Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 23:36:09

Player: Exceptionally Mediocre

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (34)      170
Value Destroyed (773)      773
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1343

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     113/300
Energy                     197/200
System Corruption          2%
Temperature                Warm (142)
Movement                   Treading (160)
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
  Subdweller Power Source
>            --- PROPULSION (2) ---
       Light Treads
       Light Treads
>            --- UTILITY (2) ------
       Large Storage Unit
             Sensor Array
>            --- WEAPON (2) -------
   Makeshift Laser
             Barrage Gun
>            --- INVENTORY (15) ---
       Light Ion Engine
       Light Treads
             Arachnoskeleton
       Large Matter Pod (0)
             Scrap Shield
  Subdweller Laser
             Beam Cannon
             Assault Rifle
  Subdweller Machine Gun
  Subdweller Shrapnel Launcher
             Mining Laser

 Peak State 
------------
>            --- POWER ------------
  Subdweller Power Source
>            --- PROPULSION -------
       Light Treads
      Spiked Treads
>            --- UTILITY ----------
       Large Storage Unit
             Propulsion Shielding
>            --- WEAPON -----------
   Makeshift Laser
  Subdweller Shrapnel Launcher
>            --- INVENTORY --------
       Light Ion Engine
       Light Ion Engine
       Light Treads
       Light Treads
       Light Treads
             Arachnoskeleton
       Large Matter Pod
             Sensor Array
  Subdweller Laser
             Beam Cannon
             Assault Rifle
  Subdweller Machine Gun
             Mining Laser
[Rating: 16]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Wheel
Utility                    Large Storage Unit
  Device                   Sensor Array
  Storage                  Large Storage Unit
  Protection               Propulsion Shielding
Weapon                     Makeshift Laser
  Energy Gun               Makeshift Laser
  Energy Cannon            Beam Cannon
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Subdweller Shrapnel Launcher
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             37   | 7   12  18  
  Power                    5    | 1   1   3   
    Engine                 5    | 1   1   3   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               8    | 3   1   4   
    Treads                 7    | 2   1   4   
    Leg                    .    | .   .   .   
    Wheel                  1    | 1   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  6    | 1   3   2   
    Device                 1    | .   .   1   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             3    | .   2   1   
    Artifact               .    | .   .   .   
  Weapon                   18   | 2   7   9   
    Energy Gun             2    | 1   .   1   
    Energy Cannon          1    | .   1   .   
    Ballistic Gun          5    | 1   1   3   
    Ballistic Cannon       1    | .   1   .   
    Launcher               4    | .   2   2   
    Special Weapon         5    | .   2   3   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 9    | .   2   7   
  Power                    1    | .   .   1   
  Propulsion               4    | .   1   3   
  Utility                  2    | .   .   2   
  Weapon                   2    | .   1   1   
  Highest Loss Streak      3    | .   1   3   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     96   | .   92  99  
  Engine                   13   | .   14  13  
  Treads                   27   | .   28  27  
  Device                   5    | .   .   9   
  Storage                  14   | .   14  14  
  Protection               5    | .   6   4   
  Energy Gun               10   | .   11  9   
  Energy Cannon            1    | .   2   1   
  Ballistic Gun            6    | .   7   5   
  Launcher                 7    | .   3   9   
  Special Weapon           1    | .   .   1   
Naked Turns                .    | .   .   .   
Heaviest Build             40   | 11  32  40  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  2    | 2   .   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         13   | 7   12  15  
  Most Carried             15   | 5   15  15  
  Average Carried          12   | 2   10  14  
  Final Capacity           15   | 8   15  15  
  Final Carried            15   | 5   15  14  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           986  | 275 300 411 
  Remotely                 .    | .   .   .   
Salvage Created            807  | 105 477 225 
  Parts                    58   | 4   39  15  
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      6    | .   .   6   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  23   | .   11  12  
  Guns                     11   | .   7   4   
  Cannons                  2    | .   2   .   
  AOE                      10   | .   2   8   
Classes Destroyed          10   | 2   6   2   
  Worker                   3    | .   3   .   
  Tunneler                 2    | 1   1   .   
  Hauler                   2    | .   2   .   
  Recycler                 1    | 1   .   .   
  Operator                 1    | .   1   .   
  Watcher                  2    | .   2   .   
  Swarmer                  7    | .   6   1   
  Grunt                    5    | .   5   .   
  Sentry                   1    | .   .   1   
  Subdweller               10   | .   .   10  
Best Kill Streak           10   | 2   10  3   
  Combat Bots Only         4    | .   4   3   
Max Kills in Single Turn   3    | 1   3   2   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   2   2   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        119  | .    59   60   
  Missed                   31   | .    8    23   
Damage Taken               1591 | .    558  1033 
  Core                     263  | .    87   176  
  Absorbed by Shields      .    | .    .    .    
  Redirected to Shielding  54   | .    .    54   
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              119  | 5    55   59   
  Largest                  2    | 2    2    2    
  Hottest                  190  | 70   100  190  
Shots Fired                181  | 10   105  66   
  Gun                      131  | 10   93   28   
  Cannon                   17   | .    8    9    
  Launcher                 22   | .    1    21   
  Special                  11   | .    3    8    
  Kinetic                  78   | 5    50   23   
  Thermal                  91   | 5    54   32   
  Explosive                12   | .    1    11   
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         14   | 3    14   5    
  Robot Miss Streak        5    | 1    5    2    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    .    1    
    Max Gunslinging Chain  1    | .    .    1    
Shots Hit Robots           94   | 6    56   32   
  Core Hits                59   | 3    35   21   
  Critical Kills           1    | .    1    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         6    | 1    4    1    
    Burn                   5    | 1    3    1    
    Meltdown               1    | .    1    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2630 | 57   900  1673 
  Guns                     1047 | 57   595  395  
  Cannons                  197  | .    91   106  
  Explosions               1386 | .    214  1172 
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  1066 | 45   280  741  
  Thermal                  793  | 12   406  375  
  Explosive                771  | .    214  557  
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         2    | .    2    2    
  Average Corruption       2    | .    2    2    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
  Effects                  27   | .    2    25   
    Message Errors         6    | .    1    5    
    Matter Fused           9    | .    .    9    
    Heat Flow Errors       2    | .    .    2    
    Energy Discharges      1    | .    .    1    
    Data Loss (minor)      5    | .    .    5    
    Misfires               2    | .    .    2    
    Alerts                 2    | .    1    1    
Overload Shots             7    | .    .    7    
  Effects                  1    | .    .    1    
    Heat Surge             1    | .    .    1    
Overflow Damage            19   | .    3    16   
  Projectiles              3    | .    3    .    
  Explosions               16   | .    .    16   
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      97   | .    7    90   
  Shots                    4    | .    1    3    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        305  | 40   236  305  
  Average Temperature      73   | 19   71   102  
  Received Heat Transfer   363  | .    231  132  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              1    | .    1    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             4    | .    3    1    
  Heat Transferred         2285 | 111  1406 768  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             254  | 10  254 .   
  Initial                  6    | .   6   .   
  Average                  106  | 2   118 .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         86   | 100 84  .   
  Level 1                  13   | .   15  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   1   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              33   | .   21  12  
  Peak Tracking Total      5    | .   5   3   
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          2    | .   1   1   
  Max in Single Turn       1    | .   1   1   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          5    | .   4   1   
  Terminals                3    | .   3   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                6    | .   4   2   
  Successful               5    | .   3   2   
  Failed                   1    | .   1   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   4    | .   3   1   
  Terminals                3    | .   3   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             2    | .   .   2   
  Record                   2    | .   .   2   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       1    | .   1   .   
  Retrieve Components      1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         2    | .   2   .   
  Terminals                2    | .   2   .   
    Botnet                 2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         2    | .   2   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     6    | .   6   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               3002 | 132  1135 1735 
Spaces Moved               1621 | 74   581  966  
  Core                     13   | 13   .    .    
  Treads                   1597 | 50   581  966  
  Legs                     .    | .    .    .    
  Wheels                   11   | 11   .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  160  
  Average Speed            158  | 137  160  160  
  Slowest Speed            160  | 160  160  160  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       45   | 4    93   40   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             4    | .    .    4    
Spaces Dug                 2    | .    2    .    
Terrain Destroyed          182  | .    8    174  
  Melee                    .    | .    .    .    
  Projectile               5    | .    2    3    
  AOE                      177  | .    6    171  
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      1866 | 93   690  1083 
  Wait                     .    | .    .    .    
  Move                     1619 | 73   580  966  
  Hop                      .    | .    .    .    
  Pick Up                  53   | 6    27   20   
  Fast Attach              7    | 6    1    .    
  Attach                   13   | 1    3    9    
  Detach                   4    | 1    1    2    
  Swap                     17   | .    8    9    
  Drop                     34   | 1    15   18   
  Fire                     119  | 5    55   59   
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub)
-10/Subcaves (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   23 | -11/Scrapyard | Discovered new exit (range 16)
  133 | -11/Scrapyard | Entered Materials
  305 | -10/Materials | Build established: Mutant
  372 | -10/Materials | Discovered new exit (range 14)
  558 | -10/Materials | Discovered new exit (range 7)
  781 | -10/Materials | Discovered new exit (range 11)
 1117 | -10/Materials | Discovered new exit (range 10)
 1251 | -10/Materials | Discovered new exit (range 9)
 1268 | -10/Materials | Entered Subcaves
 1365 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 1442 | -10/Subcaves  | Visited 4L-MR0's lab
 1467 | -10/Subcaves  | Found Prototype Leg
 1679 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Laser
 1687 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Machine Gun
 1810 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 2272 | -10/Subcaves  | Visited Clippyterm
 2277 | -10/Subcaves  | Learned Factory emergency access door positions
 2419 | -10/Subcaves  | Discovered new exit (range 9)
 2583 | -10/Subcaves  | Core integrity fell below 50%
 2586 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 2593 | -10/Subcaves  | Core integrity fell below 20%
 2627 | -10/Subcaves  | Lost 3 parts (1p2n)
 3003 | -10/Subcaves  | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
02604_ GB-7TB(R) destroyed.
02610_ Dropped Broken Sub. Shrapnel Launcher.
02623_ Acquired Sub. Shrapnel Launcher.
02626_ Acquired 16 matter.
02634_ Acquired 15 matter.
02644_ System corrupted: Matter fused (-5).
02648_ Acquired 9 matter.
02683_ System corrupted: Matter fused (-6).
02709_ Acquired Beam Cannon.
02713_ Acquired Sub. Laser.
02742_ System corrupted: Heat flow error (+205).
02760_ Subatomizers dissect the Broken Sub.
  Shrapnel Launcher. <x2>
02804_ P&RP7BR9Z6IBP4HA8HC#=,1ZOAE
02835_ System corrupted: Component data lost.
02871_ Subatomizers dissect the Sub. Optics.
02883_ System corrupted: Component data lost.
02886_ Subatomizers dissect the Sub. Optics.
  <x2>
02933_ System corrupted: Matter fused (-9).

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          15
Energy Capacity            200
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Density       10
Armor Coverage             150
Propulsion Shielding       33
Evasion (%)                44
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              AlloyDeuteriumScanner
  Manual?         0
Play Time         00:26:49
  Cumulative      73.0 hours
  Start           2024.04.17 @ 23:12:57
  End             2024.04.17 @ 23:36:09
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          91
  Rogue           91
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             19
Gallery%          43
Achievement%      30
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Vi
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: d71d9b07-8897-4ed0-8463-2df0317f34e2