Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.14 @ 18:11:00 Player: pappous Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (123) 615 Value Destroyed (5190) 5190 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2535) 2535 TOTAL SCORE: 11760 Bonus ------- High Alert Combat Kills 610 Follower Combat Kills 33 Entered Garrisons 400 Used RIF Installer 1500 Friendly Fire -8 Cogmind --------- Core Integrity 0/700 Matter 98/300 Energy 99/100 System Corruption 3% Temperature Cool (9) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Scrap Engine Advanced Visual Processing Unit Improved Targeting Computer > --- WEAPON (2) ------- Great Maul > --- INVENTORY (5) ---- Advanced Terrain Scan Processor Propulsion Shielding Relay Coupler [Sentry] (26) Lightning Gun Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Aluminum Leg Carbon-Carbon Exoskeleton > --- UTILITY ---------- Scrap Engine Huge Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Improved Light Armor Plating Relay Coupler [Brawler] > --- WEAPON ----------- Particle Gun High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Heat Sink Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Trap Extractor Particle Gun Grenade Launcher Precision Rocket Launcher [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Improved Targeting Computer Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Brawler] Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Gar Rec Fac Gar Fac Slots Evolved 6 | . . . 2 . . . 4 . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . Utility 5 | . . . 2 . . . 3 . . Weapon . | . . . . . . . . . . Parts Attached 123 | 6 13 8 32 9 10 2 . 32 11 Power 13 | 1 2 1 3 1 1 . . 3 1 Engine 10 | 1 2 1 3 1 1 . . 1 . Core 3 | . . . . . . . . 2 1 Reactor . | . . . . . . . . . . Propulsion 32 | 2 4 1 7 2 1 1 . 11 3 Treads 17 | 1 3 1 5 2 1 . . 4 . Leg 9 | . . . . . . . . 7 2 Wheel 6 | 1 1 . 2 . . 1 . . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 29 | 1 3 1 10 1 3 1 . 8 1 Device 16 | . 1 1 8 . 2 . . 3 1 Storage 3 | 1 1 . . . . 1 . . . Processor 3 | . 1 . 1 . . . . 1 . Hackware 1 | . . . . . . . . 1 . Protection 6 | . . . 1 1 1 . . 3 . Artifact . | . . . . . . . . . . Weapon 49 | 2 4 5 12 5 5 . . 10 6 Energy Gun 18 | 1 2 . 6 1 1 . . 4 3 Energy Cannon 6 | . 1 3 . 1 1 . . . . Ballistic Gun 13 | 1 1 . 4 2 2 . . 3 . Ballistic Cannon . | . . . . . . . . . . Launcher 11 | . . 2 2 1 1 . . 3 2 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . 2 . 1 2 . . . . . Parts Lost 50 | . 1 3 6 3 3 . . 24 10 Power 8 | . 1 1 1 . . . . 3 2 Propulsion 18 | . . 1 1 2 1 . . 9 4 Utility 12 | . . 1 3 . 1 . . 5 2 Weapon 12 | . . . 1 1 1 . . 7 2 Highest Loss Streak 8 | . 1 1 3 3 2 . . 8 4 To Critical Strikes 1 | . . 1 . . . . . . . Average Slot Usage (%) 88 | . 94 92 94 99 99 100 69 83 63 Engine 8 | . 13 11 10 11 11 11 7 5 . Treads 12 | . 17 23 17 21 21 11 7 3 . Leg 4 | . . . . . . . . 14 4 Wheel 2 | . 10 . 3 . . 10 7 . 2 Device 13 | . 7 13 18 17 16 11 7 9 19 Storage 9 | . 14 14 11 11 11 11 7 7 7 Processor 11 | . 1 . 10 11 11 11 7 14 15 Hackware 1 | . . . . . . . . 5 . Protection 3 | . . . 2 4 5 11 7 4 . Energy Gun 8 | . 14 14 9 . 5 11 7 7 3 Energy Cannon 3 | . 10 11 4 10 5 . . . . Ballistic Gun 5 | . 3 . 6 10 11 11 7 3 . Naked Turns . | . . . . . . . . . . Heaviest Build 101 | 11 35 35 38 41 40 97 97 101 99 Greatest Support 46 | 20 43 43 46 46 40 40 12 35 30 Greatest Overweight (x) 28 | . 3 1 3 1 1 8 8 8 28 Average Overweight (x) 2 | . 1 . . . . 3 8 4 11 Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 25 25 25 Average Capacity 18 | 6 12 15 15 15 15 17 25 25 24 Most Carried 18 | 4 11 14 15 15 15 15 15 18 16 Average Carried 13 | 1 8 11 14 14 12 14 15 15 13 Final Capacity 25 | 8 15 15 15 15 15 25 25 25 5 Final Carried 15 | 4 11 13 15 15 13 15 15 15 4 Scrap Engine Consumption 3 | . . . . . . . . 3 . Constructs Created 1 | . . . . . . . . 1 . Class Distribution -------------------- 49% | Mutant 44% | Scavenger-Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Commander-Mutant | -9/Recycling Commander-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 ----------- Run | Jun Mat Min Mat Sto Gar Rec Fac Gar Fac Matter Collected 2159 | 191 230 10 580 208 130 103 . 494 213 Remotely . | . . . . . . . . . . Salvage Created 3975 | . 350 74 1136 687 274 185 . 767 502 Parts 234 | . 21 3 73 42 19 14 . 47 15 Haulers Intercepted 2 | . . . 1 1 . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Gar Rec Fac Gar Fac Combat Hostiles Destroyed 126 | . 12 16 32 17 10 4 . 24 11 Melee 1 | . . . . . . . . . 1 Guns 74 | . 12 5 15 9 5 4 . 20 4 Cannons 23 | . . 2 9 7 5 . . . . AOE 23 | . . 9 7 . . . . 3 4 Classes Destroyed 14 | . 3 1 4 . . 2 . 2 2 Worker 3 | . 1 . . . . . . . 2 Builder 2 | . . . . . . 1 . . 1 Hauler 2 | . . . 1 1 . . . . . Recycler 3 | . . . 2 . . . . . 1 Swarmer 23 | . 3 3 10 3 4 . . . . Cutter 3 | . . . . . . . . 3 . Grunt 54 | . 9 . 12 9 4 1 . 13 6 Brawler 1 | . . . . . . . . 1 . Duelist 5 | . . . 1 . . . . 2 2 Protector 1 | . . . . . . . . . 1 Sentry 20 | . . . 9 5 2 2 . 2 . Specialist 2 | . . . . . . . . . 2 Programmer 4 | . . . . . . 1 . 3 . Assembled 13 | . . 13 . . . . . . . Best Kill Streak 12 | . 8 12 7 7 7 3 . 5 8 Combat Bots Only 12 | . 7 12 7 7 7 2 . 5 5 Max Kills in Single Turn 4 | . 2 3 4 2 1 2 . 1 4 Gunslinging . | . . . . . . . . . . Exploded 4 | . . 3 4 . . . . 1 3 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -------- Run | Jun Mat Min Mat Sto Gar Rec Fac Gar Fac Damage Taken 7093 | . 359 564 1310 609 406 87 . 2760 998 Core 1304 | . 75 153 231 82 42 16 . 355 350 Absorbed by Shields 50 | . . . . . . 4 . 46 . Core Remaining (%) 38 | 100 . 8 . . . 7 . . . Volleys Fired 306 | . 25 23 67 38 23 10 . 95 25 Largest 2 | . 2 2 2 2 2 2 . 2 2 Hottest 133 | . 133 133 133 85 90 88 . 130 130 Shots Fired 545 | . 47 45 120 70 42 20 . 169 32 Gun 403 | . 37 22 82 32 32 20 . 152 26 Cannon 104 | . 10 11 36 38 9 . . . . Launcher 38 | . . 12 2 . 1 . . 17 6 Special . | . . . . . . . . . . Kinetic 169 | . 12 . 28 32 22 10 . 65 . Thermal 338 | . 35 33 90 38 19 10 . 87 26 Explosive 38 | . . 12 2 . 1 . . 17 6 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 31 | . 10 5 31 23 12 7 . 20 22 Robot Miss Streak 9 | . 4 9 9 6 4 4 . 7 1 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . 1 . . . 2 . . 3 . Max Gunslinging Chain 1 | . 1 . . . 1 . . 1 . Shots Hit Robots 416 | . 36 21 103 45 32 16 . 126 37 Core Hits 365 | . 55 38 92 25 21 15 . 93 26 Critical Kills 2 | . . . 1 1 . . . . . Critical Parts Destroyed 4 | . . . . . . . . 1 3 Critical Strikes 8 | . . . 1 1 . . . 3 3 Burn 2 | . . . . . . . . 2 . Meltdown 2 | . . . 1 1 . . . . . Destroy 1 | . . . . . . . . 1 . Smash 3 | . . . . . . . . . 3 Melee Attacks 15 | . . . . . . . . . 15 Impact 15 | . . . . . . . . . 15 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9853 | . 590 762 2124 1090 547 292 . 2888 1560 Guns 5750 | . 528 187 1187 481 384 292 . 2320 371 Cannons 1512 | . 62 62 616 609 163 . . . . Explosions 2186 | . . 513 318 . . . . 568 787 Melee 402 | . . . . . . . . . 402 Ramming 3 | . . . 3 . . . . . . Kinetic 2594 | . 113 . 419 481 240 113 . 1228 . Thermal 4787 | . 477 368 1384 609 307 179 . 1092 371 Explosive 2067 | . . 394 318 . . . . 568 787 Electromagnetic . | . . . . . . . . . . Impact 402 | . . . . . . . . . 402 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . 1 1 . . . . . 3 3 Average Corruption 2 | . 1 1 . . . . . 2 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 63 | . . 3 . . . . . 39 21 Message Errors 13 | . . . . . . . . 8 5 Matter Fused 15 | . . . . . . . . 9 6 Heat Flow Errors 6 | . . . . . . . . 6 . Energy Discharges 8 | . . 1 . . . . . 4 3 Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 9 | . . 1 . . . . . 6 2 Data Loss (major) 4 | . . . . . . . . 3 1 Misfires 6 | . . 1 . . . . . 3 2 Overload Shots . | . . . . . . . . . . Overflow Damage 218 | . . 9 . 3 . . . 43 163 Projectiles 3 | . . . . 3 . . . . . Explosions 90 | . . 9 . . . . . 43 38 Melee 125 | . . . . . . . . . 125 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 232 | . . 93 . . . . . 126 13 Shots 10 | . . 5 . . . . . 4 1 Rammed 1 | . . . 1 . . . . . . Targets Rammed 1 | . . . 1 . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 326 | . 326 159 288 99 225 18 . 256 . Average Temperature 74 | . 139 48 58 25 111 14 . 65 . Received Heat Transfer 2162 | . 159 20 426 198 171 18 . 927 243 Effects 4 | . 2 . . . 2 . . . . Interference 3 | . 1 . . . 2 . . . . Short Circuit 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 5 | . . . . . . . . . 5 Impact Corruptions 4 | . . . . . . . . . 4 Robots Melted 3 | . . . 1 1 . . . 1 . Combat Hostiles 3 | . . . 1 1 . . . 1 . Parts Melted 11 | . . . 2 2 . . . 6 1 Heat Transferred 7934 | . 646 491 2163 962 424 209 . 2151 888 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Gar Rec Fac Gar Fac Peak Influence 1719 | . 245 201 497 569 672 383 67 1719 952 Initial 902 | . . 11 . 189 334 302 65 . 902 Average 501 | . 81 114 290 363 542 245 44 812 868 Maximum Alert Level 5 | . 1 1 2 2 2 1 . 5 3 Low Security (%) 29 | 100 93 93 39 2 . 47 100 7 . Level 1 19 | . 6 6 17 59 14 52 . 20 . Level 2 21 | . . . 42 37 85 . . 7 . Level 3 20 | . . . . . . . . 35 100 Level 4 6 | . . . . . . . . 22 . Level 5 2 | . . . . . . . . 7 . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 2 1 6 1 . . . . 6 Investigation 1 | . . 1 . . . . . . . Extermination 1 | . . . . . . . . . 1 Reinforcement 13 | . 2 . 6 1 . . . . 4 Assault 1 | . . . . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 --------- Run | Jun Mat Min Mat Sto Gar Rec Fac Gar Fac Distress Signals 11 | . 1 . 6 3 . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 185 | . 23 17 60 23 10 4 . 26 22 Peak Tracking Total 8 | . 8 6 6 5 6 1 . 5 6 Tactical Retreats 6 | . . 1 2 . . . . 2 1 Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Gar Rec Fac Gar Fac Traps Triggered 13 | . 1 . 1 1 . . . 10 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 ---------- Run | Jun Mat Min Mat Sto Gar Rec Fac Gar Fac Machines Disabled 15 | . . 3 . 3 2 . . 4 3 Max in Single Turn 2 | . . 2 . 1 1 . . 1 2 Garrison Access 1 | . . . . . . . . . 1 Garrison Relay 5 | . . . . . 2 . . 3 . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 --------- Run | Jun Mat Min Mat Sto Gar Rec Fac Gar Fac Machines Accessed 20 | . . 1 2 5 3 4 1 1 3 Terminals 15 | . . . 2 4 3 3 . 1 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . 1 . . 1 . 1 Total Hacks 34 | . . 1 6 7 5 10 1 1 3 Successful 17 | . . 1 2 5 2 3 1 1 2 Failed 17 | . . . 4 2 3 7 . . 1 Catastrophic 6 | . . . 2 . 2 1 . . 1 Database Lockouts . | . . . . . . . . . . Manual 4 | . . . . . . 3 . . 1 Terminals 29 | . . . 6 6 5 9 . 1 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . 1 . . 1 . 1 Terminal Hacks 14 | . . 1 2 4 2 3 . 1 1 Record 1 | . . . . 1 . . . . . Robot Schematic 2 | . . . . 2 . . . . . Open Door 2 | . . 1 . 1 . . . . . Open DSF 1 | . . . . . . . . . 1 Level Access Points 1 | . . . . . . 1 . . . Emergency Access Points 2 | . . . 1 . . 1 . . . Fabricator Index 1 | . . . . . . 1 . . . Locate Traps 1 | . . . 1 . . . . . . Garrison Registry 1 | . . . . . 1 . . . . Patrol Navigation 1 | . . . . . 1 . . . . Security Stations 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . 1 . 1 Unlock Access 2 | . . . . 1 . . 1 . . Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . . . 2 3 3 3 . . 2 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . . . . 2 . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 ------------ Run | Jun Mat Min Mat Sto Gar Rec Fac Gar Fac Used RIF Installer 3 | . . . . . 2 . . 1 . Robot Detection 1 | . . . . . 1 . . . . Program Shield 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 20 | . . . . . 8 . . 12 . Machine Destruction 20 | . . . . . 8 . . 12 . Attached 1 | . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 10 | . . . . . . 10 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -------- Run | Jun Mat Min Mat Sto Gar Rec Fac Gar Fac Total Allies 10 | . . . . . . 10 . . . Largest Group 10 | . . . . . . 10 6 . . Highest-Rated Group 143 | . . . . . . 143 116 . . Highest-Rated Ally 34 | . . . . . . 34 34 . . Total Orders . | . . . . . . . . . . Ally Attacks 17 | . . . . . . 13 4 . . Total Damage 188 | . . . . . . 116 72 . . Kills 1 | . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Gar Rec Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 ------------- Run | Jun Mat Min Mat Sto Gar Rec Fac Gar Fac Turns Passed 11095 | 83 974 587 2395 649 1037 765 87 3394 1124 Spaces Moved 4330 | 65 668 267 1094 238 542 389 40 847 180 Core 35 | 5 . . . . . . . . 30 Treads 2318 | 14 193 267 1040 238 542 15 . 9 . Legs 788 | . . . . . . . . 740 48 Wheels 1189 | 46 475 . 54 . . 374 40 98 102 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 95 160 120 160 160 135 210 195 100 Average Speed 213 | 109 123 179 175 188 160 152 210 353 524 Slowest Speed 1450 | 160 240 240 240 240 240 210 210 610 1450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 50 | 6 97 56 94 54 57 61 2 67 6 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 4 | . . . . . . . . . 4 Terrain Destroyed 251 | . . 125 18 1 8 . . 74 25 Melee 4 | . . . . . . . . . 4 Projectile 2 | . . 1 . 1 . . . . . AOE 245 | . . 124 18 . 8 . . 74 21 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 --------- Run | Jun Mat Min Mat Sto Gar Rec Fac Gar Fac Total 5626 | 74 770 329 1444 369 668 542 44 1087 299 Wait 584 | . 37 25 219 72 86 39 5 44 57 Move 4319 | 64 667 266 1093 237 540 388 39 845 180 Hop . | . . . . . . . . . . Pick Up 73 | 4 13 6 11 6 3 1 . 22 7 Fast Attach 49 | 6 9 . 16 2 3 1 . 9 3 Attach 45 | . 2 3 5 3 4 . . 22 6 Detach 2 | . . . . . . . . 2 . Swap 29 | . 2 5 11 4 3 1 . 1 2 Drop 57 | . 15 1 21 5 6 2 . 3 4 Fire 306 | . 25 23 67 38 23 10 . 95 25 Melee 15 | . . . . . . . . . 15 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . 1 . . . . . . Escape Stasis 44 | . . . . . . . . 44 . Rewire 102 | . . . . 2 . 100 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 6 exits: [*Mat x3] / [*Min] / *Sto x2) -9/Storage -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 16) 84 | -11/Junkyard | Entered Materials 290 | -10/Materials | Destroyed 7 combat bots 305 | -10/Materials | Discovered new exit (range 15) 353 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 13) 515 | -10/Materials | Discovered new exit (range 16) 899 | -10/Materials | Discovered new exit (range 12) 929 | -10/Materials | Discovered new exit (range 13) 1058 | -10/Materials | Entered Mines 1086 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1197 | -10/Mines | Assembled infested the area 1225 | -10/Mines | Core integrity fell below 50% 1285 | -10/Mines | Destroyed 12 combat bots 1375 | -10/Mines | Core integrity fell below 20% 1465 | -10/Mines | Met a Derelict shopkeep closing up shop 1627 | -10/Mines | Discovered new exit (range 3) 1645 | -10/Mines | Entered Materials 1645 | -9/Materials | Evolved 2 slots: Utility x2 2343 | -9/Materials | Discovered new exit (range 9) 2472 | -9/Materials | Build established: Scavenger-Mutant 2498 | -9/Materials | Discovered new exit (range 15) 2648 | -9/Materials | Discovered new exit (range 12) 2763 | -9/Materials | Destroyed 7 combat bots 2874 | -9/Materials | Core integrity fell below 50% 2908 | -9/Materials | Lost 3 parts (1p1n1u) 3009 | -9/Materials | Discovered new exit (range 5) 3084 | -9/Materials | Discovered new exit (range 12) 3172 | -9/Materials | Build established: Mutant 3724 | -9/Materials | Discovered new exit (range 15) 4040 | -9/Materials | Entered Storage 4426 | -9/Storage | Destroyed 7 combat bots 4432 | -9/Storage | Lost 3 parts (2n1w) 4685 | -9/Storage | Identified exit to Garrison 4689 | -9/Storage | Entered Garrison 4830 | -9/Garrison | Triggered checkpoint 4833 | -9/Garrison | Core integrity fell below 20% 4884 | -9/Garrison | Triggered checkpoint 4913 | -9/Garrison | Destroyed 7 combat bots 4948 | -9/Garrison | Discovered new exit (range 9) 5017 | -9/Garrison | Discovered new exit (range 65) 5017 | -9/Garrison | Discovered new exit (range 6) 5017 | -9/Garrison | Discovered new exit (range 65) 5028 | -9/Garrison | Triggered checkpoint 5124 | -9/Garrison | Garrison Relay disabled 5305 | -9/Garrison | Installed Relay Interface Framework 5320 | -9/Garrison | Triggered checkpoint 5439 | -9/Garrison | Garrison Relay disabled 5481 | -9/Garrison | Build established: Scavenger-Mutant 5674 | -9/Garrison | Expanded RIF knowledge: Robot Detection 5726 | -9/Garrison | Entered Recycling 5730 | -9/Recycling | Found Scrap Engine 6019 | -9/Recycling | Identified exit to Factory 6210 | -9/Recycling | Build established: Commander-Mutant 6491 | -9/Recycling | Entered Factory 6491 | -7/Factory | Accompanied by 6 allies 6491 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 6574 | -7/Factory | Identified exit to Garrison 6578 | -7/Factory | Entered Garrison 6628 | -7/Garrison | Triggered checkpoint 6748 | -7/Garrison | Garrison Relay disabled 6903 | -7/Garrison | Build established: Scavenger-Mutant 6904 | -7/Garrison | Lost 3 parts (1n1u1w) 6951 | -7/Garrison | Triggered checkpoint 6972 | -7/Garrison | Lost 8 parts (1p3n2u2w) 7004 | -7/Garrison | Triggered checkpoint 7317 | -7/Garrison | Discovered new exit (range 9) 7498 | -7/Garrison | Triggered checkpoint 7574 | -7/Garrison | Garrison Relay disabled 7709 | -7/Garrison | Garrison Relay disabled 8146 | -7/Garrison | Discovered new exit (range 10) 8170 | -7/Garrison | Learned Factory security intel 8238 | -7/Garrison | Lost 3 parts (2n1w) 8470 | -7/Garrison | Build established: Mutant 9049 | -7/Garrison | Discovered new exit (range 11) 9061 | -7/Garrison | Build established: Scavenger-Mutant 9370 | -7/Garrison | Triggered checkpoint 9605 | -7/Garrison | Core integrity fell below 50% 9693 | -7/Garrison | Lost 3 parts (1p1u1w) 9704 | -7/Garrison | Expanded RIF knowledge: Program Shield 9972 | -7/Garrison | Entered Factory 10080 | -7/Factory | Lost 4 parts (1p2n1w) 10372 | -7/Factory | First assault squad dispatched 10607 | -7/Factory | Discovered new exit (range 17) 10674 | -7/Factory | Lost 4 parts (1p1n1u1w) 10923 | -7/Factory | Build established: Mutant 11076 | -7/Factory | Core integrity fell below 20% 11096 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- reinforcements to area. 11030_ U-05 Engineer builds a Wall. 11051_ W H,X>ATI|SG4ITX KKNUCFSLGVANUW98T 11051_ U-05 Engineer builds a Wall. 11056_ ALERT: Rogue bot located, Programmers report to Factory Zone 1S. 11069_ O-24 Administrator sends out distress signal. 11069_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 11071_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F005. 11075_ Penetrated by Slug. 11082_ G-47 Trooper suffers critical hit (Smash). 11082_ Destroyed Aluminum Leg. 11082_ G-47 Trooper system corrupted by crushing effect. 11083_ G-47 Trooper system terminally corrupted. 11083_ Imp. Heat Sink fried. 11083_ Particle Gun fried. 11088_ Imp. Heat Sink destroyed. 11091_ Slug penetrates Wall. 11094_ Dropped Huge Storage Unit. 11095_ Dropped Grenade Launcher. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????####???????????????????? | | ??????????????????????#####T ###############?????? | | ??????????????????????#!!@!![ u + #?????? | | ?????????????????????#]g!!#########""" #?????? | | ?????????????????????##]##### #""" !#?????? | | ????????????????????? *H???##] #""" #?????? | | ???????????????????? ]????? + #?????? | | ???????????????????# ??????! #""" #?????? | | ???????????????????# ??????? #""" #?????? | | ???????????????????# ???????? ###""" #?????? | | ???????????????????# ???????? #?# = *#?????? | | ???????????????????+ # ???????# ########+###?????? | | ???????????????????### < %#???????? | | ???????????????????????????# ##### #???????? | | ???????????????????????????????????????# #???????? | | ???????????????????????????????????#####+##??????? | | ???????????????????????????????????# #??????? | | ???????????????????????????????????# #??????? | | ???????????????????????????????????# #??????? | | ??????????????????????????????#????# #??????? | | ??????????????????????????????# ???# #??????? | | ??????????????????????????????# ??# #??????? | | ??????????????????????????????# ?####+###??????? | | ??????????????????????????????# ## #??????? | | ??????????????????????????????# " #??????? | | ??????????????????????????????####### "T #??????? | | ???????????????????????????########?# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 10 Evasion (%) 41 Targeting Accuracy 6 Recoil Reduction 2 Relay Coupler Types 1 Relay Coupler Value 30 Item Schematics ----------------- None Robot Schematics ------------------ M-13 Machinist | -9/Storage | Hacked L-31 Rogue | -9/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterLauncherLog Manual? 0 Play Time 01:12:25 Cumulative 97.0 hours Start 2023.08.14 @ 16:42:40 End 2023.08.14 @ 18:11:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 54 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1fb9c618-08e3-457d-bd26-b02f384b87c6