Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.12.18 @ 23:10:46 Player: H3-RMN Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (158) 790 Value Destroyed (5007) 5007 Prototype IDs (101) 2020 Alien Tech Used (1) 200 Bonus (2360) 2360 TOTAL SCORE: 18077 Bonus ------- High Alert Combat Kills 163 Follower Combat Kills 297 Registered with UFD 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 20% Temperature Cool (1) Movement Flying (35) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Wheel Diametric Drive > --- UTILITY (11) ----- Experimental Signal Interpreter Surveybot 17 Chip Advanced Hacking Suite > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (5) ---- Graphene Brace Transdimensional Reconstructor Long-range Phase Cannon Voltaic Drivehammer (5/40) Botcube Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- High-density Centrium Wheel High-density Centrium Wheel Combat Gravmag System Cooled Antigrav System Diametric Drive Cooled Impulse Thruster > --- UTILITY ---------- Medium Storage Unit Gravity Neutralizer Advanced Sensor Array Experimental Signal Interpreter Surveybot 17 Chip Core Analyzer Experimental Phase Shifter Makeshift Ablative Armor Makeshift Ablative Armor Advanced Hacking Suite Tech Extrapolator > --- WEAPON ----------- Gamma Rifle Vortex Driver > --- INVENTORY -------- Diametric Drive Cooled Impulse Thruster Trap Extractor Transdimensional Reconstructor Advanced KE Penetrator CPS Tube RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 Voltaic Drivehammer Botcube [Rating: 160] Favorites ----------- Power Meta Core Engine Light Ion Engine Power Core Meta Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Armored Huge Wheel Hover Unit Combat Gravmag System Flight Unit VTOL Module Utility Gun Armor Device Deep Structural Scanner Storage High-capacity Storage Unit Processor Tech Extrapolator Hackware Advanced Hacking Suite Protection Gun Armor Weapon Battle Cannon Energy Gun Beamcaster Energy Cannon Subdweller Beam Cannon Ballistic Gun Battle Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Voltaic Drivehammer Impact Weapon Heavy Flail Slashing Weapon Companion Sword Piercing Weapon Heavy Pick Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . . . . . 8 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . 3 . . . . 1 . . . . . . . . . . Utility 9 | . . . . . . 4 . . . . 1 . . . . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 192 | 8 6 3 18 . 12 12 8 2 . 2 22 6 9 5 9 4 8 3 18 . 37 Power 19 | 1 . . 3 . . . 1 1 . . 3 . 2 1 1 1 1 1 1 . 2 Engine 5 | 1 . . 2 . . . . . . . . . 2 . . . . . . . . Core 9 | . . . 1 . . . 1 1 . . 3 . . . 1 . 1 1 . . . Reactor 5 | . . . . . . . . . . . . . . 1 . 1 . . 1 . 2 Propulsion 72 | 2 2 1 5 . 4 5 1 1 . 1 12 2 1 . 5 . 7 . 6 . 17 Treads 6 | . 1 . 4 . 1 . . . . . . . . . . . . . . . . Leg 14 | . . . . . . 5 1 1 . . . . . . . . 2 . 2 . 3 Wheel 24 | 2 1 1 1 . 3 . . . . . . 2 1 . . . 5 . . . 8 Hover 19 | . . . . . . . . . . . 12 . . . 2 . . . 3 . 2 Flight 9 | . . . . . . . . . . 1 . . . . 3 . . . 1 . 4 Utility 62 | 2 2 . 3 . 4 6 3 . . 1 6 3 6 4 3 3 . 2 5 . 9 Device 24 | 1 1 . . . 1 2 1 . . . 3 1 5 3 1 1 . . 2 . 2 Storage 8 | 1 1 . 1 . 1 . . . . . . 1 . . . . . 1 . . 2 Processor 9 | . . . . . 1 2 . . . . 1 . . . . . . 1 1 . 3 Hackware 10 | . . . . . 1 2 . . . 1 2 . . . 2 2 . . . . . Protection 11 | . . . 2 . . . 2 . . . . 1 1 1 . . . . 2 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 39 | 3 2 2 7 . 4 1 3 . . . 1 1 . . . . . . 6 . 9 Energy Gun 8 | 1 1 1 2 . . . . . . . . . . . . . . . . . 3 Energy Cannon 5 | . . . 1 . . . . . . . . . . . . . . . 1 . 3 Ballistic Gun 4 | 2 . . 1 . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 4 | . . 1 2 . 1 . . . . . . . . . . . . . . . . Launcher 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . Special Weapon 7 | . . . . . 1 . 1 . . . . . . . . . . . 4 . 1 Impact Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . Unidentified Prototypes 24 | . . . 1 . 1 . 1 . . . 1 . . 4 . . . . 7 . 9 Corrupted Parts 8 | . . . . . 1 2 . . . 2 . . . . . . . . 2 . 1 System Corruption 22 | . . . . . 1 4 . . . 5 . . . . . . . . 6 . 6 Parts Lost 82 | . . 2 . . . . . . . 3 14 3 5 . 8 1 17 . . . 29 Power 12 | . . . . . . . . . . 1 3 1 2 . . . 3 . . . 2 Propulsion 39 | . . 1 . . . . . . . . 8 . 3 . 4 1 11 . . . 11 Utility 20 | . . . . . . . . . . 2 2 2 . . 3 . 3 . . . 8 Weapon 11 | . . 1 . . . . . . . . 1 . . . 1 . . . . . 8 Highest Loss Streak 24 | . . 1 . . . . . . . 3 12 3 4 . 8 1 8 . . . 24 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . 3 Average Backups 14 | 2 8 9 7 30 19 18 18 17 17 17 14 16 17 18 12 7 8 9 8 9 8 Power . | . 1 1 . 3 1 . . . . . . . . . . 1 . . . . . Propulsion 2 | 1 2 2 1 4 2 4 5 6 6 6 4 3 4 4 2 1 1 1 1 2 1 Utility 5 | . . 2 1 12 9 8 7 7 7 7 5 9 9 9 6 2 3 3 1 1 1 Weapon 3 | . 3 3 2 8 5 1 2 2 2 2 1 1 1 . . 1 1 1 3 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 54 | . 3 . 3 3 17 . 11 3 . . 4 1 . 1 1 . . 1 2 . 4 Power 4 | . . . . . 3 . . . . . . . . . . . . . 1 . . Propulsion 14 | . 1 . . 2 1 . 3 . . . 4 . . 1 . . . . . . 2 Utility 17 | . 1 . 1 . 5 . 5 2 . . . 1 . . 1 . . . . . 1 Weapon 17 | . 1 . 2 1 7 . 3 1 . . . . . . . . . 1 1 . . Tool/Special 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 83 | . 99 99 86 91 79 72 84 94 94 85 80 67 88 78 81 82 65 40 67 94 83 Engine 1 | . 14 14 2 . . . . . . . . . 2 . . . . . 1 . . Core 5 | . . . 6 8 9 5 5 11 11 8 5 . . . 2 2 . . . . . Treads 10 | . 9 14 22 16 9 5 5 5 5 5 1 . . . . . . . . . . Leg 4 | . . . . . . 21 29 29 29 29 5 . . . . . 4 . . . 1 Wheel 5 | . 18 13 1 8 9 1 . . . . . 1 13 11 3 . 6 . . . 6 Hover 3 | . . . . . . . . . . . 21 23 17 11 9 5 6 5 17 31 9 Device 3 | . 13 14 . . . 4 5 5 5 2 6 5 13 15 11 10 1 . 5 10 9 Storage 6 | . 14 14 1 8 9 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 3 Processor 4 | . . . . . 2 12 5 5 5 5 8 11 7 5 5 5 5 9 14 15 20 Hackware 2 | . . . . . 2 . . . . . 6 5 5 2 6 13 13 10 9 5 4 Protection 9 | . . . 13 8 9 5 16 16 17 14 8 3 5 8 6 5 1 . . 10 7 Energy Gun 7 | . 13 13 13 16 9 . . . . . . . . . . . . . . . 2 Ballistic Gun 3 | . 14 7 5 8 4 . . . . . . . . . . . . . . . 1 Ballistic Cannon 6 | . . . 14 16 9 . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 1 Special Melee Weapon 1 | . . . . . . . 1 5 5 5 3 2 5 4 3 5 3 4 . 5 1 Peak Build Rating 160 | 7 8 8 48 50 59 83 92 92 90 90 109 72 75 80 91 99 92 50 123 120 160 Average Rating 56 | 5 7 7 37 49 48 69 82 90 90 79 85 65 68 66 79 88 64 48 82 120 126 On Entrance 62 | . 7 8 8 48 50 59 82 92 90 90 70 72 71 59 74 87 84 43 44 120 120 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 230 | 12 18 19 227 227 230 67 91 91 91 91 71 52 78 94 82 31 59 15 68 68 86 Greatest Support 96 | 20 20 20 60 20 32 96 96 96 91 91 91 50 48 32 38 38 40 14 71 71 71 Greatest Overweight (x) 16 | . 1 1 11 11 11 2 1 . . . 1 16 2 2 4 1 5 1 1 . 3 Average Overweight (x) 2 | . . . 1 11 4 . . . . . . 2 1 1 . . 1 . . . . Largest Inventory Capacity 35 | 8 10 10 35 35 35 20 20 20 20 20 20 20 20 20 20 10 10 10 10 10 10 Average Capacity 18 | 7 9 10 11 35 28 20 20 20 20 20 20 20 20 20 13 10 10 10 10 10 9 Most Carried 35 | 5 10 10 35 35 35 20 20 20 20 20 20 20 20 20 20 10 10 10 10 10 10 Average Carried 16 | 3 8 9 9 34 22 19 19 19 20 19 17 18 19 19 13 8 9 9 9 10 9 Final Capacity 35 | 8 10 10 35 35 20 20 20 20 20 20 20 20 20 20 10 10 10 10 10 10 5 Final Carried 35 | 5 10 10 35 35 19 20 20 20 20 19 18 18 20 20 10 8 10 10 10 10 5 Class Distribution -------------------- 30% | Mutant 24% | Hauler-Gunner 11% | Derelict-Tank 10% | Derelict-Mutant 9% | Hacker-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Derelict-Tank | -10/Subcaves Hauler-Gunner | -9/Recycling Hauler-Gunner | -9/Scraptown Machinist-Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 4324 | 307 312 176 436 155 106 57 674 116 . 46 238 93 221 103 199 30 138 97 66 156 598 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8765 | 134 733 192 493 235 . 111 709 415 . 14 484 79 918 262 337 30 443 334 . 100 2742 Parts 344 | 7 53 22 30 6 . 4 27 18 . 1 22 2 17 2 12 1 11 8 . . 101 Haulers Intercepted 7 | . 2 . . . . . . . . . 1 . . . . . . . . . 4 Recyclers Shooed 6 | . . . . 1 . . . . . . 1 . . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . 15 . . . 8 11 . . . 2 7 1 14 . 10 1 . . . Prevented 15 | . . . . . . . 2 . . . . 2 3 . 8 . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 97 | . 11 7 15 3 . 2 6 4 . 1 11 1 6 . 5 . 6 . . . 19 Melee 30 | . . . . . . 2 4 4 . 1 5 1 5 . . . 5 . . . 3 Guns 15 | . 8 2 3 2 . . . . . . . . . . . . . . . . . Cannons 21 | . . 1 9 1 . . . . . . . . . . . . . . . . 10 AOE 26 | . 3 4 3 . . . 2 . . . 6 . . . 3 . 1 . . . 4 Classes Destroyed 24 | 2 8 . 2 1 . . 2 2 . 1 1 . . . . . . . . . 5 Worker 18 | . 4 4 . . . . . . . . 2 . . . . . . . . . 8 Builder 11 | . 4 1 . . . . . . . . 1 . . . . . . . . . 5 Tunneler 3 | 2 . . . . . . . . . . . . . . . 1 . . . . . Hauler 7 | . 2 . . . . . . . . . 1 . . . . . . . . . 4 Recycler 11 | 1 . . . 2 . . 1 . . . . . . . . . . . . . 7 Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . Operator 2 | . 2 . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Watcher 6 | . 3 . . . . . . . . . . . . . . . . . . . 3 Swarmer 26 | . 3 3 4 . . . 2 . . . 9 . 4 . . . . . . . 1 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 Grunt 31 | . 8 4 . . . 2 3 2 . . . . 1 . 4 . 5 . . . 2 Duelist 1 | . . . . . . . . 1 . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 Sentry 10 | . . . . 3 . . 1 1 . . 1 1 1 . . . . . . . 2 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . 2 Hunter 2 | . . . . . . . . . . . . . . . . . . . . . 2 Programmer 10 | . . . . . . . . . . . 1 . . . . . 2 . . . 7 Striker 1 | . . . . . . . . . . . . . . . . . . . . . 1 Artisan 1 | . . . 1 . . . . . . . . . . . . . . . . . . Subdweller 11 | . . . 11 . . . . . . . . . . . . . . . . . . Botcube 1 | . . . . . . . 1 . . . . . . . . . . . . . . Decomposer 8 | . . . . . . . 6 . . . . . . . . . . 2 . . . Packrat 7 | . . . . . . . . . . . . . 6 . . . . . . 1 . Samaritan 10 | . . . . . . . 3 2 . . . . 1 . 1 . . 3 . . . Best Kill Streak 11 | 3 3 5 4 1 . 2 3 2 . 1 4 1 4 . 4 1 4 . . . 11 Combat Bots Only 7 | . 3 3 4 1 . 2 3 2 . 1 4 1 4 . 4 . 4 . . . 7 Max Kills in Single Turn 6 | 1 2 2 3 1 . 1 1 1 . 1 3 1 1 . 3 1 1 1 . 1 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 1 3 . . . 1 . . . 3 . . . 3 . 1 . . . 2 Melee 1 | . . . . . . 1 1 1 . 1 1 1 1 . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Hostile Shots Fired 1072 | . 33 25 18 10 . 27 47 45 . 77 217 25 40 . 81 8 81 . . 4 334 Missed 359 | . 10 5 4 2 . 9 19 12 . 31 87 9 11 . 40 4 18 . . 3 95 Damage Taken 13413 | . 265 310 320 121 135 204 320 482 . 611 2389 331 564 . 540 82 1705 6 . 71 4957 Core 3090 | . 39 65 12 . 45 34 62 95 . 62 600 177 79 . 67 40 396 6 . 7 1304 Absorbed by Shields 852 | . . . . . . 84 120 227 . 131 . . 85 . 205 . . . . . . Redirected to Shielding 187 | . . . . . . . 1 6 . 4 25 . . . 38 25 88 . . . . Regen/Repaired (Parts) 37 | . . . . . . . . . . . . . . . . . . . 37 . . Core Remaining (%) 54 | 100 . . . . 35 . . . . 70 . . . . 7 . . . . 60 . Volleys Fired 285 | 9 76 18 78 10 . . 7 . . . 4 . . . 1 . . . . . 82 Largest 5 | 2 2 2 5 5 . . 1 . . . 1 . . . 1 . . . . . 2 Hottest 226 | 60 70 80 226 226 . . 43 . . . 43 . . . . . . . . . 199 Shots Fired 483 | 18 147 29 132 45 . . 7 . . . 4 . . . 1 . . . . . 100 Gun 332 | 18 144 19 61 25 . . . . . . . . . . . . . . . . 65 Cannon 118 | . . 1 69 20 . . . . . . . . . . . . . . . . 28 Launcher 23 | . 3 9 2 . . . 6 . . . 3 . . . . . . . . . . Special 10 | . . . . . . . 1 . . . 1 . . . 1 . . . . . 7 Kinetic 192 | 9 73 9 48 30 . . . . . . . . . . . . . . . . 23 Thermal 210 | 9 71 11 84 15 . . . . . . . . . . . . . . . . 20 Explosive 18 | . 3 9 . . . . . . . . . . . . . . . . . . 6 Electromagnetic 51 | . . . . . . . 6 . . . 4 . . . 1 . . . . . 40 Entropic 11 | . . . . . . . . . . . . . . . . . . . . . 11 Robot Hit Streak 14 | 6 9 8 13 14 . . 4 . . . 2 . . . 3 . . . . . 13 Robot Miss Streak 3 | 1 3 1 3 3 . . 1 . . . . . . . . . . . . . 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 494 | 13 90 20 60 26 1 8 34 21 1 1 25 7 29 11 3 1 33 11 . 6 93 Core Hits 249 | 4 43 18 21 6 . 3 21 7 . 1 20 2 9 2 4 . 15 6 . 1 66 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . . . 2 Critical Parts Destroyed 3 | . . . 1 . . . . . . . . . . . . . . . . . 2 Critical Strikes 28 | . 4 1 3 3 . . 2 . . . . 4 . . . . . . . . 11 Burn 6 | . 4 1 1 . . . . . . . . . . . . . . . . . . Destroy 5 | . . . 1 . . . . . . . . . . . . . . . . . 4 Blast 4 | . . . 1 3 . . . . . . . . . . . . . . . . . Sunder 3 | . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 278 | . . . . . 1 13 38 24 1 3 39 9 34 11 6 1 46 11 . 11 30 Impact 2 | . . . . . . . . . . . . . . . . . . . . . 2 Slashing 248 | . . . . . . 11 37 24 . 3 37 9 34 7 6 1 34 11 . 9 25 Piercing 19 | . . . . . . 2 . . . . . . . . . . 12 . . 2 3 Sneak Attacks 74 | . . . . . 1 1 26 4 1 . 7 1 8 3 2 1 5 7 . 2 5 Combat Hostiles 7 | . . . . . . . . . . . 2 . . . . . 4 . . 1 . Follow-up Attacks 6 | . . . . . . 1 1 . . . . . 1 2 . . 1 . . . . Damage Inflicted 22247 | 148 1289 647 1394 565 . 332 2565 1021 . 39 2058 310 1726 591 744 84 1021 828 . 243 6642 Guns 3720 | 148 1124 234 441 304 . . . . . . . . . . . . . . . . 1469 Cannons 2419 | . . 17 768 261 . . . . . . . . . . . . . . . . 1373 Explosions 4907 | . 165 396 185 . . . 302 . . . 995 . . . 555 . . . . . 2309 Melee 10784 | . . . . . . 332 2263 1021 . 39 996 310 1726 591 150 84 1021 828 . 243 1180 Ramming 42 | . . . . . . . . . . . 39 . . . . . . . . . 3 Kinetic 2211 | 59 542 110 668 382 . . . . . . . . . . . . . . . . 450 Thermal 2293 | 89 582 141 726 183 . . . . . . 48 . . . . . . . . . 524 Explosive 2352 | . 165 396 . . . . . . . . 181 . . . . . . . . . 1610 Electromagnetic 3304 | . . . . . . . 302 . . . 766 . . . 555 . . . . . 1681 Impact 173 | . . . . . . . . . . . 28 . . . 39 . . . . . 106 Slashing 10946 | . . . . . . 332 2263 1021 . 39 996 310 1726 591 150 84 999 828 . 234 1373 Piercing 40 | . . . . . . . . . . . . . . . . . 22 . . 9 9 Entropic 886 | . . . . . . . . . . . . . . . . . . . . . 886 Highest Corruption 23 | . . . . . 1 5 5 5 5 10 9 9 10 10 23 . 21 21 21 . 20 Average Corruption 6 | . . . . . 1 3 5 5 5 5 4 9 9 10 19 . 10 21 14 . 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 213 | . . . . . 11 6 32 27 1 6 6 13 31 12 13 . 27 19 2 . 7 Message Errors 56 | . . . . . 4 1 8 9 . . 2 2 7 2 2 . 12 5 . . 2 Matter Fused 51 | . . . . . 3 3 5 3 1 2 . 5 8 4 1 . 8 6 . . 2 Heat Flow Errors 22 | . . . . . 1 . 5 2 . 1 1 1 5 2 . . 1 1 1 . 1 Energy Discharges 31 | . . . . . 3 1 4 2 . 3 1 4 4 2 1 . 4 2 . . . Parts Rejected 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . Data Loss (minor) 24 | . . . . . . . 7 6 . . 2 . 2 . 4 . 1 1 1 . . Data Loss (major) 11 | . . . . . . . 2 3 . . . 1 1 1 1 . . 1 . . 1 Alerts 8 | . . . . . . . 1 . . . . . 2 1 . . 1 3 . . . Misdirections 5 | . . . . . . . . . . . . . 1 . 4 . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2696 | . 10 12 46 . . 39 255 234 . . 176 55 628 290 177 54 15 280 . 136 289 Projectiles 158 | . . . 9 . . . . . . . . . . . . . . . . . 149 Explosions 291 | . 10 12 37 . . . . . . . 66 . . . 102 . . . . . 64 Melee 2247 | . . . . . . 39 255 234 . . 110 55 628 290 75 54 15 280 . 136 76 Knockbacks 7 | . . . 6 1 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . 6 1 . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 143 | . . 68 8 . . . 21 . . . 45 . . . . . . . . . 1 Shots 6 | . . 3 1 . . . 1 . . . 1 . . . . . . . . . . Rammed 7 | . . . . . . . . . . . 6 . . . . . . . . . 1 Targets Rammed 7 | . . . . . . . . . . . 6 . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 519 | 20 119 111 210 519 159 . 453 259 . 147 278 220 237 255 10 . 259 224 165 . 413 Average Temperature 82 | 20 28 44 33 172 89 . 137 132 . 68 124 77 105 117 10 . 139 125 88 . 103 Received Heat Transfer 1843 | . 147 102 21 72 . 85 28 123 . 220 135 180 62 . 73 9 145 . . . 441 Effects 16 | . . . . 9 . . 2 . . . . . . . . . . . . . 5 Shutdowns 4 | . . . . 2 . . 1 . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 Interference 6 | . . . . 5 . . . . . . . . . . . . . . . . 1 Matter Decay 1 | . . . . 1 . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . 1 . . . . 1 . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . . 1 . . . . . 5 Combat Hostiles 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 Parts Fried 18 | . . . . . . . . . . . 3 . . . 5 . . . . . 10 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . 1 2 3 . . . . . . . . . . . . . 1 . . . 2 Heat Transferred 4434 | 200 1916 481 1149 285 . . . . . . 50 . . . . . . . . . 353 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Maximum Alert Level 3 | . . . . . . . . . . . 3 . . . . 2 . . . . 1 Low Security (%) 86 | 100 100 100 . 100 . 100 . . . . . . . . . . . . . . 94 Level 1 2 | . . . . . . . . . . . . . . . . 95 . . . . 5 Level 2 3 | . . . . . . . . . . . 31 . . . . 4 . . . . . Level 3 7 | . . . . . . . . . . . 68 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1067 | 10 77 101 . 71 . 55 . . . . 1067 . . . . 400 . . . . 250 Initial 906 | . . 16 . . . . . . . . 906 . . . . 393 . . . . . Average 116 | 2 28 25 . 12 . 7 . . . . 784 . . . . 387 . . . . 43 Influence Increases 5458 | 15 410 242 125 353 . 67 281 100 . 20 1803 110 225 10 303 323 222 5 . . 844 Destroy 0b10 Robot/C 1800 | . 220 140 80 60 . 40 200 80 . . 220 20 120 . 140 . 120 . . . 360 Destroy 0b10 Robot/NC 340 | 15 80 25 . 10 . . . 10 . 5 20 . 5 10 10 5 . 5 . . 140 Destroy Leader 286 | . 60 30 . . . 10 20 10 . . 32 . 10 . 20 . 10 . . . 84 Allied During Kill 46 | . . . . . . . 16 . . . . . . . 28 . 2 . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . 10 . . . . . . . . . . Successful Hack 160 | . 36 . . 42 . . . . . . 22 . . . . 18 . . . . 42 Select Force Hacks 240 | . . . . 240 . . . . . . . . . . . . . . . . . Disable Machine 90 | . . 15 . . . . . . . . 60 . . . . . . . . . 15 Destroy Structure 281 | . 14 32 . 1 . 2 . . . . 74 . . . . . . . . . 158 Advance Influence 1200 | . . . . . . . . . . . 900 . . . . 300 . . . . . Lose Combat Pursuer 1005 | . . . 45 . . 15 45 . . 15 465 90 90 . 105 . 90 . . . 45 Influence Decreases 4261 | 15 366 211 147 344 . 32 191 189 . 10 750 268 448 10 155 40 458 5 . . 622 Time Decay 3203 | 15 366 201 147 344 . 32 191 189 . 10 310 238 398 10 75 30 315 5 . . 327 Search Patrol Dispatched 300 | . . . . . . . . . . . 300 . . . . . . . . . . Lost Part 613 | . . 10 . . . . . . . . 140 30 50 . 20 10 103 . . . 250 Lost Ally 100 | . . . . . . . . . . . . . . . 60 . 40 . . . . Purge Threat 45 | . . . . . . . . . . . . . . . . . . . . . 45 Squads Dispatched 14 | . 2 . . . . 3 . . . . 3 . . . 2 . . . . . 4 Investigation 4 | . . . . . . 1 . . . . 1 . . . 2 . . . . . . Extermination 2 | . . . . . . . . . . . . . . . . . . . . . 2 Reinforcement 7 | . 2 . . . . 1 . . . . 2 . . . . . . . . . 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 2 . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 8 | . . . . . . 1 . . . . 5 . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 250 | . 25 7 31 2 . 7 13 4 . 11 51 7 13 . 22 2 15 . 1 1 38 Peak Tracking Total 18 | . 4 3 5 1 . 3 4 3 . 7 18 4 5 . 9 3 4 . . 1 12 Tactical Retreats 27 | . . . 1 . . 1 1 . . 1 7 2 4 . 3 . 4 . . . 3 Traps | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 5 | . . . 1 . 1 . 2 . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 68 | . . . . . . . . . . . 68 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . . . 5 . . . . . . . . . . Reused 3 | . . . . . . . . . . . 1 . 2 . . . . . . . . Traps Extracted 1 | . . . . . . . . . . . . . 1 . . . . . . . . Installed 5 | . . . . . 1 . . . . . 2 . 2 . . . . . . . . Triggered 3 | . . . . . . . . . . . 1 . 2 . . . . . . . . Most Traps Carried 6 | . . . 3 3 6 2 2 5 5 5 5 3 4 2 2 2 2 2 2 2 2 Machines | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 11 | . . 1 2 . . . 1 . . . 4 . . . 2 . . . . . 1 Max in Single Turn 4 | . . 1 1 . . . 1 . . . 4 . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 58 | . 8 . 2 14 4 3 1 1 4 . 3 1 . 4 2 3 . . 4 . 4 Terminals 18 | . 6 . . 6 . 1 . . . . 2 . . . . 1 . . . . 2 Fabricators 4 | . . . . . . 1 . . . . . . . . 1 2 . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 11 | . 2 . . 8 . . . . . . . . . . 1 . . . . . . Scanalyzers 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . Total Hacks 189 | . 22 . 4 36 23 8 1 1 29 . 7 1 . 16 7 13 . . 13 . 8 Successful 146 | . 10 . 4 26 23 4 1 1 29 . 2 1 . 16 4 9 . . 13 . 3 Failed 43 | . 12 . . 10 . 4 . . . . 5 . . . 3 4 . . . . 5 Catastrophic 6 | . 3 . . 2 . 1 . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 53 | . 16 . . 20 . 2 . . . . 2 . . . 5 7 . . 1 . . Terminals 50 | . 18 . . 17 . 2 . . . . 4 . . . . 5 . . . . 4 Fabricators 17 | . . . . . . 4 . . . . . . . . 5 8 . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . 2 Recycling Units 25 | . 4 . . 19 . . . . . . . . . . 2 . . . . . . Scanalyzers 5 | . . . . . . . . . . . 3 . . . . . . . . . 2 Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . . . . . Terminal Hacks 99 | . 2 . 4 4 23 . 1 1 29 . . 1 . 16 . 2 . . 13 . 3 Record 40 | . . . 3 . 21 . . . 11 . . . . 5 . . . . . . . Part Schematic 14 | . . . . 3 . . . . 8 . . . . 3 . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 20 | . 1 . . 1 . . . . 3 . . . . 4 . . . . 11 . . Open Door 6 | . . . . . 1 . 1 1 . . . 1 . . . . . . 2 . . Branch Access Points 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . 1 Derelict Proto ID Bank 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . 4 . . . . . . . . 1 4 . . . . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . Load Schematic 4 | . . . . . . 2 . . . . . . . . 1 1 . . . . . Build 4 | . . . . . . 2 . . . . . . . . . 2 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 11 | . 2 . . 8 . . . . . . . . . . 1 . . . . . . Report Inventory 11 | . 2 . . 8 . . . . . . . . . . 1 . . . . . . Scanalyzer 2 | . . . . . . . . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 25 | . 6 . . 14 . . . . . . . . . . 2 3 . . . . . Terminals 14 | . 6 . . 6 . . . . . . . . . . . 2 . . . . . Botnet 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . Skim 12 | . 6 . . 5 . . . . . . . . . . . 1 . . . . . Fabricators 2 | . . . . . . . . . . . . . . . 1 1 . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . 1 . . . . . Recompile 1 | . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units 8 | . . . . 8 . . . . . . . . . . . . . . . . . Tunnel 8 | . . . . 8 . . . . . . . . . . . . . . . . . Scrapoids 1 | . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 8 . . 10 . 2 . . . . 3 . . . 1 2 . . . . 4 Full Trace Events 3 | . 1 . . . . 1 . . . . 1 . . . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . 93 . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 60 | . . . . 3 6 3 8 3 9 2 3 1 1 7 2 1 . . 6 . 5 Parts Built 4 | . . . . . . 4 . . . . . . . . . . . . . . . Authchips 3 | . . . . . . 2 . . . . . . . . . 1 . . . . . Time 225 | . . . . . . 56 . . . . . . . . . 169 . . . . . Total Part Build Rating 16 | . . . . . . 16 . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . 1 . 1 . 1 . 1 . . 3 . . . . . . . Non-combat 1 | . . . . . . . . . . . 1 . . . . . . . . . . Combat 6 | . . . . . 1 . 1 . 1 . . . . 3 . . . . . . . Robot Hacks Applied 7 | . . . . . 1 . 1 . 1 . 1 . . 3 . . . . . . . parse_system 6 | . . . . . 1 . 1 . 1 . . . . 3 . . . . . . . find_chute 1 | . . . . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 11 | . . . . . . 1 1 . . . . . . . 5 . 3 . . 1 . Largest Group 5 | . . . . . . 1 1 . . . . . . . 5 . 1 . . 1 . Highest-Rated Group 238 | . . . . . . 18 61 . . . . . . . 238 . 48 . . 7 . Highest-Rated Ally 61 | . . . . . . 18 61 . . . . . . . 50 . 48 . . 7 . Total Orders 5 | . . . . . . 1 2 . . . . . 1 1 . . . . . . . STAY 1 | . . . . . . . 1 . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . . . . . . . . . PICKUP 1 | . . . . . . 1 . . . . . . . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . 1 1 . . . . . . . Ally Attacks 55 | . . . . . . . 13 . . . . . . . 38 . 4 . . . . Total Damage 1161 | . . . . . . . 286 . . . . . . . 753 . 122 . . . . Kills 11 | . . . . . . . 5 . . . . . . . 6 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Active Infowar (turns) 6143 | 3 1235 643 11 . . 223 797 676 106 . 608 . 730 310 161 66 304 . . . 270 Sensors 270 | . . . . . . . . . . . . . . . . . . . . . 270 Structural 3699 | . 267 643 11 . . . 795 676 106 . 608 . 93 . 130 66 304 . . . . Seismic 1949 | 3 968 . . . . . . . . . . . 637 310 31 . . . . . . T.N.C. 225 | . . . . . . 223 2 . . . . . . . . . . . . . . ECM 2 | . . . . . . . . . . . . . 2 . . . . . . . . Robot Analysis Total 5 | . 1 . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 19 | . . 3 2 . 5 . 2 2 . 1 . 1 2 . 1 . . . . . . Drone Launches 6 | . . . . . . . . . . . . . 6 . . . . . . . . Drone Recoveries 6 | . . . . . . . . . . . . . 3 3 . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 24775 | 80 1237 643 5875 1731 5761 291 1629 952 117 211 686 505 949 310 214 66 1030 432 662 205 1189 Spaces Moved 15710 | 44 786 605 3157 738 3627 134 1024 549 90 157 422 290 637 215 356 166 693 282 784 322 632 Core 85 | 1 . . . . . . . . . . . 2 . . . . 4 . . . 78 Treads 2620 | . . 1 2619 . . . . . . . . . . . . . . . . . . Legs 2077 | . . . . . . 109 1024 549 90 157 95 . . . . . 16 . 31 . 6 Wheels 8254 | 43 786 604 538 738 3627 25 . . . . . 76 637 215 41 . 532 . . . 392 Hover 2214 | . . . . . . . . . . . 327 212 . . 2 22 141 282 753 322 153 Flight 460 | . . . . . . . . . . . . . . . 313 144 . . . . 3 Fastest Speed 27 | 50 80 95 95 220 115 115 132 128 128 128 64 64 115 115 27 27 80 80 55 55 35 Average Speed 136 | 79 91 95 176 220 156 133 134 129 128 128 102 152 115 123 41 33 113 140 68 55 100 Slowest Speed 850 | 80 95 160 418 220 220 280 205 132 128 130 128 850 130 130 181 109 250 150 152 55 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . 4 . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 58 | 4 98 99 97 96 88 4 79 59 75 44 17 52 75 60 45 5 67 43 93 60 19 Regions Visited 21 Branch Regions 16 Pre-discovered Areas 24 | . . . 2 10 6 . 1 1 1 . . . . 3 . . . . . . . Known Exits Taken 13 | . 1 . . 1 . 1 1 1 . 1 1 1 1 . 1 1 . . 1 1 . Unknown Exits Taken 8 | 1 . 1 1 . 1 . . . 1 . . . . 1 . . 1 1 . . . Scrap Searched 33 | . . 2 11 . 5 . 2 4 . 1 . 3 4 . . . . . . 1 . Spaces Dug 65 | . 11 . 28 . . 2 2 1 . 1 6 2 1 . 1 . 2 . . 5 3 Terrain Destroyed 238 | . 16 36 38 1 . 2 2 1 . 1 44 2 1 . 12 . 2 . . 5 75 Melee 25 | . . . . . . 2 2 1 . 1 6 2 1 . 1 . 2 . . 5 2 Projectile 30 | . . . 14 1 . . . . . . . . . . . . . . . . 15 AOE 183 | . 16 36 24 . . . . . . . 38 . . . 11 . . . . . 58 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 18280 | 66 1161 642 3346 826 3720 224 1220 752 91 162 618 338 799 251 406 174 892 303 909 338 1042 Wait 1263 | 1 274 11 24 63 5 49 87 163 . 1 14 29 98 8 24 . 136 1 69 1 205 Move 15681 | 43 785 604 3156 737 3626 133 1023 548 89 156 421 289 636 214 347 165 692 281 783 321 632 Hop 4 | . . . . . . . . . . . . . . . 4 . . . . . . Pick Up 170 | 5 9 3 37 8 32 4 21 3 . . 17 2 5 2 3 1 4 2 7 . 5 Fast Attach 145 | 7 1 . 12 . 6 12 3 3 . . 10 5 5 7 4 2 6 2 19 . 41 Attach 66 | . . 2 1 . 6 3 4 . . 1 16 1 4 1 8 3 5 1 5 . 5 Detach 27 | . . . . . 8 1 3 . . . 3 . 2 . 1 . 3 1 3 . 2 Swap 69 | 1 8 3 6 . 3 . 10 6 1 1 3 . 8 3 4 . 1 . 1 . 10 Drop 195 | . 8 1 22 8 32 2 25 5 . . 15 3 6 7 4 2 . 4 22 . 29 Fire 285 | 9 76 18 78 10 . . 7 . . . 4 . . . 1 . . . . . 82 Melee 272 | . . . . . 1 12 37 24 1 3 39 9 33 9 6 1 45 11 . 11 30 Ram 7 | . . . . . . . . . . . 6 . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 13 | . . . . . . 8 . . . . . . . . . . . . . 5 . Trap 73 | . . . . . 1 . . . . . 70 . 2 . . . . . . . . Miscellaneous 10 | . . . 10 . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Sub) -10/Subcaves (discovered 4 exits: [*Mat x2] / *Rec / *Scr) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / Tes x2) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 12) 439 | -10/Materials | Discovered new exit (range 11) 817 | -10/Materials | Discovered new exit (range 14) 913 | -10/Materials | Identified exit to Materials 913 | -10/Materials | Identified exit to Mines 1039 | -10/Materials | Learned location of 2 exits from Materials 1089 | -10/Materials | Loaded intel: 8 trap records 1129 | -10/Materials | Learned location of 3 exits from Materials 1157 | -10/Materials | Learned Storage emergency access door positions 1176 | -10/Materials | Learned location of 1 exit from Storage 1203 | -10/Materials | Learned 2 Materials zone layouts 1239 | -10/Materials | Learned Materials trap positions 1318 | -10/Materials | Entered Mines 1355 | -10/Mines | Learned location of 1 exit from Materials 1393 | -10/Mines | Discovered exit to Materials (range 5) 1428 | -10/Mines | Discovered new exit (range 15) 1499 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1499 | -10/Mines | Discovered new exit (range 5) 1597 | -10/Mines | Discovered exit to Materials (range 7) 1694 | -10/Mines | Learned Materials terminal intel 1707 | -10/Mines | Learned location of 1 exit from Materials 1961 | -10/Mines | Entered Subcaves 1962 | -10/Subcaves | Approached by a straggling Scientist 2065 | -10/Subcaves | Learned location of Zion (-7) 2065 | -10/Subcaves | Met a Zionite searching for "candidates" 2078 | -10/Subcaves | Ambushed by swarm of Subdwellers 2161 | -10/Subcaves | Discovered new exit (range 9) 2300 | -10/Subcaves | Discovered new exit (range 11) 2434 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2780 | -10/Subcaves | Disturbed a concealed Subdweller 2876 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2911 | -10/Subcaves | A Subdweller sparked back to life 2911 | -10/Subcaves | A Subdweller sparked back to life 2925 | -10/Subcaves | Found Prototype Power Core 2925 | -10/Subcaves | Identified Meta Core 2926 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 3193 | -10/Subcaves | Ambushed by Subdweller buried in earth 3261 | -10/Subcaves | Build established: Tank 3566 | -10/Subcaves | Visited 4L-MR0's lab 3585 | -10/Subcaves | Found Gun Armor 3587 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 3842 | -10/Subcaves | Visited Clippyterm 3850 | -10/Subcaves | Learned 40 Factory zone layouts 3971 | -10/Subcaves | Build established: Derelict-Tank 4034 | -10/Subcaves | Ambushed by Subdweller buried in earth 4253 | -10/Subcaves | Discovered new exit (range 8) 5097 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5124 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 5396 | -10/Subcaves | Shifting Twisted Machinery released Flamer 5400 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 6902 | -10/Subcaves | Build established: Hauler-Gunner 7836 | -10/Subcaves | Entered Recycling 8511 | -9/Recycling | Learned 8 Materials zone layouts 8654 | -9/Recycling | Learned Materials repair station intel 8681 | -9/Recycling | Identified exit to Scraptown 8720 | -9/Recycling | Learned 2 Storage zone layouts 8770 | -9/Recycling | Learned 2 Storage zone layouts 9303 | -9/Recycling | Scanned before Scraplab entrance 9409 | -9/Recycling | Discovered new exit (range 15) 9545 | -9/Recycling | Entered Scraplab 9567 | -9/Recycling | Entered Scraptown 9831 | -9/Scraptown | Visited SPCMW 9849 | -9/Scraptown | Visited Comm Corps 9875 | -9/Scraptown | Visited TADAMA 9959 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 9966 | -9/Scraptown | Learned location of Quarantine (-2) 9968 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 9970 | -9/Scraptown | Learned location of 2 exits from Lower Caves 9972 | -9/Scraptown | Learned 12 Research zone layouts 9996 | -9/Scraptown | Discovered new exit (range 11) 10692 | -9/Scraptown | Visited Assassins FH 10754 | -9/Scraptown | Visited Bundlers 10881 | -9/Scraptown | Visited The Evicted 10936 | -9/Scraptown | Visited Scrapoid Research Area 11029 | -9/Scraptown | Visited UFD Registry 11066 | -9/Scraptown | Registered with UFD as "Thunderflow" 11119 | -9/Scraptown | Visited Curators Association 11196 | -9/Scraptown | Visited Science Guys 11269 | -9/Scraptown | Visited Chapter 10 11306 | -9/Scraptown | Visited Abandonware Association 11341 | -9/Scraptown | Visited Derelict Rescue Squad 11407 | -9/Scraptown | Visited Cartography Club 11442 | -9/Scraptown | Visited Sword Containment 11480 | -9/Scraptown | Visited Scrap Suit Storage 11524 | -9/Scraptown | Visited Botcube Research 11711 | -9/Scraptown | Delivered Scrap Shield to a Scientist 12197 | -9/Scraptown | Found Botcube 12464 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 12896 | -9/Scraptown | Warned about trapping Scraptown 13187 | -9/Scraptown | Build established: Mutant 14130 | -9/Scraptown | Core integrity fell below 50% 14139 | -9/Scraptown | Found Voltaic Drivehammer 14160 | -9/Scraptown | Lost 5 allies 14226 | -9/Scraptown | Tech Extrapolator generated special schematic: Vmp. Humpback 14363 | -9/Scraptown | Tech Extrapolator generated special schematic: Deep Structural Scanner 14440 | -9/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 14684 | -9/Scraptown | Discovered new exit (range 5) 14692 | -9/Scraptown | System corruption cleaned by C-Scrubber 14799 | -9/Scraptown | Found Surveybot 17 Chip 14937 | -9/Scraptown | Learned location of Lower Caves (-6) 14937 | -9/Scraptown | Learned location of Upper Caves (-4) 14937 | -9/Scraptown | Learned 12 Materials zone layouts 14937 | -9/Scraptown | Learned 8 Factory zone layouts 14937 | -9/Scraptown | Learned 24 Factory zone layouts 14937 | -9/Scraptown | Learned 20 Upper Caves zone layouts 14937 | -9/Scraptown | Learned 16 Proximity Caves zone layouts 14937 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 14937 | -9/Scraptown | Learned 4 Armory zone layouts 14937 | -9/Scraptown | Learned Storage emergency access door positions 14937 | -9/Scraptown | Learned location of 1 exit from Upper Caves 14937 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 14937 | -9/Scraptown | Learned location of 2 exits from Proximity Caves 15030 | -9/Scraptown | Found Deep Structural Scanner 15328 | -9/Scraptown | Entered Factory 15328 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 15329 | -6/Factory | Identified exit to Factory 15330 | -6/Factory | Identified exit to Lower Caves 15380 | -6/Factory | Fabricated Mak. Leg (x2) 15416 | -6/Factory | Fabricated Mak. Leg (x2) 15558 | -6/Factory | Tech Extrapolator generated special schematic: Energy Deflector 15560 | -6/Factory | Garrison activated, responded to threat 15619 | -6/Factory | Entered Lower Caves 15619 | -6/Lower Caves | Accompanied by 1 ally 15620 | -6/Lower Caves | Identified exit to Lower Caves 15621 | -6/Lower Caves | UFD Scientist delivered a prototype 15625 | -6/Lower Caves | Found Prototype Protection 15625 | -6/Lower Caves | Identified Enh. Scrap Shield 15680 | -6/Lower Caves | Build established: Machinist-Mutant 15688 | -6/Lower Caves | Learned Factory garrison access intel 15901 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16070 | -6/Lower Caves | Build established: Derelict-Mutant 16414 | -6/Lower Caves | Botcube activated 16434 | -6/Lower Caves | Botcube completed mutation into legged form, armed with 1 gun, 1 melee weapon. 16630 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 16878 | -6/Lower Caves | Murdered *LUIGI 16878 | -6/Lower Caves | Destroyed *LUIGI 16885 | -6/Lower Caves | Found Botcube 17248 | -6/Lower Caves | Entered another Lower Caves area 17249 | -6/Lower Caves | Identified exit to Data Miner 17782 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17936 | -6/Lower Caves | Build established: Scavenger-Mutant 18200 | -6/Lower Caves | Entered Data Miner 18200 | -6/Data Miner | Discovered new exit (range 6) 18225 | -6/Data Miner | Met Data Miner 18265 | -6/Data Miner | Learned location of Section 7 (-2) 18265 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18283 | -6/Data Miner | Received God Mode back door access code from Data Miner 18317 | -6/Data Miner | Entered Proximity Caves 18319 | -5/Proximity Caves | Spotter reported a threat 18320 | -5/Proximity Caves | Spotter reported a threat 18372 | -5/Proximity Caves | Spotter reported a threat 18380 | -5/Proximity Caves | Spotted B-75 Beast 18400 | -5/Proximity Caves | Spotter reported a threat 18425 | -5/Proximity Caves | Spotter reported a threat 18469 | -5/Proximity Caves | Lost 3 parts (1p2u) 18490 | -5/Proximity Caves | Spotter reported a threat 18518 | -5/Proximity Caves | Learned Factory trap positions 18518 | -5/Proximity Caves | Spotter reported a threat 18526 | -5/Proximity Caves | System corruption reached 10% 18528 | -5/Proximity Caves | Entered Factory 18528 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18529 | -5/Factory | Identified exit to Upper Caves 18529 | -5/Factory | Identified exit to Factory 18530 | -5/Factory | Loaded intel: 113 trap records 18531 | -5/Factory | Loaded intel: 4 garrison access locations 18650 | -5/Factory | Discovered exit to Upper Caves (range 16) 18736 | -5/Factory | Build established: Mutant 18828 | -5/Factory | Search patrols dispatched 18946 | -5/Factory | Incoming investigation squad redirected 19128 | -5/Factory | Search patrols dispatched 19149 | -5/Factory | Core integrity fell below 50% 19174 | -5/Factory | Lost 12 parts (3p6n2u1w) 19214 | -5/Factory | Entered Upper Caves 19215 | -5/Upper Caves | Identified exit to Upper Caves 19217 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19290 | -5/Upper Caves | Lost 3 parts (1p2u) 19631 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 19719 | -5/Upper Caves | Entered another Upper Caves area 19720 | -5/Upper Caves | Identified exit to Zhirov 19766 | -5/Upper Caves | Discovered exit to Factory (range 18) 19840 | -5/Upper Caves | Learned Factory garrison access intel 20001 | -5/Upper Caves | Core integrity fell below 20% 20286 | -5/Upper Caves | Build established: Derelict-Mutant 20359 | -5/Upper Caves | Learned Factory non-interactive machine intel 20403 | -5/Upper Caves | System corruption reached 10% 20421 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20492 | -5/Upper Caves | Lost 4 parts (2p2n) 20668 | -5/Upper Caves | Entered Zhirov 20668 | -5/Zhirov | Accompanied by 3 allies 20668 | -5/Zhirov | Discovered new exit (range 3) 20697 | -5/Zhirov | Met Zhirov 20747 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20764 | -5/Zhirov | Found Alien Artifact 20764 | -5/Zhirov | Identified Integrated Reactor 20764 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20873 | -5/Zhirov | Found Alien Artifact 20978 | -5/Zhirov | Entered Proximity Caves 20980 | -4/Proximity Caves | Spotter reported a threat 20981 | -4/Proximity Caves | Spotter reported a threat 20996 | -4/Proximity Caves | Spotted B-86 Titan 21076 | -4/Proximity Caves | Learned 4 Research zone layouts 21080 | -4/Proximity Caves | Lost 8 parts (4n3u1w) 21136 | -4/Proximity Caves | Spotted B-86 Titan 21137 | -4/Proximity Caves | Entered a huge 0b10 base via the front door 21163 | -4/Proximity Caves | Scrapoid reinforcements arrived 21192 | -4/Proximity Caves | Entered Factory 21192 | -4/Factory | Evolved 2 slots: Utility x2 21193 | -4/Factory | Identified exit to Research 21194 | -4/Factory | Loaded intel: 244 non-interactive machine locations 21195 | -4/Factory | Loaded intel: 4 garrison access locations 21220 | -4/Factory | Lost 5 allies 21223 | -4/Factory | Discovered new exit (range 13) 21230 | -4/Factory | Discovered new exit (range 11) 21240 | -4/Factory | Identified exit to Upper Caves 21240 | -4/Factory | Identified exit to Extension 21258 | -4/Factory | Entered Upper Caves 21536 | -4/Upper Caves | Build established: Hacker-Mutant 21593 | -4/Upper Caves | Lost 8 parts (1p5n2u) 22055 | -4/Upper Caves | Crushed by falling debris 22055 | -4/Upper Caves | System corruption reached 10% 22115 | -4/Upper Caves | Lost 8 parts (2p5n1u) 22269 | -4/Upper Caves | Discovered new exit (range 15) 22288 | -4/Upper Caves | Entered another Upper Caves area 22713 | -4/Upper Caves | Discovered new exit (range 6) 22720 | -4/Upper Caves | Entered Warlord 22721 | -4/Warlord | Identified exit to Proximity Caves 22748 | -4/Warlord | System corruption cleaned by Quarantine Array 22779 | -4/Warlord | System corruption cleaned by Quarantine Array 22854 | -4/Warlord | Found Prototype Special Weapon 22854 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 22857 | -4/Warlord | Found RU-N14's Throwing Claymores v3 22862 | -4/Warlord | Found RU-N14's Throwing Claymores v3 22864 | -4/Warlord | Found RU-N14's Throwing Claymores v3 22880 | -4/Warlord | Tech Extrapolator generated special schematic: Heat Bomb Trap 23037 | -4/Warlord | Opened Warlord's prototype stash 23040 | -4/Warlord | Found Prototype Device 23040 | -4/Warlord | Identified Exp. Phase Shifter 23045 | -4/Warlord | Found Prototype Device 23045 | -4/Warlord | Identified Thermal Barrier 23068 | -4/Warlord | Found Prototype Reactor 23068 | -4/Warlord | Identified Vortex Chain Reactor 23249 | -4/Warlord | Visited the Vortex Lab 23254 | -4/Warlord | Found Prototype Energy Cannon 23254 | -4/Warlord | Identified Vortex Driver 23255 | -4/Warlord | Warlord's base attacked by MAIN.C 23260 | -4/Warlord | Found Vortex Driver 23307 | -4/Warlord | Rebuked by Warlord 23367 | -4/Warlord | Opened side exit 23382 | -4/Warlord | Entered Proximity Caves 23587 | -3/Proximity Caves | Entered Research 23587 | -3/Research | Evolved 2 slots: Utility x2 23588 | -3/Research | Identified exit to Research 23627 | -3/Research | Found Prototype Processor 23627 | -3/Research | Identified Exp. Signal Interpreter 23677 | -3/Research | Found Exp. Terrain Scan Processor 23698 | -3/Research | Build established: Mutant 24125 | -3/Research | Build established: Scavenger-Mutant 24470 | -3/Research | Identified exit to Armory 24470 | -3/Research | Identified exit to Testing 24471 | -3/Research | Tech Extrapolator generated special schematic: Vmp. Brace Plating 24590 | -3/Research | Cargo convoy interrupted 24590 | -3/Research | Spotted Striker 24612 | -3/Research | Destroyed Striker 24652 | -3/Research | Core integrity fell below 50% 24654 | -3/Research | Destroyed 7 combat bots 24670 | -3/Research | System corruption reached 10% 24696 | -3/Research | Spotted B-86 Titan 24705 | -3/Research | Core integrity fell below 20% 24746 | -3/Research | Lost 24 parts (2p7n8u7w) 24776 | -3/Research | Destroyed by B-86 Titan with Railgun Last Messages --------------- 24753_ Acquired 20 matter. 24754_ Acquired Wheel. 24764_ Penetrated by Slug. 24764_ Wheel destroyed. 24764_ K-01 Serf destroyed. 24764_ Acquired 6 matter. 24765_ Acquired 7 matter. 24766_ K-01 Serf collects debris. 24766_ Slug penetrates Wall. 24766_ Acquired Wheel. 24768_ System corrupted: Matter fused (-10). 24769_ K-01 Serf collects debris. 24770_ Acquired 20 matter. 24771_ Acquired Lrn. Phase Cannon. 24772_ K-01 Serf collects debris. 24773_ Acquired Diametric Drive. 24775_ Acquired 10 matter. 24776_ K-01 Serf collects debris. 24776_ Slug penetrates Wall. 24776_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #????# #??# #?# ###########""" " | | #????# !!/#??# #?# #?????????#"""T" | | #????# """ !//#??# #?# #?????????###### | | #????# """ ! /#??# #?# #?????????# | | #????# """ #??# ###+####??????# | | #????# #??# # #??????# | | #????# #??# # #??????# | | ###+###############+######### # #??????# | | ^ ! * + #??????# | | #######" # #??????# | | ^ #?????## # #??????# | | #??????# ########??????# | | ####+#################??????# #?????????????# | | #?# #???????????# #?????????????# | | #?# #############+###############????? | | #?# ! " ]# ^ ## #????? | | #?# # " ## #????? | | #?# # " % ## "" ###### | | #?# # " ## """ # | | #?# """ "" # %# ## T" # | | #?# """ """ # %# %%% ## """ # | | #?# """ """ # *# % ! ## "" # | | #?# # =#& ## # # | | #?# #? [!=#![ =## # # | | #?##########+#######+;#####+####### #####+### # | | !|@% ! = u * !! | | ########## % %% % ==[ | | ????????#" k ! !!!! | | ??? # t A !k = %u | u %[=! | | ? # ######/### k #####+## ##+######## | | # ?""" ?# #??? ? ##= # %!| #??? | | ????F" ??# #?# # # #??? | | ???" ???+ #?# """" ### # # #??? | | ???""????# #?#? """" ???## # """"#??? | | ???"?????# #?? """" ????# # """"#??? | | ?????????# #?? """" ????# # """"#??? | | ?????????# #?# ????# # """"#??? | | ########## #?# ??? ????# # ????? | | # ## #?# ???? ?????# # ??????? | | # ## #?##????##?#???# ##########??? | | # "" ## #??????????????# #???????????? | | # "" ## #??????????????#########???????????? | | # S" ## #??????????????????????????????????? | | # """ ## #??????????????????????????######### | | # """ ## #??????????????????????????# | | # """ ## #???##############?????????# | | # ## #???# #?????????# """ | | # ## #???# #?????????# """ | | # ## #???# #?????????# """ | | ###+###### ##### #?????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 2210 Power Amplification 30 Additional Mass Support 12 Armor Coverage 860 Core Shielding 40 Utility Shielding 33 Phase Shifting 20 Evasion (%) 74 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 24 Defensive Hacking 14 Authchip Count 4 Trap Extractor Capacity 4 Item Schematics ----------------- Imp. Utility Shielding | -9/Recycling | Hacked Hcp. Storage Unit | -9/Recycling | Hacked Proton Missile Launcher | -9/Recycling | Hacked Vmp. Humpback | -9/Scraptown | Extrapolated Mak. Leg | -9/Scraptown | Extrapolated Deep Structural Scanner | -9/Scraptown | Extrapolated Machine Rigger | -9/Scraptown | Extrapolated Hvy. Battle Rifle | -9/Scraptown | Extrapolated Spk. Treads | -9/Scraptown | Extrapolated Mak. Coolant Network | -6/Factory | Extrapolated Energy Deflector | -6/Factory | Extrapolated 0b10 Decoder Chip [Generic] | -6/Factory | Extrapolated 0b10 Decoder Chip [Scout] | -6/Lower Caves | Extrapolated Spk. Medium Treads | -6/Lower Caves | Extrapolated 0b10 Decoder Chip [Skirmisher] | -6/Lower Caves | Extrapolated Mak. Light Armor Plating | -6/Lower Caves | Extrapolated Beamcaster | -6/Lower Caves | Extrapolated Bore Cannon | -6/Lower Caves | Extrapolated Hvy. Beamcaster | -6/Lower Caves | Extrapolated Plasma Flamer | -6/Lower Caves | Extrapolated Mak. Medium Armor Plating | -6/Lower Caves | Extrapolated Mak. Trap Scanner | -6/Lower Caves | Extrapolated Mak. Ablative Armor | -6/Lower Caves | Extrapolated Mak. Hacking Suite | -6/Data Miner | Extrapolated Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Mak. System Shield | -5/Proximity Caves | Extrapolated Mak. Targeting Computer | -5/Proximity Caves | Extrapolated Multitool | -5/Factory | Extrapolated CPS Tube | -5/Factory | Scanalyzed Mak. Thermal Plating | -5/Factory | Extrapolated Mak. Power Source | -5/Upper Caves | Extrapolated Mak. ECM Suite | -5/Upper Caves | Extrapolated Mak. Terrain Scanner | -5/Zhirov | Extrapolated Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Mak. Terrain Scan Processor | -5/Zhirov | Extrapolated Mak. Transmission Jammer | -5/Zhirov | Extrapolated Mak. Core Shielding | -5/Zhirov | Extrapolated Mak. Heavy Armor Plating | -4/Proximity Caves | Extrapolated Mak. Shrapnel Gun | -4/Proximity Caves | Extrapolated Mak. System Restoration Module | -4/Factory | Extrapolated Mak. Weapon Shielding | -4/Warlord | Extrapolated Heat Bomb Trap | -4/Warlord | Extrapolated Mak. Laser | -4/Warlord | Extrapolated Mak. Salvage Targeting Computer | -4/Warlord | Extrapolated Enh. Flamer | -4/Warlord | Extrapolated Mak. Hammer | -4/Warlord | Extrapolated Tactical Coordination Suite | -3/Research | Extrapolated Mak. Sensor Array | -3/Research | Extrapolated 0b10 Decoder Chip [Looter] | -3/Research | Extrapolated Vmp. Brace Plating | -3/Research | Extrapolated Mak. Power Shielding | -3/Research | Extrapolated Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free X-77 Beamer | -6/Data Miner | Free Fabricated ------------ Mak. Leg | x2 | -6/Factory | Authchip Mak. Leg | x2 | -6/Factory | Authchip Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkThunderCutter Manual? 0 Play Time 03:36:28 Cumulative 593.2 hours Start 2024.12.15 @ 22:56:26 End 2024.12.18 @ 23:10:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 232 Rogue 227 Adventurer 4 Explorer 1 Win Type - Total 9 Types 6/1/0/1/0/1/0/0/0 Lore% 92 Gallery% 93 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7cc747f3-9733-4d05-8583-1c56c173579c