Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.14 @ 22:00:10 Player: cl0y-b1cks Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (1084) 1084 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3169 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 210/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Visual Processing Unit Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Small Storage Unit Large Storage Unit Advanced Visual Processing Unit Advanced Visual Processing Unit > --- WEAPON ----------- Heavy Laser Minigun Makeshift Spear > --- INVENTORY -------- Ion Engine Light Nuclear Core [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Advanced Visual Processing Unit Storage Small Storage Unit Processor Advanced Visual Processing Unit Weapon Grenade Launcher Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Launcher Grenade Launcher Special Weapon Mining Laser Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon 1 | . . . . 1 Parts Attached 36 | 4 3 5 4 20 Power 7 | 1 . 1 . 5 Engine 5 | 1 . 1 . 3 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 6 | 2 . . 2 2 Treads 3 | 2 . . . 1 Leg 3 | . . . 2 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 1 3 . 1 Device . | . . . . . Storage 2 | 1 1 . . . Processor 4 | . . 3 . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 17 | . 2 1 2 12 Energy Gun 7 | . . . 1 6 Energy Cannon 2 | . . . 1 1 Ballistic Gun 4 | . . . . 4 Ballistic Cannon . | . . . . . Launcher 2 | . 2 . . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 2 1 Parts Lost 29 | . . 1 3 25 Power 6 | . . . . 6 Propulsion 5 | . . . 1 4 Utility 2 | . . . . 2 Weapon 16 | . . 1 2 13 Highest Loss Streak 9 | . . 1 3 9 Average Slot Usage (%) 80 | . 80 84 94 73 Engine 11 | . 14 11 11 9 Treads 10 | . 28 22 1 . Leg 5 | . . . 18 6 Storage 18 | . 17 22 22 14 Processor 12 | . . 8 22 17 Energy Gun 5 | . . . 10 8 Energy Cannon 2 | . . . 7 3 Ballistic Gun 3 | . . . . 7 Launcher 8 | . 19 20 . . Piercing Weapon 1 | . . . . 3 Naked Turns . | . . . . . Heaviest Build 45 | 9 31 34 35 45 Greatest Support 40 | 40 40 40 20 20 Greatest Overweight (x) 14 | . . . 3 14 Average Overweight (x) 1 | . . . 1 5 Largest Inventory Capacity 12 | 6 12 12 12 12 Average Capacity 10 | 4 7 12 12 11 Most Carried 7 | . 1 6 7 7 Average Carried 2 | . . 3 6 2 Final Capacity 12 | 6 12 12 12 10 Final Carried 7 | . 1 6 7 . Class Distribution -------------------- 80% | Mutant 9% | Skirmisher 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 842 | 235 185 50 76 296 Remotely . | . . . . . Salvage Created 1224 | . 197 322 126 579 Parts 68 | . 14 18 9 27 Haulers Intercepted 6 | . 1 4 . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 26 | . 5 8 3 10 Melee 3 | . . . . 3 Guns 7 | . . . 2 5 Cannons 2 | . . . . 2 AOE 14 | . 5 8 1 . Classes Destroyed 9 | . 4 4 1 . Worker 4 | . 3 1 . . Tunneler 1 | . . . 1 . Hauler 6 | . 1 4 . 1 Recycler 1 | . . 1 . . Mechanic 1 | . . 1 . . Watcher 2 | . 1 1 . . Swarmer 4 | . . 4 . . Grunt 19 | . 5 3 3 8 Sentry 3 | . . 1 . 2 Best Kill Streak 5 | . 5 5 3 2 Combat Bots Only 4 | . 2 4 3 2 Max Kills in Single Turn 2 | . 2 2 1 1 Gunslinging . | . . . . . Exploded 2 | . 1 2 1 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 3231 | . 152 348 174 2557 Core 649 | . 12 38 49 550 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 95 . 78 . Volleys Fired 89 | . 14 16 11 48 Largest 3 | . 2 2 2 3 Hottest 181 | . 60 60 130 181 Shots Fired 134 | . 15 26 14 79 Gun 65 | . . . 10 55 Cannon 26 | . . . 2 24 Launcher 42 | . 15 26 1 . Special 1 | . . . 1 . Kinetic 23 | . . . . 23 Thermal 46 | . . . 3 43 Explosive 42 | . 15 26 1 . Electromagnetic 23 | . . . 10 13 Robot Hit Streak 12 | . 9 9 6 12 Robot Miss Streak 3 | . 3 2 2 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 108 | . 11 17 14 66 Core Hits 70 | . 18 22 8 22 Critical Hits 2 | . . . 1 1 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . . 1 Melee Attacks 11 | . . . . 11 Impact . | . . . . . Slashing . | . . . . . Piercing 11 | . . . . 11 Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3490 | . 767 1193 295 1235 Guns 802 | . . . 163 639 Cannons 369 | . . . 21 348 Explosions 2047 | . 767 1193 87 . Melee 245 | . . . . 245 Ramming 3 | . . . . 3 Kinetic 315 | . . . . 315 Thermal 597 | . . . 45 552 Explosive 2047 | . 767 1193 87 . Electromagnetic 283 | . . . 163 120 Impact . | . . . . . Slashing . | . . . . . Piercing 245 | . . . . 245 Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 78 | . 28 36 3 11 Projectiles . | . . . . . Explosions 67 | . 28 36 3 . Melee 11 | . . . . 11 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 286 | . 31 220 34 1 Shots 12 | . 1 10 1 . Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 500 | . 4 6 90 500 Average Temperature 183 | . 2 4 47 213 Received Heat Transfer 1533 | . 66 45 81 1341 Effects 10 | . . . . 10 Shutdowns 3 | . . . . 3 Interference 4 | . . . . 4 Matter Decay 2 | . . . . 2 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . . 3 Heat Transferred 1123 | . . . 87 1036 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 373 | . 222 373 205 217 Initial 145 | . . 93 145 79 Average 141 | . 133 196 198 113 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 65 | 100 57 51 8 94 Level 1 34 | . 42 48 91 5 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 1 . 2 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 3 | . 1 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 6 | . 2 1 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 11 11 4 28 Peak Tracking Total 7 | . 4 5 4 7 Tactical Retreats 5 | . 1 1 . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 4 | . 1 2 . 1 Max in Single Turn 1 | . 1 1 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 2 | . 1 . . 1 Terminals 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . 1 . . 2 Successful 2 | . 1 . . 1 Failed 1 | . . . . 1 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 3 | . 1 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . . 1 Recall Reinforcements 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Track 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1635 | 86 301 347 246 655 Spaces Moved 686 | 52 167 183 138 146 Core 63 | 2 . . . 61 Treads 406 | 50 167 183 6 . Legs 217 | . . . 132 85 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 150 150 Average Speed 194 | 155 160 160 152 330 Slowest Speed 750 | 160 160 160 210 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 46 23 33 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 198 | . 59 132 7 . Melee . | . . . . . Projectile . | . . . . . AOE 198 | . 59 132 7 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 839 | 55 184 209 157 234 Wait 6 | . . . 2 4 Move 682 | 51 166 182 137 146 Hop . | . . . . . Pick Up 9 | . 1 4 2 2 Fast Attach 24 | 4 3 5 2 10 Attach 12 | . . . 2 10 Detach 4 | . . 2 1 1 Swap . | . . . . . Drop . | . . . . . Fire 89 | . 14 16 11 48 Melee 11 | . . . . 11 Ram . | . . . . . Kick 2 | . . . . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 87 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 15) 388 | -10/Materials | Entered another Materials area 388 | -9/Materials | Evolved 2 slots: Utility x2 696 | -9/Materials | Discovered new exit (range 11) 735 | -9/Materials | Entered Mines 773 | -9/Mines | Lost 3 parts (1n2w) 800 | -9/Mines | Learned 2 Materials zone layouts 842 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 869 | -9/Mines | Discovered new exit (range 13) 913 | -9/Mines | Assembled infested the area 981 | -9/Mines | Entered Materials 981 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 982 | -8/Materials | Identified exit to Factory 1267 | -8/Materials | Lost 9 parts (2p3n1u3w) 1401 | -8/Materials | Core integrity fell below 50% 1440 | -8/Materials | Lost 8 parts (2p1n1u4w) 1617 | -8/Materials | Core integrity fell below 20% 1636 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01580_ An alarm sounds. 01580_ ALERT: Alarm triggered, dispatching investigation squad. 01584_ Ion Engine destroyed. 01590_ U-05 Engineer lays Concrete. 01594_ C-30 ARC bursts open, deploying its payload. 01594_ B-36 Bruiser unfolds itself. 01594_ G-47 Trooper unfolds itself. 01594_ U-05 Engineer lays Concrete. 01596_ Minigun destroyed. 01596_ U-05 Engineer lays Concrete. 01597_ K-01 Serf collects debris. 01599_ U-05 Engineer destroyed. 01600_ K-01 Serf collects debris. 01610_ Lgt. Nuclear Core destroyed. 01626_ Minigun destroyed. 01636_ Connecting with Terminal... 01636_ Current location identified: Materials >>Recall(Reinforcements) Establishing remote squad link... Recalled reinforcement squad VNWHNB99BT. 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