Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 10:12:24 Player: applejuice Result: Destroyed by 8D-227(B) with Heavy Battle Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (55) 275 Value Destroyed (2031) 2031 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6426 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 234/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Light Nuclear Core Improved Hover Unit Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg VSS Leg Improved Titanium Leg > --- UTILITY ---------- Lightpack 2.0 Sensor Array > --- WEAPON ----------- AWS/Thermal Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Aluminum Leg Carbon-fiber Leg VSS Leg VSS Leg VSS Leg Large Storage Unit Machine Analyzer Light Armor Plating Light Armor Plating Light Armor Plating Skeleton Box Assault Cannon Assault Cannon Assault Cannon Assault Cannon Assault Cannon Grenade Launcher Concussive RPG Improved Datajack [Rating: 70] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Assault Cannon Energy Gun AWS/Thermal Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . Utility 3 | . . . . . 2 1 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 49 | 7 5 4 1 1 9 4 12 4 2 Power 6 | . 2 . . . 1 . 2 1 . Engine 3 | . 2 . . . . . . 1 . Core 3 | . . . . . 1 . 2 . . Reactor . | . . . . . . . . . . Propulsion 18 | 2 . 2 . . 7 1 5 1 . Treads 2 | 2 . . . . . . . . . Leg 16 | . . 2 . . 7 1 5 1 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 8 | 1 3 . 1 . 1 . 2 . . Device 1 | . 1 . . . . . . . . Storage 4 | 1 1 . 1 . 1 . . . . Processor 1 | . . . . . . . 1 . . Hackware . | . . . . . . . . . . Protection 2 | . 1 . . . . . 1 . . Artifact . | . . . . . . . . . . Weapon 17 | 4 . 2 . 1 . 3 3 2 2 Energy Gun 4 | 2 . 1 . 1 . . . . . Energy Cannon 1 | . . . . . . 1 . . . Ballistic Gun 3 | 2 . 1 . . . . . . . Ballistic Cannon 5 | . . . . . . 2 3 . . Launcher 2 | . . . . . . . . 2 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . Parts Lost 26 | . 1 3 . . . . 9 9 4 Power 5 | . 1 . . . . . 2 1 1 Propulsion 9 | . . 1 . . . . 3 3 2 Utility 3 | . . . . . . . 1 2 . Weapon 9 | . . 2 . . . . 3 3 1 Highest Loss Streak 8 | . 1 2 . . . . 6 8 3 To Critical Strikes 1 | . . . . . . . . 1 . Average Slot Usage (%) 74 | . 96 89 72 85 61 62 70 65 18 Engine 7 | . 11 14 14 14 4 . . 2 2 Core 2 | . . . . . 4 7 6 4 . Treads 6 | . 28 13 . . . . . . . Leg 18 | . . 9 28 28 25 26 23 23 8 Device 9 | . 9 14 14 14 9 7 3 . . Storage 10 | . 14 14 13 14 9 7 7 6 . Protection 1 | . 4 . . . . . 2 4 . Energy Gun 3 | . . 6 . 14 9 6 . . . Ballistic Gun 7 | . 28 17 . . . . . . . Ballistic Cannon 3 | . . . . . . 1 18 16 1 Naked Turns . | . . . . . . . . . . Heaviest Build 34 | 8 29 29 28 34 21 27 28 28 13 Greatest Support 59 | 40 40 40 25 25 39 57 59 49 24 Greatest Overweight (x) 1 | . . 1 1 1 . . 1 1 . Average Overweight (x) . | . . . . 1 . . . . . Largest Inventory Capacity 40 | 8 15 15 15 15 40 40 40 40 5 Average Capacity 24 | 7 13 15 14 15 39 40 40 35 5 Most Carried 26 | 4 8 11 14 14 24 26 24 15 2 Average Carried 12 | 1 6 8 12 12 16 23 19 11 2 Final Capacity 40 | 8 15 15 15 15 40 40 40 5 5 Final Carried 24 | 3 7 8 14 14 24 24 12 2 2 Class Distribution -------------------- 54% | Mutant 27% | Hauler-Skirmisher 10% | Hauler-Tank 5% | Hauler-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Mutant | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Matter Collected 1117 | 114 337 60 . 33 90 70 296 117 . Remotely . | . . . . . . . . . . Salvage Created 1856 | . 452 211 . 94 366 395 216 48 74 Parts 117 | . 34 8 . 4 32 27 10 1 1 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 15 1 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Combat Hostiles Destroyed 50 | . 11 5 . 2 9 9 10 3 1 Melee 1 | . . . . . . . . . 1 Guns 34 | . 11 5 . 2 9 7 . . . Cannons 12 | . . . . . . 2 10 . . AOE 3 | . . . . . . . . 3 . Classes Destroyed 10 | . 4 . . . 2 2 1 . 1 Worker 1 | . 1 . . . . . . . . Operator 1 | . . . . . 1 . . . . Watcher 3 | . 3 . . . . . . . . Swarmer 14 | . 3 1 . . 3 . 7 . . Cutter 1 | . . . . . . 1 . . . Grunt 27 | . 8 4 . 2 2 7 2 2 . Brawler 2 | . . . . . . . 1 1 . Sentry 4 | . . . . . 4 . . . . Hunter 1 | . . . . . . 1 . . . Butcher 1 | . . . . . . . . . 1 Best Kill Streak 6 | . 6 2 . 2 3 3 6 3 1 Combat Bots Only 6 | . 5 2 . 2 3 3 6 3 1 Max Kills in Single Turn 1 | . 1 1 . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Hostile Shots Fired 304 | . 65 32 . 3 18 19 94 36 37 Missed 70 | . 15 8 . 1 8 7 17 5 9 Damage Taken 3921 | . 491 247 . 29 154 187 1336 723 754 Core 836 | . 61 24 . . 30 . 144 45 532 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 86 | 100 . . . 66 94 . . . . Volleys Fired 92 | . 34 21 . . . 3 21 13 . Largest 3 | . 2 2 . . . 3 3 3 . Hottest 156 | . 40 60 . . . 156 156 132 . Shots Fired 242 | . 68 31 . 7 24 38 54 19 1 Gun 159 | . 68 31 . 7 24 29 . . . Cannon 77 | . . . . . . 9 54 13 1 Launcher 6 | . . . . . . . . 6 . Special . | . . . . . . . . . . Kinetic 156 | . 68 26 . . . 6 42 13 1 Thermal 80 | . . 5 . 7 24 32 12 . . Explosive 6 | . . . . . . . . 6 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 16 | . 9 8 . 8 16 9 4 5 6 Robot Miss Streak 3 | . 3 2 . . 2 2 3 2 . Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 3 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Autonomous 61 | . . . . 7 24 30 . . . Shots Hit Robots 163 | . 45 23 . 7 19 27 20 12 10 Core Hits 95 | . 27 12 . 3 11 14 13 9 6 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 3 | . 1 . . . . . 1 . 1 Destroy 1 | . 1 . . . . . . . . Blast 1 | . . . . . . . 1 . . Impale 1 | . . . . . . . . . 1 Melee Attacks 12 | . . . . . . . . . 12 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 12 | . . . . . . . . . 12 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3759 | . 497 234 . 207 528 734 630 671 258 Guns 2112 | . 492 219 . 207 522 672 . . . Cannons 890 | . . . . . . 62 630 198 . Explosions 473 | . . . . . . . . 473 . Melee 254 | . . . . . . . . . 254 Ramming 30 | . 5 15 . . 6 . . . 4 Kinetic 1446 | . 492 198 . . . 21 549 186 . Thermal 1544 | . . 21 . 207 522 713 81 . . Explosive 473 | . . . . . . . . 473 . Electromagnetic . | . . . . . . . . . . Impact 12 | . . . . . . . . 12 . Slashing . | . . . . . . . . . . Piercing 254 | . . . . . . . . . 254 Highest Corruption 18 | . 1 1 1 1 . . 8 18 18 Average Corruption 3 | . 1 1 1 1 . . 7 12 18 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 46 | . 6 4 9 . . . 12 9 6 Message Errors 11 | . 4 . 4 . . . 1 1 1 Matter Fused 8 | . . . 2 . . . 1 3 2 Heat Flow Errors 8 | . 1 2 . . . . 2 3 . Energy Discharges 10 | . . . 3 . . . 3 2 2 Parts Rejected 2 | . . . . . . . 2 . . Data Loss (minor) 4 | . 1 2 . . . . 1 . . Misfires 2 | . . . . . . . 1 . 1 Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 54 | . . . . . . . . 54 . Projectiles . | . . . . . . . . . . Explosions 54 | . . . . . . . . 54 . Melee . | . . . . . . . . . . Knockbacks 4 | . . . . . . . 4 . . Impact . | . . . . . . . . . . Kinetic 4 | . . . . . . . 4 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 201 | . . . . . . . . 201 . Shots 6 | . . . . . . . . 6 . Rammed 1 | . 1 . . . . . . . . Targets Rammed 8 | . 2 2 . . 1 . . . 3 Kicked 6 | . . 2 . . 1 . . . 3 Crushed 1 | . 1 . . . . . . . . Highest Temperature 501 | . 177 117 . . . 216 501 286 . Average Temperature 151 | . 40 29 . . . 119 229 157 . Received Heat Transfer 1156 | . 183 99 . 18 36 90 550 180 . Effects 8 | . . . . . . . 4 4 . Shutdowns 1 | . . . . . . . 1 . . Energy Bleed 2 | . . . . . . . 2 . . Interference 4 | . . . . . . . . 4 . Matter Decay 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . Heat Transferred 2048 | . . 50 . 259 666 925 148 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen 3 | . . . . . . . . 3 . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Peak Influence 351 | . 306 174 . 50 272 351 . . . Initial 92 | . . 39 . . 19 92 . . . Average 150 | . 174 124 . 5 159 193 . . . Maximum Alert Level 1 | . 1 . . . 1 1 . . . Low Security (%) 62 | 100 48 100 . 100 53 46 . . . Level 1 37 | . 51 . . . 46 53 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . 3 . . . 1 3 . . . Investigation 4 | . 3 . . . . 1 . . . Extermination . | . . . . . . . . . . Reinforcement 2 | . . . . . 1 1 . . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Distress Signals 2 | . 1 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 71 | . 16 7 . 2 15 9 13 6 3 Peak Tracking Total 7 | . 5 2 . 2 5 4 7 3 2 Tactical Retreats 7 | . . 3 . . 2 . 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Traps Triggered 2 | . . . . . 1 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Machines Disabled 2 | . . . . . 1 1 . . . Max in Single Turn 1 | . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged 2 | . 2 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Machines Accessed 9 | . 5 . 1 . 1 2 . . . Terminals 7 | . 4 . . . 1 2 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 26 | . 17 . 1 . 4 4 . . . Successful 11 | . 7 . 1 . 2 1 . . . Failed 15 | . 10 . . . 2 3 . . . Catastrophic 3 | . 3 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 11 | . 6 . 1 . 4 . . . . Terminals 23 | . 15 . . . 4 4 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 7 | . 5 . 1 . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open DSF 1 | . . . . . . 1 . . . Locate Traps 2 | . 2 . . . . . . . . Maintenance Status 2 | . 2 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 4 | . 2 . . . 2 . . . . Terminals 4 | . 2 . . . 2 . . . . Track 1 | . . . . . 1 . . . . Operators 1 | . . . . . 1 . . . . Sabotage 2 | . 2 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 4 . . . . 1 . . . Full Trace Events 3 | . 3 . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Turns Passed 4173 | 63 848 371 846 142 716 282 477 339 89 Spaces Moved 2397 | 34 428 155 441 70 398 201 332 286 52 Core 6 | 4 . . . . . . . . 2 Treads 543 | 30 428 85 . . . . . . . Legs 1848 | . . 70 441 70 398 201 332 286 50 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 190 90 110 100 90 50 Average Speed 141 | 147 160 193 189 190 112 112 118 101 88 Slowest Speed 240 | 160 160 240 190 190 120 115 185 180 90 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 4 49 30 88 29 33 6 55 43 7 Regions Visited 9 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . Scrap Searched 5 | . . . . . . . 1 4 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 38 | . . . . . 5 2 3 28 . Melee . | . . . . . . . . . . Projectile 10 | . . . . . 5 2 3 . . AOE 28 | . . . . . . . . 28 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Total 2985 | 46 527 199 457 79 666 251 372 317 71 Wait 365 | . 55 12 1 7 234 39 7 8 2 Move 2388 | 33 427 154 440 69 397 200 331 285 52 Hop . | . . . . . . . . . . Pick Up 52 | 4 3 4 8 2 22 2 . 7 . Fast Attach 14 | 4 3 1 1 . . 2 1 . 2 Attach 27 | 3 1 3 . 1 2 2 11 4 . Detach 7 | 2 1 1 2 . . 1 . . . Swap 8 | . 1 . . . 7 . . . . Drop 12 | . . 1 5 . 3 2 1 . . Fire 92 | . 34 21 . . . 3 21 13 . Melee 12 | . . . . . . . . . 12 Ram . | . . . . . . . . . . Kick 6 | . . 2 . . 1 . . . 3 Crush 2 | . 2 . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 11) 565 | -10/Materials | Discovered new exit (range 16) 912 | -10/Materials | Entered Mines 933 | -10/Mines | Met a Derelict bent on vengeance 1274 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1275 | -10/Mines | Discovered new exit (range 5) 1283 | -10/Mines | Entered Exiles 1334 | -10/Exiles | Met 8R-AWN 1363 | -10/Exiles | Met EX-HEX 1418 | -10/Exiles | Met EX-BIN 1441 | -10/Exiles | Aligned with FarCom system 1443 | -10/Exiles | Given EX-Vault access code 1507 | -10/Exiles | Opened EX-Vault 1538 | -10/Exiles | Found Lightpack 2.0 1544 | -10/Exiles | Found AWS/Thermal 1550 | -10/Exiles | Found Skeleton Box 1598 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1653 | -10/Exiles | Met EX-DEC 1799 | -10/Exiles | Visited The Gauntlet 2114 | -10/Exiles | Discovered new exit (range 10) 2129 | -10/Exiles | Stole three prototypes: Lightpack 2.0, Skeleton Box, AWS/Thermal 2129 | -10/Exiles | Entered Mines 2241 | -9/Mines | Discovered new exit (range 11) 2271 | -9/Mines | Entered Materials 2271 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2577 | -8/Materials | Build established: Hauler-Skirmisher 2862 | -8/Materials | Discovered new exit (range 11) 2987 | -8/Materials | Entered Factory 2987 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2989 | -7/Factory | FarCom data flow suspended 3125 | -7/Factory | Discovered new exit (range 15) 3199 | -7/Factory | Garrison activated, responded to threat 3269 | -7/Factory | Entered Lower Caves 3284 | -7/Lower Caves | Identified exit to Lower Caves 3536 | -7/Lower Caves | Lost 6 parts (1p1n1u3w) 3639 | -7/Lower Caves | Spotted B-75 Beast 3746 | -7/Lower Caves | Entered another Lower Caves area 3771 | -7/Lower Caves | Learned 8 Factory zone layouts 3823 | -7/Lower Caves | Build established: Hauler-Tank 3940 | -7/Lower Caves | System corruption reached 10% 3986 | -7/Lower Caves | Lost 8 parts (1p3n2u2w) 4017 | -7/Lower Caves | Encountered a Warlord checkpoint 4041 | -7/Lower Caves | Spotted S8-GX8(f) 4042 | -7/Lower Caves | Encountered a Master Thief 4042 | -7/Lower Caves | Spotted A6-TQM(f) 4042 | -7/Lower Caves | Discovered new exit (range 13) 4042 | -7/Lower Caves | Spotted QJ-0JR(f) 4042 | -7/Lower Caves | Lightpack 2.0 stolen by Master Thief 4043 | -7/Lower Caves | Encountered a Master Thief 4043 | -7/Lower Caves | Encountered a Master Thief 4044 | -7/Lower Caves | Broken AWS/Thermal stolen by Master Thief 4049 | -7/Lower Caves | Adv. ECM Suite stolen by Master Thief 4085 | -7/Lower Caves | Entered Zion 4101 | -7/Zion | Found CR-A16's Pointy Stick 4104 | -7/Zion | Attacked by Zionites 4124 | -7/Zion | Core integrity fell below 50% 4142 | -7/Zion | Lost 3 parts (1p1n1w) 4158 | -7/Zion | Spotted 09-354(B) 4158 | -7/Zion | Spotted 8D-227(B) 4170 | -7/Zion | Core integrity fell below 20% 4174 | -7/Zion | Destroyed by 8D-227(B) with Heavy Battle Rifle Last Messages --------------- under attack! Defend our home! 04106_ VSS Leg destroyed. 04108_ Assault Cannon destroyed. 04111_ Ion Engine destroyed. 04120_ System corrupted: Energy discharge (-35). 04123_ CR-A16's Pointy Stick severed. 04124_ Kicked CR-A16. 04126_ Kicked CR-A16 out of the way. 04128_ Acquired CR-A16's Pointy Stick. 04129_ CR-A16 suffers critical hit (Impale). 04136_ System corrupted: Matter fused (-5). 04136_ CR-A16 destroyed. 04151_ 5WV==<9>5>ZH6F4 DU08X/W|O A strange signal echoes through Zion. 04161_ System Quarantine Field Array disabled. 04168_ Knocked back. 04169_ VSS Leg destroyed. 04169_ Knocked back. 04170_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####?????????????####?????? | | ??????????????????????#BB"############### #??#### | | ?????????????? ? ????#BB """""""""""# #?# # | | ?????????????? 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""# #### #? | | ??????????????"#" % #?? | | ??????????????""" ##?? | | ????????????"" # % #### #### | | ????????????? ?????###BB@ """"""""""#??# | | ??????????????????????#BB" """"""""""#?## | | ??????????????????????# "############?# #### | | ??????????????????????#####????????????# #??? | | ???????????????????????????????????????# #### | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????##### ## # | | ???????????????????????????????????#"" /% #### | | ???????????????????????????????????#" ## | | ???????????????????????????????????#"" # | | ???????????????????????????????????#### ### | | ??????????????????????????????????????# ## ###?? | | ??????????????????????????????????????##### #???? | | ?????????????????????????????????????????## ##??? | | ?????????????????????????????????????????# #??? | | ?????????????????????????????????????????# #??? | | ?????????????????????????????????????????## ##??? | | ????????????????????????????????????????## #??? | | ????????????????????????????????????????# ##??? | | ????????????????????????????????????????## #??? | | ????????????????????????????????????????# #??? | | ????????????????????????????????????????# ##??? | | ????????????????????????????????????????## ##???? | | ?????????????????????????????????????????####????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 57 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveAlphaDisintegrator Manual? 0 Play Time 00:41:50 Cumulative 8.1 hours Start 2024.04.04 @ 09:00:38 End 2024.04.04 @ 10:12:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ae49314-f4a9-4d68-93c9-6e544db1d0ee