Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.06 @ 20:34:24 Player: Robbedoes2000 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (73) 365 Value Destroyed (2859) 2859 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (894) 894 TOTAL SCORE: 10178 Bonus ------- Follower Combat Kills 94 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 466/1150 Matter 252/300 Energy 113/315 System Corruption 31% Temperature Cool (0) Movement Core (300) Ox5 Location -4/Factory Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- Power Sword > --- INVENTORY (5) ---- Light Antimatter Reactor Improved Phase Shifter Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Potential Leg Potential Leg > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Microactuators Layered Heavy Armor Plating Improved Force Field > --- WEAPON ----------- Tiamat Missile Launcher Power Sword Power Sword > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Improved Titanium Leg Improved Titanium Leg Thunder Leg Point Defense System Improved Arc Projector Antimatter Cannon Power Sword [Rating: 117] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Potential Leg Treads Improved Treads Leg Potential Leg Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Microactuators Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Power Sword Energy Gun Arc Projector Energy Cannon Cooled Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Slots Evolved 12 | . . . . . 4 2 . . 2 . 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 3 | . . . . . 2 . . . 1 . . . Utility 7 | . . . . . 2 1 . . 1 . 1 2 Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 116 | 8 4 2 4 3 20 11 1 4 12 2 14 31 Power 15 | 1 1 1 . . 2 . . 1 . 1 3 5 Engine 7 | 1 1 1 . . 1 . . . . 1 2 . Core 7 | . . . . . 1 . . 1 . . 1 4 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 27 | 2 . . 2 . 7 3 . . 2 . 1 10 Treads 1 | . . . . . . . . . . . 1 . Leg 22 | 2 . . 2 . 6 1 . . 1 . . 10 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 4 | . . . . . 1 2 . . 1 . . . Utility 41 | 3 1 . 1 1 6 7 . 2 5 . 3 12 Device 22 | 2 1 . . . 2 4 . . 5 . 1 7 Storage 2 | 1 . . 1 . . . . . . . . . Processor 8 | . . . . 1 2 2 . 1 . . 1 1 Hackware 2 | . . . . . . . . . . . . 2 Protection 7 | . . . . . 2 1 . 1 . . 1 2 Artifact . | . . . . . . . . . . . . . Weapon 33 | 2 2 1 1 2 5 1 1 1 5 1 7 4 Energy Gun 10 | 2 . 1 . . 2 . . 1 2 . 1 1 Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 4 | . . . . 1 . . . . 1 . 2 . Ballistic Cannon 2 | . . . . . . . 1 . . . . 1 Launcher 3 | . . . . 1 . 1 . . . . 1 . Special Weapon 3 | . 1 . . . . . . . . . 2 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 9 | . 1 . . . 3 . . . 2 1 1 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . Unidentified Prototypes 10 | . . . . . 1 1 . . 1 . 3 4 Parts Lost 34 | . . 2 . 1 2 . . 1 . . 1 27 Power 5 | . . 1 . . 1 . . . . . . 3 Propulsion 8 | . . . . . . . . . . . . 8 Utility 14 | . . . . 1 1 . . . . . 1 11 Weapon 7 | . . 1 . . . . . 1 . . . 5 Highest Loss Streak 10 | . . 2 . 1 2 . . 1 . . 1 10 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 9 | 3 7 7 8 9 9 9 9 10 9 10 9 9 Power 1 | . 1 . . . 1 1 2 2 2 2 1 1 Propulsion 2 | 1 1 1 3 4 3 3 4 3 2 2 2 2 Utility 1 | . 2 3 2 2 1 1 1 1 2 2 1 1 Weapon 3 | 1 2 1 1 1 2 2 2 2 3 4 4 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 15 | . 2 . 1 . 3 1 . . 2 . 3 3 Power 4 | . . . . . . 1 . . 1 . 1 1 Propulsion 4 | . 2 . . . 2 . . . . . . . Utility 4 | . . . 1 . . . . . . . 1 2 Weapon 3 | . . . . . 1 . . . 1 . 1 . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 100 100 95 98 98 100 99 97 100 99 91 Engine 6 | . 14 14 14 14 4 7 7 3 . 3 10 . Core 3 | . . . . . 4 . . 3 6 3 . 8 Leg 28 | . 28 28 28 28 35 29 30 30 33 33 28 24 Device 9 | . 14 14 14 7 5 6 7 7 11 13 12 10 Storage 7 | . 14 14 14 14 9 7 7 7 6 6 5 4 Processor 12 | . . . . 2 14 15 15 15 13 13 15 14 Hackware 1 | . . . . . . . . . . . . 5 Protection 4 | . . . . . 5 6 7 7 5 6 5 4 Energy Gun 4 | . 26 14 14 13 4 1 4 6 3 . . . Ballistic Gun 1 | . . . . 12 1 . . . 2 1 1 . Slashing Weapon 11 | . . 14 2 . 9 15 15 15 12 18 14 13 Special Melee Weapon 1 | . . . 11 . . 4 2 . . . . . Peak Build Rating 117 | 9 9 8 26 28 49 52 52 64 75 76 90 117 Average Rating 62 | 5 8 7 17 26 42 48 50 60 72 75 85 97 On Entrance 40 | . 9 8 8 26 27 42 52 52 64 74 76 89 Avg Prop Armor Cover (%) 9 | . . . . . . . . . . . . 9 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 85 | 12 15 15 17 19 35 43 40 40 38 42 55 85 Greatest Support 135 | 20 20 20 60 60 92 82 82 97 115 115 115 135 Greatest Overweight (x) 6 | . . . . . . 6 . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 10 10 10 10 10 10 9 Most Carried 10 | 6 8 8 9 10 10 10 10 10 10 10 10 10 Average Carried 9 | 3 7 7 8 9 9 9 9 9 9 9 9 9 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 8 8 9 10 10 10 10 10 10 10 10 2 Class Distribution -------------------- 59% | Gladiator 21% | Mutant 9% | Hacker-Gladiator 4% | Assassin 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Assassin | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -6/Factory Gladiator | -6/DSF Gladiator | -5/Factory Gladiator | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Matter Collected 2019 | 263 49 28 . 154 307 199 41 45 . 79 376 478 Remotely . | . . . . . . . . . . . . . Salvage Created 3396 | 32 65 93 . 60 221 199 126 486 . 73 392 1649 Parts 167 | 7 5 4 . 11 5 12 3 23 . 2 16 79 Haulers Intercepted 1 | . . . . . . . . . . . . 1 Recyclers Shooed 2 | 1 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . 3 26 . . . . Prevented 1 | . . . . . . . . 1 . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Combat Hostiles Destroyed 56 | . 1 2 . 7 4 2 2 11 . 1 3 23 Melee 44 | . 1 2 . . 3 2 2 11 . 1 3 19 Guns 6 | . . . . 5 1 . . . . . . . AOE 6 | . . . . 2 . . . . . . . 4 Classes Destroyed 12 | 1 2 . . 2 2 2 . 1 . 1 . 1 Builder 4 | . . . . 1 . . . . . . . 3 Tunneler 2 | 2 . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . 1 Recycler 6 | . . . . . . 2 . . . . 1 3 Operator 1 | . . . . . 1 . . . . . . . Watcher 3 | . 1 . . . . . . . . . 1 1 Swarmer 19 | . . . . 7 . . . 4 . . . 8 Grunt 18 | . 1 2 . . 3 . 2 6 . . . 4 Sentry 6 | . . . . . . . . 1 . . 2 3 Specialist 1 | . . . . . . . . . . 1 . . Hunter 3 | . . . . . 1 . . . . . . 2 Programmer 9 | . . . . . . 2 . . . . 1 6 Best Kill Streak 6 | 1 1 2 . 4 2 2 2 6 . 1 1 5 Combat Bots Only 6 | . 1 2 . 4 2 1 2 6 . 1 1 5 Max Kills in Single Turn 3 | 1 1 1 . 3 1 1 1 1 . 1 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . 2 Melee 1 | . 1 1 . . 1 1 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Hostile Shots Fired 716 | . . 34 . 47 37 4 63 51 . 11 12 457 Missed 268 | . . 6 . 21 9 2 25 17 . 5 4 179 Hits 448 | . . 28 . 26 28 2 38 34 . 6 8 278 Projectile 448 | . . 28 . 26 28 2 38 34 . 6 8 278 AOE 3 | . . . . . . . . . . . . 3 Critical Strikes 13 | . . 2 . 1 . . 1 . . . . 9 Part Disruptions 7 | . . . . . . . . . . . . 7 Damage Taken 7736 | . . 387 . 322 490 29 544 541 . 124 241 5058 Core 986 | . . 79 . 85 . 15 20 77 . . 26 684 Absorbed by Shields 1067 | . . . . . . . . . . . . 1067 Regen/Repaired (Parts) 166 | . . . . . 67 . . . . . 99 . Core Remaining (%) 85 | 100 . . . 34 100 . . 84 . 100 97 . Volleys Fired 59 | 10 4 1 . 17 5 3 2 2 . . 8 7 Largest 2 | 2 2 1 . 2 2 1 1 1 . . 1 1 Hottest 100 | 90 100 40 . 60 60 55 55 81 . . 33 46 Shots Fired 78 | 20 6 1 . 20 9 3 2 2 . . 8 7 Gun 65 | 20 5 1 . 17 7 3 2 2 . . 8 . Cannon 2 | . . . . . . . . . . . . 2 Launcher 10 | . . . . 3 2 . . . . . . 5 Special 1 | . 1 . . . . . . . . . . . Kinetic 21 | . . . . 6 5 . . . . . 8 2 Thermal 40 | 20 6 . . 11 2 . . 1 . . . . Explosive 10 | . . . . 3 2 . . . . . . 5 Electromagnetic 7 | . . 1 . . . 3 2 1 . . . . Robot Hit Streak 7 | 5 7 2 . 3 6 . 1 1 . . 7 3 Robot Miss Streak 4 | 3 2 . . 4 1 2 1 2 . . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 222 | 13 4 11 . 11 25 14 15 21 . 6 16 86 Core Hits 92 | 2 2 3 . 9 8 2 3 12 . 1 7 43 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 22 | . . . . . 1 . 1 4 . 1 1 14 Sever 22 | . . . . . 1 . 1 4 . 1 1 14 Melee Attacks 317 | . 1 16 . 1 31 23 17 27 10 7 41 143 Impact . | . . . . . . . . . . . . . Slashing 306 | . 1 16 . . 31 14 16 27 10 7 41 143 Piercing . | . . . . . . . . . . . . . Sneak Attacks 24 | . . . . 1 . 13 1 . . . 2 7 Combat Hostiles 2 | . . . . . . 2 . . . . . . Follow-up Attacks 34 | . . . . . 3 1 2 4 . 1 2 21 Damage Inflicted 8397 | 159 61 240 . 402 671 331 516 783 . 246 533 4455 Guns 397 | 159 36 15 . 95 54 . 13 25 . . . . Cannons 52 | . . . . . . . . . . . . 52 Explosions 924 | . . . . 307 91 . . . . . . 526 Melee 7024 | . 25 225 . . 526 331 503 758 . 246 533 3877 Ramming . | . . . . . . . . . . . . . Kinetic 126 | . . . . 42 32 . . . . . . 52 Thermal 295 | 159 36 . . 53 22 . . 25 . . . . Explosive 924 | . . . . 307 91 . . . . . . 526 Electromagnetic 28 | . . 15 . . . . 13 . . . . . Impact . | . . . . . . . . . . . . . Slashing 7024 | . 25 225 . . 526 331 503 758 . 246 533 3877 Piercing . | . . . . . . . . . . . . . Highest Corruption 31 | . . . . . . . . 1 . . 3 31 Average Corruption 5 | . . . . . . . . 1 . . 3 7 Corruption Purged 5 | . . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . Effects 77 | . . . . . . . . . . . 22 55 Message Errors 17 | . . . . . . . . . . . 5 12 Matter Fused 14 | . . . . . . . . . . . 5 9 Heat Flow Errors 11 | . . . . . . . . . . . 2 9 Energy Discharges 12 | . . . . . . . . . . . 3 9 Parts Fused 4 | . . . . . . . . . . . 4 . Data Loss (minor) 13 | . . . . . . . . . . . 2 11 Data Loss (major) 3 | . . . . . . . . . . . 1 2 Alerts 2 | . . . . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 528 | . . . . 53 96 125 20 1 . 7 . 226 Projectiles . | . . . . . . . . . . . . . Explosions 99 | . . . . 53 46 . . . . . . . Melee 429 | . . . . . 50 125 20 1 . 7 . 226 Knockbacks 1 | . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 69 | . . . . 68 . . . . . . . 1 Shots 3 | . . . . 2 . . . . . . . 1 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 281 | 120 70 8 . 36 12 14 23 56 . . 185 281 Average Temperature 68 | 53 30 6 . 19 6 10 13 27 . . 78 98 Received Heat Transfer 1250 | . . 273 . 54 72 . 231 135 . . 18 467 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 744 | 433 99 . . 125 50 . . 37 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Maximum Alert Level 1 | . . . . . . . . . . . . 1 Low Security (%) 94 | 100 100 100 . 100 100 100 . . 100 100 100 82 Level 1 5 | . . . . . . . . . . . . 17 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 378 | 5 20 50 . 111 54 31 . . 81 35 34 378 Initial 81 | . . 3 . . 27 3 . . 81 . 18 . Average 39 | . 1 10 . 50 12 2 . . 18 16 6 100 Influence Increases 2418 | 10 42 50 . 347 208 88 110 220 103 35 197 1008 Destroy 0b10 Robot/C 1240 | . 20 40 . 260 80 40 40 220 . 20 60 460 Destroy 0b10 Robot/NC 85 | 10 5 . . 5 5 10 . . . . 10 40 Destroy Leader 218 | . 2 10 . 30 20 20 10 . . . 22 104 Allied During Kill 11 | . . . . 11 . . . . . . . . Successful Hack 198 | . . . . . 46 13 . . 38 . 56 45 Disable Machine 135 | . 15 . . . 15 . . . 15 . 15 75 Destroy Structure 186 | . . . . 11 27 5 . . 5 . 34 104 Partial Spotted 15 | . . . . . 15 . . . . . . . Lose Combat Pursuer 330 | . . . . 30 . . 60 . 45 15 . 180 Influence Decreases 2140 | 10 32 20 40 277 269 77 130 90 233 . 232 730 Entered New Map 170 | . . 7 40 . 43 6 8 . 49 . 17 . Time Decay 1628 | 10 32 13 . 237 226 49 122 80 184 . 215 460 Lost Part 280 | . . . . . . . . 10 . . . 270 Lost Ally 40 | . . . . 40 . . . . . . . . Purge Threat 22 | . . . . . . 22 . . . . . . Squads Dispatched 26 | . 1 . . . 1 4 . 1 1 . 4 14 Investigation 4 | . . . . . 1 1 . 1 . . . 1 Extermination 11 | . . . . . . 2 . . 1 . 3 5 Reinforcement 8 | . 1 . . . . 1 . . . . 1 5 Assault 2 | . . . . . . . . . . . . 2 Garrison 1 | . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Distress Signals 5 | . 1 . . . . . . . . . 1 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 116 | . 9 2 . 12 6 3 5 13 2 2 7 55 Peak Tracking Total 12 | . 4 2 . 4 3 2 3 7 3 1 4 12 Tactical Retreats 14 | . . . . 1 . . 4 . 1 1 . 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Traps Triggered 8 | . . . . . 2 . . . . . 1 5 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Machines Disabled 9 | . 1 . . . 1 . . . 1 . 1 5 Max in Single Turn 1 | . 1 . . . 1 . . . 1 . 1 1 Garrison Access 2 | . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Machines Accessed 47 | . 1 . 2 . 6 5 1 2 7 . 10 13 Terminals 24 | . 1 . . . 4 3 1 1 3 . 4 7 Fabricators . | . . . . . . . . . . . . . Repair Stations 10 | . . . . . 2 . . . 2 . 4 2 Recycling Units 2 | . . . . . . 1 . . . . . 1 Scanalyzers 5 | . . . . . . . . . 1 . 2 2 Garrison Access 3 | . . . . . . 1 . . 1 . . 1 Total Hacks 109 | . 3 . 6 . 21 9 1 7 12 . 20 30 Successful 62 | . 1 . 6 . 15 4 1 7 5 . 8 15 Failed 47 | . 2 . . . 6 5 . . 7 . 12 15 Catastrophic 9 | . . . . . 1 1 . . 1 . 3 3 Database Lockouts . | . . . . . . . . . . . . . Manual 2 | . . . 1 . . . . . . . . 1 Terminals 58 | . 3 . . . 15 5 1 6 5 . 7 16 Fabricators . | . . . . . . . . . . . . . Repair Stations 23 | . . . . . 6 . . . 4 . 8 5 Recycling Units 4 | . . . . . . 1 . . . . . 3 Scanalyzers 12 | . . . . . . . . . 2 . 5 5 Garrison Access 5 | . . . . . . 3 . . 1 . . 1 Terminal Hacks 40 | . 1 . 6 . 10 2 1 7 3 . 3 7 Record 22 | . . . 5 . 4 . 1 6 2 . 1 3 Robot Analysis 3 | . 1 . . . 2 . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . Open DSF 5 | . . . . . . . . . 1 . 2 2 Branch Access Points 1 | . . . . . . 1 . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . Zone Layout 3 | . . . . . 1 . . . . . . 2 Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 12 | . . . . . 5 . . . 1 . 4 2 Scan Component 9 | . . . . . 3 . . . 1 . 3 2 Repair 3 | . . . . . 2 . . . . . 1 . Recycling Unit Hacks 4 | . . . . . . 1 . . . . . 3 Process 1 | . . . . . . . . . . . . 1 Report Inventory 2 | . . . . . . 1 . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . 1 Scanalyzer 4 | . . . . . . . . . 1 . 1 2 Insert Component 3 | . . . . . . . . . . . 1 2 Retrieve Study 1 | . . . . . . . . . 1 . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . 1 Seal Access 1 | . . . . . . . . . . . . 1 Coupler Status 1 | . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 36 | . 1 . . . 5 3 . 1 6 . 9 11 Full Trace Events 3 | . . . . . . 1 . 1 . . . 1 Feedback Events 1 | . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . 1 . . . Parts Repaired 3 | . . . . . 2 . . . . . 1 . Time 92 | . . . . . 70 . . . . . 22 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 50 | . . . . . . . . . . . . 50 Retrieved Matter 50 | . . . . . . . . . . . . 50 Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . 1 2 Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 8 | . . . . 1 . 6 1 . . . . . Non-combat 8 | . . . . 1 . 6 1 . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 11 | . . . . 1 . 9 1 . . . . . parse_system 1 | . . . . . . . 1 . . . . . no_distress 6 | . . . . 1 . 5 . . . . . . find_chute 1 | . . . . . . 1 . . . . . . find_fabricator 1 | . . . . . . 1 . . . . . . find_dsf 1 | . . . . . . 1 . . . . . . find_recycling 1 | . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Total Allies 3 | . . . . 3 . . . . . . . . Largest Group 3 | . . . . 3 . . . . . . . . Highest-Rated Group 40 | . . . . 40 . . . . . . . . Highest-Rated Ally 16 | . . . . 16 . . . . . . . . Total Orders 4 | . . . . 4 . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . ROAM 1 | . . . . 1 . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . AID 1 | . . . . 1 . . . . . . . . Ally Attacks 24 | . . . . 24 . . . . . . . . Total Damage 242 | . . . . 242 . . . . . . . . Kills 6 | . . . . 6 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Active Infowar (turns) 7510 | 44 282 90 388 314 817 873 765 270 567 70 1311 1719 Sensors 1812 | . 253 90 388 6 430 . . . 191 70 384 . Terrain 385 | 15 29 . . 308 33 . . . . . . . Traps 118 | . . . . . . . . . 3 . . 115 Seismic 29 | 29 . . . . . . . . . . . . Machine Analysis 6121 | . . . . . 546 873 765 270 567 70 1311 1719 ECM 12 | . . . . . 3 . . . 9 . . . Robot Analysis Total 3 | . 1 . . . 2 . . . . . . . Derelict Logs Recovered 3 | . . . . 2 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Turns Passed 8180 | 142 282 90 388 600 820 873 765 270 567 70 1311 2002 Spaces Moved 5346 | 74 149 24 369 476 481 501 596 168 413 48 855 1192 Core 5 | 3 . . . . . . . . . . . 2 Treads . | . . . . . . . . . . . . . Legs 5340 | 71 149 24 369 476 481 500 596 168 413 48 855 1190 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . . Fastest Speed 50 | 50 120 120 90 90 105 103 117 110 107 110 110 108 Average Speed 109 | 117 120 120 101 90 105 111 117 110 110 110 110 111 Slowest Speed 550 | 120 120 120 120 90 113 550 117 117 112 110 115 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . 2 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 33 | 5 35 4 75 72 32 16 78 18 8 40 21 30 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 4 | . . . 1 2 . . . 1 . . . . Known Exits Taken 5 | . . . . 1 1 1 . 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . . 1 . . . 1 . Scrap Searched 2 | . . . . . . . 2 . . . . . Spaces Dug 77 | . . . . . 5 5 . . 5 . 16 46 Terrain Destroyed 144 | . . . . 31 28 5 . . 5 . 17 58 Melee 62 | . . . . . 5 5 . . 5 . 16 31 Projectile 2 | . . . . . . . . . . . 1 1 AOE 80 | . . . . 31 23 . . . . . . 26 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Total 7317 | 106 242 52 381 627 736 800 647 228 514 57 1187 1740 Wait 1306 | 7 73 8 . 119 169 228 29 26 48 . 243 356 Move 5334 | 73 148 23 368 475 480 500 595 167 412 47 854 1192 Hop . | . . . . . . . . . . . . . Pick Up 57 | 8 6 2 2 4 8 6 1 2 6 1 7 4 Fast Attach 87 | 5 1 . 1 1 12 17 1 3 15 . 16 15 Attach 31 | 2 . 2 . 1 7 1 1 . 1 . 4 12 Detach 10 | . . . . . 3 2 . . . . 2 3 Swap 55 | 1 4 . 3 6 10 3 1 2 3 2 3 17 Drop 120 | . 5 . 4 3 15 22 2 5 20 2 20 22 Fire 59 | 10 4 1 . 17 5 3 2 2 . . 8 7 Melee 250 | . 1 16 . 1 27 18 15 21 9 5 30 107 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . 5 Rewire 3 | . . . 3 . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 5 exits: Fac x3 / Ext / DSF) -6/DSF -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 15) 143 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 6) 425 | -10/Materials | Entered Mines 509 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 509 | -10/Mines | Discovered new exit (range 5) 515 | -10/Mines | Entered Exiles 533 | -10/Exiles | Discovered new exit (range 15) 567 | -10/Exiles | Met 8R-AWN 584 | -10/Exiles | Met EX-HEX 644 | -10/Exiles | Met EX-BIN 657 | -10/Exiles | Aligned with FarCom system 658 | -10/Exiles | Given EX-Vault access code 686 | -10/Exiles | Opened EX-Vault 694 | -10/Exiles | Found Potential Leg 696 | -10/Exiles | Found Potential Leg 722 | -10/Exiles | Warned to stay clear of 0b10 Research branches 748 | -10/Exiles | Met EX-DEC 755 | -10/Exiles | Learned location of Zion (-7) 795 | -10/Exiles | Visited The Gauntlet 889 | -10/Exiles | Discovered new exit (range 15) 903 | -10/Exiles | Left Exiles lab with Potential Leg 903 | -10/Exiles | Entered Mines 962 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1116 | -9/Mines | Core integrity fell below 50% 1320 | -9/Mines | Learned Materials stockpile data 1326 | -9/Mines | Learned location of Storage (-9) 1369 | -9/Mines | Build established: Skirmisher 1370 | -9/Mines | Discovered new exit (range 7) 1380 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1381 | -9/Mines | Discovered new exit (range 11) 1392 | -9/Mines | Identified exit to Materials 1503 | -9/Mines | Entered Materials 1503 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2083 | -8/Materials | Repaired Carbon-fiber Leg 2118 | -8/Materials | Repaired Rocket Launcher 2254 | -8/Materials | Discovered new exit (range 4) 2275 | -8/Materials | Build established: Mutant 2321 | -8/Materials | Identified exit to Factory 2323 | -8/Materials | Entered Factory 2323 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2721 | -7/Factory | Build established: Gladiator 3162 | -7/Factory | Discovered new exit (range 15) 3182 | -7/Factory | Identified exit to Lower Caves 3196 | -7/Factory | Entered Lower Caves 3344 | -7/Lower Caves | Learned Factory stockpile data 3467 | -7/Lower Caves | Spotted B-75 Beast 3883 | -7/Lower Caves | Discovered new exit (range 5) 3961 | -7/Lower Caves | Entered another Lower Caves area 4067 | -7/Lower Caves | Attracted the attention of an 0b10 base 4176 | -7/Lower Caves | Identified exit to Factory 4176 | -7/Lower Caves | Learned location of 1 exit from Factory 4176 | -7/Lower Caves | Learned Factory emergency access door positions 4231 | -7/Lower Caves | Entered Factory 4231 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4232 | -6/Factory | Identified exit to Factory 4233 | -6/Factory | Identified exit to Extension 4690 | -6/Factory | Identified exit to DSF 4798 | -6/Factory | Entered DSF 4843 | -6/DSF | Discovered exit to Factory (range 13) 4862 | -6/DSF | Additional patrols routed to DSF 4868 | -6/DSF | Entered Factory 4868 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4869 | -5/Factory | Identified exit to Upper Caves 5571 | -5/Factory | Repaired Imp. Titanium Leg 6121 | -5/Factory | Discovered new exit (range 10) 6179 | -5/Factory | Entered another Factory area 6179 | -4/Factory | Evolved 2 slots: Utility x2 6501 | -4/Factory | Build established: Hacker-Gladiator 6689 | -4/Factory | Garrison activated, responded to threat 7278 | -4/Factory | Build established: Gladiator 7841 | -4/Factory | System corruption reached 10% 7942 | -4/Factory | Lost 5 parts (2n2u1w) 8127 | -4/Factory | Lost 10 parts (1p4n3u2w) 8139 | -4/Factory | Crushed by falling debris 8149 | -4/Factory | Core integrity fell below 50% 8175 | -4/Factory | System corruption reached 30% 8181 | -4/Factory | Self-destructed Last Messages --------------- 08139_ Crushed by falling debris. 08139_ Med. Storage Unit destroyed. 08139_ System corrupted by crushing effect (+2). 08139_ Adv. Melee Analysis Suite destroyed. 08139_ System corrupted by crushing effect (+3). 08139_ Point Defense System destroyed. 08139_ System corrupted by crushing effect (+2). 08141_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 08141_ Imp. Arc Projector destroyed. 08145_ Thunder Leg destroyed. 08148_ P-70 Sage resets P-70 Sage, system corruption cleaned. 08153_ The unstable cave ceiling collapses. 08157_ JDYG5QOSBP6PZ&BQGFHS1VCBRFNRQBTT|NTL, 08165_ Slug penetrates Wall. 08168_ Penetrated by Slug. 08168_ Adv. Melee Analysis Suite destroyed. 08171_ Imp. Titanium Leg destroyed. 08172_ System corrupted: Heat flow error (+288). 08176_ P-70 Sage knocked back. 08178_ Dropped Antimatter Cannon. Map ----- +----------------------------------------------------+ | ????######+##########??#####??????????????# | | ????# #????????????????????????# | | ????# """ #????????????????????????# | | ????# "R" #????????????????????????# | | ????# " " #????????????????????????# | | ????# #????""""????????????????# | | ????# #????""F"??#?????????????####+# | | ????# """""" #????""???# ##+########## # | | ????# """""" #?????????# ] | | ????# """""" #?????????+ | | ????# """""" #???"""???# | | ????# #???"""???# """ """ """ """ | | ????# #???"""?????????" """ """%%"" | | ????#########+#+##???????????????? """ ""% """ | | ????????????# #???????????? """ """ """ """ | | ????????????# #??????????? | | ????????????# ############ | | ????????????# gg | | ????????????# =xx############### T# | | ??????????###^ p #! #???#### | | ?????????? p# """ ##?????# | | ?????????# # !! """ "########+# | | ?????????# ; ! """ # # | | ?????????# ; "" #### != | | ?????????# # "" #??# != | | ?????????# @ # Y ! #??# | | ?????????# ###### * #?#! | | ??????????# #####?????############?######## | | ??????????# #?????????????????????????????? | | ???????????? ??????????????????????????????" | | ???????????????????????????????????????????????" | | ???????????????????????????????????????????????" | | ???????????????????????????????????????????????" | | ???????????????????????????????????????????????" | | ???????????????????????????????????????????????" | | ?????????????????????g?l???????????????????????" | | ???????????????????????????????????????????????" | | ?????????????????????g?????????????????????????" | | ???????????????????????????????????????????????? | | ??????????????????????g????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 35 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Power Amplification 20 Armor Coverage 825 Resistance: EX 25 Point Defense Rating 80 Melee Speed Boost 20 Evasion (%) 60 Melee Accuracy 24 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 73% | -8/Materials Rocket Launcher | 45% | -8/Materials Imp. Titanium Leg | 40% | -5/Factory Studied --------- Chainsword | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Ew, Corruption Resistances Are Futile Respectable Loadout Sprinter Throw Away The Key Watch This! We Love MA Challenges ------------ None Game ------ Seed BattleAntimatterObfuscator Manual? 0 Play Time 02:00:36 Cumulative 6.6 hours Start 2026.07.06 @ 17:35:06 End 2026.07.06 @ 20:34:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4a7d12c-50f0-442d-8591-16423eb69f2b