Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.29 @ 14:04:34 Player: PE-P51 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (199) 995 Value Destroyed (5039) 5039 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (743) 743 TOTAL SCORE: 11737 Bonus ------- High Alert Combat Kills 83 Follower Combat Kills 1157 Friendly Fire -497 Cogmind --------- Core Integrity 531/850 Matter 285/300 Energy 12/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Improved Flight Unit Improved Flight Unit > --- UTILITY (8) ------ Advanced Sensor Array Improved Signal Interpreter Improved Light Armor Plating Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Guided EMP Blaster CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Improved Reaction Control System Hacking Suite Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Hardcell Cannon Force Lance > --- INVENTORY -------- Guided EMP Blaster Molecular Deconstructor CR-A16's Pointy Stick [Rating: 68] Favorites ----------- Power Nuclear Core Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Guided EMP Blaster Special Weapon Plasma Cutter Slashing Weapon Axe Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Slots Evolved 8 | . . 2 . 2 2 . . . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . Utility 6 | . . 1 . 1 2 . . . . . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 156 | . 18 42 22 25 16 7 10 . . 2 1 13 Power 22 | . 5 5 5 1 1 1 2 . . . . 2 Engine 14 | . 5 3 4 1 . . . . . . . 1 Core 8 | . . 2 1 . 1 1 2 . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 40 | . 3 15 7 6 7 . . . . . . 2 Treads 29 | . 2 15 6 6 . . . . . . . . Leg 2 | . 1 . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 9 | . . . 1 . 7 . . . . . . 1 Utility 53 | . 3 10 4 8 6 4 8 . . 1 1 8 Device 21 | . 1 4 2 2 2 4 2 . . . . 4 Storage 5 | . 2 2 . 1 . . . . . . . . Processor 7 | . . 2 . 2 . . 1 . . . . 2 Hackware 10 | . . . . . 3 . 4 . . 1 1 1 Protection 10 | . . 2 2 3 1 . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 41 | . 7 12 6 10 2 2 . . . 1 . 1 Energy Gun 9 | . 5 1 2 1 . . . . . . . . Energy Cannon 4 | . . 2 1 1 . . . . . . . . Ballistic Gun 14 | . 1 7 . 6 . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . Launcher 5 | . . 2 2 1 . . . . . . . . Special Weapon 2 | . . . 1 . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . 1 . . 1 . . . . . . . . Piercing Weapon 2 | . . . . . . 1 . . . 1 . . Special Melee Weapon 2 | . . . . . 2 . . . . . . . Unidentified Prototypes 11 | . . 3 4 2 . . . . . . . 2 Corrupted Parts 2 | . 1 1 . . . . . . . . . . System Corruption 5 | . 1 4 . . . . . . . . . . Parts Lost 27 | . 8 2 5 1 3 . . . 1 . . 7 Power 6 | . 2 1 1 . . . . . . . . 2 Propulsion 7 | . 2 . 2 . 1 . . . . . . 2 Utility 9 | . 1 1 2 1 2 . . . . . . 2 Weapon 5 | . 3 . . . . . . . 1 . . 1 Highest Loss Streak 6 | . 6 1 3 1 1 . . . 1 . . 3 To Critical Strikes 2 | . . . 1 . . . . . . . . 1 Average Backups 15 | . 10 22 24 23 4 4 3 4 4 4 3 2 Power 1 | . 2 2 2 2 . . . . . . . . Propulsion 4 | . 2 7 8 6 . . . . . . . . Utility 3 | . 1 4 5 6 1 1 1 2 2 2 1 . Weapon 5 | . 3 7 7 7 3 2 1 1 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 27 | . 8 7 1 6 4 1 . . . . . . Power 3 | . . 2 . . 1 . . . . . . . Propulsion 7 | . 3 . 1 2 1 . . . . . . . Utility 4 | . 2 . . 1 1 . . . . . . . Weapon 13 | . 3 5 . 3 1 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 92 98 98 94 97 99 98 95 95 96 100 84 Engine 4 | . 13 9 6 3 . . . . . . . . Core 4 | . . 1 4 5 6 7 7 7 7 7 7 5 Treads 19 | . 6 32 32 36 1 . . . . . . . Leg 1 | . 21 . . . . . . . . . . 1 Flight 10 | . . . . . 28 30 29 30 30 30 30 21 Device 11 | . 8 9 15 12 9 14 14 7 7 7 7 10 Storage 6 | . 14 11 11 9 . . . . . . . . Processor 5 | . . 8 . . 7 7 7 15 15 15 12 6 Hackware 7 | . . . . . 19 15 19 23 23 23 25 21 Protection 4 | . . 2 5 9 6 7 2 . . . . 1 Energy Gun 1 | . 19 . . . . . . . . . . . Energy Cannon 3 | . . 15 3 . . . . . . . . . Ballistic Gun 7 | . 6 5 18 17 . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 4 3 4 7 7 5 Piercing Weapon 1 | . . . . . . 4 1 . . 4 7 5 Special Melee Weapon 1 | . . . . . 6 7 6 3 3 . . . Peak Build Rating 68 | . 10 22 28 37 42 54 54 54 52 55 56 68 Average Rating 32 | . 8 18 21 30 38 48 50 51 49 51 55 56 On Entrance 33 | 6 6 8 22 21 35 34 49 50 52 47 55 56 Avg Prop Armor Cover (%) 7 | . . 8 . . . 5 . . . . . 7 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 124 | 13 33 100 100 124 105 27 21 17 17 22 22 27 Greatest Support 80 | 20 40 63 63 80 80 21 22 22 22 22 22 22 Greatest Overweight (x) 4 | . 1 2 2 1 4 1 . . . . . 1 Average Overweight (x) . | . . . 1 1 . . . . . . . . Largest Inventory Capacity 25 | . 15 25 25 25 25 5 5 5 5 5 5 5 Average Capacity 16 | . 14 22 25 25 6 5 5 5 5 5 5 5 Most Carried 25 | . 15 25 25 25 25 5 5 5 5 5 5 5 Average Carried 16 | . 10 22 24 24 5 4 4 4 4 5 4 4 Final Capacity 25 | 8 15 25 25 25 5 5 5 5 5 5 5 5 Final Carried 25 | 6 13 25 24 23 5 5 5 5 5 5 5 3 Class Distribution -------------------- 42% | Scavenger-Mutant 25% | Hacker-Sprinter 15% | Mutant 8% | Hacker-Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Commander-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Mutant | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Matter Collected 5385 | 200 200 1164 1021 820 171 284 564 248 127 107 80 399 Remotely 1358 | . . . 798 560 . . . . . . . . Salvage Created 7993 | . 688 2363 1346 840 429 249 750 256 107 . 127 838 Parts 437 | . 36 116 86 46 27 . 49 16 8 . 2 51 Haulers Intercepted 24 | . 1 6 6 5 3 . 2 . . . . 1 Recyclers Shooed 17 | . 1 11 3 . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . 15 11 . 8 . Prevented 10 | . . . . . . . . 10 . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 115 | . 17 40 19 10 4 . 10 6 3 . 1 5 Melee 7 | . . . . . 1 . 1 . . . . 5 Guns 50 | . 12 13 15 10 . . . . . . . . Cannons 29 | . . 21 3 . . . 1 . 3 . 1 . AOE 24 | . 5 3 . . 3 . 8 5 . . . . Classes Destroyed 16 | . 6 5 1 . . . 2 1 . . 1 . Worker 12 | . 1 . 1 3 2 . 1 . . . . 4 Builder 11 | . . . 2 . 3 . 1 . . . . 5 Tunneler 3 | . . 1 . 1 . . . . . . . 1 Hauler 24 | . 1 6 6 5 3 . 2 . . . . 1 Recycler 10 | . . 3 3 . . . 2 . . . . 2 Mechanic 1 | . . 1 . . . . . . . . . . Operator 11 | . 1 4 2 1 2 . 1 . . . . . Watcher 11 | . 1 2 . . 4 . 3 . . . . 1 Swarmer 21 | . 3 3 3 . 3 . 6 3 . . . . Cutter 3 | . . . . . . . 3 . . . . . Grunt 62 | . 14 24 12 6 1 . . 2 . . . 3 Brawler 4 | . . 3 1 . . . . . . . . . Sentry 18 | . . 10 3 4 . . . . 1 . . . Hunter 2 | . . . . . . . . 1 1 . . . Programmer 4 | . . . . . . . 1 . 1 . . 2 Thug 1 | . . . . . . . 1 . . . . . Fireman 1 | . . . . . . . . . . . 1 . Best Kill Streak 11 | . 7 5 11 3 8 . 4 3 1 . 1 5 Combat Bots Only 9 | . 7 4 9 3 3 . 4 3 1 . 1 3 Max Kills in Single Turn 8 | . 5 2 2 2 8 . 4 2 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 5 | . 5 2 . . 3 . 3 2 . . . . Melee 1 | . . . . . 1 . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Hostile Shots Fired 535 | . 111 151 80 37 19 . 30 4 7 . . 96 Missed 154 | . 28 29 19 13 6 . 21 1 5 . . 32 Hits 381 | . 83 122 61 24 13 . 9 3 2 . . 64 Melee 8 | . . 3 5 . . . . . . . . . Projectile 373 | . 83 119 56 24 13 . 9 3 2 . . 64 AOE 1 | . . . . . . . 1 . . . . . Critical Strikes 12 | . 1 5 1 2 1 . . . . . . 2 Damage Taken 5978 | . 1084 1810 858 377 415 . 181 45 40 . . 1168 Core 1091 | . 185 166 107 42 220 . 36 . 16 . . 319 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 41 | . . . . . 37 . 4 . . . . . Regen/Repaired (Parts) 714 | . . 258 . . . 137 278 . . . . 41 Core Remaining (%) 62 | 100 26 . 31 92 . . . . . . 61 . Volleys Fired 475 | . 53 145 94 61 1 15 39 17 36 1 10 3 Largest 2 | . 2 2 2 2 1 1 1 1 1 1 1 1 Hottest 136 | . 90 136 136 56 50 55 55 55 55 55 55 . Shots Fired 796 | . 98 265 187 121 1 15 39 17 36 1 10 6 Gun 504 | . 98 140 145 121 . . . . . . . . Cannon 265 | . . 122 42 . . 15 34 2 36 1 10 3 Launcher 24 | . . 3 . . 1 . 5 15 . . . . Special 3 | . . . . . . . . . . . . 3 Kinetic 533 | . 43 123 145 121 . 15 34 2 36 1 10 3 Thermal 209 | . 42 125 42 . . . . . . . . . Explosive 4 | . . 3 . . 1 . . . . . . . Electromagnetic 47 | . 13 14 . . . . 5 15 . . . . Robot Hit Streak 18 | . 18 13 16 16 1 7 6 . 5 . 1 1 Robot Miss Streak 8 | . 4 4 8 6 6 4 1 . 3 . 4 5 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . 1 . 3 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . Shots Hit Robots 538 | . 70 158 122 74 22 11 28 . 11 . 4 38 Core Hits 262 | . 35 75 42 28 20 2 26 12 4 . 2 16 Critical Kills 4 | . . 3 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 22 | . 3 4 1 . 2 . 3 . 1 . 2 6 Burn 3 | . 3 . . . . . . . . . . . Meltdown 4 | . . 3 1 . . . . . . . . . Blast 4 | . . . . . . . 1 . 1 . 2 . Corrupt 1 | . . 1 . . . . . . . . . . Sever 2 | . . . . . 2 . . . . . . . Impale 8 | . . . . . . . 2 . . . . 6 Melee Attacks 164 | . 3 1 . 1 46 . 22 . . . 4 87 Impact . | . . . . . . . . . . . . . Slashing 49 | . 3 1 . 1 44 . . . . . . . Piercing 108 | . . . . . . . 17 . . . 4 87 Sneak Attacks 33 | . 2 . . . 7 . 10 . . . 1 13 Combat Hostiles 1 | . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15383 | . 1180 3318 2125 1354 1412 426 1836 508 392 . 356 2476 Guns 4849 | . 788 1293 1487 1281 . . . . . . . . Cannons 3472 | . . 1533 535 . . 426 454 . 392 . 132 . Explosions 2300 | . 291 367 . . 394 . 545 508 . . . 195 Melee 4457 | . 97 . . . 1018 . 837 . . . 224 2281 Ramming 305 | . 4 125 103 73 . . . . . . . . Kinetic 5574 | . 228 1174 1487 1281 . 426 454 . 392 . 132 . Thermal 2843 | . 537 1600 535 . . . 171 . . . . . Explosive 1058 | . 152 317 . . 394 . . . . . . 195 Electromagnetic 1146 | . 162 102 . . . . 374 508 . . . . Impact . | . . . . . . . . . . . . . Slashing 1115 | . 97 . . . 1018 . . . . . . . Piercing 3342 | . . . . . . . 837 . . . 224 2281 Highest Corruption 12 | . 1 6 12 . . . . . . . . 1 Average Corruption 5 | . 1 4 10 . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 191 | . . 100 82 . . . . . . . . 9 Message Errors 46 | . . 28 17 . . . . . . . . 1 Matter Fused 45 | . . 24 20 . . . . . . . . 1 Heat Flow Errors 18 | . . 11 7 . . . . . . . . . Energy Discharges 18 | . . 12 6 . . . . . . . . . Parts Rejected 1 | . . . 1 . . . . . . . . . Parts Fused 5 | . . 1 4 . . . . . . . . . Data Loss (minor) 28 | . . 13 12 . . . . . . . . 3 Data Loss (major) 9 | . . 4 4 . . . . . . . . 1 Misfires 12 | . . 5 4 . . . . . . . . 3 Alerts 3 | . . 1 2 . . . . . . . . . Weapon Failures 6 | . . 1 5 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1104 | . 53 8 8 . 208 . 112 . . . 135 580 Projectiles 46 | . . 8 . . . . 19 . . . 19 . Explosions 151 | . 32 . . . 4 . . . . . . 115 Melee 907 | . 21 . 8 . 204 . 93 . . . 116 465 Knockbacks 3 | . . . . 1 . . . . 1 . 1 . Impact 1 | . . . . 1 . . . . . . . . Kinetic 2 | . . . . . . . . . 1 . 1 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 316 | . 151 51 . . 30 . . . . . . 84 Shots 8 | . 2 3 . . 2 . . . . . . 1 Rammed 29 | . . 18 6 5 . . . . . . . . Targets Rammed 33 | . 1 19 7 6 . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . Crushed 3 | . . 1 1 1 . . . . . . . . Highest Temperature 456 | . 161 456 264 57 . 130 58 36 248 16 80 12 Average Temperature 58 | . 44 72 79 21 . 57 15 9 84 9 34 6 Received Heat Transfer 1938 | . 498 693 273 207 . . 6 27 9 . . 225 Effects 8 | . . 8 . . . . . . . . . . Interference 7 | . . 7 . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Robots Corrupted 2 | . . . 1 . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Fried 5 | . . . 4 . . . . 1 . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . Robots Melted 4 | . . 3 1 . . . . . . . . . Combat Hostiles 4 | . . 3 1 . . . . . . . . . Parts Melted 8 | . 2 3 3 . . . . . . . . . Heat Transferred 5594 | . 1570 2862 962 . . . 200 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 1 . . . . 1 . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Maximum Alert Level 3 | . 1 2 2 1 . . 3 . . . . . Low Security (%) 71 | . 98 56 58 90 100 100 1 . . . . 100 Level 1 18 | . 1 36 36 9 . . 20 . . . . . Level 2 3 | . . 6 4 . . . 10 . . . . . Level 3 6 | . . . . . . . 67 . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 947 | . 202 452 412 263 112 35 947 . . . . 72 Initial 184 | . . 65 184 157 2 35 . . . . . 21 Average 173 | . 59 208 203 70 23 2 707 . . . . 20 Influence Increases 6603 | . 518 1309 1057 644 359 4 1727 285 230 . 116 354 Destroy 0b10 Robot/C 3040 | . 340 800 520 320 80 . 640 120 60 . 40 120 Destroy 0b10 Robot/NC 465 | . 20 85 85 50 70 . 70 . . . 15 70 Destroy Leader 856 | . 74 256 156 110 14 . 162 30 20 . . 34 Allied During Kill 723 | . . . 105 52 2 . 546 . . . 16 2 Trap Triggered on 0b10 20 | . . . . . . . 20 . . . . . Successful Hack 189 | . 12 27 36 19 . . 88 . . . . 7 Select Force Hacks 90 | . . 60 . 30 . . . . . . . . Disable Machine 270 | . 15 30 120 60 30 . . . . . . 15 Destroy Structure 215 | . 27 36 5 3 43 4 36 . . . . 61 Partial Spotted 165 | . . 15 . . 60 . 60 . . . . 30 Lose Combat Pursuer 570 | . 30 . 30 . 60 . 105 135 150 . 45 15 Influence Decreases 6599 | . 363 1027 1119 1013 264 105 866 582 332 462 81 385 Entered New Map 1535 | . . 90 253 218 4 66 . 320 108 462 . 14 Time Decay 4008 | . 283 767 626 689 226 39 536 262 214 . 29 337 Lost Part 220 | . 80 20 50 6 20 . . . 10 . . 34 Lost Ally 536 | . . . 40 100 14 . 330 . . . 52 . Purge Threat 300 | . . 150 150 . . . . . . . . . Squads Dispatched 63 | . 3 9 7 7 18 . 12 . 1 . . 6 Investigation 17 | . 2 5 2 2 3 . 2 . . . . 1 Extermination 10 | . . . . . 4 . 3 . . . . 3 Reinforcement 26 | . 1 4 3 5 8 . 3 . . . . 2 Assault 2 | . . . . . . . 1 . 1 . . . Garrison 8 | . . . 2 . 3 . 3 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 1 . 2 . . . . . Haulers Reinforced 3 | . . . . . 2 . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Distress Signals 17 | . 1 4 6 2 1 . 3 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 246 | . 27 70 40 13 20 . 39 9 11 . 6 11 Peak Tracking Total 9 | . 9 8 7 3 5 . 4 4 9 . 5 3 Tactical Retreats 19 | . 1 . 1 . 2 . 3 7 3 . 1 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Traps Triggered 16 | . 2 1 5 1 5 . 2 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . 6 . . . . . Reused 2 | . . . . . . . 2 . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Machines Disabled 19 | . 1 2 8 4 2 . . . . . 1 1 Max in Single Turn 1 | . 1 1 1 1 1 . . . . . 1 1 Garrison Access 3 | . . . . 1 . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 6 | . . . 6 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Machines Accessed 74 | . 3 11 7 11 8 . 24 1 . . . 9 Terminals 46 | . 3 7 6 8 5 . 12 1 . . . 4 Fabricators 8 | . . . . . 1 . 5 . . . . 2 Repair Stations 6 | . . 2 . . . . 3 . . . . 1 Recycling Units 2 | . . . 1 . . . . . . . . 1 Scanalyzers 7 | . . 2 . 2 1 . 2 . . . . . Garrison Access 5 | . . . . 1 1 . 2 . . . . 1 Total Hacks 214 | . 7 36 16 23 30 . 74 5 . . . 23 Successful 131 | . 2 21 9 13 16 . 45 5 . . . 20 Failed 83 | . 5 15 7 10 14 . 29 . . . . 3 Catastrophic 21 | . 2 5 . 1 4 . 9 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 72 | . 6 17 1 9 5 . 28 . . . 1 5 Terminals 117 | . 7 23 14 15 14 . 32 5 . . . 7 Fabricators 25 | . . . . . 4 . 16 . . . . 5 Repair Stations 26 | . . 5 . . . . 13 . . . . 8 Recycling Units 4 | . . . 2 . . . . . . . . 2 Scanalyzers 36 | . . 8 . 7 10 . 11 . . . . . Garrison Access 6 | . . . . 1 2 . 2 . . . . 1 Terminal Hacks 41 | . 2 7 7 5 2 . 9 5 . . . 4 Record 5 | . . . . . . . . 5 . . . . Part Schematic 8 | . 1 . 4 . . . 2 . . . . 1 Robot Schematic 1 | . . . . . . . 1 . . . . . Robot Analysis 2 | . . 1 1 . . . . . . . . . Prototype ID Bank 3 | . 1 . . 2 . . . . . . . . Branch Access Points 2 | . . 1 . . . . 1 . . . . . Machine Index 1 | . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . 1 . . . . . Alert Level 6 | . . 2 1 2 1 . . . . . . . Unreport Threat 2 | . . 1 1 . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . Extermination Status 1 | . . . . . 1 . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . Zone Layout 5 | . . 1 . 1 . . 2 . . . . 1 Fabricator Hacks 13 | . . . . . 3 . 6 . . . . 4 Network Status 3 | . . . . . 1 . 1 . . . . 1 Load Schematic 6 | . . . . . 1 . 3 . . . . 2 Build 4 | . . . . . 1 . 2 . . . . 1 Repair Station Hacks 22 | . . 4 . . . . 10 . . . . 8 Scan Component 12 | . . 2 . . . . 6 . . . . 4 Repair 10 | . . 2 . . . . 4 . . . . 4 Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . Scanalyzer 29 | . . 6 . 5 9 . 9 . . . . . Insert Component 10 | . . 2 . 2 2 . 4 . . . . . Analyze 12 | . . 2 . 3 4 . 3 . . . . . Retrieve Study 7 | . . 2 . . 3 . 2 . . . . . Garrison Access Hacks 3 | . . . . 1 . . 1 . . . . 1 Seal Access 3 | . . . . 1 . . 1 . . . . 1 Unauthorized Hacks 22 | . . 4 1 2 2 . 10 . . . . 3 Terminals 10 | . . 1 1 1 1 . 4 . . . . 2 Assimilate 5 | . . . . . 1 . 4 . . . . . Botnet 1 | . . . . . . . . . . . . 1 Operators 4 | . . 1 1 1 . . . . . . . 1 Fabricators 8 | . . . . . 1 . 6 . . . . 1 Prioritize 1 | . . . . . . . 1 . . . . . Liberate 2 | . . . . . 1 . 1 . . . . . Fabnet 2 | . . . . . . . 2 . . . . . Haulers 1 | . . . . . . . 1 . . . . . Recompile 2 | . . . . . . . 1 . . . . 1 Repair Stations 1 | . . 1 . . . . . . . . . . Patch 1 | . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . 2 . 1 . . . . . . . . Extract 3 | . . 2 . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 56 | . 2 8 4 9 8 . 19 1 . . . 5 Full Trace Events 6 | . . 2 . 1 2 . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 1 . . 3 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 37 | . 1 4 4 4 2 . 5 . . 16 . 1 Parts Built 6 | . . . . . 1 . 4 . . . . 1 Authchips 4 | . . . . . 1 . 2 . . . . 1 Time 215 | . . . . . 99 . 78 . . . . 38 Total Part Build Rating 19 | . . . . . 2 . 14 . . . . 3 Part Studies Acquired 7 | . . 2 . . 3 . 2 . . . . . Parts Repaired 10 | . . 2 . . . . 4 . . . . 4 Time 504 | . . 77 . . . . 206 . . . . 221 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . Parts Scanalyzed 9 | . . 2 . 2 2 . 3 . . . . . Part Schematics Acquired 9 | . . 2 . 2 2 . 3 . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 2 . . . . . . 2 Non-combat 1 | . . . . . 1 . . . . . . . Combat 3 | . . . . . 1 . . . . . . 2 Robot Hacks Applied 2 | . . . . . 2 . . . . . . . parse_system 1 | . . . . . 1 . . . . . . . find_chute 1 | . . . . . 1 . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . . Programmers 4 | . . . . . . . 4 . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . 6 6 Autooverrided 2 | . . . . . . . . . . . . 2 Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . 1 . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Total Allies 44 | . . . 10 . 3 20 4 . . 5 . 2 Largest Group 20 | . . . 10 5 3 20 20 . . 5 5 1 Highest-Rated Group 508 | . . . 88 48 48 508 508 . . 149 149 37 Highest-Rated Ally 51 | . . . 16 16 16 35 35 . . 51 51 37 Total Orders . | . . . . . . . . . . . . . Ally Attacks 326 | . . . 74 46 5 14 167 . . . 11 9 Total Damage 4515 | . . . 676 367 73 188 2881 . . . 215 115 Kills 51 | . . . 12 7 . 1 27 . . . 3 1 Allies Corrupted 2 | . . . . . . . 2 . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Active Infowar (turns) 8777 | . . 2546 . 1 1054 142 1529 568 450 477 306 1704 Sensors 4540 | . . . . 1 1054 . 39 509 450 477 306 1704 Terrain 2204 | . . . . . . 142 1490 59 . . . 513 T.N.C. 2546 | . . 2546 . . . . . . . . . . Jamming 6 | . . . . . 6 . . . . . . . Robot Analysis Total 2 | . . 1 1 . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . 3 2 2 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Turns Passed 18316 | . 1076 4321 2149 3991 1120 574 1568 568 450 477 306 1716 Spaces Moved 14932 | 1 478 1679 664 1555 2244 451 2450 1130 1046 1071 612 1551 Core . | . . . . . . . . . . . . . Treads 4021 | . 111 1679 664 1555 12 . . . . . . . Legs 368 | 1 367 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 10543 | . . . . . 2232 451 2450 1130 1046 1071 612 1551 Fastest Speed 29 | 120 120 160 240 240 29 31 31 31 31 31 31 29 Average Speed 93 | 120 180 217 240 240 32 73 31 31 31 31 31 67 Slowest Speed 320 | 120 240 320 320 242 311 104 31 31 31 31 31 112 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 23 | . . . . . 6 . 10 . . . . 7 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 69 | 2 57 98 96 96 45 96 57 89 84 86 72 28 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . . . . 1 . . Known Exits Taken 7 | . . 1 . 1 . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . Scrap Searched 10 | . . . . . . . . 3 3 3 1 . Spaces Dug 79 | . . 1 . 1 18 1 15 2 4 . 2 35 Terrain Destroyed 240 | . 38 32 . 1 42 4 27 2 25 . 7 62 Melee 56 | . . 1 . . 18 . 2 . . . . 35 Projectile 61 | . . . . . . 4 21 2 25 . 7 2 AOE 122 | . 38 31 . . 24 . 4 . . . . 25 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Total 18098 | . 596 2062 920 1705 2555 673 3167 1331 1136 1214 710 2029 Wait 1891 | . 11 114 22 1 194 177 587 168 49 138 81 349 Move 14879 | . 477 1678 663 1554 2232 450 2431 1129 1045 1070 611 1539 Hop 19 | . . . . . 6 . 8 . . . . 5 Pick Up 87 | . 16 19 11 17 3 2 10 5 2 1 1 . Fast Attach 50 | . 8 5 7 3 2 3 6 . . 1 . 15 Attach 45 | . 7 4 2 4 12 . 7 4 2 . 1 2 Detach 11 | . 4 1 1 . 3 . . . . . . 2 Swap 171 | . 6 51 36 30 7 5 16 3 . 2 . 15 Drop 139 | . 10 25 22 28 18 3 11 5 2 1 2 12 Fire 475 | . 53 145 94 61 1 15 39 17 36 1 10 3 Melee 164 | . 3 1 . 1 46 . 22 . . . 4 87 Ram . | . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . Crush 32 | . . 19 7 6 . . . . . . . . Escape Stasis 67 | . . . 6 . 31 . 30 . . . . . Rewire 18 | . . . . . . 18 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 49 | . . . 49 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 819 | -10/Materials | Core integrity fell below 50% 845 | -10/Materials | Destroyed 7 combat bots 851 | -10/Materials | Lost 6 parts (2p2n1u1w) 1003 | -10/Materials | Discovered new exit (range 15) 1077 | -10/Materials | Entered another Materials area 1077 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1307 | -9/Materials | Discovered new exit (range 5) 1449 | -9/Materials | Identified exit to Mines 1449 | -9/Materials | Identified exit to Storage 1521 | -9/Materials | Build established: Scavenger-Mutant 1604 | -9/Materials | Discovered new exit (range 15) 2426 | -9/Materials | Repaired Adv. Beam Cannon 2883 | -9/Materials | Discovered new exit (range 15) 3275 | -9/Materials | Discovered new exit (range 4) 3407 | -9/Materials | Repaired Lgt. Treads 4474 | -9/Materials | Build established: Mutant 5398 | -9/Materials | Entered Storage 5678 | -9/Storage | Core integrity fell below 50% 5723 | -9/Storage | Lost 3 parts (1p2u) 5764 | -9/Storage | Destroyed 9 combat bots 6108 | -9/Storage | Build established: Scavenger-Mutant 6117 | -9/Storage | Found Prototype Launcher 6117 | -9/Storage | Identified Scatter Rocket Array 6193 | -9/Storage | Discovered new exit (range 4) 6288 | -9/Storage | System corruption reached 10% 6443 | -9/Storage | Discovered new exit (range 15) 6614 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 6913 | -9/Storage | Build established: Commander-Mutant 7038 | -9/Storage | Garrison activated, responded to threat 7181 | -9/Storage | Learned location of Armory (-3) 7201 | -9/Storage | Garrison activated, responded to threat 7547 | -9/Storage | Entered Materials 7547 | -8/Materials | Accompanied by 6 allies 7547 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7850 | -8/Materials | Build established: Scavenger-Mutant 7881 | -8/Materials | Discovered new exit (range 15) 8063 | -8/Materials | Lost 4 allies 8923 | -8/Materials | Discovered new exit (range 15) 9603 | -8/Materials | Discovered new exit (range 4) 10704 | -8/Materials | Met 7R-MNS 11537 | -8/Materials | Identified exit to Factory 11538 | -8/Materials | Entered Factory 11538 | -7/Factory | Evolved 2 slots: Utility x2 11539 | -7/Factory | Caught up to 7R-MNS 11829 | -7/Factory | Garrison activated, responded to threat 11861 | -7/Factory | Build established: Hacker-Sprinter 12315 | -7/Factory | P-60 Hacker assimilated allied G-47 Trooper 12422 | -7/Factory | Fabricated Imp. Flight Unit (x1) 12644 | -7/Factory | Discovered new exit (range 8) 12658 | -7/Factory | Manually triggered Chute Trap 12658 | -7/Factory | Sucked down chute 12658 | -7/Factory | Entered Waste 12659 | -7/Waste | Joined by Warlord forces that had cleared the area 12818 | -7/Waste | A Compactor rumbled back to life 12818 | -7/Waste | Spotted C-40 Crusher 12823 | -7/Waste | Allies destroyed C-40 Crusher 12998 | -7/Waste | Build established: Hacker-Mutant 13081 | -7/Waste | Discovered new exit (range 13) 13225 | -7/Waste | Identified exit to Factory 13232 | -7/Waste | Entered Factory 13232 | -7/Factory | Accompanied by 20 allies 13374 | -7/Factory | Build established: Hacker-Sprinter 13538 | -7/Factory | Lost 3 allies 13746 | -7/Factory | Discovered new exit (range 16) 13753 | -7/Factory | Identified exit to Factory 13850 | -7/Factory | Garrison activated, responded to threat 13963 | -7/Factory | Repaired Imp. Flight Unit 14026 | -7/Factory | Repaired Imp. Force Field 14089 | -7/Factory | Repaired Hardcell Cannon 14109 | -7/Factory | Identified exit to Lower Caves 14329 | -7/Factory | Repaired Force Lance 14432 | -7/Factory | First assault squad dispatched 14692 | -7/Factory | Fabricated Adv. Terrain Scan Processor? 14761 | -7/Factory | Fabricated Imp. Sensor Array (x2) 14800 | -7/Factory | Entered Lower Caves 14829 | -7/Lower Caves | Learned Factory garrison access intel 14830 | -7/Lower Caves | Learned Factory security intel 14861 | -7/Lower Caves | Learned Factory stockpile data 15067 | -7/Lower Caves | Attracted the attention of an 0b10 base 15069 | -7/Lower Caves | Encountered a Warlord checkpoint 15262 | -7/Lower Caves | Discovered new exit (range 10) 15269 | -7/Lower Caves | Identified exit to Lower Caves 15315 | -7/Lower Caves | Learned 6 Upper Caves zone layouts 15315 | -7/Lower Caves | Learned Research stockpile data 15315 | -7/Lower Caves | Learned Extension garrison access intel 15368 | -7/Lower Caves | Entered another Lower Caves area 15375 | -7/Lower Caves | Discovered exit to Factory (range 9) 15476 | -7/Lower Caves | Encountered a Warlord checkpoint 15479 | -7/Lower Caves | Learned Factory trap positions 15592 | -7/Lower Caves | Discovered new exit (range 16) 15596 | -7/Lower Caves | Identified exit to Zion 15599 | -7/Lower Caves | Learned 8 Factory zone layouts 15702 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 15818 | -7/Lower Caves | Entered Zion 15820 | -7/Zion | Learned Factory emergency access door positions 15852 | -7/Zion | Gained Derelict followers 15859 | -7/Zion | Discovered new exit (range 15) 15895 | -7/Zion | Learned Factory emergency access door positions 16006 | -7/Zion | Found CR-A16's Pointy Stick 16009 | -7/Zion | Learned location of Data Miner (-6) 16163 | -7/Zion | Identified exit to Proximity Caves 16295 | -7/Zion | Entered Proximity Caves 16295 | -6/Proximity Caves | Accompanied by 5 allies 16306 | -6/Proximity Caves | Learned Factory emergency access door positions 16499 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 16505 | -6/Proximity Caves | Found Prototype Special Weapon 16537 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 16589 | -6/Proximity Caves | Discovered exit to Factory (range 16) 16601 | -6/Proximity Caves | Entered Factory 16601 | -6/Factory | Evolved 2 slots: Utility x2 16603 | -6/Factory | Loaded intel: 133 trap records 16607 | -6/Factory | Loaded intel: 4 garrison access locations 16607 | -6/Factory | Identified Molecular Deconstructor 16824 | -6/Factory | Repaired Xenon Bombardment Thruster+ 16876 | -6/Factory | Repaired Imp. Flight Unit 16942 | -6/Factory | Repaired Mic. Fission Core 16964 | -6/Factory | Found Prototype Processor 16964 | -6/Factory | Identified Exp. Targeting Computer 17049 | -6/Factory | Repaired Broken Adv. Terrain Scanner 17198 | -6/Factory | Fabricated Imp. VTOL Module (x1) 17320 | -6/Factory | Lost 3 parts (1n2u) 17601 | -6/Factory | Build established: Hacker-Mutant 17747 | -6/Factory | Local machine network offline 18317 | -6/Factory | Self-destructed Last Messages --------------- 18295_ R-10 Processor collects Force Lance. 18298_ Wall disintegrates. 18303_ Slug penetrates Wall. 18303_ Lgt. Fission Core destroyed. 18304_ Entropy package melds with Wall. 18305_ Concrete disintegrates. 18305_ Concrete destabilizing. 18307_ Concrete disintegrates. 18308_ U-05 Engineer builds a Wall. 18309_ Slug penetrates Wall. 18309_ Penetrated by Slug. 18310_ Wall disintegrates. 18311_ Dropped Molecular Deconstructor. 18312_ U-05 Engineer lays Concrete. 18313_ Penetrated by Slug. 18313_ U-05 Engineer lays Concrete. 18314_ U-05 Engineer builds a Wall. 18317_ Penetrated by Slug. 18317_ Critical hit (Destroy). 18317_ Imp. VTOL Module destroyed. 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""???? | | ????????????????????????????????????? | | ??????????????^?^??^????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 600 Propulsion Shielding 33 Evasion (%) 73 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 42 Defensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Scanalyzed Datajack | -9/Materials | Extracted Hvy. Assault Rifle | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Extracted Terrain Scan Processor | -9/Storage | Hacked Great Maul | -9/Storage | Hacked Hvy. Ion Cannon | -9/Storage | Hacked Gatling Laser | -9/Storage | Hacked Imp. Flight Unit | -8/Materials | Scanalyzed Imp. Aluminum Leg | -8/Materials | Extracted VSS Leg | -8/Materials | Extracted Gui. EMP Blaster | -8/Materials | Scanalyzed Scatter Rocket Array | -7/Factory | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Force Lance | -7/Factory | Scanalyzed Imp. Force Field | -7/Factory | Scanalyzed Hardcell Cannon | -7/Factory | Scanalyzed Imp. Sensor Array | -7/Factory | Hacked Adv. Terrain Scan Processor | -7/Factory | Hacked Component Analysis Suite | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Imp. VTOL Module | -6/Factory | Hacked Robot Schematics ------------------ O-24 Administrator | -7/Factory | Hacked B-48 Gladiator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory | Authchip Adv. Terrain Scan Processor | x2 | -7/Factory | Authchip Imp. Sensor Array | x2 | -7/Factory | Authchip Imp. VTOL Module | x1 | -6/Factory | Authchip Repaired ---------- Adv. Beam Cannon | 3% | -9/Materials Lgt. Treads | 8% | -9/Materials Imp. Flight Unit | 50% | -7/Factory Imp. Force Field | 50% | -7/Factory Hardcell Cannon | 50% | -7/Factory Force Lance | 49% | -7/Factory Xenon Bombardment Thruster | 56% | -6/Factory Imp. Flight Unit | 60% | -6/Factory Mic. Fission Core | 80% | -6/Factory Adv. Terrain Scanner | 99% | -6/Factory | Broken Studied --------- Mni. Grenade Launcher | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Gatling Laser | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Axe | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointTerrainBotcube Manual? 0 Play Time 02:18:44 Cumulative 245.0 hours Start 2025.12.28 @ 22:55:25 End 2025.12.29 @ 14:04:34 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 327 Rogue 326 Adventurer 1 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 71 Gallery% 65 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28c9c096-6246-4b96-9d14-4eb897abb841