Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 01:30:47 Player: Jiyva Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (847) 847 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4057 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 219/300 Energy 85/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Improved Sensor Array Microactuators Advanced ECM Suite Advanced ECM Suite Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Structural Scanner Sensor Array Advanced Terrain Scan Processor Seismic Detector Reaction Control System Core Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Plasma Cannon > --- INVENTORY -------- Light Ion Engine Armored Huge Wheel Improved Melee Analysis Suite Microactuators [Rating: 32] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Cesium-ion Thruster Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Protection Core Shielding Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Plasma Cannon Ballistic Gun Shotgun Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . . 1 1 Utility 5 | . . 2 2 1 . Weapon . | . . . . . . Parts Attached 69 | 6 13 10 8 25 7 Power 9 | 1 1 2 . 4 1 Engine 7 | 1 1 2 . 2 1 Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 18 | 2 4 . 3 7 2 Treads . | . . . . . . Leg . | . . . . . . Wheel 12 | 2 4 . 3 3 . Hover 3 | . . . . 1 2 Flight 3 | . . . . 3 . Utility 26 | 1 2 5 4 10 4 Device 15 | . 1 4 3 6 1 Storage 2 | 1 1 . . . . Processor 5 | . . 1 1 1 2 Hackware . | . . . . . . Protection 4 | . . . . 3 1 Artifact . | . . . . . . Weapon 16 | 2 6 3 1 4 . Energy Gun 8 | 1 6 1 . . . Energy Cannon 4 | . . . . 4 . Ballistic Gun 3 | 1 . 2 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . 1 . . 1 . Parts Lost 18 | . . 1 8 3 6 Power . | . . . . . . Propulsion 8 | . . . 4 . 4 Utility 7 | . . . 2 3 2 Weapon 3 | . . 1 2 . . Highest Loss Streak 5 | . . 1 5 2 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 74 | . 96 97 89 55 24 Engine 6 | . 14 11 8 1 2 Core 1 | . . . . 2 2 Wheel 16 | . 28 22 16 10 . Device 19 | . 11 22 24 22 3 Storage 6 | . 14 11 8 . . Processor 7 | . . 9 17 6 6 Protection 2 | . . . . 6 . Energy Gun 8 | . 27 13 . . . Energy Cannon 1 | . . . . 3 . Ballistic Gun 3 | . . 7 10 . . Naked Turns 69 | . . . . . 69 Heaviest Build 28 | 12 25 28 28 26 11 Greatest Support 44 | 20 32 32 32 44 15 Greatest Overweight (x) 1 | 1 . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 5 5 Average Capacity 7 | 6 9 10 9 5 5 Most Carried 10 | 6 10 10 9 5 5 Average Carried 6 | 3 8 9 7 4 4 Final Capacity 10 | 8 10 10 5 5 5 Final Carried 10 | 6 10 9 5 4 5 Class Distribution -------------------- 60% | Mutant 17% | Skirmisher 13% | Scavenger-Mutant 4% | Sprinter 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 895 | 260 107 168 74 286 . Remotely . | . . . . . . Salvage Created 1059 | . 276 434 89 260 . Parts 68 | . 15 31 8 14 . Haulers Intercepted 4 | . 1 3 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 20 | . 9 8 2 1 . Guns 19 | . 9 8 2 . . Cannons 1 | . . . . 1 . Classes Destroyed 10 | . 3 3 1 3 . Builder 1 | . . . . 1 . Tunneler 4 | . . 2 . 2 . Hauler 4 | . 1 3 . . . Recycler 2 | . . . . 2 . Watcher 3 | . . 2 1 . . Swarmer 3 | . 3 . . . . Grunt 12 | . 6 6 . . . Sentry 3 | . . 2 1 . . Hunter 1 | . . . 1 . . Programmer 1 | . . . . 1 . Best Kill Streak 3 | . 3 2 1 2 . Combat Bots Only 3 | . 3 2 1 1 . Max Kills in Single Turn 1 | . 1 1 1 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 323 | . 29 28 85 87 94 Missed 132 | . 8 9 34 40 41 Damage Taken 2916 | . 216 249 730 694 1027 Core 1219 | . 39 56 151 113 860 Absorbed by Shields . | . . . . . . Redirected to Shielding 17 | . . . . 17 . Core Remaining (%) 85 | 100 84 86 72 83 . Volleys Fired 110 | . 23 33 20 34 . Largest 2 | . 2 2 2 1 . Hottest 130 | . 130 130 123 80 . Shots Fired 175 | . 46 64 31 34 . Gun 134 | . 46 64 24 . . Cannon 34 | . . . . 34 . Launcher . | . . . . . . Special 7 | . . . 7 . . Kinetic 36 | . . 12 24 . . Thermal 133 | . 40 52 7 34 . Explosive . | . . . . . . Electromagnetic 6 | . 6 . . . . Robot Hit Streak 24 | . 10 24 10 8 . Robot Miss Streak 8 | . 8 6 4 3 . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 131 | . 37 50 21 23 . Core Hits 115 | . 40 59 9 7 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 1 | . . . 1 . . Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2150 | . 454 774 303 605 14 Guns 1478 | . 454 774 250 . . Cannons 605 | . . . . 605 . Explosions . | . . . . . . Melee . | . . . . . . Ramming 19 | . . . 5 . 14 Kinetic 353 | . . 103 250 . . Thermal 1723 | . 399 671 48 605 . Explosive . | . . . . . . Electromagnetic 55 | . 55 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . 2 . . 5 10 Average Corruption 2 | . 2 . . 1 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . 6 . . 3 3 Message Errors 2 | . 1 . . . 1 Matter Fused 2 | . 1 . . 1 . Heat Flow Errors 3 | . 1 . . 2 . Energy Discharges 2 | . 2 . . . . Data Loss (minor) 2 | . 1 . . . 1 Misdirections 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 4 | . . . . 4 . Projectiles 4 | . . . . 4 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 8 | . . . 2 . 6 Shots . | . . . . . . Rammed 7 | . . . 1 . 6 Targets Rammed 7 | . . . 1 . 6 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 424 | . 199 195 . 424 . Average Temperature 98 | . 71 47 . 153 . Received Heat Transfer 747 | . 84 102 198 198 165 Effects 13 | . . . . 13 . Shutdowns 1 | . . . . 1 . Interference 3 | . . . . 3 . Matter Decay 1 | . . . . 1 . Damage (major) 8 | . . . . 8 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 2 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . 1 . 4 . Heat Transferred 2725 | . 510 915 100 1200 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 256 | . 224 256 238 225 255 Initial 105 | . . 43 76 105 105 Average 97 | . 77 131 163 63 171 Maximum Alert Level 1 | . 1 1 1 1 1 Low Security (%) 93 | 100 98 92 81 98 67 Level 1 6 | . 1 7 18 1 33 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 2 1 3 5 3 Investigation . | . . . . . . Extermination 1 | . . . . 1 . Reinforcement 13 | . 2 1 3 4 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 7 | . 1 2 2 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 103 | . 15 14 23 25 26 Peak Tracking Total 13 | . 5 2 12 13 12 Tactical Retreats 11 | . . 2 2 4 3 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 4 | . 2 . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . 2 . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 16 | . 7 1 2 5 1 Terminals 15 | . 6 1 2 5 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 29 | . 15 4 2 6 2 Successful 9 | . 7 1 . 1 . Failed 20 | . 8 3 2 5 2 Catastrophic 10 | . 4 1 1 3 1 Database Lockouts . | . . . . . . Manual 18 | . 8 3 1 4 2 Terminals 25 | . 11 4 2 6 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 1 . 1 . Open DSF 1 | . . . . 1 . Terminal Index 1 | . 1 . . . . Alert Level 1 | . . 1 . . . Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 3 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 2 . . . . Terminals 2 | . 2 . . . . Track 1 | . 1 . . . . Disrupt 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 5 1 2 4 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 9 | . 9 . . . . Retrieved Matter 9 | . 9 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3433 | 72 622 775 388 1376 200 Spaces Moved 2832 | 67 518 458 315 1045 429 Core 693 | 17 . . 54 436 186 Treads . | . . . . . . Legs . | . . . . . . Wheels 1713 | 50 518 458 261 426 . Hover . | . . . . . . Flight 426 | . . . . 183 243 Fastest Speed 29 | 50 80 100 50 29 29 Average Speed 75 | 76 95 100 87 66 39 Slowest Speed 100 | 100 100 100 100 100 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 10 | . . . . 5 5 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 86 32 40 22 21 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug 5 | . . . 5 . . Terrain Destroyed 5 | . . . 5 . . Melee . | . . . . . . Projectile 5 | . . . 5 . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3919 | 84 599 714 382 1685 455 Wait 821 | 6 19 192 34 560 10 Move 2809 | 66 517 457 314 1036 419 Hop 8 | . . . . 3 5 Pick Up 40 | 6 14 8 2 7 3 Fast Attach 39 | 6 4 7 2 15 5 Attach 16 | . . 2 4 8 2 Detach 8 | . . 1 1 4 2 Swap 14 | . 9 1 2 2 . Drop 47 | . 13 13 2 16 3 Fire 110 | . 23 33 20 34 . Melee . | . . . . . . Ram 7 | . . . 1 . 6 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 12) 386 | -10/Materials | Discovered new exit (range 7) 467 | -10/Materials | Discovered new exit (range 5) 579 | -10/Materials | Discovered new exit (range 5) 695 | -10/Materials | Entered another Materials area 695 | -9/Materials | Evolved 2 slots: Utility x2 1420 | -9/Materials | Discovered new exit (range 15) 1466 | -9/Materials | Build established: Skirmisher 1469 | -9/Materials | Identified exit to Materials 1470 | -9/Materials | Entered another Materials area 1470 | -8/Materials | Evolved 2 slots: Utility x2 1847 | -8/Materials | Discovered new exit (range 15) 1858 | -8/Materials | Lost 5 parts (3n2u) 1858 | -8/Materials | Entered Factory 1858 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1901 | -7/Factory | Discovered new exit (range 14) 2102 | -7/Factory | Build established: Mutant 2652 | -7/Factory | Cargo convoy interrupted 2943 | -7/Factory | Build established: Scavenger-Mutant 3234 | -7/Factory | Entered another Factory area 3234 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3372 | -6/Factory | Core integrity fell below 50% 3375 | -6/Factory | Spotted B-75 Beast 3395 | -6/Factory | System corruption reached 10% 3398 | -6/Factory | Core integrity fell below 20% 3408 | -6/Factory | Lost 5 parts (3n2u) 3423 | -6/Factory | Discovered new exit (range 13) 3434 | -6/Factory | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 03370_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F003. 03370_ O-16 Technician locks terminal. 03371_ Acquired Airjet. 03377_ Airjet destroyed. 03380_ U-05 Engineer builds a Wall. 03383_ System corrupted: Component data lost. 03394_ Slammed into R-10 Processor. 03394_ Destabilizing: System corrupted (+2). 03399_ WNNF#%DYIZFK/T&= #ZKY2 03401_ Slammed into R-10 Processor. 03405_ R-10 Processor knocked back. 03407_ Slammed into R-10 Processor. 03423_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 03423_ EXIT=FOUND 03427_ Acquired Triangulator. 03428_ Triangulator severed. 03430_ Acquired Enh. Optical Array. 03432_ Enh. Optical Array severed. 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F"?# ]# #??# ######????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 20 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Core Shielding 20 Evasion (%) 72 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationTeslaAutohacker Manual? 0 Play Time 02:04:29 Cumulative 236.2 hours Start 2024.03.31 @ 00:14:16 End 2024.04.03 @ 01:30:47 Sessions 25 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 60 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ee9fefc-45da-47e9-a257-2210bcae8576