Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.06 @ 06:11:51 Player: Spoing Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (27) 135 Value Destroyed (774) 774 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (832) 832 TOTAL SCORE: 3521 Bonus ------- Follower Combat Kills 403 Met Imprinter 300 Was Imprinted 300 Friendly Fire -171 Cogmind --------- Core Integrity 0/400 Matter 264/300 Energy 9/100 System Corruption 1% Temperature Cool (18) Movement Rolling (225) Ox9 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Wheel > --- UTILITY (3) ------ Huge Storage Unit Bomb Factory No. 2 > --- WEAPON (2) ------- Beamcaster Phasing Sabre > --- INVENTORY (25) --- Light Ion Engine Light Nuclear Core Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit VTOL Module Makeshift Flight Unit Advanced Heat Sink Improved Cooling System Small Storage Unit Medium Matter Pod (100) Experimental Sensor Array Terrain Scanner Terrain Scanner Makeshift Hacking Suite System Shield Relay Coupler [Programmer] (68) Hacking Drone Bay (1/1) Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Hacking Drone Bay > --- WEAPON ----------- Beamcaster > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit VTOL Module Makeshift Flight Unit Advanced Heat Sink Improved Cooling System Small Storage Unit Medium Matter Pod Terrain Scanner Terrain Scanner Makeshift Hacking Suite System Shield Relay Coupler [Programmer] Bomb Factory No. 2 Light Assault Rifle Light Assault Rifle Phasing Sabre [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Splice Drone Bay Storage Huge Storage Unit Processor Visual Processing Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 31 | 7 4 . 3 4 2 11 Power 4 | 2 . . . 2 . . Engine 4 | 2 . . . 2 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 6 | 2 1 . 1 1 . 1 Treads . | . . . . . . . Leg 2 | . . . 1 1 . . Wheel 4 | 2 1 . . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 2 . 2 1 . 4 Device 7 | . . . 2 1 . 4 Storage 2 | 1 1 . . . . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 11 | 2 1 . . . 2 6 Energy Gun 4 | 2 . . . . 1 1 Energy Cannon . | . . . . . . . Ballistic Gun 3 | . 1 . . . 1 1 Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . . . 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . . 3 Parts Lost 10 | . . . . 4 . 6 Power 3 | . . . . 2 . 1 Propulsion 3 | . . . . 1 . 2 Utility 2 | . . . . 1 . 1 Weapon 2 | . . . . . . 2 Highest Loss Streak 3 | . . . . 1 . 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 94 100 99 97 100 88 Engine 11 | . 14 14 11 10 11 10 Leg 15 | . . . 11 14 22 13 Wheel 14 | . 24 28 22 17 11 11 Device 9 | . . . 10 10 11 10 Storage 11 | . 14 14 11 11 11 11 Processor 11 | . 12 14 11 11 11 10 Energy Gun 12 | . 23 14 11 11 11 11 Ballistic Gun 9 | . 4 14 11 11 11 3 Launcher 1 | . . . . . . 6 Peak Build Rating 33 | 6 9 10 12 19 22 33 Average Rating 18 | 2 7 9 11 17 20 25 On Entrance 11 | . 5 9 10 12 19 22 Naked Turns . | . . . . . . . Heaviest Build 120 | 12 87 87 88 95 95 120 Greatest Support 32 | 32 32 32 32 32 16 16 Greatest Overweight (x) 9 | . 5 2 2 5 5 9 Average Overweight (x) 4 | . 1 2 2 2 5 7 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 5 20 25 25 25 25 25 Most Carried 25 | 5 14 15 22 25 25 25 Average Carried 21 | 3 6 14 16 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 3 14 15 22 24 25 22 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 949 | 245 70 . 22 369 30 213 Remotely . | . . . . . . . Salvage Created 888 | . 143 . 54 358 . 333 Parts 49 | . 8 . 5 26 . 10 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 25 | . . . . . 1 24 Prevented 5 | . . . . . . 5 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 24 | . 3 . 1 11 . 9 Melee 1 | . . . . . . 1 Guns 17 | . 3 . 1 11 . 2 AOE 5 | . . . . . . 5 Classes Destroyed 5 | . 2 . . 2 . 1 Watcher 2 | . 1 . 1 . . . Swarmer 11 | . . . . 5 . 6 Grunt 10 | . 3 . 1 5 . 1 Brawler 2 | . . . . 1 . 1 Sentry 1 | . . . . . . 1 Thug 1 | . . . . . . 1 Best Kill Streak 3 | . 2 . 1 3 . 3 Combat Bots Only 3 | . 2 . 1 3 . 3 Max Kills in Single Turn 3 | . 1 . 1 1 . 3 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 147 | . 8 . 3 49 . 87 Missed 47 | . 2 . 1 12 . 32 Damage Taken 1595 | . 65 . 22 444 . 1064 Core 435 | . 20 . . 57 . 358 Absorbed by Shields . | . . . . . . . Core Remaining (%) 96 | 100 . 92 . . . . Volleys Fired 78 | . 16 . 10 35 . 17 Largest 2 | . 2 . 2 2 . 2 Hottest 105 | . 80 . 60 60 . 105 Shots Fired 153 | . 32 . 19 70 . 32 Gun 145 | . 32 . 19 70 . 24 Cannon . | . . . . . . . Launcher 8 | . . . . . . 8 Special . | . . . . . . . Kinetic 63 | . 11 . 10 35 . 7 Thermal 82 | . 21 . 9 35 . 17 Explosive 8 | . . . . . . 8 Electromagnetic . | . . . . . . . Robot Hit Streak 13 | . 6 . 6 11 . 13 Robot Miss Streak 3 | . 3 . 3 3 . 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . 2 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 96 | . 20 . 11 46 . 19 Core Hits 62 | . 9 . 4 21 . 28 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . 1 . . . Destroy 1 | . . . 1 . . . Melee Attacks 2 | . . . . . . 2 Impact . | . . . . . . . Slashing 2 | . . . . . . 2 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1715 | . 203 . 97 446 . 969 Guns 1016 | . 203 . 97 446 . 270 Cannons . | . . . . . . . Explosions 633 | . . . . . . 633 Melee 66 | . . . . . . 66 Ramming . | . . . . . . . Kinetic 347 | . 62 . 44 203 . 38 Thermal 669 | . 141 . 53 243 . 232 Explosive 633 | . . . . . . 633 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 66 | . . . . . . 66 Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Message Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 2 | . . . . . . 2 Projectiles . | . . . . . . . Explosions 2 | . . . . . . 2 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 134 | . 96 . 28 132 . 134 Average Temperature 38 | . 33 . 12 37 . 48 Received Heat Transfer 636 | . 36 . 12 264 . 324 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 3 | . . . . . . 3 Heat Transferred 1433 | . 325 . 125 550 . 433 Parts Sabotaged 2 | . . . . . . 2 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 242 | . 128 49 108 242 . . Initial 49 | . . 49 18 42 . . Average 94 | . 69 49 60 131 . . Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 90 | 100 100 100 100 80 . . Level 1 9 | . . . . 19 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 2 . 1 . . 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . 1 . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 4 | . 2 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 56 | . 9 . 4 14 . 29 Peak Tracking Total 8 | . 4 . 2 4 . 8 Tactical Retreats 9 | . . . . 5 . 4 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . . . . . 1 Traps Extracted . | . . . . . . . Installed 1 | . . . . . . 1 Triggered 2 | . . . . . . 2 Fabricated Traps 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 6 | . 2 1 3 . . . Terminals 4 | . 2 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 10 | . 4 1 5 . . . Successful 5 | . 2 1 2 . . . Failed 5 | . 2 . 3 . . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 7 | . 4 . 3 . . . Terminals 7 | . 4 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 2 1 1 . . . Open Door 1 | . . 1 . . . . Branch Access Points 2 | . 1 . 1 . . . Terminal Index 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . 1 . . . Insert Component 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 . 2 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 13 | . . . . . 13 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 10 | . . . . 1 9 . Largest Group 9 | . . . . 1 9 9 Highest-Rated Group 289 | . . . . 8 289 289 Highest-Rated Ally 40 | . . . . 8 40 40 Total Orders 16 | . . . . 10 . 6 FOLLOW 2 | . . . . 2 . . EXPLORE 14 | . . . . 8 . 6 Ally Attacks 75 | . . . . 6 . 69 Total Damage 1753 | . . . . 21 . 1732 Kills 16 | . . . . 1 . 15 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . . . 1 1 3 Drone Launches 12 | . . . . 6 . 6 Drone Recoveries 11 | . . . . 5 . 6 Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 3877 | 49 337 122 273 761 1639 696 Spaces Moved 2107 | 41 223 94 180 337 926 306 Core 16 | 16 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 2091 | 25 223 94 180 337 926 306 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 130 130 130 175 175 Average Speed 160 | 80 120 130 130 144 175 200 Slowest Speed 225 | 100 175 130 130 175 175 225 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 3 35 29 17 95 82 69 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . . . . 2 1 Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 2 | . . . . . . 2 Spaces Dug . | . . . . . . . Terrain Destroyed 36 | . . . . . . 36 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 36 | . . . . . . 36 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2466 | 55 260 94 201 550 947 359 Wait 186 | 1 5 . . 165 8 7 Move 2101 | 40 222 93 179 336 925 306 Hop . | . . . . . . . Pick Up 50 | 6 13 1 9 8 6 7 Fast Attach 2 | 2 . . . . . . Attach 18 | 4 2 . 2 4 . 6 Detach 3 | 1 . . . . . 2 Swap 11 | 1 2 . 1 . 2 5 Drop 14 | . . . . 2 6 6 Fire 78 | . 16 . 10 35 . 17 Melee 2 | . . . . . . 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 1 | . . . . . . 1 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 387 | -10/Materials | Entered Mines 419 | -10/Mines | Met a Derelict bent on vengeance 482 | -10/Mines | Discovered new exit (range 8) 492 | -10/Mines | Found the Drone Emporium 498 | -10/Mines | Found Prototype Device 509 | -10/Mines | Entered Materials 509 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 614 | -9/Materials | Identified Splice Drone Bay 666 | -9/Materials | Discovered new exit (range 11) 728 | -9/Materials | Identified exit to Mines 728 | -9/Materials | Identified exit to Storage 782 | -9/Materials | Entered Mines 917 | -9/Mines | Discovered new exit (range 23) 1087 | -9/Mines | Discovered new exit (range 24) 1330 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1334 | -9/Mines | Found Prototype Device 1429 | -9/Mines | Learned Materials interactive machine intel 1430 | -9/Mines | Assembled infested the area 1500 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1543 | -9/Mines | Entered Zion 1718 | -7/Zion | Learned location of Extension (-6) 1897 | -7/Zion | Gained Derelict followers 2018 | -7/Zion | Found Prototype Device 2328 | -7/Zion | Found Relay Coupler [Programmer] 2457 | -7/Zion | Met Imprinter 2490 | -7/Zion | Imprinted 2492 | -7/Zion | Declared Zion's savior 2613 | -7/Zion | Build established: Scavenger-Mutant 3142 | -7/Zion | Given the Hacking Drone Bay 3143 | -7/Zion | Found Prototype Device 3152 | -7/Zion | Discovered new exit (range 12) 3182 | -7/Zion | Entered Proximity Caves 3182 | -6/Proximity Caves | Accompanied by 9 allies 3258 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3310 | -6/Proximity Caves | Lost 4 allies 3471 | -6/Proximity Caves | Learned 12 Factory zone layouts 3691 | -6/Proximity Caves | Learned location of 1 exit from Factory 3822 | -6/Proximity Caves | Core integrity fell below 50% 3833 | -6/Proximity Caves | Identified Hacking Drone Bay 3834 | -6/Proximity Caves | Identified Exp. Sensor Array 3836 | -6/Proximity Caves | Identified Bomb Factory No. 2 3865 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 3871 | -6/Proximity Caves | Core integrity fell below 20% 3878 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Acquired VTOL Module. LL-342(M) destroyed. Aluminum Leg destroyed. Grenade Launcher destroyed. Discarded Visual Processing Unit. Identified Hacking Drone Bay. Splice Drone Bay destroyed. Identified Exp. Sensor Array. Identified Bomb Factory No. 2. Bomb Factory No. 2 fabricates Dirty Bomb Trap. Acquired 30 matter. Dropped Dirty Bomb Trap. Installed Dirty Bomb Trap. B-48 Gladiator triggered Dirty Bomb Trap. An explosion rips through the floor. Ion Engine destroyed. B-48 Gladiator destroyed. G-50 Soldier misfires. RKICH1HTXUH H9OK=LJQWHGKBC7D:XF Acquired 56 matter. Map ----- +----------------------------------------------------+ | ## ##???? ##????????????????????????????? | | ## ##??# #????????????????????????????? | | ## ##? #????????????????????????????? | | ## #?# ## #????????????????????????????? | | ?## #??# #????????????????????????????? | | ??# #### ##????????????????????????????? | | ??# ## ##?????????????????????????????? | | ??# ####??????????????????????????????? | | ??# ##?????????????????????????????????? | | ??# #??????????????????????????????????? | | ### ## #??????????????????????????????????? | | ### #####??????????????????????????????? | | #?## ""#??????????????????????????????? | | #####??# ##?????????????????????????????? | | ???????## % #?????????????????????????????? | | ????????# ## #?????????????????????????????? | | ???###### ##"""" ##????????????????????????????? | | #### ##?### #?#####??????????????????????? | | #?# #### ##?????????????????????? | | # #?# ### ###???????????????????? | | # ##### #?# ### #;#??##???##??????????? | | # ##???#####?# ## #??# ##?# ##?????????? | | ###?????????## ##? ## #?????????? | | #?########## % ## ##????????? | | #?#% % %%% % #????????? | | ###% % % ;=@g #??????????? | | % # ##?????????? | | % % ### g ##????????? | | ##### % ### g #????????? | | ##???# #?#### ##????????? | | ?????# ######## ##????## #### #?????????? | | #????# #?????## #?????## ##?????#?????????? | | #???########?????# ##????# #????????????????? | | #???????????????## #????# #????????????????? | | ###????????????????#####???## #????????????????? | | #?????????????????????????##" #????????????????? | | ?????????????????????????#"" #????????????????? | | ##????????????????????????##% #????????????????? | | #??????????????????????? !%= ?????????? | | ???????????????????? [ #????? | | ???????????????? ## # ???? | | ??????????????# ???## ### ???? | | ??????????????## ???????## #??# ????? | | ?????????????????????????# #??? ????? | | ?????????????????????????# #??? ????? | | ?????????????????????????# #????? ?????? | | ?????????????????????????## ????????????? | | ??????????????????????????### ####???????????? | | ????????????????????????????#######??????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- Imp. Titanium Leg | -7/Zion | Archive Drone Bay | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Coil Gun | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation The One Challenges ------------ None Game ------ Seed ThiefAbsorptionAxe Manual? 0 Play Time 00:39:48 Cumulative 23.2 hours Start 2024.10.05 @ 21:39:33 End 2024.10.06 @ 06:11:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 22 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7d986ebd-f2b5-410b-a959-5573e02f7d31