Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.16 @ 21:37:55 Player: Togure Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (443) 443 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1423 Bonus ------- None Cogmind --------- Core Integrity 199/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Sensor Array > --- WEAPON (2) ------- Small Laser Light Assault Rifle > --- INVENTORY (12) --- Visual Processing Unit Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Sensor Array > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Visual Processing Unit Light Assault Rifle [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Welding Torch Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 21 | 7 7 7 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads . | . . . Leg 5 | 2 . 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 1 | . 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 3 3 3 Energy Gun 3 | 2 . 1 Energy Cannon . | . . . Ballistic Gun 5 | 1 2 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power 2 | . 1 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 3 | . 1 3 Average Slot Usage (%) 82 | . 82 80 Engine 12 | . 13 9 Leg 28 | . 28 28 Device 5 | . 3 11 Storage 13 | . 14 11 Energy Gun 9 | . 11 2 Ballistic Gun 11 | . 9 17 Naked Turns . | . . . Heaviest Build 40 | 11 39 40 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 3 | . 1 3 Average Overweight (x) . | . . . Largest Inventory Capacity 12 | 6 12 12 Average Capacity 10 | 5 10 12 Most Carried 9 | 4 9 6 Average Carried 3 | 1 4 3 Final Capacity 12 | 6 12 12 Final Carried 5 | 2 5 2 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 542 | 64 202 276 Remotely . | . . . Salvage Created 582 | . 155 427 Parts 38 | . 12 26 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 15 | . 5 10 Guns 15 | . 5 10 Classes Destroyed 4 | . 2 2 Builder 1 | . . 1 Swarmer 5 | . 3 2 Grunt 8 | . 2 6 Sentry 2 | . . 2 Best Kill Streak 4 | . 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1058 | . 376 682 Core 290 | . 89 201 Absorbed by Shields . | . . . Core Remaining (%) 82 | 100 64 . Volleys Fired 80 | . 49 31 Largest 2 | . 2 2 Hottest 90 | . 90 60 Shots Fired 114 | . 65 49 Gun 103 | . 54 49 Cannon . | . . . Launcher . | . . . Special 11 | . 11 . Kinetic 71 | . 26 45 Thermal 29 | . 25 4 Explosive . | . . . Electromagnetic 14 | . 14 . Robot Hit Streak 17 | . 13 17 Robot Miss Streak 4 | . 2 4 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 71 | . 32 39 Core Hits 28 | . 10 18 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 862 | . 379 483 Guns 857 | . 376 481 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 2 | . . 2 Kinetic 671 | . 235 436 Thermal 110 | . 65 45 Explosive . | . . . Electromagnetic 79 | . 79 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 1 | . . 1 Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 264 | . 264 17 Average Temperature 88 | . 123 5 Received Heat Transfer 432 | . 171 261 Effects 3 | . 3 . Energy Bleed 1 | . 1 . Interference 2 | . 2 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 310 | . 210 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 229 | . 185 229 Initial 14 | . . 14 Average 58 | . 36 131 Maximum Alert Level 1 | . . 1 Low Security (%) 94 | 100 100 77 Level 1 5 | . . 22 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 18 12 Peak Tracking Total 9 | . 4 9 Tactical Retreats 5 | . 4 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . 1 . Successful 1 | . 1 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Record 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1232 | 59 870 303 Spaces Moved 575 | 41 401 133 Core 9 | 9 . . Treads . | . . . Legs 566 | 32 401 133 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 139 | 104 142 138 Slowest Speed 210 | 120 150 210 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 3 40 18 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 896 | 58 633 205 Wait 185 | . 157 28 Move 573 | 40 400 133 Hop . | . . . Pick Up 25 | 9 12 4 Fast Attach . | . . . Attach 17 | 7 4 6 Detach 2 | 1 1 . Swap 4 | . 3 1 Drop 9 | 1 7 1 Fire 80 | . 49 31 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 906 | -10/Materials | Discovered new exit (range 13) 930 | -10/Materials | Entered another Materials area 930 | -9/Materials | Evolved 2 slots: Propulsion x2 1147 | -9/Materials | Lost 3 parts (2n1w) 1165 | -9/Materials | Core integrity fell below 50% 1192 | -9/Materials | Lost 3 parts (1p1n1w) 1233 | -9/Materials | Self-destructed Last Messages --------------- 01119_ K-01 Serf collects debris. 01130_ S-10 Pest destroyed. 01134_ K-01 Serf collects debris. 01142_ S-10 Pest destroyed. 01144_ G-34 Mercenary destroyed. 01149_ Lgt. Ion Engine destroyed. 01149_ Hvy. Assault Rifle destroyed. 01157_ Acquired Sml. Laser. 01161_ Aluminum Leg destroyed. 01168_ Imp. Ion Engine melted. 01168_ Y-45 Defender destroyed. 01170_ R-06 Scavenger collects Flight Unit. 01172_ K-01 Serf cleans the Atomic Centrifuge. 01173_ Acquired 50 matter. 01176_ K-01 Serf collects debris. 01178_ Slammed into R-06 Scavenger. 01179_ K-01 Serf collects debris. 01184_ Acquired Hvy. Assault Rifle. 01187_ Acquired 20 matter. 01193_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????#####????????########???????#######???????? | | ??????# #???????#]]] #?????# """ #???????? | | ####### #???????#]] " #?????# "R" #???????? | | ## """ #?????#?#]] T #?????# " " #???????? | | ## """ #????? ## " #?????# #???????? | | ## """ #????? #?? ####### #???????? | | ## #?####+######/### # #???????? | | ####+##### @ ##+#####???????? | | ! + #???????????? | | ########## t ! ####???????????? | | #????????### ########### #??????????????? | | +#########??????# #?????????### ###??????????????? | | #????# #???????????#?#????????????????? | | #????# #???????????# #????????????????? | | #????# #???????????# #????????????????? | | ##/##### #????# #??????????## ##########???????? | | ?? ???????######+##?????????# #* [#???????? | | ??""???????# #?????????# %%+%=""" #???????? | | ??"""??????# """ #???####### %#=!""" #???????? | | ???""??????# """"" #??##!!!!## #* """ #???????? | | ???????????# """"" #??#! !# #* #???????? | | ???????????# """"" #??#! !# # """ + ?????? | | ???????????# """ #??# * # # """ # ?????? | | ???????????# #??# =% # """ #???????? | | ???????????# = #### # #???????? | | ???????+ / + = %!=! # ? #???????? | | ???????????# "T" ####* != ## ??????????? | | ???????????# #??# != #######??????????? | | ???????????#########??# #????????????????? | | ??????????????????????# #????????????????? | | ????????????????????? ???????????????? | | ???????????????????? ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponDefenseFalx Manual? 0 Play Time 00:14:32 Cumulative 19.8 hours Start 2021.05.16 @ 20:45:36 End 2021.05.16 @ 21:37:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7fa9b44e-58de-41ba-abba-a87f44b5d064