Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.08 @ 21:49:01 Player: TheGreatBorealis Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (65) 325 Value Destroyed (1996) 1996 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (85) 85 TOTAL SCORE: 5206 Bonus ------- Follower Combat Kills 85 Cogmind --------- Core Integrity 0/700 Matter 274/300 Energy 80/100 System Corruption 8% Temperature Cool (27) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit > --- WEAPON (4) ------- Chainsword > --- INVENTORY (4) ---- Heavy Deuterium Engine Light Angular Momentum Engine Improved Heat Sink Light Armor Plating Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Weapon Shielding Layered Light Armor Plating > --- WEAPON ----------- Chainsword Chainsword Chainsword Chainsword > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Large Storage Unit Light Armor Plating Missile Launcher Katana Chainsword [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Weapon Shielding Weapon Chainsword Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Missile Launcher Impact Weapon Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 2 | . . . . . 2 . Weapon 2 | . . . . 2 . . Parts Attached 73 | . 3 5 15 26 4 20 Power 9 | . . 1 3 3 . 2 Engine 9 | . . 1 3 3 . 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 31 | . . 3 5 8 1 14 Treads 2 | . . . 1 . . 1 Leg 29 | . . 3 4 8 1 13 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | . 2 . . 2 3 1 Device 3 | . 1 . . 1 . 1 Storage 1 | . 1 . . . . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 3 | . . . . . 3 . Artifact . | . . . . . . . Weapon 25 | . 1 1 7 13 . 3 Energy Gun 2 | . . 1 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 9 | . 1 . 4 4 . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon 3 | . . . 2 1 . . Slashing Weapon 10 | . . . . 8 . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 Parts Lost 32 | . . 1 5 6 . 20 Power 3 | . . . 1 1 . 1 Propulsion 16 | . . . 1 2 . 13 Utility 3 | . . . . 1 . 2 Weapon 10 | . . 1 3 2 . 4 Highest Loss Streak 5 | . . 1 2 3 . 5 Average Slot Usage (%) 93 | . 92 100 85 97 99 86 Engine 9 | . 14 14 10 9 7 6 Leg 31 | . 28 28 36 35 30 22 Device 6 | . 7 14 11 6 . 2 Storage 9 | . 14 14 11 9 7 7 Processor 2 | . . . . 1 7 7 Protection 3 | . . . . . 14 8 Energy Gun 2 | . 1 13 4 . . . Ballistic Gun 15 | . 26 14 7 28 . . Slashing Weapon 10 | . . . . 5 30 27 Naked Turns . | . . . . . . . Heaviest Build 44 | 12 25 26 30 35 40 44 Greatest Support 72 | 20 20 20 40 72 56 56 Greatest Overweight (x) 3 | . 1 1 . . . 3 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 Average Capacity 9 | . 7 10 10 10 10 9 Most Carried 10 | . 8 10 10 10 10 10 Average Carried 9 | . 6 9 9 9 9 8 Final Capacity 10 | 6 10 10 10 10 10 4 Final Carried 10 | 6 8 10 10 10 10 4 Class Distribution -------------------- 41% | Mutant 29% | Scavenger-Mutant 13% | Scavenger-Skirmisher 13% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Sto Matter Collected 1471 | 200 162 92 228 540 73 176 Remotely . | . . . . . . . Salvage Created 2347 | . 195 155 478 759 73 687 Parts 148 | . 22 6 32 48 6 34 Haulers Intercepted 2 | . . . 1 . . 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Combat Hostiles Destroyed 59 | . 9 3 13 18 1 15 Melee 19 | . . . 1 3 1 14 Guns 39 | . 9 3 12 15 . . AOE 1 | . . . . . . 1 Classes Destroyed 7 | . 2 1 2 1 . 1 Hauler 2 | . . . 1 . . 1 Watcher 4 | . 2 . . 1 1 . Swarmer 24 | . 9 . 5 6 . 4 Grunt 23 | . . 3 6 7 1 6 Duelist 1 | . . . . 1 . . Sentry 9 | . . . 2 4 . 3 Programmer 2 | . . . . . . 2 Best Kill Streak 8 | . 3 2 5 8 1 3 Combat Bots Only 8 | . 3 2 5 8 1 3 Max Kills in Single Turn 2 | . 1 1 2 2 1 1 Gunslinging 1 | . . . 1 1 . . Exploded 1 | . . . . . . 1 Melee 1 | . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Sto Damage Taken 5138 | . 380 149 457 1226 53 2873 Core 1008 | . 93 37 56 119 30 673 Absorbed by Shields . | . . . . . . . Core Remaining (%) 78 | 100 . 48 86 78 . . Volleys Fired 120 | . 33 15 27 43 . 2 Largest 4 | . 2 2 2 4 . 1 Hottest 89 | . 40 70 60 89 . 36 Shots Fired 270 | . 66 29 43 130 . 2 Gun 268 | . 66 29 43 130 . . Cannon . | . . . . . . . Launcher 2 | . . . . . . 2 Special . | . . . . . . . Kinetic 244 | . 66 17 31 130 . . Thermal 24 | . . 12 12 . . . Explosive 2 | . . . . . . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 15 | . 5 11 12 15 . 1 Robot Miss Streak 6 | . 6 1 2 3 . 1 Penetration Max . | . . . . . . . Secondary Targets 5 | . . 1 1 3 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Shots Hit Robots 238 | . 34 21 35 100 6 42 Core Hits 109 | . 14 8 19 40 2 26 Critical Hits 5 | . . . . 1 . 4 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 4 | . . . . 1 . 3 Melee Attacks 135 | . . . 14 19 23 79 Impact 19 | . . . 14 5 . . Slashing 116 | . . . . 14 23 79 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 10 | . . . . . 1 9 Damage Inflicted 4603 | . 385 241 427 1419 218 1913 Guns 2165 | . 385 241 395 1144 . . Cannons . | . . . . . . . Explosions 443 | . . . . . . 443 Melee 1973 | . . . 32 253 218 1470 Ramming 22 | . . . . 22 . . Kinetic 1957 | . 385 128 300 1144 . . Thermal 208 | . . 113 95 . . . Explosive 443 | . . . . . . 443 Electromagnetic . | . . . . . . . Impact 32 | . . . 32 . . . Slashing 1941 | . . . . 253 218 1470 Piercing . | . . . . . . . Highest Corruption 8 | . . . . 3 . 8 Average Corruption 3 | . . . . 1 . 6 Corruption Purged . | . . . . . . . Effects 18 | . . . . 8 . 10 Message Errors 7 | . . . . 4 . 3 Matter Fused 3 | . . . . . . 3 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 2 | . . . . 1 . 1 Parts Rejected 1 | . . . . . . 1 Targeting Errors 3 | . . . . 2 . 1 Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 102 | . . . . . 67 35 Projectiles . | . . . . . . . Explosions 8 | . . . . . . 8 Melee 94 | . . . . . 67 27 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 52 | . . . . 22 . 30 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 148 | . . 63 3 55 . 148 Average Temperature 21 | . . 28 3 14 . 62 Received Heat Transfer 1215 | . . 84 114 387 27 603 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 558 | . . 333 225 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Peak Influence 284 | . 254 206 239 284 80 233 Initial 99 | . . 99 79 65 . 6 Average 106 | . 117 177 125 117 15 93 Maximum Alert Level 1 | . 1 1 1 1 . 1 Low Security (%) 86 | . 75 71 96 84 100 87 Level 1 13 | . 24 28 3 15 . 12 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . . . 3 . . 6 Investigation 3 | . . . 1 . . 2 Extermination 2 | . . . . . . 2 Reinforcement 4 | . . . 2 . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Sto Distress Signals 4 | . . . 1 2 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 112 | . 11 7 20 36 5 33 Peak Tracking Total 11 | . 3 2 6 9 2 11 Tactical Retreats 17 | . . 1 4 5 . 7 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Traps Triggered 4 | . . . 1 2 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Sto Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Garrison Access 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Sto Machines Accessed 11 | . . . 1 6 3 1 Terminals 10 | . . . 1 5 3 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 30 | . . . 3 18 5 4 Successful 10 | . . . 1 7 2 . Failed 20 | . . . 2 11 3 4 Catastrophic 3 | . . . 1 1 1 . Database Lockouts . | . . . . . . . Manual 10 | . . . 3 4 3 . Terminals 27 | . . . 3 15 5 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 3 . . Terminal Hacks 8 | . . . 1 6 1 . Prototype ID Bank 2 | . . . . 2 . . Emergency Access Points 1 | . . . . 1 . . Alert Level 2 | . . . . 1 1 . Unreport Threat 2 | . . . . 2 . . Recall Reinforcements 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 1 | . . . . . 1 . Terminals 1 | . . . . . 1 . Assimilate 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . . . 1 5 3 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Sto Total Allies 4 | . . 3 . . 1 . Largest Group 3 | . . 3 1 . 1 1 Highest-Rated Group 40 | . . 40 16 . 26 26 Highest-Rated Ally 26 | . . 16 16 . 26 26 Total Orders . | . . . . . . . Ally Attacks 26 | . . 23 3 . . . Total Damage 305 | . . 265 40 . . . Kills 3 | . . 3 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Sto Turns Passed 3492 | . 398 316 502 1237 449 590 Spaces Moved 1862 | 1 209 147 266 715 291 233 Core . | . . . . . . . Treads 34 | . . . . . . 34 Legs 1828 | 1 209 147 266 715 291 199 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 150 120 120 120 120 Average Speed 126 | 120 129 150 120 120 120 142 Slowest Speed 210 | 120 150 150 120 120 120 210 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 25 | 1 25 29 25 55 12 29 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 23 | . . . 5 8 8 2 Terrain Destroyed 40 | . . . 5 9 8 18 Melee 23 | . . . 5 8 8 2 Projectile . | . . . . . . . AOE 16 | . . . . . . 16 Terrain Rammed 1 | . . . . 1 . . Walls Destroyed 1 | . . . . 1 . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Sto Total 2617 | . 278 214 384 983 364 394 Wait 392 | . 27 45 53 142 51 74 Move 1856 | . 208 146 265 714 290 233 Hop . | . . . . . . . Pick Up 27 | . 4 1 4 15 1 2 Fast Attach 12 | . 1 . 4 4 1 2 Attach 26 | . . 1 5 7 1 12 Detach 3 | . . . 1 1 . 1 Swap 35 | . 2 4 6 15 2 6 Drop 39 | . 3 2 5 23 2 4 Fire 120 | . 33 15 27 43 . 2 Melee 106 | . . . 14 18 16 58 Ram 1 | . . . . 1 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 16) 399 | -10/Materials | Entered Mines 474 | -10/Mines | Core integrity fell below 50% 496 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 708 | -10/Mines | Discovered new exit (range 2) 715 | -10/Mines | Entered Materials 715 | -9/Materials | Accompanied by 1 ally 715 | -9/Materials | Evolved 2 slots: Propulsion x2 931 | -9/Materials | Build established: Scavenger-Mutant 1154 | -9/Materials | Discovered new exit (range 5) 1217 | -9/Materials | Entered another Materials area 1217 | -8/Materials | Evolved 2 slots: Weapon x2 1840 | -8/Materials | Build established: Scavenger-Skirmisher 1867 | -8/Materials | Discovered new exit (range 3) 2250 | -8/Materials | Destroyed 8 combat bots 2364 | -8/Materials | Lost 3 parts (1p2n) 2381 | -8/Materials | Discovered new exit (range 16) 2454 | -8/Materials | Entered Factory 2454 | -7/Factory | Evolved 2 slots: Utility x2 2891 | -7/Factory | Discovered new exit (range 9) 2903 | -7/Factory | Entered Storage 2903 | -7/Storage | Accompanied by 1 ally 3033 | -7/Storage | Build established: Mutant 3100 | -7/Storage | Lost 3 parts (3n) 3260 | -7/Storage | Crushed by falling debris 3260 | -7/Storage | Core integrity fell below 50% 3300 | -7/Storage | Lost 3 parts (2n1u) 3364 | -7/Storage | Learned location of Armory (-3) 3432 | -7/Storage | Lost 5 parts (3n2w) 3489 | -7/Storage | Core integrity fell below 20% 3493 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03460_ An alarm sounds. 03460_ ALERT: Alarm triggered, dispatching investigation squad. 03466_ R-06 Scavenger collects Shock Rifle. 03470_ Chainsword destroyed. 03473_ Y-54 Guardian Gatling Laser severed. 03474_ U-05 Engineer lays Concrete. 03475_ Aluminum Leg destroyed. 03476_ U-05 Engineer lays Concrete. 03481_ Hvy. Deuterium Engine destroyed. 03488_ Lgt. Treads destroyed. 03489_ G-47 Trooper destroyed. 03489_ Destroyed Particle Gun. 03489_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03490_ Missile Launcher destroyed. 03492_ U-05 Engineer lays Concrete. 03492_ Dropped Lrg. Storage Unit. 03492_ W-25 Informer sends out distress signal. 03493_ Dropped Katana. 03493_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????# ??????????????????????????????? | | ?????????????????# ??????????????????????????????? | | ?????????????????# ??????????????????????????????? | | ?????????????????/ ??????????????????????????????? | | ?????????????????# ??????????????????????????????? | | ?????????????????# ?##???????????????????????????? | | ?????????????????# ## ###????????????????????????? | | ?????????????????#w ##??????????????????????? | | ?????????????????#w g ######?????????????????? | | ?????????????????# Y [ !=#?????????????????? | | ?????????????????# g ==#?????????????????? | | ???????????????"##= =gY ! #?????????????????? | | ????????????#T !Y= /@ #?????????????????? | | ?????????????# # = Y * ] #?????????????????? | | ?????????????????# u# #?????????????????? | | ?????????????????# # #?????????????????? | | ?????????????????# # #?????????????????? | | ?????????????????# ## " " ####??#####??????????? | | ?????????????????# ##""R""#?????#"""#??????????? | | ???????########### ##"""""#?????#"Y"#??????????? | | ???????# +%" ########??####" "####???????? | | ???????# #" #?????????# #???????? | | ???????# #! #?????????# #???????? | | ???????# """" [+% #?????????# """" #???????? | | ???????# """" =# #???####### """" #???????? | | ??????# """" # #???#***## """" #???????? | | ??????## """" # #???#* *### """" #???????? | | ???????? # #??##" "#?# #???????? | | ????????#" ""##### ##?#*% #?# % #????###? | | ????????#"R""???# ####/#########+##########T## | | ????????#"""????# % %%% | | ????????????????# % | | ????????????????# % % | | ????????????????# #####+########+#########+### | | ????????????????#######??# #?? """ """ # | | ?????????????????????????# #?? """ """=%!"" " | | ?????????????????????????# #?? """ """ #!"[["" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonManeuveringNeutralizer Manual? 0 Play Time 00:38:15 Cumulative 58.2 hours Start 2020.10.08 @ 21:03:43 End 2020.10.08 @ 21:49:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 49 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92026a49-c217-4687-865c-7f1a4abacb3a