Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.04 @ 00:48:35 Player: Relaxlen Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (91) 455 Value Destroyed (3465) 3465 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (195) 195 TOTAL SCORE: 9135 Bonus ------- Follower Combat Kills 195 Cogmind --------- Core Integrity 0/1150 Matter 162/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1350) Ox26 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Huge Storage Unit Advanced Visual Processing Unit Target Analyzer Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Light Deuterium Engine Faulty Enhanced Fission Core Improved Fusion Compressor Improved Heat Sink Improved Cooling System Advanced Signal Interpreter Seismic Detector Improved Targeting Computer Recoil Stabilizer Matter Filter Experimental Weapon Shielding Graphene Brace Advanced Point Defense System Autogun KE Penetrator Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Wheel Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Power Amplifier Huge Storage Unit Advanced Visual Processing Unit Target Analyzer Core Analyzer Improved Shield Generator Advanced Point Defense System Improved System Shield > --- WEAPON ----------- Tesla Rifle Wave Gun Autogun KE Penetrator > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Enhanced Fission Core Improved Fusion Compressor Improved Heat Sink Improved Cooling System Advanced Signal Interpreter Seismic Detector Improved Targeting Computer Recoil Stabilizer Matter Filter Experimental Weapon Shielding Graphene Brace Advanced Point Defense System High-powered Shock Rifle Improved Remote Datajack [Rating: 76] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Advanced Visual Processing Unit Device Kinecellerator Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Improved System Shield Protection Heavy Armor Plating Weapon Ion Cannon Energy Gun Lightning Gun Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher EMP Blaster Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Fac Slots Evolved 12 | . . 2 2 2 . 2 . . 2 2 Power 1 | . . . . . . 1 . . . . Propulsion 3 | . . 2 . . . 1 . . . . Utility 6 | . . . 2 1 . . . . 2 1 Weapon 2 | . . . . 1 . . . . . 1 Parts Attached 115 | 7 1 4 10 39 12 3 5 5 20 9 Power 14 | 1 . . 1 5 1 1 . 3 1 1 Engine 6 | 1 . . . 2 . . . 3 . . Core 8 | . . . 1 3 1 1 . . 1 1 Reactor . | . . . . . . . . . . . Propulsion 37 | 2 . 2 3 11 6 1 2 2 7 1 Treads 24 | 2 . 2 3 7 5 1 2 2 . . Leg 5 | . . . . 4 1 . . . . . Wheel 8 | . . . . . . . . . 7 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 31 | 1 . 2 3 11 2 . 1 . 7 4 Device 13 | . . . . 5 1 . 1 . 2 4 Storage 3 | 1 . 1 . 1 . . . . . . Processor 11 | . . 1 3 4 1 . . . 2 . Hackware 3 | . . . . . . . . . 3 . Protection 1 | . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . Weapon 33 | 3 1 . 3 12 3 1 2 . 5 3 Energy Gun 13 | 2 . . . 6 . 1 . . 2 2 Energy Cannon 5 | . . . 1 . 3 . 1 . . . Ballistic Gun 9 | 1 1 . 2 1 . . . . 3 1 Ballistic Cannon 2 | . . . . 1 . . 1 . . . Launcher 1 | . . . . 1 . . . . . . Special Weapon 1 | . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . 2 . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . Corrupted Parts 2 | . . . . . . . . 2 . . System Corruption 11 | . . . . . . . . 11 . . Parts Lost 71 | . . . 5 17 9 2 4 9 12 13 Power 10 | . . . . 3 1 1 . 3 . 2 Propulsion 26 | . . . 3 5 4 . 1 3 6 4 Utility 12 | . . . . 2 1 . . 1 4 4 Weapon 23 | . . . 2 7 3 1 3 2 2 3 Highest Loss Streak 13 | . . . 2 6 7 2 3 6 4 13 To Critical Strikes . | . . . . . . . . . . . Average Backups 16 | 2 5 7 12 14 20 22 22 18 13 15 Power 2 | . 1 2 2 2 2 2 2 2 1 3 Propulsion 2 | 1 2 1 1 . 4 5 3 1 . . Utility 9 | . . . 3 8 10 12 14 14 9 9 Weapon 1 | . 2 3 4 1 . 1 . . . 1 Tool/Special . | . . . . . . . . . . . Unused Backups 23 | . . 1 4 5 . 1 1 . . 11 Power 8 | . . . 3 2 . . . . . 3 Propulsion 2 | . . 1 1 . . . . . . . Utility 10 | . . . . 2 . 1 1 . . 6 Weapon . | . . . . . . . . . . . Tool/Special 3 | . . . . 1 . . . . . 2 Average Slot Usage (%) 87 | . 85 81 97 90 93 96 91 78 63 80 Engine 2 | . 14 11 2 2 . . . 2 4 . Core 6 | . . . 6 4 6 11 12 8 . 9 Treads 22 | . 28 29 34 15 21 33 32 28 7 . Leg 3 | . . . . 11 5 . . . . . Wheel 1 | . . . . . . . . . 3 17 Device 4 | . . . . 4 1 6 6 4 3 10 Storage 6 | . 14 11 9 7 7 6 6 6 5 5 Processor 20 | . . 7 26 21 27 20 20 20 19 15 Hackware 1 | . . . . . . . . . 8 4 Energy Gun 4 | . 19 11 3 8 1 . . . 3 9 Energy Cannon 5 | . . . 3 2 17 18 5 3 . . Ballistic Gun 3 | . 8 11 10 4 . . . . 4 5 Ballistic Cannon 1 | . . . . 1 1 . 5 3 . . Peak Build Rating 76 | 6 6 11 26 37 46 54 52 51 50 76 Average Rating 37 | 4 6 8 20 32 41 52 50 41 40 64 On Entrance 27 | . 6 6 11 26 37 46 50 51 26 43 Avg Prop Armor Cover (%) 12 | . . . . 12 . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 117 | 11 11 26 36 100 107 113 111 111 109 117 Greatest Support 110 | 40 40 80 84 84 88 110 110 108 62 52 Greatest Overweight (x) 34 | . . . . 3 28 1 1 1 34 33 Average Overweight (x) . | . . . . . 1 . . . 3 2 Largest Inventory Capacity 25 | 8 8 15 15 25 25 25 25 25 25 25 Average Capacity 20 | 7 8 9 15 17 25 25 25 25 25 25 Most Carried 25 | 5 7 10 15 19 22 25 25 20 18 18 Average Carried 16 | 3 5 7 13 14 20 22 22 18 12 15 Final Capacity 25 | 8 8 15 15 25 25 25 25 25 25 25 Final Carried 25 | 4 7 10 15 19 22 25 20 16 17 17 Class Distribution -------------------- 30% | Scavenger-Mutant 29% | Mutant 16% | Gunner 11% | Scavenger-Gunner 5% | Commander-Gunner 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Commander-Gunner | -7/Storage Gunner | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Fac Matter Collected 2123 | 270 21 47 272 723 192 64 96 69 348 21 Remotely . | . . . . . . . . . . . Salvage Created 4010 | . 148 94 672 1158 326 263 328 . 976 45 Parts 229 | . 14 5 44 54 20 19 13 . 57 3 Haulers Intercepted 1 | . . . . 1 . . . . . . Recyclers Shooed 5 | . . . 1 . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 12 3 . . Prevented 1 | . . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Fac Combat Hostiles Destroyed 70 | . 5 2 17 19 6 1 8 . 12 . Melee 2 | . . . . 2 . . . . . . Guns 38 | . 5 2 7 11 1 . . . 12 . Cannons 24 | . . . 6 4 5 1 8 . . . AOE 4 | . . . 4 . . . . . . . Classes Destroyed 12 | . 2 1 5 2 . . 1 . 1 . Worker 5 | . . . 2 . . 1 . . 2 . Builder 4 | . . . 1 . . 2 . . 1 . Hauler 1 | . . . . 1 . . . . . . Recycler 3 | . . . . . . . . . 3 . Operator 2 | . . . 1 . . 1 . . . . Watcher 3 | . . . 1 . . 1 . . . 1 Swarmer 20 | . 3 . 8 . . . 4 . 5 . Grunt 23 | . 2 1 5 8 1 3 3 . . . Brawler 1 | . . . . . . . 1 . . . Sentry 15 | . . 1 2 7 3 1 . . 1 . Hunter 4 | . . . 2 1 1 . . . . . Programmer 10 | . . . . 3 1 . . . 6 . Best Kill Streak 6 | . 2 1 6 4 1 5 4 . 5 1 Combat Bots Only 5 | . 2 1 5 4 1 1 4 . 4 . Max Kills in Single Turn 8 | . 2 1 4 1 1 8 2 . 2 1 Gunslinging 1 | . 1 . . . . . . . 1 . Exploded 3 | . . . 3 . . . . . . . Melee 1 | . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Fac Hostile Shots Fired 1320 | . 42 15 133 599 160 33 49 57 99 133 Missed 471 | . 16 6 51 213 59 12 15 19 33 47 Hits 849 | . 26 9 82 386 101 21 34 38 66 86 Melee 5 | . . . . . . . 5 . . . Projectile 844 | . 26 9 82 386 101 21 29 38 66 86 AOE 4 | . . 1 . . . . . . . 3 Critical Strikes 21 | . . . 2 3 1 . 2 2 5 6 Part Disruptions 1 | . . . . . . . . . 1 . Damage Taken 11236 | . 241 125 1100 3578 1002 366 615 848 1310 2051 Core 2536 | . 49 . 187 432 161 40 94 140 260 1173 Absorbed by Shields 164 | . . . . . . . . . . 164 Regen/Repaired (Parts) 361 | . . . 236 . . . . . 125 . Core Remaining (%) 71 | 100 80 100 66 . 15 . . 67 74 . Volleys Fired 299 | . 26 5 73 94 23 3 16 5 45 9 Largest 4 | . 2 2 2 3 3 3 3 2 3 4 Hottest 229 | . 80 60 98 199 198 198 174 124 147 229 Shots Fired 571 | . 52 10 141 155 50 9 31 9 88 26 Gun 437 | . 52 10 110 137 7 . 7 . 88 26 Cannon 131 | . . . 31 15 43 9 24 9 . . Launcher 2 | . . . . 2 . . . . . . Special 1 | . . . . 1 . . . . . . Kinetic 282 | . 13 5 100 64 15 . 8 4 60 13 Thermal 179 | . 13 . 31 70 10 3 15 5 28 4 Explosive . | . . . . . . . . . . . Electromagnetic 109 | . 26 5 10 20 25 6 8 . . 9 Robot Hit Streak 21 | . 6 4 15 21 8 2 4 5 11 8 Robot Miss Streak 6 | . 6 1 5 2 2 1 6 3 4 5 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 4 | . 2 . . 1 . . . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . . . . 1 . Shots Hit Robots 375 | . 24 7 95 119 32 4 22 6 51 15 Core Hits 180 | . 9 5 38 47 12 6 20 8 30 5 Critical Kills 1 | . . . . . . . . . 1 . Critical Parts Destroyed 2 | . . . 1 . . . . . 1 . Critical Strikes 12 | . . . 1 3 3 . . . 5 . Burn 4 | . . . . 2 . . . . 2 . Destroy 4 | . . . 1 . . . . . 3 . Blast 2 | . . . . . 2 . . . . . Corrupt 2 | . . . . 1 1 . . . . . Melee Attacks 2 | . . . . 2 . . . . . . Impact . | . . . . . . . . . . . Slashing 2 | . . . . 2 . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7902 | . 287 76 1614 2004 699 768 462 224 1406 362 Guns 4735 | . 287 76 941 1561 58 . 44 . 1406 362 Cannons 2210 | . . . 450 331 641 146 418 224 . . Explosions 886 | . . . 215 49 . 622 . . . . Melee 63 | . . . . 63 . . . . . . Ramming 8 | . . . 8 . . . . . . . Kinetic 3089 | . 59 27 808 571 225 . 144 144 966 145 Thermal 3388 | . 35 . 665 1088 114 644 274 80 440 48 Explosive . | . . . . . . . . . . . Electromagnetic 1354 | . 193 49 133 282 360 124 44 . . 169 Impact . | . . . . . . . . . . . Slashing 63 | . . . . 63 . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . . . 8 9 . . 11 9 . Average Corruption 6 | . . . . 5 8 . . 10 3 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 101 | . . . . 46 33 . . 10 12 . Message Errors 26 | . . . . 11 10 . . 2 3 . Matter Fused 19 | . . . . 10 6 . . 2 1 . Heat Flow Errors 15 | . . . . 6 6 . . 2 1 . Energy Discharges 11 | . . . . 5 2 . . 3 1 . Parts Rejected 7 | . . . . 3 1 . . . 3 . Parts Fused 1 | . . . . . 1 . . . . . Data Loss (minor) 7 | . . . . 4 1 . . 1 1 . Data Loss (major) 2 | . . . . 2 . . . . . . Misfires 4 | . . . . 1 3 . . . . . Alerts 5 | . . . . 1 2 . . . 2 . Weapon Failures 4 | . . . . 3 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 348 | . . . 13 . . 335 . . . . Projectiles 13 | . . . 13 . . . . . . . Explosions 335 | . . . . . . 335 . . . . Melee . | . . . . . . . . . . . Knockbacks 3 | . . . . . 1 . 2 . . . Impact . | . . . . . . . . . . . Kinetic 3 | . . . . . 1 . 2 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 214 | . . . . . . 214 . . . . Shots 3 | . . . . . . 3 . . . . Rammed 3 | . . . 2 . 1 . . . . . Targets Rammed 4 | . . . 2 1 1 . . . . . Kicked 1 | . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 525 | . 234 14 225 525 341 63 82 264 369 336 Average Temperature 96 | . 92 10 74 122 72 33 45 130 89 95 Received Heat Transfer 2609 | . 60 51 243 918 195 36 180 132 81 713 Effects 3 | . . . . 3 . . . . . . Shutdowns 1 | . . . . 1 . . . . . . Matter Decay 1 | . . . . 1 . . . . . . Damage (major) 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Fried 2 | . . . . 1 . . . . . 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Melted 18 | . . . . 13 1 1 . . 3 . Heat Transferred 5378 | . 75 . 966 2220 185 487 444 150 777 74 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 2 | . . . . . . . 2 . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . 2 . . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Fac Maximum Alert Level 1 | . . . 1 . . 1 . . . . Low Security (%) 94 | 100 100 100 77 100 100 74 . . 100 100 Level 1 5 | . . . 22 . . 25 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 347 | . 115 30 265 106 140 347 . . 116 15 Initial 106 | . . 27 . 106 14 55 . . . 6 Average 50 | . 79 9 109 40 42 93 . . 27 1 Influence Increases 2836 | . 155 60 585 572 464 421 210 . 332 37 Destroy 0b10 Robot/C 1500 | . 100 40 340 380 220 20 160 . 240 . Destroy 0b10 Robot/NC 90 | . . . 25 5 . 25 . . 30 5 Destroy Leader 418 | . 10 20 92 122 90 12 20 . 50 2 Allied During Kill 77 | . . . . . 70 7 . . . . Successful Hack 32 | . . . 5 5 4 18 . . . . Disable Machine 435 | . . . 30 45 45 300 . . . 15 Destroy Structure 74 | . . . 18 . 5 39 . . 12 . Lose Combat Pursuer 210 | . 45 . 75 15 30 . 30 . . 15 Influence Decreases 2836 | . 90 125 350 773 376 234 507 12 319 50 Entered New Map 379 | . . 38 . 129 20 67 115 3 . 7 Time Decay 1995 | . 90 87 300 521 232 147 352 9 221 36 Lost Part 402 | . . . 50 123 64 20 40 . 98 7 Lost Ally 60 | . . . . . 60 . . . . . Squads Dispatched 19 | . . 1 3 8 2 2 . . 2 1 Investigation 4 | . . 1 1 . 1 . . . . 1 Extermination 8 | . . . . 4 1 1 . . 2 . Reinforcement 4 | . . . 2 1 . 1 . . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Fac Distress Signals 8 | . 1 1 3 . . . . . . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 123 | . 11 15 31 21 11 2 11 1 12 8 Peak Tracking Total 8 | . 5 8 5 3 3 1 4 1 4 5 Tactical Retreats 11 | . 1 . 4 1 2 . 2 . . 1 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Fac Traps Triggered 7 | . . 1 1 2 1 . . . 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Fac Machines Disabled 29 | . . . 2 3 3 20 . . . 1 Max in Single Turn 20 | . . . 1 2 1 20 . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Fac Machines Accessed 28 | . . 2 6 7 5 2 1 . 3 2 Terminals 14 | . . 1 2 4 4 1 . . 2 . Fabricators 2 | . . . . . . . . . . 2 Repair Stations 3 | . . . 2 . . . . . 1 . Recycling Units 6 | . . 1 1 2 1 1 . . . . Scanalyzers 2 | . . . 1 1 . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 49 | . . 5 13 11 8 3 1 . 5 3 Successful 28 | . . 2 8 5 4 2 1 . 4 2 Failed 21 | . . 3 5 6 4 1 . . 1 1 Catastrophic 5 | . . . 1 2 2 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . Terminals 24 | . . 2 3 8 6 2 . . 3 . Fabricators 3 | . . . . . . . . . . 3 Repair Stations 7 | . . . 5 . . . . . 2 . Recycling Units 11 | . . 3 3 2 2 1 . . . . Scanalyzers 3 | . . . 2 1 . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 12 | . . . 1 4 3 1 1 . 2 . Record 4 | . . . . 1 2 1 . . . . Robot Analysis 1 | . . . . 1 . . . . . . Open Door 1 | . . . . . . . 1 . . . Open DSF 2 | . . . . 1 . . . . 1 . Alert Level 4 | . . . 1 1 1 . . . 1 . Fabricator Hacks 2 | . . . . . . . . . . 2 Network Status 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 6 | . . . 4 . . . . . 2 . Scan Component 3 | . . . 2 . . . . . 1 . Repair 3 | . . . 2 . . . . . 1 . Recycling Unit Hacks 6 | . . 2 1 1 1 1 . . . . Report Inventory 4 | . . 1 . 1 1 1 . . . . Retrieve Components 2 | . . 1 1 . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . . 1 5 5 3 1 . . 2 2 Full Trace Events 2 | . . 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . Time 64 | . . . . . . . . . . 64 Total Part Build Rating 16 | . . . . . . . . . . 16 Part Studies Acquired 1 | . . . 1 . . . . . . . Parts Repaired 3 | . . . 2 . . . . . 1 . Time 78 | . . . 52 . . . . . 26 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 5 | . . 2 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . Combat 1 | . . . . 1 . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . parse_system 1 | . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Fac Total Allies 10 | . . . . . 10 . . . . . Largest Group 10 | . . . . . 10 5 . . . . Highest-Rated Group 173 | . . . . . 173 80 . . . . Highest-Rated Ally 29 | . . . . . 29 16 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 56 | . . . . . 47 9 . . . . Total Damage 591 | . . . . . 533 58 . . . . Kills 5 | . . . . . 5 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Fac Active Infowar (turns) 7946 | . . 215 944 1904 891 549 1528 625 849 441 Optics 7946 | . . 215 944 1904 891 549 1528 625 849 441 Terrain 187 | . . . . 187 . . . . . . Seismic 337 | . . . . . . . . . 337 . T.N.C. 1255 | . . . 944 311 . . . . . . Cloaking 236 | . . . . . . . . . 236 . Jamming 284 | . . . . 284 . . . . . . Robot Analysis Total 1 | . . . . 1 . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Fac Turns Passed 8338 | 115 207 285 944 1904 891 549 1528 625 849 441 Spaces Moved 3616 | 68 80 163 393 873 313 269 732 266 214 245 Core 30 | 9 . . . . 1 . . . 16 4 Treads 2862 | 59 80 163 393 514 264 269 732 266 122 . Legs 407 | . . . . 359 48 . . . . . Wheels 317 | . . . . . . . . . 76 241 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 145 120 225 145 145 152 103 116 Average Speed 193 | 145 160 160 157 172 245 197 199 228 311 143 Slowest Speed 1750 | 160 160 160 160 330 1450 225 228 235 1750 1700 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 26 | 5 21 23 43 27 50 14 77 20 6 5 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 64 | . . . 16 . 6 35 . . 7 . Melee . | . . . . . . . . . . . Projectile 24 | . . . 11 . 6 . . . 7 . AOE 40 | . . . 5 . . 35 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Fac Total 4470 | 84 109 179 585 1138 394 282 771 276 325 327 Wait 241 | . . . 76 59 32 . 1 . 23 50 Move 3606 | 67 79 162 392 872 312 268 731 265 213 245 Hop . | . . . . . . . . . . . Pick Up 135 | 10 3 6 20 36 14 7 8 . 21 10 Fast Attach 12 | . . 1 . 11 . . . . . . Attach 93 | 6 . 2 8 21 10 3 7 5 21 10 Detach 6 | . . . . 3 . . . 1 1 1 Swap 28 | 1 1 1 4 17 2 . 1 . . 1 Drop 44 | . . 2 10 22 . 1 7 . 1 1 Fire 299 | . 26 5 73 94 23 3 16 5 45 9 Melee 2 | . . . . 2 . . . . . . Ram . | . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . Crush 3 | . . . 2 . 1 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac / [*Upp] / [*Ext]) -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 323 | -10/Materials | Entered another Materials area 323 | -9/Materials | Evolved 2 slots: Propulsion x2 567 | -9/Materials | Discovered new exit (range 10) 608 | -9/Materials | Entered another Materials area 608 | -8/Materials | Evolved 2 slots: Utility x2 698 | -8/Materials | Repaired Lgt. Treads 1423 | -8/Materials | Discovered new exit (range 13) 1503 | -8/Materials | Repaired Lgt. Treads 1552 | -8/Materials | Entered Factory 1552 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1799 | -7/Factory | Garrison activated, responded to threat 1857 | -7/Factory | Build established: Gunner 2604 | -7/Factory | Build established: Mutant 2654 | -7/Factory | Core integrity fell below 50% 2692 | -7/Factory | Lost 6 parts (1p4n1u) 3150 | -7/Factory | Lost 3 parts (1p2w) 3432 | -7/Factory | Build established: Scavenger-Gunner 3443 | -7/Factory | Discovered new exit (range 5) 3456 | -7/Factory | Entered Storage 3641 | -7/Storage | Core integrity fell below 20% 3689 | -7/Storage | Lost 7 parts (1p3n1u2w) 3980 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 4073 | -7/Storage | Lost 4 allies 4280 | -7/Storage | Build established: Commander-Gunner 4320 | -7/Storage | Discovered new exit (range 11) 4347 | -7/Storage | Entered Factory 4347 | -6/Factory | Accompanied by 5 allies 4347 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4781 | -6/Factory | Murdered 3 allies 4869 | -6/Factory | Discovered new exit (range 15) 4896 | -6/Factory | Entered Lower Caves 5006 | -6/Lower Caves | Lost 3 parts (1n2w) 5025 | -6/Lower Caves | Encountered a Warlord checkpoint 5308 | -6/Lower Caves | Build established: Scavenger-Mutant 6411 | -6/Lower Caves | Learned Factory stockpile data 6415 | -6/Lower Caves | Learned Factory machine intel 6420 | -6/Lower Caves | Discovered new exit (range 3) 6424 | -6/Lower Caves | Entered another Lower Caves area 6425 | -6/Lower Caves | Encountered a Warlord checkpoint 6440 | -6/Lower Caves | Learned Factory emergency access door positions 6536 | -6/Lower Caves | Discovered new exit (range 18) 6762 | -6/Lower Caves | Spotted B-75 Beast 6814 | -6/Lower Caves | System corruption reached 10% 6851 | -6/Lower Caves | Lost 6 parts (2p2n2w) 6916 | -6/Lower Caves | Lost 3 parts (1p1n1u) 7049 | -6/Lower Caves | Entered Factory 7049 | -5/Factory | Evolved 2 slots: Utility x2 7052 | -5/Factory | Loaded intel: 278 machine locations 7176 | -5/Factory | Build established: Mutant 7282 | -5/Factory | Repaired Lgt. Treads 7435 | -5/Factory | Lost 3 parts (2n1w) 7666 | -5/Factory | Build established: Hacker-Mutant 7816 | -5/Factory | Discovered new exit (range 5) 7819 | -5/Factory | Discovered new exit (range 16) 7824 | -5/Factory | Discovered new exit (range 17) 7888 | -5/Factory | Lost 4 parts (1n2u1w) 7898 | -5/Factory | Entered another Factory area 7898 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8080 | -4/Factory | Fabricated Adv. Point Defense System (x2) 8133 | -4/Factory | Spotted B-86 Titan 8212 | -4/Factory | Build established: Scavenger-Gunner 8319 | -4/Factory | Core integrity fell below 50% 8330 | -4/Factory | Core integrity fell below 20% 8339 | -4/Factory | Lost 13 parts (2p4n4u3w) 8339 | -4/Factory | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 08308_ Adv. Point Defense System destroyed. 08308_ R-10 Processor collects Structural Scanner. 08310_ B-86 Titan activates siege mode. 08312_ R-10 Processor collects Welding Torch. 08313_ Penetrated by Slug. 08316_ T-07 Excavator destroyed. 08316_ R-10 Processor collects Wheel. 08318_ Knocked back. 08318_ Penetrated by Slug. 08319_ Acquired 2 matter. 08319_ K-01 Serf collects debris. 08323_ K-01 Serf destroyed. 08323_ P-70 Sage resets B-86 Titan, system corruption cleaned. 08323_ R-10 Processor collects Corrupted Antigrav System. 08333_ Critical hit (Burn: +50). 08334_ B-86 Titan exits siege mode. 08338_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????? ???????????????######## | | ???????????????? !! ??????????????#^ ^^ | | ???????????????? !! ?????????????# | | ?????????????????!! ?????????????# ^ | | ?????????????????? ?????????????# | | ??????????????????? ?????????????#^ | | ???????????????????? u "###??###????## "" | | ?????????????????????#R #;"####"######" # | | ?????????????????????# p ![ " | | ?????????????????????# =% % # | | ?????????????????????# BB = """" + | | ?????????????????????# BBk """""" # | | ?????????????????????#ggg """""" # | | ?????????????????????# """" # | | ?????????????????????# # | | ?????????????????????# + | | ?????????????????????# = ""####### | | ?????????????????????# % ###?????? | | ?????????????????????# #???????? | | ?????????????????????# #???????? | | ?????????????????????# ""####???????? | | ?????????????????????# %! ;% #??????????? | | ??????????? "" # = % # " ##??????????? | | ????????????""" + % # " #???????????? | | ??????????? """ # # % "##???????????? | | ??????????? """ ; w@ ##########????????????? | | ????????# # %#?????????????????????? | | ????????# ??# #?????????????????????? | | ????????# ?????# #?????????????????????? | | ????????+ ????????# #?????????????????????? | | ????????###??????????# +?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# ?????????????????????? | | ?????????????????????+ ?????????????????????? | | ?????????????????????# ?????????????????????? | | ?????????????????????# ?????????????????????? | | ?????????????????????+ ?????????????????????? | | ?????????????????????###+###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 29 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 3 Power Amplification 20 Armor Coverage 600 Point Defense Rating 240 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 5 Matter Filtering 30 Energy Filtering 30 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 11 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Point Defense System | x2 | -4/Factory | Preloaded Repaired ---------- Lgt. Treads | 14% | -8/Materials Lgt. Treads | 17% | -8/Materials Lgt. Treads | 10% | -5/Factory Studied --------- Lgt. Deuterium Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Fancy Inventory Hey, That's Mine! I Laugh At Your Crits It's Just You Item+ Just What I Needed Leap Before You Look Risk Taker System Compromised The More The Merrier Tourist Challenges ------------ None Game ------ Seed PhasingDrainedSource Manual? 0 Play Time 01:32:44 Cumulative 6.1 hours Start 2026.10.03 @ 23:15:38 End 2026.10.04 @ 00:48:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2fa85b92-c85f-40f6-a0f3-65f48e260ec8