Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.06.13 @ 08:30:14 // Winter2019/RPGLIKE Player: Farfid Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (315) 1575 Value Destroyed (13279) 13279 Prototype IDs (217) 4340 Alien Tech Used (0) 0 Bonus (9681) 9681 TOTAL SCORE: 34775 Bonus ------- High Alert Combat Kills 4669 Follower Combat Kills 80 Entered Garrisons 400 Used RIF Installer 1000 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 500 Friendly Fire -268 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 461/1100 System Corruption 13% Temperature Cool (0) Movement Hovering (72) Location -5/Factory Parts ------- > --- POWER (2) -------- Enhanced Fission Core Enhanced Fission Core > --- PROPULSION (4) --- Cooled Aerolev Unit Combat Airjet Combat Antigrav System Combat Antigrav System > --- UTILITY (9) ------ Advanced Power Amplifier Energy Well Experimental Signal Interpreter Long-range Terrain Scanner Energy Filter Improved Particle Charger EM Shield Remote Shield Long-range Tractor Beam > --- WEAPON (4) ------- Long-range Proton Cannon Cooled Plasma Cannon Cooled Plasma Cannon Advanced Plasma Cannon > --- INVENTORY (5) ---- Protomatter-25 Gravity Neutralizing Apparatus System Guard Proton Missile Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Cooled Aerolev Unit Combat Airjet Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Advanced Power Amplifier Energy Well Experimental Signal Interpreter Long-range Terrain Scanner Energy Filter Improved Particle Charger EM Shield Remote Shield Long-range Tractor Beam > --- WEAPON ----------- Immobilizer Cooled Plasma Cannon Cooled Plasma Cannon Advanced Plasma Cannon > --- INVENTORY -------- Protomatter Protomatter Protomatter Proton Missile Launcher Improved Remote Datajack [Rating: 113] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Combat Airjet Wheel Compact Wheel Hover Unit Combat Airjet Utility Long-range Tractor Beam Device Long-range Tractor Beam Storage Energy Well Processor Experimental Signal Interpreter Protection Layered Medium Armor Plating Weapon Cooled Plasma Cannon Energy Gun Plasma Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Proton Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Low Low Dat Pro Fac Slots Evolved 15 | 3 . . 1 1 . . 1 1 3 . 1 2 1 . . 1 . Power 1 | . . . . . . . . . 1 . . . . . . . . Propulsion 3 | 1 . . . 1 . . . . 1 . . . . . . . . Utility 8 | 1 . . 1 . . . 1 . 1 . 1 1 1 . . 1 . Weapon 3 | 1 . . . . . . . 1 . . . 1 . . . . . Parts Attached 101 | 5 5 1 5 7 . . 5 11 8 11 1 22 2 3 . 3 12 Power 10 | 1 1 . . . . . 1 . 1 2 . 1 . . . . 3 Engine 5 | 1 . . . . . . 1 . 1 2 . . . . . . . Core 4 | . 1 . . . . . . . . . . . . . . . 3 Reactor 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 18 | 2 . 1 . 5 . . 1 1 1 3 . 2 . . . . 2 Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 5 | 2 . 1 . 2 . . . . . . . . . . . . . Hover 13 | . . . . 3 . . 1 1 1 3 . 2 . . . . 2 Flight . | . . . . . . . . . . . . . . . . . . Utility 37 | . 2 . 3 2 . . 2 2 3 2 1 12 2 3 . 2 1 Device 25 | . 1 . 3 1 . . 1 1 2 1 . 8 1 3 . 2 1 Storage 4 | . . . . . . . . . . . 1 2 1 . . . . Processor 3 | . . . . . . . 1 1 . . . 1 . . . . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 5 | . 1 . . 1 . . . . 1 1 . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 36 | 2 2 . 2 . . . 1 8 3 4 . 7 . . . 1 6 Energy Gun 16 | 2 . . 2 . . . 1 5 3 1 . 1 . . . . 1 Energy Cannon 17 | . 1 . . . . . . 2 . 3 . 5 . . . 1 5 Ballistic Gun 1 | . 1 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . 1 . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 . . . 2 3 . 2 . 5 . . . . 1 Parts Lost 2 | . . . . . . . 1 1 . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . . . . Utility 1 | . . . . . . . . 1 . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . 1 1 . . . . . . . . . Average Slot Usage (%) 99 | . 91 100 99 97 100 100 97 96 99 100 97 99 100 100 100 99 100 Engine 5 | . 11 . . . . . 7 9 10 14 13 8 5 5 5 5 . Core 3 | . 2 14 12 11 11 11 3 . . . . . . . . . 6 Reactor 2 | . . . . . . . . . . . . 2 5 5 5 5 3 Wheel 3 | . 28 28 26 14 . . . . . . . . . . . . . Hover 21 | . . . . 14 33 33 30 29 26 28 26 23 22 22 22 21 21 Device 26 | . 7 14 23 28 22 22 20 15 18 21 20 25 30 33 33 33 36 Storage 2 | . . . . . . . . . . . 1 1 1 5 5 5 5 Processor 5 | . . . . . . . 5 10 11 7 6 5 5 5 5 5 5 Protection 5 | . 12 14 9 4 11 11 10 9 7 7 6 5 3 . . . . Energy Gun 5 | . 9 . 9 11 11 11 10 14 23 9 . . . . . . . Energy Cannon 14 | . 11 14 12 11 11 11 10 7 . 11 20 18 16 16 16 15 18 Launcher 2 | . . . . . . . . . . . . 3 5 5 5 5 2 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 86 | 9 13 13 16 18 18 18 24 27 42 58 59 74 74 75 75 75 86 Greatest Support 102 | 37 37 37 31 71 27 71 49 60 82 84 84 86 86 86 93 86 102 Greatest Overweight (x) 10 | . . . . . . . . . . . . 1 . . . . 10 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 1 1 1 2 2 2 2 2 2 4 4 5 5 5 5 5 5 5 Average Capacity 3 | 1 1 1 1 2 2 2 2 2 3 4 4 5 5 5 5 5 5 Most Carried 5 | . 1 1 2 2 1 1 2 2 4 4 5 5 5 5 5 5 5 Average Carried 3 | . . 1 1 1 1 1 1 1 3 2 3 4 4 4 5 4 4 Final Capacity 5 | 1 1 1 2 2 2 2 2 2 4 4 5 5 5 5 5 5 5 Final Carried 5 | . 1 1 1 1 1 1 1 2 2 3 5 5 5 5 5 5 5 Class Distribution -------------------- 67% | Scavenger-Scout 11% | Mutant 9% | Scavenger-Mutant 8% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Scout | -8/Storage Scavenger-Scout | -8/Garrison Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Garrison Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Commander-Scout | -6/Data Miner Scavenger-Scout | -5/Proximity Caves Scout | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Low Low Dat Pro Fac Matter Collected 1777 | 250 55 29 56 70 . . 60 110 80 100 50 555 20 45 . 170 127 Remotely 1387 | . 25 29 56 70 . . 60 . 80 100 50 555 20 45 . 170 127 Salvage Created 14061 | . 126 96 295 277 . 663 290 647 1672 307 1825 5264 189 305 . 1198 907 Parts 626 | . 11 5 25 3 . 31 30 54 88 15 81 192 7 13 . 45 26 Haulers Intercepted 12 | . . . 1 . . . . 2 . 3 . 4 . . . . 2 Recyclers Shooed 10 | . . . 1 1 . 1 1 . . 1 . 5 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . . . . . 10 20 . 11 . Prevented 34 | . . . . . . . . . . . . . . 4 . 30 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 238 | . 8 2 9 16 . 10 3 14 33 3 38 58 3 7 . 26 8 Melee 1 | . . . . . . . . . . . . 1 . . . . . Guns 69 | . 3 . 3 10 . 8 2 10 33 . . . . . . . . Cannons 102 | . 5 2 6 6 . 1 1 4 . 3 38 19 3 4 . 3 7 AOE 38 | . . . . . . . . . . . . 26 . 3 . 9 . Classes Destroyed 19 | . 3 1 3 2 . 1 . 2 2 . 1 4 . . . . . Worker 12 | . . 2 . . . . 1 2 . . . 7 . . . . . Builder 20 | . . . . 1 . . 1 1 . . . 17 . . . . . Tunneler 2 | . . . . . . 1 . . . . . 1 . . . . . Hauler 12 | . . . 1 . . . . 2 . 3 . 4 . . . . 2 Recycler 13 | . 1 1 . . . 4 . . . 1 . 6 . . . . . Mechanic 4 | . . . . . . . . . . . . 4 . . . . . Operator 3 | . . . . . . . . 2 . . . 1 . . . . . Watcher 10 | . . . 1 . . . 2 . . 1 . 2 . . . . 4 Swarmer 52 | . 6 . 3 . . 7 . 3 10 1 11 . . 6 . 5 . Saboteur 3 | . . . . . . . . . . . . 3 . . . . . Grunt 92 | . 2 2 1 . . 3 . 3 14 . 16 37 2 . . 12 . Brawler 14 | . . . . . . . . . 3 2 . 7 1 . . 1 . Duelist 8 | . . . . . . . . . . . 1 4 . . . 3 . Protector 3 | . . . . . . . . . . . . 2 . . . 1 . Sentry 30 | . . . 5 . . . 3 7 4 . 8 . . . . 1 2 Hunter 6 | . . . . . . . . 1 . . 2 . . 1 . 2 . Programmer 9 | . . . . . . . . . . . . 5 . . . 2 2 Behemoth 2 | . . . . . . . . . 2 . . . . . . . . Tracker 3 | . . . . . . . . . . . . . . . . . 3 Combat Programmer 1 | . . . . . . . . . . . . . . . . . 1 Assembled 16 | . . . . 16 . . . . . . . . . . . . . Best Kill Streak 19 | . 5 3 4 5 . 6 4 9 5 4 12 19 3 4 . 9 3 Combat Bots Only 13 | . 5 1 4 5 . 4 2 7 5 3 12 13 3 4 . 9 3 Max Kills in Single Turn 4 | . 1 1 2 2 . 1 1 2 2 1 2 4 1 2 . 4 1 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . Exploded 4 | . . . . . . . . . . . . 4 . 2 . 4 . Melee 1 | . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Low Low Dat Pro Fac Damage Taken 8055 | . 302 108 359 397 . 349 107 330 930 82 1298 794 152 123 86 610 2028 Core 5990 | . 191 70 249 319 . 253 82 230 712 44 885 586 106 97 66 478 1622 Absorbed by Shields 260 | . . . . . . . . . 12 . . . . . 26 44 178 Redirected to Core 5266 | . 171 70 233 259 . 205 82 202 543 44 742 544 106 84 66 444 1471 Core Remaining (%) 93 | 100 . 100 . . . 64 . . 100 . 98 . . . . 100 . Volleys Fired 762 | 1 19 14 35 38 . 32 17 43 87 25 76 184 6 32 . 59 94 Largest 4 | 2 2 2 2 2 . 2 2 3 3 2 3 4 3 3 . 3 4 Hottest 249 | 100 110 80 125 105 . 105 110 172 210 160 229 229 105 105 . 139 249 Shots Fired 1457 | 2 38 28 61 75 . 64 27 76 216 35 181 368 18 50 . 80 138 Gun 404 | 2 19 14 26 37 . 32 17 38 216 3 . . . . . . . Cannon 955 | . 19 14 35 38 . 32 10 38 . 32 181 301 18 47 . 52 138 Launcher 98 | . . . . . . . . . . . . 67 . 3 . 28 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 30 | . 10 14 6 . . . . . . . . . . . . . . Thermal 988 | 2 28 14 41 38 . 32 10 43 142 21 136 297 18 47 . 36 83 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 439 | . . . 14 37 . 32 17 33 74 14 45 71 . 3 . 44 55 Robot Hit Streak 65 | 2 5 27 35 13 . 13 12 27 27 6 65 56 7 15 . 30 37 Robot Miss Streak 3 | . 1 . 3 3 . 2 2 3 2 2 1 2 1 1 . 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . . . . . . . 5 . . . . . . . . Max Gunslinging Chain 2 | . . . . . . . . . 2 . . . . . . . . Shots Hit Robots 913 | 2 24 23 51 51 . 50 23 51 138 20 105 198 13 11 . 59 94 Core Hits 491 | . 11 9 23 36 . 23 10 31 55 9 49 160 6 10 1 29 29 Critical Hits 10 | . 1 1 . . . . . 2 1 . 1 2 . . . . 2 Critical Kills 2 | . . . . . . . . . . . . 1 . . . . 1 Critical Parts Destroyed 6 | . 1 1 . . . . . 1 1 . . 1 . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 32309 | 26 348 320 886 821 . 817 529 1320 3319 777 3274 12275 450 567 12 3646 2922 Guns 6044 | 26 99 76 382 523 . 498 344 780 3288 28 . . . . . . . Cannons 18156 | . 249 244 504 298 . 280 129 418 . 749 3274 6610 450 392 . 1637 2922 Explosions 8097 | . . . . . . 39 56 122 31 . . 5665 . 175 . 2009 . Melee . | . . . . . . . . . . . . . . . . . . Ramming 12 | . . . . . . . . . . . . . . . 12 . . Kinetic 148 | . 24 76 48 . . . . . . . . . . . . . . Thermal 18883 | 26 324 244 593 298 . 319 185 624 1871 396 2108 7566 450 392 . 1407 2080 Explosive 528 | . . . . . . . . . . . . 528 . . . . . Electromagnetic 12738 | . . . 245 523 . 498 344 696 1448 381 1166 4181 . 175 . 2239 842 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . . 5 5 . . . . 1 13 Average Corruption 3 | . . . . . . . . . . 5 5 . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 52 | . . . . . . . . . . 7 31 . . . . . 14 Message Errors 8 | . . . . . . . . . . 2 4 . . . . . 2 Matter Fused 5 | . . . . . . . . . . 2 2 . . . . . 1 Heat Flow Errors 7 | . . . . . . . . . . 2 2 . . . . . 3 Energy Discharges 7 | . . . . . . . . . . . 4 . . . . . 3 Data Loss (minor) 4 | . . . . . . . . . . . 2 . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . . . Misfires 1 | . . . . . . . . . . . 1 . . . . . . Targeting Errors 15 | . . . . . . . . . . 1 11 . . . . . 3 Weapon Failures 4 | . . . . . . . . . . . 4 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1052 | . 15 . . . . 8 . . . 46 22 710 . 16 . 129 106 Projectiles 878 | . 15 . . . . 8 . . . 46 22 568 . 16 . 97 106 Explosions 174 | . . . . . . . . . . . . 142 . . . 32 . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 191 | . . . 12 . . 19 . 75 27 . . 38 . . 6 14 . Shots 11 | . . . 1 . . 1 . 2 1 . . 3 . . . 3 . Rammed 1 | . . . . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 305 | 21 305 115 78 31 . 9 7 69 135 91 171 3 . . . 15 216 Average Temperature 50 | 14 117 47 33 13 . 4 3 24 41 51 45 2 . . . 12 85 Received Heat Transfer 1884 | . 36 66 135 120 . 126 45 63 330 . 405 354 63 . 12 129 . Effects 1 | . 1 . . . . . . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 31 | . . . . . . 1 . . 3 1 . 12 . . . 13 1 Combat Hostiles 25 | . . . . . . 1 . . . . . 11 . . . 13 . Parts Fried 85 | . . . 1 . . 1 . 2 2 2 1 39 . . . 27 10 Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . 1 . . . 1 1 Combat Hostiles 3 | . . . . . . . . . . . . 1 . . . 1 1 Parts Melted 48 | . 2 1 . . . . . 1 2 . 4 22 . 3 . 8 5 Heat Transferred 25046 | 74 740 518 1183 592 . 592 309 1051 3262 650 3300 8525 550 450 . 1300 1950 Parts Sabotaged 3 | . . . . . . . . . . . . 3 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 22 | . . . 1 . . 1 1 2 2 . . 12 . . . 3 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Low Low Dat Pro Fac Peak Influence 3203 | . 255 164 407 107 . 260 159 638 1392 877 1551 3203 . . . . 348 Initial 814 | . . 99 63 92 . . 101 66 289 701 473 814 . . . . 233 Average 737 | . 112 139 228 64 . 142 97 398 978 758 1019 1629 . . . . 123 Maximum Alert Level 5 | . 1 . 2 . . 1 . 2 4 3 4 5 . . . . 1 Low Security (%) 36 | 100 71 100 43 100 . 89 100 20 . . . . . . . . 78 Level 1 10 | . 28 . 55 . . 10 . 25 9 . . . . . . . 21 Level 2 7 | . . . . . . . . 53 17 18 27 . . . . . . Level 3 12 | . . . . . . . . . 21 81 24 12 . . . . . Level 4 22 | . . . . . . . . . 52 . 48 44 . . . . . Level 5 11 | . . . . . . . . . . . . 42 . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . . . . . . . 1 5 . 3 . 23 . 1 . 1 8 Investigation 3 | . . . . . . . . . . . . 3 . . . . . Extermination 6 | . . . . . . . . . . . . 4 . . . . 2 Reinforcement 9 | . . . . . . . 1 2 . 1 . 4 . . . . 1 Assault 15 | . . . . . . . . . . 2 . 11 . 1 . 1 . Garrison 4 | . . . . . . . . 3 . . . 1 . . . . . Intercept 5 | . . . . . . . . . . . . . . . . . 5 Construction Impeded 3 | . . . . . . . . . . . . 3 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Low Low Dat Pro Fac Distress Signals 9 | . 2 . 2 . . . 1 2 . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 336 | . 12 3 14 23 . 13 9 18 36 9 40 94 3 12 4 27 19 Peak Tracking Total 10 | . 7 2 5 5 . 4 3 5 5 3 9 10 3 9 4 5 3 Tactical Retreats 31 | . 1 1 . 6 . 3 . 2 3 . 3 7 . 2 . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Low Low Dat Pro Fac Traps Triggered 20 | . 1 . . . . . . 2 3 2 6 6 . . . . . Indirectly 6 | . . . . . . . . . . . . 6 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Low Low Dat Pro Fac Machines Disabled 63 | . 1 . 1 . . . 1 4 8 2 6 32 . 2 . 2 4 Max in Single Turn 4 | . 1 . 1 . . . 1 1 2 1 1 4 . 1 . 1 1 Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . Garrison Relay 10 | . . . . . . . . . 6 . 4 . . . . . . Phase Generator 1 | . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Low Low Dat Pro Fac Machines Accessed 59 | . 2 . 4 . 1 . 5 4 . 4 . 12 3 2 4 . 18 Terminals 33 | . 2 . 4 . . . 5 3 . 2 . 7 . . . . 10 Fabricators 3 | . . . . . . . . . . 1 . 1 . . . . 1 Repair Stations 2 | . . . . . . . . . . . . . . . . . 2 Recycling Units 3 | . . . . . . . . . . . . 1 . . . . 2 Scanalyzers 3 | . . . . . . . . . . . . 2 . . . . 1 Garrison Access 5 | . . . . . . . . 1 . 1 . 1 . . . . 2 Total Hacks 194 | . 5 . 12 . 1 . 21 14 . 12 . 38 7 7 27 . 50 Successful 119 | . 2 . 3 . 1 . 8 11 . 3 . 22 7 7 27 . 28 Failed 75 | . 3 . 9 . . . 13 3 . 9 . 16 . . . . 22 Catastrophic 13 | . . . . . . . 3 . . 1 . 6 . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 51 | . . . . . . . 11 11 . 1 . 14 . . . . 14 Terminals 111 | . 5 . 12 . . . 21 10 . 7 . 25 . . . . 31 Fabricators 11 | . . . . . . . . . . 3 . 2 . . . . 6 Repair Stations 3 | . . . . . . . . . . . . . . . . . 3 Recycling Units 4 | . . . . . . . . . . . . 1 . . . . 3 Scanalyzers 7 | . . . . . . . . . . . . 5 . . . . 2 Garrison Access 16 | . . . . . . . . 4 . 2 . 5 . . . . 5 Terminal Hacks 83 | . 2 . 3 . 1 . 8 2 . . . 13 7 7 27 . 13 Record 23 | . . . . . 1 . . . . . . . 5 6 11 . . Part Schematic 14 | . . . . . . . . 1 . . . 3 . . 8 . 2 Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . Prototype ID Bank 13 | . 1 . . . . . 4 . . . . 1 . . 3 . 4 Open Door 3 | . . . . . . . . . . . . . 2 1 . . . Branch Access Points 2 | . 1 . . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . Unreport Threat 4 | . . . . . . . 1 . . . . 1 . . . . 2 Locate Traps 7 | . . . 1 . . . . . . . . 4 . . . . 2 Hauler Manifests 4 | . . . . . . . . 1 . . . 2 . . . . 1 Registered Components 1 | . . . . . . . . . . . . . . . . . 1 Zone Layout 5 | . . . 2 . . . 1 . . . . 1 . . . . 1 Fabricator Hacks 5 | . . . . . . . . . . 1 . 2 . . . . 2 Load Schematic 3 | . . . . . . . . . . 1 . 1 . . . . 1 Build 2 | . . . . . . . . . . . . 1 . . . . 1 Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 3 | . . . . . . . . . . . . 1 . . . . 2 Retrieve Components 3 | . . . . . . . . . . . . 1 . . . . 2 Scanalyzer 4 | . . . . . . . . . . . . 2 . . . . 2 Insert Component 2 | . . . . . . . . . . . . 1 . . . . 1 Analyze 2 | . . . . . . . . . . . . 1 . . . . 1 Garrison Access Hacks 4 | . . . . . . . . 1 . 1 . . . . . . 2 Unlock Access 4 | . . . . . . . . 1 . 1 . . . . . . 2 Unauthorized Hacks 19 | . . . . . . . . 8 . 1 . 4 . . . . 6 Terminals 6 | . . . . . . . . 5 . . . . . . . . 1 Assimilate 1 | . . . . . . . . 1 . . . . . . . . . Botnet 3 | . . . . . . . . 2 . . . . . . . . 1 Disrupt 2 | . . . . . . . . 2 . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . 2 Prioritize 1 | . . . . . . . . . . . . . . . . . 1 Haulers 1 | . . . . . . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 Mechanics 1 | . . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . 3 . 1 . 4 . . . . 2 Broadcast 2 | . . . . . . . . 1 . . . 1 . . . . . Restock 1 | . . . . . . . . . . . . 1 . . . . . Reprogram 4 | . . . . . . . . 1 . . . 1 . . . . 2 Intercept 2 | . . . . . . . . . . 1 . 1 . . . . . Watchers 1 | . . . . . . . . 1 . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 2 . 4 . . . 5 3 . 4 . 10 . . . . 12 Full Trace Events 3 | . . . . . . . . . . . . 3 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . 1 . . . 4 . . 8 . 3 Parts Built 4 | . . . . . . . . . . . . 2 . . . . 2 Matter 424 | . . . . . . . . . . . . 168 . . . . 256 Time 212 | . . . . . . . . . . . . 84 . . . . 128 Total Part Build Rating 24 | . . . . . . . . . . . . 8 . . . . 16 Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . . . . . . . . . . . 5 Parts Scanalyzed 2 | . . . . . . . . . . . . 1 . . . . 1 Part Schematics Acquired 2 | . . . . . . . . . . . . 1 . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Low Low Dat Pro Fac Used RIF Installer 2 | . . . . . . . . . 1 . 1 . . . . . . Robot Detection 1 | . . . . . . . . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 20 | . . . . . . . . . 9 . 8 3 . . . . . Machine Destruction 18 | . . . . . . . . . 9 . 8 1 . . . . . Programmers 2 | . . . . . . . . . . . . 2 . . . . . Robots Rewired 13 | . . . . . . . . 1 6 . . . . 5 . 1 . Allies Hacked 2 | . . . . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Low Low Dat Pro Fac Total Allies 22 | . . 2 . . . . . 3 6 . . 1 . 5 . 1 4 Largest Group 6 | . . 2 2 1 . . . 2 6 1 1 1 . 5 5 1 3 Highest-Rated Group 137 | . . 46 46 15 . . . 26 69 18 15 32 . 132 132 29 137 Highest-Rated Ally 54 | . . 31 31 15 . . . 16 18 18 15 32 . 32 32 29 54 Total Orders 7 | . . . . . . . . . . . . . . 2 5 . . STAY 6 | . . . . . . . . . . . . . . 1 5 . . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . Ally Attacks 94 | . . . 13 . . . . 3 18 . . 1 . . 15 12 32 Total Damage 1482 | . . . 126 . . . . 27 237 . . 43 . . 495 97 457 Kills 3 | . . . 2 . . . . . . . . . . . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Low Low Dat Pro Fac Robot Analysis Total 115 | . . . . . . . . . . . . . . . 115 . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . . . . . 2 2 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Low Low Dat Pro Fac Turns Passed 11729 | 37 235 342 459 593 120 348 266 416 1246 489 737 2472 375 857 114 684 1939 Spaces Moved 9763 | 28 157 261 311 363 149 296 233 284 1016 614 604 1641 521 709 134 818 1624 Core 3 | 2 . . . . . . . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 903 | 26 157 261 311 148 . . . . . . . . . . . . . Hover 8857 | . . . . 215 149 296 233 284 1016 614 604 1641 521 709 134 818 1623 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 90 90 72 80 72 76 62 60 60 60 60 60 60 52 60 60 Average Speed 65 | 96 100 99 90 82 80 79 77 69 61 60 60 60 60 60 59 60 60 Slowest Speed 550 | 100 100 100 90 90 80 80 80 76 62 72 60 125 60 60 60 60 550 Overloaded Moves 14 | . . . . . . . . . . . . . . . 14 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 55 | 2 43 82 42 59 54 68 26 41 94 23 90 36 75 68 79 78 44 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 30 | . . . . 1 1 . . . . . . . . . 27 1 . Known Exits Taken 9 | . 1 . . . . . 1 1 . 1 . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 13 | . . 2 . 1 . 2 . . . . . . 4 3 . 1 . Spaces Dug 68 | . . . . . . . . . . . . 18 . 27 . . 23 Terrain Destroyed 569 | . . . . . . 5 9 10 87 7 10 338 7 32 . 23 41 Melee . | . . . . . . . . . . . . . . . . . . Projectile 202 | . . . . . . . . 4 . 7 10 89 7 32 . 12 41 AOE 367 | . . . . . . 5 9 6 87 . . 249 . . . 11 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Low Low Dat Pro Fac Total 13913 | 33 198 319 432 580 149 343 290 424 1471 697 829 2880 572 1114 168 952 2462 Wait 2674 | . 5 30 52 155 1 10 25 42 230 30 67 939 29 331 34 26 668 Move 9747 | 27 156 260 310 362 148 295 232 283 1015 614 603 1640 520 708 133 817 1624 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 48 | . 1 . 2 1 . . . . 8 1 6 11 2 5 . 5 6 Fast Attach 77 | 5 5 . 4 4 . . 5 10 7 9 1 16 2 2 . 1 6 Attach 4 | . . . . 1 . . . . 1 . . 2 . . . . . Detach 2 | . . . . . . . . 1 . . . 1 . . . . . Swap 21 | . . 1 1 2 . . 1 1 . 2 . 4 . 1 . 2 6 Drop 103 | . 3 1 6 5 . . 4 7 12 8 4 23 3 7 . 5 15 Fire 762 | 1 19 14 35 38 . 32 17 43 87 25 76 184 6 32 . 59 94 Melee . | . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . 4 3 . 12 . . . . . . Rewire 84 | . . . . . . . . 5 57 . . . . 21 . 1 . Trap 1 | . . 1 . . . . . . . . . . . . . . . Miscellaneous 370 | . 9 12 22 12 . 6 6 28 51 8 60 60 10 7 . 36 43 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / Gar / Gar) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 12 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Identified exit to Mines 273 | -10/Materials | Entered Mines 275 | -10/Mines | Reached level 2 307 | -10/Mines | Build established: Mutant 433 | -10/Mines | Found a hidden stash of uninstalled traps 520 | -10/Mines | Learned Materials non-interactive machine intel 589 | -10/Mines | Discovered new exit (range 5) 615 | -10/Mines | Entered Materials 615 | -9/Materials | Accompanied by 2 allies 616 | -9/Materials | Loaded intel: 38 non-interactive machine locations 617 | -9/Materials | Reached level 3 620 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 711 | -9/Materials | Discovered new exit (range 10) 825 | -9/Materials | Upgraded with Utility slot (x1) 861 | -9/Materials | Reached level 4 999 | -9/Materials | Discovered new exit (range 7) 1074 | -9/Materials | Entered Mines 1074 | -9/Mines | Accompanied by 1 ally 1075 | -9/Mines | Assembled infested the area 1088 | -9/Mines | Learned location of Storage (-8) 1396 | -9/Mines | Learned 2 Materials zone layouts 1412 | -9/Mines | Discovered new exit (range 7) 1416 | -9/Mines | Upgraded with Propulsion slot (x1) 1529 | -9/Mines | Discovered new exit (range 8) 1535 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1660 | -9/Mines | Build established: Scavenger-Mutant 1664 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1664 | -9/Mines | Discovered new exit (range 5) 1667 | -9/Mines | Entered Exiles 1688 | -9/Exiles | Met 8R-AWN 1702 | -9/Exiles | Met EX-HEX 1728 | -9/Exiles | Met EX-BIN 1752 | -9/Exiles | Met EX-DEC 1756 | -9/Exiles | Learned location of Zion (-7) 1780 | -9/Exiles | Discovered new exit (range 10) 1787 | -9/Exiles | Entered Mines 1789 | -8/Mines | Reached level 5 1959 | -8/Mines | Discovered new exit (range 12) 2135 | -8/Mines | Entered Materials 2136 | -8/Materials | Identified exit to Storage 2137 | -8/Materials | Reached level 6 2176 | -8/Materials | Upgraded with Utility slot (x1) 2276 | -8/Materials | Discovered exit to Storage (range 16) 2319 | -8/Materials | Reached level 7 2401 | -8/Materials | Entered Storage 2403 | -8/Storage | Reached level 8 2473 | -8/Storage | Garrison activated, responded to threat 2537 | -8/Storage | Identified exit to Garrison 2544 | -8/Storage | Destroyed 7 combat bots 2619 | -8/Storage | Reached level 9 2699 | -8/Storage | Upgraded with Weapon slot (x1) 2724 | -8/Storage | Build established: Scavenger-Scout 2817 | -8/Storage | Entered Garrison 2817 | -8/Garrison | Accompanied by 1 ally 2819 | -8/Garrison | Reached level 10 2821 | -8/Garrison | Installed Relay Interface Framework 2821 | -8/Garrison | Upgraded with Utility slot (x1) 2872 | -8/Garrison | Triggered checkpoint 2879 | -8/Garrison | Garrison Relay disabled 2920 | -8/Garrison | Triggered checkpoint 2945 | -8/Garrison | Triggered checkpoint 2979 | -8/Garrison | Reached level 11 3040 | -8/Garrison | Triggered checkpoint 3059 | -8/Garrison | Discovered new exit (range 11) 3084 | -8/Garrison | Garrison Relay disabled 3186 | -8/Garrison | Triggered checkpoint 3244 | -8/Garrison | Garrison Relay disabled 3272 | -8/Garrison | Triggered checkpoint 3302 | -8/Garrison | Reached level 12 3322 | -8/Garrison | Garrison Relay disabled 3337 | -8/Garrison | Discovered new exit (range 15) 3374 | -8/Garrison | Spotted B-75 Beast 3374 | -8/Garrison | Spotted B-75 Beast 3411 | -8/Garrison | Phase Generator disabled 3488 | -8/Garrison | Identified exit to Factory 3570 | -8/Garrison | Garrison Relay disabled 3618 | -8/Garrison | Upgraded with Power slot (x1) 3618 | -8/Garrison | Upgraded with Propulsion slot (x1) 3654 | -8/Garrison | Discovered exit to Factory (range 6) 3656 | -8/Garrison | Triggered checkpoint 3739 | -8/Garrison | Garrison Relay disabled 3918 | -8/Garrison | Triggered checkpoint 3948 | -8/Garrison | Triggered checkpoint 3982 | -8/Garrison | Destroyed B-75 Beast 4002 | -8/Garrison | Destroyed B-75 Beast 4063 | -8/Garrison | Entered Factory 4063 | -7/Factory | Accompanied by 1 ally 4065 | -7/Factory | Reached level 13 4425 | -7/Factory | Reached level 14 4463 | -7/Factory | First assault squad dispatched 4536 | -7/Factory | Identified exit to Garrison 4552 | -7/Factory | Entered Garrison 4552 | -7/Garrison | Accompanied by 1 ally 4568 | -7/Garrison | Triggered checkpoint 4619 | -7/Garrison | Garrison Relay disabled 4710 | -7/Garrison | Triggered checkpoint 4763 | -7/Garrison | Reached level 15 4828 | -7/Garrison | Upgraded with Utility slot (x1) 4839 | -7/Garrison | Destroyed 12 combat bots 4840 | -7/Garrison | Triggered checkpoint 4841 | -7/Garrison | Discovered new exit (range 24) 4914 | -7/Garrison | Triggered checkpoint 4931 | -7/Garrison | Garrison Relay disabled 4972 | -7/Garrison | Discovered new exit (range 22) 5066 | -7/Garrison | Triggered checkpoint 5086 | -7/Garrison | Reached level 16 5118 | -7/Garrison | Garrison Relay disabled 5160 | -7/Garrison | Triggered checkpoint 5182 | -7/Garrison | Discovered new exit (range 15) 5193 | -7/Garrison | Identified exit to Factory 5199 | -7/Garrison | Expanded RIF knowledge: Robot Detection 5214 | -7/Garrison | Triggered checkpoint 5248 | -7/Garrison | Garrison Relay disabled 5289 | -7/Garrison | Entered Factory 5291 | -6/Factory | Reached level 17 5298 | -6/Factory | Found Prototype Processor 5298 | -6/Factory | Identified Exp. Signal Interpreter 5347 | -6/Factory | Upgraded with Weapon slot (x1) 5423 | -6/Factory | Discovered new exit (range 10) 5457 | -6/Factory | Identified exit to Factory 5533 | -6/Factory | Identified exit to Lower Caves 5592 | -6/Factory | Local fabrication network quarantined 5670 | -6/Factory | Fabricated Energy Filter? 5834 | -6/Factory | Garrison activated, responded to threat 5835 | -6/Factory | Reached level 18 6021 | -6/Factory | Upgraded with Utility slot (x1) 6339 | -6/Factory | First assault squad dispatched 6871 | -6/Factory | Reached level 19 7137 | -6/Factory | Destroyed 9 combat bots 7517 | -6/Factory | Reached level 20 7566 | -6/Factory | Destroyed 13 combat bots 7761 | -6/Factory | Entered Lower Caves 7915 | -6/Lower Caves | Identified exit to Lower Caves 7929 | -6/Lower Caves | Learned Factory trap positions 7929 | -6/Lower Caves | Learned Extension security intel 7998 | -6/Lower Caves | Encountered a Warlord checkpoint 8011 | -6/Lower Caves | Upgraded with Utility slot (x1) 8050 | -6/Lower Caves | Learned location of 1 exit from Factory 8136 | -6/Lower Caves | Entered another Lower Caves area 8171 | -6/Lower Caves | Discovered exit to Factory (range 6) 8175 | -6/Lower Caves | Learned 4 Factory zone layouts 8670 | -6/Lower Caves | Learned Factory stockpile data 8769 | -6/Lower Caves | Learned Factory emergency access door positions 8769 | -6/Lower Caves | Learned Armory stockpile data 8769 | -6/Lower Caves | Learned Factory security intel 8769 | -6/Lower Caves | Learned Research security intel 8769 | -6/Lower Caves | Learned Extension security intel 8790 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8867 | -6/Lower Caves | Discovered new exit (range 8) 8870 | -6/Lower Caves | Identified exit to Data Miner 8993 | -6/Lower Caves | Entered Data Miner 8993 | -6/Data Miner | Accompanied by 5 allies 8993 | -6/Data Miner | Discovered new exit (range 6) 9004 | -6/Data Miner | Met Data Miner 9016 | -6/Data Miner | Learned location of Section 7 (-2) 9016 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9026 | -6/Data Miner | Received God Mode back door access code from Data Miner 9091 | -6/Data Miner | Reached level 21 9091 | -6/Data Miner | Interfaced with the Data Conduit 9107 | -6/Data Miner | Identified exit to Proximity Caves 9107 | -6/Data Miner | Entered Proximity Caves 9269 | -5/Proximity Caves | Destroyed 9 combat bots 9309 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9354 | -5/Proximity Caves | Reached level 22 9678 | -5/Proximity Caves | Upgraded with Utility slot (x1) 9791 | -5/Proximity Caves | Entered Factory 9792 | -5/Factory | Identified exit to Factory 9793 | -5/Factory | Identified exit to Upper Caves 9794 | -5/Factory | Loaded intel: 109 trap records 9798 | -5/Factory | Loaded intel: 261 machine locations 10056 | -5/Factory | Identified exit to Garrison 10090 | -5/Factory | Discovered exit to Factory (range 12) 10213 | -5/Factory | Discovered exit to Factory (range 17) 10529 | -5/Factory | Fabricated Cmb. Antigrav System (x2) 10587 | -5/Factory | Discovered exit to Upper Caves (range 22) 10598 | -5/Factory | Intercept squad dispatched 10626 | -5/Factory | Spotted Tracker 10634 | -5/Factory | Destroyed Tracker 10716 | -5/Factory | Spotted Combat Programmer 10741 | -5/Factory | Destroyed Combat Programmer 10774 | -5/Factory | Found Prototype Energy Gun 10774 | -5/Factory | Identified Immobilizer 11056 | -5/Factory | Build established: Scout 11157 | -5/Factory | Identified exit to Garrison 11229 | -5/Factory | Crushed by falling debris 11272 | -5/Factory | Reached level 23 11577 | -5/Factory | Intercept squad dispatched 11595 | -5/Factory | Spotted Tracker 11595 | -5/Factory | Destroyed Tracker 11596 | -5/Factory | Spotted Tracker 11614 | -5/Factory | Destroyed Tracker 11624 | -5/Factory | P-70 Sage assimilated hostile G-50 Soldier 11654 | -5/Factory | Spotted Combat Programmer 11655 | -5/Factory | Spotted Combat Programmer 11695 | -5/Factory | Core integrity fell below 50% 11720 | -5/Factory | System corruption reached 10% 11722 | -5/Factory | Core integrity fell below 20% 11730 | -5/Factory | Destroyed by Combat Programmer with EMDS Last Messages --------------- 11701_ System corrupted: Component data lost. 11702_ R-10 Processor collects Hpw. Shock Rifle. 11703_ EMDS Slug penetrates Combat Programmer. 11703_ Combat Programmer suffers critical hit. 11705_ Penetrated by EMDS Slug. 11705_ R-10 Processor collects Wheel. 11708_ Penetrated by EMDS Slug. 11716_ EMDS Slug penetrates Wall. 11716_ Combat Programmer reactivates. 11716_ EMDS Slug penetrates Wall. 11718_ Penetrated by EMDS Slug. 11718_ System corrupted: Lrn. Proton Cannon targeting data glitched. 11720_ Penetrated by EMDS Slug. 11722_ System corrupted: Matter fused (-7). 11722_ K-01 Serf collects debris. 11723_ Acquired 7 matter. 11723_ Penetrated by EMDS Slug. 11727_ K-01 Serf collects debris. 11727_ System corrupted: Cld. Plasma Cannon targeting data glitched. 11728_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | # ###### ##?###?#?###?#? ? | | "### ##############?##############??? | | ##?###### ##+############ ## ?" | | #? ??### ## + + """ """ ##? " | | # ?? ? #?# ## ####### """"" """"" ##? " | | # ? ? ?## ## ####### """"" """"" ## ? | | #????? +? + ####### + ?? | | # ?? A # # +t # """ ###?# | | ?#?##+### # ##### # """ ! [! ##### | | ? ?? ############ # """ [[ #?#?# | | ?#??# ######## ############ # [ [ ##?## | | ?#?#? ######## ############ #########+############ | | ##??# # # ############ ###### | | ??? ? # # ############ | | ? # # # ############ | | ?? + + # *= | | # # # ###### A% | | ? # # # ###### % | | ? # ####?+## #########+### | | #?### ##### "" #### k ##^^^^^########## | | ??### ##### "" #### %!* ## #########? | | ##### ##?## """ ####*! * ##h # | | ?#### ##### """ ####!=*|% ## # | | ?####?##### """ ####%!%! ## # | | ##### R ##!#!%* ## # | | ? ?? u ###;@[! ## # "" "" ? | | ? pp% ## # "F "" | | ? ? ? ############ ## # """"" | | ?#### #####+###############/##+#### # | | ##### ### ############ ## #### ########## | | #?### ###"" Y########### ## ### u | | ##### ###" [ ############ "# ### | | #?### ###"F ############ ## ### ?? | | ?#?## ###"" ############ ## ### p | | ???## ### ############+##+### R p ?? | | ????# ####+########## ! # ? | | ?#??#?#### ########## !# | | ????? #### ########## " " " " " # #####?### | | #???? #### #?######## " " " " " # # ? ? | | ????#?#?## ########## " " " " " =#^ ^^^^^# " " "? | | ???????### ########## " " " " " # # " " " | | ?##?? ???#+########## " " " " " # ? ?" "?" | | ?????????^ """ ###??# " " " " " # # "?" "? | | ???????#?? "Y" ###### " " " " " + ? ?" "?"? | | ????????# ? ###### " " " " " # ? ?" "?"? | | ?????????? ? ###### " " " " "k # ????"?"?"? | | ?????T??# ?? ? #?#### !# ????"?"?"? | | ????""??????? ??#######?########## ?? ????"?" "? | | ????????#??"""?# ? ? ??? ??????? ?????? | | ???????????"""?? ? ? ??? ?? ?? ??? ? ?? ??? ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 51 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 26 Terrain Scan Range 24 Terrain Scan Density 210 Power Amplification 30 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EM 25 Weapon Cycling 15 Evasion (%) 53 Targeting Accuracy 8 Energy Filtering 30 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 5 Item Schematics ----------------- Energy Filter | -8/Storage | Hacked Lrn. Tractor Beam | -6/Factory | Scanalyzed Matter Filter | -6/Factory | Hacked Fusion Compressor | -6/Factory | Hacked Proton Cannon | -6/Factory | Hacked Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Remote Datajack | -5/Factory | Scanalyzed Cmb. Antigrav System | -5/Factory | Hacked Adv. Shield Generator | -5/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Energy Filter | x2 | -6/Factory Cmb. Antigrav System | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Low Low Dat Pro Fac Levels Raised 22 | . . 1 2 . . 1 2 2 3 2 2 4 . . 1 1 1 XP Earned 36259 | 3000 1175 750 3142 500 200 1650 2095 3526 4523 2086 3287 6218 210 342 511 1692 1352 XP Spent 33865 | 2975 . 70 1390 1550 . 1050 3385 1130 7295 600 5955 3100 2300 . . 2600 465 Upgrades 71 | 11 . 1 3 5 . 4 14 3 15 1 8 2 1 . . 1 2 Power Slot 1 | . . . . . . . . . 1 . . . . . . . . Propulsion Slot 3 | 1 . . . 1 . . . . 1 . . . . . . . . Utility Slot 8 | 1 . . 1 . . . 1 . 1 . 1 1 1 . . 1 . Weapon Slot 3 | 1 . . . . . . . 1 . . . 1 . . . . . Core Integrity 5 | 1 . . . . . . 1 . 1 . 1 . . . . . 1 Heat Dissipation 11 | 1 . 1 1 1 . . . 1 5 . 1 . . . . . . Energy Generation 1 | . . . . . . 1 . . . . . . . . . . . Mass Support 1 | 1 . . . . . . . . . . . . . . . . . Inventory Capacity 5 | 1 . . 1 . . . . . 2 . 1 . . . . . . Sight Range 1 | . . . . . . . . . 1 . . . . . . . . Sensor Range 13 | . . . . . . . 12 . 1 . . . . . . . . Terrain Scan Density 2 | . . . . 2 . . . . . . . . . . . . . Ranged Accuracy 4 | 1 . . . 1 . . . . . 1 1 . . . . . . Hack Attack % 2 | . . . . . . 1 . . . . . . . . . . 1 Hack Defense % 1 | . . . . . . 1 . . . . . . . . . . . KI Resistance % 4 | 2 . . . . . . . . 1 . 1 . . . . . . TH Resistance % 4 | 1 . . . . . 1 . . 1 . 1 . . . . . . TH Damage % 2 | . . . . . . . . 1 . . 1 . . . . . . Protomatter Created 3590 | . 127 86 207 44 . 40 46 297 414 117 484 937 44 . . 594 153 Integrity Restored 7277 | . 178 249 386 252 . 87 138 602 962 173 1252 1096 195 123 . 696 888 Core 5138 | . 178 83 249 252 . 87 138 389 730 44 876 595 106 97 . 544 770 Parts 2139 | . . 166 137 . . . . 213 232 129 376 501 89 26 . 152 118 Protomatter Decayed 1248 | . 23 . 45 100 . 11 . 95 80 . . 499 10 148 . 237 . Game ------ Seed SigixRagnarokNegator Manual? 0 Play Time 02:37:32 Cumulative 385.7 hours Start 2021.06.13 @ 05:52:13 End 2021.06.13 @ 08:30:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 27 Types 23/0/3/1/0/0/0/0/0 Lore% 83 Gallery% 88 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 6beef40e-4b9f-492e-82c9-a00beee74031