Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.11 @ 11:27:22 Player: Horse Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (413) 2065 Value Destroyed (18386) 18386 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (9069) 9069 TOTAL SCORE: 37180 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6898 Follower Combat Kills 553 Entered Garrisons 600 Entered DSFs 1000 Met Data Miner 300 Friendly Fire -782 Cogmind --------- Core Integrity 858/1150 Matter 274/300 Energy 76/100 System Corruption 10% Temperature Cool (0) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Myomer Leg Myomer Leg > --- UTILITY (9) ------ High-capacity Storage Unit Improved Core Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Antimatter Reactor Advanced Cryofiber Web Matter Compressor (250) Experimental Signal Interpreter Encrypted Comm Array Component Analysis Suite High-powered Tractor Beam Cooled Plasma Cannon Long-range Phase Cannon Enhanced Gauss Cannon Tri-rail Accelerator Advanced Datajack Molecular Scythe Molecular Scythe Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Power Amplifier Advanced Cryofiber Web High-capacity Storage Unit Armor Integrity Analyzer Hardened Heavy Armor Plating Experimental Thermal Shield Remote Force Field > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Experimental Heat Sink Experimental Heat Sink High-capacity Battery Matter Compressor Experimental Signal Interpreter Encrypted Comm Array Light Regenerative Plating Light Regenerative Plating Component Analysis Suite High-powered Tractor Beam Cooled Plasma Cannon Long-range Phase Cannon Enhanced Gauss Cannon Tri-rail Accelerator Hardcell Cannon Advanced Datajack Molecular Scythe Molecular Scythe [Rating: 142] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Armored Wheel Treads Biometal Heavy Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Nova Cannon Energy Gun Heavy Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Enhanced Gauss Cannon Launcher Precision Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac DSF Fac Slots Evolved 12 | . . . 2 2 . . 2 . . . . 2 . 2 . . . . . 2 Power 1 | . . . . 1 . . . . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . . . . 1 . . . . . . . . Utility 7 | . . . 2 . . . 1 . . . . . . 2 . . . . . 2 Weapon 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Parts Attached 496 | 7 12 4 42 94 36 9 95 1 7 . 6 1 10 40 36 8 17 1 11 59 Power 36 | 1 1 . 1 5 4 4 9 . 1 . 1 . . 1 4 . 2 . 1 1 Engine 15 | 1 1 . 1 4 . 2 3 . . . 1 . . . 1 . . . 1 . Core 16 | . . . . 1 4 2 6 . 1 . . . . 1 . . . . . 1 Reactor 5 | . . . . . . . . . . . . . . . 3 . 2 . . . Propulsion 53 | 2 2 . 5 7 5 1 10 . . . . . 3 11 2 . . . . 5 Treads 15 | . . . 1 . 3 1 . . . . . . 2 4 2 . . . . 2 Leg 9 | 2 . . . . 2 . 2 . . . . . . . . . . . . 3 Wheel 29 | . 2 . 4 7 . . 8 . . . . . 1 7 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 216 | 2 5 1 20 44 15 2 27 . 5 . 1 . 6 16 12 4 5 1 8 42 Device 132 | 1 2 . 12 26 11 2 15 . 3 . . . 4 14 6 2 3 1 2 28 Storage 17 | 1 3 . . 2 2 . 4 . 1 . . . . . . 1 . . . 3 Processor 7 | . . . 2 . 1 . 1 . . . 1 . . . 1 1 . . . . Hackware 7 | . . . . . . . 1 . . . . . . 1 . . 1 . 1 3 Protection 53 | . . 1 6 16 1 . 6 . 1 . . . 2 1 5 . 1 . 5 8 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 191 | 2 4 3 16 38 12 2 49 1 1 . 4 1 1 12 18 4 10 . 2 11 Energy Gun 33 | . . 1 7 8 5 . 10 . . . . . . . 1 . . . . 1 Energy Cannon 31 | . . . 1 3 . . 7 1 . . 1 . . 2 7 1 4 . 1 3 Ballistic Gun 34 | 2 2 1 2 4 . . 13 . 1 . 1 . . 3 4 1 . . . . Ballistic Cannon 9 | . . . . . . . . . . . . 1 . . 2 . 1 . . 5 Launcher 51 | . . 1 3 13 4 . 13 . . . 2 . 1 5 2 . 4 . 1 2 Special Weapon 6 | . . . 3 3 . . . . . . . . . . . . . . . . Impact Weapon 2 | . 2 . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . 4 3 1 2 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 15 | . . . . 3 . 1 4 . . . . . . 2 2 2 1 . . . Unidentified Prototypes 9 | . . . 1 1 . 1 5 . . . . . . . . 1 . . . . Corrupted Parts 5 | . . . . . 2 1 . . . . . . . 2 . . . . . . System Corruption 33 | . . . . . 11 10 . . . . . . . 12 . . . . . . Parts Lost 93 | . . 1 6 10 10 . 24 . 1 . 1 . . 2 11 . 4 . 1 22 Power 14 | . . . . 2 2 . 4 . 1 . . . . . 2 . . . . 3 Propulsion 23 | . . . 1 3 3 . 8 . . . 1 . . 1 3 . . . . 3 Utility 27 | . . . 2 2 3 . 3 . . . . . . 1 4 . 2 . . 10 Weapon 29 | . . 1 3 3 2 . 9 . . . . . . . 2 . 2 . 1 6 Highest Loss Streak 15 | . . 1 2 4 3 . 15 . 1 . 1 . . 1 8 . 2 . 1 10 To Critical Strikes 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 100 100 98 91 83 95 83 100 97 100 93 80 86 92 86 88 83 88 88 78 Engine 6 | . 14 14 10 10 2 2 1 7 7 7 11 13 13 6 2 . . . 4 4 Core 4 | . . . . . 10 12 12 7 4 7 3 . . 4 2 . . . . . Reactor 1 | . . . . . . . . . . . . . . . 5 11 10 11 5 3 Treads 6 | . . . . . 2 26 11 . . . . . 6 12 15 11 11 11 11 9 Leg 1 | . 9 . . . 7 . 1 . . . . . . . . . . . . . Wheel 12 | . 18 28 21 25 7 . 7 23 23 23 17 13 12 9 . . . . . . Device 14 | . 14 2 12 9 13 8 13 23 27 23 16 13 13 18 14 15 14 17 12 16 Storage 8 | . 14 14 11 9 10 9 8 7 8 7 7 6 6 5 5 6 11 11 7 5 Processor 3 | . . . 3 5 2 8 1 . . . 5 6 6 5 6 6 5 5 5 3 Protection 7 | . . 12 16 10 7 8 2 . 1 7 7 6 6 8 9 9 3 . 12 11 Energy Gun 3 | . . 9 9 5 7 5 4 . . . . . . . . . . . . 2 Energy Cannon 5 | . . . 2 2 4 . 2 6 7 7 7 6 6 2 10 12 14 17 12 7 Ballistic Gun 6 | . 26 16 8 3 . . 6 7 13 15 14 6 2 2 2 2 3 . . . Ballistic Cannon 1 | . . . . . . . . . . . . 2 6 5 2 . 1 5 5 7 Launcher 2 | . . 2 . 3 3 . 2 7 1 . . 4 3 5 3 2 2 . 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 149 | 13 52 55 69 75 68 60 92 88 105 105 106 110 111 116 132 128 126 124 124 149 Greatest Support 150 | 20 24 24 24 36 60 60 60 36 45 36 36 26 26 94 150 150 150 150 150 150 Greatest Overweight (x) 21 | . 2 2 5 2 21 . 8 2 2 2 4 4 4 6 2 . . . . 1 Average Overweight (x) 1 | . . 2 2 1 1 . 1 2 1 2 2 3 4 3 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 12 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 2 9 17 19 19 19 19 18 20 19 20 19 19 19 19 18 19 18 20 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 14 20 19 20 20 19 20 20 20 20 20 19 20 20 20 20 20 20 20 15 Class Distribution -------------------- 40% | Mutant 26% | Scavenger-Mutant 11% | Scavenger-Tank 9% | Tank 5% | Scavenger-Assassin 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Scavenger-Mutant | -5/Factory Mutant | -5/Garrison Tank | -5/Factory Mutant | -5/Garrison Mutant | -5/Factory Mutant | -5/DSF Tank | -4/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ----------- Run | Jun Mat Min Mat Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac DSF Fac Matter Collected 9976 | 242 369 201 634 1260 415 73 1515 100 223 . 131 . 267 1025 954 135 482 . 499 1451 Remotely 413 | . . . . . . . . . . . . . . . . . . . . 413 Salvage Created 17030 | 86 502 151 1051 2764 808 80 3355 246 266 . 267 . 287 1666 1017 23 931 . 1175 2355 Parts 842 | 4 27 17 78 150 38 10 167 7 13 . 15 . 20 63 62 . 31 . 28 112 Haulers Intercepted 7 | . 1 . 1 3 . . 1 . . . . . . . . . . . . 1 Recyclers Shooed 8 | . 2 . . . . . 3 . . . . . . 2 . . . . . 1 Parts Field Recycled 43 | . . . 20 22 . . 1 . . . . . . . . . . . . . Retrieved Matter 300 | . . . 135 160 . . 5 . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . 4 13 . 16 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac DSF Fac Combat Hostiles Destroyed 319 | . 7 5 31 48 15 . 55 8 6 . 7 . 8 28 26 . 26 . 11 38 Melee 8 | . . . . 4 4 . . . . . . . . . . . . . . . Guns 77 | . 6 2 22 11 5 . 22 . 4 . 1 . . 1 1 . 1 . . 1 Cannons 77 | . . . 3 6 1 . 7 . . . 1 . 4 10 8 . 6 . 3 28 AOE 133 | . . 3 6 23 3 . 24 8 2 . 5 . 4 16 13 . 17 . 3 6 Classes Destroyed 23 | 2 5 1 1 7 1 . 1 . . . 1 . . 1 . . 2 . . 1 Worker 26 | . 1 . 1 10 . 1 6 . . . . . . 4 . . . . . 3 Builder 19 | . . 1 . 8 . 1 2 . . . . . . . . . . . . 7 Tunneler 6 | 1 2 . 1 . . . 1 . . . . . . . . . . . . 1 Hauler 7 | . 1 . 1 3 . . 1 . . . . . . . . . . . . 1 Recycler 15 | 1 1 1 . 3 . 1 5 . . . . . . 3 . . . . . . Carrier 1 | . . . . . . . . . . . . . . . . . 1 . . . Mechanic 5 | . . . . 2 . . 2 . . . . . . 1 . . . . . . Operator 4 | . . . . 1 . . 1 . . . . . . 1 . . . . . 1 Watcher 14 | . 3 . 3 3 . . 2 . . . . . . 1 . 1 . . . 1 Swarmer 75 | . 2 5 13 10 . . 7 . . . 3 . 4 6 11 . 6 . . 8 Cutter 2 | . . . . . . . . . . . . . . . . . 2 . . . Saboteur 3 | . . . . . . . . . . . . . . 1 2 . . . . . Grunt 132 | . 5 . 14 26 9 . 27 8 3 . 3 . . 12 2 . 9 . 6 8 Brawler 10 | . . . . 1 . . . . 1 . . . . 2 . . . . 2 4 Duelist 11 | . . . . 4 . . 3 . . . . . . . 1 . 1 . . 2 Protector 4 | . . . . 1 . . 3 . . . . . . . . . . . . . Sentry 20 | . . . 5 4 3 . 1 . . . . . . 1 4 . 1 . . 1 Specialist 13 | . . . . . . . 4 . . . . . 2 2 1 . . . 1 3 Hunter 25 | . . . . 1 1 . 5 . 2 . . . 1 2 3 . 2 . 1 7 Programmer 16 | . . . . . 2 . 4 . . . . . . 2 . . 4 . . 4 Heavy 5 | . . . . 1 . . 1 . . . . . 1 . . . . . 1 1 Behemoth 5 | . . . . . . . . . . . 1 . . . 2 . 1 . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 Surgeon 1 | . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 21 | 2 2 3 6 21 3 2 21 4 4 . 3 . 6 12 13 1 15 . 5 9 Combat Bots Only 17 | . 2 3 6 10 3 . 17 4 4 . 3 . 6 10 13 . 15 . 5 8 Max Kills in Single Turn 7 | 1 1 2 2 5 2 1 6 2 2 . 3 . 2 5 3 1 3 . 2 7 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 2 2 4 2 . 6 2 2 . 3 . 2 5 3 . 3 . 1 3 Melee 1 | . . . . 1 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Jun Mat Min Mat Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac DSF Fac Damage Taken 17976 | . 313 151 789 2150 1155 . 2551 74 146 . 208 . 258 1074 2251 192 1280 . 302 5082 Core 1842 | . 60 15 97 301 219 . 342 . 10 . 13 . 43 79 251 . 110 . 10 292 Absorbed by Shields 1165 | . . . 31 128 162 . 180 27 57 . 77 . 39 175 . 44 63 . . 182 Reduced by Siege Mode 199 | . . . . . . . . . . . . . . . . . . . . 199 Redirected to Shielding 317 | . . . 14 28 27 . . . . . . . . 99 11 . . . . 138 Regen/Repaired (Parts) 965 | . . . 68 262 . . . . . . . . . 226 . . . . . 409 Core Remaining (%) 63 | 100 . 70 75 . . 5 . . . . 47 . 94 . . . . . 55 . Volleys Fired 714 | 3 45 19 101 108 36 1 114 6 11 . 6 . 13 54 54 . 34 . 13 96 Largest 4 | 2 2 2 2 2 2 1 3 2 3 . 3 . 3 3 4 . 4 . 4 4 Hottest 435 | 40 40 60 124 124 134 50 228 86 166 . 181 . 198 210 435 . 360 . 402 362 Shots Fired 1424 | 6 89 31 170 153 63 1 251 7 31 . 14 . 33 102 130 2 56 . 23 262 Gun 680 | 6 89 26 139 60 38 1 166 . 21 . 7 . 10 17 56 . 6 . . 38 Cannon 567 | . . . 23 41 17 . 58 . 9 . 4 . 20 66 59 1 34 . 14 221 Launcher 168 | . . 5 5 46 8 . 27 7 1 . 3 . 3 19 15 1 16 . 9 3 Special 9 | . . . 3 6 . . . . . . . . . . . . . . . . Kinetic 652 | 6 89 18 79 23 . . 128 . 21 . 7 . 20 56 60 . 6 . 4 135 Thermal 526 | . . 8 86 67 16 . 75 . 9 . 4 . 10 27 55 1 34 . 10 124 Explosive 85 | . . 5 5 20 . . 8 7 1 . 3 . 3 14 6 1 12 . . . Electromagnetic 161 | . . . . 43 47 1 40 . . . . . . 5 9 . 4 . 9 3 Robot Hit Streak 17 | 3 5 7 13 16 14 . 9 10 17 . 12 . 5 13 15 3 4 . 6 11 Robot Miss Streak 5 | 1 3 2 4 2 2 1 3 . 5 . 2 . 3 4 2 . 3 . 1 5 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . 1 . . 1 Secondary Targets 3 | . . 1 . . . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 879 | 4 57 19 102 114 55 6 148 6 18 . 8 . 20 70 82 4 16 . 12 138 Core Hits 673 | 3 22 9 49 105 27 2 138 12 11 . 10 . 16 72 43 . 56 . 18 80 Critical Kills 8 | . . 1 . 1 . . . . . . . . . . 1 1 1 . . 3 Critical Parts Destroyed 9 | . 1 . . . . . 3 . . . . . 1 . 3 . 1 . . . Critical Strikes 40 | . 1 1 3 4 5 . 5 . . . . . 1 . 7 1 2 . . 10 Burn 7 | . . . 3 2 . . 2 . . . . . . . . . . . . . Meltdown 6 | . . . . . . . . . . . . . . . 1 1 1 . . 3 Destroy 12 | . . 1 . 1 . . 3 . . . . . 1 . 5 . 1 . . . Blast 8 | . . . . . . . . . . . . . . . 1 . . . . 7 Smash 1 | . 1 . . . . . . . . . . . . . . . . . . . Sever 6 | . . . . 1 5 . . . . . . . . . . . . . . . Melee Attacks 81 | . 5 . . 20 30 11 6 . . . . . . 7 . 2 . . . . Impact 5 | . 5 . . . . . . . . . . . . . . . . . . . Slashing 64 | . . . . 19 30 10 5 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . 1 . . 5 1 4 2 . . . . . . 6 . 2 . . . . Combat Hostiles 7 | . . . . 1 1 . . . . . . . . 5 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43204 | 48 898 533 2211 5355 1647 260 7097 1203 592 . 648 . 1242 5205 3972 88 3818 . 1463 6924 Guns 8762 | 48 749 221 1390 729 519 . 2355 . 298 . 123 . 132 286 1219 . 77 . . 616 Cannons 13083 | . . . 305 687 75 . 1077 . 38 . 80 . 719 2357 1624 33 532 . 298 5258 Explosions 19468 | . . 312 516 3329 280 . 3594 1203 256 . 445 . 391 2562 1129 55 3209 . 1165 1022 Melee 1846 | . 149 . . 598 773 260 66 . . . . . . . . . . . . . Ramming 33 | . . . . . . . 5 . . . . . . . . . . . . 28 Kinetic 11201 | 48 749 166 785 288 . . 1914 . 298 . 123 . 563 1943 1415 . 77 . 109 2723 Thermal 11002 | . . 55 910 1112 294 . 1717 . 38 . 80 . 288 700 1428 33 532 . 189 3626 Explosive 11258 | . . 312 516 1646 . . 1339 1203 256 . 445 . 391 1831 761 55 2425 . . 78 Electromagnetic 7864 | . . . . 1711 580 . 2056 . . . . . . 731 368 . 784 . 1165 469 Impact 149 | . 149 . . . . . . . . . . . . . . . . . . . Slashing 1697 | . . . . 598 773 260 66 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 30 | . . . 1 4 20 30 1 . . . . . . 12 10 10 13 13 13 10 Average Corruption 5 | . . . 1 1 9 20 1 . . . . . . 8 9 10 12 13 13 5 Corruption Purged 6 | . . . . . . . 1 . . . . . . 4 1 . . . . . Corruption Blocked 31 | . . . . . . . . . . . . . . 28 . . . . . 3 Effects 211 | . . . 7 19 28 12 17 . . . . . . 7 47 13 37 . 9 15 Message Errors 50 | . . . 4 5 5 3 5 . . . . . . 1 14 3 6 . 2 2 Matter Fused 44 | . . . . 5 7 1 1 . . . . . . 2 11 2 10 . 2 3 Heat Flow Errors 21 | . . . . 2 2 3 1 . . . . . . . 7 2 2 . 1 1 Energy Discharges 20 | . . . . . 7 . 3 . . . . . . 1 3 2 4 . . . Parts Rejected 8 | . . . . 2 . 2 . . . . . . . 1 2 . . . . 1 Parts Fused 3 | . . . . 1 1 . . . . . . . . . . . . . 1 . Data Loss (minor) 28 | . . . 3 2 3 1 3 . . . . . . 1 6 1 5 . 1 2 Data Loss (major) 11 | . . . . . 1 1 2 . . . . . . . 1 . 4 . 1 1 Misfires 4 | . . . . 1 . . . . . . . . . . . 2 1 . . . Alerts 7 | . . . . 1 . . . . . . . . . 1 1 1 3 . . . Misdirections 1 | . . . . . . 1 . . . . . . . . . . . . . . Weapon Failures 14 | . . . . . 2 . 2 . . . . . . . 2 . 2 . 1 5 Overload Shots 31 | . . . . . . . . . . . . . . 4 15 . 8 . 2 2 Effects 1 | . . . . . . . . . . . . . . . 1 . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . 1 . . . . . Overflow Damage 1097 | . 34 . 71 214 18 22 101 10 . . 20 . 72 137 58 11 77 . 5 247 Projectiles 405 | . . . 14 23 . . 14 . . . . . 17 125 39 11 20 . . 142 Explosions 489 | . . . 57 62 . . 87 10 . . 20 . 55 12 19 . 57 . 5 105 Melee 203 | . 34 . . 129 18 22 . . . . . . . . . . . . . . Knockbacks 40 | . . . . . . . . . . . . . . 15 4 . . . . 21 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 37 | . . . . . . . . . . . . . . 15 4 . . . . 18 Secondary 3 | . . . . . . . . . . . . . . . . . . . . 3 Self-Inflicted Damage 631 | . . . . 155 28 . 86 . . . 16 . . 10 114 . 121 . 44 57 Shots 31 | . . . . 9 2 . 4 . . . 1 . . 1 3 . 6 . 3 2 Rammed 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Targets Rammed 3 | . . . . . . . 1 . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 433 | . 3 48 224 300 300 224 413 . 54 . 98 . 285 273 318 133 225 . 129 433 Average Temperature 98 | . 3 18 63 69 92 87 118 . 13 . 43 . 112 78 106 77 97 . 67 147 Received Heat Transfer 4114 | . 147 54 255 687 281 . 829 36 32 . 36 . 12 371 285 . 193 . 27 869 Effects 17 | . . . 1 . 3 . 7 . . . . . . . . . . . . 6 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 5 | . . . . . 3 . 2 . . . . . . . . . . . . . Interference 7 | . . . 1 . . . 3 . . . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Siege Activations 7 | . . . . . . . . . . . . . . . 1 . . . . 6 Total Turns 160 | . . . . . . . . . . . . . . . 11 . . . . 149 Longest Duration 66 | . . . . . . . . . . . . . . . 11 . . . . 66 Robots Corrupted 20 | . . . . 5 2 . 3 . . . . . . 1 2 . 2 . 5 . Combat Hostiles 18 | . . . . 4 2 . 2 . . . . . . 1 2 . 2 . 5 . Parts Fried 44 | . 2 . . 12 3 . 15 . . . . . . 1 1 . 1 . 7 2 Impact Corruptions 2 | . 1 . . . . . . . . . . . . . . . . . . 1 Robots Melted 9 | . . . . . . . . . . . . . 1 . 2 1 1 . . 4 Combat Hostiles 5 | . . . . . . . . . . . . . . . 2 . . . . 3 Parts Melted 31 | . . 1 3 1 1 . . . . . . . 1 . 3 . 11 . . 10 Heat Transferred 13742 | . . 125 2186 2152 557 . 1863 . . . . . 296 777 1742 50 568 . 191 3235 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . 5 2 . 4 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac DSF Fac Peak Influence 1886 | 10 254 235 506 1384 1517 788 1701 . . . . 148 370 1023 1886 1100 1862 977 939 1655 Initial 989 | . 6 . 13 191 716 739 358 . . . . 148 103 193 660 989 665 977 683 492 Average 797 | 2 73 77 308 931 1143 773 866 . . . . 148 271 657 1166 1027 1370 977 791 1099 Maximum Alert Level 5 | . 1 1 2 4 4 3 5 . . . . . 1 3 5 4 5 3 3 5 Low Security (%) 13 | 100 88 89 25 1 . . . . . . . 100 36 . . . . . . . Level 1 9 | . 11 10 28 8 . . 13 . . . . . 63 8 . . . . . . Level 2 18 | . . . 45 7 . . 23 . . . . . . 41 23 . 5 . 44 23 Level 3 30 | . . . . 62 34 100 29 . . . . . . 49 34 99 10 100 55 27 Level 4 21 | . . . . 20 65 . 30 . . . . . . . 15 . 59 . . 38 Level 5 5 | . . . . . . . 3 . . . . . . . 25 . 25 . . 5 High Security . | . . . . . . . . . . . . . . . . . . . . 5 Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . . . 1 . . . . . 1 . Squads Dispatched 63 | . 4 . 4 11 . 1 14 . . . . . 2 10 . 1 . . 1 15 Investigation 14 | . 3 . 3 3 . . 3 . . . . . . 1 . 1 . . . . Extermination 5 | . . . . . . . 3 . . . . . . 1 . . . . . 1 Reinforcement 24 | . 1 . 1 3 . 1 3 . . . . . 2 4 . . . . 1 8 Assault 12 | . . . . 2 . . 5 . . . . . . 2 . . . . . 3 Garrison 8 | . . . . 3 . . . . . . . . . 2 . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . 1 . . . . . 2 Construction Impeded 3 | . . . . 2 . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses 1 | . . . . . . . 1 . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Jun Mat Min Mat Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac DSF Fac Distress Signals 18 | . . . 4 6 . 1 2 . . . . . . 1 . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 472 | . 13 6 50 66 23 4 78 8 6 . 8 . 6 46 29 4 31 . 12 82 Peak Tracking Total 18 | . 3 3 7 10 5 4 12 4 4 . 4 . 4 10 7 2 18 . 5 9 Tactical Retreats 32 | . 2 . 3 4 9 . 8 . . . . . . 2 . . 1 . 1 2 Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac DSF Fac Traps Triggered 16 | . 1 . . 1 2 . 1 . . . . . 1 1 4 1 1 . 1 2 Indirectly 3 | . . . . . . . . . . . . . . . . . . . 1 2 Trap Hack Attempts 145 | . . . . 99 . . 33 . . . . . . . 13 . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . 1 . . . . . Reprogrammed 15 | . . . . 10 . . 4 . . . . . . . 1 . . . . . Reused 14 | . . . 1 6 3 . 4 . . . . . . . . . . . . . Traps Extracted 17 | . . . . 12 2 . 3 . . . . . . . . . . . . . Installed 21 | . . . 2 10 5 . 4 . . . . . . . . . . . . . Triggered 15 | . . . 1 6 3 . 5 . . . . . . . . . . . . . Most Traps Carried 4 | . . 4 4 4 4 1 2 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ---------- Run | Jun Mat Min Mat Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac DSF Fac Machines Disabled 70 | . . . 6 3 7 . 14 . . . . . 1 6 7 1 9 . 1 15 Max in Single Turn 11 | . . . 2 1 1 . 11 . . . . . . 2 2 1 1 . 1 10 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . Garrison Relay 12 | . . . . . 5 . . . . . . . . . 3 . 4 . . . Phase Generator 2 | . . . . . 1 . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Jun Mat Min Mat Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac DSF Fac Machines Accessed 59 | . 7 . 13 11 2 1 5 . 1 4 . 1 . 2 2 4 3 1 . 2 Terminals 37 | . 7 . 9 6 2 1 2 . . . . 1 . 1 2 2 3 1 . . Fabricators 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Repair Stations 6 | . . . 2 2 . . 1 . . . . . . . . . . . . 1 Recycling Units 3 | . . . . 1 . . 1 . . . . . . . . 1 . . . . Scanalyzers 3 | . . . 2 1 . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . . . 1 . 1 . . . . Total Hacks 194 | . 23 . 49 37 4 1 13 . 1 31 . 1 . 6 6 7 5 2 . 8 Successful 111 | . 14 . 25 19 1 . 5 . 1 31 . 1 . 2 1 2 1 1 . 7 Failed 82 | . 9 . 23 18 3 1 8 . . . . . . 4 5 5 4 1 . 1 Catastrophic 24 | . 2 . 3 4 1 1 5 . . . . . . . 2 2 3 . . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . Manual 67 | . 19 . 22 16 . 1 4 . . . . . . . 3 1 1 . . . Terminals 109 | . 23 . 35 21 4 1 5 . . . . 1 . 3 6 3 5 2 . . Fabricators 9 | . . . . . . . 3 . . . . . . . . . . . . 6 Repair Stations 17 | . . . 5 8 . . 2 . . . . . . . . . . . . 2 Recycling Units 7 | . . . . 2 . . 3 . . . . . . . . 2 . . . . Scanalyzers 14 | . . . 9 5 . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . . . . . . . . . 3 . 2 . . . . Terminal Hacks 59 | . 8 . 8 4 1 . . . 1 31 . 1 . 1 1 1 1 1 . . Record 11 | . . . . . . . . . . 11 . . . . . . . . . . Part Schematic 11 | . . . . . . . . . . 11 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . Robot Analysis 5 | . 2 . 1 2 . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . 3 . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 8 | . 2 . 3 2 . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . 1 . . . Security Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . 1 . . . . . . . . . . . . 6 Load Schematic 4 | . . . . . . . 1 . . . . . . . . . . . . 3 Build 3 | . . . . . . . . . . . . . . . . . . . . 3 Repair Station Hacks 11 | . . . 3 6 . . 1 . . . . . . . . . . . . 1 Scan Component 7 | . . . 2 3 . . 1 . . . . . . . . . . . . 1 Repair 4 | . . . 1 3 . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 1 . . 1 . . . . . . . . . . . . . Retrieve Components 2 | . . . . 1 . . 1 . . . . . . . . . . . . . Scanalyzer 12 | . . . 8 4 . . . . . . . . . . . . . . . . Insert Component 6 | . . . 4 2 . . . . . . . . . . . . . . . . Analyze 6 | . . . 4 2 . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . . . . 1 . 1 . . . . Unlock Access 3 | . . . . 1 . . . . . . . . . 1 . 1 . . . . Unauthorized Hacks 17 | . 6 . 6 3 . . 2 . . . . . . . . . . . . . Terminals 15 | . 6 . 6 3 . . . . . . . . . . . . . . . . Track 2 | . 2 . . . . . . . . . . . . . . . . . . . Botnet 7 | . 3 . 3 1 . . . . . . . . . . . . . . . . Detonate 2 | . . . 1 1 . . . . . . . . . . . . . . . . Disrupt 2 | . . . 1 1 . . . . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . . 1 . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 51 | . 7 . 13 10 2 1 4 . . . . 1 . 2 2 4 3 1 . 1 Full Trace Events 22 | . 4 . 6 5 1 . 2 . . . . . . 1 1 1 1 . . . Feedback Events 2 | . . . 1 1 . . . . . . . . . . . . . . . . Corruption 2 | . . . 1 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . 3 Authchips 1 | . . . . . . . . . . . . . . . . . . . . 1 Time 44 | . . . . . . . . . . . . . . . . . . . . 44 Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . . . . . 12 Part Schematics Acquired 17 | . . . 4 2 . . . . . 11 . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . 2 Authchips 2 | . . . . . . . . . . . . . . . . . . . . 2 Time 100 | . . . . . . . . . . . . . . . . . . . . 100 Total Part Build Rating 10 | . . . . . . . . . . . . . . . . . . . . 10 Parts Repaired 4 | . . . 1 3 . . . . . . . . . . . . . . . . Time 128 | . . . 32 96 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . 10 . . 3 . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 4 2 . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 4 2 . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . 1 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------------ Run | Jun Mat Min Mat Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . 1 . 1 1 . . . . . . 2 . 2 . . . . Non-combat 6 | . . . . 1 . 1 1 . . . . . . 1 . 2 . . . . Combat 1 | . . . . . . . . . . . . . . 1 . . . . . . Robot Hacks Applied 7 | . . . . 1 . 1 1 . . . . . . 2 . 2 . . . . parse_system 1 | . . . . . . . . . . . . . . 1 . . . . . . no_distress 1 | . . . . . . . . . . . . . . 1 . . . . . . find_chute 1 | . . . . . . . 1 . . . . . . . . . . . . . find_recycling 4 | . . . . 1 . 1 . . . . . . . . . 2 . . . . Relay Couplers Released 53 | . . . . . 20 . 6 . . . . . . . 11 . 16 . . . Machine Destruction 49 | . . . . . 20 . 2 . . . . . . . 11 . 16 . . . Programmers 4 | . . . . . . . 4 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Jun Mat Min Mat Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac DSF Fac Total Allies 13 | . . 4 . . . . . . . . 1 . . 1 2 . 2 . . 3 Largest Group 3 | . . 3 3 . . . . . . . 1 1 1 1 2 1 2 1 1 3 Highest-Rated Group 142 | . . 40 40 . . . . . . . 96 96 96 49 76 38 142 62 62 60 Highest-Rated Ally 96 | . . 31 16 . . . . . . . 96 96 96 49 38 38 80 62 62 20 Warlord Squad Rendezvous 9 | . . . . . . . . . . . . . . 4 . 1 . . . 4 Dakka 1 | . . . . . . . . . . . . . . 1 . . . . . . Geek 3 | . . . . . . . . . . . . . . 2 . . . . . 1 Pyro 1 | . . . . . . . . . . . . . . . . . . . . 1 Ghost 4 | . . . . . . . . . . . . . . 1 . 1 . . . 2 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 97 | . . 13 24 . . . . . . . 6 . 10 7 17 3 11 . 1 5 Total Damage 2468 | . . 233 278 . . . . . . . 283 . 331 174 578 132 297 . 54 108 Kills 20 | . . 4 5 . . . . . . . 1 . 1 1 4 . 4 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac DSF Fac Robot Analysis Total 5 | . 2 . 1 2 . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . 1 . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------------- Run | Jun Mat Min Mat Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac DSF Fac Turns Passed 14190 | 69 645 697 1470 1565 834 283 2402 610 395 100 288 22 216 889 1229 316 861 22 212 1065 Spaces Moved 7400 | 39 379 523 872 792 319 140 971 509 290 87 190 15 100 418 536 201 509 15 106 389 Core 13 | 1 . . . . 1 . 11 . . . . . . . . . . . . . Treads 2333 | . . . . . 49 140 378 . . . . . . 35 536 201 509 15 106 364 Legs 320 | 38 143 . . . 77 . 37 . . . . . . . . . . . . 25 Wheels 4734 | . 236 523 872 792 192 . 545 509 290 87 190 15 100 383 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 120 120 101 100 160 95 116 101 116 116 135 150 131 145 145 145 145 145 120 Average Speed 137 | 118 112 120 120 107 151 160 171 116 115 116 131 136 150 154 176 145 145 145 145 147 Slowest Speed 1100 | 120 190 120 165 120 1100 160 400 116 116 116 150 150 150 250 330 145 145 145 145 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 79 93 74 56 49 22 24 68 54 74 45 1 79 15 72 8 78 1 79 15 Regions Visited 20 Branch Regions 5 Pre-discovered Areas 4 | . . 1 . . . . . 1 . 1 1 . . . . . . . . . Known Exits Taken 9 | . 1 . 1 1 . 1 . . . . 1 1 . 1 . 1 . 1 . . Unknown Exits Taken 6 | 1 . 1 . . . . 1 1 1 1 . . . . . . . . . . Scrap Searched 7 | . . . . . . . . 2 2 . 3 . . . . . . . . . Spaces Dug 50 | . . . 3 6 . 5 5 . . . . . . . 18 . . . . 13 Terrain Destroyed 1257 | . . 40 59 147 80 5 154 66 18 . 63 . 29 114 148 28 98 . 3 205 Melee 10 | . . . . 1 . 5 4 . . . . . . . . . . . . . Projectile 213 | . . . 3 5 . . 22 . 5 . 6 . 3 36 17 . 11 . 3 102 AOE 1034 | . . 40 56 141 80 . 128 66 13 . 57 . 26 78 131 28 87 . . 103 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Jun Mat Min Mat Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac DSF Fac Total 9941 | 53 498 561 1111 1292 550 185 1483 521 324 86 215 17 139 561 716 224 576 15 147 667 Wait 721 | 1 42 3 64 111 91 11 183 4 7 . 7 . 6 18 55 7 13 . 1 97 Move 7382 | 38 378 522 871 792 318 139 970 508 289 86 189 14 99 418 535 201 507 14 105 389 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 182 | 4 9 10 17 28 13 5 41 1 4 . 3 1 5 9 7 3 3 . 6 13 Fast Attach 93 | 6 3 . 2 11 7 4 23 . 3 . 1 . 3 5 11 . 4 . 4 6 Attach 79 | 1 . 1 7 8 6 1 15 . . . . 1 1 3 10 . 3 . 2 20 Detach 26 | . 2 . . 3 1 1 3 . 1 . . . . . 6 . 1 . 3 5 Swap 325 | . 9 3 33 75 23 4 57 1 4 . 5 . 6 32 15 8 11 1 5 33 Drop 154 | . 5 3 14 27 10 8 33 1 5 . 4 1 6 14 6 3 . . 8 6 Fire 714 | 3 45 19 101 108 36 1 114 6 11 . 6 . 13 54 54 . 34 . 13 96 Melee 81 | . 5 . . 20 30 11 6 . . . . . . 7 . 2 . . . . Ram 1 | . . . . . . . 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . . . 2 Escape Stasis 14 | . . . . . 10 . . . . . . . . . 4 . . . . . Rewire 1 | . . . . . . . . . . . . . . 1 . . . . . . Trap 166 | . . . 2 109 5 . 37 . . . . . . . 13 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/DSF -5/Factory (discovered 3 exits: Upp x2 / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 15) 70 | -11/Junkyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 480 | -10/Materials | Identified exit to Mines 485 | -10/Materials | Discovered new exit (range 14) 635 | -10/Materials | Discovered new exit (range 9) 715 | -10/Materials | Entered Mines 867 | -10/Mines | Received a Mining Laser from a helpful Derelict 989 | -10/Mines | Discovered new exit (range 7) 1044 | -10/Mines | Discovered new exit (range 9) 1047 | -10/Mines | Learned location of Zion (-6) 1229 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1251 | -10/Mines | Found a hidden stash of uninstalled traps 1412 | -10/Mines | Entered Materials 1412 | -9/Materials | Accompanied by 3 allies 1412 | -9/Materials | Evolved 2 slots: Utility x2 1478 | -9/Materials | Identified exit to Mines 1764 | -9/Materials | Repaired Imp. Ion Engine? 2038 | -9/Materials | Discovered new exit (range 11) 2330 | -9/Materials | Discovered new exit (range 16) 2482 | -9/Materials | Discovered new exit (range 15) 2647 | -9/Materials | Identified exit to Materials 2677 | -9/Materials | Central database locked down 2882 | -9/Materials | Entered another Materials area 2882 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2981 | -8/Materials | Repaired Med. Armor Plating 3130 | -8/Materials | Garrison activated, responded to threat 3210 | -8/Materials | Destroyed 10 combat bots 3364 | -8/Materials | Lost 4 parts (1n1u2w) 3367 | -8/Materials | Destroyed 7 combat bots 3517 | -8/Materials | Repaired Arm. Wheel 3554 | -8/Materials | Repaired Arm. Wheel? 3589 | -8/Materials | Discovered new exit (range 10) 3682 | -8/Materials | First assault squad dispatched 4040 | -8/Materials | Build established: Scavenger-Mutant 4301 | -8/Materials | Garrison activated, responded to threat 4396 | -8/Materials | Lost 3 parts (1p1n1u) 4416 | -8/Materials | Found Corrupted Prototype Device 4436 | -8/Materials | Build established: Mutant 4443 | -8/Materials | Core integrity fell below 50% 4447 | -8/Materials | Identified exit to Garrison 4447 | -8/Materials | Entered Garrison 4462 | -8/Garrison | Triggered checkpoint 4519 | -8/Garrison | Learned Materials security intel 4548 | -8/Garrison | Garrison Relay disabled 4609 | -8/Garrison | Phase Generator disabled 4639 | -8/Garrison | Garrison Relay disabled 4724 | -8/Garrison | Garrison Relay disabled 4726 | -8/Garrison | Garrison Relay disabled 4736 | -8/Garrison | Garrison Relay disabled 4831 | -8/Garrison | Core integrity fell below 20% 4855 | -8/Garrison | Lost 3 parts (2n1u) 5051 | -8/Garrison | Triggered checkpoint 5110 | -8/Garrison | Triggered checkpoint 5172 | -8/Garrison | System corruption reached 10% 5244 | -8/Garrison | Triggered checkpoint 5257 | -8/Garrison | Discovered new exit (range 15) 5281 | -8/Garrison | Entered Materials 5456 | -8/Materials | Build established: Scavenger-Mutant 5552 | -8/Materials | Discovered new exit (range 5) 5560 | -8/Materials | Identified Active Sensor Suite 5561 | -8/Materials | Identified exit to Factory 5561 | -8/Materials | System corruption reached 30% 5564 | -8/Materials | Entered Factory 5564 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6573 | -7/Factory | Build established: Scavenger-Assassin 6706 | -7/Factory | Discovered new exit (range 7) 6717 | -7/Factory | Identified exit to Storage 6737 | -7/Factory | Discovered new exit (range 15) 6758 | -7/Factory | Identified exit to Factory 6954 | -7/Factory | Build established: Scavenger-Skirmisher 7142 | -7/Factory | Cargo convoy interrupted 7164 | -7/Factory | First assault squad dispatched 7228 | -7/Factory | Lost 15 parts (2p2n3u8w) 7235 | -7/Factory | Destroyed 17 combat bots 7248 | -7/Factory | Found Prototype Processor 7332 | -7/Factory | Identified Exp. Signal Interpreter 7340 | -7/Factory | Found Exp. Signal Interpreter 7345 | -7/Factory | Found Exp. Signal Interpreter 7349 | -7/Factory | Found Prototype Launcher 7360 | -7/Factory | Found Exp. Signal Interpreter 7456 | -7/Factory | Build established: Scavenger-Mutant 7674 | -7/Factory | Identified Tesla Bomb Launcher 7764 | -7/Factory | Destroyed 8 combat bots 7951 | -7/Factory | Discovered new exit (range 11) 7966 | -7/Factory | Entered Lower Caves 7975 | -7/Lower Caves | Met a Warlord Commander 7976 | -7/Lower Caves | Learned location of Warlord (-4) 7978 | -7/Lower Caves | Found Encrypted Comm Array 8026 | -7/Lower Caves | Spotted B-75 Beast 8524 | -7/Lower Caves | Discovered new exit (range 14) 8545 | -7/Lower Caves | Learned Factory garrison access intel 8576 | -7/Lower Caves | Entered another Lower Caves area 8667 | -7/Lower Caves | Discovered exit to Factory (range 11) 8730 | -7/Lower Caves | Core integrity fell below 50% 8857 | -7/Lower Caves | Encountered a Warlord checkpoint 8944 | -7/Lower Caves | Build established: Scavenger-Tank 8952 | -7/Lower Caves | Discovered new exit (range 7) 8971 | -7/Lower Caves | Entered Data Miner 8971 | -7/Data Miner | Discovered new exit (range 6) 8994 | -7/Data Miner | Met Data Miner 9036 | -7/Data Miner | Learned location of Section 7 (-2) 9036 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9045 | -7/Data Miner | Received God Mode back door access code from Data Miner 9071 | -7/Data Miner | Entered Proximity Caves 9107 | -6/Proximity Caves | Escorted by Enhanced Grunt 9131 | -6/Proximity Caves | Spotted B-75 Beast 9140 | -6/Proximity Caves | Destroyed B-75 Beast 9167 | -6/Proximity Caves | Learned 4 Factory zone layouts 9343 | -6/Proximity Caves | Discovered exit to Factory (range 5) 9359 | -6/Proximity Caves | Entered Factory 9359 | -6/Factory | Accompanied by 1 ally 9359 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9361 | -6/Factory | Loaded intel: 4 garrison access locations 9377 | -6/Factory | Identified exit to DSF 9381 | -6/Factory | Entered DSF 9381 | -6/DSF | Accompanied by 1 ally 9399 | -6/DSF | Additional patrols routed to DSF 9495 | -6/DSF | Sterilization system engaged 9500 | -6/DSF | Found Prototype Device 9503 | -6/DSF | Identified Exp. Thermal Shield 9515 | -6/DSF | Ambient heat levels rising (+10) 9517 | -6/DSF | Discovered new exit (range 10) 9530 | -6/DSF | Ambient heat levels rising (+10) 9545 | -6/DSF | Ambient heat levels rising (+10) 9560 | -6/DSF | Ambient heat levels rising (+10) 9575 | -6/DSF | Ambient heat levels rising (+10) 9590 | -6/DSF | Ambient heat levels rising (+10) 9597 | -6/DSF | Entered Factory 9597 | -5/Factory | Evolved 2 slots: Utility x2 9710 | -5/Factory | Identified exit to Upper Caves 9809 | -5/Factory | Joined by Warlord Dakka squad 9857 | -5/Factory | P-70 Sage assimilated allied 85-JLF(m) 9897 | -5/Factory | First assault squad dispatched 9938 | -5/Factory | Destroyed 10 combat bots 10007 | -5/Factory | Joined by Warlord Ghost squad 10055 | -5/Factory | Joined by Warlord Geek squad 10144 | -5/Factory | P-70 Sage assimilated allied 9N-RBP(x) 10227 | -5/Factory | Incoming assault squad redirected 10262 | -5/Factory | Joined by Warlord Geek squad 10307 | -5/Factory | Garrison activated, responded to threat 10365 | -5/Factory | Destroyed 8 combat bots 10379 | -5/Factory | System corruption reached 10% 10486 | -5/Factory | Identified exit to Garrison 10486 | -5/Factory | Entered Garrison 10584 | -5/Garrison | Build established: Scavenger-Mutant 10780 | -5/Garrison | Triggered checkpoint 10783 | -5/Garrison | Triggered checkpoint 10808 | -5/Garrison | Triggered checkpoint 10834 | -5/Garrison | Lost 3 parts (3u) 10848 | -5/Garrison | Destroyed 13 combat bots 10951 | -5/Garrison | Spotted B-75 Beast 11027 | -5/Garrison | Destroyed B-75 Beast 11051 | -5/Garrison | Lost 8 parts (2p3n1u2w) 11208 | -5/Garrison | Phase Generator disabled 11229 | -5/Garrison | Rescued a captive Derelict 11230 | -5/Garrison | Rescued a captive Derelict 11250 | -5/Garrison | Spotted B-75 Beast 11257 | -5/Garrison | Destroyed B-75 Beast 11325 | -5/Garrison | Discovered new exit (range 12) 11338 | -5/Garrison | Triggered checkpoint 11391 | -5/Garrison | Garrison Relay disabled 11417 | -5/Garrison | Garrison Relay disabled 11490 | -5/Garrison | Triggered checkpoint 11607 | -5/Garrison | Discovered new exit (range 8) 11680 | -5/Garrison | Garrison Relay disabled 11691 | -5/Garrison | Build established: Mutant 11715 | -5/Garrison | Entered Factory 11715 | -5/Factory | Accompanied by 1 ally 11910 | -5/Factory | Joined by Warlord Ghost squad 11943 | -5/Factory | Discovered new exit (range 14) 11974 | -5/Factory | Identified exit to Factory 12013 | -5/Factory | Build established: Tank 12031 | -5/Factory | Identified exit to Garrison 12031 | -5/Factory | Entered Garrison 12031 | -5/Garrison | Accompanied by 1 ally 12068 | -5/Garrison | Spotted B-75 Beast 12073 | -5/Garrison | Triggered checkpoint 12110 | -5/Garrison | Destroyed B-75 Beast 12131 | -5/Garrison | Destroyed 15 combat bots 12287 | -5/Garrison | Discovered new exit (range 12) 12395 | -5/Garrison | Discovered new exit (range 9) 12473 | -5/Garrison | Garrison Relay disabled 12536 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12549 | -5/Garrison | Found embedded Infiltrators 12676 | -5/Garrison | Triggered checkpoint 12739 | -5/Garrison | Found Unknown Hackware 12739 | -5/Garrison | Identified Relay Coupler [Proto] 12818 | -5/Garrison | Discovered new exit (range 15) 12892 | -5/Garrison | Entered Factory 12892 | -5/Factory | Accompanied by 1 ally 12913 | -5/Factory | Identified exit to DSF 12914 | -5/Factory | Entered DSF 12914 | -5/DSF | Accompanied by 1 ally 12930 | -5/DSF | Additional patrols routed to DSF 13054 | -5/DSF | Discovered exit to Factory (range 16) 13078 | -5/DSF | Build established: Mutant 13113 | -5/DSF | Sterilization system engaged 13126 | -5/DSF | Entered Factory 13126 | -4/Factory | Evolved 2 slots: Utility x2 13182 | -4/Factory | Joined by Warlord Geek squad 13239 | -4/Factory | Spotted B-86 Titan 13246 | -4/Factory | Destroyed B-86 Titan 13285 | -4/Factory | Found Exp. Signal Interpreter 13344 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 13376 | -4/Factory | First assault squad dispatched 13400 | -4/Factory | Incoming assault squad redirected 13406 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 13467 | -4/Factory | Fabricated B-48 Gladiator (x3) 13514 | -4/Factory | Joined by Warlord Ghost squad 13538 | -4/Factory | Found Prototype Slashing Weapon 13554 | -4/Factory | Found Prototype Slashing Weapon 13600 | -4/Factory | Identified Molecular Scythe (x2) 13648 | -4/Factory | Garrison activated, responded to threat 13651 | -4/Factory | Incoming assault squad redirected 13751 | -4/Factory | Destroyed 7 combat bots 13809 | -4/Factory | Destroyed 7 combat bots 13847 | -4/Factory | Joined by Warlord Pyro squad 13910 | -4/Factory | Cargo convoy interrupted 13913 | -4/Factory | Spotted Striker 13929 | -4/Factory | Destroyed Striker 13994 | -4/Factory | Destroyed 8 combat bots 14021 | -4/Factory | Lost 8 parts (1p1n5u1w) 14022 | -4/Factory | Joined by Warlord Ghost squad 14093 | -4/Factory | Lost 3 parts (1u2w) 14129 | -4/Factory | High security lockdown imminent 14141 | -4/Factory | System corruption reached 10% 14191 | -4/Factory | Self-destructed Last Messages --------------- 14129_ X-72 Disruptor knocked back. 14129_ Hyb. Deuterium Engine destroyed. 14134_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. 14135_ Acquired 2 matter. 14137_ Acquired 73 matter. 14145_ Biometal Heavy Treads destroyed. 14153_ Acquired 2 matter. 14157_ AT=9I01D PU=A6J6V2NKREPE FK 14161_ Slug penetrates Wall. 14173_ Hardcell Cannon destroyed. 14173_ Imp. Treads destroyed. 14179_ ALERT: Machine network offline. 14179_ Mic. Nuclear Core destroyed. 14181_ System corrupted: Myomer Leg rejected. 14186_ Slug penetrates Wall. 14186_ Slug penetrates X-72 Disruptor. 14190_ Hvy. Gauss Cannon destroyed. 14190_ Lgt. Regenerative Plating destroyed. 14190_ Exp. Heat Sink destroyed. 14191_ Garrison Access under remote control. 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[+= | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 45 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Power Amplification 60 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 1500 Resistance: KI 20 Resistance: TH 30 Core Shielding 30 Utility Shielding 66 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 10 Authchip Count 4 Trap Extractor Capacity 4 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Adv. Targeting Computer | -9/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Imp. Heavy Armor Plating | -7/Data Miner | Free Imp. Armor Integrity Analyzer | -7/Data Miner | Free Imp. Heavy Treads | -7/Data Miner | Free Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -4/Factory | Authchip Lgt. Regenerative Plating | x1 | -4/Factory | Authchip B-48 Gladiator | x3 | -4/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedContainmentArchive Manual? 0 Play Time 04:27:35 Cumulative 1113.2 hours Start 2024.01.09 @ 15:37:37 End 2024.01.11 @ 11:27:22 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 463 Rogue 463 Adventurer 0 Explorer 0 Win Type - Total 14 Types 12/0/1/1/0/0/0/0/0 Lore% 73 Gallery% 85 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fcc2d614-2120-46e7-82be-5045e4c0722a