Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 19:00:30 Player: Vox Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (107) 535 Value Destroyed (3681) 3681 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (148) 148 TOTAL SCORE: 7304 Bonus ------- High Alert Combat Kills 119 Follower Combat Kills 45 Friendly Fire -16 Cogmind --------- Core Integrity 0/700 Matter 292/300 Energy 87/100 System Corruption 13% Temperature Hot (200) Movement Core (200) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Improved Signal Interpreter Improved Salvage Targeting Computer > --- WEAPON (3) ------- Spear > --- INVENTORY (10) --- Improved Deuterium Engine Micro Nuclear Core Improved Targeting Computer Heavy Laser Autogun Advanced Assault Cannon Improved Grenade Launcher Great Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Improved Signal Interpreter Improved Salvage Targeting Computer Microactuators > --- WEAPON ----------- Molecular Deconstructor Spear > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Armored Huge Wheel Improved Targeting Computer Heavy Laser Autogun Advanced Assault Cannon Improved Grenade Launcher Great Axe [Rating: 53] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Advanced Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Utility Improved Signal Interpreter Device Microactuators Storage Small Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Flail Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 3 | . . . . 2 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 108 | 6 6 18 7 16 30 11 14 Power 22 | 1 1 5 2 3 4 2 4 Engine 12 | 1 . 5 2 1 1 . 2 Core 10 | . 1 . . 2 3 2 2 Reactor . | . . . . . . . . Propulsion 32 | 2 3 7 1 4 9 3 3 Treads 8 | . . . . 4 4 . . Leg 22 | 2 3 7 1 . 4 3 2 Wheel 2 | . . . . . 1 . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 22 | 1 1 2 . 3 10 3 2 Device 5 | . . . . . 2 2 1 Storage 6 | 1 . 1 . 1 2 . 1 Processor 3 | . 1 1 . . . 1 . Hackware . | . . . . . . . . Protection 8 | . . . . 2 6 . . Artifact . | . . . . . . . . Weapon 32 | 2 1 4 4 6 7 3 5 Energy Gun 1 | 1 . . . . . . . Energy Cannon 3 | . . . . 2 1 . . Ballistic Gun 4 | 1 . 1 . 2 . . . Ballistic Cannon 7 | . 1 2 1 1 1 . 1 Launcher 8 | . . 1 3 1 1 1 1 Special Weapon 1 | . . . . . . . 1 Impact Weapon 2 | . . . . . 1 1 . Slashing Weapon 5 | . . . . . 3 1 1 Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . 1 Parts Lost 40 | . . 4 7 5 11 . 13 Power 6 | . . 1 1 1 1 . 2 Propulsion 19 | . . 3 4 3 4 . 5 Utility 7 | . . . . 1 3 . 3 Weapon 8 | . . . 2 . 3 . 3 Highest Loss Streak 9 | . . 3 4 5 9 . 8 To Critical Strikes 1 | . . 1 . . . . . Average Slot Usage (%) 89 | . 97 96 95 93 86 75 88 Engine 3 | . 1 9 10 1 . . 1 Core 5 | . 12 1 . 6 6 7 4 Treads 8 | . . . . 35 14 . . Leg 22 | . 28 40 40 . 13 22 22 Device 3 | . . . . . 4 6 12 Storage 8 | . 14 11 11 9 7 7 7 Processor 10 | . 11 10 11 9 7 10 15 Protection 4 | . . . . 13 12 . . Ballistic Gun 2 | . 14 2 . 1 3 . . Ballistic Cannon 7 | . 2 16 13 14 2 . 1 Launcher 2 | . . 3 8 . . 4 4 Impact Weapon 1 | . . . . . 1 6 4 Slashing Weapon 3 | . . . . . 5 6 7 Naked Turns . | . . . . . . . . Heaviest Build 55 | 11 15 20 18 32 55 26 34 Greatest Support 88 | 20 20 40 40 88 88 54 60 Greatest Overweight (x) 4 | . . 1 1 . 3 . 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 8 10 Average Capacity 8 | 7 8 8 8 8 8 8 9 Most Carried 10 | 6 8 8 8 8 10 8 10 Average Carried 7 | 4 7 7 7 7 8 4 8 Final Capacity 10 | 8 8 8 8 8 8 8 10 Final Carried 8 | 6 8 8 8 8 6 7 8 Class Distribution -------------------- 65% | Mutant 15% | Gladiator 8% | Tank 5% | Scavenger-Mutant 3% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Gladiator | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Matter Collected 3066 | 240 147 597 274 571 618 193 426 Remotely . | . . . . . . . . Salvage Created 3648 | . 251 962 95 750 605 158 827 Parts 210 | . 20 74 9 34 35 15 23 Haulers Intercepted 2 | . . 2 . . . . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 30 | . . . . . . 11 19 Prevented 9 | . . . . . . 1 8 Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Combat Hostiles Destroyed 108 | . 6 26 28 14 11 8 15 Melee 14 | . . . . . 5 2 7 Guns 11 | . 5 2 . 4 . . . Cannons 33 | . 1 10 9 8 5 . . AOE 48 | . . 14 19 2 . 6 7 Classes Destroyed 14 | . 2 5 1 2 3 1 . Worker 1 | . . . . . 1 . . Builder 3 | . . 3 . . . . . Hauler 2 | . . 2 . . . . . Recycler 6 | . . 3 . 3 . . . Operator 1 | . . . . 1 . . . Watcher 6 | . 1 3 . 2 . . . Swarmer 16 | . . 4 8 . . 4 . Grunt 48 | . 6 16 . 11 4 2 9 Brawler 2 | . . . . 1 . . 1 Duelist 3 | . . . . . . 1 2 Sentry 13 | . . 6 . 2 3 . 2 Hunter 1 | . . . . . 1 . . Programmer 5 | . . . . . 3 1 1 Decomposer 1 | . . . . . . . 1 Packrat 1 | . . . . . . . 1 Assembled 20 | . . . 20 . . . . Best Kill Streak 20 | . 2 12 20 5 3 4 4 Combat Bots Only 20 | . 2 8 20 3 3 4 4 Max Kills in Single Turn 8 | . 1 3 8 1 1 3 2 Gunslinging . | . . . . . . . . Exploded 8 | . . 3 8 1 . 3 2 Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Hostile Shots Fired 597 | . 22 86 81 71 233 9 95 Missed 187 | . 4 28 15 16 90 7 27 Damage Taken 6977 | . 251 737 843 1049 2654 45 1398 Core 1134 | . 42 117 158 100 404 13 300 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 62 | . . 62 . . . . . Core Remaining (%) 73 | 100 83 . 31 81 . . . Volleys Fired 207 | . 22 53 45 50 15 8 14 Largest 3 | . 2 2 2 2 3 1 1 Hottest 142 | . 60 78 78 83 142 36 36 Shots Fired 340 | . 42 87 55 94 38 8 16 Gun 94 | . 37 19 . 23 15 . . Cannon 182 | . 5 50 42 61 23 . 1 Launcher 62 | . . 18 13 10 . 8 13 Special 2 | . . . . . . . 2 Kinetic 246 | . 27 69 42 84 23 . 1 Thermal 15 | . 15 . . . . . . Explosive 62 | . . 18 13 10 . 8 13 Electromagnetic 15 | . . . . . 15 . . Robot Hit Streak 17 | . 6 12 7 17 8 7 8 Robot Miss Streak 9 | . 5 2 3 9 4 . 1 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . 1 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 260 | . 22 57 26 63 36 8 48 Core Hits 256 | . 13 63 51 67 15 15 32 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 11 | . . 2 . . 4 . 5 Blast 4 | . . 2 . . 2 . . Corrupt 1 | . . . . . 1 . . Smash 2 | . . . . . 1 . 1 Sever 4 | . . . . . . . 4 Melee Attacks 67 | . . . . . 12 6 49 Impact 10 | . . . . . 1 2 7 Slashing 51 | . . . . . 11 4 36 Piercing 6 | . . . . . . . 6 Sneak Attacks 5 | . . . . . 2 1 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks 10 | . . . . . 3 . 7 Damage Inflicted 9919 | . 305 2073 1536 1728 1181 947 2149 Guns 842 | . 263 185 . 264 130 . . Cannons 2520 | . 15 656 457 892 500 . . Explosions 4372 | . . 1232 1079 572 . 799 690 Melee 2158 | . . . . . 551 148 1459 Ramming 27 | . 27 . . . . . . Kinetic 2989 | . 188 841 457 1156 347 . . Thermal 90 | . 90 . . . . . . Explosive 4372 | . . 1232 1079 572 . 799 690 Electromagnetic 283 | . . . . . 283 . . Impact 194 | . . . . . 31 . 163 Slashing 1812 | . . . . . 520 148 1144 Piercing 152 | . . . . . . . 152 Highest Corruption 13 | . . . . 2 9 9 13 Average Corruption 5 | . . . . 2 2 9 9 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 90 | . . . . 10 23 26 31 Message Errors 17 | . . . . 1 4 7 5 Matter Fused 29 | . . . . 4 7 7 11 Heat Flow Errors 12 | . . . . 2 3 3 4 Energy Discharges 10 | . . . . . 2 3 5 Data Loss (minor) 12 | . . . . 2 5 2 3 Data Loss (major) 5 | . . . . 1 1 3 . Misfires 2 | . . . . . . . 2 Alerts 3 | . . . . . 1 1 1 Overload Shots . | . . . . . . . . Overflow Damage 519 | . . . 80 1 111 63 264 Projectiles 29 | . . . 11 1 17 . . Explosions 91 | . . . 69 . . 22 . Melee 399 | . . . . . 94 41 264 Knockbacks 29 | . . 10 7 10 2 . . Impact . | . . . . . . . . Kinetic 25 | . . 7 6 10 2 . . Secondary 4 | . . 3 1 . . . . Self-Inflicted Damage 93 | . . . 15 . . 17 61 Shots 4 | . . . 1 . . 1 2 Rammed . | . . . . . . . . Targets Rammed 6 | . 6 . . . . . . Kicked 6 | . 6 . . . . . . Crushed . | . . . . . . . . Highest Temperature 478 | . 39 105 36 478 388 254 253 Average Temperature 83 | . 14 27 16 101 133 110 107 Received Heat Transfer 1593 | . 123 336 60 477 408 27 162 Effects 4 | . . . . 2 2 . . Interference 2 | . . . . . 2 . . Matter Decay 1 | . . . . 1 . . . Damage (minor) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 2 | . . . . . 1 . 1 Impact Corruptions 2 | . . . . . . . 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . . . 2 Heat Transferred 200 | . 200 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Peak Influence 638 | . 187 638 362 284 197 . . Initial 202 | . . 27 202 16 110 . . Average 169 | . 70 391 245 102 78 . . Maximum Alert Level 2 | . . 2 1 1 . . . Low Security (%) 70 | 100 100 24 28 86 100 . . Level 1 15 | . . 8 71 13 . . . Level 2 13 | . . 67 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . 3 4 . 2 9 . . Investigation 4 | . 1 1 . . 2 . . Extermination 2 | . . . . . 2 . . Reinforcement 12 | . 2 3 . 2 5 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . 1 . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Distress Signals 3 | . 1 2 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 180 | . 18 34 31 27 34 10 26 Peak Tracking Total 12 | . 4 8 12 6 10 4 7 Tactical Retreats 14 | . 1 2 1 1 3 2 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Traps Triggered 6 | . 2 . . 1 3 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 4 | . . . . . . 3 1 Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Disabled 2 | . . . . 1 . . 1 Max in Single Turn 1 | . . . . 1 . . 1 Garrison Access 2 | . . . . 1 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Accessed 19 | . 1 3 . 7 5 1 2 Terminals 9 | . 1 1 . 4 2 1 . Fabricators . | . . . . . . . . Repair Stations 2 | . . 1 . . 1 . . Recycling Units 1 | . . . . 1 . . . Scanalyzers 3 | . . 1 . 1 1 . . Garrison Access 2 | . . . . 1 1 . . Total Hacks 53 | . 1 7 . 22 17 1 5 Successful 32 | . 1 5 . 13 7 1 5 Failed 21 | . . 2 . 9 10 . . Catastrophic 6 | . . 2 . 3 1 . . Database Lockouts . | . . . . . . . . Manual 20 | . 1 2 . 13 3 . 1 Terminals 25 | . 1 2 . 14 7 1 . Fabricators . | . . . . . . . . Repair Stations 5 | . . 2 . . 3 . . Recycling Units 2 | . . . . 2 . . . Scanalyzers 10 | . . 3 . 4 3 . . Garrison Access 6 | . . . . 2 4 . . Terminal Hacks 11 | . 1 . . 2 2 1 5 Record 5 | . . . . . . 1 4 Robot Analysis 1 | . . . . . 1 . . Open Door 1 | . . . . . . . 1 Terminal Index 1 | . . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . Locate Traps 2 | . 1 . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . 2 . . 1 . . Scan Component 2 | . . 1 . . 1 . . Repair 1 | . . 1 . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer 9 | . . 3 . 4 2 . . Insert Component 5 | . . 2 . 2 1 . . Analyze 4 | . . 1 . 2 1 . . Garrison Access Hacks 2 | . . . . 1 1 . . Seal Access 2 | . . . . 1 1 . . Unauthorized Hacks 6 | . . . . 5 1 . . Terminals 6 | . . . . 5 1 . . Track 1 | . . . . 1 . . . Assimilate 1 | . . . . 1 . . . Botnet 4 | . . . . 3 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 14 | . . 2 . 7 4 1 . Full Trace Events 3 | . . 1 . . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . 1 . 2 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . 1 . . . . . Time 26 | . . 26 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 4 | . . . . 4 . . . Parts Scanalyzed 4 | . . 1 . 2 1 . . Part Schematics Acquired 3 | . . 1 . 2 . . . Parts Damaged 1 | . . . . 1 . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . . . 2 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Total Allies 2 | . . . . . . . 2 Largest Group 2 | . . . . . . . 2 Highest-Rated Group 46 | . . . . . . . 46 Highest-Rated Ally 30 | . . . . . . . 30 Total Orders . | . . . . . . . . Ally Attacks 7 | . . . . . . . 7 Total Damage 139 | . . . . . . . 139 Kills 1 | . . . . . . . 1 Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . . 1 Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered 3 | . . . 1 . . 1 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Turns Passed 7166 | 53 504 1011 846 1062 1710 927 1053 Spaces Moved 4668 | 36 294 638 592 510 1147 723 728 Core 8 | 7 . . . . . . 1 Treads 998 | . . . . 503 495 . . Legs 3591 | 29 294 638 592 7 581 723 727 Wheels 71 | . . . . . 71 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 120 120 Average Speed 126 | 106 120 122 120 144 132 120 120 Slowest Speed 330 | 120 120 190 190 145 330 120 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 50 | 3 40 50 87 34 23 90 76 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 9 | . . . 3 . . 3 3 Spaces Dug . | . . . . . . . . Terrain Destroyed 364 | . . 85 75 71 1 73 59 Melee . | . . . . . . . . Projectile 5 | . . 1 3 . 1 . . AOE 359 | . . 84 72 71 . 73 59 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Total 5552 | 47 405 780 670 747 1299 765 839 Wait 371 | . 63 56 20 151 46 15 20 Move 4661 | 35 293 637 591 509 1146 722 728 Hop . | . . . . . . . . Pick Up 59 | 6 6 6 4 8 21 4 4 Fast Attach 46 | 6 2 6 1 9 13 4 5 Attach 31 | . . 6 2 3 9 6 5 Detach 8 | . . 1 . 1 2 1 3 Swap 31 | . 4 6 4 4 8 1 4 Drop 66 | . 9 9 3 12 30 . 3 Fire 207 | . 22 53 45 50 15 8 14 Melee 54 | . . . . . 9 4 41 Ram . | . . . . . . . . Kick 6 | . 6 . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 12 | . . . . . . . 12 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 15) 518 | -10/Materials | Identified exit to Materials 558 | -10/Materials | Entered another Materials area 558 | -9/Materials | Evolved 2 slots: Propulsion x2 605 | -9/Materials | Repaired Aluminum Leg 950 | -9/Materials | Lost 3 parts (3n) 952 | -9/Materials | Destroyed 8 combat bots 987 | -9/Materials | Discovered new exit (range 11) 1000 | -9/Materials | Identified exit to Materials 1095 | -9/Materials | Discovered new exit (range 8) 1102 | -9/Materials | Identified exit to Mines 1569 | -9/Materials | Entered Mines 1579 | -9/Mines | Met a Derelict bent on vengeance 1747 | -9/Mines | Assembled infested the area 1779 | -9/Mines | Core integrity fell below 50% 1834 | -9/Mines | Destroyed 20 combat bots 1965 | -9/Mines | Discovered exit to Materials (range 13) 2007 | -9/Mines | Learned 4 Materials zone layouts 2121 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2121 | -9/Mines | Discovered new exit (range 5) 2125 | -9/Mines | Identified exit to Exiles 2415 | -9/Mines | Entered Materials 2415 | -8/Materials | Evolved 2 slots: Utility x2 2416 | -8/Materials | Identified exit to Factory 2437 | -8/Materials | Lost 4 parts (1p2n1w) 3477 | -8/Materials | Entered Factory 3477 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3501 | -7/Factory | Lost 5 parts (1p3n1u) 4015 | -7/Factory | Build established: Tank 4019 | -7/Factory | Discovered new exit (range 16) 4069 | -7/Factory | Identified exit to Lower Caves 5091 | -7/Factory | Cargo convoy interrupted 5156 | -7/Factory | Lost 9 parts (1p4n3u1w) 5156 | -7/Factory | Core integrity fell below 50% 5187 | -7/Factory | Entered Lower Caves 5214 | -7/Lower Caves | Build established: Mutant 5756 | -7/Lower Caves | Learned location of 1 exit from Factory 5763 | -7/Lower Caves | Encountered a Warlord checkpoint 6028 | -7/Lower Caves | Build established: Gladiator 6048 | -7/Lower Caves | Discovered new exit (range 7) 6056 | -7/Lower Caves | Identified exit to Lower Caves 6114 | -7/Lower Caves | Entered another Lower Caves area 6273 | -7/Lower Caves | Discovered new exit (range 2) 6274 | -7/Lower Caves | Identified exit to Factory 6422 | -7/Lower Caves | Encountered a Warlord checkpoint 6556 | -7/Lower Caves | Learned Factory interactive machine intel 6586 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6815 | -7/Lower Caves | System corruption reached 10% 6819 | -7/Lower Caves | Core integrity fell below 20% 6855 | -7/Lower Caves | Lost 3 parts (1p2w) 6859 | -7/Lower Caves | Learned Extension emergency access door positions 7043 | -7/Lower Caves | Discovered new exit (range 14) 7058 | -7/Lower Caves | Identified exit to Zion 7067 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7083 | -7/Lower Caves | Found Prototype Special Weapon 7083 | -7/Lower Caves | Identified Molecular Deconstructor 7152 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 7161 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 7167 | -7/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07160_ Slug penetrates Wall. 07160_ Lgt. Nuclear Core destroyed. 07160_ Slug penetrates Abandoned Machinery. 07161_ P-70 Sage: "CONFIRMED SUSPICIOUS DERELICT. COMMENCE PROTOTYPE CONTRABAND SEARCH." 07161_ Slug penetrates Wall. 07162_ H-66 Slayer core entropy levels peaking. 07162_ Penetrated by Slug. 07163_ Imp. Carbon-fiber Leg destroyed. 07164_ Penetrated by Slug. 07164_ Weight Redist. System destroyed. 07165_ System corrupted: Heat flow error (+259). 07166_ Arm. Huge Wheel destroyed. 07166_ Molecular Deconstructor destroyed. 07166_ Slug penetrates Wall. 07166_ P-70 Sage suffers critical hit (Destroy). 07166_ Penetrated by Slug. 07166_ Microactuators destroyed. 07167_ Penetrated by Slug. 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"""""" " ## | | ????????????????# #?????# """" " #? | | ????????????????# #?#####%[ " """ #? | | ???????????????## ### ##p """ #? | | ?????????????### # x " #? | | ?????????????# h # #? | | ???????????### h @ ############### ##? | | ??????????##"""#= x x ##????????????## ##?? | | ??????????#"" !% #????????????## #??? | | ??????????#X #* #??????????### ##??? | | ??????????## # ## #??????????# ##???? | | ???????????# # ## ## #??????????# ##????? | | ???????????##### > ### ##??????????# ##?????? | | ???????????????## ##?####???????????###???????? | | ????????????????######???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Armor Coverage 600 Melee Speed Boost 20 Evasion (%) 55 Recoil Reduction 4 Salvage Targeting 2 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Exterminator Killing Spree Maybe Next Time I'll Detach My Launcher Quick And Dirty Challenges ------------ None Game ------ Seed ContainmentQuantumMinigun Manual? 0 Play Time 01:14:56 Cumulative 31.2 hours Start 2024.04.13 @ 22:24:45 End 2024.04.15 @ 19:00:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 24 Adventurer 0 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 32 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db102f34-d44c-4823-9f73-c4a448a28f3b