Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.11 @ 02:00:34 Player: T1-4MT Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (187) 935 Value Destroyed (7998) 7998 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (2954) 2954 TOTAL SCORE: 19947 Bonus ------- High Alert Combat Kills 370 Follower Combat Kills 999 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -315 Cogmind --------- Core Integrity 0/1150 Matter 173/300 Energy 99/100 System Corruption 4% Temperature Cool (27) Movement Core (150) Ox2 Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Makeshift Hacking Suite Improved Hacking Suite > --- WEAPON (4) ------- Thermoblaster > --- INVENTORY (5) ---- Light Antimatter Reactor Huge Storage Unit Advanced Variable Charge Gun Neutron Missile Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads Armored Medium Treads > --- UTILITY ---------- Cryofiber Web Improved Cooling System Huge Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Makeshift Ablative Armor Improved Focal Shield Thermal Barrier Improved Hacking Suite > --- WEAPON ----------- Variable Charge Gun Heavy Gatling Laser Advanced Variable Charge Gun KE Penetrator > --- INVENTORY -------- Light Antimatter Reactor Improved Medium Treads Armored Medium Treads Coolant Injector Advanced Coolant Injector High-capacity Storage Unit Advanced Sensor Array Improved Terrain Scanner Improved Transmission Jammer Improved Medium Armor Plating Makeshift Hacking Suite Improved Hacking Suite System Backup Module System Backup Module Improved Heavy Laser Wave Gun Wave Gun Variable Charge Gun Coil Gun KE Penetrator KE Penetrator Mass Driver Thermoblaster Neutron Missile Launcher Phasing Sabre [Rating: 110] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Wheel Utility Advanced Targeting Computer Device Cryofiber Web Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun KE Penetrator Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Slots Evolved 12 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . 1 . . . . . . . . . 1 . . . . . . . Utility 7 | . . 1 . 2 . . . . . 2 . . . . 1 . . . . 1 . . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . Parts Attached 179 | 6 4 27 . 13 5 4 5 . 4 3 3 11 2 4 26 1 1 8 9 30 12 1 Power 16 | 1 . 3 . 1 . 1 1 . . . . 2 . 2 2 . . . . 2 1 . Engine 7 | 1 . 3 . 1 . . 1 . . . . 1 . . . . . . . . . . Core 6 | . . . . . . 1 . . . . . 1 . 2 2 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . Propulsion 41 | 2 1 9 . 4 . 1 2 . 3 . . 3 . . 8 . 1 . 2 5 . . Treads 36 | 2 . 8 . 3 . . 2 . 2 . . 3 . . 8 . 1 . 2 5 . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . 1 1 . 1 . 1 . . 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 57 | 1 2 4 . 5 2 1 . . 1 3 . 3 2 1 10 1 . 5 . 11 5 . Device 31 | . . 3 . 3 . 1 . . . 1 . 1 2 1 6 1 . 4 . 5 3 . Storage 3 | 1 1 . . . . . . . . . . . . . . . . . . 1 . . Processor 5 | . 1 . . . 1 . . . . 2 . . . . 1 . . . . . . . Hackware 4 | . . . . . . . . . . . . . . . . . . . . 2 2 . Protection 14 | . . 1 . 2 1 . . . 1 . . 2 . . 3 . . 1 . 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 65 | 2 1 11 . 3 3 1 2 . . . 3 3 . 1 6 . . 3 7 12 6 1 Energy Gun 36 | 2 . 10 . 3 2 1 1 . . . 1 1 . 1 2 . . 2 3 6 1 . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 19 | . 1 1 . . 1 . 1 . . . 1 1 . . 3 . . 1 2 4 3 . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Launcher 6 | . . . . . . . . . . . 1 1 . . 1 . . . 1 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 2 . . . . . . . . . 1 1 . 2 . . 4 . 3 . . Corrupted Parts 6 | . . . . . . . . . . . . . . 2 1 . . . 3 . . . System Corruption 34 | . . . . . . . . . . . . . . 12 8 . . . 14 . . . Parts Lost 65 | . . 12 . 7 1 3 . . 3 . 1 3 . 2 8 . . 2 . 13 9 1 Power 6 | . . 1 . 1 . 1 . . . . . . . . 1 . . . . 1 1 . Propulsion 26 | . . 6 . 4 . 1 . . 2 . 1 2 . . 3 . . . . 3 4 . Utility 20 | . . 2 . 1 1 . . . 1 . . 1 . 1 3 . . 1 . 5 3 1 Weapon 13 | . . 3 . 1 . 1 . . . . . . . 1 1 . . 1 . 4 1 . Highest Loss Streak 7 | . . 7 . 5 1 1 . . 2 . 1 2 . 2 5 . . 2 . 4 7 1 Average Slot Usage (%) 91 | . 92 95 100 96 92 79 99 100 98 100 97 97 100 99 89 87 88 87 88 93 60 15 Engine 2 | . 14 10 11 9 7 . . 7 7 6 6 3 . . . . . . . . . . Core 2 | . . . . . . . 6 . . . . 2 6 5 5 5 5 5 5 . . . Treads 22 | . 22 24 33 19 15 15 22 23 24 26 23 24 26 26 24 23 23 23 23 22 12 . Wheel 1 | . 5 7 . 5 7 2 7 7 4 . . . . . . . . . . . . . Device 16 | . . 7 11 18 15 15 15 15 15 20 20 19 20 20 19 16 17 16 17 17 11 4 Storage 6 | . 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 3 . Processor 10 | . 7 11 11 9 7 7 7 7 7 13 13 13 13 13 9 11 11 11 11 10 6 . Protection 5 | . . 1 . 8 7 7 7 7 7 6 6 5 6 6 4 5 5 5 5 7 2 . Energy Gun 12 | . 19 16 22 17 22 22 15 15 15 13 13 12 13 13 5 5 5 5 4 11 9 . Ballistic Gun 6 | . 8 5 . . . . 6 7 7 6 5 6 6 6 10 11 11 11 10 7 2 . Naked Turns 13 | . . . . . . . . . . . . . . . . . . . . . 13 . Heaviest Build 138 | 11 46 57 55 60 65 65 67 67 67 68 68 78 78 79 95 86 86 86 82 138 127 8 Greatest Support 153 | 40 40 60 60 60 10 40 71 71 83 83 83 90 90 90 153 152 152 152 152 153 141 3 Greatest Overweight (x) 6 | . 4 5 . 5 6 6 6 . . . 1 1 . . . . . . . . 1 2 Average Overweight (x) . | . 2 2 . 3 6 2 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 5 Average Capacity 19 | 6 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 17 5 Most Carried 25 | 6 8 20 19 18 18 18 20 20 20 17 20 20 20 20 20 20 20 20 18 25 20 5 Average Carried 17 | 3 7 13 18 14 16 17 19 20 19 15 18 19 19 19 19 19 20 19 17 20 13 4 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 5 5 Final Carried 20 | 6 8 18 19 14 17 16 20 20 17 16 20 20 20 20 20 20 20 17 18 20 5 4 Class Distribution -------------------- 42% | Scavenger-Gunner 24% | Scavenger-Tank 23% | Scavenger-Mutant 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Derelict-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Matter Collected 3917 | 191 138 317 . 90 50 35 87 . 77 . 168 318 30 71 765 223 87 67 162 790 218 33 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8556 | . 242 1242 231 450 230 380 299 . 281 . 36 761 . 233 1329 223 284 . 172 2020 143 . Parts 412 | . 16 88 16 21 7 12 5 . 14 . . 22 . 14 83 11 13 . 11 75 4 . Haulers Intercepted 5 | . . 2 . 1 . . . . . . . . . . 1 . . . . 1 . . Recyclers Shooed 5 | . 1 1 . 1 . . . . . . . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 236 | . . . . . . 22 . . 26 . 4 20 . 15 . 15 17 96 11 . 3 7 Prevented 23 | . . . . . . 1 . . . . . 1 . 5 . 9 2 5 . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Combat Hostiles Destroyed 160 | . 5 28 7 9 6 12 5 . 4 . 1 17 . 4 17 3 6 . 3 28 5 . Guns 146 | . 5 26 7 9 6 12 5 . 3 . . 11 . 4 17 3 6 . 3 24 5 . AOE 8 | . . . . . . . . . . . . 4 . . . . . . . 4 . . Classes Destroyed 20 | . 5 3 2 2 . . 1 . 1 . . . . 2 3 . . . . 1 . . Worker 7 | . 1 1 1 . . . . . . . . . . . 1 . . . . 3 . . Builder 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Tunneler 4 | . . 1 2 . . . . . . . . . . . . . . . . 1 . . Hauler 5 | . . 2 . 1 . . . . . . . . . . 1 . . . . 1 . . Recycler 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Operator 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . Watcher 4 | . 1 2 . . . . . . . . . . . . . . . . . 1 . . Swarmer 33 | . 3 7 4 . 1 7 . . . . . 1 . . . . 3 . . 4 3 . Cutter 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Grunt 69 | . 2 13 2 7 4 4 . . 2 . . 10 . 1 5 1 2 . 2 14 . . Brawler 6 | . . . 1 . . . . . 1 . . 2 . . . 1 1 . . . . . Duelist 5 | . . . . 1 1 . . . . . . 3 . . . . . . . . . . Sentry 15 | . . 8 . 1 . 1 . . . . . 1 . . 1 1 . . . 2 . . Specialist 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Hunter 7 | . . . . . . . . . . . . . . 1 2 . . . . 2 2 . Programmer 11 | . . . . . . . . . . . . . . 1 4 . . . 1 5 . . Heavy 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Behemoth 4 | . . . . . . . . . 1 . 1 . . 1 . . . . . 1 . . Savage 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Butcher 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 8 | . 6 8 4 4 4 7 3 . 2 . 1 8 . 1 8 2 3 . 2 6 3 . Combat Bots Only 8 | . 3 6 4 3 4 7 3 . 2 . 1 8 . 1 7 2 3 . 2 6 3 . Max Kills in Single Turn 6 | . 2 2 2 1 1 1 1 . 1 . 1 2 . 1 2 2 2 . 1 6 1 . Gunslinging 1 | . 1 . 1 . . . . . . . . . . . 1 1 1 . . . . . Exploded 4 | . . . . . . . . . . . . 2 . . . . . . . 4 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Damage Taken 14297 | . 179 1897 148 563 150 444 . . 554 . 237 848 . 404 2495 207 241 566 266 2683 2015 400 Core 1891 | . 40 332 . 17 . 50 . . 5 . . 100 . 44 117 13 . . 19 209 650 295 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 126 | . . . . . . . . . . . . . . . 56 4 . . 6 60 . . Core Remaining (%) 79 | 100 84 . 17 96 . . . . 92 . . . . 83 . . . . 85 . . . Volleys Fired 507 | . 23 106 17 27 13 20 11 . 16 . 22 30 . 14 66 7 6 9 16 79 25 . Largest 4 | . 2 2 2 2 3 3 3 . 3 . 3 3 . 3 3 3 3 3 3 4 4 . Hottest 598 | . 90 126 126 132 229 229 193 . 193 . 193 193 . 193 149 143 143 143 260 598 312 . Shots Fired 1265 | . 46 194 34 51 39 47 25 . 48 . 32 79 . 42 198 21 19 14 36 266 74 . Gun 1216 | . 46 194 34 51 39 47 25 . 48 . 15 74 . 42 198 21 19 14 30 259 60 . Cannon 19 | . . . . . . . . . . . . . . . . . . . . 5 14 . Launcher 30 | . . . . . . . . . . . 17 5 . . . . . . 6 2 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 482 | . 7 64 . . . . 9 . 16 . 5 25 . 14 132 14 12 5 20 131 28 . Thermal 759 | . 39 130 34 51 39 47 16 . 32 . 10 49 . 28 66 7 7 9 16 133 46 . Explosive 24 | . . . . . . . . . . . 17 5 . . . . . . . 2 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 87 | . 10 10 7 23 6 15 10 . 11 . 24 31 . 19 24 10 3 5 10 87 15 . Robot Miss Streak 7 | . 3 3 2 1 6 5 3 . 3 . 1 3 . 3 7 3 3 2 2 4 6 . Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 1 . . 1 . . Secondary Targets 23 | . 2 3 3 3 . 2 . . . . . . . . 4 3 1 . . . 2 . Max Gunslinging Chain 2 | . 1 1 1 1 . 1 . . . . . . . . 1 2 1 . . . 1 . Shots Hit Robots 936 | . 31 132 24 43 29 38 18 . 42 . 15 72 . 38 156 13 9 6 14 209 47 . Core Hits 467 | . 15 61 12 20 19 29 15 . 27 . 5 59 . 15 59 6 8 3 6 94 14 . Critical Kills 13 | . . . . . . . . . . . . . . 1 5 . 4 . 1 2 . . Critical Parts Destroyed 26 | . . . . . . . . . 1 . . . . . 15 1 2 1 . 6 . . Critical Strikes 63 | . . 7 . 2 . . . . 1 . 1 . . 1 26 2 6 3 1 13 . . Burn 21 | . . 7 . 2 . . . . . . . . . . 5 1 . 1 . 5 . . Destroy 42 | . . . . . . . . . 1 . 1 . . 1 21 1 6 2 1 8 . . Melee Attacks 7 | . . . . . . . . . . . . . . . . . . . 5 . 2 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . . . . . . . . . . . 5 . 2 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21178 | . 389 1674 445 757 523 744 358 . 1023 . 474 2361 . 808 3132 264 205 125 340 6520 1036 . Guns 19223 | . 389 1674 445 757 523 744 358 . 1023 . 459 1633 . 808 3132 264 205 125 340 5465 879 . Cannons 233 | . . . . . . . . . . . . . . . . . . . . 76 157 . Explosions 1722 | . . . . . . . . . . . 15 728 . . . . . . . 979 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6891 | . 48 403 . . . . 140 . 198 . 106 446 . 262 1902 158 183 81 177 2486 301 . Thermal 12732 | . 341 1271 445 757 523 744 218 . 825 . 353 1187 . 546 1230 106 22 44 163 3222 735 . Explosive 1504 | . . . . . . . . . . . 15 728 . . . . . . . 761 . . Electromagnetic 51 | . . . . . . . . . . . . . . . . . . . . 51 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . 2 . . . . . . . . . . . . 13 18 18 12 12 14 5 5 4 Average Corruption 7 | . 2 . . . . . . . . . . . . 1 6 12 12 12 12 3 4 4 Corruption Purged 7 | . . . . . . . . . . . . . . . . 6 . . . . 1 . Effects 83 | . 1 . . . . . . . . . . . . 2 16 23 12 3 . 11 12 3 Message Errors 18 | . . . . . . . . . . . . . . 1 3 8 1 1 . . 4 . Matter Fused 21 | . . . . . . . . . . . . . . 1 6 4 4 1 . 2 1 2 Heat Flow Errors 6 | . . . . . . . . . . . . . . . 1 1 1 1 . 1 1 . Energy Discharges 11 | . 1 . . . . . . . . . . . . . 1 6 2 . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 15 | . . . . . . . . . . . . . . . 2 3 2 . . 4 3 1 Data Loss (major) 4 | . . . . . . . . . . . . . . . 1 . 1 . . 1 1 . Misfires 3 | . . . . . . . . . . . . . . . 1 . 1 . . 1 . . Alerts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . 1 . . . . 1 1 . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Overflow Damage 194 | . . . . . . . . . . . . 31 . . . . . . . 163 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 194 | . . . . . . . . . . . . 31 . . . . . . . 163 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 85 | . . . . . . . . . . . . 30 . . . . . . . 55 . . Shots 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 878 | . 355 492 204 224 449 455 23 . 163 . 224 598 . 94 265 105 142 235 58 293 878 . Average Temperature 140 | . 160 120 73 85 218 135 23 . 61 . 124 263 . 45 84 61 72 109 34 89 249 . Received Heat Transfer 2785 | . 45 855 24 288 36 72 . . 99 . 36 295 . 18 246 54 60 9 48 387 114 99 Effects 32 | . 2 8 . . 1 5 . . . . . 3 . . . . . . . . 13 . Shutdowns 3 | . . 2 . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 5 | . 2 2 . . . . . . . . . 1 . . . . . . . . . . Interference 9 | . . 2 . . . 2 . . . . . . . . . . . . . . 5 . Matter Decay 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . Short Circuit 4 | . . . . . 1 . . . . . . 1 . . . . . . . . 2 . Damage (minor) 5 | . . 2 . . . . . . . . . . . . . . . . . . 3 . Damage (major) 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 17 | . . . . . . . . . . . . . . . 7 1 1 . 2 6 . . Total Turns 331 | . . . . . . . . . . . . . . . 151 6 3 . 30 141 . . Longest Duration 45 | . . . . . . . . . . . . . . . 45 6 3 . 19 41 . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . . . . . 5 . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . 2 . . . . . . 1 . 1 2 . . . . . . . 1 . . Combat Hostiles 6 | . . 2 . . . . . . 1 . 1 2 . . . . . . . . . . Parts Melted 44 | . 1 6 1 3 3 2 2 . 4 . 2 5 . 2 1 . . . . 10 2 . Heat Transferred 26431 | . 917 3705 962 1776 1185 1620 500 . 1850 . 725 2725 . 1111 2331 259 37 72 259 5215 1182 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Peak Influence 775 | . 194 530 402 344 280 . . . . 124 . . . . 401 . . . . 775 . . Initial 206 | . . 81 206 156 156 . . . . 67 . . . . . . . . . . . . Average 233 | . 116 294 288 252 164 . . . . 85 . . . . 113 . . . . 399 . . Maximum Alert Level 3 | . . 2 2 1 1 . . . . . . . . . 2 . . . . 3 . . Low Security (%) 52 | 100 100 17 . 22 77 . . . . 100 . . . . 83 . . . . 32 . . Level 1 30 | . . 61 85 77 22 . . . . . . . . . 13 . . . . 17 . . Level 2 14 | . . 21 14 . . . . . . . . . . . 2 . . . . 41 . . Level 3 1 | . . . . . . . . . . . . . . . . . . . . 8 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 1 3 . . 2 . . . 1 . . 1 . . 10 . . . . 9 . . Investigation 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Extermination 5 | . . . . . 1 . . . . . . . . . 2 . . . . 2 . . Reinforcement 16 | . 1 2 . . 1 . . . . . . . . . 8 . . . . 4 . . Assault 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Distress Signals 12 | . 1 4 . 1 1 . . . . . . . . . 1 . . 2 . 2 . . Communications Jammed 14 | . . . . . . . . . . . . . . . 14 . . . . . . . Distress Signals 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Times Spotted 273 | . 9 45 7 13 6 16 6 . 14 . 1 19 . 10 30 9 7 20 3 37 13 8 Peak Tracking Total 9 | . 4 6 4 3 3 4 3 . 6 . 1 9 . 3 6 3 2 7 2 9 4 5 Tactical Retreats 15 | . . 1 . . . 2 . . . . . . . . 5 1 . 1 . 1 3 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Traps Triggered 4 | . 1 . . . . . . . . . . . . . 1 . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . 1 1 . . . . 1 1 . 2 1 1 . 11 1 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Machines Disabled 15 | . . 1 . . . . . . 1 . . . . . 2 . . . . 11 . . Max in Single Turn 4 | . . 1 . . . . . . 1 . . . . . 1 . . . . 4 . . Garrison Access 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Machines Accessed 39 | . 5 6 2 4 2 . . 4 . 5 . 1 . . 1 . . 4 . 4 1 . Terminals 19 | . 5 5 2 3 1 . . . . 3 . . . . . . . . . . . . Fabricators 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . Repair Stations 6 | . . 1 . 1 . . . . . . . . . . 1 . . . . 3 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . Total Hacks 93 | . 11 8 4 10 6 . . 30 . 6 . 1 . . 2 . . 9 . 5 1 . Successful 72 | . 6 5 2 8 4 . . 30 . 4 . 1 . . 1 . . 9 . 1 1 . Failed 21 | . 5 3 2 2 2 . . . . 2 . . . . 1 . . . . 4 . . Catastrophic 4 | . . 1 . 1 . . . . . 2 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 28 | . 2 1 4 3 3 . . . . 3 . . 2 . 2 . . 1 . 7 . . Terminals 38 | . 11 6 4 8 5 . . . . 4 . . . . . . . . . . . . Fabricators 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . Repair Stations 10 | . . 2 . 2 . . . . . . . . . . 2 . . . . 4 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . Terminal Hacks 62 | . 6 3 2 6 3 . . 30 . 1 . 1 . . . . . 9 . . 1 . Record 13 | . . . . . . . . 11 . . . . . . . . . 2 . . . . Part Schematic 14 | . . . 1 1 . . . 12 . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . 1 . . . 3 . . . . . . . . . 5 . . . . Open Door 4 | . . . . . . . . . . . . 1 . . . . . 2 . . 1 . Level Access Points 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . Alert Level 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 4 | . 3 . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . 2 . 2 . . . . . . . . . . 1 . . . . . . . Scan Component 3 | . . 1 . 1 . . . . . . . . . . 1 . . . . . . . Repair 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . Seal Access 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . Unauthorized Hacks 3 | . . . . . 1 . . . . 2 . . . . . . . . . . . . Terminals 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . Botnet 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 4 4 1 4 2 . . . . 4 . . . . 1 . . . . 3 . . Full Trace Events 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 1 1 . . . 12 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . Time 64 | . . 26 . 38 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . 1 1 2 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . 1 1 2 . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . 3 3 3 3 3 1 1 1 1 Autooverrided 4 | . . . . . . . . . . . . . . 1 1 2 . . . . . . Robots Rewired 5 | . . . . . . . 2 . 1 . . 2 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Total Allies 16 | . . . . . . . 2 . 2 . . 2 4 1 2 2 . . . 1 . . Largest Group 6 | . . . . . . . 2 2 3 2 2 2 6 6 4 2 1 1 . 1 . . Highest-Rated Group 209 | . . . . . . . 56 56 151 115 115 58 209 209 195 163 124 124 . 32 . . Highest-Rated Ally 146 | . . . . . . . 31 31 95 95 95 29 39 39 146 133 124 124 . 32 . . Zionite Dispatches 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . Hero 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . 1 . . DROP 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 141 | . . . . . . . . . 40 . 1 . . 52 32 13 1 2 . . . . Total Damage 3884 | . . . . . . . . . 1209 . . . . 934 1047 505 71 118 . . . . Kills 28 | . . . . . . . . . 8 . . . . 5 6 6 2 1 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . . 1 . . 1 2 . 2 . 2 1 3 1 . 1 . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Turns Passed 16101 | 84 374 1118 184 367 501 877 827 124 464 292 1202 668 1955 809 1117 600 373 1248 977 1144 640 156 Spaces Moved 8497 | 45 198 469 82 136 259 376 476 78 234 172 616 309 1161 441 460 268 211 721 527 471 529 258 Core 667 | 2 . . . . . . . . . . . . . . . . . . . . 407 258 Treads 6906 | 43 90 163 82 46 . 218 473 78 234 172 616 309 1161 441 460 268 211 721 527 471 122 . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 924 | . 108 306 . 90 259 158 3 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 140 140 160 155 170 155 160 160 160 165 165 166 167 167 162 165 165 165 165 162 50 50 Average Speed 159 | 155 149 148 160 156 170 204 160 160 161 165 187 172 167 167 165 165 165 165 165 163 94 51 Slowest Speed 246 | 160 160 160 160 160 170 240 170 160 165 165 246 246 167 167 167 165 165 165 165 165 242 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 5 45 58 13 29 7 49 52 69 53 6 81 54 89 66 15 45 54 92 68 18 72 35 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 8 | . . . . . . . 2 1 . . 2 . 2 . . . . . 1 . . . Known Exits Taken 11 | . 1 . 1 1 1 . . . 1 1 . . . 1 1 1 . . 1 1 . . Unknown Exits Taken 11 | 1 . 1 . . . 1 1 1 . . 1 1 1 . . . 1 1 . . 1 . Scrap Searched 30 | . . . 1 . . 1 8 . . . 2 3 2 4 . . 3 . 1 . 2 3 Spaces Dug 104 | . . . . . . . . . . . 80 . . . . . . . 19 . 5 . Terrain Destroyed 409 | . . . . . . . . . 1 . 202 17 . . 6 . . 1 37 129 16 . Melee 7 | . . . . . . . . . . . . . . . . . . . 5 . 2 . Projectile 34 | . . . . . . . . . 1 . . . . . 3 . . 1 4 11 14 . AOE 365 | . . . . . . . . . . . 202 17 . . . . . . 28 118 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Total 10024 | 56 232 710 101 238 285 435 523 77 278 181 643 383 1180 480 671 411 223 768 594 666 607 282 Wait 575 | . 3 64 2 56 . 36 2 . . 3 . 4 6 11 80 131 5 22 37 58 32 23 Move 8475 | 44 197 468 81 135 258 375 475 77 233 171 615 308 1160 440 459 267 210 720 526 470 528 258 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 128 | 6 3 30 1 4 7 . 11 . 1 2 3 6 5 6 16 3 . 2 1 18 3 . Fast Attach 59 | 6 1 9 . 2 . 1 3 . . 1 . 3 2 1 11 . 1 6 . 8 4 . Attach 76 | . . 12 . 9 3 2 1 . 3 2 . 5 . 3 10 1 . 2 . 18 4 1 Detach 5 | . . . . . . . 1 . . . . . . . 1 . . . . 3 . . Swap 44 | . 3 6 . 2 2 1 1 . 1 . 3 3 . . 5 . . . 9 4 4 . Drop 98 | . 2 15 . 3 2 . 10 . 1 2 . 5 7 5 23 2 1 7 . 8 5 . Fire 507 | . 23 106 17 27 13 20 11 . 16 . 22 30 . 14 66 7 6 9 16 79 25 . Melee 7 | . . . . . . . . . . . . . . . . . . . 5 . 2 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 50 | . . . . . . . 8 . 23 . . 19 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Discovered new exit (range 21) 326 | -10/Materials | Build established: Mutant 395 | -10/Materials | Identified exit to Materials 459 | -10/Materials | Entered another Materials area 459 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 697 | -9/Materials | Repaired Lgt. Treads 981 | -9/Materials | Discovered new exit (range 12) 1021 | -9/Materials | Core integrity fell below 50% 1054 | -9/Materials | Lost 7 parts (1p3n1u2w) 1265 | -9/Materials | Build established: Scavenger-Mutant 1393 | -9/Materials | Core integrity fell below 20% 1577 | -9/Materials | Entered Mines 1585 | -9/Mines | Identified exit to Materials 1761 | -9/Mines | Entered Materials 1761 | -8/Materials | Evolved 2 slots: Utility x2 1762 | -8/Materials | Identified exit to Storage 1796 | -8/Materials | Identified exit to Factory 1920 | -8/Materials | Lost 5 parts (1p3n1w) 2089 | -8/Materials | Repaired Pulse Rifle 2128 | -8/Materials | Entered Factory 2128 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2153 | -7/Factory | Identified exit to Lower Caves 2420 | -7/Factory | Build established: Scavenger-Tank 2629 | -7/Factory | Entered Lower Caves 2661 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2698 | -7/Lower Caves | Destroyed 7 combat bots 2860 | -7/Lower Caves | Learned Factory emergency access door positions 2988 | -7/Lower Caves | Build established: Scavenger-Mutant 3489 | -7/Lower Caves | Discovered new exit (range 6) 3506 | -7/Lower Caves | Entered another Lower Caves area 3837 | -7/Lower Caves | Build established: Scavenger-Gunner 3916 | -7/Lower Caves | Learned location of Zion (-6) 4077 | -7/Lower Caves | Encountered a Warlord checkpoint 4119 | -7/Lower Caves | Discovered new exit (range 15) 4189 | -7/Lower Caves | Attacked by a faux Warlord 4333 | -7/Lower Caves | Entered Data Miner 4333 | -7/Data Miner | Accompanied by 2 allies 4333 | -7/Data Miner | Discovered new exit (range 6) 4364 | -7/Data Miner | Met Data Miner 4397 | -7/Data Miner | Learned location of Section 7 (-2) 4397 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4420 | -7/Data Miner | Received God Mode back door access code from Data Miner 4457 | -7/Data Miner | Entered Proximity Caves 4457 | -6/Proximity Caves | Accompanied by 2 allies 4457 | -6/Proximity Caves | Identified exit to Factory 4488 | -6/Proximity Caves | Spotted B-75 Beast 4490 | -6/Proximity Caves | Escorted by Enhanced Grunt 4500 | -6/Proximity Caves | Destroyed B-75 Beast 4691 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4832 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4860 | -6/Proximity Caves | Learned Factory stockpile data 4921 | -6/Proximity Caves | Entered Factory 4921 | -6/Factory | Accompanied by 2 allies 4921 | -6/Factory | Evolved 2 slots: Utility x2 5187 | -6/Factory | Identified exit to Lower Caves 5187 | -6/Factory | Identified exit to Extension 5213 | -6/Factory | Entered Lower Caves 5213 | -6/Lower Caves | Accompanied by 2 allies 5470 | -6/Lower Caves | Spotted B-75 Beast 5475 | -6/Lower Caves | Found Prototype Device 6001 | -6/Lower Caves | Destroyed B-75 Beast 6099 | -6/Lower Caves | Encountered a Warlord checkpoint 6383 | -6/Lower Caves | Discovered new exit (range 14) 6415 | -6/Lower Caves | Entered another Lower Caves area 6415 | -6/Lower Caves | Accompanied by 1 ally 6558 | -6/Lower Caves | Encountered a Warlord checkpoint 6644 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6713 | -6/Lower Caves | Identified Exp. Thermal Shield 6726 | -6/Lower Caves | Destroyed 8 combat bots 6878 | -6/Lower Caves | Build established: Derelict-Gunner 7021 | -6/Lower Caves | Discovered new exit (range 12) 7083 | -6/Lower Caves | Entered Zion 7083 | -6/Zion | Accompanied by 2 allies 7170 | -6/Zion | Discovered new exit (range 10) 7341 | -6/Zion | Build established: Scavenger-Gunner 7389 | -6/Zion | Learned 4 Factory zone layouts 7722 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7884 | -6/Zion | Learned Factory emergency access door positions 7961 | -6/Zion | Identified exit to Deep Caves 8166 | -6/Zion | Learned Factory garrison access intel 8258 | -6/Zion | Received a visual enhancement algorithm 8292 | -6/Zion | Found Prototype Device 8292 | -6/Zion | Identified Phasing AFG 8651 | -6/Zion | Imprinted 8653 | -6/Zion | Declared Zion's savior 9038 | -6/Zion | Entered Proximity Caves 9038 | -5/Proximity Caves | Accompanied by 6 allies 9039 | -5/Proximity Caves | Identified exit to Factory 9154 | -5/Proximity Caves | Spotted B-75 Beast 9180 | -5/Proximity Caves | Destroyed B-75 Beast 9396 | -5/Proximity Caves | Learned location of 1 exit from Factory 9515 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9843 | -5/Proximity Caves | System corruption reached 10% 9847 | -5/Proximity Caves | Entered Factory 9847 | -5/Factory | Accompanied by 4 allies 9847 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9848 | -5/Factory | Identified exit to Upper Caves 9849 | -5/Factory | Identified exit to Factory 9852 | -5/Factory | Loaded intel: 3 garrison access locations 10277 | -5/Factory | Lost 5 parts (1p3n1u) 10295 | -5/Factory | Destroyed 7 combat bots 10539 | -5/Factory | Cargo convoy interrupted 10759 | -5/Factory | Zion hero teleported in (NK-0LA) 10928 | -5/Factory | System corruption reached 10% 10964 | -5/Factory | Entered Upper Caves 10964 | -5/Upper Caves | Accompanied by 1 ally (NK-0LA) 11404 | -5/Upper Caves | Identified exit to Upper Caves 11407 | -5/Upper Caves | Build established: Scavenger-Tank 11419 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11564 | -5/Upper Caves | Entered another Upper Caves area 11564 | -5/Upper Caves | Accompanied by 1 ally (NK-0LA) 11595 | -5/Upper Caves | Encountered a Warlord checkpoint 11846 | -5/Upper Caves | Spotted B-75 Beast 11929 | -5/Upper Caves | Discovered new exit (range 6) 11937 | -5/Upper Caves | Entered Warlord 11937 | -5/Warlord | Accompanied by 1 ally (NK-0LA) 12003 | -5/Warlord | System corruption cleaned by Quarantine Array 12284 | -5/Warlord | Build established: Scavenger-Mutant 12395 | -5/Warlord | Rebuked by Warlord 12413 | -5/Warlord | Opened Warlord's prototype stash 12420 | -5/Warlord | Warlord's base attacked by MAIN.C 12424 | -5/Warlord | Found Prototype Device 12424 | -5/Warlord | Identified Thermal Barrier 12436 | -5/Warlord | Found Prototype Device 12436 | -5/Warlord | Identified Exp. Cloaking Device 12735 | -5/Warlord | Found Prototype Energy Gun 12735 | -5/Warlord | Identified Vortex Rail 12770 | -5/Warlord | Warlord forces counterattacked 12975 | -5/Warlord | Spotted Executioner 12982 | -5/Warlord | Allies destroyed Executioner 13050 | -5/Warlord | Opened side exit 13071 | -5/Warlord | Spotted Executioner 13095 | -5/Warlord | Warlord base infiltrated, sounded retreat 13166 | -5/Warlord | Discovered new exit (range 13) 13185 | -5/Warlord | Entered Proximity Caves 13299 | -4/Proximity Caves | Build established: Scavenger-Tank 13377 | -4/Proximity Caves | Spotted B-86 Titan 13857 | -4/Proximity Caves | Discovered exit to Factory (range 7) 14023 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14162 | -4/Proximity Caves | Entered Factory 14162 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 14835 | -4/Factory | Lost 4 parts (1n3w) 14933 | -4/Factory | Retrieved Zion intel report: Branch Access 14933 | -4/Factory | Identified exit to Upper Caves 14934 | -4/Factory | Zion Thermal Resupply teleported in 15025 | -4/Factory | Garrison activated, responded to threat 15073 | -4/Factory | Spotted B-86 Titan 15162 | -4/Factory | Garrison activated, responded to threat 15240 | -4/Factory | Destroyed B-86 Titan 15261 | -4/Factory | Lost 4 parts (1n2u1w) 15306 | -4/Factory | Entered Upper Caves 15492 | -4/Upper Caves | Spotted B-86 Titan 15710 | -4/Upper Caves | Released all parts (11) 15727 | -4/Upper Caves | Lost 7 parts (1p3n2u1w) 15874 | -4/Upper Caves | Encountered a Warlord checkpoint 15911 | -4/Upper Caves | Core integrity fell below 50% 15940 | -4/Upper Caves | Discovered new exit (range 12) 15946 | -4/Upper Caves | Entered another Upper Caves area 15948 | -4/Upper Caves | Core integrity fell below 20% 16000 | -4/Upper Caves | Build established: Hacker-Mutant 16030 | -4/Upper Caves | Spotted B-86 Titan 16097 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16100 | -4/Upper Caves | Discovered new exit (range 14) 16102 | -4/Upper Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 15964_ Searching scrap... 15964_ Found Recoil Nullifier. 15964_ Found 29 Matter. 15965_ Searching scrap... 15965_ Found Power Maul. 15965_ Found Med. Storage Unit. 15965_ Found Unknown Device. 15965_ Found 13 Matter. 15966_ Acquired 13 matter. 16001_ System corrupted: Component data lost. 16017_ System corrupted: Matter fused (-6). 16062_ L1-Y63(k) breaks down the debris. 16075_ AV-M0K(k) breaks down the debris. 16096_ Lrn. Sensor Array destroyed. 16096_ Penetrated by Slug. 16097_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 16100_ EXIT=FOUND 16101_ System corrupted: Matter fused (-9). 16102_ Critical hit (Burn: +37). 16102_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###??##?????????????????????? | | ?????????????????????# ## ##????????????????????? | | ????????????????????? ##??#######??????????? | | ??????????????????????%! #? ??????????? | | ??????????????????????# # g < ?????????? | | ???????????????????????; g #??????????? | | ???????????????????????# Y #??????????? | | ???????????????????????# #??###????? | | ?????#######??????????## @ s ? #????? | | ????## #???????#### g ? #????? | | ????# #???????## ###########????# #????? | | ????# #????##### #??????????????# #????# | | ????# ###???## #####??????????????# #????# | | ###?# ###???# ##????????????###???# #???## | | #### ##??# ###?????????????# ##### ###?# | | ### #### #??????????????## ## ### | | # ## # ## #??????????????# | | # ## ### ################ | | # ## ###?# ! ! %! | | # ### ##??# ##########/##### ###### | | ##?# #### #????????# #???######????##### | | #### #????????# #?????????????????? | | # ## ##???????# #????????????????? | | # ##??????# ##????????????????? | | ##????# #?????????????????? | | ### % #???# ##?????????????????? | | ######### #??# ???????????????????? | | #?## #?## ???????????????????? | | ### #?## ???????????????????? | | # #### #?## ???????????????????? | | ##?? #??# ???????????????????? | | ###??# #??# ???????????????????? | | ##????# ## #?? ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 100 Energy Generation 21 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 1650 Resistance: KI 25 Resistance: TH 50 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 16 Recoil Reduction 5 Offensive Hacking 23 Item Schematics ----------------- Huge Storage Unit | -9/Mines | Hacked Hcp. Storage Unit | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Gravity Neutralizing Apparatus | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Lance | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Imp. Gyrokinetic Inverter | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Centrium Wheel | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed MatterThermalFemtoactuators Manual? 0 Play Time 02:51:54 Cumulative 36.3 hours Start 2021.12.10 @ 20:33:04 End 2021.12.11 @ 02:00:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 37 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d359de8d-0dff-4cdb-b9a3-7eb85e06cee9