Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.13 @ 17:19:15 Player: mehbruh Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (22) 110 Value Destroyed (577) 577 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 927 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 239/300 Energy 100/100 System Corruption 26% Temperature Cool (0) Movement Core (500) Ox9 Location -10/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Nuclear Core Light Treads Improved Treads Improved Treads Improved Treads Improved Treads Wheel Compact Wheel Heat Sink High-capacity Storage Unit Assault Rifle Grenade Launcher Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Improved Treads Improved Treads Improved Treads Improved Treads Wheel Compact Wheel Heat Sink High-capacity Storage Unit Assault Rifle Grenade Launcher Grenade Launcher Datajack [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 20 | 8 12 Power 3 | 1 2 Engine 3 | 1 2 Core . | . . Reactor . | . . Propulsion 6 | 3 3 Treads 3 | . 3 Leg 2 | 2 . Wheel 1 | 1 . Hover . | . . Flight . | . . Utility 5 | 2 3 Device 3 | 1 2 Storage 2 | 1 1 Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 6 | 2 4 Energy Gun 2 | 2 . Energy Cannon . | . . Ballistic Gun 4 | . 4 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 3 | . 3 Power 1 | . 1 Propulsion 1 | . 1 Utility . | . . Weapon 1 | . 1 Highest Loss Streak 2 | . 2 To Critical Strikes . | . . Average Slot Usage (%) 99 | . 99 Engine 13 | . 13 Treads 23 | . 23 Leg 4 | . 4 Device 14 | . 14 Storage 14 | . 14 Energy Gun 9 | . 9 Ballistic Gun 18 | . 18 Peak Build Rating 9 | 7 9 Average Rating 7 | 5 7 On Entrance 3 | . 7 Naked Turns . | . . Heaviest Build 29 | 14 29 Greatest Support 40 | 20 40 Greatest Overweight (x) . | . . Average Overweight (x) . | . . Largest Inventory Capacity 15 | 8 15 Average Capacity 13 | 7 13 Most Carried 15 | 8 15 Average Carried 10 | 5 10 Final Capacity 15 | 8 15 Final Carried 15 | 6 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 430 | 266 164 Remotely . | . . Salvage Created 772 | 23 749 Parts 49 | 3 46 Haulers Intercepted 2 | . 2 Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 17 | . 17 Guns 17 | . 17 Classes Destroyed 6 | 1 5 Builder 1 | . 1 Tunneler 1 | 1 . Hauler 2 | . 2 Operator 1 | . 1 Swarmer 3 | . 3 Grunt 14 | . 14 Best Kill Streak 4 | 1 4 Combat Bots Only 4 | . 4 Max Kills in Single Turn 2 | 1 2 Gunslinging 1 | . 1 Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 89 | . 89 Missed 18 | . 18 Damage Taken 925 | . 925 Core 250 | . 250 Absorbed by Shields . | . . Regen/Repaired (Parts) 72 | . 72 Core Remaining (%) 100 | 100 . Volleys Fired 77 | 3 74 Largest 2 | 2 2 Hottest 90 | 90 70 Shots Fired 154 | 6 148 Gun 154 | 6 148 Cannon . | . . Launcher . | . . Special . | . . Kinetic 81 | . 81 Thermal 73 | 6 67 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 19 | 3 19 Robot Miss Streak 4 | 2 4 Penetration Max . | . . Secondary Targets 4 | . 4 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 109 | 3 106 Core Hits 43 | 2 41 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes 10 | . 10 Burn 10 | . 10 Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 1256 | 38 1218 Guns 1167 | 35 1132 Cannons . | . . Explosions . | . . Melee . | . . Ramming 89 | 3 86 Kinetic 472 | . 472 Thermal 695 | 35 660 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 26 | . 26 Average Corruption 18 | . 18 Corruption Purged . | . . Corruption Blocked . | . . Effects 3 | . 3 Matter Fused 2 | . 2 Heat Flow Errors 1 | . 1 Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 59 | . 59 Shots . | . . Rammed 4 | . 4 Targets Rammed 7 | 2 5 Kicked 2 | 2 . Crushed 1 | . 1 Highest Temperature 246 | 110 246 Average Temperature 72 | 62 73 Received Heat Transfer 357 | . 357 Effects 1 | . 1 Energy Bleed 1 | . 1 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 4 | . 4 Heat Transferred 2726 | 99 2627 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Peak Influence 203 | 5 203 Initial 3 | . 3 Average 113 | 2 120 Maximum Alert Level 1 | . 1 Low Security (%) 99 | 100 99 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 4 | . 4 Investigation 2 | . 2 Extermination . | . . Reinforcement 2 | . 2 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 25 | . 25 Peak Tracking Total 5 | . 5 Tactical Retreats 3 | . 3 Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered 2 | . 2 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 9 | . 9 Terminals 7 | . 7 Fabricators . | . . Repair Stations 1 | . 1 Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Total Hacks 36 | . 36 Successful 20 | . 20 Failed 16 | . 16 Catastrophic . | . . Database Lockouts . | . . Manual 24 | . 24 Terminals 28 | . 28 Fabricators . | . . Repair Stations 5 | . 5 Recycling Units 3 | . 3 Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 4 | . 4 Robot Analysis 2 | . 2 Prototype ID Bank 1 | . 1 Locate Traps 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks 3 | . 3 Scan Component 2 | . 2 Repair 1 | . 1 Recycling Unit Hacks 2 | . 2 Retrieve Matter 1 | . 1 Retrieve Components 1 | . 1 Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 11 | . 11 Terminals 10 | . 10 Botnet 4 | . 4 Skim 6 | . 6 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Mask 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 9 | . 9 Full Trace Events 1 | . 1 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired 1 | . 1 Time 26 | . 26 Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter 207 | . 207 Retrieved Components 9 | . 9 Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Robot Analysis Total 2 | . 2 Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 1432 | 90 1342 Spaces Moved 665 | 55 610 Core 6 | 6 . Treads 499 | . 499 Legs 143 | 32 111 Wheels 17 | 17 . Hover . | . . Flight . | . . Fastest Speed 50 | 50 120 Average Speed 148 | 106 152 Slowest Speed 160 | 120 160 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 50 | 4 96 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed 24 | . 24 Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 910 | 77 833 Wait 84 | 1 83 Move 664 | 54 610 Hop . | . . Pick Up 26 | 9 17 Fast Attach 6 | 4 2 Attach 6 | 3 3 Detach . | . . Swap 8 | 1 7 Drop 9 | . 9 Fire 77 | 3 74 Melee . | . . Ram 23 | . 23 Kick 2 | 2 . Crush 5 | . 5 Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 34 | -11/Scrapyard | Discovered new exit (range 12) 91 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 589 | -10/Materials | Discovered new exit (range 9) 645 | -10/Materials | Core integrity fell below 50% 937 | -10/Materials | Discovered new exit (range 6) 1205 | -10/Materials | Discovered new exit (range 14) 1263 | -10/Materials | Repaired Lgt. Assault Rifle 1366 | -10/Materials | Core integrity fell below 20% 1368 | -10/Materials | System corruption reached 10% 1433 | -10/Materials | Core destroyed Last Messages --------------- 01398_ Destabilizing: Core damaged (-5). 01398_ Destabilizing: Core damaged (-7). 01403_ Slammed into Wall. 01403_ Destabilizing: System corrupted (+1). 01408_ Slammed into Wall. 01408_ Destabilizing: System corrupted (+1). 01411_ System corrupted: Matter fused (-10). 01413_ Slammed into Wall. 01413_ Seismic Detector broken. 01413_ Destabilizing: Short circuit. 01413_ Destabilizing: System corrupted (+1). 01418_ Slammed into Wall. 01418_ Destabilizing: Core damaged (-7). 01423_ Slammed into Wall. 01423_ Destabilizing: Core damaged (-5). 01428_ Slammed into Wall. 01428_ Destabilizing: System corrupted (+1). 01433_ Slammed into Wall. 01433_ Destabilizing: Core damaged (-2). 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