Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 11:52:37 Player: djrubbie Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (78) 390 Value Destroyed (1836) 1836 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (552) 552 TOTAL SCORE: 6438 Bonus ------- High Alert Combat Kills 53 Follower Combat Kills 400 Aligned with FarCom 300 Friendly Fire -201 Cogmind --------- Core Integrity 590/700 Matter 140/300 Energy 275/275 System Corruption 1% Temperature Cool (0) Movement Walking (90) Location -7/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Potential Leg Potential Leg > --- UTILITY (7) ------ Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Hacking Suite Hacking Suite > --- WEAPON (3) ------- Minigun > --- INVENTORY (15) --- Transport Network Coupler Improved Medium Laser Pulse Rifle Beamcaster Heavy Ion Cannon Light Assault Rifle Light Assault Rifle Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Hacking Suite Hacking Suite > --- WEAPON ----------- Minigun Minigun Rocket Launcher > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Transport Network Coupler Improved Medium Laser Pulse Rifle Beamcaster Light Assault Rifle Light Assault Rifle Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Improved Datajack [Rating: 49] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Potential Leg Utility Signal Interpreter Device Splice Drone Bay Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Beamcaster Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 5 | . . . 2 . . . 2 1 Weapon 1 | . . . . . . . . 1 Parts Attached 48 | 7 8 2 11 . 2 1 14 3 Power 9 | 1 2 1 1 . . 1 1 2 Engine 5 | 1 1 1 1 . . . . 1 Core 4 | . 1 . . . . 1 1 1 Reactor . | . . . . . . . . . Propulsion 8 | 2 2 . 2 . 2 . . . Treads 6 | 2 2 . 2 . . . . . Leg 2 | . . . . . 2 . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 11 | 2 3 . 1 . . . 5 . Device 2 | 1 . . 1 . . . . . Storage 3 | 1 2 . . . . . . . Processor 4 | . 1 . . . . . 3 . Hackware 2 | . . . . . . . 2 . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 20 | 2 1 1 7 . . . 8 1 Energy Gun 6 | . . . 4 . . . 2 . Energy Cannon . | . . . . . . . . . Ballistic Gun 5 | 2 1 . . . . . 2 . Ballistic Cannon . | . . . . . . . . . Launcher 9 | . . 1 3 . . . 4 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . . . Parts Lost 7 | . 2 . . . . . 2 3 Power 2 | . 1 . . . . . . 1 Propulsion . | . . . . . . . . . Utility 3 | . 1 . . . . . 2 . Weapon 2 | . . . . . . . . 2 Highest Loss Streak 2 | . 2 . . . . . 1 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 85 88 88 88 80 86 Engine 11 | . 13 14 11 11 11 10 . 1 Core 1 | . . . . . . . 9 5 Treads 19 | . 28 28 22 22 11 . . . Leg 5 | . . . . . 10 22 18 15 Device 4 | . 1 . 8 11 11 11 2 . Storage 12 | . 14 14 11 11 11 11 9 7 Processor 12 | . 11 14 11 11 11 11 11 23 Hackware 1 | . . . . . . . 12 15 Energy Gun 3 | . . . 6 11 11 11 2 . Ballistic Gun 13 | . 28 14 4 . . . 2 15 Launcher 7 | . . 14 10 11 11 11 12 2 Naked Turns . | . . . . . . . . . Heaviest Build 41 | 13 25 29 39 39 39 41 41 35 Greatest Support 60 | 40 40 40 40 40 60 60 60 60 Greatest Overweight (x) 1 | 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 15 15 15 15 Most Carried 15 | 5 14 13 15 14 15 15 15 13 Average Carried 10 | 1 6 10 14 14 14 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 1 11 13 14 14 15 14 13 11 Class Distribution -------------------- 74% | Mutant 16% | Scavenger-Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 1581 | 300 213 118 295 16 . 84 388 167 Remotely . | . . . . . . . . . Salvage Created 2016 | 87 524 154 657 16 . 60 299 219 Parts 151 | 7 34 11 46 4 . 4 28 17 Haulers Intercepted 2 | . 1 . 1 . . . . . Recyclers Shooed 1 | . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 46 | . 6 8 14 2 . 2 9 5 Guns 19 | . 6 . 7 1 . . 1 4 AOE 27 | . . 8 7 1 . 2 8 1 Classes Destroyed 13 | 2 6 . 3 . . . 1 1 Worker 4 | . 1 . . . . . 1 2 Builder 2 | . . . 1 . . . 1 . Tunneler 5 | 2 . . 2 . . . 1 . Hauler 2 | . 1 . 1 . . . . . Recycler 8 | 1 3 1 3 . . . . . Operator 5 | . 3 . . . . . 1 1 Watcher 5 | . 2 . 2 . . . . 1 Swarmer 15 | . 2 6 5 2 . . . . Grunt 22 | . 4 2 4 . . 2 7 3 Brawler 1 | . . . 1 . . . . . Duelist 1 | . . . . . . . 1 . Sentry 7 | . . . 4 . . . 2 1 Hunter 1 | . . . . . . . . 1 Best Kill Streak 5 | 1 3 3 4 2 . 2 5 4 Combat Bots Only 4 | . 2 3 2 2 . 2 3 4 Max Kills in Single Turn 3 | 1 1 3 3 1 . 1 2 2 Gunslinging . | . . . . . . . . . Exploded 3 | . . 3 2 1 . 1 2 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 232 | . 60 16 51 6 . 6 20 73 Missed 74 | . 15 5 18 1 . 3 4 28 Damage Taken 2301 | . 518 131 464 43 . 53 523 569 Core 427 | . 167 18 70 . . . 62 110 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 47 | . . . 47 . . . . . Core Remaining (%) 74 | 100 . 26 . . . 82 88 . Volleys Fired 203 | 15 77 16 46 3 . 5 17 24 Largest 3 | 2 2 2 2 2 . 2 2 3 Hottest 138 | 40 40 50 105 105 . 105 138 83 Shots Fired 377 | 30 154 27 64 4 . 8 32 58 Gun 308 | 30 154 16 46 3 . 5 6 48 Cannon . | . . . . . . . . . Launcher 69 | . . 11 18 1 . 3 26 10 Special . | . . . . . . . . . Kinetic 269 | 30 154 16 21 . . . . 48 Thermal 36 | . . . 22 3 . 5 6 . Explosive 69 | . . 11 18 1 . 3 26 10 Electromagnetic 3 | . . . 3 . . . . . Robot Hit Streak 13 | 10 8 4 6 3 . 3 6 13 Robot Miss Streak 7 | 1 7 2 6 1 . 1 4 4 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 211 | 24 81 18 29 1 . 6 13 39 Core Hits 146 | 7 32 11 38 3 . 5 25 25 Critical Kills 2 | . 2 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . 2 . . . . . . . Destroy 2 | . 2 . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5280 | 187 641 610 1273 74 . 449 1084 962 Guns 1913 | 187 619 69 377 21 . 82 76 482 Cannons . | . . . . . . . . . Explosions 3217 | . . 538 871 53 . 297 978 480 Melee . | . . . . . . . . . Ramming 150 | . 22 3 25 . . 70 30 . Kinetic 1459 | 187 619 69 102 . . . . 482 Thermal 408 | . . . 229 21 . 82 76 . Explosive 3217 | . . 538 871 53 . 297 978 480 Electromagnetic 46 | . . . 46 . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 1 Average Corruption 1 | . . . . . . . 2 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 4 | . . . . . . . 4 . Matter Fused 1 | . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . 1 . Energy Discharges 1 | . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 62 | . . 30 . . . 14 12 6 Projectiles . | . . . . . . . . . Explosions 61 | . . 30 . . . 13 12 6 Melee 1 | . . . . . . 1 . . Knockbacks 2 | . . . 1 . . 1 . . Impact 2 | . . . 1 . . 1 . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 284 | . . 28 53 . . . 101 102 Shots 10 | . . 1 3 . . . 2 4 Rammed 10 | . 4 1 5 . . . . . Targets Rammed 19 | . 4 2 5 . . 4 4 . Kicked 8 | . . . . . . 4 4 . Crushed 1 | . . 1 . . . . . . Highest Temperature 193 | . 47 26 168 92 . 115 193 154 Average Temperature 42 | . 23 10 39 46 . 58 68 50 Received Heat Transfer 609 | . 189 24 120 . . 27 90 159 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 740 | . . . 407 37 . 148 148 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Peak Influence 539 | 15 125 182 539 275 . 265 431 319 Initial 187 | . 9 . 39 187 . . 29 105 Average 113 | 7 26 45 347 200 . 82 259 181 Maximum Alert Level 2 | . . . 2 1 . 1 2 1 Low Security (%) 79 | 100 100 100 19 81 . 90 20 62 Level 1 12 | . . . 35 18 . 9 58 37 Level 2 7 | . . . 45 . . . 20 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 2 . . . . . 5 3 Investigation 2 | . . . . . . . 2 . Extermination 1 | . . . . . . . . 1 Reinforcement 4 | . 2 . . . . . 1 1 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . 2 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 5 | . 2 . . . . . 2 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 86 | . 25 6 23 3 . 12 9 8 Peak Tracking Total 5 | . 5 3 4 3 . 3 4 4 Tactical Retreats 1 | . . . 1 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 3 | . 1 . . . . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 5 | . . 1 . . . . 4 . Max in Single Turn 1 | . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 9 | . 4 1 2 . 1 . 1 . Terminals 5 | . 4 . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 10 | . 4 1 3 . 1 . 1 . Successful 8 | . 2 1 3 . 1 . 1 . Failed 2 | . 2 . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . . 1 . . . Terminals 5 | . 4 . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . 2 1 . . 1 . 1 . Record 1 | . 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 1 | . . 1 . . . . . . Maintenance Status 1 | . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . Report Inventory 1 | . . . 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . 1 . 1 . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 26 | . . . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 8 | . . 2 1 3 . 2 . . Largest Group 4 | . . 1 1 3 3 4 2 . Highest-Rated Group 69 | . . 31 28 40 40 69 24 . Highest-Rated Ally 31 | . . 31 28 16 16 29 16 . Total Orders . | . . . . . . . . . Ally Attacks 76 | . . . 11 4 . 56 5 . Total Damage 756 | . . . 127 29 . 558 42 . Kills 17 | . . . 6 1 . 10 . . Allies Corrupted 1 | . . . 1 . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . Drone Launches 16 | . . . 3 . . 13 . . Drone Recoveries 14 | . . . 2 . . 12 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 8353 | 178 2698 1723 1046 407 371 982 677 271 Spaces Moved 4966 | 87 1478 794 495 249 299 696 656 212 Core 19 | 19 . . . . . . . . Treads 3206 | 68 1478 794 495 249 122 . . . Legs 1741 | . . . . . 177 696 656 212 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 90 90 90 90 Average Speed 135 | 143 160 160 160 160 118 90 90 90 Slowest Speed 160 | 160 160 160 160 160 160 90 90 90 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . Exploration Rate (%) 56 | 6 89 99 53 51 62 99 45 5 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 2 | . . 1 . . . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 422 | . . 55 128 7 . 14 152 66 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 422 | . . 55 128 7 . 14 152 66 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 6287 | 116 1686 1221 688 254 314 1048 709 251 Wait 970 | . 96 404 113 3 11 330 5 8 Move 4958 | 86 1477 793 494 248 298 695 655 212 Hop . | . . . . . . . . . Pick Up 57 | 8 18 3 10 . 2 6 9 1 Fast Attach . | . . . . . . . . . Attach 21 | 7 2 . 5 . . . 5 2 Detach 2 | . . . 2 . . . . . Swap 27 | . 6 2 6 . 2 1 9 1 Drop 28 | . 6 1 7 . 1 7 5 1 Fire 203 | 15 77 16 46 3 . 5 17 24 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 8 | . . . . . . 4 4 . Crush 11 | . 4 2 5 . . . . . Escape Stasis 2 | . . . . . . . . 2 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 179 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 559 | -10/Materials | Discovered new exit (range 16) 595 | -10/Materials | Identified exit to Materials 670 | -10/Materials | Core integrity fell below 50% 853 | -10/Materials | Discovered new exit (range 13) 1178 | -10/Materials | Identified exit to Mines 1336 | -10/Materials | Discovered new exit (range 12) 2064 | -10/Materials | Discovered exit to Materials (range 4) 2162 | -10/Materials | Discovered exit to Materials (range 16) 2532 | -10/Materials | Identified exit to Subcaves 2877 | -10/Materials | Entered Mines 3107 | -10/Mines | Learned 4 Materials zone layouts 3192 | -10/Mines | Discovered exit to Materials (range 9) 3719 | -10/Mines | Received a Mining Laser from a helpful Derelict 4095 | -10/Mines | Learned Materials trap positions 4115 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 4181 | -10/Mines | Discovered exit to Materials (range 7) 4312 | -10/Mines | Found the Drone Emporium 4317 | -10/Mines | Found Prototype Device 4347 | -10/Mines | Escorted by a lone wolf Derelict 4367 | -10/Mines | Learned location of Storage (-8) 4600 | -10/Mines | Entered Materials 4600 | -9/Materials | Accompanied by 1 ally 4600 | -9/Materials | Evolved 2 slots: Utility x2 4601 | -9/Materials | Identified exit to Materials 4602 | -9/Materials | Loaded intel: 4 trap records 4654 | -9/Materials | Repaired Grenade Launcher 4815 | -9/Materials | Discovered exit to Materials (range 15) 4825 | -9/Materials | Identified Splice Drone Bay 5156 | -9/Materials | Build established: Scavenger-Mutant 5619 | -9/Materials | Discovered new exit (range 10) 5645 | -9/Materials | Identified exit to Mines 5646 | -9/Materials | Entered Mines 5654 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5670 | -9/Mines | Assembled infested the area 5901 | -9/Mines | Discovered exit to Materials (range 5) 5996 | -9/Mines | Learned location of Zion (-7) 6042 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6042 | -9/Mines | Discovered new exit (range 5) 6047 | -9/Mines | Identified exit to Exiles 6053 | -9/Mines | Entered Exiles 6053 | -9/Exiles | Accompanied by 3 allies 6092 | -9/Exiles | Met 8R-AWN 6121 | -9/Exiles | Met EX-HEX 6170 | -9/Exiles | Met EX-BIN 6189 | -9/Exiles | Aligned with FarCom system 6191 | -9/Exiles | Given EX-Vault access code 6229 | -9/Exiles | Opened EX-Vault 6247 | -9/Exiles | Found Potential Leg 6252 | -9/Exiles | Found Potential Leg 6274 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6298 | -9/Exiles | Met EX-DEC 6400 | -9/Exiles | Discovered new exit (range 12) 6412 | -9/Exiles | Identified exit to Mines 6424 | -9/Exiles | Left Exiles lab with Potential Leg 6424 | -9/Exiles | Entered Mines 6424 | -8/Mines | Accompanied by 3 allies 6557 | -8/Mines | Build established: Mutant 6820 | -8/Mines | Discovered exit to Materials (range 4) 7373 | -8/Mines | Discovered exit to Materials (range 5) 7406 | -8/Mines | Entered Materials 7406 | -8/Materials | Accompanied by 2 allies 7406 | -8/Materials | Evolved 2 slots: Utility x2 7407 | -8/Materials | Identified exit to Storage 7668 | -8/Materials | Crushed by falling debris 7919 | -8/Materials | Build established: Hacker-Mutant 7951 | -8/Materials | Garrison activated, responded to threat 8054 | -8/Materials | Discovered new exit (range 10) 8082 | -8/Materials | Identified exit to Factory 8083 | -8/Materials | Entered Factory 8083 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8214 | -7/Factory | Discovered new exit (range 16) 8227 | -7/Factory | Identified exit to Factory 8256 | -7/Factory | Garrison activated, responded to threat 8354 | -7/Factory | Self-destructed Last Messages --------------- K-01 Serf collects debris. Acquired 45 matter. Acquired 38 matter. Acquired 17 matter. K-01 Serf collects debris. The unstable cave ceiling collapses. Acquired 31 matter. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. ALERT: Rogue bot located, Programmers report to Factory Zone 7J. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf destroyed. U-05 Engineer lays Concrete. Minigun destroyed. Map ----- +----------------------------------------------------+ | # # // #???????????????? | | # # // #???????????????? | | # # #???????????????? | | # + #???????????????? | | # # ! #???????????????? | | # # % #???????????????? | | # #### #???????????????? | | # #??# #####???????????? | | # #### ! / ????? | | # ## ##########??????????? | | # ### ##???????????????????? | | # #?# ##????????????????????? | | # ## # ##?????????????????????? | | ########### # #?????????????????????? | | ??????????#### ##?????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ????????????## ##?????????????????????? | | ????????????# #?????????????????????? | | ????????????#!<=#?????????????????????? | | ????????????# #?????????????????????? | | ????#####+#### ##?????????????????????? | | ????# #??????????????????????? | | ????# #??????????????????????? | | ????# """" *#???????? ?????????????? | | ????# """""" @### """" "????????????? | | ????# ""F ""!% / """" "????????????? | | ????# """ ### """" "????????????? | | ????# #???????? ?????????????? | | ????# #??????????????????????? | | ????# """ #??????????????????????? | | ????# """ #??????????????????????? | | ????# """ #??????????????????????? | | ????# """ #??????????????????????? | | ????# ####???????????????????? | | ????# # ###?????????????????? | | ?####+### # ##/ # ####???????????????? | | ?# #p# u #???????????????? | | ?# = #???????????????? | | ?# " #???????????????? | | ?# T # # #???????????????? | | ?# " # # # ####???????????????? | | ?# =# [ #????????????????? | | ?######## T" #????????????????? | | ?????# " = #????????????????? | | ?????# ##/ [ #????????????????? | | ?????#??# =! #????????????????? | | ????????## # !#????????????????? | | ?????????# #########????????????????? | | ?????????# ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 57 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Challenges ------------ None Game ------ Seed MassFactoryReplicator Manual? 0 Play Time 01:45:07 Cumulative 11.6 hours Start 2024.04.04 @ 16:21:25 End 2024.04.05 @ 11:52:37 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 74d76120-4a3d-40d0-8a13-a9dd7999de88