Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.14 @ 16:11:42 Player: Leech Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (77) 385 Value Destroyed (2109) 2109 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6754 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 70/700 Matter 229/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Micro Nuclear Core Humpback High-capacity Matter Pod (200) Modified TNC Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating Makeshift Light Armor Plating Layered Light Armor Plating Improved Shield Generator System Shield Heavy Plasma Cannon Heavy Plasma Cannon Mini Grenade Launcher Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Utility Shielding > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Light Treads Light Treads Advanced Treads Humpback High-capacity Matter Pod Modified TNC Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Medium Armor Plating Medium Armor Plating System Shield Pulse Rifle Mini Grenade Launcher Scythe [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Advanced Targeting Computer Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Utility Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 3 | . . . 1 . . . 1 1 . . Weapon 1 | . . . . . . . . 1 . . Parts Attached 83 | 7 14 1 8 1 1 5 25 10 9 2 Power 14 | 2 3 . 1 . . 1 4 2 1 . Engine 10 | 2 3 . 1 . . 1 2 . 1 . Core 4 | . . . . . . . 2 2 . . Reactor . | . . . . . . . . . . . Propulsion 30 | 2 5 . 4 . . 1 11 4 3 . Treads 13 | . . . 3 . . . 5 2 3 . Leg 12 | 2 5 . 1 . . . 2 2 . . Wheel 3 | . . . . . . 1 2 . . . Hover . | . . . . . . . . . . . Flight 2 | . . . . . . . 2 . . . Utility 13 | 1 2 1 2 1 1 . 4 1 . . Device 3 | . 1 . . 1 . . 1 . . . Storage 4 | 1 . 1 1 . 1 . . . . . Processor 4 | . 1 . . . . . 2 1 . . Hackware . | . . . . . . . . . . . Protection 2 | . . . 1 . . . 1 . . . Artifact . | . . . . . . . . . . . Weapon 26 | 2 4 . 1 . . 3 6 3 5 2 Energy Gun 6 | 2 2 . . . . . . . 1 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 12 | . 2 . 1 . . 2 4 3 . . Ballistic Cannon 2 | . . . . . . . . . 2 . Launcher 4 | . . . . . . 1 1 . 1 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 22 | . . . . . . 2 5 2 7 6 Power 3 | . . . . . . . 1 1 . 1 Propulsion 11 | . . . . . . 1 3 . 4 3 Utility 2 | . . . . . . . 1 . . 1 Weapon 6 | . . . . . . 1 . 1 3 1 Highest Loss Streak 6 | . . . . . . 2 2 1 3 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 100 99 100 100 93 95 99 89 90 Engine 6 | . 14 14 11 11 11 11 5 . 1 6 Core 2 | . . . . . . . 3 7 5 . Treads 14 | . . . 2 22 22 22 16 14 16 22 Leg 11 | . 28 28 30 11 11 2 3 9 4 . Wheel 1 | . . . . . . 3 12 . . . Flight 1 | . . . . . . . 1 5 . . Device 4 | . 8 . . 9 11 11 8 . . . Storage 9 | . 14 14 10 11 11 11 9 7 7 7 Processor 14 | . 3 14 11 11 11 11 10 23 23 23 Protection 4 | . . . 11 1 . . 6 7 7 7 Energy Gun 3 | . 20 . . . . . . . 4 6 Ballistic Gun 16 | . 7 28 22 22 22 21 17 22 8 . Ballistic Cannon 1 | . . . . . . . . . 3 14 Peak Build Rating 38 | 6 9 7 10 12 13 14 27 38 38 37 Average Rating 21 | 4 8 7 9 11 12 12 20 35 32 36 On Entrance 15 | . 6 7 7 10 12 13 13 27 38 37 Naked Turns . | . . . . . . . . . . . Heaviest Build 70 | 14 15 17 18 18 48 48 61 56 70 70 Greatest Support 60 | 20 20 20 40 40 40 40 44 44 60 60 Greatest Overweight (x) 17 | 2 . . . . 1 4 17 2 2 17 Average Overweight (x) . | . . . . . . 2 2 1 1 1 Largest Inventory Capacity 20 | 8 8 10 10 10 20 20 20 20 20 20 Average Capacity 16 | 6 8 9 9 10 13 20 20 20 20 20 Most Carried 20 | 4 8 8 10 10 13 14 20 20 20 20 Average Carried 14 | 1 7 7 8 10 10 13 15 18 18 19 Final Capacity 20 | 8 8 10 10 10 20 20 20 20 20 20 Final Carried 20 | 4 7 8 10 10 13 14 20 20 20 20 Class Distribution -------------------- 37% | Gunner 25% | Mutant 23% | Scavenger-Mutant 14% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Matter Collected 2501 | 213 338 203 133 60 57 160 735 346 152 104 Remotely . | . . . . . . . . . . . Salvage Created 2576 | . 397 167 133 . . 99 1002 432 204 142 Parts 142 | . 20 6 7 . . 9 51 35 6 8 Haulers Intercepted 1 | . . . 1 . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 3 5 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 54 | . 12 3 1 . . 5 18 5 6 4 Guns 43 | . 12 3 1 . . 2 17 5 3 . Cannons 2 | . . . . . . . . . 1 1 AOE 9 | . . . . . . 3 1 . 2 3 Classes Destroyed 13 | . 3 2 2 . . 1 2 1 1 1 Worker 13 | . . 1 1 . . 1 5 5 . . Builder 2 | . . . . . . . 2 . . . Hauler 1 | . . . 1 . . . . . . . Recycler 2 | . . 1 . . . . 1 . . . Operator 2 | . 2 . . . . . . . . . Watcher 3 | . . . . . . . 1 2 . . Swarmer 17 | . 6 3 . . . 4 4 . . . Grunt 25 | . 6 . . . . . 12 . 4 3 Protector 1 | . . . . . . . . . . 1 Sentry 6 | . . . 1 . . . 2 2 1 . Hunter 2 | . . . . . . 1 . . 1 . Programmer 3 | . . . . . . . . 3 . . Samaritan 2 | . . . . . . . . . 2 . Best Kill Streak 7 | . 3 2 1 . . 4 7 4 5 4 Combat Bots Only 6 | . 3 2 1 . . 4 6 1 5 4 Max Kills in Single Turn 2 | . 1 1 1 . . 2 2 2 1 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . 2 1 . 1 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Hostile Shots Fired 498 | . 52 9 10 . . 48 105 80 137 57 Missed 165 | . 12 2 . . . 13 35 33 60 10 Damage Taken 4562 | . 392 60 153 . . 399 925 599 1008 1026 Core 1020 | . 98 18 34 . . 60 180 138 139 353 Absorbed by Shields 128 | . . . . . . . 128 . . . Redirected to Shielding 54 | . . . 4 . . . 16 1 3 30 Regen/Repaired (Parts) 170 | . . . 170 . . . . . . . Core Remaining (%) 74 | 100 . 53 . . . 76 67 . . . Volleys Fired 228 | . 52 12 18 . . 23 79 21 19 4 Largest 3 | . 2 2 2 . . 2 2 3 3 3 Hottest 169 | . 100 40 40 . . 50 50 66 169 169 Shots Fired 493 | . 104 24 36 . . 45 158 62 52 12 Gun 459 | . 104 24 36 . . 43 156 62 33 1 Cannon 22 | . . . . . . . . . 14 8 Launcher 12 | . . . . . . 2 2 . 5 3 Special . | . . . . . . . . . . . Kinetic 385 | . 26 24 36 . . 43 156 62 30 8 Thermal 96 | . 78 . . . . . . . 17 1 Explosive 12 | . . . . . . 2 2 . 5 3 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 48 | . 8 5 6 . . 4 15 20 47 48 Robot Miss Streak 6 | . 3 6 2 . . 4 3 1 . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . Shots Hit Robots 325 | . 57 11 22 . . 21 119 42 45 8 Core Hits 154 | 1 24 6 5 . . 9 54 19 19 17 Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . . . 2 . . . Critical Strikes 13 | . 5 . . . . . 2 1 5 . Burn 5 | . 5 . . . . . . . . . Destroy 4 | . . . . . . . 2 1 1 . Blast 4 | . . . . . . . . . 4 . Melee Attacks 2 | . . . . . . . 2 . . . Impact . | . . . . . . . . . . . Slashing 2 | . . . . . . . 2 . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5807 | 6 734 129 279 . . 483 1938 619 1082 537 Guns 4153 | . 721 129 279 . . 251 1641 619 496 17 Cannons 433 | . . . . . . . . . 282 151 Explosions 1182 | . . . . . . 232 277 . 304 369 Melee . | . . . . . . . . . . . Ramming 39 | 6 13 . . . . . 20 . . . Kinetic 3717 | . 156 129 279 . . 251 1641 619 491 151 Thermal 869 | . 565 . . . . . . . 287 17 Explosive 1182 | . . . . . . 232 277 . 304 369 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . 3 3 . . . . . . . . Average Corruption 2 | . 2 3 . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 17 | . 10 7 . . . . . . . . Message Errors 1 | . 1 . . . . . . . . . Matter Fused 5 | . 3 2 . . . . . . . . Heat Flow Errors 6 | . 3 3 . . . . . . . . Energy Discharges 2 | . 1 1 . . . . . . . . Data Loss (major) 1 | . . 1 . . . . . . . . Alerts 2 | . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 65 | . . . . . . 41 12 . 12 . Projectiles 12 | . . . . . . . . . 12 . Explosions 53 | . . . . . . 41 12 . . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . . . Impact 1 | . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 59 | . . . . . . 40 19 . . . Shots 3 | . . . . . . 2 1 . . . Rammed 2 | . . . . . . . 1 1 . . Targets Rammed 5 | 1 2 . . . . . 1 1 . . Kicked 3 | 1 2 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 459 | . 459 226 17 . . . 8 13 348 252 Average Temperature 120 | . 160 109 12 . . . 3 5 133 125 Received Heat Transfer 1238 | . 114 . 81 . . . 425 114 252 252 Effects 2 | . 1 . . . . . . . 1 . Shutdowns 1 | . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 8 | . 7 . . . . . . . 1 . Heat Transferred 2701 | . 2035 . . . . . . . 629 37 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Peak Influence 299 | . 262 183 173 . . 145 299 186 . . Initial 135 | . . 88 70 . . . . 135 . . Average 81 | . 138 138 114 . . 55 96 55 . . Maximum Alert Level 1 | . 1 . . . . . 1 . . . Low Security (%) 94 | 100 85 100 100 100 . 100 81 100 . . Level 1 5 | . 14 . . . . . 18 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . 3 . . . . . 3 2 . 1 Investigation 2 | . . . . . . . 2 . . . Extermination 2 | . . . . . . . . 2 . . Reinforcement 4 | . 3 . . . . . 1 . . . Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Distress Signals 7 | . 3 . . 1 . . 2 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 108 | . 31 4 6 1 . 5 34 7 7 13 Peak Tracking Total 12 | . 5 2 2 1 . 4 7 2 4 12 Tactical Retreats 6 | . 2 1 . . . . 2 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Traps Triggered 6 | . 3 . . . . . 1 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Machines Disabled 5 | . 1 . . . . 3 1 . . . Max in Single Turn 3 | . 1 . . . . 3 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Machines Accessed 13 | . 3 . 1 . 1 . 2 3 1 2 Terminals 6 | . 3 . . . . . 1 2 . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 40 | . 8 . 2 . 1 . 14 6 1 8 Successful 28 | . 2 . 2 . 1 . 12 2 1 8 Failed 12 | . 6 . . . . . 2 4 . . Catastrophic 2 | . 1 . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 9 | . 6 . . . 1 . 2 . . . Terminals 13 | . 8 . . . . . 2 3 . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 12 | . . . . . . . 12 . . . Garrison Access 3 | . . . . . . . . 3 . . Terminal Hacks 13 | . 1 . . . 1 . . 2 1 8 Record 7 | . . . . . . . . . . 7 Robot Analysis 2 | . 1 . . . . . . 1 . . Open Door 2 | . . . . . . . . . 1 1 Open DSF 1 | . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . Scan Component 1 | . . . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 11 | . . . . . . . 11 . . . Insert Component 5 | . . . . . . . 5 . . . Analyze 6 | . . . . . . . 6 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . 1 . . . Terminals 2 | . 1 . . . . . 1 . . . Operators 2 | . 1 . . . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . 3 . . . . . 2 2 . . Full Trace Events 1 | . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 5 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . Time 26 | . . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . 5 . . . Part Schematics Acquired 5 | . . . . . . . 5 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Robot Analysis Total 2 | . 1 . . . . . . 1 . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . 2 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Turns Passed 8722 | 117 1111 375 411 399 776 978 1056 1691 1374 434 Spaces Moved 4253 | 87 727 275 242 243 420 460 382 699 549 169 Core 19 | 17 . . . . . . 1 . . 1 Treads 2498 | . . . 39 243 420 258 122 699 549 168 Legs 1316 | 70 727 275 203 . . . 41 . . . Wheels 420 | . . . . . . 202 218 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 140 110 225 225 240 Average Speed 179 | 113 120 120 126 160 184 196 182 225 236 244 Slowest Speed 900 | 150 120 120 160 160 240 240 900 305 305 900 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 47 | 6 87 69 16 47 72 91 27 16 73 19 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . . 2 Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 7 | . . 1 . 1 . 1 . . 2 2 Spaces Dug 2 | . . . . . . . 2 . . . Terrain Destroyed 86 | . . . . . . . 22 . 34 30 Melee 2 | . . . . . . . 2 . . . Projectile 4 | . . . . . . . . . 1 3 AOE 80 | . . . . . . . 20 . 33 27 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Total 4863 | 101 864 297 311 253 425 488 589 770 584 181 Wait 199 | 4 38 6 31 10 . 1 74 31 4 . Move 4243 | 86 726 274 241 242 419 459 381 698 548 169 Hop . | . . . . . . . . . . . Pick Up 57 | 3 14 2 9 . 3 . 14 5 4 3 Fast Attach 18 | 6 1 . 1 . . 2 5 2 1 . Attach 14 | . 1 . 2 . . . 2 4 5 . Detach 1 | . 1 . . . . . . . . . Swap 51 | 1 12 1 5 1 1 3 18 4 3 2 Drop 43 | . 17 2 4 . 2 . 13 2 . 3 Fire 228 | . 52 12 18 . . 23 79 21 19 4 Melee 2 | . . . . . . . 2 . . . Ram 1 | . . . . . . . 1 . . . Kick 3 | 1 2 . . . . . . . . . Crush 1 | . . . . . . . . 1 . . Escape Stasis 2 | . . . . . . . . 2 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 3) 542 | -10/Materials | Discovered new exit (range 13) 622 | -10/Materials | Discovered new exit (range 14) 1229 | -10/Materials | Entered Mines 1245 | -10/Mines | Learned Materials security intel 1390 | -10/Mines | Discovered new exit (range 12) 1585 | -10/Mines | Discovered new exit (range 8) 1604 | -10/Mines | Entered Materials 1604 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1674 | -9/Materials | Repaired Med. Storage Unit 1764 | -9/Materials | Discovered new exit (range 6) 2015 | -9/Materials | Entered Mines 2028 | -9/Mines | Learned Materials stockpile data 2094 | -9/Mines | Build established: Scavenger-Mutant 2151 | -9/Mines | Assembled infested the area 2156 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2406 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2408 | -9/Mines | Discovered new exit (range 5) 2414 | -9/Mines | Entered Exiles 2451 | -9/Exiles | Met 8R-AWN 2480 | -9/Exiles | Met EX-HEX 2542 | -9/Exiles | Met EX-BIN 2562 | -9/Exiles | Aligned with FarCom system 2563 | -9/Exiles | Given EX-Vault access code 2605 | -9/Exiles | Opened EX-Vault 2615 | -9/Exiles | Found Modified TNC 2647 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2701 | -9/Exiles | Met EX-DEC 3154 | -9/Exiles | Discovered new exit (range 14) 3190 | -9/Exiles | Left Exiles lab with Modified TNC 3190 | -9/Exiles | Entered Mines 3388 | -8/Mines | Discovered new exit (range 16) 3745 | -8/Mines | Build established: Scavenger-Skirmisher 4056 | -8/Mines | Discovered new exit (range 6) 4168 | -8/Mines | Entered Materials 4168 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4169 | -8/Materials | Identified exit to Factory 5120 | -8/Materials | Build established: Mutant 5224 | -8/Materials | Entered Factory 5224 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5233 | -7/Factory | Identified exit to DSF 5531 | -7/Factory | Build established: Gunner 6747 | -7/Factory | Discovered new exit (range 10) 6915 | -7/Factory | Entered Lower Caves 6950 | -7/Lower Caves | Encountered a Warlord checkpoint 7017 | -7/Lower Caves | Spotted B-75 Beast 7401 | -7/Lower Caves | Lost 3 parts (3n) 7733 | -7/Lower Caves | Learned Factory terminal intel 7997 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8072 | -7/Lower Caves | Discovered new exit (range 13) 8289 | -7/Lower Caves | Entered another Lower Caves area 8475 | -7/Lower Caves | Learned location of Zion (-7) 8480 | -7/Lower Caves | Learned Armory trap positions 8480 | -7/Lower Caves | Learned Research stockpile data 8480 | -7/Lower Caves | Learned Extension terminal intel 8480 | -7/Lower Caves | Learned Armory terminal intel 8644 | -7/Lower Caves | Discovered new exit (range 10) 8689 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8714 | -7/Lower Caves | Core integrity fell below 50% 8722 | -7/Lower Caves | Core integrity fell below 20% 8723 | -7/Lower Caves | Self-destructed Last Messages --------------- G-50 Soldier destroyed. G-47 Trooper destroyed. Lgt. Treads destroyed. Hvy. Laser fries itself beyond repair. I-36 Angel destroyed. Aluminum Leg fries itself beyond repair. Imp. Deuterium Engine destroyed. Magnetic Acceleration Cannon severed. Lgt. Treads destroyed. Critical hit (Burn: +37). Aluminum Leg fries itself beyond repair. Lgt. Treads destroyed. Critical hit (Burn: +37). Com. Wheel fries itself beyond repair. Pulse Rifle destroyed. Imp. Deuterium Engine fries itself beyond repair. Magnetic Acceleration Cannon severed. Penetrated by Slug. Utility Shielding destroyed. 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