Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 17:58:04 Player: morimori Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (105) 525 Value Destroyed (3919) 3919 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (526) 526 TOTAL SCORE: 9530 Bonus ------- High Alert Combat Kills 44 Entered DSFs 500 Friendly Fire -18 Cogmind --------- Core Integrity 0/850 Matter 272/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (750) Ox14 Location -6/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit > --- WEAPON (3) ------- CR-A16's Pointy Stick > --- INVENTORY (20) --- Cooled Deuterium Engine Angular Momentum Engine Angular Momentum Engine Improved Heat Sink Advanced Heat Sink Large Storage Unit Large Battery (200) Improved Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Transmission Jammer Shock Bomb Launcher Power Sword Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter Layered Medium Armor Plating Hacking Suite Hacking Drone Bay > --- WEAPON ----------- Field Laser RU-N14's Throwing Claymores CR-A16's Pointy Stick > --- INVENTORY -------- Cooled Deuterium Engine Angular Momentum Engine Improved Heat Sink Advanced Heat Sink Large Storage Unit Large Battery Improved Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Transmission Jammer Shock Bomb Launcher Heavy Missile Launcher Power Sword Self-destruct Interrupter [Rating: 60] Favorites ----------- Power Micro Nuclear Core Engine Cooled Deuterium Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Scythe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac DSF Slots Evolved 8 | . . . 2 2 2 . . . . 2 . Power . | . . . . . . . . . . . . Propulsion 3 | . . . . 2 . . . . . 1 . Utility 4 | . . . 2 . 2 . . . . . . Weapon 1 | . . . . . . . . . . 1 . Parts Attached 182 | 7 12 1 6 40 63 5 5 10 22 1 10 Power 12 | 1 2 . . 4 3 . . . 1 . 1 Engine 9 | 1 2 . . 3 1 . . . 1 . 1 Core 3 | . . . . 1 2 . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 41 | 2 1 1 1 12 11 1 1 1 6 . 4 Treads . | . . . . . . . . . . . . Leg 27 | . . . . 3 11 1 1 1 6 . 4 Wheel 14 | 2 1 1 1 9 . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 77 | 2 6 . 2 15 31 3 4 4 8 . 2 Device 57 | 1 3 . . 9 26 3 4 2 8 . 1 Storage 6 | 1 2 . . 1 2 . . . . . . Processor 5 | . . . 1 1 2 . . 1 . . . Hackware 3 | . . . . 1 1 . . 1 . . . Protection 6 | . 1 . 1 3 . . . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 52 | 2 3 . 3 9 18 1 . 5 7 1 3 Energy Gun 21 | 1 2 . 2 5 5 1 . 3 2 . . Energy Cannon 8 | . . . 1 2 3 . . 1 1 . . Ballistic Gun 7 | 1 1 . . 1 3 . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 6 | . . . . . 3 . . . 1 . 2 Special Weapon 3 | . . . . . . . . 1 1 1 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 5 | . . . . 1 4 . . . . . . Piercing Weapon 2 | . . . . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 3 . . . 2 . . . Parts Lost 57 | . 3 2 1 15 10 1 . . 13 . 12 Power 5 | . 1 . . 2 1 . . . 1 . . Propulsion 25 | . 1 1 . 6 4 1 . . 8 . 4 Utility 13 | . . . . 4 4 . . . . . 5 Weapon 14 | . 1 1 1 3 1 . . . 4 . 3 Highest Loss Streak 8 | . 2 2 1 4 3 1 . . 7 . 8 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 89 86 96 98 99 100 94 94 76 58 Engine 5 | . 13 14 11 7 3 . . . 6 6 4 Core 2 | . . . . . 3 7 7 7 . . . Leg 19 | . . . . 2 29 29 30 30 26 13 8 Wheel 9 | . 26 28 22 30 . . . . . . . Device 13 | . 10 14 11 13 14 15 15 13 14 13 11 Storage 8 | . 14 14 11 9 7 7 7 7 7 6 6 Processor 7 | . . . 6 2 10 15 15 7 7 6 5 Hackware 9 | . . . . 7 11 7 7 14 15 13 6 Energy Gun 6 | . 8 17 11 9 5 2 7 5 3 13 4 Energy Cannon 4 | . . . 10 6 3 7 7 5 4 . . Ballistic Gun 2 | . 19 . . 1 2 . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 101 | 12 89 89 100 101 63 63 60 60 69 67 77 Greatest Support 78 | 26 32 32 26 60 63 63 73 78 78 25 40 Greatest Overweight (x) 21 | . 5 5 3 8 1 . . . 2 2 21 Average Overweight (x) . | . . 2 3 1 . . . . 1 2 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 20 20 20 20 20 20 Average Capacity 20 | 7 16 25 25 25 20 20 20 20 20 20 20 Most Carried 25 | 8 17 20 25 25 24 20 20 20 20 14 15 Average Carried 18 | 5 9 19 24 24 19 19 19 19 13 13 13 Final Capacity 25 | 8 25 25 25 25 20 20 20 20 20 20 20 Final Carried 25 | 8 17 20 25 24 20 19 20 20 14 13 13 Class Distribution -------------------- 36% | Scavenger-Mutant 20% | Mutant 18% | Scavenger-Skirmisher 11% | Hacker-Mutant 7% | Scavenger-Assassin 6% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Hacker-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Scavenger-Mutant | -6/DSF Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac DSF Matter Collected 2387 | 281 156 20 55 369 720 143 62 81 413 . 87 Remotely . | . . . . . . . . . . . . Salvage Created 4090 | 176 323 122 107 1705 970 104 . . 415 . 168 Parts 201 | 11 22 11 6 73 51 4 . . 16 . 7 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 4 | . . . . 3 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . 5 . . 13 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac DSF Combat Hostiles Destroyed 81 | . 7 4 2 28 21 2 . . 14 . 3 Melee 3 | . . . . . . . . . 1 . 2 Guns 43 | . 7 2 1 18 12 . . . 2 . 1 Cannons 20 | . . . 1 10 5 2 . . 2 . . AOE 15 | . . 2 . . 4 . . . 9 . . Classes Destroyed 14 | 2 3 . . 5 1 . . . 1 . 2 Worker 2 | . . . . 1 1 . . . . . . Builder 5 | . . . . 2 3 . . . . . . Tunneler 3 | 3 . . . . . . . . . . . Recycler 4 | 1 . . . 2 1 . . . . . . Operator 2 | . . . . 2 . . . . . . . Watcher 8 | . 3 . 1 3 1 . . . . . . Swarmer 13 | . 3 2 . . 3 . . . 5 . . Cutter 2 | . . . . . . . . . . . 2 Grunt 43 | . 4 2 2 20 9 1 . . 5 . . Brawler 1 | . . . . . . . . . 1 . . Duelist 5 | . . . . 3 1 . . . 1 . . Sentry 10 | . . . . 5 3 1 . . 1 . . Specialist 1 | . . . . . . . . . . . 1 Programmer 6 | . . . . . 5 . . . 1 . . Best Kill Streak 8 | 3 3 3 2 4 8 2 . . 4 . 2 Combat Bots Only 4 | . 3 3 2 3 4 2 . . 4 . 2 Max Kills in Single Turn 6 | 1 1 2 1 1 6 1 . . 4 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . 2 . . 2 . . . 4 . . Melee 1 | . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac DSF Hostile Shots Fired 746 | . 62 20 4 129 202 48 . . 171 . 110 Missed 216 | . 9 6 . 28 73 28 . . 49 . 23 Damage Taken 8087 | . 606 167 43 1782 1490 210 . . 1949 . 1840 Core 1966 | . 182 60 11 256 242 27 . . 337 . 851 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 14 | . . . . 14 . . . . . . . Regen/Repaired (Parts) 20 | . . . . . . . . 20 . . . Core Remaining (%) 53 | 100 . 3 97 53 . . . . 13 . . Volleys Fired 367 | 11 43 10 9 125 82 14 2 1 55 3 12 Largest 2 | 2 2 2 2 2 2 2 1 1 2 2 2 Hottest 145 | 60 80 80 124 136 145 134 65 65 134 126 126 Shots Fired 649 | 22 86 20 18 250 129 21 2 1 77 6 17 Gun 435 | 22 86 20 9 180 72 6 . . 21 6 13 Cannon 199 | . . . 9 70 55 14 2 1 48 . . Launcher 10 | . . . . . 2 1 . . 5 . 2 Special 5 | . . . . . . . . . 3 . 2 Kinetic 131 | 11 56 . . 34 19 . . . 11 . . Thermal 458 | . 6 10 18 216 108 20 2 1 58 6 13 Explosive 15 | . . . . . 2 1 . . 8 . 4 Electromagnetic 45 | 11 24 10 . . . . . . . . . Robot Hit Streak 17 | 7 9 12 7 16 17 8 . . 12 5 5 Robot Miss Streak 5 | 2 4 1 4 5 4 2 . . 4 2 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . Shots Hit Robots 411 | 15 50 16 11 170 78 9 . . 44 4 14 Core Hits 208 | 5 19 7 6 75 60 3 . . 26 . 7 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . Critical Strikes 10 | 1 2 . . 5 1 . . . 1 . . Burn 6 | . . . . 5 1 . . . . . . Destroy 1 | . 1 . . . . . . . . . . Corrupt 2 | 1 1 . . . . . . . . . . Sever 1 | . . . . . . . . . 1 . . Melee Attacks 32 | . . . . 3 13 . . . 7 . 9 Impact . | . . . . . . . . . . . . Slashing 16 | . . . . 3 13 . . . . . . Piercing 16 | . . . . . . . . . 7 . 9 Sneak Attacks 2 | . . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10283 | 201 508 280 175 3243 2964 244 . . 1891 70 707 Guns 4955 | 201 479 178 72 2093 1306 59 . . 309 70 188 Cannons 2514 | . . . 103 1150 569 161 . . 531 . . Explosions 2328 | . 29 102 . . 967 24 . . 807 . 399 Melee 322 | . . . . . 122 . . . 138 . 62 Ramming . | . . . . . . . . . . . . Kinetic 999 | 66 282 . . 186 243 . . . 222 . . Thermal 6674 | . 70 186 175 3057 2090 220 . . 618 70 188 Explosive 1739 | . . . . . 509 24 . . 807 . 399 Electromagnetic 385 | 135 156 94 . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 286 | . . . . . 122 . . . 106 . 58 Piercing 200 | . . . . . . . . . 138 . 62 Highest Corruption 7 | . . . . 4 4 4 4 4 7 . 4 Average Corruption 4 | . . . . 4 2 4 4 4 5 . 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 119 | . . . . 1 33 8 13 9 55 . . Message Errors 27 | . . . . . 9 1 1 2 14 . . Matter Fused 35 | . . . . 1 6 3 4 3 18 . . Heat Flow Errors 15 | . . . . . 4 2 2 1 6 . . Energy Discharges 15 | . . . . . 4 1 2 3 5 . . Parts Fused 1 | . . . . . . 1 . . . . . Data Loss (minor) 11 | . . . . . 2 . 3 . 6 . . Data Loss (major) 4 | . . . . . 3 . 1 . . . . Misfires 6 | . . . . . 3 . . . 3 . . Alerts 3 | . . . . . 1 . . . 2 . . Weapon Failures 2 | . . . . . 1 . . . 1 . . Overload Shots 10 | . . . . . 10 . . . . . . Effects 1 | . . . . . 1 . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . Overflow Damage 284 | . . 4 . . 189 . . . 53 . 38 Projectiles 101 | . . . . . 53 . . . 48 . . Explosions 143 | . . 4 . . 96 . . . 5 . 38 Melee 40 | . . . . . 40 . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 202 | . . 13 . . . 41 . . 70 . 78 Shots 6 | . . 1 . . . 1 . . 2 . 2 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 295 | 60 159 4 21 211 262 141 275 252 295 48 . Average Temperature 52 | 35 56 2 8 45 43 43 95 110 83 23 . Received Heat Transfer 2433 | . 240 75 24 747 465 63 . . 819 . . Effects 1 | . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 25 | . . . . 14 8 3 . . . . . Heat Transferred 11771 | . 150 300 347 6105 3130 333 . . 851 148 407 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . 1 2 . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac DSF Peak Influence 491 | 20 164 173 226 491 435 . . . . 41 82 Initial 180 | . 13 32 66 94 180 . . . . 41 28 Average 144 | 10 54 122 132 242 121 . . . . 41 26 Maximum Alert Level 2 | . . . 1 2 2 . . . . . . Low Security (%) 76 | 100 100 100 96 42 85 . . . . 100 100 Level 1 19 | . . . 3 46 12 . . . . . . Level 2 4 | . . . . 11 2 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . 1 . 2 3 6 . . . . . 2 Investigation 2 | . 1 . . . 1 . . . . . . Extermination 4 | . . . . . 4 . . . . . . Reinforcement 7 | . . . 2 2 1 . . . . . 2 Assault 1 | . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac DSF Distress Signals 13 | . 1 . . 10 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 135 | . 11 10 7 54 30 3 . . 14 . 6 Peak Tracking Total 5 | . 4 3 2 5 4 3 . . 4 . 3 Tactical Retreats 10 | . . 3 . 7 . . . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac DSF Traps Triggered 1 | . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac DSF Machines Disabled 16 | . . . 1 1 14 . . . . . . Max in Single Turn 11 | . . . 1 1 11 . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac DSF Machines Accessed 37 | . 6 . 7 12 11 . . . . 1 . Terminals 29 | . 5 . 5 8 10 . . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 1 . . . . . . . Scanalyzers 3 | . . . 1 2 . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . . Total Hacks 108 | . 15 . 20 37 35 . . . . 1 . Successful 63 | . 8 . 13 24 17 . . . . 1 . Failed 44 | . 7 . 7 12 18 . . . . . . Catastrophic 6 | . 1 . . 2 3 . . . . . . Database Lockouts 1 | . . . . 1 . . . . . . . Manual 57 | . 6 . 9 19 13 . . 10 . . . Terminals 89 | . 14 . 14 26 34 . . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . 1 . 3 2 . . . . . . . Scanalyzers 11 | . . . 3 8 . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . . Terminal Hacks 33 | . 6 . 5 11 10 . . . . 1 . Part Schematic 1 | . . . . 1 . . . . . . . Robot Analysis 2 | . . . 1 1 . . . . . . . Prototype ID Bank 9 | . 3 . . 4 2 . . . . . . Open DSF 1 | . . . . . . . . . . 1 . Branch Access Points 3 | . 1 . . 1 1 . . . . . . Terminal Index 3 | . . . 1 1 1 . . . . . . Alert Level 1 | . . . . . 1 . . . . . . Unreport Threat 5 | . 1 . . . 4 . . . . . . Locate Traps 3 | . . . 1 2 . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . Zone Layout 4 | . 1 . 1 1 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . Scanalyzer 11 | . . . 3 8 . . . . . . . Insert Component 6 | . . . 2 4 . . . . . . . Analyze 5 | . . . 1 4 . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . . Seal Access 2 | . . . . 1 1 . . . . . . Unauthorized Hacks 15 | . 1 . 4 4 6 . . . . . . Terminals 15 | . 1 . 4 4 6 . . . . . . Assimilate 7 | . . . 1 2 4 . . . . . . Botnet 5 | . 1 . 2 1 1 . . . . . . Operators 3 | . . . 1 1 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 30 | . 4 . 7 9 10 . . . . . . Full Trace Events 1 | . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 21 | . . . 1 5 . . . 15 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 6 | . 4 . 2 . . . . . . . . Parts Scanalyzed 5 | . . . 1 4 . . . . . . . Part Schematics Acquired 5 | . . . 1 4 . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac DSF Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac DSF Total Allies 2 | . . . . 1 1 . . . . . . Largest Group 1 | . . . . 1 1 . . . . . . Highest-Rated Group 10 | . . . . 10 10 . . . . . . Highest-Rated Ally 10 | . . . . 10 10 . . . . . . Total Orders 9 | . . . . 1 4 . . 2 1 . 1 STAY 3 | . . . . 1 2 . . . . . . FOLLOW 2 | . . . . . 2 . . . . . . EXPLORE 3 | . . . . . . . . 1 1 . 1 RETURN 1 | . . . . . . . . 1 . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac DSF Robot Analysis Total 2 | . . . 1 1 . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 1 . 1 . . Drone Launches 3 | . . . . . . . . 1 1 . 1 Drone Recoveries 3 | . . . . . . . . 1 1 . 1 Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac DSF Turns Passed 10939 | 144 749 361 371 2010 2746 395 506 1407 1958 88 204 Spaces Moved 5865 | 92 491 224 199 1032 1258 287 377 1059 769 30 47 Core 7 | 1 . . . . . . . . . . 6 Treads . | . . . . . . . . . . . . Legs 3821 | . . . . . 1258 287 377 1059 769 30 41 Wheels 2037 | 91 491 224 199 1032 . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 130 135 107 120 122 122 125 130 260 190 Average Speed 144 | 90 102 134 135 120 167 122 124 129 206 260 285 Slowest Speed 1100 | 100 175 175 135 210 190 122 125 130 260 260 1100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 47 | 4 70 46 27 70 36 55 48 88 80 1 45 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . . 1 . . . Known Exits Taken 7 | . 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . Scrap Searched 7 | . . . . . . 2 1 3 1 . . Spaces Dug 31 | . . . . 3 22 1 1 . 2 . 2 Terrain Destroyed 215 | . 3 12 . 3 46 25 2 . 77 . 47 Melee 16 | . . . . 3 11 . . . . . 2 Projectile 31 | . . . . . 14 2 2 . 13 . . AOE 168 | . 3 12 . . 21 23 . . 64 . 45 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac DSF Total 7645 | 136 664 264 283 1572 1748 308 407 1097 1047 36 83 Wait 993 | 5 101 26 62 294 280 3 24 5 191 1 1 Move 5854 | 91 490 223 198 1031 1257 286 376 1058 768 29 47 Hop . | . . . . . . . . . . . . Pick Up 106 | 15 10 4 6 33 25 . . 5 4 1 3 Fast Attach 49 | 7 6 . 3 14 2 . . 9 3 . 5 Attach 45 | . 1 1 1 9 18 1 . . 10 1 3 Detach 12 | . 1 . . 3 4 . . 4 . . . Swap 88 | . 5 . 2 17 43 4 5 1 9 . 2 Drop 99 | 7 7 . 2 43 24 . . 14 . 1 1 Fire 367 | 11 43 10 9 125 82 14 2 1 55 3 12 Melee 32 | . . . . 3 13 . . . 7 . 9 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low / DSF) -6/DSF History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 145 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 14) 748 | -10/Materials | Core integrity fell below 50% 889 | -10/Materials | Discovered new exit (range 11) 894 | -10/Materials | Entered Mines 923 | -10/Mines | Core integrity fell below 20% 1194 | -10/Mines | Discovered new exit (range 15) 1255 | -10/Mines | Entered Materials 1255 | -9/Materials | Evolved 2 slots: Utility x2 1292 | -9/Materials | Build established: Scavenger-Mutant 1608 | -9/Materials | Discovered new exit (range 11) 1626 | -9/Materials | Entered another Materials area 1626 | -8/Materials | Evolved 2 slots: Propulsion x2 1818 | -8/Materials | Build established: Mutant 2454 | -8/Materials | Central database locked down 2982 | -8/Materials | Build established: Scavenger-Mutant 3371 | -8/Materials | Lost 4 parts (1p2n1w) 3563 | -8/Materials | Discovered new exit (range 10) 3626 | -8/Materials | First assault squad dispatched 3636 | -8/Materials | Entered Factory 3636 | -7/Factory | Evolved 2 slots: Utility x2 3663 | -7/Factory | Lost 3 parts (1p1u1w) 4106 | -7/Factory | Build established: Scavenger-Assassin 4436 | -7/Factory | Build established: Scavenger-Skirmisher 4515 | -7/Factory | Discovered new exit (range 7) 4527 | -7/Factory | Identified exit to Factory 4852 | -7/Factory | Identified exit to Lower Caves 5141 | -7/Factory | Lost 3 parts (1p1n1u) 5660 | -7/Factory | Discovered exit to Factory (range 6) 5850 | -7/Factory | Build established: Scavenger-Assassin 6046 | -7/Factory | Lost 3 parts (2n1w) 6166 | -7/Factory | Build established: Scavenger-Mutant 6382 | -7/Factory | Entered Lower Caves 6637 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6740 | -7/Lower Caves | Discovered new exit (range 15) 6774 | -7/Lower Caves | Identified exit to Lower Caves 6777 | -7/Lower Caves | Entered another Lower Caves area 6834 | -7/Lower Caves | Discovered exit to Factory (range 5) 7017 | -7/Lower Caves | Learned Factory interactive machine intel 7196 | -7/Lower Caves | Build established: Scavenger-Skirmisher 7250 | -7/Lower Caves | Discovered new exit (range 6) 7255 | -7/Lower Caves | Identified exit to Zion 7283 | -7/Lower Caves | Entered Zion 7409 | -7/Zion | Discovered new exit (range 9) 7419 | -7/Zion | Identified exit to Proximity Caves 7534 | -7/Zion | System corruption cleaned by Quarantine Array 7796 | -7/Zion | Found Prototype Special Weapon 7796 | -7/Zion | Identified RU-N14's Throwing Claymores 7804 | -7/Zion | Found RU-N14's Throwing Claymores 7955 | -7/Zion | Build established: Hacker-Skirmisher 7984 | -7/Zion | Found CR-A16's Pointy Stick 8256 | -7/Zion | Given the Hacking Drone Bay 8259 | -7/Zion | Found Prototype Device 8259 | -7/Zion | Identified Hacking Drone Bay 8333 | -7/Zion | Received a visual enhancement algorithm 8504 | -7/Zion | Learned location of Data Miner (-6) 8566 | -7/Zion | Build established: Hacker-Mutant 8690 | -7/Zion | Entered Proximity Caves 8717 | -6/Proximity Caves | Core integrity fell below 50% 8783 | -6/Proximity Caves | Lost 7 parts (1p3n3w) 9057 | -6/Proximity Caves | Build established: Scavenger-Mutant 9913 | -6/Proximity Caves | Core integrity fell below 20% 9937 | -6/Proximity Caves | Lost 3 parts (2n1w) 10067 | -6/Proximity Caves | Learned 4 Factory zone layouts 10201 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10265 | -6/Proximity Caves | Discovered exit to Factory (range 8) 10505 | -6/Proximity Caves | Build established: Hacker-Mutant 10648 | -6/Proximity Caves | Entered Factory 10648 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10649 | -6/Factory | Identified exit to Lower Caves 10650 | -6/Factory | Loaded intel: 52 interactive machine locations 10686 | -6/Factory | Identified exit to DSF 10736 | -6/Factory | Entered DSF 10786 | -6/DSF | Lost 4 parts (2n1u1w) 10843 | -6/DSF | Additional patrols routed to DSF 10920 | -6/DSF | Crushed by falling debris 10922 | -6/DSF | Core integrity fell below 50% 10932 | -6/DSF | Core integrity fell below 20% 10940 | -6/DSF | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 10920_ Hacking Suite destroyed. 10920_ System corrupted by crushing effect (+2). 10920_ Penetrated by Slug. 10920_ Adv. Heat Sink destroyed. 10920_ Slug penetrates Wall. 10921_ Penetrated by Slug. 10921_ Knocked back. 10923_ Slug penetrates Earth. 10923_ Slug penetrates Wall. 10925_ The unstable cave ceiling collapses. 10927_ Penetrated by Slug. 10927_ Slug penetrates Wall. 10931_ Knocked back. 10933_ The unstable cave ceiling collapses. 10933_ Penetrated by Slug. 10933_ Slug penetrates Wall. 10936_ Wall collapses. 10936_ Penetrated by Slug. 10939_ Acquired 6 matter. 10940_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????###?????????? | | ????????????????????????????????#""?????????? | | ????????????????????????????????#"#?????????? | | ???????????????#########???????##"####??????? | | ???????????###?# //#########""%%"#??????? | | ??????"## #!!!# / # #!!##"%%""#??????? | | ?????? % %"##"#???? | | ?????? """""#???? | | ????????#!!# ### ###!!!# ##%! ""####???? | | ???????????#???### #"#!!!# ### ###??????? | | ???????????????# * %######### ##???????? | | ???????????????# * ##%= ??# !#???????? | | ???????????????# * % #??# !#???????? | | ???????????????### % #??### ##???????? | | ???????????????#== = #????! !#???????? | | ???????????????#== #?????! !#???????? | | ???????????????#== @#????!! !#???????? | | ???????????????### % ;#????## ##???????? | | ?????????????????# #!h!?????# !????????? | | ????????????????#A H ##!!!?????# !????????? | | ?????????????? ?h ???? !!???????? | | ???????????? ?? ???? !!???????? | | ??????????? ^ ? ??? !!???????? | | ???????????#]]] % ?##!!!# ???# //#??????? | | ???????????#]]]# ???#!!!# ??? //#??????? | | ??????????? ### ????#######??? ##???????? | | ????????????? # ?????????????? ?????????? | | ??????????????? ??????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Adv. Terrain Scan Processor | -8/Materials | Scanalyzed Shock Bomb Launcher | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Adv. Sensor Array | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Force Field | -7/Zion | Archive Arc Projector | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseMetafieldAutohacker Manual? 0 Play Time 01:44:20 Cumulative 165.8 hours Start 2024.04.20 @ 15:52:18 End 2024.04.20 @ 17:58:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 52 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83d7e512-c400-4c36-989c-0d25f3054dc5