Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.13 @ 00:39:44 Player: derk Result: Destroyed by DZ-SQA(M) with Barrage Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (96) 480 Value Destroyed (2547) 2547 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (507) 507 TOTAL SCORE: 7474 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 191 Aligned with FarCom 300 Friendly Fire -28 Cogmind --------- Core Integrity 0/700 Matter 112/300 Energy 146/150 System Corruption 15% Temperature Cool (0) Movement Rolling (120) Ox2 Location -7/Zion Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (7) ------ High-capacity Storage Unit High-capacity Storage Unit Experimental Core Analyzer > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (20) --- Fission Core Lightpack 2.0 Fire Trap Fire Trap Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Humpback Advanced Signal Interpreter Experimental Core Analyzer Improved Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Flak Gun Heavy Battle Rifle > --- INVENTORY -------- Nuclear Core Light Angular Momentum Engine Fission Core Light Treads Armored Huge Wheel Armored Huge Wheel High-capacity Storage Unit High-capacity Storage Unit Lightpack 2.0 High-capacity Matter Pod Improved Salvage Targeting Computer Improved Light Armor Plating Reflective Plating Improved EM Pulse Cannon Improved EM Pulse Cannon Flak Gun Proton Missile Launcher CR-A16's Pointy Stick Heavy Explosive Trap Heavy Explosive Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Fire Trap Fire Trap Fire Trap Fire Trap Stasis Trap [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Utility Humpback Device Improved Trap Extractor Storage Humpback Processor Advanced Signal Interpreter Hackware Experimental System Shield Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Precision Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Launcher Grenade Launcher Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . Utility 5 | . . . . . 3 2 . . . Weapon . | . . . . . . . . . . Parts Attached 121 | 6 15 3 2 5 33 19 9 9 20 Power 7 | 1 1 . . . 1 2 . 1 1 Engine 4 | 1 . . . . . 1 . 1 1 Core 3 | . 1 . . . 1 1 . . . Reactor . | . . . . . . . . . . Propulsion 17 | 2 1 . . 1 8 . . 1 4 Treads 12 | 2 1 . . 1 6 . . . 2 Leg 1 | . . . . . 1 . . . . Wheel 4 | . . . . . 1 . . 1 2 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 46 | 1 4 . 1 . 14 10 6 3 7 Device 7 | . . . . . 2 3 1 1 . Storage 9 | 1 4 . 1 . 2 . . . 1 Processor 5 | . . . . . . . 1 . 4 Hackware 1 | . . . . . . . . . 1 Protection 24 | . . . . . 10 7 4 2 1 Artifact . | . . . . . . . . . . Weapon 51 | 2 9 3 1 4 10 7 3 4 8 Energy Gun 6 | 2 3 . . . . 1 . . . Energy Cannon 2 | . . . . . . . . . 2 Ballistic Gun 19 | . 3 1 1 3 4 3 . 2 2 Ballistic Cannon . | . . . . . . . . . . Launcher 13 | . 3 2 . 1 3 1 2 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . 1 1 . Piercing Weapon 3 | . . . . . . . . . 3 Special Melee Weapon 5 | . . . . . 2 2 . 1 . Unidentified Prototypes 6 | . . . . . . . . . 6 Parts Lost 19 | . . . . . . 3 1 . 15 Power 2 | . . . . . . 1 . . 1 Propulsion 4 | . . . . . . . . . 4 Utility 8 | . . . . . . 1 1 . 6 Weapon 5 | . . . . . . 1 . . 4 Highest Loss Streak 14 | . . . . . . 2 1 . 14 Average Slot Usage (%) 87 | . 97 100 87 85 88 83 84 84 80 Engine 3 | . 9 . . . . . 7 7 6 Core 6 | . 4 14 14 14 9 6 . . . Treads 17 | . 28 28 28 28 24 7 7 7 6 Wheel 3 | . . . . . 1 7 7 7 6 Device 2 | . . . . . 1 3 5 7 4 Storage 17 | . 25 28 16 14 18 15 15 15 15 Processor 1 | . . . . . . . . 7 7 Protection 11 | . . . . . 16 26 24 15 14 Energy Gun 2 | . 11 . . . . . 7 3 . Ballistic Gun 12 | . 14 22 14 25 12 8 3 1 13 Launcher 4 | . 1 5 13 2 3 . 1 6 . Naked Turns . | . . . . . . . . . . Heaviest Build 156 | 13 43 43 91 92 139 156 154 151 145 Greatest Support 63 | 40 40 40 40 40 63 28 28 28 28 Greatest Overweight (x) 5 | 2 1 1 2 2 4 5 5 5 5 Average Overweight (x) 3 | . . 1 1 2 2 4 5 5 4 Largest Inventory Capacity 52 | 6 16 16 24 24 52 32 32 32 32 Average Capacity 26 | 5 10 16 22 24 32 32 32 32 31 Most Carried 32 | 6 16 16 24 24 32 32 32 32 32 Average Carried 25 | 4 9 15 17 23 28 29 31 31 30 Final Capacity 32 | 6 16 16 24 24 32 32 32 32 20 Final Carried 32 | 6 16 16 24 24 32 29 32 32 5 Class Distribution -------------------- 52% | Hauler-Mutant 27% | Trapper-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Trapper-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Trapper-Mutant | -7/Lower Caves Trapper-Mutant | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Matter Collected 2786 | 260 370 194 60 146 770 499 155 241 91 Remotely . | . . . . . . . . . . Salvage Created 3205 | 99 402 52 . 137 1128 570 312 248 257 Parts 200 | 1 25 11 . 10 78 30 11 17 17 Haulers Intercepted 5 | . 1 . . . 4 . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 9 12 . Prevented 11 | . . . . . . . 6 5 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Combat Hostiles Destroyed 64 | . 14 3 . 2 24 10 5 4 2 Guns 35 | . 9 . . 1 13 8 1 2 1 AOE 28 | . 5 3 . 1 11 2 3 2 1 Classes Destroyed 17 | 1 5 2 . . 3 2 1 1 2 Worker 7 | . 2 . . 2 2 1 . . . Builder 2 | . . 1 . . 1 . . . . Tunneler 2 | . . 1 . 1 . . . . . Hauler 5 | . 1 . . . 4 . . . . Recycler 2 | 1 . . . . 1 . . . . Minesweeper 1 | . . . . . . . . 1 . Operator 2 | . . . . . 2 . . . . Watcher 4 | . 1 . . . 3 . . . . Swarmer 21 | . 8 3 . . 10 . . . . Grunt 23 | . 6 . . 2 7 3 3 2 . Brawler 2 | . . . . . . . 1 1 . Duelist 1 | . . . . . . 1 . . . Sentry 10 | . . . . . 6 3 1 . . Hunter 1 | . . . . . 1 . . . . Programmer 4 | . . . . . . 3 . 1 . Zionite 7 | . . . . . . . . . 7 Mutant 2 | . . . . . . . . . 2 Best Kill Streak 5 | 1 3 3 . 1 5 3 2 3 4 Combat Bots Only 5 | . 3 3 . 1 5 3 2 3 1 Max Kills in Single Turn 3 | 1 2 2 . 1 3 2 2 1 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 2 . 1 2 2 2 1 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Damage Taken 5701 | . 442 61 . 202 769 1131 140 244 2712 Core 930 | . 63 . . 40 112 40 . 15 660 Absorbed by Shields 138 | . . . . . . . 52 6 80 Core Remaining (%) 79 | 100 . . . 58 79 . . . . Volleys Fired 233 | 1 38 9 . 10 70 43 20 19 23 Largest 2 | 2 2 2 . 2 2 2 2 2 2 Hottest 100 | 100 100 46 . 51 56 89 100 61 69 Shots Fired 338 | 2 69 14 . 18 92 70 21 26 26 Gun 271 | 2 61 10 . 16 78 65 7 17 15 Cannon 4 | . . . . . . . . . 4 Launcher 63 | . 8 4 . 2 14 5 14 9 7 Special . | . . . . . . . . . . Kinetic 229 | . 36 10 . 16 78 60 . 14 15 Thermal 42 | 2 25 . . . . 5 7 3 . Explosive 26 | . 8 4 . 2 12 . . . . Electromagnetic 41 | . . . . . 2 5 14 9 11 Robot Hit Streak 18 | 2 18 9 . 3 14 11 6 9 9 Robot Miss Streak 9 | . 3 2 . 5 8 5 1 3 9 Penetration Max 1 | . . . . . 1 . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 256 | 2 43 9 . 6 70 69 16 18 23 Core Hits 194 | 2 26 7 . 7 63 42 13 15 19 Critical Hits 2 | . . . . . 2 . . . . Critical Kills 2 | . . . . . 2 . . . . Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks 36 | . . . . . 5 12 11 1 7 Impact . | . . . . . . . . . . Slashing 15 | . . . . . 3 . 11 1 . Piercing 7 | . . . . . . . . . 7 Sneak Attacks 15 | . . . . . 3 11 . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7167 | 26 990 235 . 210 2262 1432 648 744 620 Guns 3808 | 26 547 100 . 81 1258 1111 101 365 219 Cannons 102 | . . . . . . . . . 102 Explosions 3011 | . 443 135 . 129 893 321 547 286 257 Melee 238 | . . . . . 111 . . 93 34 Ramming 8 | . . . . . . . . . 8 Kinetic 3316 | . 316 100 . 81 1258 1028 . 314 219 Thermal 529 | 26 231 . . . . 83 101 62 26 Explosive 1489 | . 443 135 . 129 782 . . . . Electromagnetic 1587 | . . . . . 111 321 547 275 333 Impact . | . . . . . . . . . . Slashing 204 | . . . . . 111 . . 93 . Piercing 34 | . . . . . . . . . 34 Highest Corruption 15 | . . . . . . 1 1 5 15 Average Corruption 2 | . . . . . . 1 1 2 6 Corruption Purged . | . . . . . . . . . . Effects 51 | . . . . . . . 7 27 17 Message Errors 20 | . . . . . . . 6 10 4 Matter Fused 11 | . . . . . . . . 6 5 Heat Flow Errors 4 | . . . . . . . . 4 . Energy Discharges 7 | . . . . . . . 1 2 4 Data Loss (minor) 5 | . . . . . . . . 4 1 Data Loss (major) 1 | . . . . . . . . 1 . Misfires 1 | . . . . . . . . . 1 Targeting Errors 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 72 | . 10 5 . . 15 . 35 . 7 Projectiles . | . . . . . . . . . . Explosions 72 | . 10 5 . . 15 . 35 . 7 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 188 | . 36 21 . . 63 29 4 24 11 Shots 11 | . 1 1 . . 2 3 1 1 2 Rammed 1 | . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 473 | 39 186 20 . 20 56 278 83 267 473 Average Temperature 48 | 20 37 9 . 8 14 57 24 81 105 Received Heat Transfer 867 | . 123 . . 30 198 315 45 . 156 Effects 5 | . . . . . . . . . 5 Shutdowns 1 | . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 . 1 Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried 6 | . . . . . . 1 4 . 1 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | 1 1 . . . . 1 . . 2 Heat Transferred 1308 | 74 666 . . . . 185 222 161 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Peak Influence 496 | 5 237 110 . 141 496 219 . . . Initial 206 | . 3 40 . . 1 206 . . . Average 125 | 1 118 23 . 30 256 88 . . . Maximum Alert Level 2 | . 1 . . . 2 1 . . . Low Security (%) 73 | 100 87 100 . 100 38 73 . . . Level 1 19 | . 12 . . . 40 26 . . . Level 2 6 | . . . . . 20 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 2 . . . 3 7 . . . Investigation 2 | . 1 . . . 1 . . . . Extermination 2 | . . . . . . 2 . . . Reinforcement 5 | . 1 . . . 2 2 . . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Distress Signals 4 | . 1 . . . 3 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 150 | . 27 3 . 9 42 20 16 4 29 Peak Tracking Total 16 | . 4 3 . 4 6 3 5 3 16 Tactical Retreats 13 | . 1 . . . . 1 8 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Traps Triggered 8 | . 1 . . . 3 2 . 1 1 Indirectly 3 | . . . . . 3 . . . . Trap Hack Attempts 150 | . . . . . 33 117 . . . Triggered 1 | . . . . . . 1 . . . Disarmed 1 | . . . . . . 1 . . . Reprogrammed 16 | . . . . . 6 10 . . . Reused 11 | . . . . . . 7 . . 4 Traps Extracted 19 | . . . . . 7 10 . 2 . Installed 20 | . . . . . 3 12 . . 5 Triggered 7 | . . . . . . 7 . . . Exploded 1 | . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Machines Disabled 5 | . 1 . . . 2 1 . . 1 Max in Single Turn 1 | . 1 . . . 1 1 . . 1 Garrison Access 1 | . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Machines Accessed 25 | . 6 . 2 1 10 3 . 2 1 Terminals 14 | . 5 . . . 6 3 . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 82 | . 20 . 2 1 28 20 . 6 5 Successful 59 | . 13 . 2 1 21 11 . 6 5 Failed 23 | . 7 . . . 7 9 . . . Catastrophic 2 | . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . Manual 34 | . 11 . 1 . 9 13 . . . Terminals 57 | . 19 . . . 18 20 . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 7 | . . . . . 7 . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 38 | . 8 . 2 1 9 7 . 6 5 Record 6 | . . . 1 . . . . 5 . Part Schematic 6 | . 1 . . . . . . . 5 Prototype ID Bank 1 | . . . . . 1 . . . . Open Door 2 | . . . . 1 . . . 1 . Branch Access Points 2 | . . . . . 1 1 . . . Emergency Access Points 2 | . . . . . . 2 . . . Terminal Index 1 | . . . . . 1 . . . . Unreport Threat 2 | . 1 . . . . 1 . . . Locate Traps 7 | . 1 . . . 4 2 . . . Reprogram Traps 2 | . . . . . 1 1 . . . Hauler Manifests 3 | . 2 . . . 1 . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . Scan Component 1 | . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 6 | . . . . . 6 . . . . Insert Component 4 | . . . . . 4 . . . . Analyze 2 | . . . . . 2 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 12 | . 5 . . . 3 4 . . . Terminals 11 | . 4 . . . 3 4 . . . Track 4 | . 2 . . . 1 1 . . . Botnet 4 | . . . . . 2 2 . . . Disrupt 1 | . 1 . . . . . . . . Operators 2 | . 1 . . . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 5 . . . 8 3 . . . Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 8 | . 1 . . . 2 . . . 5 Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 22 | . . . . . 22 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked 13 | . . . . . 2 11 . . . Non-combat 13 | . . . . . 2 11 . . . Combat . | . . . . . . . . . . Robot Hacks Applied 13 | . . . . . 2 11 . . . parse_system 1 | . . . . . 1 . . . . no_distress 4 | . . . . . . 4 . . . find_chute 4 | . . . . . . 4 . . . find_recycling 3 | . . . . . . 3 . . . check_alert 1 | . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Total Allies 4 | . . 3 . 1 . . . . . Largest Group 4 | . . 3 3 4 4 . . . . Highest-Rated Group 71 | . . 40 40 71 71 . . . . Highest-Rated Ally 31 | . . 16 16 31 31 . . . . Total Orders 4 | . . 2 . 2 . . . . . STAY 2 | . . 1 . 1 . . . . . FOLLOW 2 | . . 1 . 1 . . . . . Ally Attacks 53 | . . . . 30 23 . . . . Total Damage 646 | . . . . 336 310 . . . . Kills 10 | . . . . 6 4 . . . . Allies Corrupted 1 | . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . 1 1 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Turns Passed 13872 | 90 1355 1108 1450 1117 2281 1533 1545 1827 1566 Spaces Moved 7552 | 49 728 597 725 537 1019 800 966 1169 962 Core 10 | 10 . . . . . . . . . Treads 3430 | 39 728 597 725 537 803 . . . 1 Legs . | . . . . . . . . . . Wheels 4112 | . . . . . 216 800 966 1169 961 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 180 160 200 140 140 150 150 120 Average Speed 166 | 148 165 180 195 200 187 149 150 150 149 Slowest Speed 220 | 160 180 180 200 200 220 150 150 150 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 69 | 4 68 94 72 99 76 22 84 94 80 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 6 | . 1 1 1 2 . . . . 1 Known Exits Taken 3 | . . . . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 11 | . . 1 . 1 . . 4 2 3 Spaces Dug 38 | . 16 . . . 11 . 11 . . Terrain Destroyed 154 | . 52 15 . 11 65 . 11 . . Melee 13 | . . . . . 2 . 11 . . Projectile . | . . . . . . . . . . AOE 141 | . 52 15 . 11 63 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Total 8467 | 61 820 618 764 567 1296 1058 1018 1214 1051 Wait 137 | . 4 6 . 4 73 31 5 . 14 Move 7543 | 48 727 596 724 536 1018 799 965 1168 962 Hop . | . . . . . . . . . . Pick Up 111 | 6 19 1 27 5 25 9 5 8 6 Fast Attach 31 | 6 4 . 1 1 6 2 . 1 10 Attach 19 | . . . 1 . 5 5 1 2 5 Detach . | . . . . . . . . . . Swap 72 | . 11 3 . 4 22 12 8 6 6 Drop 112 | . 17 1 11 7 36 16 3 9 12 Fire 233 | 1 38 9 . 10 70 43 20 19 23 Melee 36 | . . . . . 5 12 11 1 7 Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . 2 . . . . . . . Trap 170 | . . . . . 36 129 . . 5 Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 10) 337 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 16) 615 | -10/Materials | Discovered new exit (range 16) 1446 | -10/Materials | Entered Mines 1456 | -10/Mines | Met a Derelict bent on vengeance 1537 | -10/Mines | Assembled infested the area 1825 | -10/Mines | Discovered new exit (range 6) 2039 | -10/Mines | Discovered new exit (range 8) 2125 | -10/Mines | Discovered new exit (range 10) 2224 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2554 | -10/Mines | Entered Exiles 2554 | -10/Exiles | Accompanied by 3 allies 2598 | -10/Exiles | Met 8R-AWN 2628 | -10/Exiles | Met EX-HEX 2698 | -10/Exiles | Met EX-DEC 2707 | -10/Exiles | Learned location of Zion (-7) 3028 | -10/Exiles | Discovered new exit (range 15) 3088 | -10/Exiles | Build established: Hauler-Mutant 3148 | -10/Exiles | Met EX-BIN 3560 | -10/Exiles | Discovered new exit (range 14) 3712 | -10/Exiles | Aligned with FarCom system 3714 | -10/Exiles | Given EX-Vault access code 3760 | -10/Exiles | Opened EX-Vault 3774 | -10/Exiles | Found Lightpack 2.0 3821 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4004 | -10/Exiles | Left Exiles lab with Lightpack 2.0 4004 | -10/Exiles | Entered Mines 4004 | -9/Mines | Accompanied by 3 allies 4031 | -9/Mines | Discovered new exit (range 15) 4115 | -9/Mines | Escorted by a lone wolf Derelict 4123 | -9/Mines | Discovered new exit (range 16) 4610 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4886 | -9/Mines | Found a hidden stash of uninstalled traps 5121 | -9/Mines | Entered Materials 5121 | -8/Materials | Accompanied by 4 allies 5121 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 6672 | -8/Materials | Discovered new exit (range 13) 6743 | -8/Materials | Repaired Flak Gun 7337 | -8/Materials | Discovered new exit (range 16) 7402 | -8/Materials | Entered Factory 7402 | -7/Factory | Evolved 2 slots: Utility x2 7526 | -7/Factory | Build established: Trapper-Mutant 8321 | -7/Factory | Identified exit to Storage 8321 | -7/Factory | Identified exit to Lower Caves 8363 | -7/Factory | Garrison activated, responded to threat 8565 | -7/Factory | Build established: Hauler-Mutant 8935 | -7/Factory | Entered Lower Caves 9453 | -7/Lower Caves | Learned location of 2 exits from Factory 9634 | -7/Lower Caves | Spotted B-75 Beast 9706 | -7/Lower Caves | Discovered new exit (range 16) 10219 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10360 | -7/Lower Caves | Identified exit to Lower Caves 10480 | -7/Lower Caves | Entered another Lower Caves area 10583 | -7/Lower Caves | Discovered new exit (range 6) 10591 | -7/Lower Caves | Identified exit to Factory 11058 | -7/Lower Caves | Learned Factory terminal intel 11210 | -7/Lower Caves | Build established: Trapper-Mutant 11253 | -7/Lower Caves | Learned location of 1 exit from Research 11253 | -7/Lower Caves | Learned Factory terminal intel 11253 | -7/Lower Caves | Learned Armory terminal intel 11253 | -7/Lower Caves | Learned Research garrison access intel 11654 | -7/Lower Caves | Encountered a Warlord checkpoint 12246 | -7/Lower Caves | Discovered new exit (range 12) 12262 | -7/Lower Caves | Identified exit to Zion 12307 | -7/Lower Caves | Entered Zion 12352 | -7/Zion | System corruption cleaned by Quarantine Array 12381 | -7/Zion | Discovered new exit (range 16) 12639 | -7/Zion | Received a visual enhancement algorithm 12678 | -7/Zion | Learned location of 1 exit from Factory 12687 | -7/Zion | Learned location of 1 exit from Lower Caves 12976 | -7/Zion | Learned location of Armory (-3) 13048 | -7/Zion | Given A8's code to call for help 13082 | -7/Zion | Found CR-A16's Pointy Stick 13352 | -7/Zion | Found Prototype Processor 13352 | -7/Zion | Identified Exp. Melee Analysis Suite 13640 | -7/Zion | Build established: Hauler-Mutant 13684 | -7/Zion | Found Prototype Hackware 13684 | -7/Zion | Identified Exp. System Shield 13690 | -7/Zion | Found Prototype Processor 13690 | -7/Zion | Identified Exp. Targeting Computer 13691 | -7/Zion | System corruption reached 10% 13695 | -7/Zion | Found Prototype Processor 13695 | -7/Zion | Identified Exp. Target Analyzer 13699 | -7/Zion | Found Prototype Processor 13699 | -7/Zion | Identified Exp. Core Analyzer 13711 | -7/Zion | Attacked by Zionites 13856 | -7/Zion | Core integrity fell below 50% 13865 | -7/Zion | Core integrity fell below 20% 13873 | -7/Zion | Destroyed by DZ-SQA(M) with Barrage Gun Last Messages --------------- 13854_ YG-7M9(M) misfires. 13854_ PF-AFM(z) overheating. 13855_ PF-AFM(z) IFF system glitched. 13855_ Arm. Huge Wheel destroyed. 13856_ PF-AFM(z) heat damages Broken Mak. Leg. 13857_ PF-AFM(z) overheating. 13858_ PF-AFM(z) IFF system glitched. 13860_ PF-AFM(z) overheating. 13861_ YG-7M9(M) misfires. 13862_ Med. Treads destroyed. 13864_ V7-A2Y(z) pulls a Mak. Spear out of the Twisted Machinery. 13866_ System corrupted: Matter fused (-8). 13868_ Slammed into HG-1JW(c). 13869_ Installed Heavy Explosive Trap. 13870_ BI-93P(z) pulls a Mak. Laser out of the Twisted Machinery. 13872_ QM-6BP(z) triggered Heavy Explosive Trap. 13872_ An explosion rips through the floor. 13872_ YG-7M9(M) destroyed. 13872_ NE-YTN(z) destroyed. 13872_ Dropped Dirty Bomb Trap. Map ----- +----------------------------------------------------+ | ??????????????" X"##""" " ! =""" " | | ??????????????# """#""" % " | | ?????????????## """"""" [ | | ?????????????" "" """ | | ?????????????" 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"""" ""#????? | | ????????????????""""#""" ""????## | | ?????????????????"?#"#" """???##" | | ???????????????????###"" """#??##"" | | ?????????????????????#"" """####"" | | ?????????????????????##"" "###"#" | | ?????????????????????#""#"" " """"#"" | | ????????????????????#"####"#"""" """""""" | | ????????????????????##??#""""""" | | ????????????????????????##" | | ????????????????????????#"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 20 Resistance: TH 10 Evasion (%) 40 Core Analysis 15 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Proton Missile Launcher | -8/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Riot Gun | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreModifiedMegatreads Manual? 0 Play Time 01:33:54 Cumulative 179.8 hours Start 2020.10.12 @ 23:04:59 End 2020.10.13 @ 00:39:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 48 Gallery% 77 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7460dae-b91a-49b0-8d10-3b568d22f183