Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.20 @ 15:02:10 Player: Derk Result: Destroyed by B-90 Cyclops with Nova Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (487) 2435 Value Destroyed (20864) 20864 Prototype IDs (44) 880 Alien Tech Used (2) 400 Bonus (10081) 10081 TOTAL SCORE: 43060 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6499 Follower Combat Kills 2397 Entered Garrisons 200 Registered with UFD 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Friendly Fire -1615 Cogmind --------- Core Integrity 0/1450 Matter 98/300 Energy 45/100 System Corruption 33% Temperature Cool (13) Movement Hovering (40) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Improved Linear Gravjet > --- UTILITY (10) ----- Advanced Visual Processing Unit Improved Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Scrap Suit Advanced Heat Sink Surveybot 17 Chip Makeshift Salvage Targeting Computer Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Improved Coolant Injector Huge Storage Unit 0b10 Decoder Chip [Skirmisher] Advanced Targeting Computer Improved Armor Integrity Analyzer Advanced Weapon Cycler Antimissile System > --- WEAPON ----------- Heavy Gauss Cannon Heavy Hardcell Cannon Force Lance > --- INVENTORY -------- High-density Centrium Heavy Treads Compact Wheel Compact Wheel Advanced Heat Sink Surveybot 17 Chip Improved Phase Shifter Hardened Medium Armor Plating Improved Focal Shield Experimental Shock Absorption System Improved Remote Force Field Component Analysis Suite Advanced Trap Extractor Transdimensional Reconstructor Heavy Tesla Rifle Compact HERF Cannon Long-range Phase Cannon Vortex Cannon Heavy Gauss Cannon Heavy Hardcell Cannon Micro-nuke Launcher RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 Botcube [Rating: 176] Favorites ----------- Power Antimatter Reactor Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Myomer Leg Wheel Overtuned Huge Scrapsphere Hover Unit Improved Antigrav System Utility Huge Storage Unit Device Advanced Cryofiber Web Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Heavy Hammer Slashing Weapon Axe Piercing Weapon Force Lance Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Slots Evolved 16 | . . . . 4 2 . . . . . 4 . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 5 | . . . . 2 . . . . . . 1 . . . . 1 . . . . . 1 Utility 8 | . . . . 2 . . . . . . 3 . . . . . . . . . 2 1 Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Parts Attached 456 | 8 14 5 11 66 17 45 28 7 1 14 16 7 4 8 15 30 9 8 3 10 72 58 Power 41 | 1 1 1 1 7 1 6 1 . . 1 1 . . 2 . 3 1 1 1 . 7 5 Engine 18 | 1 1 1 1 6 1 3 1 . . . . . . . . 2 . . . . 1 . Core 4 | . . . . 1 . . . . . . 1 . . 1 . . . 1 . . . . Reactor 19 | . . . . . . 3 . . . 1 . . . 1 . 1 1 . 1 . 6 5 Propulsion 82 | 2 1 2 1 13 3 10 4 2 . 3 3 1 . 1 2 7 . 1 . . 14 12 Treads 58 | 2 1 2 1 13 3 10 3 2 . . 2 . . 1 1 4 . . . . 7 6 Leg 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Wheel 19 | . . . . . . . 1 . . 3 1 1 . . 1 3 . 1 . . 4 4 Hover 4 | . . . . . . . . . . . . . . . . . . . . . 2 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 160 | 2 1 1 1 16 10 14 5 2 . 8 9 2 4 1 4 12 5 4 2 3 32 22 Device 95 | 1 . . 1 7 7 4 4 2 . 6 4 2 4 1 3 3 4 2 1 3 21 15 Storage 5 | 1 1 . . . 2 . . . . . . . . . . . . . . . . 1 Processor 11 | . . . . 1 . 2 . . . . 2 . . . . 1 . 1 . . 3 1 Hackware 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Protection 46 | . . 1 . 8 1 8 1 . . 2 3 . . . 1 8 1 1 1 . 5 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 173 | 3 11 1 8 30 3 15 18 3 1 2 3 4 . 4 9 8 3 2 . 7 19 19 Energy Gun 60 | 2 6 . . 16 3 4 9 1 . 1 1 4 . . 3 4 2 . . 2 1 1 Energy Cannon 27 | . . . 2 1 . 3 1 . . . . . . 2 1 1 1 . . 1 3 11 Ballistic Gun 19 | 1 2 . . 1 . 6 3 1 . 1 2 . . . . . . 1 . 1 . . Ballistic Cannon 11 | . . . . . . . 1 . . . . . . . 2 . . . . 2 5 1 Launcher 18 | . . 1 4 3 . 1 2 . . . . . . 1 . 1 . . . . 2 3 Special Weapon 13 | . 2 . . . . . . . . . . . . 1 1 1 . 1 . . 4 3 Impact Weapon 11 | . 1 . 2 6 . . 1 1 . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . 3 . 1 1 . 1 . . . . . 2 1 . . . 1 2 . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . 3 . 1 . . . . . . . 2 . . . . 3 . 6 . Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . System Corruption 4 | . . . . 4 . . . . . . . . . . . . . . . . . . Parts Lost 126 | . 1 . 2 3 2 19 1 1 . . 8 . 1 . 4 11 3 6 . 2 34 28 Power 13 | . . . 1 . . 2 . . . . 1 . . . . 2 2 . . . 3 2 Propulsion 35 | . . . . . . 7 1 1 . . 2 . . . 1 4 . 1 . . 10 8 Utility 42 | . . . . 3 1 4 . . . . 2 . 1 . 1 1 . 3 . 1 15 10 Weapon 36 | . 1 . 1 . 1 6 . . . . 3 . . . 2 4 1 2 . 1 6 8 Highest Loss Streak 23 | . 1 . 2 1 1 13 1 1 . . 3 . 1 . 3 7 3 6 . 2 7 23 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 89 | . 100 100 91 99 99 97 99 100 100 97 92 87 84 80 81 75 75 74 61 80 80 70 Engine 3 | . 14 14 5 8 7 3 2 7 7 6 . . . . . 1 1 . . . . . Reactor 2 | . . . . . . 3 4 . . . 4 . . . 5 4 . 5 6 10 8 7 Treads 20 | . 28 28 28 35 30 29 24 28 30 18 10 11 11 11 5 8 15 10 10 10 10 10 Wheel 3 | . . . . . . . 4 1 . 11 9 5 5 5 10 8 . 3 5 5 2 2 Device 16 | . 14 . 13 15 14 8 17 23 23 20 21 17 13 17 23 15 13 17 15 20 17 16 Storage 6 | . 14 14 14 9 7 6 7 7 7 7 5 5 5 5 5 5 5 5 5 5 4 3 Processor 2 | . . . . 1 . . . . . . 5 5 5 . . 4 5 9 10 5 9 9 Protection 5 | . . 14 . 9 7 10 4 . . . 6 11 11 11 4 4 11 1 3 5 2 3 Energy Gun 15 | . 18 14 . 9 23 12 26 24 23 26 20 19 23 19 12 16 12 10 . 5 3 . Energy Cannon 2 | . . . 11 3 . 5 1 . . . . . . 1 4 1 7 . . . 1 3 Ballistic Gun 1 | . 8 . . . . 10 1 3 2 . 2 3 . . . . . 4 . 5 . . Slashing Weapon 1 | . . . . 1 7 . . . 4 3 . . . . 2 . . . . 1 2 . Peak Build Rating 176 | 7 11 21 21 39 49 61 64 63 58 61 86 101 101 108 108 124 128 130 111 135 176 176 Average Rating 75 | 5 8 18 18 33 48 45 60 57 57 55 83 93 96 101 103 103 122 112 99 129 141 150 On Entrance 73 | . 7 11 21 18 39 49 61 55 58 57 61 85 101 98 108 103 124 128 116 108 131 147 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 203 | 13 32 43 43 53 121 137 128 128 121 124 134 134 134 141 141 145 148 144 122 160 159 203 Greatest Support 270 | 40 40 42 42 82 84 92 92 80 80 80 90 90 90 20 48 210 210 210 140 140 270 270 Greatest Overweight (x) 42 | . . 1 1 . 1 1 10 9 1 7 8 8 6 7 7 7 1 6 . 1 42 9 Average Overweight (x) 2 | . . . . . . 1 6 3 1 4 4 5 3 6 2 3 . . . 1 1 2 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 12 15 15 15 16 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 7 15 15 15 15 18 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 Average Carried 20 | 4 9 14 14 14 14 15 24 24 24 24 22 24 24 24 24 24 24 20 24 22 23 19 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 15 15 15 14 18 25 25 25 25 25 24 25 24 25 25 24 25 20 25 22 21 5 Class Distribution -------------------- 29% | Scavenger-Tank 17% | Mutant 10% | Commander-Tank 10% | Tank 9% | Scavenger-Gunner 5% | Commander-Gunner 4% | Trapper-Tank 3% | Trapper-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Tank | -7/Storage Commander-Tank | -7/Recycling Commander-Tank | -7/Scraptown Gunner | -5/Factory Commander-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Trapper-Tank | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Trapper-Gunner | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Matter Collected 8822 | 295 165 116 311 890 223 1014 514 281 46 81 272 94 35 85 244 360 218 57 . 361 1965 1195 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19702 | 173 496 209 123 1984 950 1307 1694 799 909 . 1217 125 150 70 1361 1494 477 191 . 329 2804 2840 Parts 874 | 19 35 13 6 100 37 58 89 32 30 . 58 9 10 4 48 60 20 9 . 7 112 118 Haulers Intercepted 15 | . 1 . . 5 1 . 1 . . . 1 . . . . 2 . . . . 4 . Recyclers Shooed 11 | 1 . 1 . . . . . 1 . . . . . . . 3 . . . . 3 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 156 | . . . 7 . . . . . . . . 22 12 . 46 . 55 7 . 7 . . Prevented 8 | . . . . . . . . . . . . . . . 5 . 3 . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Combat Hostiles Destroyed 351 | . 11 9 8 26 13 37 44 14 4 . 24 2 2 . 16 18 7 8 . 5 59 44 Melee 5 | . . . . 2 . . . . . . . . . . . . . . . . 1 2 Guns 182 | . 11 4 . 12 10 30 35 13 4 . 22 2 2 . 9 10 4 6 . 4 3 1 Cannons 70 | . . . 2 4 . 1 . . . . . . . . 4 1 2 1 . 1 30 24 AOE 68 | . . 5 6 6 . 3 8 . . . . . . . . 6 . 1 . . 19 14 Classes Destroyed 28 | 2 5 2 1 5 1 1 2 . . . 1 . 1 1 . . 2 . . . 2 2 Worker 32 | . . . . 3 2 . 3 2 2 . . . . . . 5 . . . . 9 6 Builder 29 | . . 1 . 7 . . 1 . . . 1 . . . . 2 . . . . 9 8 Tunneler 15 | 5 . . . 1 1 . 2 . . . 2 . . . . 2 . . . . 2 . Hauler 15 | . 1 . . 5 1 . 1 . . . 1 . . . . 2 . . . . 4 . Recycler 18 | 1 . . . 3 2 . . 1 2 . . . . . 2 2 . . . . 3 2 Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 6 | . . . . . . . 1 . . . . . . . . 1 . . . . 1 3 Operator 5 | . 1 . . 1 1 . . 1 . . . . . . . 1 . . . . . . Watcher 12 | . 2 . . 2 2 . 2 . . . 1 . . . . . . . . . 1 2 Swarmer 69 | . 3 . . 4 . 20 4 . . . 9 1 . . 2 6 2 5 . . 9 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 130 | . 8 5 . 12 7 5 21 9 . . 6 . . . 7 5 2 . . 4 24 15 Brawler 8 | . . . . 1 . . 1 1 . . 1 . . . . . . . . . 1 3 Duelist 12 | . . . . 1 1 1 2 2 . . . . . . 2 . . . . . 1 2 Protector 9 | . . . . . . . 2 1 . . . . . . 1 . . . . . 2 3 Sentry 35 | . . . . 6 1 8 4 3 3 . 2 . . . 3 2 . . . 1 . 2 Specialist 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 . Hunter 23 | . . . . 2 1 2 1 . . . 2 . 2 . . 1 2 2 . . 4 4 Programmer 43 | . . . . . 3 . 9 . 1 . 2 . . . . 4 . 1 . . 14 9 Behemoth 6 | . . . . . . 1 . . . . . 1 . . 1 . 1 . . . 1 1 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Subdweller 8 | . . . 8 . . . . . . . . . . . . . . . . . . . Ranger 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Scrapoid 4 | . . . . . . . . . . . . . . 1 2 . . . . . . 1 Samaritan 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Assembled 4 | . . 4 . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 21 | 2 3 3 3 5 5 4 9 5 4 . 7 1 2 . 4 7 4 8 . 4 21 20 Combat Bots Only 16 | . 3 3 3 4 3 4 9 4 3 . 6 1 2 . 4 7 4 8 . 4 10 16 Max Kills in Single Turn 8 | 1 2 2 2 4 1 2 4 2 1 . 3 1 2 1 2 4 1 2 . 1 8 4 Gunslinging 2 | . 1 . . . . 1 1 1 . . 2 . 1 . . . . 1 . . . . Exploded 4 | . . 2 2 3 . 2 3 . . . . . . . . 4 . 1 . . 4 3 Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Hostile Shots Fired 3085 | . 52 19 25 137 86 574 181 77 26 . 120 5 3 10 76 116 155 78 . 45 556 744 Missed 948 | . 12 8 8 31 36 195 82 33 12 . 30 3 . 1 20 33 53 24 . 17 152 198 Damage Taken 33929 | . 429 187 542 2285 787 3565 1115 370 70 . 1379 34 59 134 1393 2113 1759 894 . 518 8674 7622 Core 3773 | . 117 23 93 315 50 255 125 74 6 . 114 . . 18 140 188 22 63 . 25 692 1453 Absorbed by Shields 5694 | . . . . . . . 182 41 34 . 230 . . . . . . . . 56 183 4968 Reduced by Siege Mode 1121 | . . . . . . . . . . . . . . . . . . 124 . 108 422 467 Redirected to Shielding 163 | . . . . . . . . . . . . . . . . . . . . 36 127 . Ignored by Resistances 669 | . . . . . 23 303 . . . . . . . . . . . . . . 133 210 Regen/Repaired (Parts) 803 | . . . . 315 . . . . . . 269 . . 42 47 90 . . . . . 40 Core Remaining (%) 51 | 100 . . 6 42 . . . . . 27 . . . . 72 . . . . 74 42 . Volleys Fired 933 | 15 40 22 20 86 40 105 80 24 6 . 47 6 4 2 54 53 38 10 . 16 146 119 Largest 4 | 2 2 2 1 2 3 4 4 4 4 . 4 4 4 4 4 4 4 4 . 4 3 3 Hottest 381 | 60 100 90 63 144 183 301 326 328 268 . 336 338 338 362 381 376 380 315 . 282 243 294 Shots Fired 2263 | 30 75 26 20 136 119 282 256 95 22 . 162 19 16 8 176 143 87 29 . 47 295 220 Gun 1575 | 30 73 17 . 103 119 225 245 95 22 . 162 19 16 6 104 128 56 28 . 36 76 15 Cannon 612 | . . . 4 25 . 53 6 . . . . . . 2 71 11 31 . . 11 204 194 Launcher 58 | . . 9 16 8 . 4 5 . . . . . . . . 3 . . . . 7 6 Special 18 | . 2 . . . . . . . . . . . . . 1 1 . 1 . . 8 5 Kinetic 510 | 15 26 . 5 . . 113 22 21 1 . 18 6 . . 17 . . 9 . 23 142 92 Thermal 1486 | 13 2 . . 99 119 165 229 74 21 . 144 13 16 8 153 136 77 19 . 22 114 62 Explosive 62 | . . 9 11 1 . 4 5 . . . . . . . 1 4 . 1 . . 15 11 Electromagnetic 180 | 2 47 17 4 36 . . . . . . . . . . . . . . . . 24 50 Entropic 25 | . . . . . . . . . . . . . . . 5 3 10 . . 2 . 5 Robot Hit Streak 36 | 8 7 6 9 17 18 11 15 17 13 . 18 8 7 3 9 11 12 8 . 34 36 22 Robot Miss Streak 9 | 4 5 3 1 3 2 6 6 9 3 . 4 3 1 2 4 6 2 2 . 2 7 7 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Secondary Targets 38 | . 2 1 . . 2 7 6 7 1 . 7 . 1 . . . 1 1 . 2 . . Max Gunslinging Chain 2 | . 1 1 . . 1 1 2 1 1 . 2 . 1 . . . 1 1 . 1 . . Shots Hit Robots 1525 | 18 44 14 12 109 91 161 171 79 32 . 112 11 12 4 116 80 53 20 . 38 217 131 Core Hits 983 | 9 21 19 15 56 36 94 156 88 24 . 70 2 6 2 38 52 16 12 . 12 131 124 Critical Kills 13 | . . . . . . 1 . . . . 2 . . . 4 2 . . . 1 1 2 Critical Parts Destroyed 9 | . . . . 3 . 1 . . . . . . . . 1 4 . . . . . . Critical Strikes 101 | . . 1 . 8 13 8 3 . . . 2 . . 1 13 11 1 . . 3 22 15 Burn 37 | . . . . 5 13 5 3 . . . . . . 1 4 5 . . . . 1 . Meltdown 5 | . . . . . . 1 . . . . . . . . 1 . . . . . 1 2 Destroy 17 | . . . . . . 1 . . . . 2 . . . 7 6 . . . 1 . . Blast 28 | . . . . . . . . . . . . . . . . . . . . 2 17 9 Corrupt 4 | . . 1 . . . . . . . . . . . . . . . . . . 2 1 Smash 3 | . . . . 3 . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Sunder 4 | . . . . . . . . . . . . . . . 1 . 1 . . . . 2 Melee Attacks 264 | . 2 . 21 59 12 1 4 6 16 . . . . . 108 2 . . . 1 24 8 Impact 79 | . 2 . 21 47 . . 3 6 . . . . . . . . . . . . . . Slashing 168 | . . . . 12 12 1 1 . 16 . . . . . 108 2 . . . 1 15 . Piercing 17 | . . . . . . . . . . . . . . . . . . . . . 9 8 Sneak Attacks 16 | . . . . 10 1 . . . 2 . . . . . 1 . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 66661 | 176 593 737 1234 3617 2024 3583 6015 2036 1459 . 3127 237 344 148 3975 3364 1994 957 . 1077 17229 12735 Guns 26126 | 176 571 184 . 1463 1954 2916 3783 2036 468 . 3127 237 344 112 1941 2293 984 481 . 875 1827 354 Cannons 16997 | . . . 63 482 . 415 . . . . . . . 36 1545 343 1010 . . 202 7623 5278 Explosions 20005 | . 22 553 1136 585 . 220 2232 . . . . . . . 339 680 . 417 . . 7045 6776 Melee 2762 | . . . 35 1087 70 32 . . 991 . . . . . 93 . . . . . 344 110 Ramming 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Kinetic 12089 | 70 121 . 653 . . 1108 250 388 17 . 315 20 . . 233 . . 107 . 507 5771 2529 Thermal 27321 | 94 22 . . 1454 1954 2223 3533 1648 451 . 2812 217 344 148 3048 2422 1413 374 . 570 2910 1684 Explosive 18915 | . . 553 483 170 . 220 2232 . . . . . . . 339 680 . 417 . . 7045 6776 Electromagnetic 3454 | 12 450 184 63 906 . . . . . . . . . . . . . . . . 769 1070 Impact 960 | . . . 35 925 . . . . . . . . . . . . . . . . . . Slashing 2235 | . . . . 162 70 32 . . 991 . . . . . 150 48 . 59 . . 506 217 Piercing 334 | . . . . . . . . . . . . . . . . . . . . . 224 110 Entropic 1349 | . . . . . . . . . . . . . . . 205 214 581 . . . . 349 Highest Corruption 38 | . . . . 7 6 6 7 7 7 . . . . . . 9 9 10 10 10 38 33 Average Corruption 8 | . . . . 3 3 6 6 7 7 . . . . . . 3 9 9 10 10 15 20 Corruption Purged 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 528 | . . . . 38 12 69 73 17 21 . . . . . . 18 87 14 8 23 103 45 Message Errors 123 | . . . . 5 1 17 20 6 8 . . . . . . 4 24 1 3 5 21 8 Matter Fused 108 | . . . . 5 4 13 21 1 1 . . . . . . 5 17 4 2 5 21 9 Heat Flow Errors 59 | . . . . 5 2 8 5 2 3 . . . . . . 3 8 3 . 5 9 6 Energy Discharges 52 | . . . . 5 1 5 8 2 1 . . . . . . 1 13 1 2 2 8 3 Parts Rejected 12 | . . . . 2 . 3 1 . . . . . . . . . . . . 1 3 2 Parts Fused 8 | . . . . 2 . 1 1 . 1 . . . . . . . . . 1 . 2 . Data Loss (minor) 63 | . . . . 6 2 13 10 3 3 . . . . . . 2 12 . . 2 7 3 Data Loss (major) 24 | . . . . 4 . 3 3 1 1 . . . . . . 3 3 . . 1 5 . Misfires 21 | . . . . 3 . . 2 . 3 . . . . . . . 6 1 . . 6 . Alerts 11 | . . . . . 1 1 1 2 . . . . . . . . 3 1 . 1 1 . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . 3 3 Weapon Failures 41 | . . . . 1 1 5 1 . . . . . . . . . 1 3 . 1 17 11 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2550 | . . 9 16 567 . 13 65 . 270 . . . . . 7 61 . 24 . 58 996 464 Projectiles 1076 | . . . . 29 . 2 . . . . . . . . 7 48 . . . 58 752 180 Explosions 641 | . . 9 16 30 . 11 65 . . . . . . . . 13 . 24 . . 244 229 Melee 833 | . . . . 508 . . . . 270 . . . . . . . . . . . . 55 Knockbacks 68 | . . . 1 5 . . . . . . . . . . 5 . . . . 2 36 19 Impact 6 | . . . 1 5 . . . . . . . . . . . . . . . . . . Kinetic 58 | . . . . . . . . . . . . . . . 4 . . . . 2 33 19 Secondary 4 | . . . . . . . . . . . . . . . 1 . . . . . 3 . Self-Inflicted Damage 464 | . . 23 114 69 . 82 . . . . . . . . . 72 . . . . . 104 Shots 13 | . . 1 5 2 . 2 . . . . . . . . . 1 . . . . . 2 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 580 | 60 171 201 2 336 244 348 256 258 5 . 233 112 256 37 491 345 294 32 . 25 246 580 Average Temperature 91 | 26 46 62 2 74 68 123 94 93 5 . 78 58 113 37 130 68 90 32 . 25 63 133 Received Heat Transfer 6108 | . 141 66 54 657 234 855 336 125 3 . 324 . . 78 231 57 126 . . 161 1466 1194 Effects 13 | . . . . 1 1 5 . . . . . . . . . . . . . . . 6 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Energy Bleed 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Interference 6 | . . . . 1 . 5 . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 19 | . . . . . . . . . . . . . . . . . 1 1 . 1 9 7 Total Turns 318 | . . . . . . . . . . . . . . . . . 3 18 . 31 154 112 Longest Duration 39 | . . . . . . . . . . . . . . . . . 3 18 . 31 38 39 Robots Corrupted 12 | . . . . 6 . . . . . . . . . . . . . . . . 5 1 Combat Hostiles 6 | . . . . 1 . . . . . . . . . . . . . . . . 4 1 Parts Fried 25 | . . . . 18 . . . . . . . . . . . . . . . . 6 1 Impact Corruptions 21 | . . . . 20 . . . . . . . . . . . . . . . . 1 . Robots Melted 20 | . . . . 1 3 3 1 1 . . 2 . . . 3 1 1 . . . 2 2 Combat Hostiles 20 | . . . . 1 3 3 1 1 . . 2 . . . 3 1 1 . . . 2 2 Parts Melted 129 | . . . . 7 13 12 25 8 5 . 14 3 . . 15 9 4 1 . 2 3 8 Heat Transferred 46265 | 225 50 . . 3134 4292 4847 7299 3386 961 . 4955 296 444 247 4144 3818 1945 481 . 740 3441 1560 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Peak Influence 2810 | 30 219 186 . 672 368 1856 1562 1108 543 . 382 . . . . 660 . . . . 1319 2810 Initial 974 | . 19 7 . . 305 172 974 710 432 . . . . . . 185 . . . . . 730 Average 598 | 12 76 146 . 282 268 975 1057 845 436 . 223 . . . . 392 . . . . 457 1506 Maximum Alert Level 5 | . 1 . . 2 1 5 4 4 2 . 1 . . . . 2 . . . . 4 5 Low Security (%) 23 | 100 90 100 . 25 6 3 . . . . 42 . . . . 8 . . . . 50 . Level 1 25 | . 9 . . 45 93 5 . . 39 . 57 . . . . 62 . . . . 2 . Level 2 11 | . . . . 28 . 26 . . 60 . . . . . . 28 . . . . 1 . Level 3 24 | . . . . . . 27 77 89 . . . . . . . . . . . . 27 34 Level 4 10 | . . . . . . 24 22 10 . . . . . . . . . . . . 16 23 Level 5 2 | . . . . . . 12 . . . . . . . . . . . . . . . 12 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . 29 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 76 | . 3 1 . 6 4 . 20 5 . . 3 . . . 1 4 . . . . 11 18 Investigation 13 | . 2 1 . 2 2 . 1 . . . 1 . . . 1 1 . . . . 1 1 Extermination 19 | . . . . . 2 . 7 1 . . 1 . . . . 2 . . . . 5 1 Reinforcement 15 | . 1 . . 2 . . 2 1 . . 1 . . . . 1 . . . . 3 4 Assault 20 | . . . . 2 . . 4 2 . . . . . . . . . . . . 2 10 Garrison 9 | . . . . . . . 6 1 . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . 1 . . . . . . . . . . . . . 1 4 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Distress Signals 24 | . 1 1 . 3 . . 5 1 . . 3 . . 1 . 1 . . . . 4 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 573 | . 16 17 7 48 17 41 56 26 4 . 26 9 2 25 24 28 15 7 . 5 93 107 Peak Tracking Total 27 | . 3 6 3 6 4 8 10 13 3 . 4 4 2 12 7 6 7 5 . 4 10 27 Tactical Retreats 22 | . . 1 . 7 . 4 2 1 . . . . . . . 2 . . . . 1 4 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Traps Triggered 11 | . 3 . 1 1 . 3 . . . . . . . . . 2 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Installed 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . 1 Triggered 15 | . . . . 1 . . . . . . . . 1 8 1 . 2 . . . 1 1 Most Traps Carried 8 | . . . 1 . . . . . . 1 1 1 4 4 4 4 8 7 7 7 7 7 Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Machines Disabled 31 | . . 1 4 2 . 5 . . . . 3 1 . . 4 2 1 . . . 5 3 Max in Single Turn 2 | . . 1 2 1 . 1 . . . . 1 1 . . 1 2 1 . . . 2 1 Garrison Access 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Garrison Relay 4 | . . . . . . 4 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Machines Accessed 70 | . 8 1 1 11 9 2 5 1 . 7 3 1 . 1 2 4 2 1 4 . 5 2 Terminals 36 | . 7 . . 8 5 2 3 1 . . 1 . . . . 3 1 . . . 5 . Fabricators 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . Repair Stations 3 | . . . . 2 . . . . . . 1 . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . . . 1 . . . 1 . . . . . . 1 Scanalyzers 5 | . . . . 1 1 . 2 . . . . . . . . . . . . . . 1 Garrison Access 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . . Total Hacks 212 | . 31 1 3 31 21 5 13 2 . 46 9 1 . 1 3 9 6 1 17 . 10 2 Successful 141 | . 21 1 3 16 8 1 4 1 . 46 5 1 . 1 1 3 6 1 17 . 4 1 Failed 70 | . 9 . . 15 13 4 9 1 . . 4 . . . 2 6 . . . . 6 1 Catastrophic 10 | . . . . 2 4 1 . . . . . . . . . . . . . . 3 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Manual 74 | . 24 . . 13 11 . 4 1 . . 6 1 . 1 1 4 . . . . 6 2 Terminals 113 | . 30 . . 25 14 5 10 2 . . 5 . . . . 7 5 . . . 10 . Fabricators 4 | . . . . . 2 . . . . . . . . . 2 . . . . . . . Repair Stations 7 | . . . . 5 . . . . . . 2 . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . . . . . 2 . . . 1 . . . . . . 1 Scanalyzers 6 | . . . . 1 1 . 3 . . . . . . . . . . . . . . 1 Garrison Access 6 | . . . . . 4 . . . . . . . . . . 2 . . . . . . Terminal Hacks 97 | . 9 1 3 4 . 1 2 1 . 46 1 1 . 1 . 1 6 1 17 . 2 . Record 59 | . . . 3 . . . . . . 45 . . . . . . 5 1 5 . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Robot Analysis 7 | . 2 . . 1 . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 7 | . 2 . . 1 . . . . . . . . . . . . . . 4 . . . Open Door 5 | . . 1 . . . . . 1 . . . 1 . 1 . . 1 . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 2 . . . . . 1 . . . 1 . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . 4 . . . . . . 2 . . . . . . . . . . . Scan Component 3 | . . . . 2 . . . . . . 1 . . . . . . . . . . . Repair 3 | . . . . 2 . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 34 | . 12 . . 8 5 . 1 . . . 2 . . . 1 2 . . . . 2 1 Terminals 30 | . 11 . . 8 5 . 1 . . . 1 . . . . 2 . . . . 2 . Track 4 | . 3 . . . . . . . . . . . . . . 1 . . . . . . Botnet 10 | . 1 . . 2 2 . 1 . . . 1 . . . . 1 . . . . 2 . Operators 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . Skim 13 | . 5 . . 6 2 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . 1 . . . 1 . . . . . . 1 Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scrapoids 3 | . . . . . . . . . . . 1 . . . 1 . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 7 . . 10 8 2 5 1 . . 3 . . . 1 4 1 . . . 5 1 Full Trace Events 7 | . . . . . 2 1 1 . . . . . . . . 1 1 . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . 2 . . . . . . 1 . . . . . . . . . . . Time 114 | . . . . 76 . . . . . . 38 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Sub Mat Fac Gar Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 21 | . . . . 1 . 17 . . . . . . . . . . . . . . 3 . Machine Destruction 18 | . . . . 1 . 17 . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . 3 . . 9 . . . . . 6 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Total Allies 47 | . . . . . . 3 . 13 9 . 5 . . . 11 . . . . . . 6 Largest Group 10 | . . . . . . 3 . 10 9 6 6 5 2 2 6 6 . . . . . 5 Highest-Rated Group 320 | . . . . . . 48 . 173 185 121 238 238 94 94 282 232 . . . . . 320 Highest-Rated Ally 89 | . . . . . . 16 . 31 40 40 50 50 47 47 56 56 . . . . . 89 Total Orders 20 | . . . . . . . . 2 . 2 . 10 . 2 . . 4 . . . . . STAY 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . FOLLOW 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . EXPLORE 9 | . . . . . . . . 1 . . . 5 . . . . 3 . . . . . RETURN 7 | . . . . . . . . 1 . . . 5 . . . . 1 . . . . . Ally Attacks 483 | . . . . . . 16 . 106 11 . 10 40 7 17 71 24 . . . . . 181 Total Damage 12695 | . . . . . . 163 . 1360 312 . 448 675 158 378 1632 935 . . . . . 6634 Kills 70 | . . . . . . 2 . 11 1 . 3 7 1 3 9 4 . . . . . 29 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . 1 . . . 1 . 1 . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Robot Analysis Total 7 | . 2 . . 1 . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 9 | . . 1 . . . . . . . . . 2 2 . 1 . 2 1 . . . . Drone Launches 13 | . . . . . . . . 2 . . . 7 . . . . 4 . . . . . Drone Recoveries 10 | . . . . . . . . 2 . . . 5 . . . . 3 . . . . . Decoded 0b10 Intel 70 | . . . . . . . . . . . . . . . . 34 . . . . 36 . Traps 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Items 21 | . . . . . . . . . . . . . . . . 21 . . . . . . Machines 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Garrisons 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Patrols 18 | . . . . . . . . . . . . . . . . . . . . . 18 . Investigations 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Guards 17 | . . . . . . . . . . . . . . . . 5 . . . . 12 . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Turns Passed 30923 | 229 1225 292 1352 2844 1646 2580 2859 617 660 2977 1169 886 708 1109 1303 1227 2360 318 255 638 2510 1159 Spaces Moved 13868 | 107 583 109 751 1231 855 893 1053 177 208 1720 485 399 330 782 634 762 941 159 135 210 905 439 Core 75 | 4 . . . . . . . . . . . . . . . . . . . . 2 69 Treads 7916 | 103 583 109 751 1231 855 893 327 120 208 25 96 94 134 . . 23 941 140 135 210 706 232 Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 5848 | . . . . . . . 726 57 . 1695 389 305 196 782 634 739 . 19 . . 182 124 Hover 29 | . . . . . . . . . . . . . . . . . . . . . 15 14 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 160 157 157 158 157 235 225 225 245 123 155 130 130 130 109 102 180 130 180 270 130 36 Average Speed 182 | 155 160 212 162 165 167 238 233 238 245 170 192 211 182 130 111 122 234 174 180 270 203 153 Slowest Speed 2150 | 160 160 237 237 170 237 243 240 245 245 245 270 260 260 140 140 180 270 180 180 270 2150 245 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 50 | 5 88 32 42 88 29 80 33 32 36 89 13 72 54 89 68 15 85 39 60 48 32 26 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 12 | . 3 . . 1 . . . . . 5 . . . . . . . . 3 . . . Known Exits Taken 11 | . . 1 . . 1 . 1 1 1 1 1 . . 1 1 1 . . . 1 . . Unknown Exits Taken 10 | 1 1 . 1 1 . . . . . . . 1 1 . . . 1 1 1 . 1 . Scrap Searched 18 | . . . 2 . . . . . . 4 . 3 1 . 3 . 2 . . 3 . . Spaces Dug 140 | . 3 6 20 42 9 . 9 6 . . 8 . . . 13 2 2 . . 3 14 3 Terrain Destroyed 959 | . 5 67 91 86 9 11 60 7 . . 18 . 1 . 17 110 20 36 . 11 200 210 Melee 94 | . 1 . 9 33 9 . 4 6 . . . . . . 13 2 . . . 1 13 3 Projectile 180 | . 2 . . . . . 6 1 . . 18 . 1 . 4 21 20 6 . 10 42 49 AOE 685 | . 2 67 82 53 . 11 50 . . . . . . . . 87 . 30 . . 145 158 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Total 17272 | 139 805 148 825 1806 962 1129 1243 289 315 1771 601 437 426 869 903 957 1032 182 149 254 1283 747 Wait 1083 | . 125 . 5 299 18 30 48 69 3 9 43 6 87 54 34 93 30 5 . 14 73 38 Move 13848 | 106 582 108 750 1230 855 892 1052 176 207 1719 484 398 329 781 633 761 940 158 134 209 905 439 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 226 | 8 24 5 8 25 8 20 12 3 2 10 7 8 1 9 7 6 7 . 4 3 30 19 Fast Attach 133 | 7 . . 1 13 4 11 3 1 . 9 4 4 . 4 3 13 2 2 2 1 27 22 Attach 128 | . 2 . 1 9 5 19 2 1 . 2 10 2 2 1 3 6 2 5 . 7 28 21 Detach 29 | . . . . 1 2 2 1 . . . 2 . . 1 . 2 . 1 4 1 5 7 Swap 197 | 1 12 5 9 44 8 15 23 5 1 3 2 1 2 3 9 11 5 1 2 2 18 15 Drop 257 | 2 18 8 9 40 10 9 18 4 2 19 2 12 1 14 8 10 6 . 3 . 27 35 Fire 933 | 15 40 22 20 86 40 105 80 24 6 . 47 6 4 2 54 53 38 10 . 16 146 119 Melee 264 | . 2 . 21 59 12 1 4 6 16 . . . . . 108 2 . . . 1 24 8 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . 4 . . . . . . . . . . . . . . . 23 Rewire 143 | . . . . . . 21 . . 78 . . . . . 44 . . . . . . . Trap 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . 1 Miscellaneous 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low / Gar) -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / Low x2) -7/Storage -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Arm / Qua) -2/Research History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 230 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 6) 584 | -10/Materials | Discovered new exit (range 13) 746 | -10/Materials | Discovered new exit (range 8) 991 | -10/Materials | Learned location of 1 exit from Storage 1058 | -10/Materials | Loaded intel: 9 trap records 1124 | -10/Materials | Discovered new exit (range 5) 1195 | -10/Materials | Identified exit to Subcaves 1195 | -10/Materials | Identified exit to Materials 1223 | -10/Materials | Learned 4 Recycling zone layouts 1263 | -10/Materials | Loaded intel: 11 interactive machine locations 1264 | -10/Materials | Central database locked down 1315 | -10/Materials | Learned location of Mines (-9) 1330 | -10/Materials | Derelicts attacked the area 1455 | -10/Materials | Entered Mines 1456 | -10/Mines | Assembled infested the area 1461 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1518 | -10/Mines | Met a Derelict shopkeep closing up shop 1593 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1612 | -10/Mines | Discovered exit to Materials (range 7) 1725 | -10/Mines | Core integrity fell below 50% 1728 | -10/Mines | Discovered exit to Subcaves (range 9) 1747 | -10/Mines | Entered Subcaves 1763 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1764 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2011 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2126 | -10/Subcaves | Visited Clippyterm 2131 | -10/Subcaves | Learned Factory fabricator intel 2228 | -10/Subcaves | Visited 4L-MR0's lab 2241 | -10/Subcaves | Core integrity fell below 20% 2261 | -10/Subcaves | Found Prototype Protection 3069 | -10/Subcaves | Discovered new exit (range 15) 3078 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3092 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3099 | -10/Subcaves | Entered Materials 3099 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3910 | -8/Materials | Discovered new exit (range 5) 4015 | -8/Materials | Repaired Adv. Treads 4151 | -8/Materials | Repaired Arm. Treads 4354 | -8/Materials | Crushed by falling debris 4965 | -8/Materials | Discovered new exit (range 16) 5373 | -8/Materials | Discovered new exit (range 16) 5797 | -8/Materials | Learned Storage emergency access door positions 5818 | -8/Materials | Learned Factory garrison access intel 5831 | -8/Materials | Learned Factory trap positions 5832 | -8/Materials | Learned Factory emergency access door positions 5845 | -8/Materials | Learned Storage emergency access door positions 5848 | -8/Materials | Core integrity fell below 50% 5868 | -8/Materials | Learned location of 3 exits from Factory 5899 | -8/Materials | First assault squad dispatched 5943 | -8/Materials | Entered Factory 5943 | -7/Factory | Evolved 2 slots: Weapon x2 5944 | -7/Factory | Identified exit to Storage 5945 | -7/Factory | Identified exit to Lower Caves 5945 | -7/Factory | Identified exit to Factory 5946 | -7/Factory | Loaded intel: 112 trap records 5948 | -7/Factory | Loaded intel: 6 fabricator locations 5949 | -7/Factory | Loaded intel: 4 garrison access locations 6204 | -7/Factory | Build established: Scavenger-Tank 7348 | -7/Factory | Build established: Tank 7589 | -7/Factory | Identified exit to Garrison 7589 | -7/Factory | Entered Garrison 7677 | -7/Garrison | Triggered checkpoint 7817 | -7/Garrison | Garrison Relay disabled 7887 | -7/Garrison | Triggered checkpoint 7887 | -7/Garrison | Triggered checkpoint 7923 | -7/Garrison | Identified Tower Shield 7924 | -7/Garrison | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 7975 | -7/Garrison | Lost 13 parts (1p5n2u5w) 8181 | -7/Garrison | Triggered checkpoint 8255 | -7/Garrison | Build established: Scavenger-Tank 8285 | -7/Garrison | Garrison Relay disabled 8421 | -7/Garrison | Discovered new exit (range 7) 8453 | -7/Garrison | Triggered checkpoint 8472 | -7/Garrison | Identified exit to Factory 8619 | -7/Garrison | Discovered exit to Factory (range 3) 8749 | -7/Garrison | Triggered checkpoint 8864 | -7/Garrison | Discovered exit to Factory (range 10) 8930 | -7/Garrison | Garrison Relay disabled 9173 | -7/Garrison | Triggered checkpoint 9218 | -7/Garrison | Garrison Relay disabled 9484 | -7/Garrison | Discovered exit to Factory (range 10) 9621 | -7/Garrison | Triggered checkpoint 9900 | -7/Garrison | Spotted B-75 Beast 9908 | -7/Garrison | Destroyed B-75 Beast 10169 | -7/Garrison | Entered Factory 10946 | -7/Factory | Garrison activated, responded to threat 10969 | -7/Factory | First assault squad dispatched 11132 | -7/Factory | Garrison activated, responded to threat 12292 | -7/Factory | Build established: Tank 12377 | -7/Factory | Core integrity fell below 50% 12411 | -7/Factory | Destroyed 9 combat bots 12423 | -7/Factory | Discovered exit to Factory (range 14) 12925 | -7/Factory | Garrison activated, responded to threat 13028 | -7/Factory | Entered Storage 13029 | -7/Storage | Identified exit to Recycling 13428 | -7/Storage | First assault squad dispatched 13461 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 13570 | -7/Storage | Used back door to open Recycling access 13598 | -7/Storage | Lost 10 allies 13636 | -7/Storage | Garrison activated, responded to threat 13645 | -7/Storage | Entered Recycling 13646 | -7/Recycling | Identified exit to Scraptown 14080 | -7/Recycling | Build established: Commander-Tank 14154 | -7/Recycling | Lost 3 allies 14247 | -7/Recycling | Scanned before Scraplab entrance 14283 | -7/Recycling | Entered Scraplab 14305 | -7/Recycling | Entered Scraptown 14305 | -7/Scraptown | Accompanied by 6 allies 14305 | -7/Scraptown | System corruption cleaned by C-Scrubber 14718 | -7/Scraptown | Discovered new exit (range 11) 14854 | -7/Scraptown | Visited Awakened 14866 | -7/Scraptown | Visited IN-MT5's Study 14915 | -7/Scraptown | Visited The Evicted 14934 | -7/Scraptown | Visited Assassins FH 14999 | -7/Scraptown | Visited Symbiants 15323 | -7/Scraptown | Visited UFD Registry 15323 | -7/Scraptown | Registered with UFD as "Megamaster" 15352 | -7/Scraptown | Visited Cyclists 15370 | -7/Scraptown | Entered Cyclist Reading Room 15376 | -7/Scraptown | Learned location of Zion (-6) 15432 | -7/Scraptown | Visited Cave Peace 15644 | -7/Scraptown | Visited Botcube Research 15706 | -7/Scraptown | Visited Abandonware Association 15729 | -7/Scraptown | Learned abandonware demo "REBOOT5.EXE" 15780 | -7/Scraptown | Visited Supply Room 15813 | -7/Scraptown | Visited Cartography Club 15955 | -7/Scraptown | Found Unknown Processor 16206 | -7/Scraptown | Visited Scrap Suit Storage 16216 | -7/Scraptown | Found Unknown Device 16216 | -7/Scraptown | Identified Scrap Suit 16408 | -7/Scraptown | Visited Science Testing Area 16450 | -7/Scraptown | Visited Infowarlord's Domain 16470 | -7/Scraptown | Visited Science Guys 16506 | -7/Scraptown | Build established: Commander-Gunner 16561 | -7/Scraptown | Found Botcube 16952 | -7/Scraptown | Learned location of Hub_04(d) (-6) 16952 | -7/Scraptown | Learned 8 Factory zone layouts 16952 | -7/Scraptown | Learned 20 Factory zone layouts 16952 | -7/Scraptown | Learned 4 Recycling zone layouts 16952 | -7/Scraptown | Learned 8 Lower Caves zone layouts 16952 | -7/Scraptown | Learned 16 Proximity Caves zone layouts 16952 | -7/Scraptown | Learned 20 Proximity Caves zone layouts 16952 | -7/Scraptown | Learned 24 Proximity Caves zone layouts 16952 | -7/Scraptown | Learned 4 Hub_04(d) zone layouts 16952 | -7/Scraptown | Learned location of 2 exits from Lower Caves 16952 | -7/Scraptown | Learned location of 3 exits from Lower Caves 16952 | -7/Scraptown | Identified exit to Factory 16992 | -7/Scraptown | Found Deep Structural Scanner 17038 | -7/Scraptown | Visited Derelict Rescue Squad 17046 | -7/Scraptown | Found DRS Beacon 17282 | -7/Scraptown | Entered Factory 17282 | -5/Factory | Accompanied by 6 allies 17282 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 17283 | -5/Factory | Identified exit to Factory 17283 | -5/Factory | Identified exit to Upper Caves 17711 | -5/Factory | Lost 3 allies 17849 | -5/Factory | Repaired Arm. Treads 17981 | -5/Factory | Build established: Gunner 18165 | -5/Factory | Lost 3 parts (2u1w) 18339 | -5/Factory | Scrapoid reinforcements arrived 18451 | -5/Factory | Entered Upper Caves 18451 | -5/Upper Caves | Accompanied by 5 allies 18664 | -5/Upper Caves | Learned location of 2 exits from Factory 18756 | -5/Upper Caves | Build established: Commander-Tank 18869 | -5/Upper Caves | Encountered a Warlord checkpoint 18960 | -5/Upper Caves | Spotted B-75 Beast 18968 | -5/Upper Caves | Destroyed B-75 Beast 18987 | -5/Upper Caves | Found Scrap Suit 18998 | -5/Upper Caves | Lost 3 allies 19150 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 19311 | -5/Upper Caves | Discovered new exit (range 7) 19337 | -5/Upper Caves | Entered another Upper Caves area 19337 | -5/Upper Caves | Accompanied by 2 allies 19370 | -5/Upper Caves | Learned Factory security intel 19422 | -5/Upper Caves | Discovered exit to Factory (range 7) 20039 | -5/Upper Caves | Discovered new exit (range 6) 20045 | -5/Upper Caves | Entered Warlord 20045 | -5/Warlord | Accompanied by 2 allies 20046 | -5/Warlord | Identified exit to Proximity Caves 20164 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 20360 | -5/Warlord | Build established: Scavenger-Tank 20529 | -5/Warlord | Found Prototype Special Weapon 20529 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 20532 | -5/Warlord | Found RU-N14's Throwing Claymores v3 20535 | -5/Warlord | Found RU-N14's Throwing Claymores v3 20538 | -5/Warlord | Found RU-N14's Throwing Claymores v3 20681 | -5/Warlord | Warlord's base attacked by MAIN.C 20785 | -5/Warlord | Found Prototype Energy Cannon 20785 | -5/Warlord | Identified Vortex Cannon 20790 | -5/Warlord | Found Vortex Cannon 20873 | -5/Warlord | Rebuked by Warlord 21029 | -5/Warlord | Spotted B-86 Titan 21031 | -5/Warlord | Warlord forces counterattacked 21031 | -5/Warlord | Spotted B-75 Beast 21099 | -5/Warlord | Spotted Executioner 21141 | -5/Warlord | Lost 4 allies 21154 | -5/Warlord | Entered Proximity Caves 21154 | -4/Proximity Caves | Accompanied by 1 ally 21214 | -4/Proximity Caves | Spotted B-86 Titan 21241 | -4/Proximity Caves | Allies destroyed B-86 Titan 21901 | -4/Proximity Caves | Dug into a huge 0b10 base via an incomplete storage room 21968 | -4/Proximity Caves | Spotted B-86 Titan 21983 | -4/Proximity Caves | Destroyed B-86 Titan 22174 | -4/Proximity Caves | Scrapoid reinforcements arrived 22215 | -4/Proximity Caves | Discovered exit to Factory (range 16) 22220 | -4/Proximity Caves | Lost 3 allies 22270 | -4/Proximity Caves | Lost 3 allies 22416 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 22457 | -4/Proximity Caves | Entered Factory 22457 | -4/Factory | Accompanied by 6 allies 22457 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 22458 | -4/Factory | Identified exit to Upper Caves 22459 | -4/Factory | Identified exit to Research 22653 | -4/Factory | Lost 4 allies 23220 | -4/Factory | Lost 3 parts (1p1n1w) 23382 | -4/Factory | Destroyed 7 combat bots 23391 | -4/Factory | Lost 7 parts (1p2n1u3w) 23684 | -4/Factory | Entered Upper Caves 23916 | -4/Upper Caves | Build established: Tank 23965 | -4/Upper Caves | Spotted B-86 Titan 24084 | -4/Upper Caves | Destroyed B-86 Titan 24110 | -4/Upper Caves | Lost 3 parts (2p1w) 24701 | -4/Upper Caves | Learned 4 Research zone layouts 24742 | -4/Upper Caves | Activated DRS Beacon 25010 | -4/Upper Caves | Discovered new exit (range 13) 25106 | -4/Upper Caves | Build established: Trapper-Tank 25762 | -4/Upper Caves | Learned Research emergency access door positions 25816 | -4/Upper Caves | Learned location of 2 exits from Lower Caves 25816 | -4/Upper Caves | Learned Research trap positions 26044 | -4/Upper Caves | Entered another Upper Caves area 26055 | -4/Upper Caves | Ambushed by research squad 26063 | -4/Upper Caves | System corruption reached 10% 26102 | -4/Upper Caves | Lost 6 parts (1n3u2w) 26124 | -4/Upper Caves | Destroyed 8 combat bots 26294 | -4/Upper Caves | Discovered new exit (range 14) 26306 | -4/Upper Caves | Learned Research trap positions 26362 | -4/Upper Caves | Entered Zhirov 26364 | -4/Zhirov | Discovered new exit (range 3) 26396 | -4/Zhirov | Met Zhirov 26436 | -4/Zhirov | Learned location of Quarantine (-3) 26436 | -4/Zhirov | Learned location of Testing (-2) 26436 | -4/Zhirov | Learned location of Command (-1) 26447 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26474 | -4/Zhirov | Found Alien Artifact 26474 | -4/Zhirov | Identified Integrated Dissipator 26474 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 26496 | -4/Zhirov | Found Alien Artifact 26617 | -4/Zhirov | Entered Proximity Caves 26899 | -3/Proximity Caves | Build established: Scavenger-Gunner 26929 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27220 | -3/Proximity Caves | Spotted B-86 Titan 27255 | -3/Proximity Caves | Entered Research 27255 | -3/Research | Evolved 2 slots: Utility x2 27256 | -3/Research | Identified exit to Armory 27256 | -3/Research | Identified exit to Quarantine 27258 | -3/Research | Loaded intel: 74 trap records 27916 | -3/Research | Build established: Hacker-Gunner 28239 | -3/Research | System corruption reached 10% 28287 | -3/Research | Lost 4 parts (1p2n1u) 28460 | -3/Research | Lost 4 parts (1n2u1w) 28571 | -3/Research | Lost 5 parts (1n2u2w) 28588 | -3/Research | Destroyed 9 combat bots 28628 | -3/Research | Spotted Striker 28629 | -3/Research | Cargo convoy interrupted 28642 | -3/Research | Destroyed Striker 28672 | -3/Research | Destroyed 10 combat bots 28673 | -3/Research | Found Prototype Device 28673 | -3/Research | Identified Exp. Shock Absorption System 28679 | -3/Research | Lost 7 parts (2p3n2u) 28922 | -3/Research | Build established: Trapper-Gunner 29160 | -3/Research | Identified Surveybot 17 Chip 29251 | -3/Research | Spotted B-86 Titan 29282 | -3/Research | Destroyed B-86 Titan 29301 | -3/Research | First assault squad dispatched 29594 | -3/Research | System corruption reached 30% 29637 | -3/Research | Lost 6 parts (2n3u1w) 29761 | -3/Research | Identified Transdimensional Reconstructor 29761 | -3/Research | Warped through subspace 29761 | -3/Research | Discovered new exit (range 2) 29761 | -3/Research | Spotted B-86 Titan 29762 | -3/Research | Core integrity fell below 50% 29765 | -3/Research | Entered another Research area 29765 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 29766 | -2/Research | Loaded intel: 83 trap records 29909 | -2/Research | Scrapoids reinforcements arrived? 29924 | -2/Research | Spotted B-90 Cyclops 29935 | -2/Research | Allies destroyed B-90 Cyclops 29969 | -2/Research | Found Quantum Capacitor 30203 | -2/Research | Spotted B-90 Cyclops 30212 | -2/Research | Destroyed B-90 Cyclops 30293 | -2/Research | P-80 Master assimilated allied 02R15-D 30304 | -2/Research | First assault squad dispatched 30324 | -2/Research | Found Scrap Suit 30391 | -2/Research | Botcube activated 30404 | -2/Research | System corruption reached 10% 30409 | -2/Research | Botcube completed mutation into wheeled form, armed with 1 gun, 1 cannon. 30448 | -2/Research | Cargo convoy interrupted 30451 | -2/Research | Found Scrap Suit 30469 | -2/Research | Found Scrap Suit 30577 | -2/Research | High security lockdown imminent 30657 | -2/Research | High security lockdown engaged 30798 | -2/Research | Garrison activated, responded to threat 30800 | -2/Research | Scanned by Researcher 30801 | -2/Research | Spotted Investigator 30805 | -2/Research | Destroyed Investigator 30844 | -2/Research | System corruption reached 30% 30867 | -2/Research | Destroyed 16 combat bots 30871 | -2/Research | Core integrity fell below 50% 30883 | -2/Research | Core integrity fell below 20% 30911 | -2/Research | Lost 23 parts (2p6n8u7w) 30922 | -2/Research | Spotted B-90 Cyclops 30924 | -2/Research | Destroyed by B-90 Cyclops with Nova Cannon Last Messages --------------- 30875_ Critical hit (Burn: +17). 30875_ Stasis bubble strength at 36. 30876_ Quantum Shading Machine destroyed. 30876_ Stasis bubble strength at 30. 30877_ Stasis bubble strength at 24. 30878_ G-73 Enforcer heat damages core (-20). 30878_ Stasis bubble strength at 18. 30879_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 30879_ Stasis bubble strength at 12. 30880_ Adv. Trap Extractor destroyed. 30880_ Stasis bubble strength at 6. 30881_ G-73 Enforcer destroyed. 30881_ Stasis bubble bursts. 30882_ YITLOIYEU2 K GBO0P6S,ZPIEM8|:WEJD6