Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 17:23:55

Player: Falling_Sands

Result: Destroyed by H-88 Terminator with Heavy Machine Gun

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (18)       3600
Robots Destroyed (174)     870
Value Destroyed (8638)     8638
Prototype IDs (57)         1140
Alien Tech Used (2)        400
Bonus (6278)               6278
              TOTAL SCORE: 25426

 Bonus
-------
High Alert Combat Kills    2853
Follower Combat Kills      2934
Entered DSFs               500
Registered with UFD        300
Met Zhirov                 300
Friendly Fire              -609

 Cogmind 
---------
Core Integrity             0/1600
Matter                     258/300
Energy                     98/100
System Corruption          12%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -1/Access

 Parts 
-------
>            --- POWER (2) --------
                 (None)
>            --- PROPULSION (6) ---
                 (None)
>            --- UTILITY (14) -----
                 (None)
>            --- WEAPON (3) -------
                 (None)
>            --- INVENTORY (5) ----
             Wheel
     Compact Wheel
  Long-range Sensor Array

 Peak State 
------------
>               --- POWER ------------
          Light Ion Engine
          Light Quantum Reactor
>               --- PROPULSION -------
                Centrium Leg
                Centrium Leg
                Centrium Leg
                Centrium Leg
                Centrium Leg
                Centrium Leg
>               --- UTILITY ----------
       Advanced Coolant Injector
       Advanced Coolant Injector
       Advanced Coolant Injector
  High-capacity Storage Unit
     Long-range Sensor Array
       Advanced Signal Interpreter
                Terrain Scanner
       Advanced Transmission Jammer
       Improved Utility Shielding
       Improved Utility Shielding
       Improved Utility Shielding
       Improved Utility Shielding
       Advanced Force Field
>               --- WEAPON -----------
                Dispersion Rifle
                Omega Cannon
>               --- INVENTORY --------
                Centrium Leg
                Wheel
        Compact Wheel
     Long-range Sensor Array
[Rating: 160]

 Favorites 
-----------
Power                      Nuclear Core
  Engine                   Subdweller Power Source
  Power Core               Nuclear Core
  Reactor                  Light Antimatter Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Centrium Leg
  Wheel                    Overtuned Huge Scrapsphere
  Flight Unit              Cooled Nuclear Pulse Thruster
Utility                    Large Storage Unit
  Device                   Scrap Suit
  Storage                  Large Storage Unit
  Processor                Rainbow Chip
  Hackware                 Advanced System Shield
  Protection               Hardened Medium Armor Plating
Weapon                     Subdweller Beam Cannon
  Energy Gun               Wave Gun
  Energy Cannon            Subdweller Beam Cannon
  Ballistic Gun            Overtuned Coil Gun
  Ballistic Cannon         Slug Cannon
  Launcher                 Tesla Bomb Launcher
  Special Weapon           CPS Tube
  Impact Weapon            Flail
  Slashing Weapon          Companion Sword
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 -8  -8  -6  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  -2  -1  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res DSF Acc 
Slots Evolved              18   | .   .   .   .   .   8   2   .   .   .   .   2   .   .   2   .   2   .   2   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Propulsion               4    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   1   
  Utility                  12   | .   .   .   .   .   5   2   .   .   .   .   2   .   .   1   .   1   .   1   
  Weapon                   1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             296  | 7   1   27  2   22  11  20  7   1   13  6   26  4   .   67  41  3   .   38  
  Power                    23   | 1   .   1   .   1   1   1   .   .   1   .   .   .   .   8   4   .   .   5   
    Engine                 4    | 1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   
    Core                   4    | .   .   .   .   1   1   1   .   .   1   .   .   .   .   .   .   .   .   .   
    Reactor                15   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   3   .   .   4   
  Propulsion               52   | 2   .   4   2   1   3   3   1   .   3   .   2   .   .   12  5   2   .   12  
    Treads                 23   | .   .   3   2   1   .   3   1   .   1   .   .   .   .   6   4   2   .   .   
    Leg                    17   | 2   .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   .   .   12  
    Wheel                  10   | .   .   1   .   .   3   .   .   .   .   .   .   .   .   5   1   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Utility                  119  | 2   .   1   .   9   5   7   3   1   5   2   9   2   .   39  19  1   .   14  
    Device                 76   | 1   .   1   .   3   3   5   3   1   2   .   6   2   .   27  14  1   .   7   
    Storage                9    | 1   .   .   .   2   .   .   .   .   1   .   .   .   .   1   3   .   .   1   
    Processor              14   | .   .   .   .   2   1   1   .   .   .   .   1   .   .   6   1   .   .   2   
    Hackware               4    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   3   .   .   .   .   
    Protection             16   | .   .   .   .   2   1   .   .   .   2   2   2   .   .   2   1   .   .   4   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   102  | 2   1   21  .   11  2   9   3   .   4   4   15  2   .   8   13  .   .   7   
    Energy Gun             12   | .   .   1   .   .   .   2   1   .   1   1   .   .   .   1   2   .   .   3   
    Energy Cannon          16   | .   .   3   .   .   1   2   .   .   1   1   1   .   .   2   5   .   .   .   
    Ballistic Gun          19   | 2   .   3   .   2   1   2   1   .   1   .   5   .   .   2   .   .   .   .   
    Ballistic Cannon       22   | .   1   7   .   .   .   .   .   .   .   1   2   1   .   .   6   .   .   4   
    Launcher               14   | .   .   .   .   1   .   3   1   .   1   1   4   .   .   3   .   .   .   .   
    Special Weapon         2    | .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Impact Weapon          3    | .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        11   | .   .   7   .   1   .   .   .   .   .   .   3   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   3    | .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  27   | .   .   1   .   1   .   1   .   1   5   .   1   1   .   4   12  .   .   .   
Parts Lost                 83   | .   .   4   .   .   .   1   .   .   .   .   14  1   .   23  13  .   1   26  
  Power                    13   | .   .   1   .   .   .   .   .   .   .   .   2   .   .   2   4   .   .   4   
  Propulsion               17   | .   .   1   .   .   .   .   .   .   .   .   3   .   .   2   2   .   .   9   
  Utility                  38   | .   .   .   .   .   .   1   .   .   .   .   8   .   .   13  7   .   1   8   
  Weapon                   15   | .   .   2   .   .   .   .   .   .   .   .   1   1   .   6   .   .   .   5   
  Highest Loss Streak      22   | .   .   1   .   .   .   1   .   .   .   .   7   4   .   9   5   .   1   22  
  To Critical Strikes      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Average Slot Usage (%)     89   | .   100 99  99  97  88  85  79  80  70  80  74  64  65  75  75  12  14  53  
  Engine                   4    | .   14  14  14  1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     5    | .   .   .   .   12  6   4   4   4   6   10  6   .   .   .   .   .   .   .   
  Reactor                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   7   .   .   3   
  Treads                   16   | .   .   19  24  28  13  10  9   9   9   10  5   .   .   4   8   11  11  .   
  Leg                      2    | .   28  2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   20  
  Wheel                    2    | .   .   6   3   .   8   4   4   4   5   5   4   5   5   5   .   .   .   .   
  Device                   12   | .   14  14  14  2   13  19  19  23  25  25  23  29  30  17  24  1   2   11  
  Storage                  10   | .   14  14  14  13  6   4   4   4   5   5   4   5   5   4   5   .   .   3   
  Processor                4    | .   .   .   .   3   12  7   9   9   10  5   9   10  10  11  11  .   .   2   
  Hackware                 1    | .   .   .   .   .   .   3   3   .   .   .   .   .   .   7   3   .   .   .   
  Protection               3    | .   .   .   .   7   6   4   4   4   3   4   4   .   .   1   1   .   .   6   
  Energy Cannon            5    | .   .   9   14  5   6   3   4   4   .   4   1   3   5   6   1   .   .   .   
  Ballistic Gun            2    | .   19  2   .   .   6   4   3   4   .   5   4   .   .   1   .   .   .   .   
  Ballistic Cannon         4    | .   8   9   14  4   .   .   .   .   .   4   3   5   5   .   3   .   .   2   
  Impact Weapon            2    | .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Slashing Weapon          2    | .   .   4   .   2   6   4   4   4   5   .   1   5   5   1   .   .   .   .   
  Special Melee Weapon     2    | .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Peak Build Rating          160  | 7   7   19  18  24  64  95  102 103 105 107 119 98  97  131 159 45  45  160 
  Average Rating           48   | 5   7   15  16  18  58  74  96  102 87  104 105 92  97  110 135 24  42  104 
  On Entrance              58   | .   7   7   18  16  24  64  95  102 103 99  105 82  97  97  105 16  45  36  
Naked Turns                60   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   .   .   51  
Heaviest Build             116  | 14  16  26  26  38  58  77  83  80  87  107 110 58  58  106 96  1   1   116 
  Greatest Support         180  | 20  20  40  40  42  20  20  20  45  45  20  20  20  20  114 130 3   3   180 
  Greatest Overweight (x)  26   | .   .   1   1   .   3   3   4   3   4   5   5   2   2   26  16  .   .   2   
  Average Overweight (x)   1    | .   .   .   .   .   2   2   3   2   1   4   3   2   2   2   .   .   .   .   
Largest Inventory Capacity 20   | 8   8   8   8   15  15  15  15  15  15  15  15  15  15  15  15  5   5   20  
  Average Capacity         11   | 7   8   8   8   11  15  15  15  15  15  15  15  15  15  15  14  5   5   17  
  Most Carried             15   | 5   8   8   7   15  15  15  15  15  15  15  15  12  12  15  15  5   4   6   
  Average Carried          10   | 3   7   7   7   10  13  14  14  14  14  14  12  9   12  14  14  4   4   3   
  Final Capacity           15   | 8   8   8   8   15  15  15  15  15  15  15  15  15  15  15  5   5   5   5   
  Final Carried            15   | 4   8   7   7   15  15  14  15  15  15  15  10  12  12  15  5   4   4   3   

 Class Distribution 
--------------------
 29% | Derelict-Mutant
 29% | Mutant
 11% | Scavenger-Tank
 11% | Scavenger-Mutant
  3% | Scavenger-Scrapper
  3% | Scavenger-Skirmisher

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -10/Subcaves
     Scavenger-Mutant | -8/Recycling
      Derelict-Mutant | -8/Scraptown
    Derelict-Scrapper | -6/Factory
   Scavenger-Scrapper | -5/Factory
       Scavenger-Tank | -5/Upper Caves
       Scavenger-Tank | -5/Upper Caves
     Scavenger-Mutant | -5/Zhirov
       Scavenger-Tank | -4/Proximity Caves
 Scavenger-Skirmisher | -4/Factory
               Mutant | -4/Armory
               Mutant | -4/Lab
     Scavenger-Mutant | -3/Research
       Scavenger-Tank | -3/Testing
               Mutant | -2/Research
               Mutant | -2/DSF
               Mutant | -1/Access

 Resources                      | -11  -10  -10  -8   -8   -6   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -2   -2   -1   
-----------                Run  | Yrd  Mat  Sub  Rec  Scr  Fac  Fac  Upp  Upp  Zhi  Pro  Fac  Arm  Lab  Res  Tes  Res  DSF  Acc  
Matter Collected           7284 | 339  57   842  46   1337 154  262  127  14   90   139  702  .    .    1212 931  .    .    1032 
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            8558 | 131  47   342  70   28   68   877  19   53   467  76   1612 .    .    1992 1377 .    .    1399 
  Parts                    382  | 6    6    15   2    4    .    60   4    3    7    2    68   .    .    104  53   .    .    48   
Haulers Intercepted        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Recyclers Shooed           9    | .    .    .    .    .    .    2    .    .    .    .    1    .    .    .    2    .    .    4    
Parts Field Recycled       43   | .    .    .    .    43   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         456  | .    .    .    .    456  .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      32   | .    .    20   .    .    .    .    6    1    5    .    .    .    .    .    .    .    .    .    
  Prevented                15   | .    .    .    .    .    .    .    .    2    .    13   .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -8  -8  -6  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  -2  -1  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res DSF Acc 
Combat Hostiles Destroyed  126  | .   3   12  .   .   1   12  3   1   .   1   26  .   .   30  20  .   .   17  
  Melee                    3    | .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Guns                     23   | .   2   4   .   .   1   .   .   1   .   .   4   .   .   5   .   .   .   6   
  Cannons                  60   | .   1   6   .   .   .   5   .   .   .   .   5   .   .   14  18  .   .   11  
  AOE                      32   | .   .   .   .   .   .   7   3   .   .   1   10  .   .   11  .   .   .   .   
Classes Destroyed          17   | 2   2   2   .   .   .   4   .   .   .   1   2   .   .   3   .   .   .   1   
  Worker                   11   | .   .   .   .   .   .   3   .   .   .   .   1   .   .   3   3   .   .   1   
  Builder                  14   | .   .   .   .   .   .   5   .   .   .   .   2   .   .   6   .   .   .   1   
  Tunneler                 3    | 2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Recycler                 12   | 1   .   .   1   .   .   1   .   .   .   .   .   .   .   2   4   .   .   3   
  Mechanic                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Operator                 1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  4    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   2   
  Swarmer                  16   | .   2   2   .   .   .   1   3   .   .   .   5   .   .   3   .   .   .   .   
  Grunt                    63   | .   1   .   .   .   1   9   .   1   .   .   15  .   .   15  10  .   .   11  
  Brawler                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
  Duelist                  2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   
  Sentry                   3    | .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   
  Hunter                   14   | .   .   .   .   .   .   .   .   .   .   1   2   .   .   5   6   .   .   .   
  Programmer               16   | .   .   .   .   .   .   1   .   .   .   .   3   .   .   6   2   .   .   4   
  Heavy                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Subdweller               10   | .   .   9   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scrapoid                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Decomposer               1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           11   | 3   2   2   1   .   1   8   3   1   .   1   11  .   .   10  8   .   .   7   
  Combat Bots Only         10   | .   2   2   .   .   1   5   3   1   .   1   10  .   .   8   5   .   .   6   
Max Kills in Single Turn   5    | 1   1   1   1   1   1   3   3   1   .   1   3   .   .   5   1   .   .   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   .   .   .   .   .   3   3   .   .   1   3   .   .   4   .   .   .   .   
  Melee                    1    | .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -8   -8   -6   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -2   -2   -1   
--------                   Run   | Yrd  Mat  Sub  Rec  Scr  Fac  Fac  Upp  Upp  Zhi  Pro  Fac  Arm  Lab  Res  Tes  Res  DSF  Acc  
Hostile Shots Fired        1587  | .    10   71   .    .    16   32   38   .    .    10   296  13   .    338  325  .    22   416  
  Missed                   485   | .    3    20   .    .    5    12   12   .    .    4    92   6    .    106  101  .    9    115  
Damage Taken               21697 | .    67   984  .    .    141  357  143  .    .    64   3427 187  .    4714 3429 .    539  7645 
  Core                     2948  | .    19   133  .    .    5    .    .    .    .    .    328  .    .    435  333  .    84   1611 
  Absorbed by Shields      437   | .    .    .    .    .    .    127  52   .    .    23   198  .    .    .    .    .    .    37   
  Reduced by Siege Mode    97    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    97   .    .    .    
  Redirected to Shielding  412   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    412  
  Ignored by Resistances   1009  | .    .    .    .    .    .    .    8    .    .    .    195  .    .    219  587  .    .    .    
  Regen/Repaired (Parts)   314   | .    .    .    .    157  .    119  .    .    .    .    3    .    .    35   .    .    .    .    
Core Remaining (%)         76    | 100  .    .    .    39   99   .    .    .    .    100  .    .    65   .    40   .    94   .    
Volleys Fired              642   | 20   8    89   1    1    9    57   54   5    .    31   98   .    .    115  88   .    .    66   
  Largest                  3     | 2    2    2    1    1    2    2    1    3    .    1    3    .    .    3    2    .    .    3    
  Hottest                  245   | 40   55   128  48   .    98   122  90   203  .    90   183  .    .    237  174  .    .    245  
Shots Fired                903   | 40   16   131  1    1    18   64   54   8    .    31   139  .    .    203  95   .    .    102  
  Gun                      315   | 40   8    34   .    .    9    7    .    3    .    1    66   .    .    78   11   .    .    58   
  Cannon                   544   | .    8    97   1    .    9    50   52   5    .    27   54   .    .    113  84   .    .    44   
  Launcher                 43    | .    .    .    .    .    .    7    2    .    .    3    19   .    .    12   .    .    .    .    
  Special                  1     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  435   | 40   16   119  1    .    9    7    .    1    .    .    101  .    .    40   57   .    .    44   
  Thermal                  423   | .    .    12   .    .    9    50   52   7    .    27   19   .    .    151  38   .    .    58   
  Explosive                21    | .    .    .    .    .    .    4    2    .    .    .    3    .    .    12   .    .    .    .    
  Electromagnetic          23    | .    .    .    .    .    .    3    .    .    .    4    16   .    .    .    .    .    .    .    
  Robot Hit Streak         14    | 5    6    13   2    3    2    4    1    4    .    .    11   .    .    6    9    .    .    14   
  Robot Miss Streak        8     | 5    2    3    .    .    3    1    1    .    .    .    4    .    .    8    2    .    .    4    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    
  Secondary Targets        2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
    Max Gunslinging Chain  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Shots Hit Robots           459   | 24   8    75   1    7    9    19   1    3    8    .    74   .    .    96   59   .    .    75   
  Core Hits                285   | 5    4    18   1    .    5    34   6    2    3    1    61   .    .    84   29   .    .    32   
  Critical Kills           7     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    2    .    .    4    
  Critical Parts Destroyed 5     | .    .    .    .    .    .    .    .    .    .    .    2    .    .    2    .    .    .    1    
  Critical Strikes         30    | .    .    3    1    .    .    .    .    .    .    .    3    .    .    2    9    .    .    12   
    Burn                   2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    
    Meltdown               2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
    Destroy                10    | .    .    .    1    .    .    .    .    .    .    .    2    .    .    2    .    .    .    5    
    Blast                  15    | .    .    2    .    .    .    .    .    .    .    .    1    .    .    .    6    .    .    6    
    Sever                  1     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Melee Attacks              78    | .    .    31   .    6    .    9    .    .    9    .    6    3    .    14   .    .    .    .    
  Impact                   2     | .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 72    | .    .    31   .    .    .    9    .    .    9    .    6    3    .    14   .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            9     | .    .    .    .    6    .    1    .    .    .    .    .    .    .    2    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        1     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
Damage Inflicted           26288 | 278  122  1835 24   102  174  1787 190  80   617  67   4438 .    .    7005 4842 .    .    4727 
  Guns                     5013  | 278  61   570  .    .    91   78   .    48   .    .    1409 .    .    1026 254  .    .    1198 
  Cannons                  11992 | .    61   804  24   .    83   228  .    32   .    .    662  .    .    2227 4588 .    .    3283 
  Explosions               7226  | .    .    .    .    .    .    1252 190  .    .    67   2222 .    .    3299 .    .    .    196  
  Melee                    1978  | .    .    461  .    102  .    229  .    .    617  .    145  .    .    424  .    .    .    .    
  Ramming                  79    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    29   .    .    .    50   
  Kinetic                  10297 | 278  122  1192 24   .    91   78   .    .    .    .    2040 .    .    397  2792 .    .    3283 
  Thermal                  7156  | .    .    182  .    .    83   676  .    80   .    .    31   .    .    2856 2050 .    .    1198 
  Explosive                4476  | .    .    .    .    .    .    374  190  .    .    .    417  .    .    3299 .    .    .    196  
  Electromagnetic          2302  | .    .    .    .    .    .    430  .    .    .    67   1805 .    .    .    .    .    .    .    
  Impact                   102   | .    .    .    .    102  .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 1876  | .    .    461  .    .    .    229  .    .    617  .    145  .    .    424  .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         14    | .    .    .    .    .    .    1    1    1    1    1    11   11   11   14   10   .    .    12   
  Average Corruption       4     | .    .    .    .    .    .    1    1    1    1    1    6    11   11   9    3    .    .    2    
  Corruption Purged        14    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    10   .    .    .    
  Corruption Blocked       18    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    10   .    .    .    
  Effects                  137   | .    .    .    .    .    .    3    7    1    2    3    12   4    .    71   21   .    .    13   
    Message Errors         29    | .    .    .    .    .    .    1    1    .    1    .    1    .    .    18   4    .    .    3    
    Matter Fused           39    | .    .    .    .    .    .    1    1    .    .    1    3    .    .    19   9    .    .    5    
    Heat Flow Errors       12    | .    .    .    .    .    .    1    1    .    .    .    2    1    .    5    2    .    .    .    
    Energy Discharges      7     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    4    1    .    .    1    
    Parts Rejected         7     | .    .    .    .    .    .    .    .    .    .    1    1    .    .    5    .    .    .    .    
    Parts Fused            2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
    Data Loss (minor)      18    | .    .    .    .    .    .    .    1    .    1    1    3    1    .    8    3    .    .    .    
    Data Loss (major)      8     | .    .    .    .    .    .    .    1    .    .    .    1    1    .    2    1    .    .    2    
    Misfires               5     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    4    .    .    .    .    
    Alerts                 2     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    
    Misdirections          4     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    2    
    Weapon Failures        4     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    2    1    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            1551  | .    .    81   .    12   .    234  13   .    219  .    89   .    .    193  418  .    .    292  
  Projectiles              829   | .    .    81   .    .    .    .    .    .    .    .    54   .    .    20   418  .    .    256  
  Explosions               401   | .    .    .    .    .    .    144  13   .    .    .    35   .    .    173  .    .    .    36   
  Melee                    321   | .    .    .    .    12   .    90   .    .    219  .    .    .    .    .    .    .    .    .    
Knockbacks                 49    | .    1    6    .    .    .    .    .    .    .    .    7    .    .    .    16   .    .    19   
  Impact                   1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Kinetic                  40    | .    1    6    .    .    .    .    .    .    .    .    7    .    .    .    13   .    .    13   
  Secondary                8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    5    
Self-Inflicted Damage      230   | .    .    .    .    .    .    .    .    .    .    .    42   .    .    69   .    .    .    119  
  Shots                    6     | .    .    .    .    .    .    .    .    .    .    .    3    .    .    2    .    .    .    1    
  Rammed                   8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    .    .    .    
Targets Rammed             13    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    .    .    5    
  Kicked                   5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        424   | .    4    .    .    .    185  288  324  148  .    310  424  202  .    277  288  .    .    197  
  Average Temperature      108   | .    3    .    .    .    71   65   121  57   .    107  187  116  .    98   106  .    .    77   
  Received Heat Transfer   2272  | .    18   117  .    .    63   114  9    .    .    6    413  27   .    530  444  .    .    531  
  Effects                  20    | .    .    .    .    .    .    .    1    .    .    .    16   .    .    .    3    .    .    .    
    Shutdowns              3     | .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    
    Energy Bleed           1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
    Interference           12    | .    .    .    .    .    .    .    .    .    .    .    9    .    .    .    3    .    .    .    
    Matter Decay           1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
    Short Circuit          1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
    Damage (minor)         2     | .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    
Siege Activations          3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    
  Total Turns              55    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    55   .    .    .    
  Longest Duration         38    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    38   .    .    .    
Robots Corrupted           8     | .    .    .    .    1    .    .    .    .    .    .    7    .    .    .    .    .    .    .    
  Combat Hostiles          6     | .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    
  Parts Fried              12    | .    .    .    .    .    .    1    .    .    .    1    10   .    .    .    .    .    .    .    
  Impact Corruptions       3     | .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Robots Melted              2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
  Combat Hostiles          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
  Parts Melted             14    | .    .    .    .    .    .    2    .    .    .    .    .    .    .    2    5    .    .    5    
  Heat Transferred         7139  | .    .    235  .    .    148  711  .    124  .    .    50   .    .    2775 1357 .    .    1739 
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      3     | .    .    .    .    .    .    1    .    .    .    1    1    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -8   -8   -6   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -2   -2   -1   
-------                    Run  | Yrd  Mat  Sub  Rec  Scr  Fac  Fac  Upp  Upp  Zhi  Pro  Fac  Arm  Lab  Res  Tes  Res  DSF  Acc  
Peak Influence             1544 | 15   117  .    43   .    851  1306 .    .    .    .    824  424  .    1217 1544 862  650  977  
  Initial                  862  | .    9    .    .    .    .    416  .    .    .    .    9    398  .    .    677  862  650  384  
  Average                  535  | 4    37   .    19   .    394  647  .    .    .    .    489  408  .    593  1018 862  647  729  
Maximum Alert Level        4    | .    .    .    .    .    3    4    .    .    .    .    3    2    .    4    4    3    2    3    
  Low Security (%)         31   | 100  100  .    100  .    28   .    .    .    .    .    11   .    .    33   .    .    .    .    
  Level 1                  8    | .    .    .    .    .    31   13   .    .    .    .    10   20   .    12   .    .    .    10   
  Level 2                  22   | .    .    .    .    .    12   62   .    .    .    .    60   80   .    3    17   .    100  18   
  Level 3                  24   | .    .    .    .    .    27   7    .    .    .    .    17   .    .    30   40   100  .    70   
  Level 4                  13   | .    .    .    .    .    .    17   .    .    .    .    .    .    .    19   41   .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          54   | .    1    .    .    .    4    11   .    .    .    .    5    .    .    14   10   .    1    8    
  Investigation            14   | .    1    .    .    .    1    4    .    .    .    .    1    .    .    3    1    .    .    3    
  Extermination            8    | .    .    .    .    .    1    1    .    .    .    .    1    .    .    3    1    .    .    1    
  Reinforcement            16   | .    .    .    .    .    2    2    .    .    .    .    3    .    .    4    2    .    1    2    
  Assault                  9    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    6    .    .    1    
  Garrison                 7    | .    .    .    .    .    .    3    .    .    .    .    .    .    .    3    .    .    .    1    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       5    | .    .    .    .    .    .    1    .    .    .    .    1    .    .    3    .    .    .    .    
Haulers Reinforced         3    | .    .    .    .    .    1    .    .    .    .    .    1    .    .    1    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -8  -8  -6  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  -2  -1  
---------                  Run  | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res DSF Acc 
Distress Signals           8    | .   1   .   .   .   .   .   .   .   .   .   2   .   .   3   2   .   .   .   
Communications Jammed      73   | .   .   .   .   .   .   .   .   .   .   .   27  .   .   32  .   .   .   14  
  Distress Signals         73   | .   .   .   .   .   .   .   .   .   .   .   27  .   .   32  .   .   .   14  
Times Spotted              307  | .   9   29  .   .   10  20  6   1   .   4   48  8   .   62  57  .   5   48  
  Peak Tracking Total      20   | .   4   6   .   .   6   5   3   1   .   9   9   5   .   8   13  .   5   20  
  Tactical Retreats        22   | .   2   4   .   .   1   1   1   .   .   1   3   .   .   1   5   .   .   3   

 Traps                          | -11 -10 -10 -8  -8  -6  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  -2  -1  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res DSF Acc 
Traps Triggered            6    | .   1   .   .   .   .   1   .   .   .   .   1   .   .   1   1   .   .   1   
  Indirectly               1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                3    | .   .   1   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   
Most Traps Carried         1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -8  -8  -6  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  -2  -1  
----------                 Run  | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res DSF Acc 
Machines Disabled          40   | .   .   2   .   .   15  8   .   .   .   .   1   .   .   6   5   .   .   3   
  Max in Single Turn       2    | .   .   1   .   .   .   2   .   .   .   .   1   .   .   1   1   .   .   1   
  Garrison Access          3    | .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -8  -8  -6  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  -2  -1  
---------                  Run  | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res DSF Acc 
Machines Accessed          57   | .   4   2   6   10  .   11  1   .   4   .   2   .   .   9   4   1   .   3   
  Terminals                19   | .   3   .   2   .   .   4   .   .   .   .   1   .   .   4   3   1   .   1   
  Fabricators              4    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   1   1   .   .   .   
  Repair Stations          2    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          10   | .   1   .   2   .   .   2   .   .   .   .   .   .   .   4   .   .   .   1   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          3    | .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   
Total Hacks                210  | .   17  7   40  57  .   27  1   .   17  .   3   .   .   24  10  1   .   6   
  Successful               151  | .   6   7   30  57  .   14  1   .   17  .   2   .   .   13  2   1   .   1   
  Failed                   59   | .   11  .   10  .   .   13  .   .   .   .   1   .   .   11  8   .   .   5   
    Catastrophic           16   | .   3   .   1   .   .   3   .   .   .   .   .   .   .   3   4   .   .   2   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   57   | .   14  .   6   .   .   9   .   .   .   .   2   .   .   17  4   .   .   5   
  Terminals                58   | .   15  .   9   .   .   11  .   .   .   .   2   .   .   14  4   1   .   2   
  Fabricators              13   | .   .   .   .   .   .   5   .   .   .   .   .   .   .   2   6   .   .   .   
  Repair Stations          4    | .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          22   | .   2   .   6   .   .   4   .   .   .   .   .   .   .   8   .   .   .   2   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          6    | .   .   .   .   .   .   3   .   .   .   .   1   .   .   .   .   .   .   2   
Terminal Hacks             125  | .   4   7   27  57  .   5   1   .   17  .   1   .   .   5   .   1   .   .   
  Record                   91   | .   .   6   24  55  .   .   .   .   5   .   1   .   .   .   .   .   .   .   
  Part Schematic           4    | .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   
  Robot Analysis           8    | .   3   .   .   .   .   .   .   .   4   .   .   .   .   1   .   .   .   .   
  Prototype ID Bank        4    | .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   
  Open Door                2    | .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Open DSF                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Branch Access Points     2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   
  Emergency Access Points  1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Unit Index     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Alert Level              1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Locate Traps             2    | .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Maintenance Status       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Security Status          1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              2    | .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Derelict Proto ID Bank   2    | .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Release Object           1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           3    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   .   
  Network Status           2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   
  Build                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Repair Station Hacks       4    | .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   
  Scan Component           2    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair                   2    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       3    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Retrieve Matter          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Retrieve Components      1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Seal Access              1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         15   | .   2   .   2   .   .   3   .   .   .   .   1   .   .   6   .   .   .   1   
  Terminals                9    | .   2   .   2   .   .   2   .   .   .   .   .   .   .   3   .   .   .   .   
    Assimilate             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Botnet                 8    | .   2   .   2   .   .   2   .   .   .   .   .   .   .   2   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          5    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   3   .   .   .   1   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Scrapoids              5    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   3   .   .   .   1   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Jam                    1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         32   | .   4   .   4   .   .   9   .   .   .   .   1   .   .   8   4   .   .   2   
  Full Trace Events        7    | .   .   .   2   .   .   3   .   .   .   .   .   .   .   .   .   .   .   2   
  Feedback Events          2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   
    Corruption             2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   9    | .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   5   .   .   .   
  Parts Built              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   139  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   139 .   .   .   
  Total Part Build Rating  18   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   18  .   .   .   
Parts Repaired             2    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     94   | .   .   .   .   .   .   94  .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -8  -8  -6  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  -2  -1  
------------               Run  | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res DSF Acc 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              3    | .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   3    | .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        4    | .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  parse_system             4    | .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
  Machine Destruction      4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             3    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   .   
Allies Hacked              2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -8   -8   -6   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -2   -2   -1   
--------                   Run   | Yrd  Mat  Sub  Rec  Scr  Fac  Fac  Upp  Upp  Zhi  Pro  Fac  Arm  Lab  Res  Tes  Res  DSF  Acc  
Total Allies               60    | .    .    11   .    5    .    6    .    4    .    6    2    .    .    19   2    .    .    5    
  Largest Group            9     | .    .    6    5    9    9    5    2    4    4    4    2    .    .    8    1    .    .    5    
  Highest-Rated Group      512   | .    .    114  95   314  314  235  86   324  324  324  162  .    .    512  155  .    .    320  
  Highest-Rated Ally       155   | .    .    19   19   50   50   49   47   81   81   81   81   .    .    67   155  .    .    64   
Total Orders               10    | .    .    .    .    .    .    2    8    .    .    .    .    .    .    .    .    .    .    .    
  STAY                     7     | .    .    .    .    .    .    1    6    .    .    .    .    .    .    .    .    .    .    .    
  FOLLOW                   1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  EXPLORE                  1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  RETURN                   1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               524   | .    .    20   2    .    87   94   5    .    .    26   6    .    .    195  63   .    .    26   
  Total Damage             15248 | .    .    313  26   .    2397 2322 63   .    .    671  113  .    .    4452 4103 .    .    788  
  Kills                    92    | .    .    1    1    .    18   21   1    .    .    2    4    .    .    19   21   .    .    4    
Allies Corrupted           2     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Allies Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -8  -8  -6  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  -2  -1  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res DSF Acc 
Robot Analysis Total       8    | .   3   .   .   .   .   .   .   .   4   .   .   .   .   1   .   .   .   .   
Derelict Logs Recovered    9    | .   .   2   .   2   .   .   2   1   .   2   .   .   .   .   .   .   .   .   
Drone Launches             2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -8   -8   -6   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -2   -2   -1   
-------------              Run   | Yrd  Mat  Sub  Rec  Scr  Fac  Fac  Upp  Upp  Zhi  Pro  Fac  Arm  Lab  Res  Tes  Res  DSF  Acc  
Turns Passed               22778 | 146  976  4803 611  7724 286  1212 1007 220  399  589  753  105  9    1914 1139 37   29   819  
Spaces Moved               13255 | 65   346  2245 327  4665 235  939  801  132  211  374  397  98   11   1213 563  59   53   521  
  Core                     394   | 4    .    .    .    .    .    .    .    .    .    .    .    .    .    1    115  59   53   162  
  Treads                   7668  | .    .    1968 327  4665 .    .    .    52   105  .    .    .    .    103  448  .    .    .    
  Legs                     1043  | 61   346  277  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    359  
  Wheels                   4150  | .    .    .    .    .    235  939  801  80   106  374  397  98   11   1109 .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   120  120  160  152  90   90   100  100  90   110  90   90   90   80   50   50   50   50   
  Average Speed            140   | 115  120  185  177  152  93   99   100  152  165  118  108  90   90   111  141  50   50   98   
  Slowest Speed            1350  | 120  120  260  260  160  100  100  110  232  232  120  120  90   90   1350 850  50   50   260  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
Exploration Rate (%)       39    | 6    52   96   35   96   7    24   62   32   63   45   14   6    5    32   70   3    85   17   
  Regions Visited          18
    Branch Regions         10
  Pre-discovered Areas     7     | .    .    2    .    2    .    .    .    .    3    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        9     | .    .    1    .    1    .    1    .    .    .    .    1    1    1    1    1    1    .    .    
  Unknown Exits Taken      8     | 1    1    .    1    .    1    .    1    1    1    1    .    .    .    .    .    .    .    .    
Scrap Searched             25    | .    .    13   .    7    .    .    3    1    .    1    .    .    .    .    .    .    .    .    
Spaces Dug                 211   | .    .    8    .    .    .    41   42   3    .    30   24   3    .    47   7    .    .    6    
Terrain Destroyed          581   | .    .    17   .    .    .    95   56   4    .    30   72   3    .    251  22   .    .    31   
  Melee                    12    | .    .    3    .    .    .    3    .    .    .    .    1    3    .    2    .    .    .    .    
  Projectile               274   | .    .    14   .    .    .    42   52   4    .    27   55   .    .    52   22   .    .    6    
  AOE                      295   | .    .    .    .    .    .    50   4    .    .    3    16   .    .    197  .    .    .    25   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -8   -8   -6   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -2   -2   -1   
---------                  Run   | Yrd  Mat  Sub  Rec  Scr  Fac  Fac  Upp  Upp  Zhi  Pro  Fac  Arm  Lab  Res  Tes  Res  DSF  Acc  
Total                      16482 | 97   891  2720 356  5254 286  1144 946  147  249  488  589  108  10   1575 793  65   54   710  
  Wait                     1880  | .    529  304  25   502  22   81   72   7    5    71   55   .    .    86   49   2    2    68   
  Move                     13237 | 64   345  2244 326  4664 234  938  800  131  210  373  396  97   10   1212 562  58   52   521  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  118   | 5    6    10   .    26   7    12   5    1    1    2    4    3    .    25   6    .    .    5    
  Fast Attach              178   | 7    .    4    2    13   2    7    3    1    12   3    7    2    .    48   33   2    .    32   
  Attach                   50    | .    .    4    .    2    6    5    .    .    1    1    6    1    .    13   4    1    .    6    
  Detach                   10    | .    .    1    .    1    .    1    .    .    .    .    .    .    .    4    1    .    .    2    
  Swap                     70    | .    1    19   .    7    3    8    4    .    1    2    13   2    .    6    4    .    .    .    
  Drop                     179   | 1    2    13   2    32   3    16   8    2    12   5    4    .    .    44   28   2    .    5    
  Fire                     642   | 20   8    89   1    1    9    57   54   5    .    31   98   .    .    115  88   .    .    66   
  Melee                    76    | .    .    31   .    6    .    9    .    .    7    .    6    3    .    14   .    .    .    .    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    
  Crush                    8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    .    .    .    
  Escape Stasis            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rewire                   28    | .    .    .    .    .    .    10   .    .    .    .    .    .    .    .    18   .    .    .    
  Trap                     1     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub)
-10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec)
-8/Recycling
-8/Scraptown (discovered 2 exits: *Fac x2)
-6/Factory
-5/Factory (discovered 2 exits: *Upp x2)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *Zhi)
-5/Zhirov
-4/Proximity Caves
-4/Factory (discovered 2 exits: *Res / *Arm)
-4/Armory
-4/Lab
-3/Research (discovered 5 exits: Res x3 / *Tes x2)
-3/Testing
-2/Research
-2/DSF
-1/Access

 History 
---------
  Turn | Location           | Event
    53 | -11/Scrapyard      | Discovered new exit (range 14)
   147 | -11/Scrapyard      | Entered Materials
   310 | -10/Materials      | Build established: Mutant
   348 | -10/Materials      | Discovered new exit (range 5)
  1050 | -10/Materials      | Discovered new exit (range 3)
  1088 | -10/Materials      | Discovered new exit (range 9)
  1123 | -10/Materials      | Entered Subcaves
  1202 | -10/Subcaves       | Shifting Twisted Machinery released Battle Cannon
  1300 | -10/Subcaves       | Shifting Twisted Machinery released Mak. Laser
  1337 | -10/Subcaves       | Shifting Twisted Machinery released Sub. Machine Gun
  1553 | -10/Subcaves       | Discovered new exit (range 9)
  1578 | -10/Subcaves       | Ambushed by Subdwellers from Twisted Machinery
  1848 | -10/Subcaves       | Learned location of Storage (-8)
  1905 | -10/Subcaves       | A swath of the cavern ceiling suddenly collapsed
  1905 | -10/Subcaves       | Ambushed by angry Subdweller bent on revenge
  2122 | -10/Subcaves       | Core integrity fell below 50%
  2606 | -10/Subcaves       | Visited triangular shrine
  2617 | -10/Subcaves       | Found Prototype Device
  2617 | -10/Subcaves       | Identified V3-11A's Pendant
  2622 | -10/Subcaves       | Befriended Subdweller
  2750 | -10/Subcaves       | Visited 4L-MR0's lab
  2765 | -10/Subcaves       | Found Rainbow Chip
  2902 | -10/Subcaves       | Befriended Subdweller
  3017 | -10/Subcaves       | Befriended Subdweller
  3025 | -10/Subcaves       | Visited Clippyterm
  3030 | -10/Subcaves       | Identified exit to Recycling
  3030 | -10/Subcaves       | Learned Factory emergency access door positions
  3068 | -10/Subcaves       | Shifting Twisted Machinery released Battle Rifle
  3070 | -10/Subcaves       | Shifting Twisted Machinery released Battle Cannon
  3153 | -10/Subcaves       | Learned location of Zion (-6)
  3153 | -10/Subcaves       | Met a Zionite searching for "candidates"
  3330 | -10/Subcaves       | A swath of the cavern ceiling suddenly collapsed
  3643 | -10/Subcaves       | Lost 3 allies
  3758 | -10/Subcaves       | Approached by friendly Subdweller
  3837 | -10/Subcaves       | Befriended Subdweller
  3852 | -10/Subcaves       | Befriended Subdweller
  3852 | -10/Subcaves       | Befriended Subdweller
  4312 | -10/Subcaves       | Befriended Subdweller
  4317 | -10/Subcaves       | Befriended Subdweller
  4317 | -10/Subcaves       | Discovered new exit (range 12)
  4880 | -10/Subcaves       | Shifting Twisted Machinery released Shrapnel Trap
  5122 | -10/Subcaves       | Befriended Subdweller
  5540 | -10/Subcaves       | Learned Materials garrison access intel
  5926 | -10/Subcaves       | Entered Recycling
  5926 | -8/Recycling       | Accompanied by 5 allies
  5927 | -8/Recycling       | Met a Zionite searching for Scraptown
  6144 | -8/Recycling       | Scanned before Scraplab entrance
  6194 | -8/Recycling       | Discovered new exit (range 3)
  6210 | -8/Recycling       | Entered Scraplab
  6374 | -8/Recycling       | Build established: Scavenger-Mutant
  6537 | -8/Recycling       | Entered Scraptown
  6537 | -8/Scraptown       | Accompanied by 5 allies
  6577 | -8/Scraptown       | Heard Great Nut preacher, LISTEN AND RECITE!
  6621 | -8/Scraptown       | Delivered V3-11A's Pendant to T0-NE2 in exchange for information
  7195 | -8/Scraptown       | Visited UFD Registry
  7195 | -8/Scraptown       | Registered with UFD as "Phaseslasher"
  7270 | -8/Scraptown       | Visited Research Penetration Think Tank
  7308 | -8/Scraptown       | Visited Curators Association
  7380 | -8/Scraptown       | Visited Sword Containment
  7438 | -8/Scraptown       | Visited DA-N13 Charitable Foundation
  7452 | -8/Scraptown       | Found DCF Scrap (29 items)
  7592 | -8/Scraptown       | Visited Scrapoid Pod Storage
  7618 | -8/Scraptown       | Visited Scrap Suit Storage
  7758 | -8/Scraptown       | Build established: Derelict-Mutant
  7766 | -8/Scraptown       | Discovered new exit (range 5)
  7826 | -8/Scraptown       | Visited Junk Repository
  7874 | -8/Scraptown       | Visited Science Guys
  7950 | -8/Scraptown       | Visited Observation Area
  8404 | -8/Scraptown       | Visited TADAMA
  8436 | -8/Scraptown       | Visited IN-MT5's Study
  8487 | -8/Scraptown       | Visited Cyclists
  8513 | -8/Scraptown       | Entered Cyclist Reading Room
  8563 | -8/Scraptown       | Visited CR-KLE's Repair Center
  8574 | -8/Scraptown       | CR-KLE repaired 7 parts
  8593 | -8/Scraptown       | Visited The Evicted
  9083 | -8/Scraptown       | Visited CPS Storage
  9124 | -8/Scraptown       | Visited Symbiants
  9200 | -8/Scraptown       | Scanned Subdweller tech in exchange for log data
  9209 | -8/Scraptown       | Learned Research stockpile data
  9210 | -8/Scraptown       | Learned location of Quarantine (-2)
  9254 | -8/Scraptown       | Discovered new exit (range 11)
  9320 | -8/Scraptown       | Guru changed UFD alias to "Kinetibucket"
  9831 | -8/Scraptown       | Delivered Scrap Shield to a Scientist
 10122 | -8/Scraptown       | Visited Science Testing Area
 11901 | -8/Scraptown       | Found Scrapoid Pod
 12084 | -8/Scraptown       | Scrapoid Pod released 08S05-D (x5)
 12370 | -8/Scraptown       | Found Scrap Suit
 12372 | -8/Scraptown       | Found Scrap Suit
 12546 | -8/Scraptown       | Identified exit to Factory
 14261 | -8/Scraptown       | Entered Factory
 14261 | -6/Factory         | Accompanied by 9 allies
 14261 | -6/Factory         | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1
 14330 | -6/Factory         | Discovered new exit (range 15)
 14520 | -6/Factory         | Lost 4 allies
 14547 | -6/Factory         | Entered another Factory area
 14547 | -5/Factory         | Accompanied by 3 allies
 14547 | -5/Factory         | Evolved 2 slots: Utility x2
 14578 | -5/Factory         | Build established: Derelict-Scrapper
 14665 | -5/Factory         | Found Prototype Launcher
 14665 | -5/Factory         | Identified Tesla Bomb Launcher
 14871 | -5/Factory         | Identified exit to Upper Caves
 14997 | -5/Factory         | Repaired Adv. Shield Generator?
 15128 | -5/Factory         | Build established: Scavenger-Scrapper
 15444 | -5/Factory         | Scrapoids reinforcements arrived?
 15488 | -5/Factory         | Garrison activated, responded to threat
 15632 | -5/Factory         | Repaired Adv. Treads
 15732 | -5/Factory         | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon
 15747 | -5/Factory         | First assault squad dispatched
 15759 | -5/Factory         | Entered Upper Caves
 15759 | -5/Upper Caves     | Accompanied by 2 allies
 15761 | -5/Upper Caves     | UFD Scientist delivered a prototype
 15763 | -5/Upper Caves     | Found Prototype Protection
 15927 | -5/Upper Caves     | Spotted B-75 Beast
 16034 | -5/Upper Caves     | Build established: Scavenger-Tank
 16737 | -5/Upper Caves     | Discovered new exit (range 14)
 16757 | -5/Upper Caves     | Learned Factory terminal intel
 16766 | -5/Upper Caves     | Entered another Upper Caves area
 16766 | -5/Upper Caves     | Discovered new exit (range 9)
 16856 | -5/Upper Caves     | Prototype Device suddenly appears!
 16877 | -5/Upper Caves     | Found Prototype Device
 16877 | -5/Upper Caves     | Identified Amulet of Y3-NDR
 16942 | -5/Upper Caves     | Joined by bewildered Wizard
 16944 | -5/Upper Caves     | Joined by bewildered Wizard
 16946 | -5/Upper Caves     | Discovered new exit (range 13)
 16950 | -5/Upper Caves     | Encountered a Warlord checkpoint
 16953 | -5/Upper Caves     | Joined by bewildered Wizard
 16965 | -5/Upper Caves     | Joined by bewildered Wizard
 16974 | -5/Upper Caves     | Learned Factory emergency access door positions
 16986 | -5/Upper Caves     | Entered Zhirov
 16986 | -5/Zhirov          | Accompanied by 4 allies
 16988 | -5/Zhirov          | Discovered new exit (range 3)
 17030 | -5/Zhirov          | Met Zhirov
 17072 | -5/Zhirov          | Learned location of Testing (-3)
 17072 | -5/Zhirov          | Learned location of Command (-1)
 17116 | -5/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 17163 | -5/Zhirov          | Found Alien Artifact
 17163 | -5/Zhirov          | Identified Integrated Reactor
 17163 | -5/Zhirov          | Installed Integrated Reactor, increased core energy generation (+10)
 17282 | -5/Zhirov          | Build established: Scavenger-Mutant
 17311 | -5/Zhirov          | Found Alien Artifact
 17385 | -5/Zhirov          | Entered Proximity Caves
 17444 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves
 17472 | -4/Proximity Caves | Joined by bewildered Wizard
 17474 | -4/Proximity Caves | Joined by bewildered Wizard
 17481 | -4/Proximity Caves | Joined by bewildered Wizard
 17482 | -4/Proximity Caves | Joined by bewildered Wizard
 17498 | -4/Proximity Caves | Learned Research security intel
 17678 | -4/Proximity Caves | Build established: Scavenger-Tank
 17749 | -4/Proximity Caves | Lost 4 allies
 17905 | -4/Proximity Caves | Spotted B-86 Titan
 17956 | -4/Proximity Caves | Discovered new exit (range 12)
 17973 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost
 17974 | -4/Proximity Caves | Entered Factory
 17974 | -4/Factory         | Evolved 2 slots: Utility x2
 17975 | -4/Factory         | Identified exit to Armory
 17977 | -4/Factory         | Loaded intel: 25 terminal locations
 18040 | -4/Factory         | Joined by bewildered Wizard
 18040 | -4/Factory         | Joined by bewildered Wizard
 18162 | -4/Factory         | Destroyed 10 combat bots
 18341 | -4/Factory         | Build established: Scavenger-Skirmisher
 18373 | -4/Factory         | Identified Enh. Scrap Shield
 18475 | -4/Factory         | Lost 7 parts (1p1n5u)
 18670 | -4/Factory         | System corruption reached 10%
 18689 | -4/Factory         | Discovered new exit (range 8)
 18727 | -4/Factory         | Entered Armory
 18753 | -4/Armory          | Identified Transdimensional Reconstructor
 18753 | -4/Armory          | Warped through subspace to slip node
 18753 | -4/Armory          | Discovered new exit (range 1)
 18753 | -4/Armory          | Identified exit to Lab
 18783 | -4/Armory          | Lost 4 parts (1n1u2w)
 18813 | -4/Armory          | Found Adv. Force Booster
 18832 | -4/Armory          | Entered Lab
 18832 | -4/Lab             | Discovered new exit (range 9)
 18839 | -4/Lab             | Identified exit to Research
 18841 | -4/Lab             | Entered Research
 18841 | -3/Research        | Evolved 2 slots: Power x1, Utility x1
 18870 | -3/Research        | Identified exit to Research
 19063 | -3/Research        | Scrapoids reinforcements arrived?
 19103 | -3/Research        | Found Prototype Device
 19103 | -3/Research        | Identified Exp. Thermal Shield
 19198 | -3/Research        | Identified exit to Testing
 19502 | -3/Research        | Garrison activated, responded to threat
 19530 | -3/Research        | Scrapoids reinforcements arrived?
 19534 | -3/Research        | Found Prototype Launcher
 19534 | -3/Research        | Identified Adv. Micro-nuke Launcher
 19621 | -3/Research        | P-80 Master assimilated allied 03R18-D
 19759 | -3/Research        | Found Scrap Suit
 19764 | -3/Research        | System corruption reached 10%
 19784 | -3/Research        | Destroyed 8 combat bots
 19784 | -3/Research        | Lost 3 allies
 19794 | -3/Research        | Lost 4 parts (4u)
 19804 | -3/Research        | Scrapoids reinforcements arrived?
 20039 | -3/Research        | Allied Derelicts emerged from ambush trap array
 20194 | -3/Research        | Lost 9 parts (2p6u1w)
 20591 | -3/Research        | First assault squad dispatched
 20628 | -3/Research        | Found Fusion Bomb Launcher
 20755 | -3/Research        | Entered Testing
 20785 | -3/Testing         | Lost 3 parts (2n1w)
 20867 | -3/Testing         | Found Exp. Thermal Shield
 20966 | -3/Testing         | Fabricated Cmb. Linear Gravjet?
 21005 | -3/Testing         | First assault squad dispatched
 21124 | -3/Testing         | Lost 3 parts (1p2u)
 21205 | -3/Testing         | Spotted PY-W0KP6ZZPI8
 21213 | -3/Testing         | Rewired PY-W0KP6ZZPI8
 21237 | -3/Testing         | Found Prototype Ballistic Cannon
 21237 | -3/Testing         | Identified Omega Cannon
 21309 | -3/Testing         | Found Prototype Energy Cannon
 21309 | -3/Testing         | Identified Null Cannon
 21398 | -3/Testing         | Build established: Scavenger-Tank
 21449 | -3/Testing         | Found Prototype Energy Cannon
 21449 | -3/Testing         | Identified Potential Cannon
 21592 | -3/Testing         | Spotted PH-RPIS70OF5U
 21618 | -3/Testing         | Rewired PH-RPIS70OF5U
 21760 | -3/Testing         | Core integrity fell below 50%
 21822 | -3/Testing         | Released all parts (11)
 21844 | -3/Testing         | Discovered exit to Research (range 14)
 21850 | -3/Testing         | Lost 5 parts (1p2n2u)
 21868 | -3/Testing         | Found Prototype Energy Cannon
 21868 | -3/Testing         | Identified Hpw. Disruptor Cannon
 21894 | -3/Testing         | Entered Research
 21894 | -2/Research        | Evolved 2 slots: Propulsion x1, Utility x1
 21931 | -2/Research        | Identified exit to DSF
 21931 | -2/Research        | Entered DSF
 21951 | -2/DSF             | Additional patrols routed to DSF
 21953 | -2/DSF             | Discovered new exit (range 15)
 21960 | -2/DSF             | Entered Access
 21960 | -1/Access          | Evolved 2 slots: Propulsion x1, Utility x1
 22028 | -1/Access          | Scrapoid reinforcements arrived
 22053 | -1/Access          | Garrison activated, responded to threat
 22102 | -1/Access          | Lost 5 allies
 22597 | -1/Access          | Lost 3 parts (1p1n1u)
 22728 | -1/Access          | Core integrity fell below 50%
 22728 | -1/Access          | Released all parts (7)
 22741 | -1/Access          | System corruption reached 10%
 22743 | -1/Access          | Core integrity fell below 20%
 22759 | -1/Access          | Lost 22 parts (3p8n7u4w)
 22779 | -1/Access          | Destroyed by H-88 Terminator with Heavy Machine Gun

 Last Messages 
---------------
22733_ Penetrated by Slug. <x2>
22740_ Slug penetrates Wall.
22740_ R-10 Processor collects Adv. Coolant Injector.
22744_ Triggered Gamma Bomb Trap.
22744_ A bubble of electromagnetic force engulfs the area.
22744_ A-15 Conveyor destroyed.
22744_ K-01 Serf destroyed. <x2>
22744_ Gamma Bomb Trap short circuited.
22744_ A bubble of electromagnetic force engulfs the area.
22744_ Gamma Bomb Trap short circuited.
22744_ A bubble of electromagnetic force engulfs the area.
22745_ K-01 Serf collects debris.
22746_ U-05 Engineer lays Concrete. <x2>
22748_ P-80 Master resets P-80 Master, system corruption cleaned.
22749_ U-05 Engineer lays Concrete.
22750_ K-01 Serf collects debris.
22750_ U-05 Engineer lays Concrete. <x3>
22762_ System corrupted: Matter fused (-9).
22778_ Slug penetrates Wall.
22779_ Slug penetrates A-15 Conveyor.

 Map 
-----
+----------------------------------------------------+
| ????????????????????????????# #??????????????????? |
| ????????????????????????????# #??????????????????? |
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| ????????????  #                 #????????????????? |
| ????????????? /                 #????????????????? |
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| ??????????????#      #????########???????????????? |
| ??????????????#      #???         ???????????????? |
| ??????????????#      #???          ??????????????? |
| ??????????????#      #??           ??????????????? |
| ??????????????#      #??           ??????????????? |
| ??????????????#      #?            #?????????????? |
| ??????????????#      #?            #?????????????? |
| ??????????????#      #             #?????????????? |
| ??????????????#      # ]           #?????????????? |
| ??????????????#      +             #?????????????? |
| ??????????????#      #             #?????????????? |
| ??????????????#      #             #?????????????? |
| ??????????????#      #?#############?????????????? |
| ??????????????#      #???????????????????????????? |
| ??????????????#      ############????????????????? |
| ??????????????#          @      #????????????????? |
| ??????????????#                 #????????????????? |
| ??????????????#                 #????????????????? |
| ??????????????#                 #????????????????? |
| ??????????????#         k       #????????????????? |
| ??????????????#                 +????????????????? |
| ??????????????############      #????????????????? |
| ??????????????????????????h     #????????????????? |
| ??????????????????????????hA u  #????????????????? |
| ??????????????????????????      #????????????????? |
| ??????????????????????????      #????????????????? |
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| ??????????????????????????       #???????????????? |
| ???????????????????????????  H   ????????????????? |
| ???????????????????????????   ???????????????????? |
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| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           103
Coolant Potential          300
Energy Generation          59
Energy Capacity            840
Matter Stores              300
Matter Capacity            300
Sight Range                22
Robot Scan Range           18
Terrain Scan Range         14
Terrain Scan Density       85
Jamming Range              16
Power Amplification        40
Corruption Block           20
Armor Coverage             1025
Resistance: KI             30
Resistance: TH             30
Resistance: EM             15
Utility Shielding          66
Phase Shifting             15
Evasion (%)                55
Targeting Accuracy         6
Target Analysis            6
Recoil Reduction           4
Matter Filtering           30
Energy Filtering           30
Salvage Targeting          3
Offensive Hacking          26
Defensive Hacking          14

 Item Schematics 
-----------------
        Assault Drone Bay | -5/Zhirov  | Free
           Exp. Heat Sink | -5/Zhirov  | Free
       Exp. Optical Array | -5/Zhirov  | Free
         Imp. Arc Thrower | -5/Zhirov  | Free
    Com. Particle Reactor | -3/Testing | Archive
         Imp. Energy Well | -3/Testing | Archive
     Exp. Power Amplifier | -3/Testing | Archive
   Lgt. Antimatter Cannon | -3/Testing | Archive
 Adv. Gravity Neutralizer | -3/Testing | Archive

 Robot Schematics 
------------------
None

 Fabricated
------------
 Cmb. Linear Gravjet | x2 | -3/Testing | Preloaded

 Alien Tech Used 
-----------------
Integrated Reactor
Transdimensional Reconstructor

 Achievements 
--------------
Brute Force
Generalissimo
Novice Programmer
Slippery One

 Challenges 
------------
None

 Game 
------
Seed              DefenseTerrainTearclaws
  Manual?         0
Play Time         05:47:44
  Cumulative      111.1 hours
  Start           2024.08.05 @ 21:51:44
  End             2024.08.13 @ 17:23:55
Sessions          12
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          57
  Rogue           56
  Adventurer      0
  Explorer        1
Win Type          -
  Total           5
  Types           5/0/0/0/0/0/0/0/0
Lore%             44
Gallery%          59
Achievement%      42
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              36/Terminus++
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 1f6583a4-ddb2-4aa6-917b-87c5180b27e2