots: Propulsion x2 708 | -9/Materials | System corruption reached 10% 989 | -9/Materials | Build established: Scavenger-Mutant 1118 | -9/Materials | Self-destructed Last Messages --------------- 01019_ System corrupted: Component data lost. 01026_ Critical hit (Burn: +37). 01050_ CCHIKFP TQV88OO0T=VK2VBP:VLR 01062_ Lgt. Armor Plating melted. 01062_ Y-45 Defender destroyed. 01081_ JA71GJLC D/ASFZ38JLJF,EK SCQT 01091_ K-01 Serf collects debris. 01095_ W-16 Scout suffers critical hit (Burn). 01100_ U-05 Engineer works on Material Processor. 01103_ K-01 Serf collects debris. 01105_ U-05 Engineer works on Material Processor. 01106_ K-01 Serf collects debris. 01110_ U-05 Engineer works on Material Processor. 01111_ K-01 Serf collects debris. 01112_ S-10 Pest suffers critical hit (Burn). 01114_ K-01 Serf collects debris. 01115_ System corrupted: Imp. Medium Laser failed to cycle. 01115_ S-10 Pest destroyed. 01115_ U-05 Engineer works on Material Processor. 01117_ K-01 Serf collects debris. 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