Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.16 @ 17:30:56 Player: Waste Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (365) 365 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1390 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (4) ------- Shotgun Shotgun > --- INVENTORY (15) --- Ion Engine Light Treads Light Treads Wheel Wheel Small Storage Unit Assault Rifle Assault Rifle Assault Rifle Shotgun Shotgun Improved Light Cannon Improved Light Cannon Grenade Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Ion Engine Light Treads Light Treads Wheel Wheel Small Storage Unit Assault Rifle Assault Rifle Assault Rifle Shotgun Shotgun Improved Light Cannon Improved Light Cannon Grenade Launcher Heavy Hammer [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Weapon Shotgun Ballistic Gun Shotgun Impact Weapon Heavy Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 13 | . 13 . Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 7 | . 7 . Treads . | . . . Leg 7 | . 7 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 1 | . 1 . Device . | . . . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | . 4 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | . 3 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 85 | . 85 . Engine 14 | . 14 . Leg 28 | . 28 . Storage 14 | . 14 . Ballistic Gun 27 | . 27 . Naked Turns . | . . . Heaviest Build 31 | 14 31 . Greatest Support 20 | 20 20 . Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 . Average Capacity 14 | 8 14 . Most Carried 15 | 6 15 . Average Carried 12 | 6 13 . Final Capacity 15 | 8 15 15 Final Carried 15 | 6 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 530 | 200 330 . Remotely . | . . . Salvage Created 399 | . 399 . Parts 44 | . 44 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 14 | . 14 . Guns 14 | . 14 . Classes Destroyed 4 | . 4 . Worker 1 | . 1 . Watcher 2 | . 2 . Swarmer 6 | . 6 . Grunt 8 | . 8 . Best Kill Streak 4 | . 4 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 2 | . 2 . Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 47 | . 47 . Missed 14 | . 14 . Damage Taken 340 | . 340 . Core 59 | . 59 . Absorbed by Shields . | . . . Core Remaining (%) 88 | 100 76 . Volleys Fired 29 | . 29 . Largest 2 | . 2 . Hottest 46 | . 46 . Shots Fired 57 | . 57 . Gun 57 | . 57 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 57 | . 57 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | . 9 . Robot Miss Streak 3 | . 3 . Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 43 | . 43 . Core Hits 28 | . 28 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 1 | . 1 . Impact 1 | . 1 . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 661 | . 661 . Guns 639 | . 639 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 22 | . 22 . Kinetic 639 | . 639 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 4 | . 4 . Kicked 4 | . 4 . Crushed . | . . . Highest Temperature 1 | . 1 . Average Temperature 1 | . 1 . Received Heat Transfer 138 | . 138 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 211 | . 211 . Initial 41 | . . 41 Average 97 | . 98 . Maximum Alert Level 1 | . 1 . Low Security (%) 97 | 100 97 . Level 1 2 | . 2 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 5 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 20 . Peak Tracking Total 5 | . 5 . Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 17 . Successful 12 | . 12 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 9 | . 9 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Maintenance Status 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 2 | . 2 . Assimilate 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1459 | 12 1447 . Spaces Moved 586 | 11 575 . Core . | . . . Treads . | . . . Legs 586 | 11 575 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 . Average Speed 187 | 120 188 . Slowest Speed 190 | 120 190 . Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 2 95 2 Regions Visited 2 Branch Regions . Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . 1 . Terrain Destroyed 1 | . 1 . Melee 1 | . 1 . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 889 | 10 879 . Wait 243 | . 243 . Move 584 | 10 574 . Hop . | . . . Pick Up 6 | . 6 . Fast Attach 1 | . 1 . Attach . | . . . Detach 1 | . 1 . Swap 12 | . 12 . Drop 8 | . 8 . Fire 29 | . 29 . Melee 1 | . 1 . Ram . | . . . Kick 4 | . 4 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 13 | -11/Scrapyard | Entered Materials 42 | -10/Materials | Discovered new exit (range 15) 277 | -10/Materials | Discovered new exit (range 8) 318 | -10/Materials | Build established: Mutant 334 | -10/Materials | Central database locked down 479 | -10/Materials | Discovered new exit (range 16) 800 | -10/Materials | Derelicts attacked the area 1014 | -10/Materials | Discovered new exit (range 14) 1210 | -10/Materials | Discovered new exit (range 16) 1460 | -10/Materials | Entered another Materials area 1460 | -9/Materials | Evolved 2 slots: Weapon x2 1460 | -9/Materials | Self-destructed Last Messages --------------- 5 Workers 2 Builders 2 Tunnelers 1 Recycler Downloaded coordinate data. 01171_ S-10 Pest destroyed. 01172_ K-01 Serf collects debris. 01174_ S-10 Pest destroyed. 01174_ Switching to secondary target: S-10 Pest. 01174_ S-10 Pest destroyed. 01175_ K-01 Serf collects debris. 01179_ Acquired 26 matter. 01181_ Acquired 16 matter. 01182_ K-01 Serf collects debris. 01210_ EXIT=FOUND 01310_ Kicked O-16 Technician out of the way. 01363_ Kicked A-02 Transporter. PARAMETERS=WEAPON+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????????????########??????? | | ???????????????????????# !##?????? | | ???????????????????????# @ !#?????? | | ???????????????????????# !#?????? | | ???????????????????????# !#?????? | | ???????????????????????# !#?????? | | ???????????????????????# !##?????? | | ???????????????????????# ####??????? | | ???????????????????????# #?????????? | | ???????????????????????# #?????????? | | ???????????????????????# #?????????? | | ???????????????????????# #?????????? | | ???????????????????????# #?????????? | | ???????????????????????# #?????????? | | ???????????????????????# #?????????? | | ???????????????????????? ??????????? | | ???????????????????????? ??????????? | | ???????????????????????? ??????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleTargetingStabilizer Manual? 0 Play Time 00:05:51 Cumulative 163.4 hours Start 2024.03.16 @ 17:25:07 End 2024.03.16 @ 17:30:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 221 Rogue 221 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 62 Gallery% 71 Achievement% 65 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63ac15fa-c94f-46b2-bd22-9e47194c2889