Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 09:38:21 Player: Mylar Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (224) 1120 Value Destroyed (7537) 7537 Prototype IDs (2) 40 Alien Tech Used (1) 200 Bonus (1200) 1200 TOTAL SCORE: 13697 Bonus ------- High Alert Combat Kills 1286 Friendly Fire -86 Cogmind --------- Core Integrity 0/850 Matter 4/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Hovering (60) Location -6/Waste Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Gravmag Array > --- UTILITY (7) ------ Advanced Sensor Array Advanced Signal Interpreter Improved Salvage Targeting Computer Advanced Targeting Computer Core Analyzer System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Gravmag System Improved Hardlight Generator Drone Bay (2/2) Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine Light Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Active Sensor Suite Advanced Targeting Computer Core Analyzer > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Armored Treads Armored Treads Armored Wheel High-capacity Matter Pod Improved Sensor Array Tactical Coordination Suite Matter Filter Kinecellerator Advanced ECM Suite Hardened Light Armor Plating Hardened Light Armor Plating Medium Reactive Plating Force Field Dynamic Insulation System System Restoration Module Heavy Laser Gauss Rifle Gauss Rifle Heavy Rocket Launcher Chainsword [Rating: 80] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Laser Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Slots Evolved 8 | . . 2 2 2 . . 2 . Power 1 | . . . . . . . 1 . Propulsion 2 | . . 1 1 . . . . . Utility 5 | . . 1 1 2 . . 1 . Weapon . | . . . . . . . . . Parts Attached 296 | 9 12 25 51 70 10 2 117 . Power 33 | 2 3 3 6 4 2 1 12 . Engine 26 | 2 3 3 3 3 2 1 9 . Core 7 | . . . 3 1 . . 3 . Reactor . | . . . . . . . . . Propulsion 67 | 2 2 5 20 22 . . 16 . Treads 47 | . 2 5 20 14 . . 6 . Leg 6 | . . . . 6 . . . . Wheel 6 | 2 . . . 2 . . 2 . Hover 7 | . . . . . . . 7 . Flight 1 | . . . . . . . 1 . Utility 136 | 3 3 11 18 30 4 . 67 . Device 67 | 1 1 3 1 10 2 . 49 . Storage 8 | 2 2 . 2 1 . . 1 . Processor 9 | . . . 2 3 . . 4 . Hackware 3 | . . . . . . . 3 . Protection 49 | . . 8 13 16 2 . 10 . Artifact . | . . . . . . . . . Weapon 60 | 2 4 6 7 14 4 1 22 . Energy Gun 12 | 1 1 2 . 3 2 . 3 . Energy Cannon . | . . . . . . . . . Ballistic Gun 20 | 1 2 1 2 1 1 . 12 . Ballistic Cannon 6 | . . 1 4 1 . . . . Launcher 11 | . . 2 1 6 . 1 1 . Special Weapon 1 | . 1 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 9 | . . . . 3 1 . 5 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . Unidentified Prototypes 3 | . . . . . . . 3 . Parts Lost 49 | . 2 2 8 11 . 1 22 3 Power 8 | . 1 . 1 1 . 1 4 . Propulsion 18 | . 1 . 3 5 . . 9 . Utility 16 | . . 1 3 5 . . 6 1 Weapon 7 | . . 1 1 . . . 3 2 Highest Loss Streak 7 | . 1 2 7 3 . 1 3 3 To Critical Strikes 2 | . . . . . . . 2 . Average Slot Usage (%) 92 | . 99 99 86 94 100 99 87 71 Engine 7 | . 13 11 5 6 7 6 9 5 Core 1 | . . . 3 . . . 1 6 Treads 27 | . 18 33 35 24 30 30 16 . Wheel 1 | . 9 . . 1 . . . . Device 6 | . 14 9 1 5 5 7 9 6 Storage 8 | . 14 11 9 7 7 7 5 6 Processor 13 | . . . 8 18 23 23 19 25 Protection 7 | . . 12 10 8 8 7 2 . Energy Gun 2 | . 3 5 . . 6 3 1 . Ballistic Gun 5 | . 24 8 3 . . . 6 10 Ballistic Cannon 3 | . . 4 7 4 . . . . Launcher 2 | . . 3 1 5 . 3 1 . Slashing Weapon 1 | . . . . 2 7 7 1 . Naked Turns . | . . . . . . . . . Heaviest Build 118 | 17 30 39 79 81 67 65 118 36 Greatest Support 112 | 20 40 60 88 112 104 104 112 20 Greatest Overweight (x) 22 | 1 . . . 6 . . 22 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 10 Average Capacity 17 | 7 10 15 18 20 20 20 16 9 Most Carried 20 | 8 14 15 20 20 20 20 20 10 Average Carried 17 | 5 9 14 18 19 19 19 15 9 Final Capacity 20 | 8 15 15 20 20 20 20 10 5 Final Carried 20 | 7 14 15 20 20 20 20 10 5 Class Distribution -------------------- 76% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Mutant | -6/Waste Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Matter Collected 7805 | 290 789 723 2074 1340 340 187 2062 . Remotely 824 | . . 52 248 524 . . . . Salvage Created 8242 | 109 675 1637 2345 1534 94 116 1732 . Parts 466 | 3 46 91 120 82 8 5 111 . Haulers Intercepted 8 | . 1 2 5 . . . . . Recyclers Shooed 14 | . . 4 2 . . . 8 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 15 | . . . . . 10 5 . . Prevented 2 | . . . . . 2 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Combat Hostiles Destroyed 164 | . 20 32 50 32 3 3 24 . Melee 17 | . . . . 13 1 1 2 . Guns 64 | . 19 14 12 . 2 . 17 . Cannons 49 | . . 8 31 10 . . . . AOE 34 | . 1 10 7 9 . 2 5 . Classes Destroyed 16 | 2 4 6 2 2 . . . . Worker 16 | . . 2 5 1 . . 8 . Builder 12 | . . 1 . 7 . . 4 . Tunneler 1 | 1 . . . . . . . . Hauler 8 | . 1 2 5 . . . . . Recycler 12 | 1 . 3 3 2 . . 3 . Mechanic 2 | . . . 1 1 . . . . Operator 3 | . . 1 . . . . 2 . Watcher 12 | . 1 3 2 4 . . 2 . Swarmer 26 | . 8 3 8 2 2 . 3 . Grunt 84 | . 12 21 30 14 . . 7 . Brawler 2 | . . 1 1 . . . . . Duelist 5 | . . 1 2 2 . . . . Sentry 19 | . . 6 8 5 . . . . Hunter 12 | . . . . 3 . 2 7 . Programmer 13 | . . . . 6 1 1 5 . Heavy 3 | . . . 1 . . . 2 . Best Kill Streak 9 | 1 5 9 8 6 2 3 7 . Combat Bots Only 7 | . 5 7 6 4 2 3 4 . Max Kills in Single Turn 2 | 1 1 2 2 2 1 2 2 . Gunslinging . | . . . . . . . . . Exploded 2 | . 1 2 2 2 . 2 2 . Melee 1 | . . . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Hostile Shots Fired 1282 | . 91 92 280 390 29 20 372 8 Missed 427 | . 30 36 85 154 11 4 104 3 Damage Taken 14419 | . 591 687 3410 3599 199 280 5420 233 Core 1606 | . 78 76 137 329 40 74 750 122 Absorbed by Shields 359 | . . . . . . . 359 . Redirected to Shielding 149 | . . . 46 103 . . . . Ignored by Resistances 186 | . . . . . . . 186 . Regen/Repaired (Parts) 1176 | . . 64 303 809 . . . . Core Remaining (%) 72 | 100 68 81 75 . . 36 . . Volleys Fired 663 | 13 68 117 178 92 14 1 180 . Largest 2 | 1 2 2 2 2 1 1 2 . Hottest 100 | 50 100 60 84 84 69 36 97 . Shots Fired 971 | 13 134 190 249 98 14 1 272 . Gun 667 | 13 132 140 105 9 14 . 254 . Cannon 215 | . . 37 127 51 . . . . Launcher 87 | . . 13 17 38 . 1 18 . Special 2 | . 2 . . . . . . . Kinetic 768 | . 123 133 232 51 6 . 223 . Thermal 63 | 13 2 . . 9 8 . 31 . Explosive 58 | . . 13 . 26 . 1 18 . Electromagnetic 82 | . 9 44 17 12 . . . . Robot Hit Streak 26 | 6 8 12 26 17 8 . 15 . Robot Miss Streak 5 | 1 4 4 3 3 2 . 5 . Penetration Max 1 | . . . 1 . . . 1 . Secondary Targets 2 | . . . 2 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 687 | 10 73 118 172 111 10 4 189 . Core Hits 376 | 3 35 65 90 76 4 4 99 . Critical Kills 3 | . 1 . . . . . 2 . Critical Parts Destroyed 6 | . . . . . . . 6 . Critical Strikes 40 | 1 1 4 14 10 . 1 9 . Burn 1 | 1 . . . . . . . . Destroy 9 | . 1 . . . . . 8 . Blast 17 | . . 2 14 1 . . . . Corrupt 2 | . . 2 . . . . . . Sever 11 | . . . . 9 . 1 1 . Melee Attacks 111 | . . . . 77 3 4 27 . Impact . | . . . . . . . . . Slashing 109 | . . . . 77 3 4 25 . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . . . 4 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 20025 | 123 1012 2707 6172 4974 179 278 4580 . Guns 6558 | 123 982 1164 1115 78 145 . 2951 . Cannons 5680 | . . 570 4202 908 . . . . Explosions 5223 | . 30 973 853 2150 . 134 1083 . Melee 2523 | . . . . 1833 34 144 512 . Ramming 41 | . . . 2 5 . . 34 . Kinetic 11062 | . 884 1325 5317 908 86 . 2542 . Thermal 895 | 123 30 . 27 247 59 . 409 . Explosive 3884 | . . 973 . 1694 . 134 1083 . Electromagnetic 1620 | . 98 409 826 287 . . . . Impact . | . . . . . . . . . Slashing 2523 | . . . . 1833 34 144 512 . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . 2 4 4 5 7 7 Average Corruption 3 | . . . 1 2 4 4 4 5 Corruption Purged 11 | . . . . . . . 11 . Corruption Blocked 2 | . . . . 2 . . . . Effects 96 | . . . 10 8 37 13 28 . Message Errors 20 | . . . 1 1 7 4 7 . Matter Fused 34 | . . . 3 5 15 1 10 . Heat Flow Errors 6 | . . . . . 4 . 2 . Energy Discharges 15 | . . . 1 1 6 3 4 . Parts Rejected 1 | . . . . . . . 1 . Parts Fused 1 | . . . 1 . . . . . Data Loss (minor) 9 | . . . 2 . 3 1 3 . Data Loss (major) 5 | . . . . . 2 3 . . Misfires 3 | . . . 2 1 . . . . Alerts 1 | . . . . . . 1 . . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 515 | . . 11 163 258 . . 83 . Projectiles 201 | . . 4 139 58 . . . . Explosions 192 | . . 7 24 118 . . 43 . Melee 122 | . . . . 82 . . 40 . Knockbacks 36 | . . 2 24 10 . . . . Impact . | . . . . . . . . . Kinetic 30 | . . 2 18 10 . . . . Secondary 6 | . . . 6 . . . . . Self-Inflicted Damage 496 | . . 40 107 187 . 35 127 . Shots 20 | . . 2 6 7 . 1 4 . Rammed 12 | . . . 1 1 . . 10 . Targets Rammed 13 | . . . 1 1 . . 11 . Kicked . | . . . . . . . . . Crushed 1 | . . . . . . . 1 . Highest Temperature 433 | 40 40 66 433 73 257 . 412 . Average Temperature 91 | 17 17 16 106 16 107 . 130 . Received Heat Transfer 3034 | . 204 327 1287 936 12 . 268 . Effects 11 | . . . 5 . . . 6 . Shutdowns 4 | . . . . . . . 4 . Energy Bleed 3 | . . . 2 . . . 1 . Damage (major) 4 | . . . 3 . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . . 4 1 . . . . Impact Corruptions 1 | . . . 1 . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . . 2 . Heat Transferred 1693 | 444 50 . 50 298 111 . 740 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . 1 . 3 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Peak Influence 1271 | 10 314 887 1192 1271 . . 345 135 Initial 541 | . 6 117 347 541 . . 112 120 Average 383 | 3 179 307 511 599 . . 130 125 Maximum Alert Level 4 | . 1 3 4 4 . . 1 . Low Security (%) 35 | 100 58 52 16 . . . 76 100 Level 1 24 | . 41 20 39 6 . . 23 . Level 2 25 | . . 12 17 72 . . . . Level 3 10 | . . 14 13 16 . . . . Level 4 4 | . . . 13 4 . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . Squads Dispatched 50 | . 4 8 12 13 . . 13 . Investigation 18 | . 3 3 6 3 . . 3 . Extermination 9 | . . . . 5 . . 4 . Reinforcement 16 | . 1 4 2 3 . . 6 . Assault 5 | . . 1 2 2 . . . . Garrison 2 | . . . 2 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 7 | . . 2 . 3 . . 2 . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Distress Signals 7 | . 1 3 1 1 . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 255 | . 27 54 65 51 4 3 46 5 Peak Tracking Total 8 | . 6 8 6 6 2 3 6 5 Tactical Retreats 11 | . 3 2 1 . 1 . 4 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Traps Triggered 9 | . 2 2 1 1 . . 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Machines Disabled 28 | . 2 4 3 15 . . 4 . Max in Single Turn 2 | . 1 1 1 2 . . 1 . Garrison Access 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Machines Accessed 46 | . 5 8 13 11 1 . 8 . Terminals 27 | . 4 4 7 8 . . 4 . Fabricators 1 | . . . . . . . 1 . Repair Stations 5 | . . 2 2 1 . . . . Recycling Units 8 | . 1 2 2 1 . . 2 . Scanalyzers 4 | . . . 2 1 . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 146 | . 19 23 46 30 1 . 27 . Successful 91 | . 11 14 28 20 1 . 17 . Failed 54 | . 8 9 18 9 . . 10 . Catastrophic 8 | . . 1 3 3 . . 1 . Database Lockouts 1 | . . . . 1 . . . . Manual 92 | . 24 12 20 21 . . 15 . Terminals 88 | . 17 14 27 17 . . 13 . Fabricators 2 | . . . . . . . 2 . Repair Stations 13 | . . 4 5 4 . . . . Recycling Units 22 | . 2 5 7 3 . . 5 . Scanalyzers 20 | . . . 7 6 . . 7 . Garrison Access . | . . . . . . . . . Terminal Hacks 22 | . 5 3 6 4 1 . 3 . Record 3 | . 1 . 1 . . . 1 . Robot Analysis 1 | . . . . 1 . . . . Open Door 1 | . . . . . 1 . . . Open DSF 2 | . . . . 2 . . . . Branch Access Points 2 | . . 1 . 1 . . . . Emergency Access Points 1 | . . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . . Alert Level 8 | . 1 1 4 . . . 2 . Unreport Threat 1 | . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . Network Status 1 | . . . . . . . 1 . Repair Station Hacks 13 | . . 4 5 4 . . . . Scan Component 7 | . . 2 3 2 . . . . Repair 6 | . . 2 2 2 . . . . Recycling Unit Hacks 7 | . 1 1 3 1 . . 1 . Report Inventory 5 | . 1 1 2 1 . . . . Retrieve Components 2 | . . . 1 . . . 1 . Scanalyzer 19 | . . . 6 6 . . 7 . Insert Component 9 | . . . 4 3 . . 2 . Analyze 10 | . . . 2 3 . . 5 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 29 | . 5 6 8 5 . . 5 . Terminals 20 | . 4 4 4 4 . . 4 . Track 1 | . . . . . . . 1 . Botnet 19 | . 4 4 4 4 . . 3 . Fabricators 1 | . . . . . . . 1 . Report 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 8 | . 1 2 4 1 . . . . Reject 3 | . . 1 2 . . . . . Mask 5 | . 1 1 2 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 38 | . 4 7 12 9 . . 6 . Full Trace Events 14 | . 1 2 5 3 . . 3 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 7 | . . . 2 3 . . 2 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 6 | . . 2 2 2 . . . . Time 203 | . . 58 63 82 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 12 | . . . 10 . . . 2 . Parts Scanalyzed 7 | . . . 3 2 . . 2 . Part Schematics Acquired 7 | . . . 2 3 . . 2 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Was Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . Non-combat 1 | . . . . . . . 1 . Combat . | . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 2 . parse_system 1 | . . . . . . . 1 . no_distress 1 | . . . . . . . 1 . Relay Couplers Released 1 | . . . 1 . . . . . Machine Destruction 1 | . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 . Highest-Rated Group 41 | . . . . . . . 41 . Highest-Rated Ally 41 | . . . . . . . 41 . Total Orders 5 | . . . . . . . 5 . GUARD 1 | . . . . . . . 1 . EXPLORE 2 | . . . . . . . 2 . RETURN 2 | . . . . . . . 2 . Ally Attacks 4 | . . . . . . . 4 . Total Damage 143 | . . . . . . . 143 . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Robot Analysis Total 1 | . . . . 1 . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . Drone Launches 4 | . . . . . . . 4 . Drone Recoveries 4 | . . . . . . . 4 . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Turns Passed 14838 | 110 1057 2041 3445 3284 1547 440 2845 69 Spaces Moved 7649 | 63 628 999 1647 1506 918 260 1563 65 Core 6 | 3 . . . . . . 3 . Treads 6181 | . 344 999 1647 1249 918 260 764 . Legs . | . . . . . . . . . Wheels 656 | 60 284 . . 257 . . 55 . Hover 806 | . . . . . . . 741 65 Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 160 155 115 162 162 52 60 Average Speed 150 | 80 123 160 167 168 162 162 117 100 Slowest Speed 1150 | 100 160 160 170 250 162 162 1150 110 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . 2 . Exploration Rate (%) 45 | 3 78 66 79 26 84 16 27 33 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 5 | . . . . . 2 3 . . Spaces Dug 20 | . 2 . . 9 2 . 7 . Terrain Destroyed 488 | . 5 108 48 172 2 16 137 . Melee 18 | . . . . 9 2 . 7 . Projectile 52 | . 2 2 39 7 . . 2 . AOE 417 | . 3 106 9 156 . 16 127 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Total 9764 | 109 773 1259 2064 2011 959 272 2249 68 Wait 600 | 9 31 75 87 185 . 3 207 3 Move 7642 | 62 627 998 1646 1505 917 259 1563 65 Hop . | . . . . . . . . . Pick Up 220 | 15 20 19 48 44 7 2 65 . Fast Attach 31 | . . 1 4 7 . . 19 . Attach 92 | 8 2 4 19 20 . 1 38 . Detach 13 | . . . 2 1 . . 10 . Swap 174 | 1 10 20 28 43 10 1 61 . Drop 193 | 1 15 25 51 36 8 1 56 . Fire 663 | 13 68 117 178 92 14 1 180 . Melee 111 | . . . . 77 3 4 27 . Ram 1 | . . . . . . . 1 . Kick . | . . . . . . . . . Crush 12 | . . . 1 1 . . 10 . Escape Stasis . | . . . . . . . . . Rewire 12 | . . . . . . . 12 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / Min / *Sto) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 15) 326 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 9) 803 | -10/Materials | Discovered new exit (range 16) 803 | -10/Materials | Discovered new exit (range 9) 895 | -10/Materials | Discovered new exit (range 15) 1011 | -10/Materials | Derelicts attacked the area 1168 | -10/Materials | Entered another Materials area 1168 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2007 | -9/Materials | Build established: Scavenger-Mutant 2166 | -9/Materials | Discovered new exit (range 11) 2173 | -9/Materials | Identified exit to Mines 2173 | -9/Materials | Identified exit to Storage 2638 | -9/Materials | Discovered new exit (range 3) 2840 | -9/Materials | Build established: Mutant 2852 | -9/Materials | Repaired Seismic Detector 2927 | -9/Materials | Destroyed 7 combat bots 3012 | -9/Materials | Repaired Rocket Launcher 3153 | -9/Materials | Discovered new exit (range 8) 3168 | -9/Materials | First assault squad dispatched 3209 | -9/Materials | Entered another Materials area 3209 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3673 | -8/Materials | Build established: Scavenger-Mutant 3946 | -8/Materials | Lost 7 parts (1p3n2u1w) 4495 | -8/Materials | Build established: Mutant 4834 | -8/Materials | Repaired Hrd. Heavy Armor Plating 5291 | -8/Materials | Repaired Hvy. Assault Cannon 5359 | -8/Materials | Discovered new exit (range 3) 5561 | -8/Materials | Garrison activated, responded to threat 6009 | -8/Materials | First assault squad dispatched 6496 | -8/Materials | Sterilization system engaged 6496 | -8/Materials | Non-combat units ordered to evacuate 6596 | -8/Materials | Combat units ordered to evacuate 6654 | -8/Materials | Entered Factory 6654 | -7/Factory | Evolved 2 slots: Utility x2 7270 | -7/Factory | Discovered new exit (range 16) 7288 | -7/Factory | Discovered new exit (range 16) 7294 | -7/Factory | Identified exit to Factory 8367 | -7/Factory | Repaired Hrd. Heavy Armor Plating 8418 | -7/Factory | Repaired Arm. Treads 8654 | -7/Factory | First assault squad dispatched 9321 | -7/Factory | Lost 3 parts (1n2u) 9433 | -7/Factory | Identified exit to Lower Caves 9496 | -7/Factory | Central database locked down 9938 | -7/Factory | Entered Lower Caves 11052 | -7/Lower Caves | Learned location of 1 exit from Factory 11149 | -7/Lower Caves | Spotted B-75 Beast 11151 | -7/Lower Caves | Core integrity fell below 50% 11350 | -7/Lower Caves | Discovered new exit (range 10) 11369 | -7/Lower Caves | Identified exit to Lower Caves 11471 | -7/Lower Caves | Found Alien Artifact 11485 | -7/Lower Caves | Entered another Lower Caves area 11565 | -7/Lower Caves | Discovered exit to Factory (range 11) 11681 | -7/Lower Caves | Ambushed by research squad 11925 | -7/Lower Caves | Entered Factory 11925 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11926 | -6/Factory | Identified exit to Lower Caves 12318 | -6/Factory | Crushed by falling debris 12577 | -6/Factory | Build established: Hacker-Mutant 12640 | -6/Factory | Identified Core Expander 12640 | -6/Factory | Installed Core Expander, added new Power slot 12992 | -6/Factory | Found Prototype Device 12995 | -6/Factory | Identified Active Sensor Suite 13370 | -6/Factory | Crushed by falling debris 13419 | -6/Factory | Core integrity fell below 50% 13449 | -6/Factory | Lost 3 parts (1n1u1w) 13623 | -6/Factory | Build established: Scavenger-Mutant 13665 | -6/Factory | Lost 3 parts (1n1u1w) 14002 | -6/Factory | Core integrity fell below 20% 14045 | -6/Factory | Lost 3 parts (3n) 14770 | -6/Factory | Sucked down chute 14770 | -6/Factory | Entered Waste 14785 | -6/Waste | EMP discharged 14786 | -6/Waste | Spotted C-40 Crusher 14791 | -6/Waste | Spotted C-40 Crusher 14798 | -6/Waste | Spotted C-40 Crusher 14798 | -6/Waste | Spotted C-40 Crusher 14818 | -6/Waste | Spotted C-40 Crusher 14820 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14828 | -6/Waste | Crushed by Compactor (1 part destroyed) 14836 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14839 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 14775_ ALERT: Foreign system detected. Charging EMP. 14785_ Broken Imp. Cloaking Device fried beyond repair. 14785_ System corrupted (+5). 14802_ System corrupted: FCS attempts to trigger Hyp. Gauss Rifle. 14806_ Broken Q-thruster crushed. 14820_ Hyp. Gauss Rifle crushed. 14820_ Imp. Ion Engine crushed. 14828_ Hyp. Gauss Rifle crushed. 14836_ Med. Storage Unit crushed. 14836_ Mic. Nuclear Core crushed. 14839_ System Restoration Module crushed. 14839_ Mic. Nuclear Core crushed. 14839_ Adv. ECM Suite crushed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????######??????######????????????????????? | | ???????????# #??????# #????????????????????? | | #########??# #??????# #????????????????????? | | #??# #??????# #????????????????????? | | #??# #??????# CC#????????????????????? | | #### #??????# ]CC#????????????????????? | | #??????#=@CC#????????????????????? | | #??????#CCCC#????????????????????? | | #??????#CC #????????????????????? | | #??????# CC #????????????????????? | | #### #??????# CC #????????????????????? | | #??# #??????# CC #????????????????????? | | #??# #??????# CC #????????????????????? | | #########??# #??????# #????????????????????? | | ?????????### ######## #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????### ######## #????????????????????? | | ???????????# #??????# #????????????????????? | | ???????????# #??????# #????????????????????? | | ???????????# #??????# #????????????????????? | | ???????????# #??????# #????????????????????? | | ??????????? #??????# ????????????????????? | | ?????????? #??????# ???????????????????? | | ?????????# #??????? ??????????????????? | | ?????????# #??????? ??????????????????? | | ?????????### ???????? ###??????????????????? | | ???????????# ???????? #????????????????????? | | ???????????? ???????? ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 42 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Power Amplification 20 Additional Mass Support 6 Corruption Block 8 Armor Coverage 825 Resistance: KI 30 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 54 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Hvy. Assault Cannon | -8/Materials | Scanalyzed Lrn. Tractor Beam | -7/Factory | Scanalyzed Graphene Brace | -7/Factory | Scanalyzed Hrd. Heavy Armor Plating | -7/Factory | Scanalyzed Gravmag Array | -6/Factory | Scanalyzed System Restoration Module | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- 10k Club A New Friend Alien Tech Everything Is Under Control I Spy Maybe Next Time I'll Detach My Launcher Oops Part-time Excavator Party Time Please Form A Line Quantum Hacking Remodeling Serviceable Loadout Significant Disruption Troublemaker True Hacker Unlikely Earthworm Use The Force root@ Challenges ------------ None Game ------ Seed HoverBombLauncher Manual? 0 Play Time 07:27:55 Cumulative 96.7 hours Start 2024.04.30 @ 14:07:01 End 2024.05.02 @ 09:38:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a468d88-fd5b-40a6-b68a-f728ce46e386