Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.25 @ 09:24:50 Player: sentrybuster Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (210) 210 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1210 Bonus ------- None Cogmind --------- Core Integrity 209/400 Matter 252/300 Energy 68/100 System Corruption 0% Temperature Cool (15) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Cooling System Medium Storage Unit Sensor Array > --- WEAPON (2) ------- Advanced Beam Cannon Assault Rifle > --- INVENTORY (8) ---- Ion Engine Heavy Ion Engine Small Storage Unit Trap Extractor Light Assault Rifle Flail Flail Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Cooling System Medium Storage Unit Sensor Array > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Small Storage Unit Trap Extractor Hammer [Rating: 12] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 17 | 6 3 8 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads . | . . . Leg 3 | . . 3 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 3 | . 1 2 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 . 3 Energy Gun 2 | 1 . 1 Energy Cannon 1 | . . 1 Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . 1 1 Parts Lost 9 | . 1 8 Power 2 | . 1 1 Propulsion 4 | . . 4 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 3 | . 1 3 Average Slot Usage (%) 82 | . 92 74 Engine 11 | . 13 11 Leg 5 | . . 8 Wheel 14 | . 28 5 Device 12 | . 7 16 Storage 12 | . 14 11 Energy Gun 9 | . 14 6 Ballistic Gun 12 | . 14 11 Impact Weapon 2 | . . 4 Naked Turns . | . . . Heaviest Build 23 | 13 21 23 Greatest Support 26 | 26 26 26 Greatest Overweight (x) 6 | . . 6 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 6 10 8 Average Capacity 7 | 5 7 8 Most Carried 7 | 4 7 7 Average Carried 5 | 2 6 6 Final Capacity 8 | 6 8 8 Final Carried 7 | 4 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 379 | 209 . 170 Remotely . | . . . Salvage Created 365 | . 44 321 Parts 18 | . 1 17 Haulers Intercepted 2 | . 1 1 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 10 | . . 10 Melee 2 | . . 2 Guns 8 | . . 8 Classes Destroyed 3 | . 1 2 Hauler 2 | . 1 1 Swarmer 6 | . . 6 Grunt 4 | . . 4 Best Kill Streak 6 | . 1 6 Combat Bots Only 6 | . . 6 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 840 | . . 840 Core 191 | . . 191 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 29 | . 4 25 Largest 2 | . 2 2 Hottest 88 | . 70 88 Shots Fired 47 | . 8 39 Gun 46 | . 8 38 Cannon 1 | . . 1 Launcher . | . . . Special . | . . . Kinetic 29 | . 4 25 Thermal 18 | . 4 14 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | . 4 7 Robot Miss Streak 3 | . 1 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 36 | . 7 29 Core Hits 18 | . 2 16 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 10 | . . 10 Impact 10 | . . 10 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 491 | . 72 419 Guns 366 | . 72 294 Cannons . | . . . Explosions . | . . . Melee 125 | . . 125 Ramming . | . . . Kinetic 255 | . 35 220 Thermal 111 | . 37 74 Explosive . | . . . Electromagnetic . | . . . Impact 125 | . . 125 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 2 | . . 2 Impact 2 | . . 2 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 24 | . 24 . Average Temperature 12 | . 12 . Received Heat Transfer 345 | . . 345 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 309 | . 111 198 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 197 | . 16 197 Initial 5 | . . 5 Average 75 | . 8 134 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . . 15 Peak Tracking Total 5 | . . 5 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 1 5 Successful 3 | . 1 2 Failed 3 | . . 3 Catastrophic . | . . . Database Lockouts . | . . . Manual 6 | . 1 5 Terminals 6 | . 1 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 1 2 Terminals 3 | . 1 2 Track 1 | . . 1 Botnet 1 | . . 1 Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 518 | 55 184 279 Spaces Moved 322 | 42 173 107 Core 9 | 1 . 8 Treads . | . . . Legs 61 | . . 61 Wheels 252 | 41 173 38 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 90 Average Speed 112 | 89 90 156 Slowest Speed 350 | 100 90 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 3 30 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . . 1 Terrain Destroyed 1 | . . 1 Melee 1 | . . 1 Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 412 | 56 194 162 Wait 13 | 5 1 7 Move 320 | 41 172 107 Hop . | . . . Pick Up 14 | 4 6 4 Fast Attach 14 | 6 4 4 Attach 3 | . . 3 Detach 2 | . 2 . Swap 1 | . . 1 Drop 6 | . 5 1 Fire 29 | . 4 25 Melee 10 | . . 10 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 6) 236 | -10/Materials | Discovered new exit (range 5) 240 | -10/Materials | Entered another Materials area 240 | -9/Materials | Evolved 2 slots: Utility x2 340 | -9/Materials | Build established: Mutant 344 | -9/Materials | Lost 3 parts (2n1w) 430 | -9/Materials | Lost 3 parts (2n1u) 519 | -9/Materials | Self-destructed Last Messages --------------- 00508_ C-30 ARC bursts open, deploying its payload. 00508_ G-47 Trooper unfolds itself. 00508_ G-34 Mercenary unfolds itself. 00508_ K-01 Serf collects debris. 00509_ U-05 Engineer lays Concrete. 00511_ K-01 Serf collects debris. 00512_ Sml. Laser destroyed. 00513_ Hvy. Ion Engine destroyed. 00514_ K-01 Serf collects debris. 00514_ U-05 Engineer lays Concrete. 00515_ Acquired Prototype Energy Cannon. 00515_ Identified Adv. Beam Cannon. 00515_ K-01 Serf collects debris. 00516_ Hadron Collector disabled. 00516_ G-34 Mercenary destroyed. 00517_ K-01 Serf collects debris. 00517_ C-30 ARC bursts open, deploying its payload. 00517_ G-47 Trooper unfolds itself. 00517_ G-34 Mercenary unfolds itself. 00518_ K-01 Serf collects debris. 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