Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.22 @ 20:59:30 Player: winnking222 Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (147) 735 Value Destroyed (4777) 4777 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (455) 455 TOTAL SCORE: 8887 Bonus ------- High Alert Combat Kills 455 Cogmind --------- Core Integrity 0/700 Matter 176/300 Energy 98/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Xenon Bombardment Thruster Compact Matter Pod (0) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Armored Huge Wheel > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit Advanced Targeting Computer Hardened Heavy Armor Plating System Restoration Module > --- WEAPON ----------- Plasma Cannon Plasma Cannon Plasma Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Heat Sink Improved Heat Sink Improved Heat Sink Compact Matter Pod Energy Filter Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Authchip [Armor] Authchip [Weapon] Plasma Cannon Plasma Cannon Plasma Cannon Heavy Assault Rifle Heavy Assault Rifle Advanced EMP Blaster Heavy Missile Launcher Plasma Cutter [Rating: 52] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Light Armored Exoskeleton Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Makeshift Thermal Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Build | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Slots Evolved 6 | . . . 4 2 . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 4 | . . . 2 2 . . Weapon 1 | . . . 1 . . . Parts Attached 105 | 7 8 14 24 51 . 1 Power 15 | 1 1 4 3 6 . . Engine 12 | 1 1 4 2 4 . . Core 3 | . . . 1 2 . . Reactor . | . . . . . . . Propulsion 24 | 2 2 4 4 11 . 1 Treads 15 | 2 2 4 4 3 . . Leg 3 | . . . . 3 . . Wheel 3 | . . . . 3 . . Hover 2 | . . . . 1 . 1 Flight 1 | . . . . 1 . . Utility 33 | 2 2 . 9 20 . . Device 12 | 1 . . 2 9 . . Storage 4 | 1 2 . 1 . . . Processor 5 | . . . 2 3 . . Hackware 1 | . . . . 1 . . Protection 11 | . . . 4 7 . . Artifact . | . . . . . . . Weapon 33 | 2 3 6 8 14 . . Energy Gun 5 | . . 3 1 1 . . Energy Cannon 9 | . . . . 9 . . Ballistic Gun 15 | 2 2 3 5 3 . . Ballistic Cannon 1 | . 1 . . . . . Launcher 3 | . . . 2 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . 1 6 . . Parts Lost 34 | . . 2 12 18 . 2 Power 6 | . . 1 1 4 . . Propulsion 9 | . . . 3 5 . 1 Utility 9 | . . . 3 6 . . Weapon 10 | . . 1 5 3 . 1 Highest Loss Streak 6 | . . 1 4 6 . 2 To Critical Strikes 1 | . . . . 1 . . Average Backups 16 | 4 13 19 17 17 10 3 Power 1 | . 1 1 2 1 . . Propulsion 2 | 2 4 4 3 . . . Utility 5 | . 2 4 5 7 4 1 Weapon 5 | . 5 8 5 6 4 . Tool/Special . | . . . . . . . Unused Backups 27 | . 6 6 2 5 5 3 Power 4 | . 1 2 . 1 . . Propulsion 6 | . 2 1 . 2 . 1 Utility 8 | . . . 1 2 3 2 Weapon 8 | . 3 3 1 . 1 . Tool/Special 1 | . . . . . 1 . Average Slot Usage (%) 92 | . 100 99 96 85 42 27 Engine 9 | . 14 13 6 5 1 . Treads 21 | . 28 27 26 11 . . Wheel 1 | . . . . 4 . . Device 12 | . 14 14 6 13 . . Storage 10 | . 14 14 9 7 4 . Processor 3 | . . . 5 7 7 7 Protection 5 | . . . 12 7 1 . Energy Cannon 5 | . . . . 16 . . Ballistic Gun 16 | . 23 25 21 6 3 . Ballistic Cannon 1 | . 4 . 5 . . . Peak Build Rating 52 | 7 12 16 28 52 44 23 Average Rating 25 | 5 9 14 25 43 24 15 On Entrance 17 | . 7 12 16 22 44 19 Naked Turns . | . . . . . . . Heaviest Build 93 | 12 50 53 74 93 83 . Greatest Support 63 | 40 40 46 63 63 45 3 Greatest Overweight (x) 23 | . 1 1 1 23 1 . Average Overweight (x) 1 | . . 1 . 2 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 5 Average Capacity 19 | 7 17 20 20 20 13 5 Most Carried 20 | 7 20 20 20 20 19 5 Average Carried 16 | 4 13 19 17 17 11 3 Final Capacity 20 | 8 20 20 20 20 5 5 Final Carried 20 | 6 20 20 16 12 5 2 Class Distribution -------------------- 46% | Mutant 22% | Gunner 20% | Scavenger-Gunner 7% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Derelict-Tank | -8/Materials Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Matter Collected 3592 | 294 334 401 1001 1542 . 20 Remotely . | . . . . . . . Salvage Created 5355 | 120 528 317 1578 2792 . 20 Parts 275 | 10 42 18 79 125 . 1 Haulers Intercepted 7 | . 2 . 3 2 . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 2 | . . 2 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Combat Hostiles Destroyed 107 | . 15 8 37 46 . 1 Guns 54 | . 11 7 23 12 . 1 Cannons 34 | . 4 . 6 24 . . AOE 13 | . . . 8 5 . . Classes Destroyed 17 | 2 5 1 7 2 . . Worker 9 | . 1 . 1 7 . . Builder 5 | . . . 1 4 . . Tunneler 4 | 2 . . 2 . . . Hauler 7 | . 2 . 3 2 . . Recycler 8 | 1 . . 1 6 . . Watcher 7 | . 2 . 1 4 . . Swarmer 23 | . 9 . 6 7 . 1 Grunt 50 | . 6 . 21 23 . . Brawler 3 | . . . 1 2 . . Duelist 3 | . . . 1 2 . . Protector 1 | . . . . 1 . . Sentry 6 | . . . 3 3 . . Specialist 2 | . . . 2 . . . Hunter 3 | . . . 2 1 . . Programmer 7 | . . . . 7 . . Heavy 1 | . . . 1 . . . Subdweller 8 | . . 8 . . . . Best Kill Streak 11 | 3 4 2 8 11 . 1 Combat Bots Only 7 | . 3 2 7 5 . 1 Max Kills in Single Turn 3 | 1 2 1 3 3 . 1 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Fac Hostile Shots Fired 679 | . 60 52 139 363 2 63 Missed 199 | . 15 11 39 107 1 26 Hits 480 | . 45 41 100 256 1 37 Melee 5 | . . . 1 3 1 . Projectile 475 | . 45 41 99 253 . 37 AOE 3 | . . 1 2 . . . Critical Strikes 14 | . 1 . 4 8 1 . Damage Taken 7746 | . 387 879 1796 4117 65 502 Core 1214 | . 44 205 256 316 10 383 Absorbed by Shields . | . . . . . . . Ignored by Resistances 127 | . . . 92 35 . . Core Remaining (%) 51 | 100 . . 53 . . . Volleys Fired 349 | 6 48 54 99 140 . 2 Largest 3 | 2 2 2 3 3 . 1 Hottest 240 | 40 50 112 143 240 . 28 Shots Fired 845 | 12 95 105 250 381 . 2 Gun 550 | 12 84 105 209 138 . 2 Cannon 272 | . 11 . 29 232 . . Launcher 23 | . . . 12 11 . . Special . | . . . . . . . Kinetic 554 | 12 95 76 231 138 . 2 Thermal 268 | . . 29 7 232 . . Explosive 20 | . . . 12 8 . . Electromagnetic 3 | . . . . 3 . . Robot Hit Streak 22 | 9 6 22 13 18 . 13 Robot Miss Streak 5 | 1 4 1 4 5 . . Penetration Max . | . . . . . . . Secondary Targets 8 | . 3 . 2 3 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 493 | 9 46 65 140 231 . 2 Core Hits 261 | 4 26 15 91 124 . 1 Critical Kills 4 | 1 . . . 3 . . Critical Parts Destroyed 6 | . 1 . 2 3 . . Critical Strikes 16 | 1 1 3 5 6 . . Burn 3 | . . 3 . . . . Meltdown 2 | . . . . 2 . . Destroy 9 | 1 1 . 3 4 . . Blast 2 | . . . 2 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 12628 | 100 666 1009 3739 7077 . 37 Guns 5809 | 100 533 1004 2102 2034 . 36 Cannons 3688 | . 132 . 247 3309 . . Explosions 3082 | . . . 1378 1704 . . Melee . | . . . . . . . Ramming 49 | . 1 5 12 30 . 1 Kinetic 5850 | 100 665 726 2289 2034 . 36 Thermal 3862 | . . 278 60 3524 . . Explosive 2543 | . . . 1378 1165 . . Electromagnetic 324 | . . . . 324 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 20 | . 1 1 . 19 19 20 Average Corruption 3 | . 1 1 . 4 19 19 Corruption Purged 1 | . . . . 1 . . Corruption Blocked . | . . . . . . . Effects 78 | . 5 19 . 39 7 8 Message Errors 22 | . 1 8 . 9 2 2 Matter Fused 14 | . 3 1 . 9 1 . Heat Flow Errors 7 | . . 2 . 3 . 2 Energy Discharges 8 | . . 3 . 4 . 1 Parts Rejected 3 | . . 1 . . 1 1 Data Loss (minor) 8 | . 1 1 . 6 . . Data Loss (major) 6 | . . 1 . 4 1 . Misfires 4 | . . 2 . 2 . . Alerts 1 | . . . . 1 . . Misdirections 5 | . . . . 1 2 2 Overload Shots 7 | . . . . 7 . . Overflow Damage 306 | . . . 79 227 . . Projectiles 130 | . . . . 130 . . Explosions 166 | . . . 79 87 . . Melee 10 | . . . . 10 . . Knockbacks 3 | . . . 2 1 . . Impact 1 | . . . . 1 . . Kinetic 2 | . . . 2 . . . Secondary . | . . . . . . . Self-Inflicted Damage 339 | . . . . 339 . . Shots 9 | . . . . 9 . . Rammed 8 | . 1 1 4 1 . 1 Targets Rammed 8 | . 1 1 4 1 . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 410 | . 2 150 276 410 . 198 Average Temperature 100 | . 2 36 88 107 . 100 Received Heat Transfer 1758 | . 30 138 459 1119 . 12 Effects 4 | . . . . 4 . . Interference 3 | . . . . 3 . . Matter Decay 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions 1 | . . . . 1 . . Robots Melted 6 | . . 1 . 5 . . Combat Hostiles 6 | . . 1 . 5 . . Parts Melted 28 | . . 4 . 24 . . Heat Transferred 7511 | . . 925 75 6511 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . 3 . . Alert | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Maximum Alert Level 3 | . . . 2 3 1 . Low Security (%) 46 | 100 100 . 54 9 . 100 Level 1 37 | . . . 40 57 100 . Level 2 7 | . . . 4 15 . . Level 3 8 | . . . . 18 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 883 | 15 144 . 493 883 266 160 Initial 266 | . . . . 219 266 151 Average 238 | 2 44 . 177 394 242 145 Influence Increases 3171 | 15 412 . 1124 1566 . 54 Destroy 0b10 Robot/C 1960 | . 300 . 740 900 . 20 Destroy 0b10 Robot/NC 205 | 15 25 . 45 120 . . Destroy Leader 458 | . 58 . 188 212 . . Successful Hack 64 | . 12 . 31 17 . 4 Disable Machine 225 | . . . 90 135 . . Destroy Structure 124 | . 2 . 30 92 . . Partial Spotted 30 | . . . . 15 . 15 Lose Combat Pursuer 105 | . 15 . . 75 . 15 Influence Decreases 3036 | 15 357 55 640 1288 546 135 Entered New Map 853 | . . 27 . 265 496 65 Time Decay 1713 | 15 357 28 520 693 50 50 Lost Part 320 | . . . 120 180 . 20 Purge Threat 150 | . . . . 150 . . Squads Dispatched 33 | . 3 . 9 21 . . Investigation 10 | . 1 . 5 4 . . Extermination 6 | . . . . 6 . . Reinforcement 11 | . 2 . 4 5 . . Assault 2 | . . . . 2 . . Garrison 4 | . . . . 4 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . 1 2 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Distress Signals 8 | . 2 . 3 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 149 | . 19 9 43 64 6 8 Peak Tracking Total 8 | . 6 2 8 7 6 6 Tactical Retreats 6 | . 1 . . 4 . 1 Traps | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Traps Triggered 8 | . 1 . 1 6 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Machines Disabled 16 | . 1 . 6 9 . . Max in Single Turn 4 | . 1 . 2 4 . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Machines Accessed 31 | . 6 1 9 13 . 2 Terminals 25 | . 6 . 9 8 . 2 Fabricators 2 | . . . . 2 . . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Total Hacks 84 | . 19 5 27 30 . 3 Successful 46 | . 15 5 13 12 . 1 Failed 38 | . 4 . 14 18 . 2 Catastrophic 9 | . . . 4 4 . 1 Database Lockouts . | . . . . . . . Manual 54 | . 15 . 23 15 . 1 Terminals 70 | . 19 . 27 21 . 3 Fabricators 2 | . . . . 2 . . Repair Stations 4 | . . . . 4 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 3 . . Terminal Hacks 16 | . 4 5 3 3 . 1 Record 5 | . . 5 . . . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 2 | . 2 . . . . . Open DSF 2 | . . . . 1 . 1 Branch Access Points 1 | . . . 1 . . . Unreport Threat 1 | . . . . 1 . . Locate Traps 1 | . 1 . . . . . Hauler Manifests 2 | . . . 1 1 . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks 2 | . . . . 2 . . Network Status 2 | . . . . 2 . . Repair Station Hacks 1 | . . . . 1 . . Scan Component 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 26 | . 11 . 10 5 . . Terminals 26 | . 11 . 10 5 . . Track 1 | . . . 1 . . . Botnet 16 | . 5 . 6 5 . . Skim 9 | . 6 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 22 | . 4 . 7 10 . 1 Full Trace Events 9 | . 1 . 4 4 . . Feedback Events 3 | . . . . 3 . . Corruption 3 | . . . . 3 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Active Infowar (turns) 4151 | 20 1559 1956 616 . . . Seismic 4151 | 20 1559 1956 616 . . . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Turns Passed 8395 | 116 1559 1956 1688 2858 112 106 Spaces Moved 3471 | 57 560 707 621 1202 134 190 Core 291 | 10 . . . 1 90 190 Treads 2333 | 47 560 707 621 398 . . Legs 47 | . . . . 3 44 . Wheels 800 | . . . . 800 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 240 160 115 50 50 Average Speed 187 | 140 221 243 197 170 80 50 Slowest Speed 1200 | 160 240 250 246 1200 220 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . Exploration Rate (%) 45 | 6 95 44 62 33 69 7 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 9 | . . 9 . . . . Spaces Dug 6 | . . . . 6 . . Terrain Destroyed 151 | . . . 45 106 . . Melee . | . . . . . . . Projectile 10 | . . . 3 7 . . AOE 141 | . . . 42 99 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Total 4664 | 80 794 841 882 1727 140 200 Wait 460 | 3 140 34 89 194 . . Move 3466 | 56 559 706 620 1202 133 190 Hop . | . . . . . . . Pick Up 128 | 8 25 14 24 55 1 1 Fast Attach 18 | 5 . . . 12 . 1 Attach 69 | 2 . 4 22 39 1 1 Detach 9 | . . . 1 4 4 . Swap 58 | . 8 14 10 26 . . Drop 96 | . 13 14 13 52 1 3 Fire 349 | 6 48 54 99 140 . 2 Melee . | . . . . . . . Ram 3 | . . . . 1 . 2 Kick . | . . . . . . . Crush 6 | . 1 1 4 . . . Escape Stasis 2 | . . . . 2 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 3) 308 | -10/Materials | Build established: Mutant 526 | -10/Materials | Discovered new exit (range 16) 623 | -10/Materials | Discovered new exit (range 16) 834 | -10/Materials | Discovered new exit (range 14) 1252 | -10/Materials | Discovered new exit (range 5) 1275 | -10/Materials | Discovered new exit (range 3) 1498 | -10/Materials | Loaded intel: 7 trap records 1526 | -10/Materials | Learned location of 1 exit from Recycling 1560 | -10/Materials | Learned Storage stockpile data 1573 | -10/Materials | Loaded intel: 2 recycling unit locations 1676 | -10/Materials | Entered Subcaves 1677 | -10/Subcaves | Identified exit to Recycling 1818 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2259 | -10/Subcaves | Discovered new exit (range 11) 2292 | -10/Subcaves | Ambushed by Subdweller buried in earth 2293 | -10/Subcaves | Core integrity fell below 50% 2444 | -10/Subcaves | Visited Clippyterm 2451 | -10/Subcaves | Learned Factory fabricator intel 2451 | -10/Subcaves | Learned Research security intel 2569 | -10/Subcaves | Discovered new exit (range 9) 2864 | -10/Subcaves | Core integrity fell below 20% 3632 | -10/Subcaves | Entered Materials 3632 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3923 | -8/Materials | Build established: Derelict-Tank 4307 | -8/Materials | Lost 3 parts (1u2w) 4512 | -8/Materials | Discovered new exit (range 14) 4568 | -8/Materials | Build established: Scavenger-Gunner 4676 | -8/Materials | Lost 4 parts (3n1w) 5290 | -8/Materials | Destroyed 7 combat bots 5290 | -8/Materials | Lost 3 parts (1u2w) 5291 | -8/Materials | Discovered new exit (range 7) 5320 | -8/Materials | Entered Factory 5320 | -7/Factory | Evolved 2 slots: Utility x2 5321 | -7/Factory | Loaded intel: 6 fabricator locations 5652 | -7/Factory | Garrison activated, responded to threat 6987 | -7/Factory | Build established: Gunner 7544 | -7/Factory | Garrison activated, responded to threat 7645 | -7/Factory | Lost 5 parts (1p1n2u1w) 7720 | -7/Factory | First assault squad dispatched 7765 | -7/Factory | Crushed by falling debris 7831 | -7/Factory | Lost 6 parts (1p1n3u1w) 7834 | -7/Factory | System corruption reached 10% 8178 | -7/Factory | Sucked down chute 8178 | -7/Factory | Entered Waste 8208 | -7/Waste | Spotted C-40 Crusher 8220 | -7/Waste | Spotted C-40 Crusher 8223 | -7/Waste | Spotted C-40 Crusher 8229 | -7/Waste | Spotted C-40 Crusher 8232 | -7/Waste | Spotted C-40 Crusher 8237 | -7/Waste | Spotted C-40 Crusher 8283 | -7/Waste | Discovered new exit (range 11) 8290 | -7/Waste | Entered Factory 8344 | -7/Factory | Identified exit to DSF 8357 | -7/Factory | Core integrity fell below 50% 8389 | -7/Factory | Core integrity fell below 20% 8396 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 08317_ Acquired Xenon Bombardment Thruster. 08318_ Dropped Energy Filter. 08329_ Slammed into R-06 Scavenger. 08341_ System corrupted: Energy discharge (-35). 08344_ Connecting with DSF Access... >>Open(DSF) DSF access unlocked. 08344_ EXIT=UNLOCKED: DSF 08348_ Connecting with Terminal... 08350_ ALERT: All DSF locations entering lockdown mode. 08356_ S-27 Virus destroyed. 08357_ Prc. Assault Rifle destroyed. 08358_ Acquired 20 matter. 08360_ U-05 Engineer destroyed. 08362_ System corrupted: Lgt. Armored Exoskeleton rejected. 08381_ System corrupted: Heat flow error (+206). 08384_ Penetrated by Slug. 08384_ Gravmag System destroyed. 08387_ Slug penetrates Wall. 08396_ THM |=POOI D=X WOFX2 Map ----- +----------------------------------------------------+ | ????????? """ """ #??????????????? | | ?????????? """ """ #??????????????? | | ??????????### #??????????????? | | ????????????# """ """ #??????????????? | | ????????????# """ """ #??????????????? | | ????????????# """ """ #??????????????? | | ????????????# #??????????????? | | ????????????# #??????????????? | | ?????????????# "" "" #??????????????? | | ?????????????#? 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""""""""" # #???????????????? | | ??????????? # #???????????????? | | ??????????????""""" + #???????????????? | | ??????????? # #???????????????? | | ??????????############# ##??????????????? | | ?????????????????????# k #??????????????? | | ?????????????????????# ## #???????????? | | ?????????????????????+ Y@ #???????????? | | ?????????????????????# ####???????????? | | ?????????????????????# #??????????????? | | ?????????????????????### ###??????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????#k#????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# #????????????????? | | ??????????????????????? ?????????????????? | | ??????????????????????? ?????????????????? | | ??????????????????????? ?????????????????? | | ??????????????????????? ?????????????????? | | ??????????????????????? ?????????????????? | | ???????????????????????#??????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 11 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordSignalDetector Manual? 0 Play Time 01:00:36 Cumulative 145.5 hours Start 2025.08.22 @ 19:10:35 End 2025.08.22 @ 20:59:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 203 Rogue 203 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 63 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68a0f133-c5b0-495c-9e5f-d1ca6e07b512