Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.17 @ 16:04:38 Player: SunShine214 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (64) 320 Value Destroyed (1846) 1846 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-163) -163 TOTAL SCORE: 4923 Bonus ------- Friendly Fire -163 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 140/140 System Corruption 1% Temperature Cool (9) Movement Treading (160) Location -8/Recycling Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Armored Scrap Engine Improved Signal Interpreter Authchip [Armor] > --- WEAPON (2) ------- Flail Axe > --- INVENTORY (5) ---- Propulsion Shielding Light Armor Plating Rocket Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Armored Scrap Engine Improved Signal Interpreter Authchip [Armor] > --- WEAPON ----------- Flail Axe > --- INVENTORY -------- Propulsion Shielding Light Armor Plating Rocket Launcher Mini Grenade Launcher [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Authchip [Armor] Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Flail Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . Utility 2 | . . . 2 . . . . . . Weapon . | . . . . . . . . . . Parts Attached 62 | 7 6 6 10 1 . . 10 12 10 Power 12 | 1 2 . . 1 . . 2 2 4 Engine 10 | 1 1 . . 1 . . 2 2 3 Core 2 | . 1 . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 17 | 2 2 3 1 . . . 3 4 2 Treads 5 | 2 1 . . . . . . 1 1 Leg 5 | . 1 3 1 . . . . . . Wheel 1 | . . . . . . . . 1 . Hover 1 | . . . . . . . . . 1 Flight 5 | . . . . . . . 3 2 . Utility 17 | 2 2 . 4 . . . 2 3 4 Device 7 | 1 1 . 1 . . . 1 1 2 Storage 1 | 1 . . . . . . . . . Processor 4 | . 1 . 2 . . . 1 . . Hackware 1 | . . . . . . . . . 1 Protection 4 | . . . 1 . . . . 2 1 Artifact . | . . . . . . . . . . Weapon 16 | 2 . 3 5 . . . 3 3 . Energy Gun 5 | 2 . . 2 . . . 1 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 2 | . . 1 1 . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . Launcher 2 | . . 1 . . . . 1 . . Special Weapon 2 | . . . 2 . . . . . . Impact Weapon 1 | . . . . . . . . 1 . Slashing Weapon 3 | . . . . . . . 1 2 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . 1 1 Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . 1 Parts Lost 24 | . 4 2 3 . . 1 2 7 5 Power 4 | . 1 . 1 . . . . 1 1 Propulsion 8 | . 2 . . . . 1 1 2 2 Utility 4 | . 1 . . . . . . 1 2 Weapon 8 | . . 2 2 . . . 1 3 . Highest Loss Streak 6 | . 3 2 1 . . 1 1 6 3 To Critical Strikes . | . . . . . . . . . . Average Backups 5 | 1 6 7 7 6 7 7 6 4 3 Power . | . 1 1 1 . . . . . . Propulsion 1 | . 2 3 3 3 3 3 . . . Utility 1 | . . . . . 1 1 2 3 1 Weapon 2 | . 3 3 3 2 3 3 3 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 10 | . 6 . . . . . . . 4 Power . | . . . . . . . . . . Propulsion 3 | . 3 . . . . . . . . Utility 2 | . . . . . . . . . 2 Weapon 5 | . 3 . . . . . . . 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 80 | . 88 83 92 90 100 93 73 57 67 Engine 4 | . 9 . . 1 11 11 9 2 2 Core 3 | . 4 14 8 . . . . . . Treads 4 | . 18 4 . . . . . . 4 Leg 8 | . 3 19 18 22 22 15 . . . Flight 5 | . . . . . . . 21 13 10 Device 8 | . 6 . 10 11 11 11 9 5 11 Storage 8 | . 14 14 11 11 11 11 9 5 . Processor 10 | . 3 14 19 11 11 11 9 9 9 Protection 4 | . . . 1 11 11 11 . 4 8 Energy Gun 10 | . 28 5 6 22 22 15 . 1 . Ballistic Gun 1 | . . . 7 . . . . . . Ballistic Cannon 1 | . . 10 3 . . . . . . Launcher 1 | . . . . . . 6 9 2 . Impact Weapon 2 | . . . . . . . . 5 9 Slashing Weapon 3 | . . . . . . . 7 5 9 Peak Build Rating 36 | 9 9 15 19 16 16 16 21 21 36 Average Rating 15 | 5 7 10 15 14 16 13 18 15 24 On Entrance 12 | . 9 8 14 14 16 16 12 19 17 Avg Prop Armor Cover (%) 7 | . 11 10 . . . . . 5 4 Naked Turns . | . . . . . . . . . . Heaviest Build 20 | 13 15 15 20 20 20 20 18 19 13 Greatest Support 40 | 40 40 30 30 25 25 25 12 20 20 Greatest Overweight (x) 3 | . 1 . 1 . . 1 1 3 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 8 8 8 8 6 5 Most Carried 8 | 3 8 8 8 8 8 8 8 8 5 Average Carried 6 | 1 6 7 7 7 8 8 7 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 3 8 8 7 8 8 8 7 5 4 Scrap Engine Consumption 3 | . . . . . . . . . 3 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Matter Collected 1166 | 194 116 73 232 . . 18 85 235 213 Remotely . | . . . . . . . . . . Salvage Created 2432 | 84 488 70 311 . . 75 221 319 864 Parts 114 | 6 19 6 16 . . 11 2 16 38 Haulers Intercepted 4 | . 1 . 2 . . . . 1 . Recyclers Shooed 4 | . . . 1 . . 1 1 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Combat Hostiles Destroyed 42 | . 11 2 7 . . 6 6 5 5 Melee 6 | . . . . . . . . 1 5 Guns 14 | . 8 1 2 . . . . 3 . Cannons 6 | . . 1 5 . . . . . . AOE 13 | . . . . . . 6 6 1 . Classes Destroyed 12 | 2 5 . 2 . . . . . 3 Builder 2 | . 1 . . . . . . . 1 Tunneler 2 | 1 . . . . . 1 . . . Hauler 4 | . 1 . 2 . . . . 1 . Recycler 9 | 1 . . . . . . 1 1 6 Watcher 4 | . 2 . . . . . 2 . . Swarmer 6 | . 3 . . . . 3 . . . Grunt 22 | . 8 2 5 . . 2 5 . . Duelist 2 | . . . 1 . . 1 . . . Sentry 9 | . . . 1 . . . 1 5 2 Programmer 1 | . . . . . . . . . 1 Scientist 1 | . . . . . . . . . 1 Scrapper 3 | . . . . . . . . . 3 Best Kill Streak 7 | 1 7 2 3 . . 7 5 2 3 Combat Bots Only 6 | . 6 2 2 . . 6 4 2 3 Max Kills in Single Turn 3 | 1 1 1 1 . . 3 2 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . 3 2 1 . Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Hostile Shots Fired 302 | . 76 26 41 . . 5 28 81 45 Missed 94 | . 20 10 13 . . 2 10 27 12 Hits 208 | . 56 16 28 . . 3 18 54 33 Melee 8 | . . . 7 . . 1 . . . Projectile 200 | . 56 16 21 . . 2 18 54 33 Critical Strikes 12 | . 1 . 3 . . . 1 4 3 Actively Blocked 1 | . . . . . . . . . 1 Damage Taken 3066 | . 656 203 462 . . 120 282 746 597 Core 813 | . 124 47 69 . . 16 108 329 120 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 40 | . . . . . . . . . 40 Core Remaining (%) 69 | 100 . 31 . . . 78 . . . Volleys Fired 156 | 11 61 12 33 . . 5 14 20 . Largest 2 | 2 2 2 2 . . 2 1 1 . Hottest 120 | 100 100 100 120 . . 86 33 63 . Shots Fired 224 | 22 83 17 58 . . 10 14 20 . Gun 174 | 22 83 15 35 . . 5 . 14 . Cannon 12 | . . 2 10 . . . . . . Launcher 25 | . . . . . . 5 14 6 . Special 13 | . . . 13 . . . . . . Kinetic 43 | . . 2 41 . . . . . . Thermal 156 | 22 83 15 17 . . 5 . 14 . Explosive 25 | . . . . . . 5 14 6 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 19 | 3 13 4 8 . . 1 4 19 . Robot Miss Streak 5 | 3 3 2 5 . . 1 2 1 . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 182 | 5 52 10 37 . . 1 11 31 35 Core Hits 102 | 3 23 5 17 . . 9 22 10 13 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . Critical Strikes 18 | . 9 2 3 . . . 1 1 2 Burn 13 | . 9 2 2 . . . . . . Blast 1 | . . . 1 . . . . . . Smash 1 | . . . . . . . . 1 . Sever 3 | . . . . . . . 1 . 2 Melee Attacks 76 | . . . . . . . 7 21 48 Impact 18 | . . . . . . . . 11 7 Slashing 58 | . . . . . . . 7 10 41 Piercing . | . . . . . . . . . . Sneak Attacks 13 | . . . . . . . . 4 9 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . 4 Damage Inflicted 5617 | 113 732 167 517 . . 610 1073 842 1563 Guns 1518 | 113 732 125 313 . . . . 235 . Cannons 129 | . . 39 90 . . . . . . Explosions 1701 | . . . . . . 610 983 108 . Melee 2152 | . . . . . . . 90 499 1563 Ramming 6 | . . 3 3 . . . . . . Kinetic 392 | . . 39 353 . . . . . . Thermal 1366 | 113 732 125 161 . . . . 235 . Explosive 1701 | . . . . . . 610 983 108 . Electromagnetic . | . . . . . . . . . . Impact 360 | . . . . . . . . 280 80 Slashing 1792 | . . . . . . . 90 219 1483 Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 1 | . . . . . . . . . 1 Message Errors 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 301 | . . . . . . 43 23 58 177 Projectiles . | . . . . . . . . . . Explosions 66 | . . . . . . 43 23 . . Melee 235 | . . . . . . . . 58 177 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 72 | . . . . . . 72 . . . Shots 2 | . . . . . . 2 . . . Rammed . | . . . . . . . . . . Targets Rammed 3 | . . 1 2 . . . . . . Kicked 3 | . . 1 2 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 448 | 201 448 340 99 . . 120 20 226 3 Average Temperature 125 | 97 169 186 32 . . 60 5 98 3 Received Heat Transfer 1299 | . 354 81 132 . . . 144 297 291 Effects 4 | . 4 . . . . . . . . Shutdowns 2 | . 2 . . . . . . . . Interference 2 | . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . 2 . Robots Melted 4 | . 4 . . . . . . . . Combat Hostiles 3 | . 3 . . . . . . . . Parts Melted 15 | . 12 . 2 . . . . 1 . Heat Transferred 5412 | 333 2812 518 1231 . . . . 518 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Maximum Alert Level 1 | . . . . . . . 1 1 . Low Security (%) 97 | 100 100 100 100 100 . 100 95 78 100 Level 1 2 | . . . . . . . 4 21 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 244 | 5 144 30 62 10 . 163 233 244 97 Initial 93 | . . . . 10 . . 55 93 91 Average 42 | . 53 4 22 . . 84 97 149 18 Influence Increases 1632 | 10 311 50 229 . . 173 338 391 130 Destroy 0b10 Robot/C 800 | . 220 40 140 . . 120 120 100 60 Destroy 0b10 Robot/NC 105 | 10 20 . 10 . . 5 15 10 35 Destroy Leader 196 | . 56 10 34 . . 20 24 52 . Successful Hack 59 | . 14 . . . . . 5 8 32 Disable Machine 120 | . . . 30 . . . 45 45 . Destroy Structure 142 | . 1 . . . . 28 69 41 3 Partial Spotted 15 | . . . . . . . . 15 . Lose Combat Pursuer 195 | . . . 15 . . . 60 120 . Influence Decreases 1632 | 10 311 50 201 28 . 30 258 380 364 Entered New Map 379 | . . . . 18 . . 88 130 143 Time Decay 1042 | 10 271 40 181 10 . 20 150 180 180 Lost Part 211 | . 40 10 20 . . 10 20 70 41 Squads Dispatched 5 | . 2 . 1 . . . 2 . . Investigation 4 | . 1 . 1 . . . 2 . . Extermination . | . . . . . . . . . . Reinforcement 1 | . 1 . . . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Distress Signals 3 | . 1 1 . . . . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 79 | . 17 6 15 . . 6 13 15 7 Peak Tracking Total 7 | . 3 4 7 . . 6 4 6 4 Tactical Retreats 10 | . . . 1 . . . 4 3 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Traps Triggered 2 | . 1 . . . . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 1 | . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Machines Disabled 8 | . . . 2 . . . 3 3 . Max in Single Turn 2 | . . . 1 . . . 2 1 . Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Machines Accessed 25 | . 2 . 3 . 1 . 6 6 7 Terminals 20 | . 2 . 3 . . . 4 5 6 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 54 | . 4 . 7 . 5 . 17 8 13 Successful 23 | . 2 . 1 . 5 . 5 1 9 Failed 30 | . 2 . 6 . . . 11 7 4 Catastrophic 12 | . . . 2 . . . 4 5 1 Database Lockouts 1 | . . . . . . . 1 . . Manual 16 | . . . 6 . . . 3 6 1 Terminals 41 | . 4 . 7 . . . 12 7 11 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . Scanalyzers 3 | . . . . . . . 3 . . Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 21 | . 2 . 1 . 5 . 3 1 9 Record 5 | . . . . . 5 . . . . Part Schematic 4 | . . . . . . . . . 4 Robot Analysis 2 | . . . . . . . 1 . 1 Prototype ID Bank 1 | . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . 1 Branch Access Points 2 | . 1 . . . . . . 1 . Hauler Manifests 2 | . . . 1 . . . 1 . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . Release Object 2 | . . . . . . . . . 2 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . Retrieve Study 1 | . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 2 . 2 . . . 4 5 2 Full Trace Events 7 | . 1 . 2 . . . 2 1 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . 4 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Active Infowar (turns) 2598 | 24 305 . 504 444 248 60 309 205 499 Sensors 2269 | . . . 504 444 248 60 309 205 499 Terrain 144 | 24 120 . . . . . . . . Seismic 185 | . 185 . . . . . . . . Robot Analysis Total 2 | . . . . . . . 1 . 1 Derelict Logs Recovered 2 | . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Turns Passed 3972 | 115 695 263 526 444 248 60 309 363 949 Spaces Moved 2595 | 47 319 175 206 281 201 29 301 329 707 Core 19 | 5 . . . . . . . 14 . Treads 628 | 42 266 33 . . . . . 17 270 Legs 912 | . 53 142 206 281 201 29 . . . Wheels . | . . . . . . . . . . Hover 3 | . . . . . . . . . 3 Flight 1033 | . . . . . . . 301 298 434 Fastest Speed 34 | 50 160 120 120 120 120 120 34 37 37 Average Speed 107 | 148 164 127 140 120 120 153 80 65 85 Slowest Speed 200 | 160 190 160 190 120 120 190 117 200 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 2 | . . . . . . . 2 . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 47 | 4 56 61 23 74 59 14 29 55 98 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 6 | . . . . . . . . 3 3 Terrain Destroyed 165 | . . . . . . 47 72 43 3 Melee 6 | . . . . . . . . 3 3 Projectile . | . . . . . . . . . . AOE 159 | . . . . . . 47 72 40 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Total 3416 | 67 410 195 366 390 208 34 344 421 981 Wait 459 | . 4 . 112 102 . . 3 26 212 Move 2582 | 46 318 174 205 280 200 28 296 328 707 Hop 2 | . . . . . . . 2 . . Pick Up 29 | 3 11 1 2 4 . . 2 2 4 Fast Attach 36 | 7 4 2 4 . . . 4 9 6 Attach 13 | . . 1 2 1 . . 4 3 2 Detach 9 | . . . . . . . 5 3 1 Swap 19 | . 4 3 6 . . 1 2 1 2 Drop 31 | . 8 1 . 3 . . 5 8 6 Fire 156 | 11 61 12 33 . . 5 14 20 . Melee 69 | . . . . . . . 7 21 41 Ram . | . . . . . . . . . . Kick 3 | . . 1 2 . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 8 | . . . . . 8 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage -8/Recycling (discovered 1 exit: *Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Identified exit to Mines 289 | -10/Materials | Lost 3 parts (1p1n1u) 309 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 6) 811 | -10/Materials | Entered Mines 812 | -10/Mines | Learned location of Storage (-8) 853 | -10/Mines | Core integrity fell below 50% 995 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1043 | -10/Mines | Assembled infested the area 1048 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1054 | -10/Mines | Discovered new exit (range 15) 1072 | -10/Mines | Identified exit to Materials 1074 | -10/Mines | Entered Materials 1074 | -9/Materials | Evolved 2 slots: Utility x2 1593 | -9/Materials | Discovered new exit (range 7) 1599 | -9/Materials | Identified exit to Mines 1600 | -9/Materials | Entered Mines 1679 | -9/Mines | Found a hidden stash of uninstalled traps 1708 | -9/Mines | Learned Materials emergency access door positions 1710 | -9/Mines | Learned Materials trap positions 1961 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1965 | -9/Mines | Found Scrap Suit 2003 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2038 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2039 | -9/Mines | Discovered new exit (range 5) 2043 | -9/Mines | Identified exit to Exiles 2044 | -9/Mines | Entered Exiles 2044 | -9/Exiles | Found Exiles lab destroyed 2283 | -9/Exiles | Discovered new exit (range 10) 2291 | -9/Exiles | Identified exit to Mines 2292 | -9/Exiles | Entered Mines 2318 | -8/Mines | Discovered new exit (range 13) 2350 | -8/Mines | Identified exit to Materials 2352 | -8/Mines | Entered Materials 2352 | -8/Materials | Evolved 2 slots: Propulsion x2 2353 | -8/Materials | Loaded intel: 18 trap records 2519 | -8/Materials | Central database locked down 2627 | -8/Materials | Discovered new exit (range 13) 2659 | -8/Materials | Identified exit to Storage 2661 | -8/Materials | Entered Storage 2772 | -8/Storage | Core integrity fell below 50% 2803 | -8/Storage | Lost 6 parts (1p2n1u2w) 3008 | -8/Storage | Identified exit to Recycling 3023 | -8/Storage | Used back door to open Recycling access 3024 | -8/Storage | Entered Recycling 3425 | -8/Recycling | Identified exit to Factory 3438 | -8/Recycling | Core integrity fell below 20% 3473 | -8/Recycling | Scanned before Scraplab entrance 3487 | -8/Recycling | Angered Scraplab inhabitants 3560 | -8/Recycling | Lost 3 parts (1p1n1u) 3671 | -8/Recycling | Found Prototype Device 3671 | -8/Recycling | Identified Scrap Engine 3973 | -8/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03703_ The wall retracts into the floor. 03712_ Scrap Engine envelopes itself in armor. 03724_ Acquired 10 matter. 03743_ Dropped Lgt. Deuterium Engine. 03744_ Acquired Lgt. Armor Plating. 03783_ Dropped Scrap Suit. 03789_ Acquired Corrupted Authchip [Armor]. 03790_ Integrated Corrupted Authchip [Armor] (+1). 03794_ R-06 Scavenger collects Scrap Suit. 03794_ Sneak attack on R-06 Scavenger. 03804_ R-06 Scavenger destroyed. 03806_ Acquired 10 matter. 03829_ R-06 Scavenger collects Com. Wheel. 03885_ G Map ----- +----------------------------------------------------+ | ??# #??# """ #???#####??# | | ??# #??# #?###"T"#### | | ??# ######+##+#### # | | ??# # """ # | | ???# # """ + | | ???# # """ # | | ???#"" """ """ # # | | ???#"Y """ """ # # | | ???#"" """ """ # "T" # | | ???# # """ # | | ???# # # | | ???# """ """ """ #####+#### | | ???# """ """ """ #?## | | ??## """ """ """ #?? | | ??# #??# | | ### #??# | | #"" #??# | | #"Y #??# | | #"" #####+############ #?## | | ?## #?# #????# #?# | | ??# #?# #????# #?# | | ??# #?# #????# ### | | ??# ### ###### ""# | | ??# ""# + =Y"# | | ??# Y"# ######%""## | | ??# @ ""# #????#*###? | | ??# ### #????# #??? | | ??# < #?####### ###????# #??? | | ??# #???????###??????# #### | | ??###Y###????????????????# | | ????##???????????????????##! !# | | ??????????????????????????# !!# | | ??????????????????????????##### | | ??????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 70 Melee Accuracy 5 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- Minigun | -8/Recycling | Hacked Enh. Optical Array | -8/Recycling | Hacked Imp. Utility Shielding | -8/Recycling | Hacked Hvy. Armor Plating | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumVoltaicMatter Manual? 0 Play Time 00:34:26 Cumulative 70.0 hours Start 2026.02.17 @ 15:20:51 End 2026.02.17 @ 16:04:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 42 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c631a3df-cbec-42df-88bd-b5037c89d4a1