Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.09 @ 21:37:17 Player: Tereza Result: Destroyed by X-72 Disruptor with Arc Projector Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (45) 225 Value Destroyed (1643) 1643 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (382) 382 TOTAL SCORE: 6110 Bonus ------- Follower Combat Kills 82 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 156/300 Energy 86/100 System Corruption 11% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Large Storage Unit Improved Signal Interpreter Melee Analysis Suite Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Micro Nuclear Core Micro Nuclear Core Improved Cryofiber Web Structural Scanner Hacking Suite System Shield Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Melee Analysis Suite Target Analyzer Microactuators Hardened Medium Armor Plating > --- WEAPON ----------- Improved Grenade Launcher Axe > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Wheel Improved Cryofiber Web Structural Scanner Advanced Sensor Array Hacking Suite System Shield Heavy Laser Plasma Rifle Gauss Rifle Coil Gun Heavy Flak Cannon Proton Missile Launcher [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Reactive Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 6 | . . . . . 2 2 2 Weapon . | . . . . . . . . Parts Attached 70 | 6 2 . . . 36 4 22 Power 9 | 1 . . . . 5 . 3 Engine 3 | 1 . . . . . . 2 Core 6 | . . . . . 5 . 1 Reactor . | . . . . . . . . Propulsion 15 | 2 . . . . 10 . 3 Treads 9 | 2 . . . . 7 . . Leg 5 | . . . . . 3 . 2 Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | 1 2 . . . 7 2 6 Device 6 | . 1 . . . 2 . 3 Storage 2 | 1 1 . . . . . . Processor 6 | . . . . . 3 1 2 Hackware 1 | . . . . . . . 1 Protection 3 | . . . . . 2 1 . Artifact . | . . . . . . . . Weapon 28 | 2 . . . . 14 2 10 Energy Gun 4 | . . . . . 3 . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 13 | 2 . . . . 6 1 4 Ballistic Cannon 1 | . . . . . . . 1 Launcher 3 | . . . . . . . 3 Special Weapon 5 | . . . . . 5 . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 29 | . . . . . 4 . 25 Power 5 | . . . . . 3 . 2 Propulsion 7 | . . . . . . . 7 Utility 8 | . . . . . 1 . 7 Weapon 9 | . . . . . . . 9 Highest Loss Streak 9 | . . . . . 2 . 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 93 100 100 100 96 99 93 Engine 3 | . 14 14 14 14 . . 1 Core 5 | . . . . . 8 7 3 Treads 24 | . 28 28 28 28 23 30 21 Leg 5 | . . . . . 10 . . Device 10 | . 7 14 14 14 9 7 12 Storage 9 | . 14 14 14 14 9 7 6 Processor 11 | . . . . . 8 22 23 Protection 5 | . . . . . 7 6 5 Energy Gun 2 | . . . . . 5 3 . Ballistic Gun 11 | . 28 28 28 28 8 7 4 Special Weapon 1 | . . . . . 4 . . Slashing Weapon 1 | . . . . . . 3 5 Naked Turns . | . . . . . . . . Heaviest Build 49 | 10 26 26 26 26 42 41 49 Greatest Support 80 | 40 40 40 40 40 80 80 80 Greatest Overweight (x) 11 | . . . . . 2 . 11 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 15 15 15 15 15 15 Most Carried 15 | 7 8 9 9 9 15 15 15 Average Carried 12 | 4 7 8 9 9 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 6 8 9 9 9 15 15 6 Class Distribution -------------------- 60% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 1163 | 213 89 16 . . 550 . 295 Remotely . | . . . . . . . . Salvage Created 1995 | . 47 16 . . 823 . 1109 Parts 123 | . 8 . . . 50 . 65 Haulers Intercepted 1 | . . . . . . . 1 Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 36 | . 3 1 . . 17 . 15 Melee 7 | . . . . . . . 7 Guns 23 | . 3 1 . . 16 . 3 Cannons 2 | . . . . . . . 2 AOE 2 | . . . . . . . 2 Classes Destroyed 14 | . 1 1 . . 6 . 6 Worker 1 | . . . . . . . 1 Builder 3 | . . . . . . . 3 Hauler 1 | . . . . . . . 1 Recycler 2 | . . . . . 1 . 1 Mechanic 1 | . . . . . . . 1 Watcher 2 | . . . . . 1 . 1 Swarmer 9 | . 3 . . . 4 . 2 Grunt 11 | . . . . . 8 . 3 Brawler 1 | . . . . . 1 . . Sentry 3 | . . . . . 3 . . Specialist 6 | . . . . . . . 6 Hunter 1 | . . . . . 1 . . Programmer 4 | . . . . . . . 4 Assembled 1 | . . 1 . . . . . Best Kill Streak 7 | . 3 1 . . 4 . 7 Combat Bots Only 5 | . 3 1 . . 3 . 5 Max Kills in Single Turn 3 | . 1 1 . . 1 . 3 Gunslinging 1 | . . . . . . . 1 Exploded 1 | . . . . . . . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 441 | . 13 24 . . 121 . 283 Missed 113 | . 1 8 . . 30 . 74 Damage Taken 5001 | . 99 150 . . 1172 . 3580 Core 1152 | . 40 22 . . 237 . 853 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 87 | . . . . . 87 . . Core Remaining (%) 82 | 100 . . . 75 56 100 . Volleys Fired 141 | . 11 8 . . 93 1 28 Largest 2 | . 2 2 . . 2 1 2 Hottest 165 | . 40 40 . . 165 28 86 Shots Fired 255 | . 22 16 . . 177 1 39 Gun 222 | . 22 16 . . 159 1 24 Cannon 7 | . . . . . . . 7 Launcher 8 | . . . . . . . 8 Special 18 | . . . . . 18 . . Kinetic 170 | . 22 16 . . 104 1 27 Thermal 77 | . . . . . 73 . 4 Explosive 3 | . . . . . . . 3 Electromagnetic 5 | . . . . . . . 5 Robot Hit Streak 16 | . 4 5 . . 16 . 8 Robot Miss Streak 5 | . 2 2 . . 5 . 3 Penetration Max 2 | . . . . . . . 2 Secondary Targets 2 | . . . . . 1 . 1 Max Gunslinging Chain 1 | . . . . . 1 . 1 Shots Hit Robots 172 | . 12 9 . . 104 1 46 Core Hits 85 | . 6 4 . . 41 . 34 Critical Kills 3 | . . . . . 1 . 2 Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 9 | . . . . . 2 . 7 Burn 1 | . . . . . 1 . . Destroy 5 | . . . . . 1 . 4 Sever 3 | . . . . . . . 3 Melee Attacks 40 | . . . . . . 8 32 Impact . | . . . . . . . . Slashing 40 | . . . . . . 8 32 Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . . . 1 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3802 | . 93 86 . . 1471 60 2092 Guns 2023 | . 93 86 . . 1471 . 373 Cannons 151 | . . . . . . . 151 Explosions 708 | . . . . . . . 708 Melee 920 | . . . . . . 60 860 Ramming . | . . . . . . . . Kinetic 1561 | . 93 86 . . 923 . 459 Thermal 663 | . . . . . 548 . 115 Explosive 311 | . . . . . . . 311 Electromagnetic 347 | . . . . . . . 347 Impact . | . . . . . . . . Slashing 920 | . . . . . . 60 860 Piercing . | . . . . . . . . Highest Corruption 11 | . . . . . . . 11 Average Corruption 6 | . . . . . . . 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 5 | . . . . . . . 5 Message Errors 3 | . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 92 | . . . . . . 20 72 Projectiles . | . . . . . . . . Explosions 5 | . . . . . . . 5 Melee 87 | . . . . . . 20 67 Knockbacks 4 | . . . . . . . 4 Impact . | . . . . . . . . Kinetic 4 | . . . . . . . 4 Secondary . | . . . . . . . . Self-Inflicted Damage 52 | . . . . . . . 52 Shots 3 | . . . . . . . 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 320 | . . 82 . . 320 . 50 Average Temperature 70 | . . 48 . . 72 . 50 Received Heat Transfer 942 | . 6 180 . . 486 . 270 Effects 2 | . . . . . 2 . . Interference 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 2 | . . . . . . . 2 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 4 | . . . . . 1 . 3 Heat Transferred 1445 | . . . . . 1295 . 150 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 324 | . 160 62 . . 324 171 184 Initial 126 | . . 62 . . . 126 83 Average 89 | . 113 62 . . 96 147 87 Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 88 | 100 100 100 . 100 75 100 100 Level 1 11 | . . . . . 24 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 1 . . . 1 4 8 Investigation 3 | . . . . . . 1 2 Extermination 4 | . . . . . . 1 3 Reinforcement 7 | . 1 . . . 1 2 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 3 | . . . . . 2 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 69 | . 9 6 . . 28 1 25 Peak Tracking Total 6 | . 4 3 . . 5 4 6 Tactical Retreats 6 | . 1 . . . 4 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 2 | . . . . . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . . . . . . 3 Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 1 | . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 22 | . 1 . 5 . 8 2 6 Terminals 12 | . 1 . . . 6 1 4 Fabricators 3 | . . . . . . 1 2 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 68 | . 1 . 31 . 21 3 12 Successful 50 | . . . 31 . 9 3 7 Failed 18 | . 1 . . . 12 . 5 Catastrophic 2 | . . . . . . . 2 Database Lockouts . | . . . . . . . . Manual 19 | . 1 . 1 . 15 . 2 Terminals 28 | . 1 . . . 17 1 9 Fabricators 5 | . . . . . . 2 3 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . 2 . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 42 | . . . 31 . 5 1 5 Record 35 | . . . 30 . . 1 4 Part Schematic 2 | . . . . . 2 . . Branch Access Points 1 | . . . . . 1 . . Terminal Index 2 | . . . . . 1 . 1 Locate Traps 1 | . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks 4 | . . . . . . 2 2 Load Schematic 2 | . . . . . . 1 1 Build 2 | . . . . . . 1 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . . . . . 2 . . Terminals 2 | . . . . . 2 . . Assimilate 2 | . . . . . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used . | . . . . . . . . Hacking Detections 14 | . 1 . . . 5 2 6 Full Trace Events 2 | . . . . . . 1 1 Feedback Events 1 | . . . . . . . 1 Hackware Fried 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 1 | . . . . . . . 1 Authchips . | . . . . . . . . Time 27 | . . . . . . . 27 Total Robot Build Rating 1 | . . . . . . . 1 Part Schematics Acquired 3 | . . . . . 3 . . Parts Built 1 | . . . . . . 1 . Authchips . | . . . . . . . . Time 73 | . . . . . . 73 . Total Part Build Rating 3 | . . . . . . 3 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 6 | . . . . . 2 . 4 Largest Group 3 | . . . . . 1 . 3 Highest-Rated Group 93 | . . . . . 10 . 93 Highest-Rated Ally 31 | . . . . . 10 . 31 Total Orders . | . . . . . . . . Ally Attacks 29 | . . . . . . . 29 Total Damage 483 | . . . . . . . 483 Kills 3 | . . . . . . . 3 Allies Corrupted 1 | . . . . . 1 . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 5573 | 74 221 238 402 250 2487 251 1650 Spaces Moved 2572 | 38 115 136 252 157 1010 96 768 Core 22 | 1 . . . . . . 21 Treads 2231 | 37 115 136 252 157 708 96 730 Legs 314 | . . . . . 302 . 12 Wheels 5 | . . . . . . . 5 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 165 110 Average Speed 169 | 157 160 160 160 160 172 165 175 Slowest Speed 600 | 160 160 160 160 160 260 165 600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 5 24 57 62 60 65 3 18 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . 2 . . . . . Spaces Dug 35 | . . . . . 18 8 9 Terrain Destroyed 50 | . . . . . 18 8 24 Melee 16 | . . . . . . 7 9 Projectile 19 | . . . . . 18 1 . AOE 15 | . . . . . . . 15 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 3469 | 50 135 144 251 156 1564 174 995 Wait 559 | . 3 . . . 380 62 114 Move 2565 | 37 114 135 251 156 1009 95 768 Hop . | . . . . . . . . Pick Up 51 | 7 3 1 . . 22 2 16 Fast Attach 15 | 5 1 . . . 6 1 2 Attach 20 | 1 . . . . 4 1 14 Detach . | . . . . . . . . Swap 35 | . 1 . . . 26 2 6 Drop 43 | . 2 . . . 24 2 15 Fire 141 | . 11 8 . . 93 1 28 Melee 40 | . . . . . . 8 32 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [Sub]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 11) 267 | -10/Materials | Discovered new exit (range 14) 296 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 334 | -10/Mines | Assembled infested the area 399 | -10/Mines | Met 8R-AWN 491 | -10/Mines | Discovered new exit (range 5) 534 | -10/Mines | Entered Exiles 571 | -10/Exiles | Welcomed by 8R-AWN 600 | -10/Exiles | Met EX-HEX 659 | -10/Exiles | Met EX-BIN 677 | -10/Exiles | Aligned with FarCom system 678 | -10/Exiles | Given EX-Vault access code 765 | -10/Exiles | Opened EX-Vault 810 | -10/Exiles | Warned to stay clear of 0b10 Research branches 861 | -10/Exiles | Met EX-DEC 872 | -10/Exiles | Learned location of Zion (-7) 917 | -10/Exiles | Discovered new exit (range 14) 936 | -10/Exiles | Entered Mines 1172 | -9/Mines | Discovered new exit (range 9) 1186 | -9/Mines | Entered Materials 1186 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2490 | -8/Materials | Build established: Scavenger-Mutant 3666 | -8/Materials | Discovered new exit (range 3) 3672 | -8/Materials | Identified exit to Factory 3673 | -8/Materials | Entered Factory 3673 | -7/Factory | Evolved 2 slots: Utility x2 3808 | -7/Factory | Discovered new exit (range 5) 3814 | -7/Factory | Identified exit to Factory 3864 | -7/Factory | Fabricated Hacking Suite? 3924 | -7/Factory | Entered another Factory area 3924 | -6/Factory | Evolved 2 slots: Utility x2 4027 | -6/Factory | Fabricated A-02 Transporter (x1) 4409 | -6/Factory | System Shield fried by hacking feedback 4605 | -6/Factory | Allied Derelicts emerged from ambush trap array 4901 | -6/Factory | Lost 3 allies 5240 | -6/Factory | Cargo convoy interrupted 5384 | -6/Factory | Lost 9 parts (1p4n2u2w) 5440 | -6/Factory | Lost 5 parts (1p2n2w) 5523 | -6/Factory | Core integrity fell below 50% 5551 | -6/Factory | Core integrity fell below 20% 5558 | -6/Factory | System corruption reached 10% 5574 | -6/Factory | Destroyed by X-72 Disruptor with Arc Projector Last Messages --------------- X-67 Chaingunner destroyed. K-01 Serf collects debris. Slug penetrates X-67 Chaingunner. X-67 Chaingunner suffers critical hit (Destroy). X-67 Chaingunner destroyed. K-01 Serf collects debris. U-05 Engineer builds a Door. Slug penetrates X-72 Disruptor. Slug penetrates Wall. Slug penetrates X-72 Disruptor. K-01 Serf collects debris. Slug penetrates X-72 Disruptor. Coil Gun destroyed. K-01 Serf collects debris. EIHPP&BJE PMJ<8QGFM::Q6& Slug penetrates X-72 Disruptor. K-01 Serf collects debris. Gauss Rifle destroyed. [Achievement: This Is Interesting...] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????H??????????????? | | ?????????????????????????????????????????????????? | | ?????????????##############??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# ! #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# !![ #??????????????????????? | | ?????????????# ! [ #??????????????????????? | | ?????????##### ![ k #??????????????????????? | | ???????? / ! @#??????????????????????? | | ?????????????# % x%=%[#??????????????????????? | | ?????????????# !=!!*#??????????????????????? | | ?????????????# %x *!%#??????????????????????? | | ####################+####+### #??????????????????? | | % %= #??????????????????? | | #??????????????????? | | #??????????????????? | | +??????????????????? | | % #??????????????????? | | +### ################# #??????????????????? | | ??## ??????????????????# #??????????????????? | | ??# #?####?????????????# ?????????????????? | | ???# #?# ????????????? ????????????????? | | ???# #?# ????????????? [[ ???????????????? | | ???# #?# """"???????????? [ ??????????????? | | ???# #?# """" ??????????? ??????????????? | | ???# #?# """" ??????????? ???????????????? | | ???# #?# """" ?????????? """"?????????????????? | | ???# ### """" ????????? "????????????????????? | | ???# + """" ?????????? ??????????????????????? | | ???# ### """" ?????????????????????????????????? | | ???# #?# "?????????????????????????????????? | | ???# #?# "?????????????????????????????????? | | ???# #?# ""????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: EM 15 Melee Speed Boost 20 Evasion (%) 40 Targeting Accuracy 8 Melee Accuracy 10 Target Analysis 5 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Cryofiber Web | -8/Materials | Scanalyzed Imp. Treads | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory A-02 Transporter | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Achiever My Command Is Your Wish This Is Interesting... Challenges ------------ None Game ------ Seed FactoryRelayWings Manual? 0 Play Time 00:58:33 Cumulative 31.2 hours Start 2024.07.09 @ 20:20:26 End 2024.07.09 @ 21:37:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 32 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f44a46b4-0dff-477e-82c8-6be498ae4e7d