Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.02.28 @ 15:22:39 Player: Mathewnd Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (37) 185 Value Destroyed (870) 870 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1254) 1254 TOTAL SCORE: 5709 Bonus ------- Follower Combat Kills 454 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 850/850 Matter 300/300 Energy 336/340 System Corruption 0% Temperature Cool (10) Movement Flying (28) Location -6/Factory Parts ------- > --- POWER (2) -------- Cooled Ion Engine Light Fission Core > --- PROPULSION (6) --- Flight Unit Flight Unit Flight Unit Improved Flight Unit Field Propulsion Array > --- UTILITY (5) ------ Improved Sensor Array Advanced Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- Scythe > --- INVENTORY (5) ---- Flight Unit Sensor Array A0-MCA's Component Scanner Master Drone Bay (0/1) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Cooled Ion Engine Fusion Compressor > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Improved Flight Unit Field Propulsion Array > --- UTILITY ---------- Improved Sensor Array Advanced Signal Interpreter Hacking Suite Hacking Suite Master Drone Bay > --- WEAPON ----------- (None) > --- INVENTORY -------- Flight Unit Flight Unit Sensor Array A0-MCA's Component Scanner DRS Beacon [Rating: 52] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Authchip [Propulsion] Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 4 | . . 1 . . . 3 Utility 3 | . . 1 . . . 2 Weapon . | . . . . . . . Parts Attached 46 | 6 7 2 9 . 6 16 Power 6 | 1 1 . 2 . . 2 Engine 4 | 1 1 . 2 . . . Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 19 | 2 3 . 3 . 5 6 Treads 8 | 2 1 . 2 . 3 . Leg . | . . . . . . . Wheel 4 | . 2 . 1 . 1 . Hover . | . . . . . . . Flight 7 | . . . . . 1 6 Utility 12 | 1 2 1 1 . 1 6 Device 4 | . 1 . . . . 3 Storage 2 | 1 1 . . . . . Processor 1 | . . . . . . 1 Hackware 3 | . . . . . 1 2 Protection 2 | . . 1 1 . . . Artifact . | . . . . . . . Weapon 9 | 2 1 1 3 . . 2 Energy Gun 1 | . 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 2 . 1 2 . . 1 Ballistic Cannon 1 | . . . 1 . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 3 . 1 . Corrupted Parts 1 | . . . . . 1 . System Corruption 1 | . . . . . 1 . Parts Lost 7 | . 5 1 1 . . . Power 1 | . 1 . . . . . Propulsion 3 | . 3 . . . . . Utility 1 | . . . 1 . . . Weapon 2 | . 1 1 . . . . Highest Loss Streak 2 | . 2 1 1 . . . To Critical Strikes . | . . . . . . . Average Backups 19 | 2 4 10 21 25 24 5 Power 1 | . 1 1 1 1 1 . Propulsion 9 | 1 1 6 10 12 10 1 Utility 4 | . . 2 3 4 6 3 Weapon 5 | . . . 5 7 6 . Tool/Special . | . . . . . . . Unused Backups 13 | 1 . . 2 1 1 8 Power 1 | . . . . 1 . . Propulsion 4 | 1 . . 2 . . 1 Utility 3 | . . . . . . 3 Weapon 5 | . . . . . 1 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 87 | . 78 79 98 100 77 74 Engine 10 | . 5 11 11 11 11 6 Treads 21 | . 17 11 29 33 13 . Wheel 8 | . 9 11 2 . 19 . Flight 1 | . . . . . . 33 Device 8 | . 2 11 11 11 5 9 Storage 10 | . 14 11 11 11 11 . Hackware 2 | . . . . . 5 11 Protection 8 | . . 4 10 11 11 . Ballistic Gun 13 | . 23 9 21 22 . 3 Peak Build Rating 52 | 6 7 10 20 20 20 52 Average Rating 17 | 4 5 8 17 20 16 42 On Entrance 11 | . 6 7 10 20 20 20 Naked Turns . | . . . . . . . Heaviest Build 100 | 10 87 92 100 100 100 93 Greatest Support 60 | 40 40 10 60 60 60 38 Greatest Overweight (x) 9 | . 8 9 9 1 2 2 Average Overweight (x) 1 | . 3 8 1 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 22 | 7 16 25 25 25 25 6 Most Carried 25 | 4 9 12 25 25 25 25 Average Carried 20 | 2 4 10 21 25 24 5 Final Capacity 25 | 8 25 25 25 25 25 5 Final Carried 25 | 3 9 12 25 25 25 5 Class Distribution -------------------- 77% | Mutant 17% | Commander-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Hacker-Sprinter | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Matter Collected 1329 | 248 142 38 313 180 50 358 Remotely . | . . . . . . . Salvage Created 1539 | . 618 60 336 293 . 232 Parts 98 | . 37 6 34 14 . 7 Haulers Intercepted 3 | . 1 . 1 . . 1 Recyclers Shooed 7 | . 3 . 2 1 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Combat Hostiles Destroyed 21 | . 8 1 7 5 . . Melee 1 | . . . 1 . . . Guns 19 | . 7 1 6 5 . . AOE 1 | . 1 . . . . . Classes Destroyed 11 | . 7 1 2 1 . . Worker 3 | . 1 . 1 . . 1 Builder 1 | . . . 1 . . . Hauler 3 | . 1 . 1 . . 1 Recycler 3 | . 1 . . 1 . 1 Mechanic 1 | . 1 . . . . . Operator 2 | . 1 . 1 . . . Watcher 2 | . 2 . . . . . Swarmer 4 | . . . 4 . . . Grunt 11 | . 8 . 2 1 . . Protector 1 | . . . . 1 . . Sentry 6 | . . 1 2 3 . . Best Kill Streak 6 | . 3 1 6 1 . 2 Combat Bots Only 4 | . 3 1 4 1 . . Max Kills in Single Turn 2 | . 2 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . . . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Hostile Shots Fired 155 | . 73 6 28 34 2 12 Missed 60 | . 25 2 12 10 1 10 Damage Taken 1467 | . 628 60 196 355 190 38 Core 87 | . 73 14 . . . . Absorbed by Shields . | . . . . . . . Core Remaining (%) 88 | 100 70 . . . 96 . Volleys Fired 150 | . 60 6 43 25 . 16 Largest 2 | . 2 1 2 2 . 1 Hottest 60 | . 60 40 46 46 . 28 Shots Fired 267 | . 119 6 76 50 . 16 Gun 257 | . 119 6 66 50 . 16 Cannon 10 | . . . 10 . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 254 | . 112 . 76 50 . 16 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 13 | . 7 6 . . . . Robot Hit Streak 20 | . 11 5 12 20 . 7 Robot Miss Streak 6 | . 6 1 3 1 . 2 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 184 | . 81 5 48 40 . 10 Core Hits 73 | . 40 2 15 9 1 6 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 1 | . . . . 1 . . Destroy 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2654 | . 844 55 874 656 9 216 Guns 2397 | . 715 55 781 630 . 216 Cannons 17 | . . . 17 . . . Explosions 126 | . 126 . . . . . Melee . | . . . . . . . Ramming 114 | . 3 . 76 26 9 . Kinetic 2277 | . 633 . 798 630 . 216 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 263 | . 208 55 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . 1 1 . Average Corruption 1 | . . . . 1 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 22 | . . . . 9 13 . Message Errors 9 | . . . . 3 6 . Matter Fused 5 | . . . . 1 4 . Energy Discharges 1 | . . . . . 1 . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 6 | . . . . 5 1 . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 3 | . . . 2 1 . . Impact 3 | . . . 2 1 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 4 | . . . . . 4 . Shots . | . . . . . . . Rammed 15 | . 1 . 9 4 1 . Targets Rammed 17 | . 1 . 10 5 1 . Kicked . | . . . . . . . Crushed 2 | . . . 1 1 . . Highest Temperature 37 | . 37 . 13 . . 10 Average Temperature 6 | . 9 . 13 . . 1 Received Heat Transfer 552 | . 348 18 75 93 . 18 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 95 | 100 100 100 84 100 . 100 Level 1 4 | . . . 15 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 279 | . 122 30 279 165 . 39 Initial 103 | . . 1 . 103 . . Average 60 | . 58 7 110 42 . 6 Influence Increases 1571 | . 317 30 767 340 . 117 Destroy 0b10 Robot/C 720 | . 160 20 400 100 . 40 Destroy 0b10 Robot/NC 85 | . 35 . 25 10 . 15 Destroy Leader 182 | . 56 10 104 . . 12 Allied During Kill 159 | . . . 151 5 . 3 Successful Hack 31 | . 6 . 25 . . . Select Force Hacks 270 | . 30 . 30 210 . . Disable Machine 45 | . 30 . 15 . . . Destroy Structure 4 | . . . 2 . . 2 Lose Combat Pursuer 75 | . . . 15 15 . 45 Influence Decreases 1406 | . 313 31 502 443 . 117 Time Decay 1212 | . 263 31 411 430 . 77 Lost Part 60 | . 50 . 10 . . . Lost Ally 134 | . . . 81 13 . 40 Squads Dispatched 9 | . 2 . 4 . . 3 Investigation 6 | . 1 . 2 . . 3 Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Distress Signals 4 | . 2 . 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 55 | . 14 1 22 7 2 9 Peak Tracking Total 4 | . 4 1 3 3 2 2 Tactical Retreats 4 | . . . 1 1 . 2 Traps | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Traps Triggered 3 | . 1 . 1 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 1 | . . . . . 1 . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Disabled 3 | . 2 . 1 . . . Max in Single Turn 2 | . 2 . 1 . . . Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Accessed 25 | . 3 1 7 9 1 4 Terminals 11 | . 2 1 5 2 . 1 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 11 | . 1 . 1 7 . 2 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 39 | . 8 1 13 9 1 7 Successful 23 | . 4 . 7 8 1 3 Failed 16 | . 4 1 6 1 . 4 Catastrophic 7 | . 2 1 1 1 . 2 Database Lockouts . | . . . . . . . Manual 24 | . 7 . 5 9 . 3 Terminals 24 | . 7 1 11 2 . 3 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 12 | . 1 . 1 7 . 3 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 6 | . 1 . 4 . 1 . Open Door 2 | . . . 2 . . . Branch Access Points 1 | . . . 1 . . . Registered Components 1 | . 1 . . . . . Zone Layout 1 | . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks 15 | . 3 . 2 8 . 2 Terminals 4 | . 2 . 1 1 . . Botnet 4 | . 2 . 1 1 . . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units 9 | . 1 . 1 7 . . Tunnel 9 | . 1 . 1 7 . . Fedlink 2 | . . . . . . 2 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 9 | . 2 1 3 1 . 2 Full Trace Events 2 | . . . 1 . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 1 | . . . . . . 1 Authchips 1 | . . . . . . 1 Time 39 | . . . . . . 39 Total Part Build Rating 7 | . . . . . . 7 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 3 | . . . . 3 . . Allies Hacked 1 | . . . . 1 . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Total Allies 16 | . . . 10 3 . 3 Largest Group 10 | . . . 10 3 3 1 Highest-Rated Group 88 | . . . 88 36 36 41 Highest-Rated Ally 41 | . . . 16 18 18 41 Total Orders 1 | . . . . . 1 . STAY 1 | . . . . . 1 . Ally Attacks 109 | . . . 91 1 1 16 Total Damage 1150 | . . . 803 13 . 334 Kills 17 | . . . 14 1 . 2 Allies Corrupted 1 | . . . 1 . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Active Infowar (turns) 324 | . . . . . . 324 Sensors 324 | . . . . . . 324 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 1 | . . . . . . 1 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Turns Passed 6198 | 67 706 157 1227 1658 2044 339 Spaces Moved 3231 | 36 362 68 436 632 1238 459 Core 3 | 3 . . . . . . Treads 1375 | 33 84 . 371 632 255 . Legs . | . . . . . . . Wheels 1395 | . 278 68 65 . 983 1 Hover . | . . . . . . . Flight 458 | . . . . . . 458 Fastest Speed 25 | 50 80 200 135 240 120 25 Average Speed 160 | 150 146 207 232 240 144 27 Slowest Speed 240 | 160 200 215 240 240 240 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . . . 1 . . 2 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 4 48 8 55 95 61 10 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 10 | . 1 . 1 7 . 1 Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 3 | . . . . . 3 . Spaces Dug . | . . . . . . . Terrain Destroyed 1 | . . . . . . 1 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Total 3993 | 46 441 78 559 718 1487 664 Wait 421 | . . . 44 12 223 142 Move 3220 | 35 361 67 433 631 1238 455 Hop 3 | . . . 1 . . 2 Pick Up 41 | 4 10 3 15 1 6 2 Fast Attach 19 | 6 3 2 1 . . 7 Attach 17 | . 4 . 1 . . 12 Detach 6 | . 1 . . . . 5 Swap 20 | . . . 8 . 12 . Drop 35 | 1 1 . 2 1 7 23 Fire 150 | . 60 6 43 25 . 16 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 16 | . 1 . 10 5 . . Escape Stasis . | . . . . . . . Rewire 44 | . . . 1 43 . . Trap 1 | . . . . . 1 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 1 exit: [*Ext]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 16) 386 | -10/Materials | Discovered new exit (range 6) 576 | -10/Materials | Discovered new exit (range 12) 774 | -10/Materials | Entered another Materials area 774 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 825 | -9/Materials | Discovered new exit (range 10) 931 | -9/Materials | Entered Storage 1019 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1311 | -9/Storage | Build established: Commander-Mutant 1522 | -9/Storage | Garrison activated, responded to threat 1709 | -9/Storage | Identified exit to Recycling 2132 | -9/Storage | Used back door to open Recycling access 2158 | -9/Storage | Entered Recycling 2158 | -9/Recycling | Accompanied by 1 ally 2379 | -9/Recycling | Build established: Mutant 2993 | -9/Recycling | Discovered new exit (range 8) 3756 | -9/Recycling | Scanned before Scraplab entrance 3792 | -9/Recycling | Entered Scraplab 3812 | -9/Recycling | Discovered new exit (range 2) 3816 | -9/Recycling | Entered Scraptown 3816 | -9/Scraptown | Accompanied by 3 allies 3816 | -9/Scraptown | System corruption cleaned by C-Scrubber 4024 | -9/Scraptown | Visited UFD Registry 4024 | -9/Scraptown | Registered with UFD as "Cryogrid" 4043 | -9/Scraptown | Visited Awakened 4057 | -9/Scraptown | Visited TADAMA 4069 | -9/Scraptown | Visited The Evicted 4095 | -9/Scraptown | Visited Symbiants 4106 | -9/Scraptown | Visited Cave Peace 4114 | -9/Scraptown | Visited Scrapoid Research Area 4138 | -9/Scraptown | Visited SPCMW 4195 | -9/Scraptown | Visited Science Guys 4234 | -9/Scraptown | Visited Curators Association 4251 | -9/Scraptown | Visited Junk Repository 4376 | -9/Scraptown | Visited Research Penetration Think Tank 4402 | -9/Scraptown | Visited Scrapoid Pod Storage 4414 | -9/Scraptown | Visited Modified Component R&D 4496 | -9/Scraptown | Visited Derelict Rescue Squad 4506 | -9/Scraptown | Found DRS Beacon 4532 | -9/Scraptown | Visited Junk Repository 4574 | -9/Scraptown | Visited A0-MCA Data Center 4582 | -9/Scraptown | Given a B- rating by A0-MCA 4587 | -9/Scraptown | Found A0-MCA's Component Scanner 4820 | -9/Scraptown | Warned about trapping Scraptown 5616 | -9/Scraptown | Found Master Drone Bay 5633 | -9/Scraptown | Lost 5 allies 5716 | -9/Scraptown | Discovered new exit (range 3) 5719 | -9/Scraptown | System corruption cleaned by C-Scrubber 5795 | -9/Scraptown | Met Optimus 5795 | -9/Scraptown | Accepted into 0bPrime 5858 | -9/Scraptown | Civil war broke out across Scraptown 5860 | -9/Scraptown | Entered Factory 5860 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x3, Utility x2 5885 | -6/Factory | Master Drone dominated H-66 Slayer. 5893 | -6/Factory | Master Drone dominated H-66 Slayer. 5904 | -6/Factory | Loaded intel: 8 recycling unit locations 5963 | -6/Factory | Fabricated Field Propulsion Array (x1) 6026 | -6/Factory | Master Drone dominated G-50 Soldier. 6184 | -6/Factory | Discovered new exit (range 12) 6199 | -6/Factory | Learned location of Protoforge (-3) 6199 | -6/Factory | Self-destructed Last Messages --------------- 06199_ Connecting with Recycling Unit... <x2> >>Force(Fedlink) UFD!MEMBER<Cryogrid> UFD!NETWORK<224> UFD!RESOURCES<37> 0bP!PRIORITY_MSG_OPTIMUS: Excellent work, Cryogrid. It looks like we can count on your support, so I've greenlit the next stage of our plans. Preparations on our end are also smooth, and we're sending out 0bPrime's best to compound your efforts as we near the goal. We need you to make your way to 0b10's Protoforge, expanding Fedlink as widely as possible along the way. I'll let you know more later. We are one. UFD!SANITIZING UFD!... World map updated: -3/Protoforge. 06199_ ALERT: Suspicious activity at Recycling Unit F004. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????#########??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# """"" #??????????????????? | | ??????????????????????# ""Y"" #??????????????????? | | ??????????????????????# @ +??????????????????? | | ??????????????????????# * #??????????????????? | | ??????????????????????###+##### ????????? | | ????????????????????????# ????????? | | ????????????????????????# ########???????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????##???# #??########??????####### | | ???????????????????# ???# #??# / #??????# # | | ???????????????????#= ??# #??# #??????# # | | ???????????????????# ??# #??# """ #??????# < # | | ???????????????????# ?# #??# """ #??????# # | | ???????????????????# ?# #??# """ #??????# # | | ???????????????????# # #??# #???#### # | | ???????????????????# # ########+##????""" 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"" | | ???????????????????#####?????????# #???????# T# | | ?????????????????????????????????# #????????# #? | | ?????????????????????????????????# #????????# #? | | ????????????????????????????????## ####?????# #? | | ????????????????????????????????# ####### ## | | ????????????????????????????????# T" | | ????????????????????????????????+ " | | ????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 27 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 65 Recoil Reduction 3 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Field Propulsion Array | x1 | -6/Factory | Preloaded, Authchip Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterDroneMembrane Manual? 0 Play Time 00:32:34 Cumulative 322.4 hours Start 2025.02.28 @ 14:23:30 End 2025.02.28 @ 15:22:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 257 Rogue 257 Adventurer 0 Explorer 0 Win Type - Total 15 Types 3/2/5/2/0/0/1/1/0/1 Lore% 89 Gallery% 70 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3417cee-f628-40a3-b24d-bfe54a1bc017