Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.26 @ 16:23:56 Player: 4R-ZE3 Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (68) 340 Value Destroyed (2456) 2456 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (568) 568 TOTAL SCORE: 7524 Bonus ------- Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -432 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 26/100 System Corruption 3% Temperature Cool (12) Movement Core (400) Ox7 Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Signal Interpreter > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (15) --- Light Deuterium Engine Deep Structural Scanner Experimental Sensor Array Surveybot 17 Chip Improved Reaction Control System Relay Coupler [Hunter] (18) Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Biometal Leg > --- UTILITY ---------- Large Storage Unit Improved Trap Scanner Experimental Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Force Field > --- WEAPON ----------- Phase Cannon Companion Sword > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Gravmag System Gravmag System Improved Gravmag System Improved Cooling System Deep Structural Scanner Surveybot 17 Chip Rocket Launcher Plasma Cutter [Rating: 86] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Improved Gravmag System Utility Huge Storage Unit Device Deep Structural Scanner Storage Huge Storage Unit Processor Improved Melee Analysis Suite Protection Tower Shield Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Slots Evolved 8 | . . . . . 8 . . . Power 1 | . . . . . 1 . . . Propulsion 3 | . . . . . 3 . . . Utility 4 | . . . . . 4 . . . Weapon . | . . . . . . . . . Parts Attached 76 | 4 11 7 2 10 12 8 13 9 Power 12 | 1 . 1 . 2 2 2 2 2 Engine 7 | 1 . 1 . 2 1 . 1 1 Core 1 | . . . . . . . . 1 Reactor 4 | . . . . . 1 2 1 . Propulsion 25 | 2 2 1 . 2 2 4 6 6 Treads 5 | 2 2 1 . . . . . . Leg 15 | . . . . 2 . 4 6 3 Wheel . | . . . . . . . . . Hover 5 | . . . . . 2 . . 3 Flight . | . . . . . . . . . Utility 25 | 1 4 1 . 4 8 1 5 1 Device 10 | . 1 . . 2 2 1 3 1 Storage 4 | 1 3 . . . . . . . Processor 5 | . . . . 1 2 . 2 . Hackware . | . . . . . . . . . Protection 6 | . . 1 . 1 4 . . . Artifact . | . . . . . . . . . Weapon 14 | . 5 4 2 2 . 1 . . Energy Gun 1 | . . 1 . . . . . . Energy Cannon 1 | . . . . 1 . . . . Ballistic Gun 3 | . 2 1 . . . . . . Ballistic Cannon 4 | . 2 . 1 . . 1 . . Launcher 2 | . 1 . 1 . . . . . Special Weapon 1 | . . 1 . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . 1 . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 35 | . . . 2 . 1 . 13 19 Power 7 | . . . 1 . . . 3 3 Propulsion 17 | . . . . . . . 4 13 Utility 10 | . . . 1 . 1 . 5 3 Weapon 1 | . . . . . . . 1 . Highest Loss Streak 12 | . . . 1 . 1 . 11 12 To Critical Strikes . | . . . . . . . . . Average Backups 16 | 3 9 14 18 21 14 10 14 11 Power 1 | . 1 2 2 1 . 1 1 1 Propulsion 2 | . 2 3 2 1 2 . 5 3 Utility 6 | . . 3 7 10 9 6 4 5 Weapon 5 | 1 4 4 5 7 2 2 1 1 Tool/Special . | . . . . . . . . . Unused Backups 34 | . 1 1 8 12 . 5 3 4 Power 6 | . . . 3 1 . 1 . 1 Propulsion 8 | . . 1 4 1 . . 2 . Utility 11 | . . . 1 5 . 3 . 2 Weapon 8 | . 1 . . 5 . 1 1 . Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 83 | . 98 79 76 82 81 92 95 70 Engine 9 | . 14 13 6 9 6 4 . 5 Reactor 1 | . . . . . 2 3 12 . Treads 20 | . 28 21 26 25 . . . . Leg 5 | . . . . 2 13 26 32 25 Device 7 | . 13 1 . 9 10 14 16 10 Storage 10 | . 14 7 12 13 6 4 6 6 Processor 3 | . . . . 3 11 13 12 6 Protection 2 | . . 6 1 . 6 6 2 . Energy Gun 4 | . . 5 11 4 . . . . Energy Cannon 1 | . . . . 3 6 2 5 . Ballistic Gun 3 | . 7 12 2 . . . . . Ballistic Cannon 5 | . 18 9 9 . . 1 . . Slashing Weapon 5 | . . . 3 10 6 6 6 6 Peak Build Rating 86 | 4 8 37 35 32 66 79 86 64 Average Rating 28 | 3 7 30 14 19 54 68 78 46 On Entrance 33 | . 4 8 37 13 32 66 79 64 Avg Prop Armor Cover (%) 7 | . . . . . 5 7 . 9 Naked Turns 54 | . . . . 54 . . . . Heaviest Build 136 | 8 90 136 136 104 59 65 82 53 Greatest Support 99 | 40 40 60 60 40 29 97 99 86 Greatest Overweight (x) 3 | 2 2 3 2 3 2 2 . 1 Average Overweight (x) 1 | . . 2 1 1 1 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 15 15 15 15 Average Capacity 21 | 7 17 24 24 23 15 13 15 15 Most Carried 25 | 6 11 25 25 25 15 15 15 15 Average Carried 17 | 3 9 16 21 22 14 10 14 11 Final Capacity 25 | 8 25 25 25 15 15 15 15 15 Final Carried 25 | 6 11 25 25 15 14 15 13 8 Class Distribution -------------------- 64% | Mutant 19% | Gunner 5% | Assassin 5% | Scavenger-Mutant 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Assassin | -6/Factory Assassin | -6/Waste Scavenger-Assassin | -6/Factory Scavenger-Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Matter Collected 2130 | 132 448 426 231 70 189 305 200 129 Remotely . | . . . . . . . . . Salvage Created 3982 | . 465 320 754 . 189 842 980 432 Parts 144 | . 23 19 28 . 3 11 49 11 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 6 | . . . 5 . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 17 | . . 17 . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Combat Hostiles Destroyed 52 | . 12 10 3 . 3 2 13 9 Melee 25 | . . . . . 3 . 13 9 Guns 13 | . 7 5 1 . . . . . Cannons 14 | . 5 5 2 . . 2 . . Classes Destroyed 12 | . 6 2 . . . 1 2 1 Builder 1 | . 1 . . . . . . . Hauler 1 | . 1 . . . . . . . Recycler 10 | . 1 . 7 . . . 2 . Mechanic 1 | . . . . . . . 1 . Operator 3 | . 2 . . . . . 1 . Swarmer 12 | . 3 3 . . . . 3 3 Grunt 23 | . 9 1 . . 3 . 5 5 Duelist 1 | . . . . . . . . 1 Sentry 7 | . . 1 3 . . . 3 . Programmer 2 | . . . . . . . 2 . Compactor 2 | . . . . . . 2 . . Subdweller 5 | . . 5 . . . . . . Best Kill Streak 4 | . 3 3 4 . 2 1 4 3 Combat Bots Only 3 | . 3 3 1 . 2 1 3 3 Max Kills in Single Turn 1 | . 1 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Hostile Shots Fired 700 | . 57 31 14 . 24 . 380 194 Missed 219 | . 13 13 4 . 7 . 121 61 Hits 481 | . 44 18 10 . 17 . 259 133 Melee 4 | . . . . . . . . 4 Projectile 477 | . 44 18 10 . 17 . 259 129 Critical Strikes 8 | . . 1 1 . . . 4 2 Damage Taken 5287 | . 534 392 143 . 267 . 1944 2007 Core 1033 | . 127 49 . . 28 . 255 574 Absorbed by Shields 703 | . . . . . 55 . 648 . Redirected to Shielding 28 | . . . . . 28 . . . Regen/Repaired (Parts) 333 | . . . . 333 . . . . Core Remaining (%) 64 | 100 . . . 29 . . . . Volleys Fired 145 | . 47 25 28 . 2 29 14 . Largest 4 | . 2 4 4 . 1 1 1 . Hottest 135 | . 60 135 135 . 85 85 85 . Shots Fired 265 | . 85 76 59 . 2 29 14 . Gun 127 | . 46 50 31 . . . . . Cannon 124 | . 30 24 25 . 2 29 14 . Launcher 12 | . 9 . 3 . . . . . Special 2 | . . 2 . . . . . . Kinetic 182 | . 76 58 31 . . 17 . . Thermal 71 | . . 18 25 . 2 12 14 . Explosive 12 | . 9 . 3 . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 14 | . 13 10 6 . . 14 4 . Robot Miss Streak 4 | . 3 3 4 . 1 1 . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 265 | . 50 44 38 . 12 29 63 29 Core Hits 104 | . 27 15 15 . 4 7 23 13 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . 2 . 1 . . . 2 . Burn 1 | . . . 1 . . . . . Blast 2 | . 2 . . . . . . . Melee Attacks 157 | . . 1 3 . 13 5 81 54 Impact . | . . . . . . . . . Slashing 157 | . . 1 3 . 13 5 81 54 Piercing . | . . . . . . . . . Sneak Attacks 6 | . . . 1 . . . 5 . Combat Hostiles 1 | . . . . . . . 1 . Follow-up Attacks 1 | . . . . . . . . 1 Damage Inflicted 8104 | . 926 586 749 . 507 1260 2893 1183 Guns 1171 | . 418 420 333 . . . . . Cannons 1647 | . 285 166 308 . . 828 60 . Explosions 263 | . 223 . 40 . . . . . Melee 5023 | . . . 68 . 507 432 2833 1183 Ramming . | . . . . . . . . . Kinetic 2026 | . 703 446 351 . . 526 . . Thermal 792 | . . 140 290 . . 302 60 . Explosive 263 | . 223 . 40 . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 5023 | . . . 68 . 507 432 2833 1183 Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . . 3 3 Average Corruption 2 | . . . . . . . 2 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 13 | . . . . . . . 1 12 Message Errors 2 | . . . . . . . . 2 Matter Fused 4 | . . . . . . . . 4 Energy Discharges 3 | . . . . . . . . 3 Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 3 | . . . . . . . 1 2 Overload Shots . | . . . . . . . . . Overflow Damage 226 | . 2 . 1 . 7 95 121 . Projectiles 22 | . 2 . 1 . . 19 . . Explosions . | . . . . . . . . . Melee 204 | . . . . . 7 76 121 . Knockbacks 9 | . 6 2 1 . . . . . Impact . | . . . . . . . . . Kinetic 8 | . 5 2 1 . . . . . Secondary 1 | . 1 . . . . . . . Self-Inflicted Damage 17 | . 17 . . . . . . . Shots 2 | . 2 . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 264 | . 9 103 264 . 48 252 230 15 Average Temperature 92 | . 4 36 127 . 28 137 85 10 Received Heat Transfer 1576 | . 240 30 45 . 102 . 649 510 Effects 3 | . . . 3 . . . . . Energy Bleed 1 | . . . 1 . . . . . Interference 2 | . . . 2 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . Impact Corruptions 1 | . 1 . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . Heat Transferred 1517 | . . 333 740 . . 370 74 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Maximum Alert Level 1 | . . . . . . . . 1 Low Security (%) 94 | 100 100 . 100 . 100 100 100 25 Level 1 5 | . . . . . . . . 74 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 274 | . 82 . 46 . 71 2 133 274 Initial 74 | . . . . . . 1 . 74 Average 28 | . 25 . 5 . 26 . 23 205 Influence Increases 1849 | . 476 110 270 . 141 6 481 365 Destroy 0b10 Robot/C 900 | . 240 100 60 . 60 . 260 180 Destroy 0b10 Robot/NC 85 | . 25 . 40 . . . 20 . Destroy Leader 152 | . 52 10 . . 10 . 60 20 Successful Hack 125 | . 38 . 35 . . . 52 . Select Force Hacks 180 | . 30 . 120 . . . 30 . Disable Machine 75 | . 15 . . . 45 . 15 . Anti-Garrison Action 50 | . . . . . . . . 50 Destroy Structure 102 | . 46 . 15 . 11 6 14 10 Partial Spotted 45 | . . . . . . . 15 30 Lose Combat Pursuer 135 | . 30 . . . 15 . 15 75 Influence Decreases 1600 | . 400 186 252 18 138 9 375 222 Entered New Map 89 | . . 37 . 18 . 2 . 32 Time Decay 1181 | . 400 149 252 . 128 7 245 . Lost Part 330 | . . . . . 10 . 130 190 Squads Dispatched 14 | . 3 . . . . . 11 . Investigation 5 | . 2 . . . . . 3 . Extermination 2 | . . . . . . . 2 . Reinforcement 4 | . 1 . . . . . 3 . Assault . | . . . . . . . . . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Distress Signals 2 | . 2 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 87 | . 35 10 2 . 5 2 18 15 Peak Tracking Total 6 | . 5 3 1 . 3 1 5 6 Tactical Retreats 8 | . 2 . . . 1 . 1 4 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Traps Triggered 6 | . 1 2 . . 1 . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Machines Disabled 7 | . 1 1 . . 3 . 1 1 Max in Single Turn 2 | . 1 1 . . 2 . 1 1 Garrison Relay 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Machines Accessed 30 | . 6 1 10 4 1 . 8 . Terminals 15 | . 5 . 6 . 1 . 3 . Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 8 | . 1 . 4 . . . 3 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 74 | . 14 1 22 24 1 . 12 . Successful 59 | . 9 1 16 24 . . 9 . Failed 15 | . 5 . 6 . 1 . 3 . Catastrophic 2 | . 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 39 | . 13 . 17 . 1 . 8 . Terminals 34 | . 13 . 14 . 1 . 6 . Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 12 | . 1 . 8 . . . 3 . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 30 | . 2 1 3 24 . . . . Record 17 | . . . . 17 . . . . Robot Analysis 6 | . . . 1 5 . . . . Open Door 1 | . . . . 1 . . . . Terminal Index 2 | . 1 . 1 . . . . . Recycling Unit Index 2 | . 1 . 1 . . . . . Proto ID Catalog 2 | . . 1 . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 26 | . 7 . 12 . . . 7 . Terminals 18 | . 6 . 8 . . . 4 . Assimilate 1 | . . . . . . . 1 . Botnet 5 | . 1 . 2 . . . 2 . Skim 12 | . 5 . 6 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 8 | . 1 . 4 . . . 3 . Tunnel 6 | . 1 . 4 . . . 1 . Fedlink 2 | . . . . . . . 2 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 3 . 4 . 1 . 5 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time 47 | . . . . . . . 47 . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 8 | . . . 8 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Initial UFD Resources 37 | . . . . . 23 23 23 37 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Active Infowar (turns) 3254 | . . . . 483 294 923 998 556 Sensors 1929 | . . . . . 257 794 872 6 Structural 1461 | . . . . 27 . 879 555 . Traps 2417 | . . . . 456 293 217 895 556 Robot Analysis Total 6 | . . . 1 5 . . . . Derelict Logs Recovered 6 | . . 1 . 5 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Turns Passed 17379 | 90 1690 3493 2686 6329 406 923 1190 572 Spaces Moved 6593 | 53 671 1043 800 2158 151 691 684 342 Core 157 | 14 . . . 143 . . . . Treads 4349 | 39 671 1043 800 1796 . . . . Legs 1933 | . . . . 219 151 590 684 289 Wheels . | . . . . . . . . . Hover 154 | . . . . . . 101 . 53 Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 50 190 76 118 52 Average Speed 243 | 148 224 321 319 289 206 114 118 115 Slowest Speed 400 | 160 320 400 320 330 260 260 120 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 54 | 4 87 56 98 89 4 95 17 41 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 17 | . 1 1 7 6 . . 2 . Known Exits Taken 2 | . . . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 12 | . . 8 . 4 . . . . Spaces Dug 13 | . . 1 2 . . . 10 . Terrain Destroyed 116 | . 47 1 25 . 21 6 16 . Melee 7 | . . 1 2 . . . 4 . Projectile 18 | . . . . . . 6 12 . AOE 91 | . 47 . 23 . 21 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Total 7465 | 62 770 1133 870 2241 223 793 933 440 Wait 243 | . 23 26 9 8 37 14 109 17 Move 6586 | 52 670 1042 799 2157 151 690 684 341 Hop . | . . . . . . . . . Pick Up 135 | 6 7 26 22 41 3 20 9 1 Fast Attach 40 | 4 3 2 2 10 6 5 4 4 Attach 29 | . 2 4 . 2 4 2 8 7 Detach 5 | . . . . 1 . 2 1 1 Swap 48 | . 11 3 4 5 4 7 13 1 Drop 61 | . 7 4 3 17 3 18 8 1 Fire 145 | . 47 25 28 . 2 29 14 . Melee 156 | . . 1 3 . 13 5 81 53 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 5 | . . . . . . . 2 3 Rewire 12 | . . . . . . 1 . 11 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac x3 / Low x2) -6/Waste -6/Factory -6/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 3) 558 | -10/Materials | Discovered new exit (range 15) 640 | -10/Materials | Identified exit to Materials 753 | -10/Materials | Learned Storage garrison access intel 794 | -10/Materials | Learned 2 Storage zone layouts 825 | -10/Materials | Learned Storage emergency access door positions 868 | -10/Materials | Learned location of 1 exit from Storage 923 | -10/Materials | Learned Storage stockpile data 1707 | -10/Materials | Core integrity fell below 50% 1743 | -10/Materials | Discovered new exit (range 11) 1781 | -10/Materials | Entered Subcaves 1781 | -10/Subcaves | Discovered new exit (range 12) 1796 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1808 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2138 | -10/Subcaves | Learned location of Mines (-10) 2151 | -10/Subcaves | Visited 4L-MR0's lab 2178 | -10/Subcaves | Found Tower Shield 2179 | -10/Subcaves | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 2440 | -10/Subcaves | Discovered new exit (range 14) 2566 | -10/Subcaves | Build established: Gunner 3175 | -10/Subcaves | Discovered new exit (range 10) 5274 | -10/Subcaves | Entered Recycling 5958 | -9/Recycling | Build established: Mutant 6516 | -9/Recycling | Discovered new exit (range 15) 6760 | -9/Recycling | Learned location of Zion (-6) 6806 | -9/Recycling | Learned location of 2 exits from Materials 6815 | -9/Recycling | Learned location of 1 exit from Storage 6823 | -9/Recycling | Learned Storage trap positions 7876 | -9/Recycling | Scanned before Scraplab entrance 7924 | -9/Recycling | Entered Scraplab 7950 | -9/Recycling | Discovered new exit (range 3) 7960 | -9/Recycling | Entered Scraptown 8210 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 8216 | -9/Scraptown | Learned location of 1 exit from Factory 8220 | -9/Scraptown | Learned Research emergency access door positions 8226 | -9/Scraptown | Learned Research terminal intel 8229 | -9/Scraptown | Learned Factory emergency access door positions 8264 | -9/Scraptown | Discovered new exit (range 11) 8484 | -9/Scraptown | Visited Comm Corps 8512 | -9/Scraptown | Visited Artisan Demo Area 8580 | -9/Scraptown | Visited Awakened 8679 | -9/Scraptown | Visited UFD Registry 8679 | -9/Scraptown | Registered with UFD as "Beamflow" 8868 | -9/Scraptown | Visited Science Guys 8992 | -9/Scraptown | Visited Curators Association 9191 | -9/Scraptown | Delivered Scrap Shield to a Scientist 9504 | -9/Scraptown | Visited Observation Area 9549 | -9/Scraptown | Visited Analyses Database 9626 | -9/Scraptown | Visited Sword Containment 9655 | -9/Scraptown | Visited Infowarlord's Domain 9674 | -9/Scraptown | Found Exp. Sensor Array 9749 | -9/Scraptown | Visited Scrap Suit Storage 9809 | -9/Scraptown | Visited LU-1G1's Boring Crew 9864 | -9/Scraptown | Visited Cartography Club 9889 | -9/Scraptown | Released all parts (6) 9902 | -9/Scraptown | Found Surveybot 17 Chip 9917 | -9/Scraptown | Learned location of Mines (-9) 9917 | -9/Scraptown | Learned location of Upper Caves (-5) 9917 | -9/Scraptown | Learned location of Archives (-5) 9917 | -9/Scraptown | Learned 16 Factory zone layouts 9917 | -9/Scraptown | Learned 8 Lower Caves zone layouts 9917 | -9/Scraptown | Learned 24 Upper Caves zone layouts 9917 | -9/Scraptown | Learned 16 Proximity Caves zone layouts 9917 | -9/Scraptown | Learned 4 Armory zone layouts 9917 | -9/Scraptown | Learned location of 3 exits from Lower Caves 9917 | -9/Scraptown | Learned location of 2 exits from Upper Caves 9917 | -9/Scraptown | Identified exit to Factory 9943 | -9/Scraptown | Found Deep Structural Scanner 10428 | -9/Scraptown | Guru changed UFD alias to "Rustcircuit" 10899 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 11325 | -9/Scraptown | Visited Cave Peace 11350 | -9/Scraptown | Visited Science Testing Area 11392 | -9/Scraptown | Visited CR-KLE's Repair Center 11459 | -9/Scraptown | Visited Spacefarers 12230 | -9/Scraptown | Found Prototype Slashing Weapon 12230 | -9/Scraptown | Identified Companion Sword 13914 | -9/Scraptown | CR-KLE repaired 7 parts 14182 | -9/Scraptown | Met Optimus 14182 | -9/Scraptown | Accepted into 0bPrime 14289 | -9/Scraptown | Entered Factory 14289 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 14290 | -6/Factory | Identified exit to Factory 14290 | -6/Factory | Identified exit to Lower Caves 14695 | -6/Factory | Sucked down chute 14695 | -6/Factory | Entered Waste 14695 | -6/Waste | The area was eerily silent 14809 | -6/Waste | Discovered new exit (range 16) 15005 | -6/Waste | A Compactor rumbled back to life 15005 | -6/Waste | Spotted C-40 Crusher 15137 | -6/Waste | Build established: Assassin 15228 | -6/Waste | Destroyed C-40 Crusher 15385 | -6/Waste | A Compactor rumbled back to life 15385 | -6/Waste | Spotted C-40 Crusher 15419 | -6/Waste | Destroyed C-40 Crusher 15617 | -6/Waste | Identified exit to Factory 15618 | -6/Waste | Entered Factory 15835 | -6/Factory | Build established: Scavenger-Assassin 16260 | -6/Factory | Loaded intel: 8 recycling unit locations 16472 | -6/Factory | Garrison activated, responded to threat 16602 | -6/Factory | Learned location of Protoforge (-2) 16722 | -6/Factory | Lost 11 parts (3p4n3u1w) 16808 | -6/Factory | Identified exit to Garrison 16808 | -6/Factory | Entered Garrison 16872 | -6/Garrison | Triggered checkpoint 16954 | -6/Garrison | Garrison Relay disabled 16965 | -6/Garrison | Lost 3 parts (2n1u) 17036 | -6/Garrison | Triggered checkpoint 17234 | -6/Garrison | Spotted B-75 Beast 17273 | -6/Garrison | Build established: Scavenger-Mutant 17295 | -6/Garrison | Core integrity fell below 50% 17341 | -6/Garrison | Discovered exit to Factory (range 15) 17351 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 17362 | -6/Garrison | Core integrity fell below 20% 17380 | -6/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 17327_ System corrupted: Component data lost. 17330_ Penetrated by Slug. 17330_ Carbon-fiber Leg destroyed. 17330_ Penetrated by Slug. 17333_ Slug penetrates Wall. 17333_ Imp. Deuterium Engine destroyed. 17341_ EXIT=FOUND: FACTORY 17342_ Dropped Imp. Ion Engine. 17351_ Attempting to access garrison exit controls... 17351_ Remote lockdown engaged. 17356_ Gravmag System destroyed. 17364_ Imp. Trap Scanner destroyed. Companion Sword: "Let's make a deal: I hit them and you keep them from hitting me." 17374_ Imp. Gravmag System destroyed. 17377_ Companion Sword surprise attacks G-50 Soldier. 17377_ G-50 Soldier destroyed. 17377_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????##?????????????????????????????????? | | ????? ?????????????????????????????????? | | ????# ?????????????????????????????????? | | ???? #????????????????????????????????? | | ???? #????????????????????????????????? | | ???? #????????????????????????????????? | | ????# #????????????????????????????????? | | ????# #????????????????????????????????? | | ????# #????????????????????????????????? | | ????# #????????????????????????????????? | | ????# #????????????????????????????????? | | ????" #????????????????????????????????? | | ????" #????????????????????????????????? | | ????" #??????????????????#####?????????? | | ????# #??????????????????# #?????????? | | ##### #################### < #?????????? | | #?????????? | | #?????????? | | #?????????? | | ############## ##########h####?????????? | | ?????????????# *#???????##%#????????????? | | ??????????" "??????#@Y#????????????? | | ????????#"! !"#???# "????????????? | | ????????#"! !"#???###T#????????????? | | ????????#"! !"#?????###????????????? | | ????????#"! !"#????????????????????? | | ????????#"! !"#????????????????????? | | ????????#"! !"#????????????????????? | | ????????#"" ""#????????????????????? | | ????????#"""!!!!"""#????????????????????? | | ??????????"""""""""?????????????????????? | | #??????????#######??????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ########????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | ##### #????????????????????????????????? | | ????# #????????????????????????????????? | | ????# #????????????????????????????????? | | ????# #????????????????????????????????? | | ????# #????????????????????????????????? | | ????# #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 2000 Weapon Shielding 66 Evasion (%) 65 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 3 Force Boost 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlexusRagnarokGun Manual? 0 Play Time 01:01:50 Cumulative 478.8 hours Start 2026.09.26 @ 15:25:10 End 2026.09.26 @ 16:23:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 393 Rogue 339 Adventurer 54 Explorer 0 Win Type - Total 27 Types 16/2/2/1/1/1/1/1/1/1 Lore% 84 Gallery% 73 Achievement% 75 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ee2d8ff-8551-4a34-bf9a-a341eaaf6116